History log of /linux/lib/find_bit_benchmark_rust.rs (Results 1 – 2 of 2)
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# 77633c77 02-Oct-2025 Linus Torvalds <torvalds@linux-foundation.org>

Merge tag 'bitmap-for-6.18' of https://github.com/norov/linux

Pull bitmap updates from Yury Norov:

- FIELD_PREP_WM16() consolidation (Nicolas)

- bitmaps for Rust (Burak)

- __fls() fix for arc

Merge tag 'bitmap-for-6.18' of https://github.com/norov/linux

Pull bitmap updates from Yury Norov:

- FIELD_PREP_WM16() consolidation (Nicolas)

- bitmaps for Rust (Burak)

- __fls() fix for arc (Kees)

* tag 'bitmap-for-6.18' of https://github.com/norov/linux: (25 commits)
rust: add dynamic ID pool abstraction for bitmap
rust: add find_bit_benchmark_rust module.
rust: add bitmap API.
rust: add bindings for bitops.h
rust: add bindings for bitmap.h
phy: rockchip-pcie: switch to FIELD_PREP_WM16 macro
clk: sp7021: switch to FIELD_PREP_WM16 macro
PCI: dw-rockchip: Switch to FIELD_PREP_WM16 macro
PCI: rockchip: Switch to FIELD_PREP_WM16* macros
net: stmmac: dwmac-rk: switch to FIELD_PREP_WM16 macro
ASoC: rockchip: i2s-tdm: switch to FIELD_PREP_WM16_CONST macro
drm/rockchip: dw_hdmi: switch to FIELD_PREP_WM16* macros
phy: rockchip-usb: switch to FIELD_PREP_WM16 macro
drm/rockchip: inno-hdmi: switch to FIELD_PREP_WM16 macro
drm/rockchip: dw_hdmi_qp: switch to FIELD_PREP_WM16 macro
phy: rockchip-samsung-dcphy: switch to FIELD_PREP_WM16 macro
drm/rockchip: vop2: switch to FIELD_PREP_WM16 macro
drm/rockchip: dsi: switch to FIELD_PREP_WM16* macros
phy: rockchip-emmc: switch to FIELD_PREP_WM16 macro
drm/rockchip: lvds: switch to FIELD_PREP_WM16 macro
...

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Revision tags: v6.17, v6.17-rc7, v6.17-rc6
# 38cc91db 08-Sep-2025 Burak Emir <bqe@google.com>

rust: add find_bit_benchmark_rust module.

Microbenchmark protected by a config FIND_BIT_BENCHMARK_RUST,
following `find_bit_benchmark.c` but testing the Rust Bitmap API.

We add a fill_random() meth

rust: add find_bit_benchmark_rust module.

Microbenchmark protected by a config FIND_BIT_BENCHMARK_RUST,
following `find_bit_benchmark.c` but testing the Rust Bitmap API.

We add a fill_random() method protected by the config in order to
maintain the abstraction.

The sample output from the benchmark, both C and Rust version:

find_bit_benchmark.c output:
```
Start testing find_bit() with random-filled bitmap
[ 438.101937] find_next_bit: 860188 ns, 163419 iterations
[ 438.109471] find_next_zero_bit: 912342 ns, 164262 iterations
[ 438.116820] find_last_bit: 726003 ns, 163419 iterations
[ 438.130509] find_nth_bit: 7056993 ns, 16269 iterations
[ 438.139099] find_first_bit: 1963272 ns, 16270 iterations
[ 438.173043] find_first_and_bit: 27314224 ns, 32654 iterations
[ 438.180065] find_next_and_bit: 398752 ns, 73705 iterations
[ 438.186689]
Start testing find_bit() with sparse bitmap
[ 438.193375] find_next_bit: 9675 ns, 656 iterations
[ 438.201765] find_next_zero_bit: 1766136 ns, 327025 iterations
[ 438.208429] find_last_bit: 9017 ns, 656 iterations
[ 438.217816] find_nth_bit: 2749742 ns, 655 iterations
[ 438.225168] find_first_bit: 721799 ns, 656 iterations
[ 438.231797] find_first_and_bit: 2819 ns, 1 iterations
[ 438.238441] find_next_and_bit: 3159 ns, 1 iterations
```

find_bit_benchmark_rust.rs output:
```
[ 451.182459] find_bit_benchmark_rust:
[ 451.186688] Start testing find_bit() Rust with random-filled bitmap
[ 451.194450] next_bit: 777950 ns, 163644 iterations
[ 451.201997] next_zero_bit: 918889 ns, 164036 iterations
[ 451.208642] Start testing find_bit() Rust with sparse bitmap
[ 451.214300] next_bit: 9181 ns, 654 iterations
[ 451.222806] next_zero_bit: 1855504 ns, 327026 iterations
```

Here are the results from 32 samples, with 95% confidence interval.
The microbenchmark was built with RUST_BITMAP_HARDENED=n and run on a
machine that did not execute other processes.

Random-filled bitmap:
+-----------+-------+-----------+--------------+-----------+-----------+
| Benchmark | Lang | Mean (ms) | Std Dev (ms) | 95% CI Lo | 95% CI Hi |
+-----------+-------+-----------+--------------+-----------+-----------+
| find_bit/ | C | 825.07 | 53.89 | 806.40 | 843.74 |
| next_bit | Rust | 870.91 | 46.29 | 854.88 | 886.95 |
+-----------+-------+-----------+--------------+-----------+-----------+
| find_zero/| C | 933.56 | 56.34 | 914.04 | 953.08 |
| next_zero | Rust | 945.85 | 60.44 | 924.91 | 966.79 |
+-----------+-------+-----------+--------------+-----------+-----------+

Rust appears 5.5% slower for next_bit, 1.3% slower for next_zero.

Sparse bitmap:
+-----------+-------+-----------+--------------+-----------+-----------+
| Benchmark | Lang | Mean (ms) | Std Dev (ms) | 95% CI Lo | 95% CI Hi |
+-----------+-------+-----------+--------------+-----------+-----------+
| find_bit/ | C | 13.17 | 6.21 | 11.01 | 15.32 |
| next_bit | Rust | 14.30 | 8.27 | 11.43 | 17.17 |
+-----------+-------+-----------+--------------+-----------+-----------+
| find_zero/| C | 1859.31 | 82.30 | 1830.80 | 1887.83 |
| next_zero | Rust | 1908.09 | 139.82 | 1859.65 | 1956.54 |
+-----------+-------+-----------+--------------+-----------+-----------+

Rust appears 8.5% slower for next_bit, 2.6% slower for next_zero.

In summary, taking the arithmetic mean of all slow-downs, we can say
the Rust API has a 4.5% slowdown.

Suggested-by: Alice Ryhl <aliceryhl@google.com>
Suggested-by: Yury Norov (NVIDIA) <yury.norov@gmail.com>
Reviewed-by: Yury Norov (NVIDIA) <yury.norov@gmail.com>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Signed-off-by: Burak Emir <bqe@google.com>
Signed-off-by: Yury Norov (NVIDIA) <yury.norov@gmail.com>

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