243ff7d8 | 14-Aug-2018 |
Warner Losh <imp@FreeBSD.org> |
When the LUA floating point model is INT64, we don't need to do the overflow dance. This avoids compile errors on latter-day gcc compilers as well as simplifies the generated code.
Reviewed by: keva
When the LUA floating point model is INT64, we don't need to do the overflow dance. This avoids compile errors on latter-day gcc compilers as well as simplifies the generated code.
Reviewed by: kevans@
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919cf86c | 26-Jan-2018 |
Warner Losh <imp@FreeBSD.org> |
Gross hack to omit printing hex floating point when the lua number type is int64. While lua is setup for the representation, it's not setup to properly print the numbers as ints. This is the least-gr
Gross hack to omit printing hex floating point when the lua number type is int64. While lua is setup for the representation, it's not setup to properly print the numbers as ints. This is the least-gross way around that, and won't affect the bootloader where we do this.
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