xref: /titanic_51/usr/src/uts/intel/io/acpica/namespace/nsalloc.c (revision 385cc6b4ad1792caef3f84eb61eed3f27085801f)
1 /*******************************************************************************
2  *
3  * Module Name: nsalloc - Namespace allocation and deletion utilities
4  *
5  ******************************************************************************/
6 
7 /*
8  * Copyright (C) 2000 - 2016, Intel Corp.
9  * All rights reserved.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions, and the following disclaimer,
16  *    without modification.
17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18  *    substantially similar to the "NO WARRANTY" disclaimer below
19  *    ("Disclaimer") and any redistribution must be conditioned upon
20  *    including a substantially similar Disclaimer requirement for further
21  *    binary redistribution.
22  * 3. Neither the names of the above-listed copyright holders nor the names
23  *    of any contributors may be used to endorse or promote products derived
24  *    from this software without specific prior written permission.
25  *
26  * Alternatively, this software may be distributed under the terms of the
27  * GNU General Public License ("GPL") version 2 as published by the Free
28  * Software Foundation.
29  *
30  * NO WARRANTY
31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41  * POSSIBILITY OF SUCH DAMAGES.
42  */
43 
44 #include "acpi.h"
45 #include "accommon.h"
46 #include "acnamesp.h"
47 
48 
49 #define _COMPONENT          ACPI_NAMESPACE
50         ACPI_MODULE_NAME    ("nsalloc")
51 
52 
53 /*******************************************************************************
54  *
55  * FUNCTION:    AcpiNsCreateNode
56  *
57  * PARAMETERS:  Name            - Name of the new node (4 char ACPI name)
58  *
59  * RETURN:      New namespace node (Null on failure)
60  *
61  * DESCRIPTION: Create a namespace node
62  *
63  ******************************************************************************/
64 
65 ACPI_NAMESPACE_NODE *
66 AcpiNsCreateNode (
67     UINT32                  Name)
68 {
69     ACPI_NAMESPACE_NODE     *Node;
70 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
71     UINT32                  Temp;
72 #endif
73 
74 
75     ACPI_FUNCTION_TRACE (NsCreateNode);
76 
77 
78     Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
79     if (!Node)
80     {
81         return_PTR (NULL);
82     }
83 
84     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
85 
86 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
87         Temp = AcpiGbl_NsNodeList->TotalAllocated -
88             AcpiGbl_NsNodeList->TotalFreed;
89         if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
90         {
91             AcpiGbl_NsNodeList->MaxOccupied = Temp;
92         }
93 #endif
94 
95     Node->Name.Integer = Name;
96     ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
97     return_PTR (Node);
98 }
99 
100 
101 /*******************************************************************************
102  *
103  * FUNCTION:    AcpiNsDeleteNode
104  *
105  * PARAMETERS:  Node            - Node to be deleted
106  *
107  * RETURN:      None
108  *
109  * DESCRIPTION: Delete a namespace node. All node deletions must come through
110  *              here. Detaches any attached objects, including any attached
111  *              data. If a handler is associated with attached data, it is
112  *              invoked before the node is deleted.
113  *
114  ******************************************************************************/
115 
116 void
117 AcpiNsDeleteNode (
118     ACPI_NAMESPACE_NODE     *Node)
119 {
120     ACPI_OPERAND_OBJECT     *ObjDesc;
121     ACPI_OPERAND_OBJECT     *NextDesc;
122 
123 
124     ACPI_FUNCTION_NAME (NsDeleteNode);
125 
126 
127     /* Detach an object if there is one */
128 
129     AcpiNsDetachObject (Node);
130 
131     /*
132      * Delete an attached data object list if present (objects that were
133      * attached via AcpiAttachData). Note: After any normal object is
134      * detached above, the only possible remaining object(s) are data
135      * objects, in a linked list.
136      */
137     ObjDesc = Node->Object;
138     while (ObjDesc &&
139         (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
140     {
141         /* Invoke the attached data deletion handler if present */
142 
143         if (ObjDesc->Data.Handler)
144         {
145             ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
146         }
147 
148         NextDesc = ObjDesc->Common.NextObject;
149         AcpiUtRemoveReference (ObjDesc);
150         ObjDesc = NextDesc;
151     }
152 
153     /* Special case for the statically allocated root node */
154 
155     if (Node == AcpiGbl_RootNode)
156     {
157         return;
158     }
159 
160     /* Now we can delete the node */
161 
162     (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
163 
164     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
165     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
166         Node, AcpiGbl_CurrentNodeCount));
167 }
168 
169 
170 /*******************************************************************************
171  *
172  * FUNCTION:    AcpiNsRemoveNode
173  *
174  * PARAMETERS:  Node            - Node to be removed/deleted
175  *
176  * RETURN:      None
177  *
178  * DESCRIPTION: Remove (unlink) and delete a namespace node
179  *
180  ******************************************************************************/
181 
182 void
183 AcpiNsRemoveNode (
184     ACPI_NAMESPACE_NODE     *Node)
185 {
186     ACPI_NAMESPACE_NODE     *ParentNode;
187     ACPI_NAMESPACE_NODE     *PrevNode;
188     ACPI_NAMESPACE_NODE     *NextNode;
189 
190 
191     ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
192 
193 
194     ParentNode = Node->Parent;
195 
196     PrevNode = NULL;
197     NextNode = ParentNode->Child;
198 
199     /* Find the node that is the previous peer in the parent's child list */
200 
201     while (NextNode != Node)
202     {
203         PrevNode = NextNode;
204         NextNode = NextNode->Peer;
205     }
206 
207     if (PrevNode)
208     {
209         /* Node is not first child, unlink it */
210 
211         PrevNode->Peer = Node->Peer;
212     }
213     else
214     {
215         /*
216          * Node is first child (has no previous peer).
217          * Link peer list to parent
218          */
219         ParentNode->Child = Node->Peer;
220     }
221 
222     /* Delete the node and any attached objects */
223 
224     AcpiNsDeleteNode (Node);
225     return_VOID;
226 }
227 
228 
229 /*******************************************************************************
230  *
231  * FUNCTION:    AcpiNsInstallNode
232  *
233  * PARAMETERS:  WalkState       - Current state of the walk
234  *              ParentNode      - The parent of the new Node
235  *              Node            - The new Node to install
236  *              Type            - ACPI object type of the new Node
237  *
238  * RETURN:      None
239  *
240  * DESCRIPTION: Initialize a new namespace node and install it amongst
241  *              its peers.
242  *
243  *              Note: Current namespace lookup is linear search. This appears
244  *              to be sufficient as namespace searches consume only a small
245  *              fraction of the execution time of the ACPI subsystem.
246  *
247  ******************************************************************************/
248 
249 void
250 AcpiNsInstallNode (
251     ACPI_WALK_STATE         *WalkState,
252     ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
253     ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
254     ACPI_OBJECT_TYPE        Type)
255 {
256     ACPI_OWNER_ID           OwnerId = 0;
257     ACPI_NAMESPACE_NODE     *ChildNode;
258 
259 
260     ACPI_FUNCTION_TRACE (NsInstallNode);
261 
262 
263     if (WalkState)
264     {
265         /*
266          * Get the owner ID from the Walk state. The owner ID is used to
267          * track table deletion and deletion of objects created by methods.
268          */
269         OwnerId = WalkState->OwnerId;
270 
271         if ((WalkState->MethodDesc) &&
272             (ParentNode != WalkState->MethodNode))
273         {
274             /*
275              * A method is creating a new node that is not a child of the
276              * method (it is non-local). Mark the executing method as having
277              * modified the namespace. This is used for cleanup when the
278              * method exits.
279              */
280             WalkState->MethodDesc->Method.InfoFlags |=
281                 ACPI_METHOD_MODIFIED_NAMESPACE;
282         }
283     }
284 
285     /* Link the new entry into the parent and existing children */
286 
287     Node->Peer = NULL;
288     Node->Parent = ParentNode;
289     ChildNode = ParentNode->Child;
290 
291     if (!ChildNode)
292     {
293         ParentNode->Child = Node;
294     }
295     else
296     {
297         /* Add node to the end of the peer list */
298 
299         while (ChildNode->Peer)
300         {
301             ChildNode = ChildNode->Peer;
302         }
303 
304         ChildNode->Peer = Node;
305     }
306 
307     /* Init the new entry */
308 
309     Node->OwnerId = OwnerId;
310     Node->Type = (UINT8) Type;
311 
312     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
313         "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
314         AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
315         AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
316         ParentNode));
317 
318     return_VOID;
319 }
320 
321 
322 /*******************************************************************************
323  *
324  * FUNCTION:    AcpiNsDeleteChildren
325  *
326  * PARAMETERS:  ParentNode      - Delete this objects children
327  *
328  * RETURN:      None.
329  *
330  * DESCRIPTION: Delete all children of the parent object. In other words,
331  *              deletes a "scope".
332  *
333  ******************************************************************************/
334 
335 void
336 AcpiNsDeleteChildren (
337     ACPI_NAMESPACE_NODE     *ParentNode)
338 {
339     ACPI_NAMESPACE_NODE     *NextNode;
340     ACPI_NAMESPACE_NODE     *NodeToDelete;
341 
342 
343     ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
344 
345 
346     if (!ParentNode)
347     {
348         return_VOID;
349     }
350 
351     /* Deallocate all children at this level */
352 
353     NextNode = ParentNode->Child;
354     while (NextNode)
355     {
356         /* Grandchildren should have all been deleted already */
357 
358         if (NextNode->Child)
359         {
360             ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
361                 ParentNode, NextNode));
362         }
363 
364         /*
365          * Delete this child node and move on to the next child in the list.
366          * No need to unlink the node since we are deleting the entire branch.
367          */
368         NodeToDelete = NextNode;
369         NextNode = NextNode->Peer;
370         AcpiNsDeleteNode (NodeToDelete);
371     };
372 
373     /* Clear the parent's child pointer */
374 
375     ParentNode->Child = NULL;
376     return_VOID;
377 }
378 
379 
380 /*******************************************************************************
381  *
382  * FUNCTION:    AcpiNsDeleteNamespaceSubtree
383  *
384  * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
385  *
386  * RETURN:      None.
387  *
388  * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
389  *              stored within the subtree.
390  *
391  ******************************************************************************/
392 
393 void
394 AcpiNsDeleteNamespaceSubtree (
395     ACPI_NAMESPACE_NODE     *ParentNode)
396 {
397     ACPI_NAMESPACE_NODE     *ChildNode = NULL;
398     UINT32                  Level = 1;
399     ACPI_STATUS             Status;
400 
401 
402     ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
403 
404 
405     if (!ParentNode)
406     {
407         return_VOID;
408     }
409 
410     /* Lock namespace for possible update */
411 
412     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
413     if (ACPI_FAILURE (Status))
414     {
415         return_VOID;
416     }
417 
418     /*
419      * Traverse the tree of objects until we bubble back up
420      * to where we started.
421      */
422     while (Level > 0)
423     {
424         /* Get the next node in this scope (NULL if none) */
425 
426         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
427         if (ChildNode)
428         {
429             /* Found a child node - detach any attached object */
430 
431             AcpiNsDetachObject (ChildNode);
432 
433             /* Check if this node has any children */
434 
435             if (ChildNode->Child)
436             {
437                 /*
438                  * There is at least one child of this node,
439                  * visit the node
440                  */
441                 Level++;
442                 ParentNode = ChildNode;
443                 ChildNode  = NULL;
444             }
445         }
446         else
447         {
448             /*
449              * No more children of this parent node.
450              * Move up to the grandparent.
451              */
452             Level--;
453 
454             /*
455              * Now delete all of the children of this parent
456              * all at the same time.
457              */
458             AcpiNsDeleteChildren (ParentNode);
459 
460             /* New "last child" is this parent node */
461 
462             ChildNode = ParentNode;
463 
464             /* Move up the tree to the grandparent */
465 
466             ParentNode = ParentNode->Parent;
467         }
468     }
469 
470     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
471     return_VOID;
472 }
473 
474 
475 /*******************************************************************************
476  *
477  * FUNCTION:    AcpiNsDeleteNamespaceByOwner
478  *
479  * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
480  *
481  * RETURN:      Status
482  *
483  * DESCRIPTION: Delete entries within the namespace that are owned by a
484  *              specific ID. Used to delete entire ACPI tables. All
485  *              reference counts are updated.
486  *
487  * MUTEX:       Locks namespace during deletion walk.
488  *
489  ******************************************************************************/
490 
491 void
492 AcpiNsDeleteNamespaceByOwner (
493     ACPI_OWNER_ID            OwnerId)
494 {
495     ACPI_NAMESPACE_NODE     *ChildNode;
496     ACPI_NAMESPACE_NODE     *DeletionNode;
497     ACPI_NAMESPACE_NODE     *ParentNode;
498     UINT32                  Level;
499     ACPI_STATUS             Status;
500 
501 
502     ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
503 
504 
505     if (OwnerId == 0)
506     {
507         return_VOID;
508     }
509 
510     /* Lock namespace for possible update */
511 
512     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
513     if (ACPI_FAILURE (Status))
514     {
515         return_VOID;
516     }
517 
518     DeletionNode = NULL;
519     ParentNode = AcpiGbl_RootNode;
520     ChildNode = NULL;
521     Level = 1;
522 
523     /*
524      * Traverse the tree of nodes until we bubble back up
525      * to where we started.
526      */
527     while (Level > 0)
528     {
529         /*
530          * Get the next child of this parent node. When ChildNode is NULL,
531          * the first child of the parent is returned
532          */
533         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
534 
535         if (DeletionNode)
536         {
537             AcpiNsDeleteChildren (DeletionNode);
538             AcpiNsRemoveNode (DeletionNode);
539             DeletionNode = NULL;
540         }
541 
542         if (ChildNode)
543         {
544             if (ChildNode->OwnerId == OwnerId)
545             {
546                 /* Found a matching child node - detach any attached object */
547 
548                 AcpiNsDetachObject (ChildNode);
549             }
550 
551             /* Check if this node has any children */
552 
553             if (ChildNode->Child)
554             {
555                 /*
556                  * There is at least one child of this node,
557                  * visit the node
558                  */
559                 Level++;
560                 ParentNode = ChildNode;
561                 ChildNode  = NULL;
562             }
563             else if (ChildNode->OwnerId == OwnerId)
564             {
565                 DeletionNode = ChildNode;
566             }
567         }
568         else
569         {
570             /*
571              * No more children of this parent node.
572              * Move up to the grandparent.
573              */
574             Level--;
575             if (Level != 0)
576             {
577                 if (ParentNode->OwnerId == OwnerId)
578                 {
579                     DeletionNode = ParentNode;
580                 }
581             }
582 
583             /* New "last child" is this parent node */
584 
585             ChildNode = ParentNode;
586 
587             /* Move up the tree to the grandparent */
588 
589             ParentNode = ParentNode->Parent;
590         }
591     }
592 
593     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
594     return_VOID;
595 }
596