#
77633c77 |
| 02-Oct-2025 |
Linus Torvalds <torvalds@linux-foundation.org> |
Merge tag 'bitmap-for-6.18' of https://github.com/norov/linux
Pull bitmap updates from Yury Norov:
- FIELD_PREP_WM16() consolidation (Nicolas)
- bitmaps for Rust (Burak)
- __fls() fix for arc
Merge tag 'bitmap-for-6.18' of https://github.com/norov/linux
Pull bitmap updates from Yury Norov:
- FIELD_PREP_WM16() consolidation (Nicolas)
- bitmaps for Rust (Burak)
- __fls() fix for arc (Kees)
* tag 'bitmap-for-6.18' of https://github.com/norov/linux: (25 commits) rust: add dynamic ID pool abstraction for bitmap rust: add find_bit_benchmark_rust module. rust: add bitmap API. rust: add bindings for bitops.h rust: add bindings for bitmap.h phy: rockchip-pcie: switch to FIELD_PREP_WM16 macro clk: sp7021: switch to FIELD_PREP_WM16 macro PCI: dw-rockchip: Switch to FIELD_PREP_WM16 macro PCI: rockchip: Switch to FIELD_PREP_WM16* macros net: stmmac: dwmac-rk: switch to FIELD_PREP_WM16 macro ASoC: rockchip: i2s-tdm: switch to FIELD_PREP_WM16_CONST macro drm/rockchip: dw_hdmi: switch to FIELD_PREP_WM16* macros phy: rockchip-usb: switch to FIELD_PREP_WM16 macro drm/rockchip: inno-hdmi: switch to FIELD_PREP_WM16 macro drm/rockchip: dw_hdmi_qp: switch to FIELD_PREP_WM16 macro phy: rockchip-samsung-dcphy: switch to FIELD_PREP_WM16 macro drm/rockchip: vop2: switch to FIELD_PREP_WM16 macro drm/rockchip: dsi: switch to FIELD_PREP_WM16* macros phy: rockchip-emmc: switch to FIELD_PREP_WM16 macro drm/rockchip: lvds: switch to FIELD_PREP_WM16 macro ...
show more ...
|
#
38cc91db |
| 08-Sep-2025 |
Burak Emir <bqe@google.com> |
rust: add find_bit_benchmark_rust module.
Microbenchmark protected by a config FIND_BIT_BENCHMARK_RUST, following `find_bit_benchmark.c` but testing the Rust Bitmap API.
We add a fill_random() meth
rust: add find_bit_benchmark_rust module.
Microbenchmark protected by a config FIND_BIT_BENCHMARK_RUST, following `find_bit_benchmark.c` but testing the Rust Bitmap API.
We add a fill_random() method protected by the config in order to maintain the abstraction.
The sample output from the benchmark, both C and Rust version:
find_bit_benchmark.c output: ``` Start testing find_bit() with random-filled bitmap [ 438.101937] find_next_bit: 860188 ns, 163419 iterations [ 438.109471] find_next_zero_bit: 912342 ns, 164262 iterations [ 438.116820] find_last_bit: 726003 ns, 163419 iterations [ 438.130509] find_nth_bit: 7056993 ns, 16269 iterations [ 438.139099] find_first_bit: 1963272 ns, 16270 iterations [ 438.173043] find_first_and_bit: 27314224 ns, 32654 iterations [ 438.180065] find_next_and_bit: 398752 ns, 73705 iterations [ 438.186689] Start testing find_bit() with sparse bitmap [ 438.193375] find_next_bit: 9675 ns, 656 iterations [ 438.201765] find_next_zero_bit: 1766136 ns, 327025 iterations [ 438.208429] find_last_bit: 9017 ns, 656 iterations [ 438.217816] find_nth_bit: 2749742 ns, 655 iterations [ 438.225168] find_first_bit: 721799 ns, 656 iterations [ 438.231797] find_first_and_bit: 2819 ns, 1 iterations [ 438.238441] find_next_and_bit: 3159 ns, 1 iterations ```
find_bit_benchmark_rust.rs output: ``` [ 451.182459] find_bit_benchmark_rust: [ 451.186688] Start testing find_bit() Rust with random-filled bitmap [ 451.194450] next_bit: 777950 ns, 163644 iterations [ 451.201997] next_zero_bit: 918889 ns, 164036 iterations [ 451.208642] Start testing find_bit() Rust with sparse bitmap [ 451.214300] next_bit: 9181 ns, 654 iterations [ 451.222806] next_zero_bit: 1855504 ns, 327026 iterations ```
Here are the results from 32 samples, with 95% confidence interval. The microbenchmark was built with RUST_BITMAP_HARDENED=n and run on a machine that did not execute other processes.
Random-filled bitmap: +-----------+-------+-----------+--------------+-----------+-----------+ | Benchmark | Lang | Mean (ms) | Std Dev (ms) | 95% CI Lo | 95% CI Hi | +-----------+-------+-----------+--------------+-----------+-----------+ | find_bit/ | C | 825.07 | 53.89 | 806.40 | 843.74 | | next_bit | Rust | 870.91 | 46.29 | 854.88 | 886.95 | +-----------+-------+-----------+--------------+-----------+-----------+ | find_zero/| C | 933.56 | 56.34 | 914.04 | 953.08 | | next_zero | Rust | 945.85 | 60.44 | 924.91 | 966.79 | +-----------+-------+-----------+--------------+-----------+-----------+
Rust appears 5.5% slower for next_bit, 1.3% slower for next_zero.
Sparse bitmap: +-----------+-------+-----------+--------------+-----------+-----------+ | Benchmark | Lang | Mean (ms) | Std Dev (ms) | 95% CI Lo | 95% CI Hi | +-----------+-------+-----------+--------------+-----------+-----------+ | find_bit/ | C | 13.17 | 6.21 | 11.01 | 15.32 | | next_bit | Rust | 14.30 | 8.27 | 11.43 | 17.17 | +-----------+-------+-----------+--------------+-----------+-----------+ | find_zero/| C | 1859.31 | 82.30 | 1830.80 | 1887.83 | | next_zero | Rust | 1908.09 | 139.82 | 1859.65 | 1956.54 | +-----------+-------+-----------+--------------+-----------+-----------+
Rust appears 8.5% slower for next_bit, 2.6% slower for next_zero.
In summary, taking the arithmetic mean of all slow-downs, we can say the Rust API has a 4.5% slowdown.
Suggested-by: Alice Ryhl <aliceryhl@google.com> Suggested-by: Yury Norov (NVIDIA) <yury.norov@gmail.com> Reviewed-by: Yury Norov (NVIDIA) <yury.norov@gmail.com> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Signed-off-by: Burak Emir <bqe@google.com> Signed-off-by: Yury Norov (NVIDIA) <yury.norov@gmail.com>
show more ...
|