xref: /titanic_50/usr/src/uts/intel/io/acpica/utilities/utstate.c (revision 9584cebb1c69707f4c67306b661c2ed47d8676f1)
1 /*******************************************************************************
2  *
3  * Module Name: utstate - state object support procedures
4  *
5  ******************************************************************************/
6 
7 /*
8  * Copyright (C) 2000 - 2011, Intel Corp.
9  * All rights reserved.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions, and the following disclaimer,
16  *    without modification.
17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18  *    substantially similar to the "NO WARRANTY" disclaimer below
19  *    ("Disclaimer") and any redistribution must be conditioned upon
20  *    including a substantially similar Disclaimer requirement for further
21  *    binary redistribution.
22  * 3. Neither the names of the above-listed copyright holders nor the names
23  *    of any contributors may be used to endorse or promote products derived
24  *    from this software without specific prior written permission.
25  *
26  * Alternatively, this software may be distributed under the terms of the
27  * GNU General Public License ("GPL") version 2 as published by the Free
28  * Software Foundation.
29  *
30  * NO WARRANTY
31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41  * POSSIBILITY OF SUCH DAMAGES.
42  */
43 
44 
45 #define __UTSTATE_C__
46 
47 #include "acpi.h"
48 #include "accommon.h"
49 
50 #define _COMPONENT          ACPI_UTILITIES
51         ACPI_MODULE_NAME    ("utstate")
52 
53 
54 /*******************************************************************************
55  *
56  * FUNCTION:    AcpiUtCreatePkgStateAndPush
57  *
58  * PARAMETERS:  Object          - Object to be added to the new state
59  *              Action          - Increment/Decrement
60  *              StateList       - List the state will be added to
61  *
62  * RETURN:      Status
63  *
64  * DESCRIPTION: Create a new state and push it
65  *
66  ******************************************************************************/
67 
68 ACPI_STATUS
69 AcpiUtCreatePkgStateAndPush (
70     void                    *InternalObject,
71     void                    *ExternalObject,
72     UINT16                  Index,
73     ACPI_GENERIC_STATE      **StateList)
74 {
75     ACPI_GENERIC_STATE       *State;
76 
77 
78     ACPI_FUNCTION_ENTRY ();
79 
80 
81     State = AcpiUtCreatePkgState (InternalObject, ExternalObject, Index);
82     if (!State)
83     {
84         return (AE_NO_MEMORY);
85     }
86 
87     AcpiUtPushGenericState (StateList, State);
88     return (AE_OK);
89 }
90 
91 
92 /*******************************************************************************
93  *
94  * FUNCTION:    AcpiUtPushGenericState
95  *
96  * PARAMETERS:  ListHead            - Head of the state stack
97  *              State               - State object to push
98  *
99  * RETURN:      None
100  *
101  * DESCRIPTION: Push a state object onto a state stack
102  *
103  ******************************************************************************/
104 
105 void
106 AcpiUtPushGenericState (
107     ACPI_GENERIC_STATE      **ListHead,
108     ACPI_GENERIC_STATE      *State)
109 {
110     ACPI_FUNCTION_TRACE (UtPushGenericState);
111 
112 
113     /* Push the state object onto the front of the list (stack) */
114 
115     State->Common.Next = *ListHead;
116     *ListHead = State;
117 
118     return_VOID;
119 }
120 
121 
122 /*******************************************************************************
123  *
124  * FUNCTION:    AcpiUtPopGenericState
125  *
126  * PARAMETERS:  ListHead            - Head of the state stack
127  *
128  * RETURN:      The popped state object
129  *
130  * DESCRIPTION: Pop a state object from a state stack
131  *
132  ******************************************************************************/
133 
134 ACPI_GENERIC_STATE *
135 AcpiUtPopGenericState (
136     ACPI_GENERIC_STATE      **ListHead)
137 {
138     ACPI_GENERIC_STATE      *State;
139 
140 
141     ACPI_FUNCTION_TRACE (UtPopGenericState);
142 
143 
144     /* Remove the state object at the head of the list (stack) */
145 
146     State = *ListHead;
147     if (State)
148     {
149         /* Update the list head */
150 
151         *ListHead = State->Common.Next;
152     }
153 
154     return_PTR (State);
155 }
156 
157 
158 /*******************************************************************************
159  *
160  * FUNCTION:    AcpiUtCreateGenericState
161  *
162  * PARAMETERS:  None
163  *
164  * RETURN:      The new state object. NULL on failure.
165  *
166  * DESCRIPTION: Create a generic state object.  Attempt to obtain one from
167  *              the global state cache;  If none available, create a new one.
168  *
169  ******************************************************************************/
170 
171 ACPI_GENERIC_STATE *
172 AcpiUtCreateGenericState (
173     void)
174 {
175     ACPI_GENERIC_STATE      *State;
176 
177 
178     ACPI_FUNCTION_ENTRY ();
179 
180 
181     State = AcpiOsAcquireObject (AcpiGbl_StateCache);
182     if (State)
183     {
184         /* Initialize */
185         State->Common.DescriptorType = ACPI_DESC_TYPE_STATE;
186     }
187 
188     return (State);
189 }
190 
191 
192 /*******************************************************************************
193  *
194  * FUNCTION:    AcpiUtCreateThreadState
195  *
196  * PARAMETERS:  None
197  *
198  * RETURN:      New Thread State. NULL on failure
199  *
200  * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used
201  *              to track per-thread info during method execution
202  *
203  ******************************************************************************/
204 
205 ACPI_THREAD_STATE *
206 AcpiUtCreateThreadState (
207     void)
208 {
209     ACPI_GENERIC_STATE      *State;
210 
211 
212     ACPI_FUNCTION_TRACE (UtCreateThreadState);
213 
214 
215     /* Create the generic state object */
216 
217     State = AcpiUtCreateGenericState ();
218     if (!State)
219     {
220         return_PTR (NULL);
221     }
222 
223     /* Init fields specific to the update struct */
224 
225     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_THREAD;
226     State->Thread.ThreadId = AcpiOsGetThreadId ();
227 
228     /* Check for invalid thread ID - zero is very bad, it will break things */
229 
230     if (!State->Thread.ThreadId)
231     {
232         ACPI_ERROR ((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId"));
233         State->Thread.ThreadId = (ACPI_THREAD_ID) 1;
234     }
235 
236     return_PTR ((ACPI_THREAD_STATE *) State);
237 }
238 
239 
240 /*******************************************************************************
241  *
242  * FUNCTION:    AcpiUtCreateUpdateState
243  *
244  * PARAMETERS:  Object          - Initial Object to be installed in the state
245  *              Action          - Update action to be performed
246  *
247  * RETURN:      New state object, null on failure
248  *
249  * DESCRIPTION: Create an "Update State" - a flavor of the generic state used
250  *              to update reference counts and delete complex objects such
251  *              as packages.
252  *
253  ******************************************************************************/
254 
255 ACPI_GENERIC_STATE *
256 AcpiUtCreateUpdateState (
257     ACPI_OPERAND_OBJECT     *Object,
258     UINT16                  Action)
259 {
260     ACPI_GENERIC_STATE      *State;
261 
262 
263     ACPI_FUNCTION_TRACE_PTR (UtCreateUpdateState, Object);
264 
265 
266     /* Create the generic state object */
267 
268     State = AcpiUtCreateGenericState ();
269     if (!State)
270     {
271         return_PTR (NULL);
272     }
273 
274     /* Init fields specific to the update struct */
275 
276     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_UPDATE;
277     State->Update.Object = Object;
278     State->Update.Value = Action;
279 
280     return_PTR (State);
281 }
282 
283 
284 /*******************************************************************************
285  *
286  * FUNCTION:    AcpiUtCreatePkgState
287  *
288  * PARAMETERS:  Object          - Initial Object to be installed in the state
289  *              Action          - Update action to be performed
290  *
291  * RETURN:      New state object, null on failure
292  *
293  * DESCRIPTION: Create a "Package State"
294  *
295  ******************************************************************************/
296 
297 ACPI_GENERIC_STATE *
298 AcpiUtCreatePkgState (
299     void                    *InternalObject,
300     void                    *ExternalObject,
301     UINT16                  Index)
302 {
303     ACPI_GENERIC_STATE      *State;
304 
305 
306     ACPI_FUNCTION_TRACE_PTR (UtCreatePkgState, InternalObject);
307 
308 
309     /* Create the generic state object */
310 
311     State = AcpiUtCreateGenericState ();
312     if (!State)
313     {
314         return_PTR (NULL);
315     }
316 
317     /* Init fields specific to the update struct */
318 
319     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_PACKAGE;
320     State->Pkg.SourceObject = (ACPI_OPERAND_OBJECT *) InternalObject;
321     State->Pkg.DestObject = ExternalObject;
322     State->Pkg.Index= Index;
323     State->Pkg.NumPackages = 1;
324 
325     return_PTR (State);
326 }
327 
328 
329 /*******************************************************************************
330  *
331  * FUNCTION:    AcpiUtCreateControlState
332  *
333  * PARAMETERS:  None
334  *
335  * RETURN:      New state object, null on failure
336  *
337  * DESCRIPTION: Create a "Control State" - a flavor of the generic state used
338  *              to support nested IF/WHILE constructs in the AML.
339  *
340  ******************************************************************************/
341 
342 ACPI_GENERIC_STATE *
343 AcpiUtCreateControlState (
344     void)
345 {
346     ACPI_GENERIC_STATE      *State;
347 
348 
349     ACPI_FUNCTION_TRACE (UtCreateControlState);
350 
351 
352     /* Create the generic state object */
353 
354     State = AcpiUtCreateGenericState ();
355     if (!State)
356     {
357         return_PTR (NULL);
358     }
359 
360     /* Init fields specific to the control struct */
361 
362     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_CONTROL;
363     State->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING;
364 
365     return_PTR (State);
366 }
367 
368 
369 /*******************************************************************************
370  *
371  * FUNCTION:    AcpiUtDeleteGenericState
372  *
373  * PARAMETERS:  State               - The state object to be deleted
374  *
375  * RETURN:      None
376  *
377  * DESCRIPTION: Release a state object to the state cache. NULL state objects
378  *              are ignored.
379  *
380  ******************************************************************************/
381 
382 void
383 AcpiUtDeleteGenericState (
384     ACPI_GENERIC_STATE      *State)
385 {
386     ACPI_FUNCTION_TRACE (UtDeleteGenericState);
387 
388 
389     /* Ignore null state */
390 
391     if (State)
392     {
393         (void) AcpiOsReleaseObject (AcpiGbl_StateCache, State);
394     }
395     return_VOID;
396 }
397 
398 
399