| #
879ced2b |
| 04-Nov-2025 |
Jason Gunthorpe <jgg@nvidia.com> |
iommupt: Add the AMD IOMMU v1 page table format
AMD IOMMU v1 is unique in supporting contiguous pages with a variable size and it can decode the full 64 bit VA space. Unlike other x86 page tables th
iommupt: Add the AMD IOMMU v1 page table format
AMD IOMMU v1 is unique in supporting contiguous pages with a variable size and it can decode the full 64 bit VA space. Unlike other x86 page tables this explicitly does not do sign extension as part of allowing the entire 64 bit VA space to be supported.
The general design is quite similar to the x86 PAE format, except with a 6th level and quite different PTE encoding.
This format is the only one that uses the PT_FEAT_DYNAMIC_TOP feature in the existing code as the existing AMDv1 code starts out with a 3 level table and adds levels on the fly if more IOVA is needed.
Comparing the performance of several operations to the existing version:
iommu_map() pgsz ,avg new,old ns, min new,old ns , min % (+ve is better) 2^12, 65,64 , 62,61 , -1.01 2^13, 70,66 , 67,62 , -8.08 2^14, 73,69 , 71,65 , -9.09 2^15, 78,75 , 75,71 , -5.05 2^16, 89,89 , 86,84 , -2.02 2^17, 128,121 , 124,112 , -10.10 2^18, 175,175 , 170,163 , -4.04 2^19, 264,306 , 261,279 , 6.06 2^20, 444,525 , 438,489 , 10.10 2^21, 60,62 , 58,59 , 1.01 256*2^12, 381,1833 , 367,1795 , 79.79 256*2^21, 375,1623 , 356,1555 , 77.77 256*2^30, 356,1338 , 349,1277 , 72.72
iommu_unmap() pgsz ,avg new,old ns, min new,old ns , min % (+ve is better) 2^12, 76,89 , 71,86 , 17.17 2^13, 79,89 , 75,86 , 12.12 2^14, 78,90 , 74,86 , 13.13 2^15, 82,89 , 74,86 , 13.13 2^16, 79,89 , 74,86 , 13.13 2^17, 81,89 , 77,87 , 11.11 2^18, 90,92 , 87,89 , 2.02 2^19, 91,93 , 88,90 , 2.02 2^20, 96,95 , 91,92 , 1.01 2^21, 72,88 , 68,85 , 20.20 256*2^12, 372,6583 , 364,6251 , 94.94 256*2^21, 398,6032 , 392,5758 , 93.93 256*2^30, 396,5665 , 389,5258 , 92.92
The ~5-17x speedup when working with mutli-PTE map/unmaps is because the AMD implementation rewalks the entire table on every new PTE while this version retains its position. The same speedup will be seen with dirtys as well.
The old implementation triggers a compiler optimization that ends up generating a "rep stos" memset for contiguous PTEs. Since AMD can have contiguous PTEs that span 2Kbytes of table this is a huge win compared to a normal movq loop. It is why the unmap side has a fairly flat runtime as the contiguous PTE sides increases. This version makes it explicit with a memset64() call.
Reviewed-by: Kevin Tian <kevin.tian@intel.com> Reviewed-by: Vasant Hegde <vasant.hegde@amd.com> Tested-by: Alejandro Jimenez <alejandro.j.jimenez@oracle.com> Tested-by: Pasha Tatashin <pasha.tatashin@soleen.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com> Signed-off-by: Joerg Roedel <joerg.roedel@amd.com>
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