1 /* 2 * This file and its contents are supplied under the terms of the 3 * Common Development and Distribution License ("CDDL"), version 1.0. 4 * You may only use this file in accordance with the terms of version 5 * 1.0 of the CDDL. 6 * 7 * A full copy of the text of the CDDL should have accompanied this 8 * source. A copy of the CDDL is also available via the Internet at 9 * http://www.illumos.org/license/CDDL. 10 */ 11 12 /* 13 * Copyright 2013 (c) Joyent, Inc. All rights reserved. 14 */ 15 16 /* 17 * This test takes data from the current binary which is basically running in a 18 * loop between two functions and our goal is to have two unique types that they 19 * contain which we can print. 20 */ 21 22 #include <unistd.h> 23 24 typedef struct zelda_info { 25 char *zi_gamename; 26 int zi_ndungeons; 27 char *zi_villain; 28 int zi_haszelda; 29 } zelda_info_t; 30 31 static int has_princess(zelda_info_t * z)32has_princess(zelda_info_t *z) 33 { 34 return (z->zi_haszelda); 35 } 36 37 static int has_dungeons(zelda_info_t * z)38has_dungeons(zelda_info_t *z) 39 { 40 return (z->zi_ndungeons != 0); 41 } 42 43 static const char * has_villain(zelda_info_t * z)44has_villain(zelda_info_t *z) 45 { 46 return (z->zi_villain); 47 } 48 49 int main(void)50main(void) 51 { 52 zelda_info_t oot; 53 zelda_info_t la; 54 zelda_info_t lttp; 55 56 oot.zi_gamename = "Ocarina of Time"; 57 oot.zi_ndungeons = 10; 58 oot.zi_villain = "Ganondorf"; 59 oot.zi_haszelda = 1; 60 61 la.zi_gamename = "Link's Awakening"; 62 la.zi_ndungeons = 9; 63 la.zi_villain = "Nightmare"; 64 la.zi_haszelda = 0; 65 66 lttp.zi_gamename = "A Link to the Past"; 67 lttp.zi_ndungeons = 12; 68 lttp.zi_villain = "Ganon"; 69 lttp.zi_haszelda = 1; 70 71 for (;;) { 72 (void) has_princess(&oot); 73 (void) has_dungeons(&la); 74 (void) has_villain(<tp); 75 sleep(1); 76 } 77 78 return (0); 79 } 80