1 /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). 2 * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de> 3 * 4 * Framework borrowed from Bart Hartgers's als4000.c. 5 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), 6 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case). 7 * Other versions are: 8 * PCI168 A(W), sub ID 1800 9 * PCI168 A/AP, sub ID 8000 10 * Please give me feedback in case you try my driver with one of these!! 11 * 12 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download 13 * (XP/Vista do not support this card at all but every Linux distribution 14 * has very good support out of the box; 15 * just to make sure that the right people hit this and get to know that, 16 * despite the high level of Internet ignorance - as usual :-P - 17 * about very good support for this card - on Linux!) 18 * 19 * GPL LICENSE 20 * This program is free software; you can redistribute it and/or modify 21 * it under the terms of the GNU General Public License as published by 22 * the Free Software Foundation; either version 2 of the License, or 23 * (at your option) any later version. 24 * 25 * This program is distributed in the hope that it will be useful, 26 * but WITHOUT ANY WARRANTY; without even the implied warranty of 27 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 28 * GNU General Public License for more details. 29 30 * You should have received a copy of the GNU General Public License 31 * along with this program; if not, write to the Free Software 32 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 33 * 34 * NOTES 35 * Since Aztech does not provide any chipset documentation, 36 * even on repeated request to various addresses, 37 * and the answer that was finally given was negative 38 * (and I was stupid enough to manage to get hold of a PCI168 soundcard 39 * in the first place >:-P}), 40 * I was forced to base this driver on reverse engineering 41 * (3 weeks' worth of evenings filled with driver work). 42 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros) 43 * 44 * It is quite likely that the AZF3328 chip is the PCI cousin of the 45 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs. 46 * 47 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name 48 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec, 49 * Fincitec acquired by National Semiconductor in 2002, together with the 50 * Fincitec-related company ARSmikro) has the following features: 51 * 52 * - compatibility & compliance: 53 * - Microsoft PC 97 ("PC 97 Hardware Design Guide", 54 * http://www.microsoft.com/whdc/archive/pcguides.mspx) 55 * - Microsoft PC 98 Baseline Audio 56 * - MPU401 UART 57 * - Sound Blaster Emulation (DOS Box) 58 * - builtin AC97 conformant codec (SNR over 80dB) 59 * Note that "conformant" != "compliant"!! this chip's mixer register layout 60 * *differs* from the standard AC97 layout: 61 * they chose to not implement the headphone register (which is not a 62 * problem since it's merely optional), yet when doing this, they committed 63 * the grave sin of letting other registers follow immediately instead of 64 * keeping a headphone dummy register, thereby shifting the mixer register 65 * addresses illegally. So far unfortunately it looks like the very flexible 66 * ALSA AC97 support is still not enough to easily compensate for such a 67 * grave layout violation despite all tweaks and quirks mechanisms it offers. 68 * Well, not quite: now ac97 layer is much improved (bus-specific ops!), 69 * thus I was able to implement support - it's actually working quite well. 70 * An interesting item might be Aztech AMR 2800-W, since it's an AC97 71 * modem card which might reveal the Aztech-specific codec ID which 72 * we might want to pretend, too. Dito PCI168's brother, PCI368, 73 * where the advertising datasheet says it's AC97-based and has a 74 * Digital Enhanced Game Port. 75 * - builtin genuine OPL3 - verified to work fine, 20080506 76 * - full duplex 16bit playback/record at independent sampling rate 77 * - MPU401 (+ legacy address support, claimed by one official spec sheet) 78 * FIXME: how to enable legacy addr?? 79 * - game port (legacy address support) 80 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven 81 * features supported). - See common term "Digital Enhanced Game Port"... 82 * (probably DirectInput 3.0 spec - confirm) 83 * - builtin 3D enhancement (said to be YAMAHA Ymersion) 84 * - built-in General DirectX timer having a 20 bits counter 85 * with 1us resolution (see below!) 86 * - I2S serial output port for external DAC 87 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?] 88 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI 89 * - supports hardware volume control 90 * - single chip low cost solution (128 pin QFP) 91 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip] 92 * required for Microsoft's logo compliance (FIXME: where?) 93 * At least the Trident 4D Wave DX has one bit somewhere 94 * to enable writes to PCI subsystem VID registers, that should be it. 95 * This might easily be in extended PCI reg space, since PCI168 also has 96 * some custom data starting at 0x80. What kind of config settings 97 * are located in our extended PCI space anyway?? 98 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms 99 * [TDA1517P chip] 100 * 101 * Note that this driver now is actually *better* than the Windows driver, 102 * since it additionally supports the card's 1MHz DirectX timer - just try 103 * the following snd-seq module parameters etc.: 104 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0 105 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0 106 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000 107 * - "timidity -iAv -B2,8 -Os -EFreverb=0" 108 * - "pmidi -p 128:0 jazz.mid" 109 * 110 * OPL3 hardware playback testing, try something like: 111 * cat /proc/asound/hwdep 112 * and 113 * aconnect -o 114 * Then use 115 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3 116 * where x,y is the xx-yy number as given in hwdep. 117 * Then try 118 * pmidi -p a:b jazz.mid 119 * where a:b is the client number plus 0 usually, as given by aconnect above. 120 * Oh, and make sure to unmute the FM mixer control (doh!) 121 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!) 122 * despite no CPU activity, possibly due to hindering ACPI idling somehow. 123 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope. 124 * Higher PCM / FM mixer levels seem to conflict (causes crackling), 125 * at least sometimes. Maybe even use with hardware sequencer timer above :) 126 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too. 127 * 128 * Certain PCI versions of this card are susceptible to DMA traffic underruns 129 * in some systems (resulting in sound crackling/clicking/popping), 130 * probably because they don't have a DMA FIFO buffer or so. 131 * Overview (PCI ID/PCI subID/PCI rev.): 132 * - no DMA crackling on SiS735: 0x50DC/0x1801/16 133 * - unknown performance: 0x50DC/0x1801/10 134 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler) 135 * 136 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is 137 * supposed to be very fast and supposed to get rid of crackling much 138 * better than a VIA, yet ironically I still get crackling, like many other 139 * people with the same chipset. 140 * Possible remedies: 141 * - use speaker (amplifier) output instead of headphone output 142 * (in case crackling is due to overloaded output clipping) 143 * - plug card into a different PCI slot, preferably one that isn't shared 144 * too much (this helps a lot, but not completely!) 145 * - get rid of PCI VGA card, use AGP instead 146 * - upgrade or downgrade BIOS 147 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX) 148 * Not too helpful. 149 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS 150 * 151 * BUGS 152 * - full-duplex might *still* be problematic, however a recent test was fine 153 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated 154 * if you set PCM output switch to "pre 3D" instead of "post 3D". 155 * If this can't be set, then get a mixer application that Isn't Stupid (tm) 156 * (e.g. kmix, gamix) - unfortunately several are!! 157 * - locking is not entirely clean, especially the audio stream activity 158 * ints --> may be racy 159 * - an _unconnected_ secondary joystick at the gameport will be reported 160 * to be "active" (floating values, not precisely -1) due to the way we need 161 * to read the Digital Enhanced Game Port. Not sure whether it is fixable. 162 * 163 * TODO 164 * - use PCI_VDEVICE 165 * - verify driver status on x86_64 166 * - test multi-card driver operation 167 * - (ab)use 1MHz DirectX timer as kernel clocksource 168 * - test MPU401 MIDI playback etc. 169 * - add more power micro-management (disable various units of the card 170 * as long as they're unused, to improve audio quality and save power). 171 * However this requires more I/O ports which I haven't figured out yet 172 * and which thus might not even exist... 173 * The standard suspend/resume functionality could probably make use of 174 * some improvement, too... 175 * - figure out what all unknown port bits are responsible for 176 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code 177 * fully accept our quite incompatible ""AC97"" mixer and thus save some 178 * code (but I'm not too optimistic that doing this is possible at all) 179 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport. 180 */ 181 182 #include <linux/io.h> 183 #include <linux/init.h> 184 #include <linux/bug.h> /* WARN_ONCE */ 185 #include <linux/pci.h> 186 #include <linux/delay.h> 187 #include <linux/slab.h> 188 #include <linux/gameport.h> 189 #include <linux/module.h> 190 #include <linux/dma-mapping.h> 191 #include <sound/core.h> 192 #include <sound/control.h> 193 #include <sound/pcm.h> 194 #include <sound/rawmidi.h> 195 #include <sound/mpu401.h> 196 #include <sound/opl3.h> 197 #include <sound/initval.h> 198 /* 199 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap. 200 * If the AC97 compatibility parts we needed to implement locally turn out 201 * to work nicely, then remove the old implementation eventually. 202 */ 203 #define AZF_USE_AC97_LAYER 1 204 205 #ifdef AZF_USE_AC97_LAYER 206 #include <sound/ac97_codec.h> 207 #endif 208 #include "azt3328.h" 209 210 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>"); 211 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)"); 212 MODULE_LICENSE("GPL"); 213 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}"); 214 215 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE)) 216 #define SUPPORT_GAMEPORT 1 217 #endif 218 219 /* === Debug settings === 220 Further diagnostic functionality than the settings below 221 does not need to be provided, since one can easily write a POSIX shell script 222 to dump the card's I/O ports (those listed in lspci -v -v): 223 dump() 224 { 225 local descr=$1; local addr=$2; local count=$3 226 227 echo "${descr}: ${count} @ ${addr}:" 228 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \ 229 2>/dev/null| hexdump -C 230 } 231 and then use something like 232 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8", 233 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8", 234 possibly within a "while true; do ... sleep 1; done" loop. 235 Tweaking ports could be done using 236 VALSTRING="`printf "%02x" $value`" 237 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \ 238 2>/dev/null 239 */ 240 241 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ 242 module_param_array(index, int, NULL, 0444); 243 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard."); 244 245 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */ 246 module_param_array(id, charp, NULL, 0444); 247 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard."); 248 249 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */ 250 module_param_array(enable, bool, NULL, 0444); 251 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard."); 252 253 static int seqtimer_scaling = 128; 254 module_param(seqtimer_scaling, int, 0444); 255 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128."); 256 257 enum snd_azf3328_codec_type { 258 /* warning: fixed indices (also used for bitmask checks!) */ 259 AZF_CODEC_PLAYBACK = 0, 260 AZF_CODEC_CAPTURE = 1, 261 AZF_CODEC_I2S_OUT = 2, 262 }; 263 264 struct snd_azf3328_codec_data { 265 unsigned long io_base; /* keep first! (avoid offset calc) */ 266 unsigned int dma_base; /* helper to avoid an indirection in hotpath */ 267 spinlock_t *lock; /* TODO: convert to our own per-codec lock member */ 268 struct snd_pcm_substream *substream; 269 bool running; 270 enum snd_azf3328_codec_type type; 271 const char *name; 272 }; 273 274 struct snd_azf3328 { 275 /* often-used fields towards beginning, then grouped */ 276 277 unsigned long ctrl_io; /* usually 0xb000, size 128 */ 278 unsigned long game_io; /* usually 0xb400, size 8 */ 279 unsigned long mpu_io; /* usually 0xb800, size 4 */ 280 unsigned long opl3_io; /* usually 0xbc00, size 8 */ 281 unsigned long mixer_io; /* usually 0xc000, size 64 */ 282 283 spinlock_t reg_lock; 284 285 struct snd_timer *timer; 286 287 struct snd_pcm *pcm[3]; 288 289 /* playback, recording and I2S out codecs */ 290 struct snd_azf3328_codec_data codecs[3]; 291 292 #ifdef AZF_USE_AC97_LAYER 293 struct snd_ac97 *ac97; 294 #endif 295 296 struct snd_card *card; 297 struct snd_rawmidi *rmidi; 298 299 #ifdef SUPPORT_GAMEPORT 300 struct gameport *gameport; 301 u16 axes[4]; 302 #endif 303 304 struct pci_dev *pci; 305 int irq; 306 307 /* register 0x6a is write-only, thus need to remember setting. 308 * If we need to add more registers here, then we might try to fold this 309 * into some transparent combined shadow register handling with 310 * CONFIG_PM register storage below, but that's slightly difficult. */ 311 u16 shadow_reg_ctrl_6AH; 312 313 #ifdef CONFIG_PM_SLEEP 314 /* register value containers for power management 315 * Note: not always full I/O range preserved (similar to Win driver!) */ 316 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4]; 317 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4]; 318 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4]; 319 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4]; 320 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4]; 321 #endif 322 }; 323 324 static const struct pci_device_id snd_azf3328_ids[] = { 325 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */ 326 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */ 327 { 0, } 328 }; 329 330 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids); 331 332 333 static int 334 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set) 335 { 336 /* Well, strictly spoken, the inb/outb sequence isn't atomic 337 and would need locking. However we currently don't care 338 since it potentially complicates matters. */ 339 u8 prev = inb(reg), new; 340 341 new = (do_set) ? (prev|mask) : (prev & ~mask); 342 /* we need to always write the new value no matter whether it differs 343 * or not, since some register bits don't indicate their setting */ 344 outb(new, reg); 345 if (new != prev) 346 return 1; 347 348 return 0; 349 } 350 351 static inline void 352 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec, 353 unsigned reg, 354 u8 value 355 ) 356 { 357 outb(value, codec->io_base + reg); 358 } 359 360 static inline u8 361 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg) 362 { 363 return inb(codec->io_base + reg); 364 } 365 366 static inline void 367 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec, 368 unsigned reg, 369 u16 value 370 ) 371 { 372 outw(value, codec->io_base + reg); 373 } 374 375 static inline u16 376 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg) 377 { 378 return inw(codec->io_base + reg); 379 } 380 381 static inline void 382 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec, 383 unsigned reg, 384 u32 value 385 ) 386 { 387 outl(value, codec->io_base + reg); 388 } 389 390 static inline void 391 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec, 392 unsigned reg, const void *buffer, int count 393 ) 394 { 395 unsigned long addr = codec->io_base + reg; 396 if (count) { 397 const u32 *buf = buffer; 398 do { 399 outl(*buf++, addr); 400 addr += 4; 401 } while (--count); 402 } 403 } 404 405 static inline u32 406 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg) 407 { 408 return inl(codec->io_base + reg); 409 } 410 411 static inline void 412 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) 413 { 414 outb(value, chip->ctrl_io + reg); 415 } 416 417 static inline u8 418 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg) 419 { 420 return inb(chip->ctrl_io + reg); 421 } 422 423 static inline u16 424 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg) 425 { 426 return inw(chip->ctrl_io + reg); 427 } 428 429 static inline void 430 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 431 { 432 outw(value, chip->ctrl_io + reg); 433 } 434 435 static inline void 436 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value) 437 { 438 outl(value, chip->ctrl_io + reg); 439 } 440 441 static inline void 442 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) 443 { 444 outb(value, chip->game_io + reg); 445 } 446 447 static inline void 448 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 449 { 450 outw(value, chip->game_io + reg); 451 } 452 453 static inline u8 454 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg) 455 { 456 return inb(chip->game_io + reg); 457 } 458 459 static inline u16 460 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg) 461 { 462 return inw(chip->game_io + reg); 463 } 464 465 static inline void 466 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 467 { 468 outw(value, chip->mixer_io + reg); 469 } 470 471 static inline u16 472 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg) 473 { 474 return inw(chip->mixer_io + reg); 475 } 476 477 #define AZF_MUTE_BIT 0x80 478 479 static bool 480 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip, 481 unsigned reg, bool do_mute 482 ) 483 { 484 unsigned long portbase = chip->mixer_io + reg + 1; 485 bool updated; 486 487 /* the mute bit is on the *second* (i.e. right) register of a 488 * left/right channel setting */ 489 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute); 490 491 /* indicate whether it was muted before */ 492 return (do_mute) ? !updated : updated; 493 } 494 495 static inline bool 496 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip, 497 bool do_mute 498 ) 499 { 500 return snd_azf3328_mixer_mute_control( 501 chip, 502 IDX_MIXER_PLAY_MASTER, 503 do_mute 504 ); 505 } 506 507 static inline bool 508 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip, 509 bool do_mute 510 ) 511 { 512 return snd_azf3328_mixer_mute_control( 513 chip, 514 IDX_MIXER_WAVEOUT, 515 do_mute 516 ); 517 } 518 519 static inline void 520 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip) 521 { 522 /* reset (close) mixer: 523 * first mute master volume, then reset 524 */ 525 snd_azf3328_mixer_mute_control_master(chip, 1); 526 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000); 527 } 528 529 #ifdef AZF_USE_AC97_LAYER 530 531 static inline void 532 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip, 533 unsigned short reg, const char *mode) 534 { 535 /* need to add some more or less clever emulation? */ 536 dev_warn(chip->card->dev, 537 "missing %s emulation for AC97 register 0x%02x!\n", 538 mode, reg); 539 } 540 541 /* 542 * Need to have _special_ AC97 mixer hardware register index mapper, 543 * to compensate for the issue of a rather AC97-incompatible hardware layout. 544 */ 545 #define AZF_REG_MASK 0x3f 546 #define AZF_AC97_REG_UNSUPPORTED 0x8000 547 #define AZF_AC97_REG_REAL_IO_READ 0x4000 548 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000 549 #define AZF_AC97_REG_REAL_IO_RW \ 550 (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE) 551 #define AZF_AC97_REG_EMU_IO_READ 0x0400 552 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200 553 #define AZF_AC97_REG_EMU_IO_RW \ 554 (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE) 555 static unsigned short 556 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg) 557 { 558 static const struct { 559 unsigned short azf_reg; 560 } azf_reg_mapper[] = { 561 /* Especially when taking into consideration 562 * mono/stereo-based sequence of azf vs. AC97 control series, 563 * it's quite obvious that azf simply got rid 564 * of the AC97_HEADPHONE control at its intended offset, 565 * thus shifted _all_ controls by one, 566 * and _then_ simply added it as an FMSYNTH control at the end, 567 * to make up for the offset. 568 * This means we'll have to translate indices here as 569 * needed and then do some tiny AC97 patch action 570 * (snd_ac97_rename_vol_ctl() etc.) - that's it. 571 */ 572 { /* AC97_RESET */ IDX_MIXER_RESET 573 | AZF_AC97_REG_REAL_IO_WRITE 574 | AZF_AC97_REG_EMU_IO_READ }, 575 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER }, 576 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */ 577 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH }, 578 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT }, 579 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE }, 580 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP }, 581 { /* AC97_PHONE */ IDX_MIXER_MODEMIN }, 582 { /* AC97_MIC */ IDX_MIXER_MIC }, 583 { /* AC97_LINE */ IDX_MIXER_LINEIN }, 584 { /* AC97_CD */ IDX_MIXER_CDAUDIO }, 585 { /* AC97_VIDEO */ IDX_MIXER_VIDEO }, 586 { /* AC97_AUX */ IDX_MIXER_AUX }, 587 { /* AC97_PCM */ IDX_MIXER_WAVEOUT }, 588 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT }, 589 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME }, 590 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW }, 591 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 }, 592 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 }, 593 }; 594 595 unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED; 596 597 /* azf3328 supports the low-numbered and low-spec:ed range 598 of AC97 regs only */ 599 if (reg <= AC97_3D_CONTROL) { 600 unsigned short reg_idx = reg / 2; 601 reg_azf = azf_reg_mapper[reg_idx].azf_reg; 602 /* a translation-only entry means it's real read/write: */ 603 if (!(reg_azf & ~AZF_REG_MASK)) 604 reg_azf |= AZF_AC97_REG_REAL_IO_RW; 605 } else { 606 switch (reg) { 607 case AC97_POWERDOWN: 608 reg_azf = AZF_AC97_REG_EMU_IO_RW; 609 break; 610 case AC97_EXTENDED_ID: 611 reg_azf = AZF_AC97_REG_EMU_IO_READ; 612 break; 613 case AC97_EXTENDED_STATUS: 614 /* I don't know what the h*ll AC97 layer 615 * would consult this _extended_ register for 616 * given a base-AC97-advertised card, 617 * but let's just emulate it anyway :-P 618 */ 619 reg_azf = AZF_AC97_REG_EMU_IO_RW; 620 break; 621 case AC97_VENDOR_ID1: 622 case AC97_VENDOR_ID2: 623 reg_azf = AZF_AC97_REG_EMU_IO_READ; 624 break; 625 } 626 } 627 return reg_azf; 628 } 629 630 static const unsigned short 631 azf_emulated_ac97_caps = 632 AC97_BC_DEDICATED_MIC | 633 AC97_BC_BASS_TREBLE | 634 /* Headphone is an FM Synth control here */ 635 AC97_BC_HEADPHONE | 636 /* no AC97_BC_LOUDNESS! */ 637 /* mask 0x7c00 is 638 vendor-specific 3D enhancement 639 vendor indicator. 640 Since there actually _is_ an 641 entry for Aztech Labs 642 (13), make damn sure 643 to indicate it. */ 644 (13 << 10); 645 646 static const unsigned short 647 azf_emulated_ac97_powerdown = 648 /* pretend everything to be active */ 649 AC97_PD_ADC_STATUS | 650 AC97_PD_DAC_STATUS | 651 AC97_PD_MIXER_STATUS | 652 AC97_PD_VREF_STATUS; 653 654 /* 655 * Emulated, _inofficial_ vendor ID 656 * (there might be some devices such as the MR 2800-W 657 * which could reveal the real Aztech AC97 ID). 658 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168 659 * (better don't use 0x68 since there's a PCI368 as well). 660 */ 661 static const unsigned int 662 azf_emulated_ac97_vendor_id = 0x415a5401; 663 664 static unsigned short 665 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97) 666 { 667 const struct snd_azf3328 *chip = ac97->private_data; 668 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97); 669 unsigned short reg_val = 0; 670 bool unsupported = false; 671 672 dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n", 673 reg_ac97); 674 if (reg_azf & AZF_AC97_REG_UNSUPPORTED) 675 unsupported = true; 676 else { 677 if (reg_azf & AZF_AC97_REG_REAL_IO_READ) 678 reg_val = snd_azf3328_mixer_inw(chip, 679 reg_azf & AZF_REG_MASK); 680 else { 681 /* 682 * Proceed with dummy I/O read, 683 * to ensure compatible timing where this may matter. 684 * (ALSA AC97 layer usually doesn't call I/O functions 685 * due to intelligent I/O caching anyway) 686 * Choose a mixer register that's thoroughly unrelated 687 * to common audio (try to minimize distortion). 688 */ 689 snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H); 690 } 691 692 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) { 693 switch (reg_ac97) { 694 case AC97_RESET: 695 reg_val |= azf_emulated_ac97_caps; 696 break; 697 case AC97_POWERDOWN: 698 reg_val |= azf_emulated_ac97_powerdown; 699 break; 700 case AC97_EXTENDED_ID: 701 case AC97_EXTENDED_STATUS: 702 /* AFAICS we simply can't support anything: */ 703 reg_val |= 0; 704 break; 705 case AC97_VENDOR_ID1: 706 reg_val = azf_emulated_ac97_vendor_id >> 16; 707 break; 708 case AC97_VENDOR_ID2: 709 reg_val = azf_emulated_ac97_vendor_id & 0xffff; 710 break; 711 default: 712 unsupported = true; 713 break; 714 } 715 } 716 } 717 if (unsupported) 718 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read"); 719 720 return reg_val; 721 } 722 723 static void 724 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97, 725 unsigned short reg_ac97, unsigned short val) 726 { 727 const struct snd_azf3328 *chip = ac97->private_data; 728 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97); 729 bool unsupported = false; 730 731 dev_dbg(chip->card->dev, 732 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n", 733 reg_ac97, val); 734 if (reg_azf & AZF_AC97_REG_UNSUPPORTED) 735 unsupported = true; 736 else { 737 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE) 738 snd_azf3328_mixer_outw( 739 chip, 740 reg_azf & AZF_REG_MASK, 741 val 742 ); 743 else 744 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) { 745 switch (reg_ac97) { 746 case AC97_REC_GAIN_MIC: 747 case AC97_POWERDOWN: 748 case AC97_EXTENDED_STATUS: 749 /* 750 * Silently swallow these writes. 751 * Since for most registers our card doesn't 752 * actually support a comparable feature, 753 * this is exactly what we should do here. 754 * The AC97 layer's I/O caching probably 755 * automatically takes care of all the rest... 756 * (remembers written values etc.) 757 */ 758 break; 759 default: 760 unsupported = true; 761 break; 762 } 763 } 764 } 765 if (unsupported) 766 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write"); 767 } 768 769 static int 770 snd_azf3328_mixer_new(struct snd_azf3328 *chip) 771 { 772 struct snd_ac97_bus *bus; 773 struct snd_ac97_template ac97; 774 static struct snd_ac97_bus_ops ops = { 775 .write = snd_azf3328_mixer_ac97_write, 776 .read = snd_azf3328_mixer_ac97_read, 777 }; 778 int rc; 779 780 memset(&ac97, 0, sizeof(ac97)); 781 ac97.scaps = AC97_SCAP_SKIP_MODEM 782 | AC97_SCAP_AUDIO /* we support audio! */ 783 | AC97_SCAP_NO_SPDIF; 784 ac97.private_data = chip; 785 ac97.pci = chip->pci; 786 787 /* 788 * ALSA's AC97 layer has terrible init crackling issues, 789 * unfortunately, and since it makes use of AC97_RESET, 790 * there's no use trying to mute Master Playback proactively. 791 */ 792 793 rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus); 794 if (!rc) 795 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97); 796 /* 797 * Make sure to complain loudly in case of AC97 init failure, 798 * since failure may happen quite often, 799 * due to this card being a very quirky AC97 "lookalike". 800 */ 801 if (rc) 802 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc); 803 804 /* If we return an error here, then snd_card_free() should 805 * free up any ac97 codecs that got created, as well as the bus. 806 */ 807 return rc; 808 } 809 #else /* AZF_USE_AC97_LAYER */ 810 static void 811 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip, 812 unsigned reg, 813 unsigned char dst_vol_left, 814 unsigned char dst_vol_right, 815 int chan_sel, int delay 816 ) 817 { 818 unsigned long portbase = chip->mixer_io + reg; 819 unsigned char curr_vol_left = 0, curr_vol_right = 0; 820 int left_change = 0, right_change = 0; 821 822 if (chan_sel & SET_CHAN_LEFT) { 823 curr_vol_left = inb(portbase + 1); 824 825 /* take care of muting flag contained in left channel */ 826 if (curr_vol_left & AZF_MUTE_BIT) 827 dst_vol_left |= AZF_MUTE_BIT; 828 else 829 dst_vol_left &= ~AZF_MUTE_BIT; 830 831 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1; 832 } 833 834 if (chan_sel & SET_CHAN_RIGHT) { 835 curr_vol_right = inb(portbase + 0); 836 837 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1; 838 } 839 840 do { 841 if (left_change) { 842 if (curr_vol_left != dst_vol_left) { 843 curr_vol_left += left_change; 844 outb(curr_vol_left, portbase + 1); 845 } else 846 left_change = 0; 847 } 848 if (right_change) { 849 if (curr_vol_right != dst_vol_right) { 850 curr_vol_right += right_change; 851 852 /* during volume change, the right channel is crackling 853 * somewhat more than the left channel, unfortunately. 854 * This seems to be a hardware issue. */ 855 outb(curr_vol_right, portbase + 0); 856 } else 857 right_change = 0; 858 } 859 if (delay) 860 mdelay(delay); 861 } while ((left_change) || (right_change)); 862 } 863 864 /* 865 * general mixer element 866 */ 867 struct azf3328_mixer_reg { 868 unsigned reg; 869 unsigned int lchan_shift, rchan_shift; 870 unsigned int mask; 871 unsigned int invert: 1; 872 unsigned int stereo: 1; 873 unsigned int enum_c: 4; 874 }; 875 876 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \ 877 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \ 878 (mask << 16) | \ 879 (invert << 24) | \ 880 (stereo << 25) | \ 881 (enum_c << 26)) 882 883 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val) 884 { 885 r->reg = val & 0xff; 886 r->lchan_shift = (val >> 8) & 0x0f; 887 r->rchan_shift = (val >> 12) & 0x0f; 888 r->mask = (val >> 16) & 0xff; 889 r->invert = (val >> 24) & 1; 890 r->stereo = (val >> 25) & 1; 891 r->enum_c = (val >> 26) & 0x0f; 892 } 893 894 /* 895 * mixer switches/volumes 896 */ 897 898 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \ 899 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 900 .info = snd_azf3328_info_mixer, \ 901 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 902 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \ 903 } 904 905 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \ 906 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 907 .info = snd_azf3328_info_mixer, \ 908 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 909 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \ 910 } 911 912 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \ 913 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 914 .info = snd_azf3328_info_mixer, \ 915 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 916 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \ 917 } 918 919 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \ 920 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 921 .info = snd_azf3328_info_mixer, \ 922 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 923 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \ 924 } 925 926 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \ 927 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 928 .info = snd_azf3328_info_mixer_enum, \ 929 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \ 930 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \ 931 } 932 933 static int 934 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol, 935 struct snd_ctl_elem_info *uinfo) 936 { 937 struct azf3328_mixer_reg reg; 938 939 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 940 uinfo->type = reg.mask == 1 ? 941 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER; 942 uinfo->count = reg.stereo + 1; 943 uinfo->value.integer.min = 0; 944 uinfo->value.integer.max = reg.mask; 945 return 0; 946 } 947 948 static int 949 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol, 950 struct snd_ctl_elem_value *ucontrol) 951 { 952 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 953 struct azf3328_mixer_reg reg; 954 u16 oreg, val; 955 956 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 957 958 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 959 val = (oreg >> reg.lchan_shift) & reg.mask; 960 if (reg.invert) 961 val = reg.mask - val; 962 ucontrol->value.integer.value[0] = val; 963 if (reg.stereo) { 964 val = (oreg >> reg.rchan_shift) & reg.mask; 965 if (reg.invert) 966 val = reg.mask - val; 967 ucontrol->value.integer.value[1] = val; 968 } 969 dev_dbg(chip->card->dev, 970 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n", 971 reg.reg, oreg, 972 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], 973 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo); 974 return 0; 975 } 976 977 static int 978 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol, 979 struct snd_ctl_elem_value *ucontrol) 980 { 981 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 982 struct azf3328_mixer_reg reg; 983 u16 oreg, nreg, val; 984 985 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 986 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 987 val = ucontrol->value.integer.value[0] & reg.mask; 988 if (reg.invert) 989 val = reg.mask - val; 990 nreg = oreg & ~(reg.mask << reg.lchan_shift); 991 nreg |= (val << reg.lchan_shift); 992 if (reg.stereo) { 993 val = ucontrol->value.integer.value[1] & reg.mask; 994 if (reg.invert) 995 val = reg.mask - val; 996 nreg &= ~(reg.mask << reg.rchan_shift); 997 nreg |= (val << reg.rchan_shift); 998 } 999 if (reg.mask >= 0x07) /* it's a volume control, so better take care */ 1000 snd_azf3328_mixer_write_volume_gradually( 1001 chip, reg.reg, nreg >> 8, nreg & 0xff, 1002 /* just set both channels, doesn't matter */ 1003 SET_CHAN_LEFT|SET_CHAN_RIGHT, 1004 0); 1005 else 1006 snd_azf3328_mixer_outw(chip, reg.reg, nreg); 1007 1008 dev_dbg(chip->card->dev, 1009 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n", 1010 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], 1011 oreg, reg.lchan_shift, reg.rchan_shift, 1012 nreg, snd_azf3328_mixer_inw(chip, reg.reg)); 1013 return (nreg != oreg); 1014 } 1015 1016 static int 1017 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol, 1018 struct snd_ctl_elem_info *uinfo) 1019 { 1020 static const char * const texts1[] = { 1021 "Mic1", "Mic2" 1022 }; 1023 static const char * const texts2[] = { 1024 "Mix", "Mic" 1025 }; 1026 static const char * const texts3[] = { 1027 "Mic", "CD", "Video", "Aux", 1028 "Line", "Mix", "Mix Mono", "Phone" 1029 }; 1030 static const char * const texts4[] = { 1031 "pre 3D", "post 3D" 1032 }; 1033 struct azf3328_mixer_reg reg; 1034 const char * const *p = NULL; 1035 1036 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 1037 if (reg.reg == IDX_MIXER_ADVCTL2) { 1038 switch(reg.lchan_shift) { 1039 case 8: /* modem out sel */ 1040 p = texts1; 1041 break; 1042 case 9: /* mono sel source */ 1043 p = texts2; 1044 break; 1045 case 15: /* PCM Out Path */ 1046 p = texts4; 1047 break; 1048 } 1049 } else if (reg.reg == IDX_MIXER_REC_SELECT) 1050 p = texts3; 1051 1052 return snd_ctl_enum_info(uinfo, 1053 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1, 1054 reg.enum_c, p); 1055 } 1056 1057 static int 1058 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol, 1059 struct snd_ctl_elem_value *ucontrol) 1060 { 1061 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 1062 struct azf3328_mixer_reg reg; 1063 unsigned short val; 1064 1065 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 1066 val = snd_azf3328_mixer_inw(chip, reg.reg); 1067 if (reg.reg == IDX_MIXER_REC_SELECT) { 1068 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1); 1069 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1); 1070 } else 1071 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1); 1072 1073 dev_dbg(chip->card->dev, 1074 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n", 1075 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1], 1076 reg.lchan_shift, reg.enum_c); 1077 return 0; 1078 } 1079 1080 static int 1081 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol, 1082 struct snd_ctl_elem_value *ucontrol) 1083 { 1084 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 1085 struct azf3328_mixer_reg reg; 1086 u16 oreg, nreg, val; 1087 1088 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 1089 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 1090 val = oreg; 1091 if (reg.reg == IDX_MIXER_REC_SELECT) { 1092 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U || 1093 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U) 1094 return -EINVAL; 1095 val = (ucontrol->value.enumerated.item[0] << 8) | 1096 (ucontrol->value.enumerated.item[1] << 0); 1097 } else { 1098 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U) 1099 return -EINVAL; 1100 val &= ~((reg.enum_c - 1) << reg.lchan_shift); 1101 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift); 1102 } 1103 snd_azf3328_mixer_outw(chip, reg.reg, val); 1104 nreg = val; 1105 1106 dev_dbg(chip->card->dev, 1107 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg); 1108 return (nreg != oreg); 1109 } 1110 1111 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = { 1112 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1), 1113 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1), 1114 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1), 1115 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume", 1116 IDX_MIXER_WAVEOUT, 0x1f, 1), 1117 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch", 1118 IDX_MIXER_ADVCTL2, 7, 1), 1119 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1), 1120 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1), 1121 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1), 1122 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1), 1123 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1), 1124 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0), 1125 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0), 1126 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1), 1127 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1), 1128 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0), 1129 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1), 1130 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1), 1131 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1), 1132 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1), 1133 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1), 1134 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1), 1135 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1), 1136 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1), 1137 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1), 1138 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1), 1139 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1), 1140 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1), 1141 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8), 1142 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9), 1143 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */ 1144 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0), 1145 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0), 1146 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0), 1147 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */ 1148 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */ 1149 #if MIXER_TESTING 1150 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0), 1151 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0), 1152 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0), 1153 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0), 1154 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0), 1155 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0), 1156 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0), 1157 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0), 1158 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0), 1159 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0), 1160 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0), 1161 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0), 1162 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0), 1163 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0), 1164 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0), 1165 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0), 1166 #endif 1167 }; 1168 1169 static u16 snd_azf3328_init_values[][2] = { 1170 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f }, 1171 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f }, 1172 { IDX_MIXER_BASSTREBLE, 0x0000 }, 1173 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f }, 1174 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f }, 1175 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f }, 1176 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f }, 1177 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f }, 1178 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f }, 1179 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f }, 1180 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f }, 1181 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f }, 1182 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 }, 1183 }; 1184 1185 static int 1186 snd_azf3328_mixer_new(struct snd_azf3328 *chip) 1187 { 1188 struct snd_card *card; 1189 const struct snd_kcontrol_new *sw; 1190 unsigned int idx; 1191 int err; 1192 1193 if (snd_BUG_ON(!chip || !chip->card)) 1194 return -EINVAL; 1195 1196 card = chip->card; 1197 1198 /* mixer reset */ 1199 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000); 1200 1201 /* mute and zero volume channels */ 1202 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) { 1203 snd_azf3328_mixer_outw(chip, 1204 snd_azf3328_init_values[idx][0], 1205 snd_azf3328_init_values[idx][1]); 1206 } 1207 1208 /* add mixer controls */ 1209 sw = snd_azf3328_mixer_controls; 1210 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls); 1211 ++idx, ++sw) { 1212 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0) 1213 return err; 1214 } 1215 snd_component_add(card, "AZF3328 mixer"); 1216 strcpy(card->mixername, "AZF3328 mixer"); 1217 1218 return 0; 1219 } 1220 #endif /* AZF_USE_AC97_LAYER */ 1221 1222 static int 1223 snd_azf3328_hw_params(struct snd_pcm_substream *substream, 1224 struct snd_pcm_hw_params *hw_params) 1225 { 1226 return snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params)); 1227 } 1228 1229 static int 1230 snd_azf3328_hw_free(struct snd_pcm_substream *substream) 1231 { 1232 snd_pcm_lib_free_pages(substream); 1233 return 0; 1234 } 1235 1236 static void 1237 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec, 1238 enum azf_freq_t bitrate, 1239 unsigned int format_width, 1240 unsigned int channels 1241 ) 1242 { 1243 unsigned long flags; 1244 u16 val = 0xff00; 1245 u8 freq = 0; 1246 1247 switch (bitrate) { 1248 case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break; 1249 case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break; 1250 case AZF_FREQ_5512: 1251 /* the AZF3328 names it "5510" for some strange reason */ 1252 freq = SOUNDFORMAT_FREQ_5510; break; 1253 case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break; 1254 case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break; 1255 case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break; 1256 case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break; 1257 case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break; 1258 case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break; 1259 case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break; 1260 case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break; 1261 default: 1262 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate); 1263 /* fall-through */ 1264 case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break; 1265 case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break; 1266 case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break; 1267 } 1268 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */ 1269 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */ 1270 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */ 1271 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */ 1272 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */ 1273 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */ 1274 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */ 1275 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */ 1276 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */ 1277 1278 val |= freq; 1279 1280 if (channels == 2) 1281 val |= SOUNDFORMAT_FLAG_2CHANNELS; 1282 1283 if (format_width == 16) 1284 val |= SOUNDFORMAT_FLAG_16BIT; 1285 1286 spin_lock_irqsave(codec->lock, flags); 1287 1288 /* set bitrate/format */ 1289 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val); 1290 1291 /* changing the bitrate/format settings switches off the 1292 * audio output with an annoying click in case of 8/16bit format change 1293 * (maybe shutting down DAC/ADC?), thus immediately 1294 * do some tweaking to reenable it and get rid of the clicking 1295 * (FIXME: yes, it works, but what exactly am I doing here?? :) 1296 * FIXME: does this have some side effects for full-duplex 1297 * or other dramatic side effects? */ 1298 /* do it for non-capture codecs only */ 1299 if (codec->type != AZF_CODEC_CAPTURE) 1300 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1301 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) | 1302 DMA_RUN_SOMETHING1 | 1303 DMA_RUN_SOMETHING2 | 1304 SOMETHING_ALMOST_ALWAYS_SET | 1305 DMA_EPILOGUE_SOMETHING | 1306 DMA_SOMETHING_ELSE 1307 ); 1308 1309 spin_unlock_irqrestore(codec->lock, flags); 1310 } 1311 1312 static inline void 1313 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec 1314 ) 1315 { 1316 /* choose lowest frequency for low power consumption. 1317 * While this will cause louder noise due to rather coarse frequency, 1318 * it should never matter since output should always 1319 * get disabled properly when idle anyway. */ 1320 snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1); 1321 } 1322 1323 static void 1324 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip, 1325 unsigned bitmask, 1326 bool enable 1327 ) 1328 { 1329 bool do_mask = !enable; 1330 if (do_mask) 1331 chip->shadow_reg_ctrl_6AH |= bitmask; 1332 else 1333 chip->shadow_reg_ctrl_6AH &= ~bitmask; 1334 dev_dbg(chip->card->dev, 1335 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n", 1336 bitmask, do_mask, chip->shadow_reg_ctrl_6AH); 1337 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH); 1338 } 1339 1340 static inline void 1341 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable) 1342 { 1343 dev_dbg(chip->card->dev, "codec_enable %d\n", enable); 1344 /* no idea what exactly is being done here, but I strongly assume it's 1345 * PM related */ 1346 snd_azf3328_ctrl_reg_6AH_update( 1347 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable 1348 ); 1349 } 1350 1351 static void 1352 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip, 1353 enum snd_azf3328_codec_type codec_type, 1354 bool enable 1355 ) 1356 { 1357 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; 1358 bool need_change = (codec->running != enable); 1359 1360 dev_dbg(chip->card->dev, 1361 "codec_activity: %s codec, enable %d, need_change %d\n", 1362 codec->name, enable, need_change 1363 ); 1364 if (need_change) { 1365 static const struct { 1366 enum snd_azf3328_codec_type other1; 1367 enum snd_azf3328_codec_type other2; 1368 } peer_codecs[3] = 1369 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT }, 1370 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT }, 1371 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } }; 1372 bool call_function; 1373 1374 if (enable) 1375 /* if enable codec, call enable_codecs func 1376 to enable codec supply... */ 1377 call_function = 1; 1378 else { 1379 /* ...otherwise call enable_codecs func 1380 (which globally shuts down operation of codecs) 1381 only in case the other codecs are currently 1382 not active either! */ 1383 call_function = 1384 ((!chip->codecs[peer_codecs[codec_type].other1] 1385 .running) 1386 && (!chip->codecs[peer_codecs[codec_type].other2] 1387 .running)); 1388 } 1389 if (call_function) 1390 snd_azf3328_ctrl_enable_codecs(chip, enable); 1391 1392 /* ...and adjust clock, too 1393 * (reduce noise and power consumption) */ 1394 if (!enable) 1395 snd_azf3328_codec_setfmt_lowpower(codec); 1396 codec->running = enable; 1397 } 1398 } 1399 1400 static void 1401 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip, 1402 struct snd_azf3328_codec_data *codec, 1403 unsigned long addr, 1404 unsigned int period_bytes, 1405 unsigned int buffer_bytes 1406 ) 1407 { 1408 WARN_ONCE(period_bytes & 1, "odd period length!?\n"); 1409 WARN_ONCE(buffer_bytes != 2 * period_bytes, 1410 "missed our input expectations! %u vs. %u\n", 1411 buffer_bytes, period_bytes); 1412 if (!codec->running) { 1413 /* AZF3328 uses a two buffer pointer DMA transfer approach */ 1414 1415 unsigned long flags; 1416 1417 /* width 32bit (prevent overflow): */ 1418 u32 area_length; 1419 struct codec_setup_io { 1420 u32 dma_start_1; 1421 u32 dma_start_2; 1422 u32 dma_lengths; 1423 } __attribute__((packed)) setup_io; 1424 1425 area_length = buffer_bytes/2; 1426 1427 setup_io.dma_start_1 = addr; 1428 setup_io.dma_start_2 = addr+area_length; 1429 1430 dev_dbg(chip->card->dev, 1431 "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n", 1432 setup_io.dma_start_1, area_length, 1433 setup_io.dma_start_2, area_length, 1434 period_bytes, buffer_bytes); 1435 1436 /* Hmm, are we really supposed to decrement this by 1?? 1437 Most definitely certainly not: configuring full length does 1438 work properly (i.e. likely better), and BTW we 1439 violated possibly differing frame sizes with this... 1440 1441 area_length--; |* max. index *| 1442 */ 1443 1444 /* build combined I/O buffer length word */ 1445 setup_io.dma_lengths = (area_length << 16) | (area_length); 1446 1447 spin_lock_irqsave(codec->lock, flags); 1448 snd_azf3328_codec_outl_multi( 1449 codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3 1450 ); 1451 spin_unlock_irqrestore(codec->lock, flags); 1452 } 1453 } 1454 1455 static int 1456 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream) 1457 { 1458 struct snd_pcm_runtime *runtime = substream->runtime; 1459 struct snd_azf3328_codec_data *codec = runtime->private_data; 1460 #if 0 1461 unsigned int size = snd_pcm_lib_buffer_bytes(substream); 1462 unsigned int count = snd_pcm_lib_period_bytes(substream); 1463 #endif 1464 1465 codec->dma_base = runtime->dma_addr; 1466 1467 #if 0 1468 snd_azf3328_codec_setfmt(codec, 1469 runtime->rate, 1470 snd_pcm_format_width(runtime->format), 1471 runtime->channels); 1472 snd_azf3328_codec_setdmaa(chip, codec, 1473 runtime->dma_addr, count, size); 1474 #endif 1475 return 0; 1476 } 1477 1478 static int 1479 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd) 1480 { 1481 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1482 struct snd_pcm_runtime *runtime = substream->runtime; 1483 struct snd_azf3328_codec_data *codec = runtime->private_data; 1484 int result = 0; 1485 u16 flags1; 1486 bool previously_muted = false; 1487 bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type); 1488 1489 switch (cmd) { 1490 case SNDRV_PCM_TRIGGER_START: 1491 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name); 1492 1493 if (is_main_mixer_playback_codec) { 1494 /* mute WaveOut (avoid clicking during setup) */ 1495 previously_muted = 1496 snd_azf3328_mixer_mute_control_pcm( 1497 chip, 1 1498 ); 1499 } 1500 1501 snd_azf3328_codec_setfmt(codec, 1502 runtime->rate, 1503 snd_pcm_format_width(runtime->format), 1504 runtime->channels); 1505 1506 spin_lock(codec->lock); 1507 /* first, remember current value: */ 1508 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); 1509 1510 /* stop transfer */ 1511 flags1 &= ~DMA_RESUME; 1512 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1513 1514 /* FIXME: clear interrupts or what??? */ 1515 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff); 1516 spin_unlock(codec->lock); 1517 1518 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr, 1519 snd_pcm_lib_period_bytes(substream), 1520 snd_pcm_lib_buffer_bytes(substream) 1521 ); 1522 1523 spin_lock(codec->lock); 1524 #ifdef WIN9X 1525 /* FIXME: enable playback/recording??? */ 1526 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2; 1527 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1528 1529 /* start transfer again */ 1530 /* FIXME: what is this value (0x0010)??? */ 1531 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; 1532 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1533 #else /* NT4 */ 1534 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1535 0x0000); 1536 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1537 DMA_RUN_SOMETHING1); 1538 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1539 DMA_RUN_SOMETHING1 | 1540 DMA_RUN_SOMETHING2); 1541 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1542 DMA_RESUME | 1543 SOMETHING_ALMOST_ALWAYS_SET | 1544 DMA_EPILOGUE_SOMETHING | 1545 DMA_SOMETHING_ELSE); 1546 #endif 1547 spin_unlock(codec->lock); 1548 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1); 1549 1550 if (is_main_mixer_playback_codec) { 1551 /* now unmute WaveOut */ 1552 if (!previously_muted) 1553 snd_azf3328_mixer_mute_control_pcm( 1554 chip, 0 1555 ); 1556 } 1557 1558 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name); 1559 break; 1560 case SNDRV_PCM_TRIGGER_RESUME: 1561 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name); 1562 /* resume codec if we were active */ 1563 spin_lock(codec->lock); 1564 if (codec->running) 1565 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1566 snd_azf3328_codec_inw( 1567 codec, IDX_IO_CODEC_DMA_FLAGS 1568 ) | DMA_RESUME 1569 ); 1570 spin_unlock(codec->lock); 1571 break; 1572 case SNDRV_PCM_TRIGGER_STOP: 1573 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name); 1574 1575 if (is_main_mixer_playback_codec) { 1576 /* mute WaveOut (avoid clicking during setup) */ 1577 previously_muted = 1578 snd_azf3328_mixer_mute_control_pcm( 1579 chip, 1 1580 ); 1581 } 1582 1583 spin_lock(codec->lock); 1584 /* first, remember current value: */ 1585 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); 1586 1587 /* stop transfer */ 1588 flags1 &= ~DMA_RESUME; 1589 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1590 1591 /* hmm, is this really required? we're resetting the same bit 1592 * immediately thereafter... */ 1593 flags1 |= DMA_RUN_SOMETHING1; 1594 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1595 1596 flags1 &= ~DMA_RUN_SOMETHING1; 1597 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); 1598 spin_unlock(codec->lock); 1599 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0); 1600 1601 if (is_main_mixer_playback_codec) { 1602 /* now unmute WaveOut */ 1603 if (!previously_muted) 1604 snd_azf3328_mixer_mute_control_pcm( 1605 chip, 0 1606 ); 1607 } 1608 1609 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name); 1610 break; 1611 case SNDRV_PCM_TRIGGER_SUSPEND: 1612 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name); 1613 /* make sure codec is stopped */ 1614 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1615 snd_azf3328_codec_inw( 1616 codec, IDX_IO_CODEC_DMA_FLAGS 1617 ) & ~DMA_RESUME 1618 ); 1619 break; 1620 case SNDRV_PCM_TRIGGER_PAUSE_PUSH: 1621 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); 1622 break; 1623 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE: 1624 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); 1625 break; 1626 default: 1627 WARN(1, "FIXME: unknown trigger mode!\n"); 1628 return -EINVAL; 1629 } 1630 1631 return result; 1632 } 1633 1634 static snd_pcm_uframes_t 1635 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream 1636 ) 1637 { 1638 const struct snd_azf3328_codec_data *codec = 1639 substream->runtime->private_data; 1640 unsigned long result; 1641 snd_pcm_uframes_t frmres; 1642 1643 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS); 1644 1645 /* calculate offset */ 1646 #ifdef QUERY_HARDWARE 1647 result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1); 1648 #else 1649 result -= codec->dma_base; 1650 #endif 1651 frmres = bytes_to_frames( substream->runtime, result); 1652 dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n", 1653 jiffies, codec->name, result, frmres); 1654 return frmres; 1655 } 1656 1657 /******************************************************************/ 1658 1659 #ifdef SUPPORT_GAMEPORT 1660 static inline void 1661 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, 1662 bool enable 1663 ) 1664 { 1665 snd_azf3328_io_reg_setb( 1666 chip->game_io+IDX_GAME_HWCONFIG, 1667 GAME_HWCFG_IRQ_ENABLE, 1668 enable 1669 ); 1670 } 1671 1672 static inline void 1673 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, 1674 bool enable 1675 ) 1676 { 1677 snd_azf3328_io_reg_setb( 1678 chip->game_io+IDX_GAME_HWCONFIG, 1679 GAME_HWCFG_LEGACY_ADDRESS_ENABLE, 1680 enable 1681 ); 1682 } 1683 1684 static void 1685 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip, 1686 unsigned int freq_cfg 1687 ) 1688 { 1689 snd_azf3328_io_reg_setb( 1690 chip->game_io+IDX_GAME_HWCONFIG, 1691 0x02, 1692 (freq_cfg & 1) != 0 1693 ); 1694 snd_azf3328_io_reg_setb( 1695 chip->game_io+IDX_GAME_HWCONFIG, 1696 0x04, 1697 (freq_cfg & 2) != 0 1698 ); 1699 } 1700 1701 static inline void 1702 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable) 1703 { 1704 snd_azf3328_ctrl_reg_6AH_update( 1705 chip, IO_6A_SOMETHING2_GAMEPORT, enable 1706 ); 1707 } 1708 1709 static inline void 1710 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) 1711 { 1712 /* 1713 * skeleton handler only 1714 * (we do not want axis reading in interrupt handler - too much load!) 1715 */ 1716 dev_dbg(chip->card->dev, "gameport irq\n"); 1717 1718 /* this should ACK the gameport IRQ properly, hopefully. */ 1719 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE); 1720 } 1721 1722 static int 1723 snd_azf3328_gameport_open(struct gameport *gameport, int mode) 1724 { 1725 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1726 int res; 1727 1728 dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode); 1729 switch (mode) { 1730 case GAMEPORT_MODE_COOKED: 1731 case GAMEPORT_MODE_RAW: 1732 res = 0; 1733 break; 1734 default: 1735 res = -1; 1736 break; 1737 } 1738 1739 snd_azf3328_gameport_set_counter_frequency(chip, 1740 GAME_HWCFG_ADC_COUNTER_FREQ_STD); 1741 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0)); 1742 1743 return res; 1744 } 1745 1746 static void 1747 snd_azf3328_gameport_close(struct gameport *gameport) 1748 { 1749 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1750 1751 dev_dbg(chip->card->dev, "gameport_close\n"); 1752 snd_azf3328_gameport_set_counter_frequency(chip, 1753 GAME_HWCFG_ADC_COUNTER_FREQ_1_200); 1754 snd_azf3328_gameport_axis_circuit_enable(chip, 0); 1755 } 1756 1757 static int 1758 snd_azf3328_gameport_cooked_read(struct gameport *gameport, 1759 int *axes, 1760 int *buttons 1761 ) 1762 { 1763 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1764 int i; 1765 u8 val; 1766 unsigned long flags; 1767 1768 if (snd_BUG_ON(!chip)) 1769 return 0; 1770 1771 spin_lock_irqsave(&chip->reg_lock, flags); 1772 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE); 1773 *buttons = (~(val) >> 4) & 0xf; 1774 1775 /* ok, this one is a bit dirty: cooked_read is being polled by a timer, 1776 * thus we're atomic and cannot actively wait in here 1777 * (which would be useful for us since it probably would be better 1778 * to trigger a measurement in here, then wait a short amount of 1779 * time until it's finished, then read values of _this_ measurement). 1780 * 1781 * Thus we simply resort to reading values if they're available already 1782 * and trigger the next measurement. 1783 */ 1784 1785 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG); 1786 if (val & GAME_AXES_SAMPLING_READY) { 1787 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) { 1788 /* configure the axis to read */ 1789 val = (i << 4) | 0x0f; 1790 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); 1791 1792 chip->axes[i] = snd_azf3328_game_inw( 1793 chip, IDX_GAME_AXIS_VALUE 1794 ); 1795 } 1796 } 1797 1798 /* trigger next sampling of axes, to be evaluated the next time we 1799 * enter this function */ 1800 1801 /* for some very, very strange reason we cannot enable 1802 * Measurement Ready monitoring for all axes here, 1803 * at least not when only one joystick connected */ 1804 val = 0x03; /* we're able to monitor axes 1 and 2 only */ 1805 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); 1806 1807 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff); 1808 spin_unlock_irqrestore(&chip->reg_lock, flags); 1809 1810 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) { 1811 axes[i] = chip->axes[i]; 1812 if (axes[i] == 0xffff) 1813 axes[i] = -1; 1814 } 1815 1816 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n", 1817 axes[0], axes[1], axes[2], axes[3], *buttons); 1818 1819 return 0; 1820 } 1821 1822 static int 1823 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) 1824 { 1825 struct gameport *gp; 1826 1827 chip->gameport = gp = gameport_allocate_port(); 1828 if (!gp) { 1829 dev_err(chip->card->dev, "cannot alloc memory for gameport\n"); 1830 return -ENOMEM; 1831 } 1832 1833 gameport_set_name(gp, "AZF3328 Gameport"); 1834 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); 1835 gameport_set_dev_parent(gp, &chip->pci->dev); 1836 gp->io = chip->game_io; 1837 gameport_set_port_data(gp, chip); 1838 1839 gp->open = snd_azf3328_gameport_open; 1840 gp->close = snd_azf3328_gameport_close; 1841 gp->fuzz = 16; /* seems ok */ 1842 gp->cooked_read = snd_azf3328_gameport_cooked_read; 1843 1844 /* DISABLE legacy address: we don't need it! */ 1845 snd_azf3328_gameport_legacy_address_enable(chip, 0); 1846 1847 snd_azf3328_gameport_set_counter_frequency(chip, 1848 GAME_HWCFG_ADC_COUNTER_FREQ_1_200); 1849 snd_azf3328_gameport_axis_circuit_enable(chip, 0); 1850 1851 gameport_register_port(chip->gameport); 1852 1853 return 0; 1854 } 1855 1856 static void 1857 snd_azf3328_gameport_free(struct snd_azf3328 *chip) 1858 { 1859 if (chip->gameport) { 1860 gameport_unregister_port(chip->gameport); 1861 chip->gameport = NULL; 1862 } 1863 snd_azf3328_gameport_irq_enable(chip, 0); 1864 } 1865 #else 1866 static inline int 1867 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; } 1868 static inline void 1869 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { } 1870 static inline void 1871 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) 1872 { 1873 dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n"); 1874 } 1875 #endif /* SUPPORT_GAMEPORT */ 1876 1877 /******************************************************************/ 1878 1879 static inline void 1880 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which) 1881 { 1882 dev_dbg(chip->card->dev, 1883 "unknown IRQ type (%x) occurred, please report!\n", 1884 which); 1885 } 1886 1887 static inline void 1888 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip, 1889 const struct snd_azf3328_codec_data *first_codec, 1890 u8 status 1891 ) 1892 { 1893 u8 which; 1894 enum snd_azf3328_codec_type codec_type; 1895 const struct snd_azf3328_codec_data *codec = first_codec; 1896 1897 for (codec_type = AZF_CODEC_PLAYBACK; 1898 codec_type <= AZF_CODEC_I2S_OUT; 1899 ++codec_type, ++codec) { 1900 1901 /* skip codec if there's no interrupt for it */ 1902 if (!(status & (1 << codec_type))) 1903 continue; 1904 1905 spin_lock(codec->lock); 1906 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE); 1907 /* ack all IRQ types immediately */ 1908 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which); 1909 spin_unlock(codec->lock); 1910 1911 if (codec->substream) { 1912 snd_pcm_period_elapsed(codec->substream); 1913 dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n", 1914 codec->name, 1915 which, 1916 snd_azf3328_codec_inl( 1917 codec, IDX_IO_CODEC_DMA_CURRPOS)); 1918 } else 1919 dev_warn(chip->card->dev, "irq handler problem!\n"); 1920 if (which & IRQ_SOMETHING) 1921 snd_azf3328_irq_log_unknown_type(chip, which); 1922 } 1923 } 1924 1925 static irqreturn_t 1926 snd_azf3328_interrupt(int irq, void *dev_id) 1927 { 1928 struct snd_azf3328 *chip = dev_id; 1929 u8 status; 1930 static unsigned long irq_count; 1931 1932 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS); 1933 1934 /* fast path out, to ease interrupt sharing */ 1935 if (!(status & 1936 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT 1937 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER) 1938 )) 1939 return IRQ_NONE; /* must be interrupt for another device */ 1940 1941 dev_dbg(chip->card->dev, 1942 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n", 1943 irq_count++ /* debug-only */, 1944 status); 1945 1946 if (status & IRQ_TIMER) { 1947 /* dev_dbg(chip->card->dev, "timer %ld\n", 1948 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE) 1949 & TIMER_VALUE_MASK 1950 ); */ 1951 if (chip->timer) 1952 snd_timer_interrupt(chip->timer, chip->timer->sticks); 1953 /* ACK timer */ 1954 spin_lock(&chip->reg_lock); 1955 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07); 1956 spin_unlock(&chip->reg_lock); 1957 dev_dbg(chip->card->dev, "timer IRQ\n"); 1958 } 1959 1960 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT)) 1961 snd_azf3328_pcm_interrupt(chip, chip->codecs, status); 1962 1963 if (status & IRQ_GAMEPORT) 1964 snd_azf3328_gameport_interrupt(chip); 1965 1966 /* MPU401 has less critical IRQ requirements 1967 * than timer and playback/recording, right? */ 1968 if (status & IRQ_MPU401) { 1969 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data); 1970 1971 /* hmm, do we have to ack the IRQ here somehow? 1972 * If so, then I don't know how yet... */ 1973 dev_dbg(chip->card->dev, "MPU401 IRQ\n"); 1974 } 1975 return IRQ_HANDLED; 1976 } 1977 1978 /*****************************************************************/ 1979 1980 /* as long as we think we have identical snd_pcm_hardware parameters 1981 for playback, capture and i2s out, we can use the same physical struct 1982 since the struct is simply being copied into a member. 1983 */ 1984 static const struct snd_pcm_hardware snd_azf3328_hardware = 1985 { 1986 /* FIXME!! Correct? */ 1987 .info = SNDRV_PCM_INFO_MMAP | 1988 SNDRV_PCM_INFO_INTERLEAVED | 1989 SNDRV_PCM_INFO_MMAP_VALID, 1990 .formats = SNDRV_PCM_FMTBIT_S8 | 1991 SNDRV_PCM_FMTBIT_U8 | 1992 SNDRV_PCM_FMTBIT_S16_LE | 1993 SNDRV_PCM_FMTBIT_U16_LE, 1994 .rates = SNDRV_PCM_RATE_5512 | 1995 SNDRV_PCM_RATE_8000_48000 | 1996 SNDRV_PCM_RATE_KNOT, 1997 .rate_min = AZF_FREQ_4000, 1998 .rate_max = AZF_FREQ_66200, 1999 .channels_min = 1, 2000 .channels_max = 2, 2001 .buffer_bytes_max = (64*1024), 2002 .period_bytes_min = 1024, 2003 .period_bytes_max = (32*1024), 2004 /* We simply have two DMA areas (instead of a list of descriptors 2005 such as other cards); I believe that this is a fixed hardware 2006 attribute and there isn't much driver magic to be done to expand it. 2007 Thus indicate that we have at least and at most 2 periods. */ 2008 .periods_min = 2, 2009 .periods_max = 2, 2010 /* FIXME: maybe that card actually has a FIFO? 2011 * Hmm, it seems newer revisions do have one, but we still don't know 2012 * its size... */ 2013 .fifo_size = 0, 2014 }; 2015 2016 2017 static unsigned int snd_azf3328_fixed_rates[] = { 2018 AZF_FREQ_4000, 2019 AZF_FREQ_4800, 2020 AZF_FREQ_5512, 2021 AZF_FREQ_6620, 2022 AZF_FREQ_8000, 2023 AZF_FREQ_9600, 2024 AZF_FREQ_11025, 2025 AZF_FREQ_13240, 2026 AZF_FREQ_16000, 2027 AZF_FREQ_22050, 2028 AZF_FREQ_32000, 2029 AZF_FREQ_44100, 2030 AZF_FREQ_48000, 2031 AZF_FREQ_66200 2032 }; 2033 2034 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = { 2035 .count = ARRAY_SIZE(snd_azf3328_fixed_rates), 2036 .list = snd_azf3328_fixed_rates, 2037 .mask = 0, 2038 }; 2039 2040 /*****************************************************************/ 2041 2042 static int 2043 snd_azf3328_pcm_open(struct snd_pcm_substream *substream, 2044 enum snd_azf3328_codec_type codec_type 2045 ) 2046 { 2047 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 2048 struct snd_pcm_runtime *runtime = substream->runtime; 2049 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; 2050 2051 codec->substream = substream; 2052 2053 /* same parameters for all our codecs - at least we think so... */ 2054 runtime->hw = snd_azf3328_hardware; 2055 2056 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, 2057 &snd_azf3328_hw_constraints_rates); 2058 runtime->private_data = codec; 2059 return 0; 2060 } 2061 2062 static int 2063 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream) 2064 { 2065 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK); 2066 } 2067 2068 static int 2069 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream) 2070 { 2071 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE); 2072 } 2073 2074 static int 2075 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream) 2076 { 2077 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT); 2078 } 2079 2080 static int 2081 snd_azf3328_pcm_close(struct snd_pcm_substream *substream 2082 ) 2083 { 2084 struct snd_azf3328_codec_data *codec = 2085 substream->runtime->private_data; 2086 2087 codec->substream = NULL; 2088 return 0; 2089 } 2090 2091 /******************************************************************/ 2092 2093 static struct snd_pcm_ops snd_azf3328_playback_ops = { 2094 .open = snd_azf3328_pcm_playback_open, 2095 .close = snd_azf3328_pcm_close, 2096 .ioctl = snd_pcm_lib_ioctl, 2097 .hw_params = snd_azf3328_hw_params, 2098 .hw_free = snd_azf3328_hw_free, 2099 .prepare = snd_azf3328_pcm_prepare, 2100 .trigger = snd_azf3328_pcm_trigger, 2101 .pointer = snd_azf3328_pcm_pointer 2102 }; 2103 2104 static struct snd_pcm_ops snd_azf3328_capture_ops = { 2105 .open = snd_azf3328_pcm_capture_open, 2106 .close = snd_azf3328_pcm_close, 2107 .ioctl = snd_pcm_lib_ioctl, 2108 .hw_params = snd_azf3328_hw_params, 2109 .hw_free = snd_azf3328_hw_free, 2110 .prepare = snd_azf3328_pcm_prepare, 2111 .trigger = snd_azf3328_pcm_trigger, 2112 .pointer = snd_azf3328_pcm_pointer 2113 }; 2114 2115 static struct snd_pcm_ops snd_azf3328_i2s_out_ops = { 2116 .open = snd_azf3328_pcm_i2s_out_open, 2117 .close = snd_azf3328_pcm_close, 2118 .ioctl = snd_pcm_lib_ioctl, 2119 .hw_params = snd_azf3328_hw_params, 2120 .hw_free = snd_azf3328_hw_free, 2121 .prepare = snd_azf3328_pcm_prepare, 2122 .trigger = snd_azf3328_pcm_trigger, 2123 .pointer = snd_azf3328_pcm_pointer 2124 }; 2125 2126 static int 2127 snd_azf3328_pcm(struct snd_azf3328 *chip) 2128 { 2129 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */ 2130 2131 struct snd_pcm *pcm; 2132 int err; 2133 2134 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD, 2135 1, 1, &pcm); 2136 if (err < 0) 2137 return err; 2138 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, 2139 &snd_azf3328_playback_ops); 2140 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, 2141 &snd_azf3328_capture_ops); 2142 2143 pcm->private_data = chip; 2144 pcm->info_flags = 0; 2145 strcpy(pcm->name, chip->card->shortname); 2146 /* same pcm object for playback/capture (see snd_pcm_new() above) */ 2147 chip->pcm[AZF_CODEC_PLAYBACK] = pcm; 2148 chip->pcm[AZF_CODEC_CAPTURE] = pcm; 2149 2150 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV, 2151 snd_dma_pci_data(chip->pci), 2152 64*1024, 64*1024); 2153 2154 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT, 2155 1, 0, &pcm); 2156 if (err < 0) 2157 return err; 2158 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, 2159 &snd_azf3328_i2s_out_ops); 2160 2161 pcm->private_data = chip; 2162 pcm->info_flags = 0; 2163 strcpy(pcm->name, chip->card->shortname); 2164 chip->pcm[AZF_CODEC_I2S_OUT] = pcm; 2165 2166 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV, 2167 snd_dma_pci_data(chip->pci), 2168 64*1024, 64*1024); 2169 2170 return 0; 2171 } 2172 2173 /******************************************************************/ 2174 2175 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second 2176 *** (probably derived from main crystal via a divider of 24), 2177 *** but announcing those attributes to user-space would make programs 2178 *** configure the timer to a 1 tick value, resulting in an absolutely fatal 2179 *** timer IRQ storm. 2180 *** Thus I chose to announce a down-scaled virtual timer to the outside and 2181 *** calculate real timer countdown values internally. 2182 *** (the scale factor can be set via module parameter "seqtimer_scaling"). 2183 ***/ 2184 2185 static int 2186 snd_azf3328_timer_start(struct snd_timer *timer) 2187 { 2188 struct snd_azf3328 *chip; 2189 unsigned long flags; 2190 unsigned int delay; 2191 2192 chip = snd_timer_chip(timer); 2193 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK; 2194 if (delay < 49) { 2195 /* uhoh, that's not good, since user-space won't know about 2196 * this timing tweak 2197 * (we need to do it to avoid a lockup, though) */ 2198 2199 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay); 2200 delay = 49; /* minimum time is 49 ticks */ 2201 } 2202 dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay); 2203 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE; 2204 spin_lock_irqsave(&chip->reg_lock, flags); 2205 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay); 2206 spin_unlock_irqrestore(&chip->reg_lock, flags); 2207 return 0; 2208 } 2209 2210 static int 2211 snd_azf3328_timer_stop(struct snd_timer *timer) 2212 { 2213 struct snd_azf3328 *chip; 2214 unsigned long flags; 2215 2216 chip = snd_timer_chip(timer); 2217 spin_lock_irqsave(&chip->reg_lock, flags); 2218 /* disable timer countdown and interrupt */ 2219 /* Hmm, should we write TIMER_IRQ_ACK here? 2220 YES indeed, otherwise a rogue timer operation - which prompts 2221 ALSA(?) to call repeated stop() in vain, but NOT start() - 2222 will never end (value 0x03 is kept shown in control byte). 2223 Simply manually poking 0x04 _once_ immediately successfully stops 2224 the hardware/ALSA interrupt activity. */ 2225 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04); 2226 spin_unlock_irqrestore(&chip->reg_lock, flags); 2227 return 0; 2228 } 2229 2230 2231 static int 2232 snd_azf3328_timer_precise_resolution(struct snd_timer *timer, 2233 unsigned long *num, unsigned long *den) 2234 { 2235 *num = 1; 2236 *den = 1024000 / seqtimer_scaling; 2237 return 0; 2238 } 2239 2240 static struct snd_timer_hardware snd_azf3328_timer_hw = { 2241 .flags = SNDRV_TIMER_HW_AUTO, 2242 .resolution = 977, /* 1000000/1024000 = 0.9765625us */ 2243 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */ 2244 .start = snd_azf3328_timer_start, 2245 .stop = snd_azf3328_timer_stop, 2246 .precise_resolution = snd_azf3328_timer_precise_resolution, 2247 }; 2248 2249 static int 2250 snd_azf3328_timer(struct snd_azf3328 *chip, int device) 2251 { 2252 struct snd_timer *timer = NULL; 2253 struct snd_timer_id tid; 2254 int err; 2255 2256 tid.dev_class = SNDRV_TIMER_CLASS_CARD; 2257 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE; 2258 tid.card = chip->card->number; 2259 tid.device = device; 2260 tid.subdevice = 0; 2261 2262 snd_azf3328_timer_hw.resolution *= seqtimer_scaling; 2263 snd_azf3328_timer_hw.ticks /= seqtimer_scaling; 2264 2265 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer); 2266 if (err < 0) 2267 goto out; 2268 2269 strcpy(timer->name, "AZF3328 timer"); 2270 timer->private_data = chip; 2271 timer->hw = snd_azf3328_timer_hw; 2272 2273 chip->timer = timer; 2274 2275 snd_azf3328_timer_stop(timer); 2276 2277 err = 0; 2278 2279 out: 2280 return err; 2281 } 2282 2283 /******************************************************************/ 2284 2285 static int 2286 snd_azf3328_free(struct snd_azf3328 *chip) 2287 { 2288 if (chip->irq < 0) 2289 goto __end_hw; 2290 2291 snd_azf3328_mixer_reset(chip); 2292 2293 snd_azf3328_timer_stop(chip->timer); 2294 snd_azf3328_gameport_free(chip); 2295 2296 if (chip->irq >= 0) 2297 synchronize_irq(chip->irq); 2298 __end_hw: 2299 if (chip->irq >= 0) 2300 free_irq(chip->irq, chip); 2301 pci_release_regions(chip->pci); 2302 pci_disable_device(chip->pci); 2303 2304 kfree(chip); 2305 return 0; 2306 } 2307 2308 static int 2309 snd_azf3328_dev_free(struct snd_device *device) 2310 { 2311 struct snd_azf3328 *chip = device->device_data; 2312 return snd_azf3328_free(chip); 2313 } 2314 2315 #if 0 2316 /* check whether a bit can be modified */ 2317 static void 2318 snd_azf3328_test_bit(unsigned unsigned reg, int bit) 2319 { 2320 unsigned char val, valoff, valon; 2321 2322 val = inb(reg); 2323 2324 outb(val & ~(1 << bit), reg); 2325 valoff = inb(reg); 2326 2327 outb(val|(1 << bit), reg); 2328 valon = inb(reg); 2329 2330 outb(val, reg); 2331 2332 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n", 2333 reg, bit, val, valoff, valon 2334 ); 2335 } 2336 #endif 2337 2338 static inline void 2339 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) 2340 { 2341 u16 tmp; 2342 2343 dev_dbg(chip->card->dev, 2344 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, " 2345 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n", 2346 chip->ctrl_io, chip->game_io, chip->mpu_io, 2347 chip->opl3_io, chip->mixer_io, chip->irq); 2348 2349 dev_dbg(chip->card->dev, 2350 "game %02x %02x %02x %02x %02x %02x\n", 2351 snd_azf3328_game_inb(chip, 0), 2352 snd_azf3328_game_inb(chip, 1), 2353 snd_azf3328_game_inb(chip, 2), 2354 snd_azf3328_game_inb(chip, 3), 2355 snd_azf3328_game_inb(chip, 4), 2356 snd_azf3328_game_inb(chip, 5)); 2357 2358 for (tmp = 0; tmp < 0x07; tmp += 1) 2359 dev_dbg(chip->card->dev, 2360 "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp)); 2361 2362 for (tmp = 0; tmp <= 0x07; tmp += 1) 2363 dev_dbg(chip->card->dev, 2364 "0x%02x: game200 0x%04x, game208 0x%04x\n", 2365 tmp, inb(0x200 + tmp), inb(0x208 + tmp)); 2366 2367 for (tmp = 0; tmp <= 0x01; tmp += 1) 2368 dev_dbg(chip->card->dev, 2369 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, " 2370 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n", 2371 tmp, 2372 inb(0x300 + tmp), 2373 inb(0x310 + tmp), 2374 inb(0x320 + tmp), 2375 inb(0x330 + tmp), 2376 inb(0x388 + tmp), 2377 inb(0x38c + tmp)); 2378 2379 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2) 2380 dev_dbg(chip->card->dev, 2381 "ctrl 0x%02x: 0x%04x\n", 2382 tmp, snd_azf3328_ctrl_inw(chip, tmp)); 2383 2384 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2) 2385 dev_dbg(chip->card->dev, 2386 "mixer 0x%02x: 0x%04x\n", 2387 tmp, snd_azf3328_mixer_inw(chip, tmp)); 2388 } 2389 2390 static int 2391 snd_azf3328_create(struct snd_card *card, 2392 struct pci_dev *pci, 2393 unsigned long device_type, 2394 struct snd_azf3328 **rchip) 2395 { 2396 struct snd_azf3328 *chip; 2397 int err; 2398 static struct snd_device_ops ops = { 2399 .dev_free = snd_azf3328_dev_free, 2400 }; 2401 u8 dma_init; 2402 enum snd_azf3328_codec_type codec_type; 2403 struct snd_azf3328_codec_data *codec_setup; 2404 2405 *rchip = NULL; 2406 2407 err = pci_enable_device(pci); 2408 if (err < 0) 2409 return err; 2410 2411 chip = kzalloc(sizeof(*chip), GFP_KERNEL); 2412 if (chip == NULL) { 2413 err = -ENOMEM; 2414 goto out_err; 2415 } 2416 spin_lock_init(&chip->reg_lock); 2417 chip->card = card; 2418 chip->pci = pci; 2419 chip->irq = -1; 2420 2421 /* check if we can restrict PCI DMA transfers to 24 bits */ 2422 if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 || 2423 pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) { 2424 dev_err(card->dev, 2425 "architecture does not support 24bit PCI busmaster DMA\n" 2426 ); 2427 err = -ENXIO; 2428 goto out_err; 2429 } 2430 2431 err = pci_request_regions(pci, "Aztech AZF3328"); 2432 if (err < 0) 2433 goto out_err; 2434 2435 chip->ctrl_io = pci_resource_start(pci, 0); 2436 chip->game_io = pci_resource_start(pci, 1); 2437 chip->mpu_io = pci_resource_start(pci, 2); 2438 chip->opl3_io = pci_resource_start(pci, 3); 2439 chip->mixer_io = pci_resource_start(pci, 4); 2440 2441 codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK]; 2442 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK; 2443 codec_setup->lock = &chip->reg_lock; 2444 codec_setup->type = AZF_CODEC_PLAYBACK; 2445 codec_setup->name = "PLAYBACK"; 2446 2447 codec_setup = &chip->codecs[AZF_CODEC_CAPTURE]; 2448 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE; 2449 codec_setup->lock = &chip->reg_lock; 2450 codec_setup->type = AZF_CODEC_CAPTURE; 2451 codec_setup->name = "CAPTURE"; 2452 2453 codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT]; 2454 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT; 2455 codec_setup->lock = &chip->reg_lock; 2456 codec_setup->type = AZF_CODEC_I2S_OUT; 2457 codec_setup->name = "I2S_OUT"; 2458 2459 if (request_irq(pci->irq, snd_azf3328_interrupt, 2460 IRQF_SHARED, KBUILD_MODNAME, chip)) { 2461 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq); 2462 err = -EBUSY; 2463 goto out_err; 2464 } 2465 chip->irq = pci->irq; 2466 pci_set_master(pci); 2467 synchronize_irq(chip->irq); 2468 2469 snd_azf3328_debug_show_ports(chip); 2470 2471 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops); 2472 if (err < 0) 2473 goto out_err; 2474 2475 /* create mixer interface & switches */ 2476 err = snd_azf3328_mixer_new(chip); 2477 if (err < 0) 2478 goto out_err; 2479 2480 /* standard codec init stuff */ 2481 /* default DMA init value */ 2482 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE; 2483 2484 for (codec_type = AZF_CODEC_PLAYBACK; 2485 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) { 2486 struct snd_azf3328_codec_data *codec = 2487 &chip->codecs[codec_type]; 2488 2489 /* shutdown codecs to reduce power / noise */ 2490 /* have ...ctrl_codec_activity() act properly */ 2491 codec->running = 1; 2492 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0); 2493 2494 spin_lock_irq(codec->lock); 2495 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS, 2496 dma_init); 2497 spin_unlock_irq(codec->lock); 2498 } 2499 2500 *rchip = chip; 2501 2502 err = 0; 2503 goto out; 2504 2505 out_err: 2506 if (chip) 2507 snd_azf3328_free(chip); 2508 pci_disable_device(pci); 2509 2510 out: 2511 return err; 2512 } 2513 2514 static int 2515 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) 2516 { 2517 static int dev; 2518 struct snd_card *card; 2519 struct snd_azf3328 *chip; 2520 struct snd_opl3 *opl3; 2521 int err; 2522 2523 if (dev >= SNDRV_CARDS) { 2524 err = -ENODEV; 2525 goto out; 2526 } 2527 if (!enable[dev]) { 2528 dev++; 2529 err = -ENOENT; 2530 goto out; 2531 } 2532 2533 err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE, 2534 0, &card); 2535 if (err < 0) 2536 goto out; 2537 2538 strcpy(card->driver, "AZF3328"); 2539 strcpy(card->shortname, "Aztech AZF3328 (PCI168)"); 2540 2541 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip); 2542 if (err < 0) 2543 goto out_err; 2544 2545 card->private_data = chip; 2546 2547 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401, 2548 since our hardware ought to be similar, thus use same ID. */ 2549 err = snd_mpu401_uart_new( 2550 card, 0, 2551 MPU401_HW_AZT2320, chip->mpu_io, 2552 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK, 2553 -1, &chip->rmidi 2554 ); 2555 if (err < 0) { 2556 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n", 2557 chip->mpu_io 2558 ); 2559 goto out_err; 2560 } 2561 2562 err = snd_azf3328_timer(chip, 0); 2563 if (err < 0) 2564 goto out_err; 2565 2566 err = snd_azf3328_pcm(chip); 2567 if (err < 0) 2568 goto out_err; 2569 2570 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2, 2571 OPL3_HW_AUTO, 1, &opl3) < 0) { 2572 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n", 2573 chip->opl3_io, chip->opl3_io+2 2574 ); 2575 } else { 2576 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */ 2577 err = snd_opl3_timer_new(opl3, 1, 2); 2578 if (err < 0) 2579 goto out_err; 2580 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL); 2581 if (err < 0) 2582 goto out_err; 2583 opl3->private_data = chip; 2584 } 2585 2586 sprintf(card->longname, "%s at 0x%lx, irq %i", 2587 card->shortname, chip->ctrl_io, chip->irq); 2588 2589 err = snd_card_register(card); 2590 if (err < 0) 2591 goto out_err; 2592 2593 #ifdef MODULE 2594 dev_info(card->dev, 2595 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"); 2596 dev_info(card->dev, 2597 "Hardware was completely undocumented, unfortunately.\n"); 2598 dev_info(card->dev, 2599 "Feel free to contact andi AT lisas.de for bug reports etc.!\n"); 2600 dev_info(card->dev, 2601 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n", 2602 1024000 / seqtimer_scaling, seqtimer_scaling); 2603 #endif 2604 2605 snd_azf3328_gameport(chip, dev); 2606 2607 pci_set_drvdata(pci, card); 2608 dev++; 2609 2610 err = 0; 2611 goto out; 2612 2613 out_err: 2614 dev_err(card->dev, "something failed, exiting\n"); 2615 snd_card_free(card); 2616 2617 out: 2618 return err; 2619 } 2620 2621 static void 2622 snd_azf3328_remove(struct pci_dev *pci) 2623 { 2624 snd_card_free(pci_get_drvdata(pci)); 2625 } 2626 2627 #ifdef CONFIG_PM_SLEEP 2628 static inline void 2629 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip, 2630 unsigned long io_addr, unsigned count, u32 *saved_regs) 2631 { 2632 unsigned reg; 2633 2634 for (reg = 0; reg < count; ++reg) { 2635 *saved_regs = inl(io_addr); 2636 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n", 2637 io_addr, *saved_regs); 2638 ++saved_regs; 2639 io_addr += sizeof(*saved_regs); 2640 } 2641 } 2642 2643 static inline void 2644 snd_azf3328_resume_regs(const struct snd_azf3328 *chip, 2645 const u32 *saved_regs, 2646 unsigned long io_addr, 2647 unsigned count 2648 ) 2649 { 2650 unsigned reg; 2651 2652 for (reg = 0; reg < count; ++reg) { 2653 outl(*saved_regs, io_addr); 2654 dev_dbg(chip->card->dev, 2655 "resume: io 0x%04lx: 0x%08x --> 0x%08x\n", 2656 io_addr, *saved_regs, inl(io_addr)); 2657 ++saved_regs; 2658 io_addr += sizeof(*saved_regs); 2659 } 2660 } 2661 2662 static inline void 2663 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip) 2664 { 2665 #ifdef AZF_USE_AC97_LAYER 2666 snd_ac97_suspend(chip->ac97); 2667 #else 2668 snd_azf3328_suspend_regs(chip, chip->mixer_io, 2669 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer); 2670 2671 /* make sure to disable master volume etc. to prevent looping sound */ 2672 snd_azf3328_mixer_mute_control_master(chip, 1); 2673 snd_azf3328_mixer_mute_control_pcm(chip, 1); 2674 #endif /* AZF_USE_AC97_LAYER */ 2675 } 2676 2677 static inline void 2678 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip) 2679 { 2680 #ifdef AZF_USE_AC97_LAYER 2681 snd_ac97_resume(chip->ac97); 2682 #else 2683 snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io, 2684 ARRAY_SIZE(chip->saved_regs_mixer)); 2685 2686 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02) 2687 and IDX_MIXER_RESET (offset 0x00) get touched at the same time, 2688 resulting in a mixer reset condition persisting until _after_ 2689 master vol was restored. Thus master vol needs an extra restore. */ 2690 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2); 2691 #endif /* AZF_USE_AC97_LAYER */ 2692 } 2693 2694 static int 2695 snd_azf3328_suspend(struct device *dev) 2696 { 2697 struct snd_card *card = dev_get_drvdata(dev); 2698 struct snd_azf3328 *chip = card->private_data; 2699 u16 *saved_regs_ctrl_u16; 2700 2701 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot); 2702 2703 /* same pcm object for playback/capture */ 2704 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]); 2705 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]); 2706 2707 snd_azf3328_suspend_ac97(chip); 2708 2709 snd_azf3328_suspend_regs(chip, chip->ctrl_io, 2710 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl); 2711 2712 /* manually store the one currently relevant write-only reg, too */ 2713 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl; 2714 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH; 2715 2716 snd_azf3328_suspend_regs(chip, chip->game_io, 2717 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game); 2718 snd_azf3328_suspend_regs(chip, chip->mpu_io, 2719 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu); 2720 snd_azf3328_suspend_regs(chip, chip->opl3_io, 2721 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3); 2722 return 0; 2723 } 2724 2725 static int 2726 snd_azf3328_resume(struct device *dev) 2727 { 2728 struct snd_card *card = dev_get_drvdata(dev); 2729 const struct snd_azf3328 *chip = card->private_data; 2730 2731 snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io, 2732 ARRAY_SIZE(chip->saved_regs_game)); 2733 snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io, 2734 ARRAY_SIZE(chip->saved_regs_mpu)); 2735 snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io, 2736 ARRAY_SIZE(chip->saved_regs_opl3)); 2737 2738 snd_azf3328_resume_ac97(chip); 2739 2740 snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io, 2741 ARRAY_SIZE(chip->saved_regs_ctrl)); 2742 2743 snd_power_change_state(card, SNDRV_CTL_POWER_D0); 2744 return 0; 2745 } 2746 2747 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume); 2748 #define SND_AZF3328_PM_OPS &snd_azf3328_pm 2749 #else 2750 #define SND_AZF3328_PM_OPS NULL 2751 #endif /* CONFIG_PM_SLEEP */ 2752 2753 static struct pci_driver azf3328_driver = { 2754 .name = KBUILD_MODNAME, 2755 .id_table = snd_azf3328_ids, 2756 .probe = snd_azf3328_probe, 2757 .remove = snd_azf3328_remove, 2758 .driver = { 2759 .pm = SND_AZF3328_PM_OPS, 2760 }, 2761 }; 2762 2763 module_pci_driver(azf3328_driver); 2764