1*cfe950d7SAndrea Righi // SPDX-License-Identifier: GPL-2.0
2*cfe950d7SAndrea Righi /*
3*cfe950d7SAndrea Righi * Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES
4*cfe950d7SAndrea Righi *
5*cfe950d7SAndrea Righi * Exercise tick dependency transitions between infinite and finite slices.
6*cfe950d7SAndrea Righi */
7*cfe950d7SAndrea Righi #include <scx/common.bpf.h>
8*cfe950d7SAndrea Righi
9*cfe950d7SAndrea Righi char _license[] SEC("license") = "GPL";
10*cfe950d7SAndrea Righi
11*cfe950d7SAndrea Righi const volatile s32 test_cpu;
12*cfe950d7SAndrea Righi bool finite_phase;
13*cfe950d7SAndrea Righi u64 nr_inf_running;
14*cfe950d7SAndrea Righi u64 nr_finite_running;
15*cfe950d7SAndrea Righi u64 nr_finite_ticks;
16*cfe950d7SAndrea Righi
17*cfe950d7SAndrea Righi UEI_DEFINE(uei);
18*cfe950d7SAndrea Righi
BPF_STRUCT_OPS(nohz_tick_select_cpu,struct task_struct * p,s32 prev_cpu,u64 wake_flags)19*cfe950d7SAndrea Righi s32 BPF_STRUCT_OPS(nohz_tick_select_cpu, struct task_struct *p, s32 prev_cpu,
20*cfe950d7SAndrea Righi u64 wake_flags)
21*cfe950d7SAndrea Righi {
22*cfe950d7SAndrea Righi return prev_cpu;
23*cfe950d7SAndrea Righi }
24*cfe950d7SAndrea Righi
BPF_STRUCT_OPS(nohz_tick_enqueue,struct task_struct * p,u64 enq_flags)25*cfe950d7SAndrea Righi void BPF_STRUCT_OPS(nohz_tick_enqueue, struct task_struct *p, u64 enq_flags)
26*cfe950d7SAndrea Righi {
27*cfe950d7SAndrea Righi u64 slice = finite_phase ? 1000000ULL : SCX_SLICE_INF;
28*cfe950d7SAndrea Righi
29*cfe950d7SAndrea Righi scx_bpf_dsq_insert(p, SCX_DSQ_GLOBAL, slice, enq_flags);
30*cfe950d7SAndrea Righi if (enq_flags & SCX_ENQ_LAST)
31*cfe950d7SAndrea Righi scx_bpf_kick_cpu(test_cpu, SCX_KICK_IDLE);
32*cfe950d7SAndrea Righi }
33*cfe950d7SAndrea Righi
BPF_STRUCT_OPS(nohz_tick_running,struct task_struct * p)34*cfe950d7SAndrea Righi void BPF_STRUCT_OPS(nohz_tick_running, struct task_struct *p)
35*cfe950d7SAndrea Righi {
36*cfe950d7SAndrea Righi if (bpf_get_smp_processor_id() != test_cpu)
37*cfe950d7SAndrea Righi return;
38*cfe950d7SAndrea Righi
39*cfe950d7SAndrea Righi if (finite_phase)
40*cfe950d7SAndrea Righi __sync_fetch_and_add(&nr_finite_running, 1);
41*cfe950d7SAndrea Righi else
42*cfe950d7SAndrea Righi __sync_fetch_and_add(&nr_inf_running, 1);
43*cfe950d7SAndrea Righi }
44*cfe950d7SAndrea Righi
BPF_STRUCT_OPS(nohz_tick_tick,struct task_struct * p)45*cfe950d7SAndrea Righi void BPF_STRUCT_OPS(nohz_tick_tick, struct task_struct *p)
46*cfe950d7SAndrea Righi {
47*cfe950d7SAndrea Righi if (bpf_get_smp_processor_id() == test_cpu && finite_phase)
48*cfe950d7SAndrea Righi __sync_fetch_and_add(&nr_finite_ticks, 1);
49*cfe950d7SAndrea Righi }
50*cfe950d7SAndrea Righi
BPF_STRUCT_OPS(nohz_tick_exit,struct scx_exit_info * ei)51*cfe950d7SAndrea Righi void BPF_STRUCT_OPS(nohz_tick_exit, struct scx_exit_info *ei)
52*cfe950d7SAndrea Righi {
53*cfe950d7SAndrea Righi UEI_RECORD(uei, ei);
54*cfe950d7SAndrea Righi }
55*cfe950d7SAndrea Righi
56*cfe950d7SAndrea Righi SEC(".struct_ops.link")
57*cfe950d7SAndrea Righi struct sched_ext_ops nohz_tick_ops = {
58*cfe950d7SAndrea Righi .select_cpu = (void *)nohz_tick_select_cpu,
59*cfe950d7SAndrea Righi .enqueue = (void *)nohz_tick_enqueue,
60*cfe950d7SAndrea Righi .running = (void *)nohz_tick_running,
61*cfe950d7SAndrea Righi .tick = (void *)nohz_tick_tick,
62*cfe950d7SAndrea Righi .exit = (void *)nohz_tick_exit,
63*cfe950d7SAndrea Righi .name = "nohz_tick",
64*cfe950d7SAndrea Righi .timeout_ms = 1000U,
65*cfe950d7SAndrea Righi };
66