History log of /linux/drivers/gpu/drm/scheduler/tests/Makefile (Results 1 – 2 of 2)
Revision Date Author Comments
# 97ef806a 17-Apr-2026 Tvrtko Ursulin <tvrtko.ursulin@igalia.com>

drm/sched: Add some scheduling quality unit tests

To make evaluating different scheduling policies easier (no need for
external benchmarks) and perfectly repeatable, lets add some synthetic
workload

drm/sched: Add some scheduling quality unit tests

To make evaluating different scheduling policies easier (no need for
external benchmarks) and perfectly repeatable, lets add some synthetic
workloads built upon mock scheduler unit test infrastructure.

Focus is on two parallel clients (two threads) submitting different job
patterns and logging their progress and some overall metrics. This is
repeated for both scheduler credit limit 1 and 2.

Example test output:

Normal and low:
pct1 cps1 qd1; pct2 cps2 qd2
+ 0ms: 0 0 0; 0 0 0
+ 104ms: 100 1240 112; 100 1240 125
+ 209ms: 100 0 99; 100 0 125
+ 313ms: 100 0 86; 100 0 125
+ 419ms: 100 0 73; 100 0 125
+ 524ms: 100 0 60; 100 0 125
+ 628ms: 100 0 47; 100 0 125
+ 731ms: 100 0 34; 100 0 125
+ 836ms: 100 0 21; 100 0 125
+ 939ms: 100 0 8; 100 0 125
+ 1043ms: ; 100 0 120
+ 1147ms: ; 100 0 107
+ 1252ms: ; 100 0 94
+ 1355ms: ; 100 0 81
+ 1459ms: ; 100 0 68
+ 1563ms: ; 100 0 55
+ 1667ms: ; 100 0 42
+ 1771ms: ; 100 0 29
+ 1875ms: ; 100 0 16
+ 1979ms: ; 100 0 3
0: prio=normal sync=0 elapsed_ms=1015ms (ideal_ms=1000ms) cycle_time(min,avg,max)=134,222,978 us latency_time(min,avg,max)=134,222,978
us
1: prio=low sync=0 elapsed_ms=2009ms (ideal_ms=1000ms) cycle_time(min,avg,max)=134,215,806 us latency_time(min,avg,max)=134,215,806 us

There we have two clients represented in the two respective columns, with
their progress logged roughly every 100 milliseconds. The metrics are:

- pct - Percentage progress of the job submit part
- cps - Cycles per second
- qd - Queue depth - number of submitted unfinished jobs

The cycles per second metric is inherent to the fact that workload
patterns are a data driven cycling sequence of:

- Submit 1..N jobs
- Wait for Nth job to finish (optional)
- Sleep (optional)
- Repeat from start

In this particular example we have a normal priority and a low priority
client both spamming the scheduler with 8ms jobs with no sync and no
sleeping. Hence they build very deep queues and we can see how the low
priority client is completely starved until the normal finishes.

Note that the PCT and CPS metrics are irrelevant for "unsync" clients
since they manage to complete all of their cycles instantaneously.

A different example would be:

Heavy and interactive:
pct1 cps1 qd1; pct2 cps2 qd2
+ 0ms: 0 0 0; 0 0 0
+ 106ms: 5 40 3; 5 40 0
+ 209ms: 9 40 0; 9 40 0
+ 314ms: 14 50 3; 14 50 0
+ 417ms: 18 40 0; 18 40 0
+ 522ms: 23 50 3; 23 50 0
+ 625ms: 27 40 0; 27 40 1
+ 729ms: 32 50 0; 32 50 0
+ 833ms: 36 40 1; 36 40 0
+ 937ms: 40 40 0; 40 40 0
+ 1041ms: 45 50 0; 45 50 0
+ 1146ms: 49 40 1; 49 40 1
+ 1249ms: 54 50 0; 54 50 0
+ 1353ms: 58 40 1; 58 40 0
+ 1457ms: 62 40 0; 62 40 1
+ 1561ms: 67 50 0; 67 50 0
+ 1665ms: 71 40 1; 71 40 0
+ 1772ms: 76 50 0; 76 50 0
+ 1877ms: 80 40 1; 80 40 0
+ 1981ms: 84 40 0; 84 40 0
+ 2085ms: 89 50 0; 89 50 0
+ 2189ms: 93 40 1; 93 40 0
+ 2293ms: 97 40 0; 97 40 1

In this case client one is submitting 3x 2.5ms jobs, waiting for the 3rd
and then sleeping for 2.5ms (in effect causing 75% GPU load, minus the
overheads). Second client is submitting 1ms jobs, waiting for each to
finish and sleeping for 9ms (effective 10% GPU load). Here we can see
the PCT and CPS reflecting real progress.

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Danilo Krummrich <dakr@kernel.org>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Philipp Stanner <phasta@kernel.org>
Cc: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Tested-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://patch.msgid.link/20260417103744.76020-5-tvrtko.ursulin@igalia.com

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# 5a993507 24-Mar-2025 Tvrtko Ursulin <tvrtko.ursulin@igalia.com>

drm/sched: Add scheduler unit testing infrastructure and some basic tests

Implement a mock scheduler backend and add some basic test to exercise the
core scheduler code paths.

Mock backend (kind of

drm/sched: Add scheduler unit testing infrastructure and some basic tests

Implement a mock scheduler backend and add some basic test to exercise the
core scheduler code paths.

Mock backend (kind of like a very simple mock GPU) can either process jobs
by tests manually advancing the "timeline" job at a time, or alternatively
jobs can be configured with a time duration in which case they get
completed asynchronously from the unit test code.

Core scheduler classes are subclassed to support this mock implementation.

The tests added are just a few simple submission patterns.

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Suggested-by: Philipp Stanner <phasta@kernel.org>
Cc: Christian König <christian.koenig@amd.com>
Cc: Danilo Krummrich <dakr@kernel.org>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Philipp Stanner <phasta@kernel.org>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20250324092633.49746-3-tvrtko.ursulin@igalia.com

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