xref: /linux/sound/pci/azt3328.c (revision b8d312aa075f33282565467662c4628dae0a2aff)
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3  *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
4  *
5  *  Framework borrowed from Bart Hartgers's als4000.c.
6  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8  *  Other versions are:
9  *  PCI168 A(W), sub ID 1800
10  *  PCI168 A/AP, sub ID 8000
11  *  Please give me feedback in case you try my driver with one of these!!
12  *
13  *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14  *  (XP/Vista do not support this card at all but every Linux distribution
15  *   has very good support out of the box;
16  *   just to make sure that the right people hit this and get to know that,
17  *   despite the high level of Internet ignorance - as usual :-P -
18  *   about very good support for this card - on Linux!)
19  *
20  * NOTES
21  *  Since Aztech does not provide any chipset documentation,
22  *  even on repeated request to various addresses,
23  *  and the answer that was finally given was negative
24  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
25  *  in the first place >:-P}),
26  *  I was forced to base this driver on reverse engineering
27  *  (3 weeks' worth of evenings filled with driver work).
28  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
29  *
30  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
31  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
32  *
33  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35  *  Fincitec acquired by National Semiconductor in 2002, together with the
36  *  Fincitec-related company ARSmikro) has the following features:
37  *
38  *  - compatibility & compliance:
39  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
41  *    - Microsoft PC 98 Baseline Audio
42  *    - MPU401 UART
43  *    - Sound Blaster Emulation (DOS Box)
44  *  - builtin AC97 conformant codec (SNR over 80dB)
45  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
46  *    *differs* from the standard AC97 layout:
47  *    they chose to not implement the headphone register (which is not a
48  *    problem since it's merely optional), yet when doing this, they committed
49  *    the grave sin of letting other registers follow immediately instead of
50  *    keeping a headphone dummy register, thereby shifting the mixer register
51  *    addresses illegally. So far unfortunately it looks like the very flexible
52  *    ALSA AC97 support is still not enough to easily compensate for such a
53  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
54  *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55  *    thus I was able to implement support - it's actually working quite well.
56  *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
57  *    modem card which might reveal the Aztech-specific codec ID which
58  *    we might want to pretend, too. Dito PCI168's brother, PCI368,
59  *    where the advertising datasheet says it's AC97-based and has a
60  *    Digital Enhanced Game Port.
61  *  - builtin genuine OPL3 - verified to work fine, 20080506
62  *  - full duplex 16bit playback/record at independent sampling rate
63  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
64  *    FIXME: how to enable legacy addr??
65  *  - game port (legacy address support)
66  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67  *    features supported). - See common term "Digital Enhanced Game Port"...
68  *    (probably DirectInput 3.0 spec - confirm)
69  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
70  *  - built-in General DirectX timer having a 20 bits counter
71  *    with 1us resolution (see below!)
72  *  - I2S serial output port for external DAC
73  *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75  *  - supports hardware volume control
76  *  - single chip low cost solution (128 pin QFP)
77  *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78  *    required for Microsoft's logo compliance (FIXME: where?)
79  *    At least the Trident 4D Wave DX has one bit somewhere
80  *    to enable writes to PCI subsystem VID registers, that should be it.
81  *    This might easily be in extended PCI reg space, since PCI168 also has
82  *    some custom data starting at 0x80. What kind of config settings
83  *    are located in our extended PCI space anyway??
84  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85  *    [TDA1517P chip]
86  *
87  *  Note that this driver now is actually *better* than the Windows driver,
88  *  since it additionally supports the card's 1MHz DirectX timer - just try
89  *  the following snd-seq module parameters etc.:
90  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
94  *  - "pmidi -p 128:0 jazz.mid"
95  *
96  *  OPL3 hardware playback testing, try something like:
97  *  cat /proc/asound/hwdep
98  *  and
99  *  aconnect -o
100  *  Then use
101  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102  *  where x,y is the xx-yy number as given in hwdep.
103  *  Then try
104  *  pmidi -p a:b jazz.mid
105  *  where a:b is the client number plus 0 usually, as given by aconnect above.
106  *  Oh, and make sure to unmute the FM mixer control (doh!)
107  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
109  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
111  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
112  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113  *
114  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
115  *  in some systems (resulting in sound crackling/clicking/popping),
116  *  probably because they don't have a DMA FIFO buffer or so.
117  *  Overview (PCI ID/PCI subID/PCI rev.):
118  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
119  *  - unknown performance: 0x50DC/0x1801/10
120  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121  *
122  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123  *  supposed to be very fast and supposed to get rid of crackling much
124  *  better than a VIA, yet ironically I still get crackling, like many other
125  *  people with the same chipset.
126  *  Possible remedies:
127  *  - use speaker (amplifier) output instead of headphone output
128  *    (in case crackling is due to overloaded output clipping)
129  *  - plug card into a different PCI slot, preferably one that isn't shared
130  *    too much (this helps a lot, but not completely!)
131  *  - get rid of PCI VGA card, use AGP instead
132  *  - upgrade or downgrade BIOS
133  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134  *    Not too helpful.
135  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
136  *
137  * BUGS
138  *  - full-duplex might *still* be problematic, however a recent test was fine
139  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
141  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
142  *    (e.g. kmix, gamix) - unfortunately several are!!
143  *  - locking is not entirely clean, especially the audio stream activity
144  *    ints --> may be racy
145  *  - an _unconnected_ secondary joystick at the gameport will be reported
146  *    to be "active" (floating values, not precisely -1) due to the way we need
147  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
148  *
149  * TODO
150  *  - use PCI_VDEVICE
151  *  - verify driver status on x86_64
152  *  - test multi-card driver operation
153  *  - (ab)use 1MHz DirectX timer as kernel clocksource
154  *  - test MPU401 MIDI playback etc.
155  *  - add more power micro-management (disable various units of the card
156  *    as long as they're unused, to improve audio quality and save power).
157  *    However this requires more I/O ports which I haven't figured out yet
158  *    and which thus might not even exist...
159  *    The standard suspend/resume functionality could probably make use of
160  *    some improvement, too...
161  *  - figure out what all unknown port bits are responsible for
162  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
164  *    code (but I'm not too optimistic that doing this is possible at all)
165  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
166  */
167 
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
184 /*
185  * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186  * If the AC97 compatibility parts we needed to implement locally turn out
187  * to work nicely, then remove the old implementation eventually.
188  */
189 #define AZF_USE_AC97_LAYER 1
190 
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
193 #endif
194 #include "azt3328.h"
195 
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
200 
201 #if IS_REACHABLE(CONFIG_GAMEPORT)
202 #define SUPPORT_GAMEPORT 1
203 #endif
204 
205 /* === Debug settings ===
206   Further diagnostic functionality than the settings below
207   does not need to be provided, since one can easily write a POSIX shell script
208   to dump the card's I/O ports (those listed in lspci -v -v):
209   dump()
210   {
211     local descr=$1; local addr=$2; local count=$3
212 
213     echo "${descr}: ${count} @ ${addr}:"
214     dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
215       2>/dev/null| hexdump -C
216   }
217   and then use something like
218   "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
219   "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
220   possibly within a "while true; do ... sleep 1; done" loop.
221   Tweaking ports could be done using
222   VALSTRING="`printf "%02x" $value`"
223   printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
224     2>/dev/null
225 */
226 
227 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
228 module_param_array(index, int, NULL, 0444);
229 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
230 
231 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
232 module_param_array(id, charp, NULL, 0444);
233 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
234 
235 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
236 module_param_array(enable, bool, NULL, 0444);
237 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
238 
239 static int seqtimer_scaling = 128;
240 module_param(seqtimer_scaling, int, 0444);
241 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
242 
243 enum snd_azf3328_codec_type {
244   /* warning: fixed indices (also used for bitmask checks!) */
245   AZF_CODEC_PLAYBACK = 0,
246   AZF_CODEC_CAPTURE = 1,
247   AZF_CODEC_I2S_OUT = 2,
248 };
249 
250 struct snd_azf3328_codec_data {
251 	unsigned long io_base; /* keep first! (avoid offset calc) */
252 	unsigned int dma_base; /* helper to avoid an indirection in hotpath */
253 	spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
254 	struct snd_pcm_substream *substream;
255 	bool running;
256 	enum snd_azf3328_codec_type type;
257 	const char *name;
258 };
259 
260 struct snd_azf3328 {
261 	/* often-used fields towards beginning, then grouped */
262 
263 	unsigned long ctrl_io; /* usually 0xb000, size 128 */
264 	unsigned long game_io;  /* usually 0xb400, size 8 */
265 	unsigned long mpu_io;   /* usually 0xb800, size 4 */
266 	unsigned long opl3_io; /* usually 0xbc00, size 8 */
267 	unsigned long mixer_io; /* usually 0xc000, size 64 */
268 
269 	spinlock_t reg_lock;
270 
271 	struct snd_timer *timer;
272 
273 	struct snd_pcm *pcm[3];
274 
275 	/* playback, recording and I2S out codecs */
276 	struct snd_azf3328_codec_data codecs[3];
277 
278 #ifdef AZF_USE_AC97_LAYER
279 	struct snd_ac97 *ac97;
280 #endif
281 
282 	struct snd_card *card;
283 	struct snd_rawmidi *rmidi;
284 
285 #ifdef SUPPORT_GAMEPORT
286 	struct gameport *gameport;
287 	u16 axes[4];
288 #endif
289 
290 	struct pci_dev *pci;
291 	int irq;
292 
293 	/* register 0x6a is write-only, thus need to remember setting.
294 	 * If we need to add more registers here, then we might try to fold this
295 	 * into some transparent combined shadow register handling with
296 	 * CONFIG_PM register storage below, but that's slightly difficult. */
297 	u16 shadow_reg_ctrl_6AH;
298 
299 #ifdef CONFIG_PM_SLEEP
300 	/* register value containers for power management
301 	 * Note: not always full I/O range preserved (similar to Win driver!) */
302 	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
303 	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
304 	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
305 	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
306 	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
307 #endif
308 };
309 
310 static const struct pci_device_id snd_azf3328_ids[] = {
311 	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
312 	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
313 	{ 0, }
314 };
315 
316 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
317 
318 
319 static int
320 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
321 {
322 	/* Well, strictly spoken, the inb/outb sequence isn't atomic
323 	   and would need locking. However we currently don't care
324 	   since it potentially complicates matters. */
325 	u8 prev = inb(reg), new;
326 
327 	new = (do_set) ? (prev|mask) : (prev & ~mask);
328 	/* we need to always write the new value no matter whether it differs
329 	 * or not, since some register bits don't indicate their setting */
330 	outb(new, reg);
331 	if (new != prev)
332 		return 1;
333 
334 	return 0;
335 }
336 
337 static inline void
338 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
339 		       unsigned reg,
340 		       u8 value
341 )
342 {
343 	outb(value, codec->io_base + reg);
344 }
345 
346 static inline u8
347 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
348 {
349 	return inb(codec->io_base + reg);
350 }
351 
352 static inline void
353 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
354 		       unsigned reg,
355 		       u16 value
356 )
357 {
358 	outw(value, codec->io_base + reg);
359 }
360 
361 static inline u16
362 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
363 {
364 	return inw(codec->io_base + reg);
365 }
366 
367 static inline void
368 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
369 		       unsigned reg,
370 		       u32 value
371 )
372 {
373 	outl(value, codec->io_base + reg);
374 }
375 
376 static inline void
377 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
378 			     unsigned reg, const void *buffer, int count
379 )
380 {
381 	unsigned long addr = codec->io_base + reg;
382 	if (count) {
383 		const u32 *buf = buffer;
384 		do {
385 			outl(*buf++, addr);
386 			addr += 4;
387 		} while (--count);
388 	}
389 }
390 
391 static inline u32
392 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
393 {
394 	return inl(codec->io_base + reg);
395 }
396 
397 static inline void
398 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
399 {
400 	outb(value, chip->ctrl_io + reg);
401 }
402 
403 static inline u8
404 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
405 {
406 	return inb(chip->ctrl_io + reg);
407 }
408 
409 static inline u16
410 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
411 {
412 	return inw(chip->ctrl_io + reg);
413 }
414 
415 static inline void
416 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
417 {
418 	outw(value, chip->ctrl_io + reg);
419 }
420 
421 static inline void
422 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
423 {
424 	outl(value, chip->ctrl_io + reg);
425 }
426 
427 static inline void
428 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
429 {
430 	outb(value, chip->game_io + reg);
431 }
432 
433 static inline void
434 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
435 {
436 	outw(value, chip->game_io + reg);
437 }
438 
439 static inline u8
440 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
441 {
442 	return inb(chip->game_io + reg);
443 }
444 
445 static inline u16
446 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
447 {
448 	return inw(chip->game_io + reg);
449 }
450 
451 static inline void
452 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
453 {
454 	outw(value, chip->mixer_io + reg);
455 }
456 
457 static inline u16
458 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
459 {
460 	return inw(chip->mixer_io + reg);
461 }
462 
463 #define AZF_MUTE_BIT 0x80
464 
465 static bool
466 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
467 			   unsigned reg, bool do_mute
468 )
469 {
470 	unsigned long portbase = chip->mixer_io + reg + 1;
471 	bool updated;
472 
473 	/* the mute bit is on the *second* (i.e. right) register of a
474 	 * left/right channel setting */
475 	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
476 
477 	/* indicate whether it was muted before */
478 	return (do_mute) ? !updated : updated;
479 }
480 
481 static inline bool
482 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
483 			   bool do_mute
484 )
485 {
486 	return snd_azf3328_mixer_mute_control(
487 		chip,
488 		IDX_MIXER_PLAY_MASTER,
489 		do_mute
490 	);
491 }
492 
493 static inline bool
494 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
495 			   bool do_mute
496 )
497 {
498 	return snd_azf3328_mixer_mute_control(
499 		chip,
500 		IDX_MIXER_WAVEOUT,
501 		do_mute
502 	);
503 }
504 
505 static inline void
506 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
507 {
508 	/* reset (close) mixer:
509 	 * first mute master volume, then reset
510 	 */
511 	snd_azf3328_mixer_mute_control_master(chip, 1);
512 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
513 }
514 
515 #ifdef AZF_USE_AC97_LAYER
516 
517 static inline void
518 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
519 				       unsigned short reg, const char *mode)
520 {
521 	/* need to add some more or less clever emulation? */
522 	dev_warn(chip->card->dev,
523 		"missing %s emulation for AC97 register 0x%02x!\n",
524 		mode, reg);
525 }
526 
527 /*
528  * Need to have _special_ AC97 mixer hardware register index mapper,
529  * to compensate for the issue of a rather AC97-incompatible hardware layout.
530  */
531 #define AZF_REG_MASK 0x3f
532 #define AZF_AC97_REG_UNSUPPORTED 0x8000
533 #define AZF_AC97_REG_REAL_IO_READ 0x4000
534 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
535 #define AZF_AC97_REG_REAL_IO_RW \
536 	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
537 #define AZF_AC97_REG_EMU_IO_READ 0x0400
538 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
539 #define AZF_AC97_REG_EMU_IO_RW \
540 	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
541 static unsigned short
542 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
543 {
544 	static const struct {
545 		unsigned short azf_reg;
546 	} azf_reg_mapper[] = {
547 		/* Especially when taking into consideration
548 		 * mono/stereo-based sequence of azf vs. AC97 control series,
549 		 * it's quite obvious that azf simply got rid
550 		 * of the AC97_HEADPHONE control at its intended offset,
551 		 * thus shifted _all_ controls by one,
552 		 * and _then_ simply added it as an FMSYNTH control at the end,
553 		 * to make up for the offset.
554 		 * This means we'll have to translate indices here as
555 		 * needed and then do some tiny AC97 patch action
556 		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
557 		 */
558 		{ /* AC97_RESET */ IDX_MIXER_RESET
559 			| AZF_AC97_REG_REAL_IO_WRITE
560 			| AZF_AC97_REG_EMU_IO_READ },
561 		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
562 		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
563 		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
564 		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
565 		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
566 		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
567 		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
568 		{ /* AC97_MIC */ IDX_MIXER_MIC },
569 		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
570 		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
571 		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
572 		{ /* AC97_AUX */ IDX_MIXER_AUX },
573 		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
574 		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
575 		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
576 		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
577 		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
578 		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
579 	};
580 
581 	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
582 
583 	/* azf3328 supports the low-numbered and low-spec:ed range
584 	   of AC97 regs only */
585 	if (reg <= AC97_3D_CONTROL) {
586 		unsigned short reg_idx = reg / 2;
587 		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
588 		/* a translation-only entry means it's real read/write: */
589 		if (!(reg_azf & ~AZF_REG_MASK))
590 			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
591 	} else {
592 		switch (reg) {
593 		case AC97_POWERDOWN:
594 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
595 			break;
596 		case AC97_EXTENDED_ID:
597 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
598 			break;
599 		case AC97_EXTENDED_STATUS:
600 			/* I don't know what the h*ll AC97 layer
601 			 * would consult this _extended_ register for
602 			 * given a base-AC97-advertised card,
603 			 * but let's just emulate it anyway :-P
604 			 */
605 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
606 			break;
607 		case AC97_VENDOR_ID1:
608 		case AC97_VENDOR_ID2:
609 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
610 			break;
611 		}
612 	}
613 	return reg_azf;
614 }
615 
616 static const unsigned short
617 azf_emulated_ac97_caps =
618 	AC97_BC_DEDICATED_MIC |
619 	AC97_BC_BASS_TREBLE |
620 	/* Headphone is an FM Synth control here */
621 	AC97_BC_HEADPHONE |
622 	/* no AC97_BC_LOUDNESS! */
623 	/* mask 0x7c00 is
624 	   vendor-specific 3D enhancement
625 	   vendor indicator.
626 	   Since there actually _is_ an
627 	   entry for Aztech Labs
628 	   (13), make damn sure
629 	   to indicate it. */
630 	(13 << 10);
631 
632 static const unsigned short
633 azf_emulated_ac97_powerdown =
634 	/* pretend everything to be active */
635 		AC97_PD_ADC_STATUS |
636 		AC97_PD_DAC_STATUS |
637 		AC97_PD_MIXER_STATUS |
638 		AC97_PD_VREF_STATUS;
639 
640 /*
641  * Emulated, _inofficial_ vendor ID
642  * (there might be some devices such as the MR 2800-W
643  * which could reveal the real Aztech AC97 ID).
644  * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
645  * (better don't use 0x68 since there's a PCI368 as well).
646  */
647 static const unsigned int
648 azf_emulated_ac97_vendor_id = 0x415a5401;
649 
650 static unsigned short
651 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
652 {
653 	const struct snd_azf3328 *chip = ac97->private_data;
654 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
655 	unsigned short reg_val = 0;
656 	bool unsupported = false;
657 
658 	dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
659 		reg_ac97);
660 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
661 		unsupported = true;
662 	else {
663 		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
664 			reg_val = snd_azf3328_mixer_inw(chip,
665 						reg_azf & AZF_REG_MASK);
666 		else {
667 			/*
668 			 * Proceed with dummy I/O read,
669 			 * to ensure compatible timing where this may matter.
670 			 * (ALSA AC97 layer usually doesn't call I/O functions
671 			 * due to intelligent I/O caching anyway)
672 			 * Choose a mixer register that's thoroughly unrelated
673 			 * to common audio (try to minimize distortion).
674 			 */
675 			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
676 		}
677 
678 		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
679 			switch (reg_ac97) {
680 			case AC97_RESET:
681 				reg_val |= azf_emulated_ac97_caps;
682 				break;
683 			case AC97_POWERDOWN:
684 				reg_val |= azf_emulated_ac97_powerdown;
685 				break;
686 			case AC97_EXTENDED_ID:
687 			case AC97_EXTENDED_STATUS:
688 				/* AFAICS we simply can't support anything: */
689 				reg_val |= 0;
690 				break;
691 			case AC97_VENDOR_ID1:
692 				reg_val = azf_emulated_ac97_vendor_id >> 16;
693 				break;
694 			case AC97_VENDOR_ID2:
695 				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
696 				break;
697 			default:
698 				unsupported = true;
699 				break;
700 			}
701 		}
702 	}
703 	if (unsupported)
704 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
705 
706 	return reg_val;
707 }
708 
709 static void
710 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
711 		     unsigned short reg_ac97, unsigned short val)
712 {
713 	const struct snd_azf3328 *chip = ac97->private_data;
714 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
715 	bool unsupported = false;
716 
717 	dev_dbg(chip->card->dev,
718 		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
719 		reg_ac97, val);
720 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
721 		unsupported = true;
722 	else {
723 		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
724 			snd_azf3328_mixer_outw(
725 				chip,
726 				reg_azf & AZF_REG_MASK,
727 				val
728 			);
729 		else
730 		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
731 			switch (reg_ac97) {
732 			case AC97_REC_GAIN_MIC:
733 			case AC97_POWERDOWN:
734 			case AC97_EXTENDED_STATUS:
735 				/*
736 				 * Silently swallow these writes.
737 				 * Since for most registers our card doesn't
738 				 * actually support a comparable feature,
739 				 * this is exactly what we should do here.
740 				 * The AC97 layer's I/O caching probably
741 				 * automatically takes care of all the rest...
742 				 * (remembers written values etc.)
743 				 */
744 				break;
745 			default:
746 				unsupported = true;
747 				break;
748 			}
749 		}
750 	}
751 	if (unsupported)
752 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
753 }
754 
755 static int
756 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
757 {
758 	struct snd_ac97_bus *bus;
759 	struct snd_ac97_template ac97;
760 	static struct snd_ac97_bus_ops ops = {
761 		.write = snd_azf3328_mixer_ac97_write,
762 		.read = snd_azf3328_mixer_ac97_read,
763 	};
764 	int rc;
765 
766 	memset(&ac97, 0, sizeof(ac97));
767 	ac97.scaps = AC97_SCAP_SKIP_MODEM
768 			| AC97_SCAP_AUDIO /* we support audio! */
769 			| AC97_SCAP_NO_SPDIF;
770 	ac97.private_data = chip;
771 	ac97.pci = chip->pci;
772 
773 	/*
774 	 * ALSA's AC97 layer has terrible init crackling issues,
775 	 * unfortunately, and since it makes use of AC97_RESET,
776 	 * there's no use trying to mute Master Playback proactively.
777 	 */
778 
779 	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
780 	if (!rc)
781 		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
782 		/*
783 		 * Make sure to complain loudly in case of AC97 init failure,
784 		 * since failure may happen quite often,
785 		 * due to this card being a very quirky AC97 "lookalike".
786 		 */
787 	if (rc)
788 		dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
789 
790 	/* If we return an error here, then snd_card_free() should
791 	 * free up any ac97 codecs that got created, as well as the bus.
792 	 */
793 	return rc;
794 }
795 #else /* AZF_USE_AC97_LAYER */
796 static void
797 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
798 					 unsigned reg,
799 					 unsigned char dst_vol_left,
800 					 unsigned char dst_vol_right,
801 					 int chan_sel, int delay
802 )
803 {
804 	unsigned long portbase = chip->mixer_io + reg;
805 	unsigned char curr_vol_left = 0, curr_vol_right = 0;
806 	int left_change = 0, right_change = 0;
807 
808 	if (chan_sel & SET_CHAN_LEFT) {
809 		curr_vol_left  = inb(portbase + 1);
810 
811 		/* take care of muting flag contained in left channel */
812 		if (curr_vol_left & AZF_MUTE_BIT)
813 			dst_vol_left |= AZF_MUTE_BIT;
814 		else
815 			dst_vol_left &= ~AZF_MUTE_BIT;
816 
817 		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
818 	}
819 
820 	if (chan_sel & SET_CHAN_RIGHT) {
821 		curr_vol_right = inb(portbase + 0);
822 
823 		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
824 	}
825 
826 	do {
827 		if (left_change) {
828 			if (curr_vol_left != dst_vol_left) {
829 				curr_vol_left += left_change;
830 				outb(curr_vol_left, portbase + 1);
831 			} else
832 			    left_change = 0;
833 		}
834 		if (right_change) {
835 			if (curr_vol_right != dst_vol_right) {
836 				curr_vol_right += right_change;
837 
838 			/* during volume change, the right channel is crackling
839 			 * somewhat more than the left channel, unfortunately.
840 			 * This seems to be a hardware issue. */
841 				outb(curr_vol_right, portbase + 0);
842 			} else
843 			    right_change = 0;
844 		}
845 		if (delay)
846 			mdelay(delay);
847 	} while ((left_change) || (right_change));
848 }
849 
850 /*
851  * general mixer element
852  */
853 struct azf3328_mixer_reg {
854 	unsigned reg;
855 	unsigned int lchan_shift, rchan_shift;
856 	unsigned int mask;
857 	unsigned int invert: 1;
858 	unsigned int stereo: 1;
859 	unsigned int enum_c: 4;
860 };
861 
862 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
863  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
864   (mask << 16) | \
865   (invert << 24) | \
866   (stereo << 25) | \
867   (enum_c << 26))
868 
869 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
870 {
871 	r->reg = val & 0xff;
872 	r->lchan_shift = (val >> 8) & 0x0f;
873 	r->rchan_shift = (val >> 12) & 0x0f;
874 	r->mask = (val >> 16) & 0xff;
875 	r->invert = (val >> 24) & 1;
876 	r->stereo = (val >> 25) & 1;
877 	r->enum_c = (val >> 26) & 0x0f;
878 }
879 
880 /*
881  * mixer switches/volumes
882  */
883 
884 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
885 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
886   .info = snd_azf3328_info_mixer, \
887   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
888   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
889 }
890 
891 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
892 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
893   .info = snd_azf3328_info_mixer, \
894   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
895   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
896 }
897 
898 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
899 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
900   .info = snd_azf3328_info_mixer, \
901   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
902   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
903 }
904 
905 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
906 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
907   .info = snd_azf3328_info_mixer, \
908   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
909   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
910 }
911 
912 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
913 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
914   .info = snd_azf3328_info_mixer_enum, \
915   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
916   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
917 }
918 
919 static int
920 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
921 		       struct snd_ctl_elem_info *uinfo)
922 {
923 	struct azf3328_mixer_reg reg;
924 
925 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
926 	uinfo->type = reg.mask == 1 ?
927 		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
928 	uinfo->count = reg.stereo + 1;
929 	uinfo->value.integer.min = 0;
930 	uinfo->value.integer.max = reg.mask;
931 	return 0;
932 }
933 
934 static int
935 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
936 		      struct snd_ctl_elem_value *ucontrol)
937 {
938 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
939 	struct azf3328_mixer_reg reg;
940 	u16 oreg, val;
941 
942 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
943 
944 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
945 	val = (oreg >> reg.lchan_shift) & reg.mask;
946 	if (reg.invert)
947 		val = reg.mask - val;
948 	ucontrol->value.integer.value[0] = val;
949 	if (reg.stereo) {
950 		val = (oreg >> reg.rchan_shift) & reg.mask;
951 		if (reg.invert)
952 			val = reg.mask - val;
953 		ucontrol->value.integer.value[1] = val;
954 	}
955 	dev_dbg(chip->card->dev,
956 		"get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
957 		reg.reg, oreg,
958 		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
959 		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
960 	return 0;
961 }
962 
963 static int
964 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
965 		      struct snd_ctl_elem_value *ucontrol)
966 {
967 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
968 	struct azf3328_mixer_reg reg;
969 	u16 oreg, nreg, val;
970 
971 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
972 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
973 	val = ucontrol->value.integer.value[0] & reg.mask;
974 	if (reg.invert)
975 		val = reg.mask - val;
976 	nreg = oreg & ~(reg.mask << reg.lchan_shift);
977 	nreg |= (val << reg.lchan_shift);
978 	if (reg.stereo) {
979 		val = ucontrol->value.integer.value[1] & reg.mask;
980 		if (reg.invert)
981 			val = reg.mask - val;
982 		nreg &= ~(reg.mask << reg.rchan_shift);
983 		nreg |= (val << reg.rchan_shift);
984 	}
985 	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
986 		snd_azf3328_mixer_write_volume_gradually(
987 			chip, reg.reg, nreg >> 8, nreg & 0xff,
988 			/* just set both channels, doesn't matter */
989 			SET_CHAN_LEFT|SET_CHAN_RIGHT,
990 			0);
991 	else
992         	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
993 
994 	dev_dbg(chip->card->dev,
995 		"put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
996 		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
997 		oreg, reg.lchan_shift, reg.rchan_shift,
998 		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
999 	return (nreg != oreg);
1000 }
1001 
1002 static int
1003 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1004 			    struct snd_ctl_elem_info *uinfo)
1005 {
1006 	static const char * const texts1[] = {
1007 		"Mic1", "Mic2"
1008 	};
1009 	static const char * const texts2[] = {
1010 		"Mix", "Mic"
1011 	};
1012 	static const char * const texts3[] = {
1013 		"Mic", "CD", "Video", "Aux",
1014 		"Line", "Mix", "Mix Mono", "Phone"
1015         };
1016 	static const char * const texts4[] = {
1017 		"pre 3D", "post 3D"
1018         };
1019 	struct azf3328_mixer_reg reg;
1020 	const char * const *p = NULL;
1021 
1022 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1023 	if (reg.reg == IDX_MIXER_ADVCTL2) {
1024 		switch(reg.lchan_shift) {
1025 		case 8: /* modem out sel */
1026 			p = texts1;
1027 			break;
1028 		case 9: /* mono sel source */
1029 			p = texts2;
1030 			break;
1031 		case 15: /* PCM Out Path */
1032 			p = texts4;
1033 			break;
1034 		}
1035 	} else if (reg.reg == IDX_MIXER_REC_SELECT)
1036 		p = texts3;
1037 
1038 	return snd_ctl_enum_info(uinfo,
1039 				 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1040 				 reg.enum_c, p);
1041 }
1042 
1043 static int
1044 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1045 			   struct snd_ctl_elem_value *ucontrol)
1046 {
1047         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1048 	struct azf3328_mixer_reg reg;
1049         unsigned short val;
1050 
1051 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1052 	val = snd_azf3328_mixer_inw(chip, reg.reg);
1053 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1054         	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1055         	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1056 	} else
1057         	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1058 
1059 	dev_dbg(chip->card->dev,
1060 		"get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1061 		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1062 		reg.lchan_shift, reg.enum_c);
1063         return 0;
1064 }
1065 
1066 static int
1067 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1068 			   struct snd_ctl_elem_value *ucontrol)
1069 {
1070         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1071 	struct azf3328_mixer_reg reg;
1072 	u16 oreg, nreg, val;
1073 
1074 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1075 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1076 	val = oreg;
1077 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1078         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1079             	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1080                 	return -EINVAL;
1081         	val = (ucontrol->value.enumerated.item[0] << 8) |
1082         	      (ucontrol->value.enumerated.item[1] << 0);
1083 	} else {
1084         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1085                 	return -EINVAL;
1086 		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1087         	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1088 	}
1089 	snd_azf3328_mixer_outw(chip, reg.reg, val);
1090 	nreg = val;
1091 
1092 	dev_dbg(chip->card->dev,
1093 		"put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1094 	return (nreg != oreg);
1095 }
1096 
1097 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1098 	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1099 	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1100 	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1101 	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1102 					IDX_MIXER_WAVEOUT, 0x1f, 1),
1103 	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1104 					IDX_MIXER_ADVCTL2, 7, 1),
1105 	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1106 	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1107 	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1108 	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1109 	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1110 	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1111 	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1112 	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1113 	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1114 	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1115 	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1116 	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1117 	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1118 	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1119 	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1120 	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1121 	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1122 	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1123 	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1124 	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1125 	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1126 	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1127 	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1128 	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1129 	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1130 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1131 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1132 	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1133 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1134 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1135 #if MIXER_TESTING
1136 	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1137 	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1138 	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1139 	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1140 	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1141 	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1142 	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1143 	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1144 	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1145 	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1146 	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1147 	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1148 	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1149 	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1150 	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1151 	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1152 #endif
1153 };
1154 
1155 static u16 snd_azf3328_init_values[][2] = {
1156         { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
1157         { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
1158 	{ IDX_MIXER_BASSTREBLE,		0x0000 },
1159 	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
1160 	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
1161 	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
1162 	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
1163 	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
1164 	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
1165 	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
1166         { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
1167         { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
1168         { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
1169 };
1170 
1171 static int
1172 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1173 {
1174 	struct snd_card *card;
1175 	const struct snd_kcontrol_new *sw;
1176 	unsigned int idx;
1177 	int err;
1178 
1179 	if (snd_BUG_ON(!chip || !chip->card))
1180 		return -EINVAL;
1181 
1182 	card = chip->card;
1183 
1184 	/* mixer reset */
1185 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1186 
1187 	/* mute and zero volume channels */
1188 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1189 		snd_azf3328_mixer_outw(chip,
1190 			snd_azf3328_init_values[idx][0],
1191 			snd_azf3328_init_values[idx][1]);
1192 	}
1193 
1194 	/* add mixer controls */
1195 	sw = snd_azf3328_mixer_controls;
1196 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1197 			++idx, ++sw) {
1198 		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1199 			return err;
1200 	}
1201 	snd_component_add(card, "AZF3328 mixer");
1202 	strcpy(card->mixername, "AZF3328 mixer");
1203 
1204 	return 0;
1205 }
1206 #endif /* AZF_USE_AC97_LAYER */
1207 
1208 static int
1209 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1210 				 struct snd_pcm_hw_params *hw_params)
1211 {
1212 	return snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
1213 }
1214 
1215 static int
1216 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1217 {
1218 	snd_pcm_lib_free_pages(substream);
1219 	return 0;
1220 }
1221 
1222 static void
1223 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1224 			       enum azf_freq_t bitrate,
1225 			       unsigned int format_width,
1226 			       unsigned int channels
1227 )
1228 {
1229 	unsigned long flags;
1230 	u16 val = 0xff00;
1231 	u8 freq = 0;
1232 
1233 	switch (bitrate) {
1234 	case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1235 	case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1236 	case AZF_FREQ_5512:
1237 		/* the AZF3328 names it "5510" for some strange reason */
1238 			     freq = SOUNDFORMAT_FREQ_5510; break;
1239 	case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1240 	case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1241 	case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1242 	case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1243 	case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1244 	case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1245 	case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1246 	case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1247 	default:
1248 		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1249 		/* fall-through */
1250 	case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1251 	case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1252 	case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1253 	}
1254 	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1255 	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1256 	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1257 	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1258 	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1259 	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1260 	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1261 	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1262 	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1263 
1264 	val |= freq;
1265 
1266 	if (channels == 2)
1267 		val |= SOUNDFORMAT_FLAG_2CHANNELS;
1268 
1269 	if (format_width == 16)
1270 		val |= SOUNDFORMAT_FLAG_16BIT;
1271 
1272 	spin_lock_irqsave(codec->lock, flags);
1273 
1274 	/* set bitrate/format */
1275 	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1276 
1277 	/* changing the bitrate/format settings switches off the
1278 	 * audio output with an annoying click in case of 8/16bit format change
1279 	 * (maybe shutting down DAC/ADC?), thus immediately
1280 	 * do some tweaking to reenable it and get rid of the clicking
1281 	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1282 	 * FIXME: does this have some side effects for full-duplex
1283 	 * or other dramatic side effects? */
1284 	/* do it for non-capture codecs only */
1285 	if (codec->type != AZF_CODEC_CAPTURE)
1286 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1287 			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1288 			DMA_RUN_SOMETHING1 |
1289 			DMA_RUN_SOMETHING2 |
1290 			SOMETHING_ALMOST_ALWAYS_SET |
1291 			DMA_EPILOGUE_SOMETHING |
1292 			DMA_SOMETHING_ELSE
1293 		);
1294 
1295 	spin_unlock_irqrestore(codec->lock, flags);
1296 }
1297 
1298 static inline void
1299 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1300 )
1301 {
1302 	/* choose lowest frequency for low power consumption.
1303 	 * While this will cause louder noise due to rather coarse frequency,
1304 	 * it should never matter since output should always
1305 	 * get disabled properly when idle anyway. */
1306 	snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1307 }
1308 
1309 static void
1310 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1311 					unsigned bitmask,
1312 					bool enable
1313 )
1314 {
1315 	bool do_mask = !enable;
1316 	if (do_mask)
1317 		chip->shadow_reg_ctrl_6AH |= bitmask;
1318 	else
1319 		chip->shadow_reg_ctrl_6AH &= ~bitmask;
1320 	dev_dbg(chip->card->dev,
1321 		"6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1322 		bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1323 	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1324 }
1325 
1326 static inline void
1327 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1328 {
1329 	dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1330 	/* no idea what exactly is being done here, but I strongly assume it's
1331 	 * PM related */
1332 	snd_azf3328_ctrl_reg_6AH_update(
1333 		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1334 	);
1335 }
1336 
1337 static void
1338 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1339 				enum snd_azf3328_codec_type codec_type,
1340 				bool enable
1341 )
1342 {
1343 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1344 	bool need_change = (codec->running != enable);
1345 
1346 	dev_dbg(chip->card->dev,
1347 		"codec_activity: %s codec, enable %d, need_change %d\n",
1348 				codec->name, enable, need_change
1349 	);
1350 	if (need_change) {
1351 		static const struct {
1352 			enum snd_azf3328_codec_type other1;
1353 			enum snd_azf3328_codec_type other2;
1354 		} peer_codecs[3] =
1355 			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1356 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1357 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1358 		bool call_function;
1359 
1360 		if (enable)
1361 			/* if enable codec, call enable_codecs func
1362 			   to enable codec supply... */
1363 			call_function = 1;
1364 		else {
1365 			/* ...otherwise call enable_codecs func
1366 			   (which globally shuts down operation of codecs)
1367 			   only in case the other codecs are currently
1368 			   not active either! */
1369 			call_function =
1370 				((!chip->codecs[peer_codecs[codec_type].other1]
1371 					.running)
1372 			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
1373 					.running));
1374 		}
1375 		if (call_function)
1376 			snd_azf3328_ctrl_enable_codecs(chip, enable);
1377 
1378 		/* ...and adjust clock, too
1379 		 * (reduce noise and power consumption) */
1380 		if (!enable)
1381 			snd_azf3328_codec_setfmt_lowpower(codec);
1382 		codec->running = enable;
1383 	}
1384 }
1385 
1386 static void
1387 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1388 			  struct snd_azf3328_codec_data *codec,
1389 			  unsigned long addr,
1390 			  unsigned int period_bytes,
1391 			  unsigned int buffer_bytes
1392 )
1393 {
1394 	WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1395 	WARN_ONCE(buffer_bytes != 2 * period_bytes,
1396 		 "missed our input expectations! %u vs. %u\n",
1397 		 buffer_bytes, period_bytes);
1398 	if (!codec->running) {
1399 		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1400 
1401 		unsigned long flags;
1402 
1403 		/* width 32bit (prevent overflow): */
1404 		u32 area_length;
1405 		struct codec_setup_io {
1406 			u32 dma_start_1;
1407 			u32 dma_start_2;
1408 			u32 dma_lengths;
1409 		} __attribute__((packed)) setup_io;
1410 
1411 		area_length = buffer_bytes/2;
1412 
1413 		setup_io.dma_start_1 = addr;
1414 		setup_io.dma_start_2 = addr+area_length;
1415 
1416 		dev_dbg(chip->card->dev,
1417 			"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1418 				setup_io.dma_start_1, area_length,
1419 				setup_io.dma_start_2, area_length,
1420 				period_bytes, buffer_bytes);
1421 
1422 		/* Hmm, are we really supposed to decrement this by 1??
1423 		   Most definitely certainly not: configuring full length does
1424 		   work properly (i.e. likely better), and BTW we
1425 		   violated possibly differing frame sizes with this...
1426 
1427 		area_length--; |* max. index *|
1428 		*/
1429 
1430 		/* build combined I/O buffer length word */
1431 		setup_io.dma_lengths = (area_length << 16) | (area_length);
1432 
1433 		spin_lock_irqsave(codec->lock, flags);
1434 		snd_azf3328_codec_outl_multi(
1435 			codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1436 		);
1437 		spin_unlock_irqrestore(codec->lock, flags);
1438 	}
1439 }
1440 
1441 static int
1442 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1443 {
1444 	struct snd_pcm_runtime *runtime = substream->runtime;
1445 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1446 #if 0
1447         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1448 	unsigned int count = snd_pcm_lib_period_bytes(substream);
1449 #endif
1450 
1451 	codec->dma_base = runtime->dma_addr;
1452 
1453 #if 0
1454 	snd_azf3328_codec_setfmt(codec,
1455 		runtime->rate,
1456 		snd_pcm_format_width(runtime->format),
1457 		runtime->channels);
1458 	snd_azf3328_codec_setdmaa(chip, codec,
1459 					runtime->dma_addr, count, size);
1460 #endif
1461 	return 0;
1462 }
1463 
1464 static int
1465 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1466 {
1467 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1468 	struct snd_pcm_runtime *runtime = substream->runtime;
1469 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1470 	int result = 0;
1471 	u16 flags1;
1472 	bool previously_muted = false;
1473 	bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1474 
1475 	switch (cmd) {
1476 	case SNDRV_PCM_TRIGGER_START:
1477 		dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1478 
1479 		if (is_main_mixer_playback_codec) {
1480 			/* mute WaveOut (avoid clicking during setup) */
1481 			previously_muted =
1482 				snd_azf3328_mixer_mute_control_pcm(
1483 						chip, 1
1484 				);
1485 		}
1486 
1487 		snd_azf3328_codec_setfmt(codec,
1488 			runtime->rate,
1489 			snd_pcm_format_width(runtime->format),
1490 			runtime->channels);
1491 
1492 		spin_lock(codec->lock);
1493 		/* first, remember current value: */
1494 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1495 
1496 		/* stop transfer */
1497 		flags1 &= ~DMA_RESUME;
1498 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1499 
1500 		/* FIXME: clear interrupts or what??? */
1501 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1502 		spin_unlock(codec->lock);
1503 
1504 		snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1505 			snd_pcm_lib_period_bytes(substream),
1506 			snd_pcm_lib_buffer_bytes(substream)
1507 		);
1508 
1509 		spin_lock(codec->lock);
1510 #ifdef WIN9X
1511 		/* FIXME: enable playback/recording??? */
1512 		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1513 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1514 
1515 		/* start transfer again */
1516 		/* FIXME: what is this value (0x0010)??? */
1517 		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1518 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1519 #else /* NT4 */
1520 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1521 			0x0000);
1522 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1523 			DMA_RUN_SOMETHING1);
1524 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1525 			DMA_RUN_SOMETHING1 |
1526 			DMA_RUN_SOMETHING2);
1527 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1528 			DMA_RESUME |
1529 			SOMETHING_ALMOST_ALWAYS_SET |
1530 			DMA_EPILOGUE_SOMETHING |
1531 			DMA_SOMETHING_ELSE);
1532 #endif
1533 		spin_unlock(codec->lock);
1534 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1535 
1536 		if (is_main_mixer_playback_codec) {
1537 			/* now unmute WaveOut */
1538 			if (!previously_muted)
1539 				snd_azf3328_mixer_mute_control_pcm(
1540 						chip, 0
1541 				);
1542 		}
1543 
1544 		dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1545 		break;
1546 	case SNDRV_PCM_TRIGGER_RESUME:
1547 		dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1548 		/* resume codec if we were active */
1549 		spin_lock(codec->lock);
1550 		if (codec->running)
1551 			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1552 				snd_azf3328_codec_inw(
1553 					codec, IDX_IO_CODEC_DMA_FLAGS
1554 				) | DMA_RESUME
1555 			);
1556 		spin_unlock(codec->lock);
1557 		break;
1558 	case SNDRV_PCM_TRIGGER_STOP:
1559 		dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1560 
1561 		if (is_main_mixer_playback_codec) {
1562 			/* mute WaveOut (avoid clicking during setup) */
1563 			previously_muted =
1564 				snd_azf3328_mixer_mute_control_pcm(
1565 						chip, 1
1566 				);
1567 		}
1568 
1569 		spin_lock(codec->lock);
1570 		/* first, remember current value: */
1571 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1572 
1573 		/* stop transfer */
1574 		flags1 &= ~DMA_RESUME;
1575 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1576 
1577 		/* hmm, is this really required? we're resetting the same bit
1578 		 * immediately thereafter... */
1579 		flags1 |= DMA_RUN_SOMETHING1;
1580 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1581 
1582 		flags1 &= ~DMA_RUN_SOMETHING1;
1583 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1584 		spin_unlock(codec->lock);
1585 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1586 
1587 		if (is_main_mixer_playback_codec) {
1588 			/* now unmute WaveOut */
1589 			if (!previously_muted)
1590 				snd_azf3328_mixer_mute_control_pcm(
1591 						chip, 0
1592 				);
1593 		}
1594 
1595 		dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1596 		break;
1597 	case SNDRV_PCM_TRIGGER_SUSPEND:
1598 		dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1599 		/* make sure codec is stopped */
1600 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1601 			snd_azf3328_codec_inw(
1602 				codec, IDX_IO_CODEC_DMA_FLAGS
1603 			) & ~DMA_RESUME
1604 		);
1605 		break;
1606         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1607 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1608                 break;
1609         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1610 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1611                 break;
1612         default:
1613 		WARN(1, "FIXME: unknown trigger mode!\n");
1614                 return -EINVAL;
1615 	}
1616 
1617 	return result;
1618 }
1619 
1620 static snd_pcm_uframes_t
1621 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1622 )
1623 {
1624 	const struct snd_azf3328_codec_data *codec =
1625 		substream->runtime->private_data;
1626 	unsigned long result;
1627 	snd_pcm_uframes_t frmres;
1628 
1629 	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1630 
1631 	/* calculate offset */
1632 #ifdef QUERY_HARDWARE
1633 	result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1634 #else
1635 	result -= codec->dma_base;
1636 #endif
1637 	frmres = bytes_to_frames( substream->runtime, result);
1638 	dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1639 		jiffies, codec->name, result, frmres);
1640 	return frmres;
1641 }
1642 
1643 /******************************************************************/
1644 
1645 #ifdef SUPPORT_GAMEPORT
1646 static inline void
1647 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1648 				bool enable
1649 )
1650 {
1651 	snd_azf3328_io_reg_setb(
1652 		chip->game_io+IDX_GAME_HWCONFIG,
1653 		GAME_HWCFG_IRQ_ENABLE,
1654 		enable
1655 	);
1656 }
1657 
1658 static inline void
1659 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1660 					   bool enable
1661 )
1662 {
1663 	snd_azf3328_io_reg_setb(
1664 		chip->game_io+IDX_GAME_HWCONFIG,
1665 		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1666 		enable
1667 	);
1668 }
1669 
1670 static void
1671 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1672 					   unsigned int freq_cfg
1673 )
1674 {
1675 	snd_azf3328_io_reg_setb(
1676 		chip->game_io+IDX_GAME_HWCONFIG,
1677 		0x02,
1678 		(freq_cfg & 1) != 0
1679 	);
1680 	snd_azf3328_io_reg_setb(
1681 		chip->game_io+IDX_GAME_HWCONFIG,
1682 		0x04,
1683 		(freq_cfg & 2) != 0
1684 	);
1685 }
1686 
1687 static inline void
1688 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1689 {
1690 	snd_azf3328_ctrl_reg_6AH_update(
1691 		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1692 	);
1693 }
1694 
1695 static inline void
1696 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1697 {
1698 	/*
1699 	 * skeleton handler only
1700 	 * (we do not want axis reading in interrupt handler - too much load!)
1701 	 */
1702 	dev_dbg(chip->card->dev, "gameport irq\n");
1703 
1704 	 /* this should ACK the gameport IRQ properly, hopefully. */
1705 	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1706 }
1707 
1708 static int
1709 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1710 {
1711 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1712 	int res;
1713 
1714 	dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1715 	switch (mode) {
1716 	case GAMEPORT_MODE_COOKED:
1717 	case GAMEPORT_MODE_RAW:
1718 		res = 0;
1719 		break;
1720 	default:
1721 		res = -1;
1722 		break;
1723 	}
1724 
1725 	snd_azf3328_gameport_set_counter_frequency(chip,
1726 				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1727 	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1728 
1729 	return res;
1730 }
1731 
1732 static void
1733 snd_azf3328_gameport_close(struct gameport *gameport)
1734 {
1735 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1736 
1737 	dev_dbg(chip->card->dev, "gameport_close\n");
1738 	snd_azf3328_gameport_set_counter_frequency(chip,
1739 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1740 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1741 }
1742 
1743 static int
1744 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1745 				 int *axes,
1746 				 int *buttons
1747 )
1748 {
1749 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1750 	int i;
1751 	u8 val;
1752 	unsigned long flags;
1753 
1754 	if (snd_BUG_ON(!chip))
1755 		return 0;
1756 
1757 	spin_lock_irqsave(&chip->reg_lock, flags);
1758 	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1759 	*buttons = (~(val) >> 4) & 0xf;
1760 
1761 	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1762 	 * thus we're atomic and cannot actively wait in here
1763 	 * (which would be useful for us since it probably would be better
1764 	 * to trigger a measurement in here, then wait a short amount of
1765 	 * time until it's finished, then read values of _this_ measurement).
1766 	 *
1767 	 * Thus we simply resort to reading values if they're available already
1768 	 * and trigger the next measurement.
1769 	 */
1770 
1771 	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1772 	if (val & GAME_AXES_SAMPLING_READY) {
1773 		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1774 			/* configure the axis to read */
1775 			val = (i << 4) | 0x0f;
1776 			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1777 
1778 			chip->axes[i] = snd_azf3328_game_inw(
1779 						chip, IDX_GAME_AXIS_VALUE
1780 					);
1781 		}
1782 	}
1783 
1784 	/* trigger next sampling of axes, to be evaluated the next time we
1785 	 * enter this function */
1786 
1787 	/* for some very, very strange reason we cannot enable
1788 	 * Measurement Ready monitoring for all axes here,
1789 	 * at least not when only one joystick connected */
1790 	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1791 	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1792 
1793 	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1794 	spin_unlock_irqrestore(&chip->reg_lock, flags);
1795 
1796 	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1797 		axes[i] = chip->axes[i];
1798 		if (axes[i] == 0xffff)
1799 			axes[i] = -1;
1800 	}
1801 
1802 	dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1803 		axes[0], axes[1], axes[2], axes[3], *buttons);
1804 
1805 	return 0;
1806 }
1807 
1808 static int
1809 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1810 {
1811 	struct gameport *gp;
1812 
1813 	chip->gameport = gp = gameport_allocate_port();
1814 	if (!gp) {
1815 		dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1816 		return -ENOMEM;
1817 	}
1818 
1819 	gameport_set_name(gp, "AZF3328 Gameport");
1820 	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1821 	gameport_set_dev_parent(gp, &chip->pci->dev);
1822 	gp->io = chip->game_io;
1823 	gameport_set_port_data(gp, chip);
1824 
1825 	gp->open = snd_azf3328_gameport_open;
1826 	gp->close = snd_azf3328_gameport_close;
1827 	gp->fuzz = 16; /* seems ok */
1828 	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1829 
1830 	/* DISABLE legacy address: we don't need it! */
1831 	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1832 
1833 	snd_azf3328_gameport_set_counter_frequency(chip,
1834 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1835 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1836 
1837 	gameport_register_port(chip->gameport);
1838 
1839 	return 0;
1840 }
1841 
1842 static void
1843 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1844 {
1845 	if (chip->gameport) {
1846 		gameport_unregister_port(chip->gameport);
1847 		chip->gameport = NULL;
1848 	}
1849 	snd_azf3328_gameport_irq_enable(chip, 0);
1850 }
1851 #else
1852 static inline int
1853 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1854 static inline void
1855 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1856 static inline void
1857 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1858 {
1859 	dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1860 }
1861 #endif /* SUPPORT_GAMEPORT */
1862 
1863 /******************************************************************/
1864 
1865 static inline void
1866 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1867 {
1868 	dev_dbg(chip->card->dev,
1869 		"unknown IRQ type (%x) occurred, please report!\n",
1870 		which);
1871 }
1872 
1873 static inline void
1874 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1875 			  const struct snd_azf3328_codec_data *first_codec,
1876 			  u8 status
1877 )
1878 {
1879 	u8 which;
1880 	enum snd_azf3328_codec_type codec_type;
1881 	const struct snd_azf3328_codec_data *codec = first_codec;
1882 
1883 	for (codec_type = AZF_CODEC_PLAYBACK;
1884 		 codec_type <= AZF_CODEC_I2S_OUT;
1885 			 ++codec_type, ++codec) {
1886 
1887 		/* skip codec if there's no interrupt for it */
1888 		if (!(status & (1 << codec_type)))
1889 			continue;
1890 
1891 		spin_lock(codec->lock);
1892 		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1893 		/* ack all IRQ types immediately */
1894 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1895 		spin_unlock(codec->lock);
1896 
1897 		if (codec->substream) {
1898 			snd_pcm_period_elapsed(codec->substream);
1899 			dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1900 				codec->name,
1901 				which,
1902 				snd_azf3328_codec_inl(
1903 					codec, IDX_IO_CODEC_DMA_CURRPOS));
1904 		} else
1905 			dev_warn(chip->card->dev, "irq handler problem!\n");
1906 		if (which & IRQ_SOMETHING)
1907 			snd_azf3328_irq_log_unknown_type(chip, which);
1908 	}
1909 }
1910 
1911 static irqreturn_t
1912 snd_azf3328_interrupt(int irq, void *dev_id)
1913 {
1914 	struct snd_azf3328 *chip = dev_id;
1915 	u8 status;
1916 	static unsigned long irq_count;
1917 
1918 	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1919 
1920         /* fast path out, to ease interrupt sharing */
1921 	if (!(status &
1922 		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1923 		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1924 	))
1925 		return IRQ_NONE; /* must be interrupt for another device */
1926 
1927 	dev_dbg(chip->card->dev,
1928 		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1929 			irq_count++ /* debug-only */,
1930 			status);
1931 
1932 	if (status & IRQ_TIMER) {
1933 		/* dev_dbg(chip->card->dev, "timer %ld\n",
1934 			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1935 				& TIMER_VALUE_MASK
1936 		); */
1937 		if (chip->timer)
1938 			snd_timer_interrupt(chip->timer, chip->timer->sticks);
1939 		/* ACK timer */
1940                 spin_lock(&chip->reg_lock);
1941 		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1942 		spin_unlock(&chip->reg_lock);
1943 		dev_dbg(chip->card->dev, "timer IRQ\n");
1944 	}
1945 
1946 	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1947 		snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1948 
1949 	if (status & IRQ_GAMEPORT)
1950 		snd_azf3328_gameport_interrupt(chip);
1951 
1952 	/* MPU401 has less critical IRQ requirements
1953 	 * than timer and playback/recording, right? */
1954 	if (status & IRQ_MPU401) {
1955 		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1956 
1957 		/* hmm, do we have to ack the IRQ here somehow?
1958 		 * If so, then I don't know how yet... */
1959 		dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1960 	}
1961 	return IRQ_HANDLED;
1962 }
1963 
1964 /*****************************************************************/
1965 
1966 /* as long as we think we have identical snd_pcm_hardware parameters
1967    for playback, capture and i2s out, we can use the same physical struct
1968    since the struct is simply being copied into a member.
1969 */
1970 static const struct snd_pcm_hardware snd_azf3328_hardware =
1971 {
1972 	/* FIXME!! Correct? */
1973 	.info =			SNDRV_PCM_INFO_MMAP |
1974 				SNDRV_PCM_INFO_INTERLEAVED |
1975 				SNDRV_PCM_INFO_MMAP_VALID,
1976 	.formats =		SNDRV_PCM_FMTBIT_S8 |
1977 				SNDRV_PCM_FMTBIT_U8 |
1978 				SNDRV_PCM_FMTBIT_S16_LE |
1979 				SNDRV_PCM_FMTBIT_U16_LE,
1980 	.rates =		SNDRV_PCM_RATE_5512 |
1981 				SNDRV_PCM_RATE_8000_48000 |
1982 				SNDRV_PCM_RATE_KNOT,
1983 	.rate_min =		AZF_FREQ_4000,
1984 	.rate_max =		AZF_FREQ_66200,
1985 	.channels_min =		1,
1986 	.channels_max =		2,
1987 	.buffer_bytes_max =	(64*1024),
1988 	.period_bytes_min =	1024,
1989 	.period_bytes_max =	(32*1024),
1990 	/* We simply have two DMA areas (instead of a list of descriptors
1991 	   such as other cards); I believe that this is a fixed hardware
1992 	   attribute and there isn't much driver magic to be done to expand it.
1993 	   Thus indicate that we have at least and at most 2 periods. */
1994 	.periods_min =		2,
1995 	.periods_max =		2,
1996 	/* FIXME: maybe that card actually has a FIFO?
1997 	 * Hmm, it seems newer revisions do have one, but we still don't know
1998 	 * its size... */
1999 	.fifo_size =		0,
2000 };
2001 
2002 
2003 static const unsigned int snd_azf3328_fixed_rates[] = {
2004 	AZF_FREQ_4000,
2005 	AZF_FREQ_4800,
2006 	AZF_FREQ_5512,
2007 	AZF_FREQ_6620,
2008 	AZF_FREQ_8000,
2009 	AZF_FREQ_9600,
2010 	AZF_FREQ_11025,
2011 	AZF_FREQ_13240,
2012 	AZF_FREQ_16000,
2013 	AZF_FREQ_22050,
2014 	AZF_FREQ_32000,
2015 	AZF_FREQ_44100,
2016 	AZF_FREQ_48000,
2017 	AZF_FREQ_66200
2018 };
2019 
2020 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2021 	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2022 	.list = snd_azf3328_fixed_rates,
2023 	.mask = 0,
2024 };
2025 
2026 /*****************************************************************/
2027 
2028 static int
2029 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2030 		     enum snd_azf3328_codec_type codec_type
2031 )
2032 {
2033 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2034 	struct snd_pcm_runtime *runtime = substream->runtime;
2035 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2036 
2037 	codec->substream = substream;
2038 
2039 	/* same parameters for all our codecs - at least we think so... */
2040 	runtime->hw = snd_azf3328_hardware;
2041 
2042 	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2043 				   &snd_azf3328_hw_constraints_rates);
2044 	runtime->private_data = codec;
2045 	return 0;
2046 }
2047 
2048 static int
2049 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2050 {
2051 	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2052 }
2053 
2054 static int
2055 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2056 {
2057 	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2058 }
2059 
2060 static int
2061 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2062 {
2063 	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2064 }
2065 
2066 static int
2067 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2068 )
2069 {
2070 	struct snd_azf3328_codec_data *codec =
2071 		substream->runtime->private_data;
2072 
2073 	codec->substream = NULL;
2074 	return 0;
2075 }
2076 
2077 /******************************************************************/
2078 
2079 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2080 	.open =		snd_azf3328_pcm_playback_open,
2081 	.close =	snd_azf3328_pcm_close,
2082 	.ioctl =	snd_pcm_lib_ioctl,
2083 	.hw_params =	snd_azf3328_hw_params,
2084 	.hw_free =	snd_azf3328_hw_free,
2085 	.prepare =	snd_azf3328_pcm_prepare,
2086 	.trigger =	snd_azf3328_pcm_trigger,
2087 	.pointer =	snd_azf3328_pcm_pointer
2088 };
2089 
2090 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2091 	.open =		snd_azf3328_pcm_capture_open,
2092 	.close =	snd_azf3328_pcm_close,
2093 	.ioctl =	snd_pcm_lib_ioctl,
2094 	.hw_params =	snd_azf3328_hw_params,
2095 	.hw_free =	snd_azf3328_hw_free,
2096 	.prepare =	snd_azf3328_pcm_prepare,
2097 	.trigger =	snd_azf3328_pcm_trigger,
2098 	.pointer =	snd_azf3328_pcm_pointer
2099 };
2100 
2101 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2102 	.open =		snd_azf3328_pcm_i2s_out_open,
2103 	.close =	snd_azf3328_pcm_close,
2104 	.ioctl =	snd_pcm_lib_ioctl,
2105 	.hw_params =	snd_azf3328_hw_params,
2106 	.hw_free =	snd_azf3328_hw_free,
2107 	.prepare =	snd_azf3328_pcm_prepare,
2108 	.trigger =	snd_azf3328_pcm_trigger,
2109 	.pointer =	snd_azf3328_pcm_pointer
2110 };
2111 
2112 static int
2113 snd_azf3328_pcm(struct snd_azf3328 *chip)
2114 {
2115 	/* pcm devices */
2116 	enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2117 
2118 	struct snd_pcm *pcm;
2119 	int err;
2120 
2121 	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2122 								1, 1, &pcm);
2123 	if (err < 0)
2124 		return err;
2125 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2126 						&snd_azf3328_playback_ops);
2127 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2128 						&snd_azf3328_capture_ops);
2129 
2130 	pcm->private_data = chip;
2131 	pcm->info_flags = 0;
2132 	strcpy(pcm->name, chip->card->shortname);
2133 	/* same pcm object for playback/capture (see snd_pcm_new() above) */
2134 	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2135 	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2136 
2137 	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2138 						snd_dma_pci_data(chip->pci),
2139 							64*1024, 64*1024);
2140 
2141 	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2142 								1, 0, &pcm);
2143 	if (err < 0)
2144 		return err;
2145 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2146 						&snd_azf3328_i2s_out_ops);
2147 
2148 	pcm->private_data = chip;
2149 	pcm->info_flags = 0;
2150 	strcpy(pcm->name, chip->card->shortname);
2151 	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2152 
2153 	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2154 						snd_dma_pci_data(chip->pci),
2155 							64*1024, 64*1024);
2156 
2157 	return 0;
2158 }
2159 
2160 /******************************************************************/
2161 
2162 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2163  *** (probably derived from main crystal via a divider of 24),
2164  *** but announcing those attributes to user-space would make programs
2165  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2166  *** timer IRQ storm.
2167  *** Thus I chose to announce a down-scaled virtual timer to the outside and
2168  *** calculate real timer countdown values internally.
2169  *** (the scale factor can be set via module parameter "seqtimer_scaling").
2170  ***/
2171 
2172 static int
2173 snd_azf3328_timer_start(struct snd_timer *timer)
2174 {
2175 	struct snd_azf3328 *chip;
2176 	unsigned long flags;
2177 	unsigned int delay;
2178 
2179 	chip = snd_timer_chip(timer);
2180 	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2181 	if (delay < 49) {
2182 		/* uhoh, that's not good, since user-space won't know about
2183 		 * this timing tweak
2184 		 * (we need to do it to avoid a lockup, though) */
2185 
2186 		dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2187 		delay = 49; /* minimum time is 49 ticks */
2188 	}
2189 	dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2190 	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2191 	spin_lock_irqsave(&chip->reg_lock, flags);
2192 	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2193 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2194 	return 0;
2195 }
2196 
2197 static int
2198 snd_azf3328_timer_stop(struct snd_timer *timer)
2199 {
2200 	struct snd_azf3328 *chip;
2201 	unsigned long flags;
2202 
2203 	chip = snd_timer_chip(timer);
2204 	spin_lock_irqsave(&chip->reg_lock, flags);
2205 	/* disable timer countdown and interrupt */
2206 	/* Hmm, should we write TIMER_IRQ_ACK here?
2207 	   YES indeed, otherwise a rogue timer operation - which prompts
2208 	   ALSA(?) to call repeated stop() in vain, but NOT start() -
2209 	   will never end (value 0x03 is kept shown in control byte).
2210 	   Simply manually poking 0x04 _once_ immediately successfully stops
2211 	   the hardware/ALSA interrupt activity. */
2212 	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2213 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2214 	return 0;
2215 }
2216 
2217 
2218 static int
2219 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2220 					       unsigned long *num, unsigned long *den)
2221 {
2222 	*num = 1;
2223 	*den = 1024000 / seqtimer_scaling;
2224 	return 0;
2225 }
2226 
2227 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2228 	.flags = SNDRV_TIMER_HW_AUTO,
2229 	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2230 	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2231 	.start = snd_azf3328_timer_start,
2232 	.stop = snd_azf3328_timer_stop,
2233 	.precise_resolution = snd_azf3328_timer_precise_resolution,
2234 };
2235 
2236 static int
2237 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2238 {
2239 	struct snd_timer *timer = NULL;
2240 	struct snd_timer_id tid;
2241 	int err;
2242 
2243 	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2244 	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2245 	tid.card = chip->card->number;
2246 	tid.device = device;
2247 	tid.subdevice = 0;
2248 
2249 	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2250 	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2251 
2252 	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2253 	if (err < 0)
2254 		goto out;
2255 
2256 	strcpy(timer->name, "AZF3328 timer");
2257 	timer->private_data = chip;
2258 	timer->hw = snd_azf3328_timer_hw;
2259 
2260 	chip->timer = timer;
2261 
2262 	snd_azf3328_timer_stop(timer);
2263 
2264 	err = 0;
2265 
2266 out:
2267 	return err;
2268 }
2269 
2270 /******************************************************************/
2271 
2272 static int
2273 snd_azf3328_free(struct snd_azf3328 *chip)
2274 {
2275 	if (chip->irq < 0)
2276 		goto __end_hw;
2277 
2278 	snd_azf3328_mixer_reset(chip);
2279 
2280 	snd_azf3328_timer_stop(chip->timer);
2281 	snd_azf3328_gameport_free(chip);
2282 
2283 __end_hw:
2284 	if (chip->irq >= 0)
2285 		free_irq(chip->irq, chip);
2286 	pci_release_regions(chip->pci);
2287 	pci_disable_device(chip->pci);
2288 
2289 	kfree(chip);
2290 	return 0;
2291 }
2292 
2293 static int
2294 snd_azf3328_dev_free(struct snd_device *device)
2295 {
2296 	struct snd_azf3328 *chip = device->device_data;
2297 	return snd_azf3328_free(chip);
2298 }
2299 
2300 #if 0
2301 /* check whether a bit can be modified */
2302 static void
2303 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2304 {
2305 	unsigned char val, valoff, valon;
2306 
2307 	val = inb(reg);
2308 
2309 	outb(val & ~(1 << bit), reg);
2310 	valoff = inb(reg);
2311 
2312 	outb(val|(1 << bit), reg);
2313 	valon = inb(reg);
2314 
2315 	outb(val, reg);
2316 
2317 	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2318 				reg, bit, val, valoff, valon
2319 	);
2320 }
2321 #endif
2322 
2323 static inline void
2324 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2325 {
2326 	u16 tmp;
2327 
2328 	dev_dbg(chip->card->dev,
2329 		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2330 		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2331 		chip->ctrl_io, chip->game_io, chip->mpu_io,
2332 		chip->opl3_io, chip->mixer_io, chip->irq);
2333 
2334 	dev_dbg(chip->card->dev,
2335 		"game %02x %02x %02x %02x %02x %02x\n",
2336 		snd_azf3328_game_inb(chip, 0),
2337 		snd_azf3328_game_inb(chip, 1),
2338 		snd_azf3328_game_inb(chip, 2),
2339 		snd_azf3328_game_inb(chip, 3),
2340 		snd_azf3328_game_inb(chip, 4),
2341 		snd_azf3328_game_inb(chip, 5));
2342 
2343 	for (tmp = 0; tmp < 0x07; tmp += 1)
2344 		dev_dbg(chip->card->dev,
2345 			"mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2346 
2347 	for (tmp = 0; tmp <= 0x07; tmp += 1)
2348 		dev_dbg(chip->card->dev,
2349 			"0x%02x: game200 0x%04x, game208 0x%04x\n",
2350 			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2351 
2352 	for (tmp = 0; tmp <= 0x01; tmp += 1)
2353 		dev_dbg(chip->card->dev,
2354 			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2355 			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2356 				tmp,
2357 				inb(0x300 + tmp),
2358 				inb(0x310 + tmp),
2359 				inb(0x320 + tmp),
2360 				inb(0x330 + tmp),
2361 				inb(0x388 + tmp),
2362 				inb(0x38c + tmp));
2363 
2364 	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2365 		dev_dbg(chip->card->dev,
2366 			"ctrl 0x%02x: 0x%04x\n",
2367 			tmp, snd_azf3328_ctrl_inw(chip, tmp));
2368 
2369 	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2370 		dev_dbg(chip->card->dev,
2371 			"mixer 0x%02x: 0x%04x\n",
2372 			tmp, snd_azf3328_mixer_inw(chip, tmp));
2373 }
2374 
2375 static int
2376 snd_azf3328_create(struct snd_card *card,
2377 		   struct pci_dev *pci,
2378 		   unsigned long device_type,
2379 		   struct snd_azf3328 **rchip)
2380 {
2381 	struct snd_azf3328 *chip;
2382 	int err;
2383 	static struct snd_device_ops ops = {
2384 		.dev_free =     snd_azf3328_dev_free,
2385 	};
2386 	u8 dma_init;
2387 	enum snd_azf3328_codec_type codec_type;
2388 	struct snd_azf3328_codec_data *codec_setup;
2389 
2390 	*rchip = NULL;
2391 
2392 	err = pci_enable_device(pci);
2393 	if (err < 0)
2394 		return err;
2395 
2396 	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2397 	if (chip == NULL) {
2398 		err = -ENOMEM;
2399 		goto out_err;
2400 	}
2401 	spin_lock_init(&chip->reg_lock);
2402 	chip->card = card;
2403 	chip->pci = pci;
2404 	chip->irq = -1;
2405 
2406 	/* check if we can restrict PCI DMA transfers to 24 bits */
2407 	if (dma_set_mask(&pci->dev, DMA_BIT_MASK(24)) < 0 ||
2408 	    dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(24)) < 0) {
2409 		dev_err(card->dev,
2410 			"architecture does not support 24bit PCI busmaster DMA\n"
2411 		);
2412 		err = -ENXIO;
2413 		goto out_err;
2414 	}
2415 
2416 	err = pci_request_regions(pci, "Aztech AZF3328");
2417 	if (err < 0)
2418 		goto out_err;
2419 
2420 	chip->ctrl_io  = pci_resource_start(pci, 0);
2421 	chip->game_io  = pci_resource_start(pci, 1);
2422 	chip->mpu_io   = pci_resource_start(pci, 2);
2423 	chip->opl3_io  = pci_resource_start(pci, 3);
2424 	chip->mixer_io = pci_resource_start(pci, 4);
2425 
2426 	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2427 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2428 	codec_setup->lock = &chip->reg_lock;
2429 	codec_setup->type = AZF_CODEC_PLAYBACK;
2430 	codec_setup->name = "PLAYBACK";
2431 
2432 	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2433 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2434 	codec_setup->lock = &chip->reg_lock;
2435 	codec_setup->type = AZF_CODEC_CAPTURE;
2436 	codec_setup->name = "CAPTURE";
2437 
2438 	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2439 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2440 	codec_setup->lock = &chip->reg_lock;
2441 	codec_setup->type = AZF_CODEC_I2S_OUT;
2442 	codec_setup->name = "I2S_OUT";
2443 
2444 	if (request_irq(pci->irq, snd_azf3328_interrupt,
2445 			IRQF_SHARED, KBUILD_MODNAME, chip)) {
2446 		dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2447 		err = -EBUSY;
2448 		goto out_err;
2449 	}
2450 	chip->irq = pci->irq;
2451 	pci_set_master(pci);
2452 	synchronize_irq(chip->irq);
2453 
2454 	snd_azf3328_debug_show_ports(chip);
2455 
2456 	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2457 	if (err < 0)
2458 		goto out_err;
2459 
2460 	/* create mixer interface & switches */
2461 	err = snd_azf3328_mixer_new(chip);
2462 	if (err < 0)
2463 		goto out_err;
2464 
2465 	/* standard codec init stuff */
2466 		/* default DMA init value */
2467 	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2468 
2469 	for (codec_type = AZF_CODEC_PLAYBACK;
2470 		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2471 		struct snd_azf3328_codec_data *codec =
2472 			 &chip->codecs[codec_type];
2473 
2474 		/* shutdown codecs to reduce power / noise */
2475 			/* have ...ctrl_codec_activity() act properly */
2476 		codec->running = 1;
2477 		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2478 
2479 		spin_lock_irq(codec->lock);
2480 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2481 						 dma_init);
2482 		spin_unlock_irq(codec->lock);
2483 	}
2484 
2485 	*rchip = chip;
2486 
2487 	err = 0;
2488 	goto out;
2489 
2490 out_err:
2491 	if (chip)
2492 		snd_azf3328_free(chip);
2493 	pci_disable_device(pci);
2494 
2495 out:
2496 	return err;
2497 }
2498 
2499 static int
2500 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2501 {
2502 	static int dev;
2503 	struct snd_card *card;
2504 	struct snd_azf3328 *chip;
2505 	struct snd_opl3 *opl3;
2506 	int err;
2507 
2508 	if (dev >= SNDRV_CARDS) {
2509 		err = -ENODEV;
2510 		goto out;
2511 	}
2512 	if (!enable[dev]) {
2513 		dev++;
2514 		err = -ENOENT;
2515 		goto out;
2516 	}
2517 
2518 	err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2519 			   0, &card);
2520 	if (err < 0)
2521 		goto out;
2522 
2523 	strcpy(card->driver, "AZF3328");
2524 	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2525 
2526 	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2527 	if (err < 0)
2528 		goto out_err;
2529 
2530 	card->private_data = chip;
2531 
2532 	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2533 	   since our hardware ought to be similar, thus use same ID. */
2534 	err = snd_mpu401_uart_new(
2535 		card, 0,
2536 		MPU401_HW_AZT2320, chip->mpu_io,
2537 		MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2538 		-1, &chip->rmidi
2539 	);
2540 	if (err < 0) {
2541 		dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2542 				chip->mpu_io
2543 		);
2544 		goto out_err;
2545 	}
2546 
2547 	err = snd_azf3328_timer(chip, 0);
2548 	if (err < 0)
2549 		goto out_err;
2550 
2551 	err = snd_azf3328_pcm(chip);
2552 	if (err < 0)
2553 		goto out_err;
2554 
2555 	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2556 			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2557 		dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2558 			   chip->opl3_io, chip->opl3_io+2
2559 		);
2560 	} else {
2561 		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2562 		err = snd_opl3_timer_new(opl3, 1, 2);
2563 		if (err < 0)
2564 			goto out_err;
2565 		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2566 		if (err < 0)
2567 			goto out_err;
2568 		opl3->private_data = chip;
2569 	}
2570 
2571 	sprintf(card->longname, "%s at 0x%lx, irq %i",
2572 		card->shortname, chip->ctrl_io, chip->irq);
2573 
2574 	err = snd_card_register(card);
2575 	if (err < 0)
2576 		goto out_err;
2577 
2578 #ifdef MODULE
2579 	dev_info(card->dev,
2580 		 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2581 	dev_info(card->dev,
2582 		 "Hardware was completely undocumented, unfortunately.\n");
2583 	dev_info(card->dev,
2584 		 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2585 	dev_info(card->dev,
2586 		 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2587 		 1024000 / seqtimer_scaling, seqtimer_scaling);
2588 #endif
2589 
2590 	snd_azf3328_gameport(chip, dev);
2591 
2592 	pci_set_drvdata(pci, card);
2593 	dev++;
2594 
2595 	err = 0;
2596 	goto out;
2597 
2598 out_err:
2599 	dev_err(card->dev, "something failed, exiting\n");
2600 	snd_card_free(card);
2601 
2602 out:
2603 	return err;
2604 }
2605 
2606 static void
2607 snd_azf3328_remove(struct pci_dev *pci)
2608 {
2609 	snd_card_free(pci_get_drvdata(pci));
2610 }
2611 
2612 #ifdef CONFIG_PM_SLEEP
2613 static inline void
2614 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2615 			 unsigned long io_addr, unsigned count, u32 *saved_regs)
2616 {
2617 	unsigned reg;
2618 
2619 	for (reg = 0; reg < count; ++reg) {
2620 		*saved_regs = inl(io_addr);
2621 		dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2622 			io_addr, *saved_regs);
2623 		++saved_regs;
2624 		io_addr += sizeof(*saved_regs);
2625 	}
2626 }
2627 
2628 static inline void
2629 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2630 			const u32 *saved_regs,
2631 			unsigned long io_addr,
2632 			unsigned count
2633 )
2634 {
2635 	unsigned reg;
2636 
2637 	for (reg = 0; reg < count; ++reg) {
2638 		outl(*saved_regs, io_addr);
2639 		dev_dbg(chip->card->dev,
2640 			"resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2641 			io_addr, *saved_regs, inl(io_addr));
2642 		++saved_regs;
2643 		io_addr += sizeof(*saved_regs);
2644 	}
2645 }
2646 
2647 static inline void
2648 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2649 {
2650 #ifdef AZF_USE_AC97_LAYER
2651 	snd_ac97_suspend(chip->ac97);
2652 #else
2653 	snd_azf3328_suspend_regs(chip, chip->mixer_io,
2654 		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2655 
2656 	/* make sure to disable master volume etc. to prevent looping sound */
2657 	snd_azf3328_mixer_mute_control_master(chip, 1);
2658 	snd_azf3328_mixer_mute_control_pcm(chip, 1);
2659 #endif /* AZF_USE_AC97_LAYER */
2660 }
2661 
2662 static inline void
2663 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2664 {
2665 #ifdef AZF_USE_AC97_LAYER
2666 	snd_ac97_resume(chip->ac97);
2667 #else
2668 	snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2669 					ARRAY_SIZE(chip->saved_regs_mixer));
2670 
2671 	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2672 	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2673 	   resulting in a mixer reset condition persisting until _after_
2674 	   master vol was restored. Thus master vol needs an extra restore. */
2675 	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2676 #endif /* AZF_USE_AC97_LAYER */
2677 }
2678 
2679 static int
2680 snd_azf3328_suspend(struct device *dev)
2681 {
2682 	struct snd_card *card = dev_get_drvdata(dev);
2683 	struct snd_azf3328 *chip = card->private_data;
2684 	u16 *saved_regs_ctrl_u16;
2685 
2686 	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2687 
2688 	snd_azf3328_suspend_ac97(chip);
2689 
2690 	snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2691 		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2692 
2693 	/* manually store the one currently relevant write-only reg, too */
2694 	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2695 	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2696 
2697 	snd_azf3328_suspend_regs(chip, chip->game_io,
2698 		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2699 	snd_azf3328_suspend_regs(chip, chip->mpu_io,
2700 		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2701 	snd_azf3328_suspend_regs(chip, chip->opl3_io,
2702 		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2703 	return 0;
2704 }
2705 
2706 static int
2707 snd_azf3328_resume(struct device *dev)
2708 {
2709 	struct snd_card *card = dev_get_drvdata(dev);
2710 	const struct snd_azf3328 *chip = card->private_data;
2711 
2712 	snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2713 					ARRAY_SIZE(chip->saved_regs_game));
2714 	snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2715 					ARRAY_SIZE(chip->saved_regs_mpu));
2716 	snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2717 					ARRAY_SIZE(chip->saved_regs_opl3));
2718 
2719 	snd_azf3328_resume_ac97(chip);
2720 
2721 	snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2722 					ARRAY_SIZE(chip->saved_regs_ctrl));
2723 
2724 	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2725 	return 0;
2726 }
2727 
2728 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2729 #define SND_AZF3328_PM_OPS	&snd_azf3328_pm
2730 #else
2731 #define SND_AZF3328_PM_OPS	NULL
2732 #endif /* CONFIG_PM_SLEEP */
2733 
2734 static struct pci_driver azf3328_driver = {
2735 	.name = KBUILD_MODNAME,
2736 	.id_table = snd_azf3328_ids,
2737 	.probe = snd_azf3328_probe,
2738 	.remove = snd_azf3328_remove,
2739 	.driver = {
2740 		.pm = SND_AZF3328_PM_OPS,
2741 	},
2742 };
2743 
2744 module_pci_driver(azf3328_driver);
2745