xref: /linux/sound/pci/azt3328.c (revision 172cdcaefea5c297fdb3d20b7d5aff60ae4fbce6)
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3  *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
4  *
5  *  Framework borrowed from Bart Hartgers's als4000.c.
6  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8  *  Other versions are:
9  *  PCI168 A(W), sub ID 1800
10  *  PCI168 A/AP, sub ID 8000
11  *  Please give me feedback in case you try my driver with one of these!!
12  *
13  *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14  *  (XP/Vista do not support this card at all but every Linux distribution
15  *   has very good support out of the box;
16  *   just to make sure that the right people hit this and get to know that,
17  *   despite the high level of Internet ignorance - as usual :-P -
18  *   about very good support for this card - on Linux!)
19  *
20  * NOTES
21  *  Since Aztech does not provide any chipset documentation,
22  *  even on repeated request to various addresses,
23  *  and the answer that was finally given was negative
24  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
25  *  in the first place >:-P}),
26  *  I was forced to base this driver on reverse engineering
27  *  (3 weeks' worth of evenings filled with driver work).
28  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
29  *
30  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
31  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
32  *
33  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35  *  Fincitec acquired by National Semiconductor in 2002, together with the
36  *  Fincitec-related company ARSmikro) has the following features:
37  *
38  *  - compatibility & compliance:
39  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
41  *    - Microsoft PC 98 Baseline Audio
42  *    - MPU401 UART
43  *    - Sound Blaster Emulation (DOS Box)
44  *  - builtin AC97 conformant codec (SNR over 80dB)
45  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
46  *    *differs* from the standard AC97 layout:
47  *    they chose to not implement the headphone register (which is not a
48  *    problem since it's merely optional), yet when doing this, they committed
49  *    the grave sin of letting other registers follow immediately instead of
50  *    keeping a headphone dummy register, thereby shifting the mixer register
51  *    addresses illegally. So far unfortunately it looks like the very flexible
52  *    ALSA AC97 support is still not enough to easily compensate for such a
53  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
54  *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55  *    thus I was able to implement support - it's actually working quite well.
56  *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
57  *    modem card which might reveal the Aztech-specific codec ID which
58  *    we might want to pretend, too. Dito PCI168's brother, PCI368,
59  *    where the advertising datasheet says it's AC97-based and has a
60  *    Digital Enhanced Game Port.
61  *  - builtin genuine OPL3 - verified to work fine, 20080506
62  *  - full duplex 16bit playback/record at independent sampling rate
63  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
64  *    FIXME: how to enable legacy addr??
65  *  - game port (legacy address support)
66  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67  *    features supported). - See common term "Digital Enhanced Game Port"...
68  *    (probably DirectInput 3.0 spec - confirm)
69  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
70  *  - built-in General DirectX timer having a 20 bits counter
71  *    with 1us resolution (see below!)
72  *  - I2S serial output port for external DAC
73  *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75  *  - supports hardware volume control
76  *  - single chip low cost solution (128 pin QFP)
77  *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78  *    required for Microsoft's logo compliance (FIXME: where?)
79  *    At least the Trident 4D Wave DX has one bit somewhere
80  *    to enable writes to PCI subsystem VID registers, that should be it.
81  *    This might easily be in extended PCI reg space, since PCI168 also has
82  *    some custom data starting at 0x80. What kind of config settings
83  *    are located in our extended PCI space anyway??
84  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85  *    [TDA1517P chip]
86  *
87  *  Note that this driver now is actually *better* than the Windows driver,
88  *  since it additionally supports the card's 1MHz DirectX timer - just try
89  *  the following snd-seq module parameters etc.:
90  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
94  *  - "pmidi -p 128:0 jazz.mid"
95  *
96  *  OPL3 hardware playback testing, try something like:
97  *  cat /proc/asound/hwdep
98  *  and
99  *  aconnect -o
100  *  Then use
101  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102  *  where x,y is the xx-yy number as given in hwdep.
103  *  Then try
104  *  pmidi -p a:b jazz.mid
105  *  where a:b is the client number plus 0 usually, as given by aconnect above.
106  *  Oh, and make sure to unmute the FM mixer control (doh!)
107  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
109  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
111  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
112  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113  *
114  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
115  *  in some systems (resulting in sound crackling/clicking/popping),
116  *  probably because they don't have a DMA FIFO buffer or so.
117  *  Overview (PCI ID/PCI subID/PCI rev.):
118  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
119  *  - unknown performance: 0x50DC/0x1801/10
120  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121  *
122  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123  *  supposed to be very fast and supposed to get rid of crackling much
124  *  better than a VIA, yet ironically I still get crackling, like many other
125  *  people with the same chipset.
126  *  Possible remedies:
127  *  - use speaker (amplifier) output instead of headphone output
128  *    (in case crackling is due to overloaded output clipping)
129  *  - plug card into a different PCI slot, preferably one that isn't shared
130  *    too much (this helps a lot, but not completely!)
131  *  - get rid of PCI VGA card, use AGP instead
132  *  - upgrade or downgrade BIOS
133  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134  *    Not too helpful.
135  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
136  *
137  * BUGS
138  *  - full-duplex might *still* be problematic, however a recent test was fine
139  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
141  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
142  *    (e.g. kmix, gamix) - unfortunately several are!!
143  *  - locking is not entirely clean, especially the audio stream activity
144  *    ints --> may be racy
145  *  - an _unconnected_ secondary joystick at the gameport will be reported
146  *    to be "active" (floating values, not precisely -1) due to the way we need
147  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
148  *
149  * TODO
150  *  - use PCI_VDEVICE
151  *  - verify driver status on x86_64
152  *  - test multi-card driver operation
153  *  - (ab)use 1MHz DirectX timer as kernel clocksource
154  *  - test MPU401 MIDI playback etc.
155  *  - add more power micro-management (disable various units of the card
156  *    as long as they're unused, to improve audio quality and save power).
157  *    However this requires more I/O ports which I haven't figured out yet
158  *    and which thus might not even exist...
159  *    The standard suspend/resume functionality could probably make use of
160  *    some improvement, too...
161  *  - figure out what all unknown port bits are responsible for
162  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
164  *    code (but I'm not too optimistic that doing this is possible at all)
165  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
166  */
167 
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
184 /*
185  * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186  * If the AC97 compatibility parts we needed to implement locally turn out
187  * to work nicely, then remove the old implementation eventually.
188  */
189 #define AZF_USE_AC97_LAYER 1
190 
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
193 #endif
194 #include "azt3328.h"
195 
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199 
200 #if IS_REACHABLE(CONFIG_GAMEPORT)
201 #define SUPPORT_GAMEPORT 1
202 #endif
203 
204 /* === Debug settings ===
205   Further diagnostic functionality than the settings below
206   does not need to be provided, since one can easily write a POSIX shell script
207   to dump the card's I/O ports (those listed in lspci -v -v):
208   dump()
209   {
210     local descr=$1; local addr=$2; local count=$3
211 
212     echo "${descr}: ${count} @ ${addr}:"
213     dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
214       2>/dev/null| hexdump -C
215   }
216   and then use something like
217   "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
218   "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
219   possibly within a "while true; do ... sleep 1; done" loop.
220   Tweaking ports could be done using
221   VALSTRING="`printf "%02x" $value`"
222   printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
223     2>/dev/null
224 */
225 
226 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
227 module_param_array(index, int, NULL, 0444);
228 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
229 
230 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
231 module_param_array(id, charp, NULL, 0444);
232 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
233 
234 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
235 module_param_array(enable, bool, NULL, 0444);
236 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
237 
238 static int seqtimer_scaling = 128;
239 module_param(seqtimer_scaling, int, 0444);
240 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
241 
242 enum snd_azf3328_codec_type {
243   /* warning: fixed indices (also used for bitmask checks!) */
244   AZF_CODEC_PLAYBACK = 0,
245   AZF_CODEC_CAPTURE = 1,
246   AZF_CODEC_I2S_OUT = 2,
247 };
248 
249 struct snd_azf3328_codec_data {
250 	unsigned long io_base; /* keep first! (avoid offset calc) */
251 	unsigned int dma_base; /* helper to avoid an indirection in hotpath */
252 	spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
253 	struct snd_pcm_substream *substream;
254 	bool running;
255 	enum snd_azf3328_codec_type type;
256 	const char *name;
257 };
258 
259 struct snd_azf3328 {
260 	/* often-used fields towards beginning, then grouped */
261 
262 	unsigned long ctrl_io; /* usually 0xb000, size 128 */
263 	unsigned long game_io;  /* usually 0xb400, size 8 */
264 	unsigned long mpu_io;   /* usually 0xb800, size 4 */
265 	unsigned long opl3_io; /* usually 0xbc00, size 8 */
266 	unsigned long mixer_io; /* usually 0xc000, size 64 */
267 
268 	spinlock_t reg_lock;
269 
270 	struct snd_timer *timer;
271 
272 	struct snd_pcm *pcm[3];
273 
274 	/* playback, recording and I2S out codecs */
275 	struct snd_azf3328_codec_data codecs[3];
276 
277 #ifdef AZF_USE_AC97_LAYER
278 	struct snd_ac97 *ac97;
279 #endif
280 
281 	struct snd_card *card;
282 	struct snd_rawmidi *rmidi;
283 
284 #ifdef SUPPORT_GAMEPORT
285 	struct gameport *gameport;
286 	u16 axes[4];
287 #endif
288 
289 	struct pci_dev *pci;
290 	int irq;
291 
292 	/* register 0x6a is write-only, thus need to remember setting.
293 	 * If we need to add more registers here, then we might try to fold this
294 	 * into some transparent combined shadow register handling with
295 	 * CONFIG_PM register storage below, but that's slightly difficult. */
296 	u16 shadow_reg_ctrl_6AH;
297 
298 #ifdef CONFIG_PM_SLEEP
299 	/* register value containers for power management
300 	 * Note: not always full I/O range preserved (similar to Win driver!) */
301 	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
302 	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
303 	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
304 	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
305 	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
306 #endif
307 };
308 
309 static const struct pci_device_id snd_azf3328_ids[] = {
310 	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
311 	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
312 	{ 0, }
313 };
314 
315 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
316 
317 
318 static int
319 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
320 {
321 	/* Well, strictly spoken, the inb/outb sequence isn't atomic
322 	   and would need locking. However we currently don't care
323 	   since it potentially complicates matters. */
324 	u8 prev = inb(reg), new;
325 
326 	new = (do_set) ? (prev|mask) : (prev & ~mask);
327 	/* we need to always write the new value no matter whether it differs
328 	 * or not, since some register bits don't indicate their setting */
329 	outb(new, reg);
330 	if (new != prev)
331 		return 1;
332 
333 	return 0;
334 }
335 
336 static inline void
337 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
338 		       unsigned reg,
339 		       u8 value
340 )
341 {
342 	outb(value, codec->io_base + reg);
343 }
344 
345 static inline u8
346 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
347 {
348 	return inb(codec->io_base + reg);
349 }
350 
351 static inline void
352 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
353 		       unsigned reg,
354 		       u16 value
355 )
356 {
357 	outw(value, codec->io_base + reg);
358 }
359 
360 static inline u16
361 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
362 {
363 	return inw(codec->io_base + reg);
364 }
365 
366 static inline void
367 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
368 		       unsigned reg,
369 		       u32 value
370 )
371 {
372 	outl(value, codec->io_base + reg);
373 }
374 
375 static inline void
376 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
377 			     unsigned reg, const void *buffer, int count
378 )
379 {
380 	unsigned long addr = codec->io_base + reg;
381 	if (count) {
382 		const u32 *buf = buffer;
383 		do {
384 			outl(*buf++, addr);
385 			addr += 4;
386 		} while (--count);
387 	}
388 }
389 
390 static inline u32
391 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
392 {
393 	return inl(codec->io_base + reg);
394 }
395 
396 static inline void
397 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
398 {
399 	outb(value, chip->ctrl_io + reg);
400 }
401 
402 static inline u8
403 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
404 {
405 	return inb(chip->ctrl_io + reg);
406 }
407 
408 static inline u16
409 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
410 {
411 	return inw(chip->ctrl_io + reg);
412 }
413 
414 static inline void
415 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
416 {
417 	outw(value, chip->ctrl_io + reg);
418 }
419 
420 static inline void
421 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
422 {
423 	outl(value, chip->ctrl_io + reg);
424 }
425 
426 static inline void
427 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
428 {
429 	outb(value, chip->game_io + reg);
430 }
431 
432 static inline void
433 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
434 {
435 	outw(value, chip->game_io + reg);
436 }
437 
438 static inline u8
439 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
440 {
441 	return inb(chip->game_io + reg);
442 }
443 
444 static inline u16
445 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
446 {
447 	return inw(chip->game_io + reg);
448 }
449 
450 static inline void
451 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
452 {
453 	outw(value, chip->mixer_io + reg);
454 }
455 
456 static inline u16
457 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
458 {
459 	return inw(chip->mixer_io + reg);
460 }
461 
462 #define AZF_MUTE_BIT 0x80
463 
464 static bool
465 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
466 			   unsigned reg, bool do_mute
467 )
468 {
469 	unsigned long portbase = chip->mixer_io + reg + 1;
470 	bool updated;
471 
472 	/* the mute bit is on the *second* (i.e. right) register of a
473 	 * left/right channel setting */
474 	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
475 
476 	/* indicate whether it was muted before */
477 	return (do_mute) ? !updated : updated;
478 }
479 
480 static inline bool
481 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
482 			   bool do_mute
483 )
484 {
485 	return snd_azf3328_mixer_mute_control(
486 		chip,
487 		IDX_MIXER_PLAY_MASTER,
488 		do_mute
489 	);
490 }
491 
492 static inline bool
493 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
494 			   bool do_mute
495 )
496 {
497 	return snd_azf3328_mixer_mute_control(
498 		chip,
499 		IDX_MIXER_WAVEOUT,
500 		do_mute
501 	);
502 }
503 
504 static inline void
505 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
506 {
507 	/* reset (close) mixer:
508 	 * first mute master volume, then reset
509 	 */
510 	snd_azf3328_mixer_mute_control_master(chip, 1);
511 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
512 }
513 
514 #ifdef AZF_USE_AC97_LAYER
515 
516 static inline void
517 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
518 				       unsigned short reg, const char *mode)
519 {
520 	/* need to add some more or less clever emulation? */
521 	dev_warn(chip->card->dev,
522 		"missing %s emulation for AC97 register 0x%02x!\n",
523 		mode, reg);
524 }
525 
526 /*
527  * Need to have _special_ AC97 mixer hardware register index mapper,
528  * to compensate for the issue of a rather AC97-incompatible hardware layout.
529  */
530 #define AZF_REG_MASK 0x3f
531 #define AZF_AC97_REG_UNSUPPORTED 0x8000
532 #define AZF_AC97_REG_REAL_IO_READ 0x4000
533 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
534 #define AZF_AC97_REG_REAL_IO_RW \
535 	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
536 #define AZF_AC97_REG_EMU_IO_READ 0x0400
537 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
538 #define AZF_AC97_REG_EMU_IO_RW \
539 	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
540 static unsigned short
541 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
542 {
543 	static const struct {
544 		unsigned short azf_reg;
545 	} azf_reg_mapper[] = {
546 		/* Especially when taking into consideration
547 		 * mono/stereo-based sequence of azf vs. AC97 control series,
548 		 * it's quite obvious that azf simply got rid
549 		 * of the AC97_HEADPHONE control at its intended offset,
550 		 * thus shifted _all_ controls by one,
551 		 * and _then_ simply added it as an FMSYNTH control at the end,
552 		 * to make up for the offset.
553 		 * This means we'll have to translate indices here as
554 		 * needed and then do some tiny AC97 patch action
555 		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
556 		 */
557 		{ /* AC97_RESET */ IDX_MIXER_RESET
558 			| AZF_AC97_REG_REAL_IO_WRITE
559 			| AZF_AC97_REG_EMU_IO_READ },
560 		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
561 		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
562 		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
563 		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
564 		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
565 		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
566 		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
567 		{ /* AC97_MIC */ IDX_MIXER_MIC },
568 		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
569 		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
570 		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
571 		{ /* AC97_AUX */ IDX_MIXER_AUX },
572 		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
573 		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
574 		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
575 		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
576 		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
577 		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
578 	};
579 
580 	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
581 
582 	/* azf3328 supports the low-numbered and low-spec:ed range
583 	   of AC97 regs only */
584 	if (reg <= AC97_3D_CONTROL) {
585 		unsigned short reg_idx = reg / 2;
586 		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
587 		/* a translation-only entry means it's real read/write: */
588 		if (!(reg_azf & ~AZF_REG_MASK))
589 			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
590 	} else {
591 		switch (reg) {
592 		case AC97_POWERDOWN:
593 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
594 			break;
595 		case AC97_EXTENDED_ID:
596 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
597 			break;
598 		case AC97_EXTENDED_STATUS:
599 			/* I don't know what the h*ll AC97 layer
600 			 * would consult this _extended_ register for
601 			 * given a base-AC97-advertised card,
602 			 * but let's just emulate it anyway :-P
603 			 */
604 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
605 			break;
606 		case AC97_VENDOR_ID1:
607 		case AC97_VENDOR_ID2:
608 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
609 			break;
610 		}
611 	}
612 	return reg_azf;
613 }
614 
615 static const unsigned short
616 azf_emulated_ac97_caps =
617 	AC97_BC_DEDICATED_MIC |
618 	AC97_BC_BASS_TREBLE |
619 	/* Headphone is an FM Synth control here */
620 	AC97_BC_HEADPHONE |
621 	/* no AC97_BC_LOUDNESS! */
622 	/* mask 0x7c00 is
623 	   vendor-specific 3D enhancement
624 	   vendor indicator.
625 	   Since there actually _is_ an
626 	   entry for Aztech Labs
627 	   (13), make damn sure
628 	   to indicate it. */
629 	(13 << 10);
630 
631 static const unsigned short
632 azf_emulated_ac97_powerdown =
633 	/* pretend everything to be active */
634 		AC97_PD_ADC_STATUS |
635 		AC97_PD_DAC_STATUS |
636 		AC97_PD_MIXER_STATUS |
637 		AC97_PD_VREF_STATUS;
638 
639 /*
640  * Emulated, _inofficial_ vendor ID
641  * (there might be some devices such as the MR 2800-W
642  * which could reveal the real Aztech AC97 ID).
643  * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
644  * (better don't use 0x68 since there's a PCI368 as well).
645  */
646 static const unsigned int
647 azf_emulated_ac97_vendor_id = 0x415a5401;
648 
649 static unsigned short
650 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
651 {
652 	const struct snd_azf3328 *chip = ac97->private_data;
653 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
654 	unsigned short reg_val = 0;
655 	bool unsupported = false;
656 
657 	dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
658 		reg_ac97);
659 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
660 		unsupported = true;
661 	else {
662 		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
663 			reg_val = snd_azf3328_mixer_inw(chip,
664 						reg_azf & AZF_REG_MASK);
665 		else {
666 			/*
667 			 * Proceed with dummy I/O read,
668 			 * to ensure compatible timing where this may matter.
669 			 * (ALSA AC97 layer usually doesn't call I/O functions
670 			 * due to intelligent I/O caching anyway)
671 			 * Choose a mixer register that's thoroughly unrelated
672 			 * to common audio (try to minimize distortion).
673 			 */
674 			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
675 		}
676 
677 		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
678 			switch (reg_ac97) {
679 			case AC97_RESET:
680 				reg_val |= azf_emulated_ac97_caps;
681 				break;
682 			case AC97_POWERDOWN:
683 				reg_val |= azf_emulated_ac97_powerdown;
684 				break;
685 			case AC97_EXTENDED_ID:
686 			case AC97_EXTENDED_STATUS:
687 				/* AFAICS we simply can't support anything: */
688 				reg_val |= 0;
689 				break;
690 			case AC97_VENDOR_ID1:
691 				reg_val = azf_emulated_ac97_vendor_id >> 16;
692 				break;
693 			case AC97_VENDOR_ID2:
694 				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
695 				break;
696 			default:
697 				unsupported = true;
698 				break;
699 			}
700 		}
701 	}
702 	if (unsupported)
703 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
704 
705 	return reg_val;
706 }
707 
708 static void
709 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
710 		     unsigned short reg_ac97, unsigned short val)
711 {
712 	const struct snd_azf3328 *chip = ac97->private_data;
713 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
714 	bool unsupported = false;
715 
716 	dev_dbg(chip->card->dev,
717 		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
718 		reg_ac97, val);
719 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
720 		unsupported = true;
721 	else {
722 		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
723 			snd_azf3328_mixer_outw(
724 				chip,
725 				reg_azf & AZF_REG_MASK,
726 				val
727 			);
728 		else
729 		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
730 			switch (reg_ac97) {
731 			case AC97_REC_GAIN_MIC:
732 			case AC97_POWERDOWN:
733 			case AC97_EXTENDED_STATUS:
734 				/*
735 				 * Silently swallow these writes.
736 				 * Since for most registers our card doesn't
737 				 * actually support a comparable feature,
738 				 * this is exactly what we should do here.
739 				 * The AC97 layer's I/O caching probably
740 				 * automatically takes care of all the rest...
741 				 * (remembers written values etc.)
742 				 */
743 				break;
744 			default:
745 				unsupported = true;
746 				break;
747 			}
748 		}
749 	}
750 	if (unsupported)
751 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
752 }
753 
754 static int
755 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
756 {
757 	struct snd_ac97_bus *bus;
758 	struct snd_ac97_template ac97;
759 	static const struct snd_ac97_bus_ops ops = {
760 		.write = snd_azf3328_mixer_ac97_write,
761 		.read = snd_azf3328_mixer_ac97_read,
762 	};
763 	int rc;
764 
765 	memset(&ac97, 0, sizeof(ac97));
766 	ac97.scaps = AC97_SCAP_SKIP_MODEM
767 			| AC97_SCAP_AUDIO /* we support audio! */
768 			| AC97_SCAP_NO_SPDIF;
769 	ac97.private_data = chip;
770 	ac97.pci = chip->pci;
771 
772 	/*
773 	 * ALSA's AC97 layer has terrible init crackling issues,
774 	 * unfortunately, and since it makes use of AC97_RESET,
775 	 * there's no use trying to mute Master Playback proactively.
776 	 */
777 
778 	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
779 	if (!rc)
780 		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
781 		/*
782 		 * Make sure to complain loudly in case of AC97 init failure,
783 		 * since failure may happen quite often,
784 		 * due to this card being a very quirky AC97 "lookalike".
785 		 */
786 	if (rc)
787 		dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
788 
789 	/* If we return an error here, then snd_card_free() should
790 	 * free up any ac97 codecs that got created, as well as the bus.
791 	 */
792 	return rc;
793 }
794 #else /* AZF_USE_AC97_LAYER */
795 static void
796 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
797 					 unsigned reg,
798 					 unsigned char dst_vol_left,
799 					 unsigned char dst_vol_right,
800 					 int chan_sel, int delay
801 )
802 {
803 	unsigned long portbase = chip->mixer_io + reg;
804 	unsigned char curr_vol_left = 0, curr_vol_right = 0;
805 	int left_change = 0, right_change = 0;
806 
807 	if (chan_sel & SET_CHAN_LEFT) {
808 		curr_vol_left  = inb(portbase + 1);
809 
810 		/* take care of muting flag contained in left channel */
811 		if (curr_vol_left & AZF_MUTE_BIT)
812 			dst_vol_left |= AZF_MUTE_BIT;
813 		else
814 			dst_vol_left &= ~AZF_MUTE_BIT;
815 
816 		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
817 	}
818 
819 	if (chan_sel & SET_CHAN_RIGHT) {
820 		curr_vol_right = inb(portbase + 0);
821 
822 		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
823 	}
824 
825 	do {
826 		if (left_change) {
827 			if (curr_vol_left != dst_vol_left) {
828 				curr_vol_left += left_change;
829 				outb(curr_vol_left, portbase + 1);
830 			} else
831 			    left_change = 0;
832 		}
833 		if (right_change) {
834 			if (curr_vol_right != dst_vol_right) {
835 				curr_vol_right += right_change;
836 
837 			/* during volume change, the right channel is crackling
838 			 * somewhat more than the left channel, unfortunately.
839 			 * This seems to be a hardware issue. */
840 				outb(curr_vol_right, portbase + 0);
841 			} else
842 			    right_change = 0;
843 		}
844 		if (delay)
845 			mdelay(delay);
846 	} while ((left_change) || (right_change));
847 }
848 
849 /*
850  * general mixer element
851  */
852 struct azf3328_mixer_reg {
853 	unsigned reg;
854 	unsigned int lchan_shift, rchan_shift;
855 	unsigned int mask;
856 	unsigned int invert: 1;
857 	unsigned int stereo: 1;
858 	unsigned int enum_c: 4;
859 };
860 
861 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
862  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
863   (mask << 16) | \
864   (invert << 24) | \
865   (stereo << 25) | \
866   (enum_c << 26))
867 
868 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
869 {
870 	r->reg = val & 0xff;
871 	r->lchan_shift = (val >> 8) & 0x0f;
872 	r->rchan_shift = (val >> 12) & 0x0f;
873 	r->mask = (val >> 16) & 0xff;
874 	r->invert = (val >> 24) & 1;
875 	r->stereo = (val >> 25) & 1;
876 	r->enum_c = (val >> 26) & 0x0f;
877 }
878 
879 /*
880  * mixer switches/volumes
881  */
882 
883 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
884 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
885   .info = snd_azf3328_info_mixer, \
886   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
887   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
888 }
889 
890 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
891 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
892   .info = snd_azf3328_info_mixer, \
893   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
894   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
895 }
896 
897 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
898 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
899   .info = snd_azf3328_info_mixer, \
900   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
901   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
902 }
903 
904 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
905 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
906   .info = snd_azf3328_info_mixer, \
907   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
908   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
909 }
910 
911 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
912 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
913   .info = snd_azf3328_info_mixer_enum, \
914   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
915   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
916 }
917 
918 static int
919 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
920 		       struct snd_ctl_elem_info *uinfo)
921 {
922 	struct azf3328_mixer_reg reg;
923 
924 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
925 	uinfo->type = reg.mask == 1 ?
926 		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
927 	uinfo->count = reg.stereo + 1;
928 	uinfo->value.integer.min = 0;
929 	uinfo->value.integer.max = reg.mask;
930 	return 0;
931 }
932 
933 static int
934 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
935 		      struct snd_ctl_elem_value *ucontrol)
936 {
937 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
938 	struct azf3328_mixer_reg reg;
939 	u16 oreg, val;
940 
941 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
942 
943 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
944 	val = (oreg >> reg.lchan_shift) & reg.mask;
945 	if (reg.invert)
946 		val = reg.mask - val;
947 	ucontrol->value.integer.value[0] = val;
948 	if (reg.stereo) {
949 		val = (oreg >> reg.rchan_shift) & reg.mask;
950 		if (reg.invert)
951 			val = reg.mask - val;
952 		ucontrol->value.integer.value[1] = val;
953 	}
954 	dev_dbg(chip->card->dev,
955 		"get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
956 		reg.reg, oreg,
957 		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
958 		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
959 	return 0;
960 }
961 
962 static int
963 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
964 		      struct snd_ctl_elem_value *ucontrol)
965 {
966 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
967 	struct azf3328_mixer_reg reg;
968 	u16 oreg, nreg, val;
969 
970 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
971 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
972 	val = ucontrol->value.integer.value[0] & reg.mask;
973 	if (reg.invert)
974 		val = reg.mask - val;
975 	nreg = oreg & ~(reg.mask << reg.lchan_shift);
976 	nreg |= (val << reg.lchan_shift);
977 	if (reg.stereo) {
978 		val = ucontrol->value.integer.value[1] & reg.mask;
979 		if (reg.invert)
980 			val = reg.mask - val;
981 		nreg &= ~(reg.mask << reg.rchan_shift);
982 		nreg |= (val << reg.rchan_shift);
983 	}
984 	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
985 		snd_azf3328_mixer_write_volume_gradually(
986 			chip, reg.reg, nreg >> 8, nreg & 0xff,
987 			/* just set both channels, doesn't matter */
988 			SET_CHAN_LEFT|SET_CHAN_RIGHT,
989 			0);
990 	else
991         	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
992 
993 	dev_dbg(chip->card->dev,
994 		"put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
995 		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
996 		oreg, reg.lchan_shift, reg.rchan_shift,
997 		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
998 	return (nreg != oreg);
999 }
1000 
1001 static int
1002 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1003 			    struct snd_ctl_elem_info *uinfo)
1004 {
1005 	static const char * const texts1[] = {
1006 		"Mic1", "Mic2"
1007 	};
1008 	static const char * const texts2[] = {
1009 		"Mix", "Mic"
1010 	};
1011 	static const char * const texts3[] = {
1012 		"Mic", "CD", "Video", "Aux",
1013 		"Line", "Mix", "Mix Mono", "Phone"
1014         };
1015 	static const char * const texts4[] = {
1016 		"pre 3D", "post 3D"
1017         };
1018 	struct azf3328_mixer_reg reg;
1019 	const char * const *p = NULL;
1020 
1021 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1022 	if (reg.reg == IDX_MIXER_ADVCTL2) {
1023 		switch(reg.lchan_shift) {
1024 		case 8: /* modem out sel */
1025 			p = texts1;
1026 			break;
1027 		case 9: /* mono sel source */
1028 			p = texts2;
1029 			break;
1030 		case 15: /* PCM Out Path */
1031 			p = texts4;
1032 			break;
1033 		}
1034 	} else if (reg.reg == IDX_MIXER_REC_SELECT)
1035 		p = texts3;
1036 
1037 	return snd_ctl_enum_info(uinfo,
1038 				 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1039 				 reg.enum_c, p);
1040 }
1041 
1042 static int
1043 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1044 			   struct snd_ctl_elem_value *ucontrol)
1045 {
1046         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1047 	struct azf3328_mixer_reg reg;
1048         unsigned short val;
1049 
1050 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1051 	val = snd_azf3328_mixer_inw(chip, reg.reg);
1052 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1053         	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1054         	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1055 	} else
1056         	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1057 
1058 	dev_dbg(chip->card->dev,
1059 		"get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1060 		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1061 		reg.lchan_shift, reg.enum_c);
1062         return 0;
1063 }
1064 
1065 static int
1066 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1067 			   struct snd_ctl_elem_value *ucontrol)
1068 {
1069         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1070 	struct azf3328_mixer_reg reg;
1071 	u16 oreg, nreg, val;
1072 
1073 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1074 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1075 	val = oreg;
1076 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1077         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1078             	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1079                 	return -EINVAL;
1080         	val = (ucontrol->value.enumerated.item[0] << 8) |
1081         	      (ucontrol->value.enumerated.item[1] << 0);
1082 	} else {
1083         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1084                 	return -EINVAL;
1085 		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1086         	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1087 	}
1088 	snd_azf3328_mixer_outw(chip, reg.reg, val);
1089 	nreg = val;
1090 
1091 	dev_dbg(chip->card->dev,
1092 		"put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1093 	return (nreg != oreg);
1094 }
1095 
1096 static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1097 	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1098 	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1099 	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1100 	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1101 					IDX_MIXER_WAVEOUT, 0x1f, 1),
1102 	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1103 					IDX_MIXER_ADVCTL2, 7, 1),
1104 	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1105 	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1106 	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1107 	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1108 	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1109 	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1110 	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1111 	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1112 	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1113 	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1114 	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1115 	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1116 	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1117 	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1118 	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1119 	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1120 	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1121 	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1122 	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1123 	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1124 	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1125 	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1126 	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1127 	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1128 	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1129 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1130 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1131 	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1132 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1133 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1134 #if MIXER_TESTING
1135 	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1136 	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1137 	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1138 	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1139 	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1140 	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1141 	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1142 	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1143 	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1144 	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1145 	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1146 	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1147 	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1148 	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1149 	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1150 	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1151 #endif
1152 };
1153 
1154 static const u16 snd_azf3328_init_values[][2] = {
1155         { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
1156         { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
1157 	{ IDX_MIXER_BASSTREBLE,		0x0000 },
1158 	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
1159 	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
1160 	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
1161 	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
1162 	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
1163 	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
1164 	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
1165         { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
1166         { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
1167         { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
1168 };
1169 
1170 static int
1171 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1172 {
1173 	struct snd_card *card;
1174 	const struct snd_kcontrol_new *sw;
1175 	unsigned int idx;
1176 	int err;
1177 
1178 	if (snd_BUG_ON(!chip || !chip->card))
1179 		return -EINVAL;
1180 
1181 	card = chip->card;
1182 
1183 	/* mixer reset */
1184 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1185 
1186 	/* mute and zero volume channels */
1187 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1188 		snd_azf3328_mixer_outw(chip,
1189 			snd_azf3328_init_values[idx][0],
1190 			snd_azf3328_init_values[idx][1]);
1191 	}
1192 
1193 	/* add mixer controls */
1194 	sw = snd_azf3328_mixer_controls;
1195 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1196 			++idx, ++sw) {
1197 		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1198 			return err;
1199 	}
1200 	snd_component_add(card, "AZF3328 mixer");
1201 	strcpy(card->mixername, "AZF3328 mixer");
1202 
1203 	return 0;
1204 }
1205 #endif /* AZF_USE_AC97_LAYER */
1206 
1207 static void
1208 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1209 			       enum azf_freq_t bitrate,
1210 			       unsigned int format_width,
1211 			       unsigned int channels
1212 )
1213 {
1214 	unsigned long flags;
1215 	u16 val = 0xff00;
1216 	u8 freq = 0;
1217 
1218 	switch (bitrate) {
1219 	case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1220 	case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1221 	case AZF_FREQ_5512:
1222 		/* the AZF3328 names it "5510" for some strange reason */
1223 			     freq = SOUNDFORMAT_FREQ_5510; break;
1224 	case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1225 	case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1226 	case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1227 	case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1228 	case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1229 	case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1230 	case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1231 	case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1232 	default:
1233 		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1234 		fallthrough;
1235 	case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1236 	case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1237 	case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1238 	}
1239 	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1240 	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1241 	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1242 	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1243 	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1244 	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1245 	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1246 	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1247 	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1248 
1249 	val |= freq;
1250 
1251 	if (channels == 2)
1252 		val |= SOUNDFORMAT_FLAG_2CHANNELS;
1253 
1254 	if (format_width == 16)
1255 		val |= SOUNDFORMAT_FLAG_16BIT;
1256 
1257 	spin_lock_irqsave(codec->lock, flags);
1258 
1259 	/* set bitrate/format */
1260 	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1261 
1262 	/* changing the bitrate/format settings switches off the
1263 	 * audio output with an annoying click in case of 8/16bit format change
1264 	 * (maybe shutting down DAC/ADC?), thus immediately
1265 	 * do some tweaking to reenable it and get rid of the clicking
1266 	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1267 	 * FIXME: does this have some side effects for full-duplex
1268 	 * or other dramatic side effects? */
1269 	/* do it for non-capture codecs only */
1270 	if (codec->type != AZF_CODEC_CAPTURE)
1271 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1272 			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1273 			DMA_RUN_SOMETHING1 |
1274 			DMA_RUN_SOMETHING2 |
1275 			SOMETHING_ALMOST_ALWAYS_SET |
1276 			DMA_EPILOGUE_SOMETHING |
1277 			DMA_SOMETHING_ELSE
1278 		);
1279 
1280 	spin_unlock_irqrestore(codec->lock, flags);
1281 }
1282 
1283 static inline void
1284 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1285 )
1286 {
1287 	/* choose lowest frequency for low power consumption.
1288 	 * While this will cause louder noise due to rather coarse frequency,
1289 	 * it should never matter since output should always
1290 	 * get disabled properly when idle anyway. */
1291 	snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1292 }
1293 
1294 static void
1295 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1296 					unsigned bitmask,
1297 					bool enable
1298 )
1299 {
1300 	bool do_mask = !enable;
1301 	if (do_mask)
1302 		chip->shadow_reg_ctrl_6AH |= bitmask;
1303 	else
1304 		chip->shadow_reg_ctrl_6AH &= ~bitmask;
1305 	dev_dbg(chip->card->dev,
1306 		"6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1307 		bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1308 	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1309 }
1310 
1311 static inline void
1312 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1313 {
1314 	dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1315 	/* no idea what exactly is being done here, but I strongly assume it's
1316 	 * PM related */
1317 	snd_azf3328_ctrl_reg_6AH_update(
1318 		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1319 	);
1320 }
1321 
1322 static void
1323 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1324 				enum snd_azf3328_codec_type codec_type,
1325 				bool enable
1326 )
1327 {
1328 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1329 	bool need_change = (codec->running != enable);
1330 
1331 	dev_dbg(chip->card->dev,
1332 		"codec_activity: %s codec, enable %d, need_change %d\n",
1333 				codec->name, enable, need_change
1334 	);
1335 	if (need_change) {
1336 		static const struct {
1337 			enum snd_azf3328_codec_type other1;
1338 			enum snd_azf3328_codec_type other2;
1339 		} peer_codecs[3] =
1340 			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1341 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1342 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1343 		bool call_function;
1344 
1345 		if (enable)
1346 			/* if enable codec, call enable_codecs func
1347 			   to enable codec supply... */
1348 			call_function = 1;
1349 		else {
1350 			/* ...otherwise call enable_codecs func
1351 			   (which globally shuts down operation of codecs)
1352 			   only in case the other codecs are currently
1353 			   not active either! */
1354 			call_function =
1355 				((!chip->codecs[peer_codecs[codec_type].other1]
1356 					.running)
1357 			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
1358 					.running));
1359 		}
1360 		if (call_function)
1361 			snd_azf3328_ctrl_enable_codecs(chip, enable);
1362 
1363 		/* ...and adjust clock, too
1364 		 * (reduce noise and power consumption) */
1365 		if (!enable)
1366 			snd_azf3328_codec_setfmt_lowpower(codec);
1367 		codec->running = enable;
1368 	}
1369 }
1370 
1371 static void
1372 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1373 			  struct snd_azf3328_codec_data *codec,
1374 			  unsigned long addr,
1375 			  unsigned int period_bytes,
1376 			  unsigned int buffer_bytes
1377 )
1378 {
1379 	WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1380 	WARN_ONCE(buffer_bytes != 2 * period_bytes,
1381 		 "missed our input expectations! %u vs. %u\n",
1382 		 buffer_bytes, period_bytes);
1383 	if (!codec->running) {
1384 		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1385 
1386 		unsigned long flags;
1387 
1388 		/* width 32bit (prevent overflow): */
1389 		u32 area_length;
1390 		struct codec_setup_io {
1391 			u32 dma_start_1;
1392 			u32 dma_start_2;
1393 			u32 dma_lengths;
1394 		} __attribute__((packed)) setup_io;
1395 
1396 		area_length = buffer_bytes/2;
1397 
1398 		setup_io.dma_start_1 = addr;
1399 		setup_io.dma_start_2 = addr+area_length;
1400 
1401 		dev_dbg(chip->card->dev,
1402 			"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1403 				setup_io.dma_start_1, area_length,
1404 				setup_io.dma_start_2, area_length,
1405 				period_bytes, buffer_bytes);
1406 
1407 		/* Hmm, are we really supposed to decrement this by 1??
1408 		   Most definitely certainly not: configuring full length does
1409 		   work properly (i.e. likely better), and BTW we
1410 		   violated possibly differing frame sizes with this...
1411 
1412 		area_length--; |* max. index *|
1413 		*/
1414 
1415 		/* build combined I/O buffer length word */
1416 		setup_io.dma_lengths = (area_length << 16) | (area_length);
1417 
1418 		spin_lock_irqsave(codec->lock, flags);
1419 		snd_azf3328_codec_outl_multi(
1420 			codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1421 		);
1422 		spin_unlock_irqrestore(codec->lock, flags);
1423 	}
1424 }
1425 
1426 static int
1427 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1428 {
1429 	struct snd_pcm_runtime *runtime = substream->runtime;
1430 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1431 #if 0
1432         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1433 	unsigned int count = snd_pcm_lib_period_bytes(substream);
1434 #endif
1435 
1436 	codec->dma_base = runtime->dma_addr;
1437 
1438 #if 0
1439 	snd_azf3328_codec_setfmt(codec,
1440 		runtime->rate,
1441 		snd_pcm_format_width(runtime->format),
1442 		runtime->channels);
1443 	snd_azf3328_codec_setdmaa(chip, codec,
1444 					runtime->dma_addr, count, size);
1445 #endif
1446 	return 0;
1447 }
1448 
1449 static int
1450 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1451 {
1452 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1453 	struct snd_pcm_runtime *runtime = substream->runtime;
1454 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1455 	int result = 0;
1456 	u16 flags1;
1457 	bool previously_muted = false;
1458 	bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1459 
1460 	switch (cmd) {
1461 	case SNDRV_PCM_TRIGGER_START:
1462 		dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1463 
1464 		if (is_main_mixer_playback_codec) {
1465 			/* mute WaveOut (avoid clicking during setup) */
1466 			previously_muted =
1467 				snd_azf3328_mixer_mute_control_pcm(
1468 						chip, 1
1469 				);
1470 		}
1471 
1472 		snd_azf3328_codec_setfmt(codec,
1473 			runtime->rate,
1474 			snd_pcm_format_width(runtime->format),
1475 			runtime->channels);
1476 
1477 		spin_lock(codec->lock);
1478 		/* first, remember current value: */
1479 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1480 
1481 		/* stop transfer */
1482 		flags1 &= ~DMA_RESUME;
1483 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1484 
1485 		/* FIXME: clear interrupts or what??? */
1486 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1487 		spin_unlock(codec->lock);
1488 
1489 		snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1490 			snd_pcm_lib_period_bytes(substream),
1491 			snd_pcm_lib_buffer_bytes(substream)
1492 		);
1493 
1494 		spin_lock(codec->lock);
1495 #ifdef WIN9X
1496 		/* FIXME: enable playback/recording??? */
1497 		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1498 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1499 
1500 		/* start transfer again */
1501 		/* FIXME: what is this value (0x0010)??? */
1502 		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1503 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1504 #else /* NT4 */
1505 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1506 			0x0000);
1507 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1508 			DMA_RUN_SOMETHING1);
1509 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1510 			DMA_RUN_SOMETHING1 |
1511 			DMA_RUN_SOMETHING2);
1512 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1513 			DMA_RESUME |
1514 			SOMETHING_ALMOST_ALWAYS_SET |
1515 			DMA_EPILOGUE_SOMETHING |
1516 			DMA_SOMETHING_ELSE);
1517 #endif
1518 		spin_unlock(codec->lock);
1519 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1520 
1521 		if (is_main_mixer_playback_codec) {
1522 			/* now unmute WaveOut */
1523 			if (!previously_muted)
1524 				snd_azf3328_mixer_mute_control_pcm(
1525 						chip, 0
1526 				);
1527 		}
1528 
1529 		dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1530 		break;
1531 	case SNDRV_PCM_TRIGGER_RESUME:
1532 		dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1533 		/* resume codec if we were active */
1534 		spin_lock(codec->lock);
1535 		if (codec->running)
1536 			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1537 				snd_azf3328_codec_inw(
1538 					codec, IDX_IO_CODEC_DMA_FLAGS
1539 				) | DMA_RESUME
1540 			);
1541 		spin_unlock(codec->lock);
1542 		break;
1543 	case SNDRV_PCM_TRIGGER_STOP:
1544 		dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1545 
1546 		if (is_main_mixer_playback_codec) {
1547 			/* mute WaveOut (avoid clicking during setup) */
1548 			previously_muted =
1549 				snd_azf3328_mixer_mute_control_pcm(
1550 						chip, 1
1551 				);
1552 		}
1553 
1554 		spin_lock(codec->lock);
1555 		/* first, remember current value: */
1556 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1557 
1558 		/* stop transfer */
1559 		flags1 &= ~DMA_RESUME;
1560 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1561 
1562 		/* hmm, is this really required? we're resetting the same bit
1563 		 * immediately thereafter... */
1564 		flags1 |= DMA_RUN_SOMETHING1;
1565 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1566 
1567 		flags1 &= ~DMA_RUN_SOMETHING1;
1568 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1569 		spin_unlock(codec->lock);
1570 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1571 
1572 		if (is_main_mixer_playback_codec) {
1573 			/* now unmute WaveOut */
1574 			if (!previously_muted)
1575 				snd_azf3328_mixer_mute_control_pcm(
1576 						chip, 0
1577 				);
1578 		}
1579 
1580 		dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1581 		break;
1582 	case SNDRV_PCM_TRIGGER_SUSPEND:
1583 		dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1584 		/* make sure codec is stopped */
1585 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1586 			snd_azf3328_codec_inw(
1587 				codec, IDX_IO_CODEC_DMA_FLAGS
1588 			) & ~DMA_RESUME
1589 		);
1590 		break;
1591         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1592 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1593                 break;
1594         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1595 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1596                 break;
1597         default:
1598 		WARN(1, "FIXME: unknown trigger mode!\n");
1599                 return -EINVAL;
1600 	}
1601 
1602 	return result;
1603 }
1604 
1605 static snd_pcm_uframes_t
1606 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1607 )
1608 {
1609 	const struct snd_azf3328_codec_data *codec =
1610 		substream->runtime->private_data;
1611 	unsigned long result;
1612 	snd_pcm_uframes_t frmres;
1613 
1614 	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1615 
1616 	/* calculate offset */
1617 #ifdef QUERY_HARDWARE
1618 	result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1619 #else
1620 	result -= codec->dma_base;
1621 #endif
1622 	frmres = bytes_to_frames( substream->runtime, result);
1623 	dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1624 		jiffies, codec->name, result, frmres);
1625 	return frmres;
1626 }
1627 
1628 /******************************************************************/
1629 
1630 #ifdef SUPPORT_GAMEPORT
1631 static inline void
1632 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1633 				bool enable
1634 )
1635 {
1636 	snd_azf3328_io_reg_setb(
1637 		chip->game_io+IDX_GAME_HWCONFIG,
1638 		GAME_HWCFG_IRQ_ENABLE,
1639 		enable
1640 	);
1641 }
1642 
1643 static inline void
1644 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1645 					   bool enable
1646 )
1647 {
1648 	snd_azf3328_io_reg_setb(
1649 		chip->game_io+IDX_GAME_HWCONFIG,
1650 		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1651 		enable
1652 	);
1653 }
1654 
1655 static void
1656 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1657 					   unsigned int freq_cfg
1658 )
1659 {
1660 	snd_azf3328_io_reg_setb(
1661 		chip->game_io+IDX_GAME_HWCONFIG,
1662 		0x02,
1663 		(freq_cfg & 1) != 0
1664 	);
1665 	snd_azf3328_io_reg_setb(
1666 		chip->game_io+IDX_GAME_HWCONFIG,
1667 		0x04,
1668 		(freq_cfg & 2) != 0
1669 	);
1670 }
1671 
1672 static inline void
1673 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1674 {
1675 	snd_azf3328_ctrl_reg_6AH_update(
1676 		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1677 	);
1678 }
1679 
1680 static inline void
1681 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1682 {
1683 	/*
1684 	 * skeleton handler only
1685 	 * (we do not want axis reading in interrupt handler - too much load!)
1686 	 */
1687 	dev_dbg(chip->card->dev, "gameport irq\n");
1688 
1689 	 /* this should ACK the gameport IRQ properly, hopefully. */
1690 	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1691 }
1692 
1693 static int
1694 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1695 {
1696 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1697 	int res;
1698 
1699 	dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1700 	switch (mode) {
1701 	case GAMEPORT_MODE_COOKED:
1702 	case GAMEPORT_MODE_RAW:
1703 		res = 0;
1704 		break;
1705 	default:
1706 		res = -1;
1707 		break;
1708 	}
1709 
1710 	snd_azf3328_gameport_set_counter_frequency(chip,
1711 				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1712 	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1713 
1714 	return res;
1715 }
1716 
1717 static void
1718 snd_azf3328_gameport_close(struct gameport *gameport)
1719 {
1720 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1721 
1722 	dev_dbg(chip->card->dev, "gameport_close\n");
1723 	snd_azf3328_gameport_set_counter_frequency(chip,
1724 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1725 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1726 }
1727 
1728 static int
1729 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1730 				 int *axes,
1731 				 int *buttons
1732 )
1733 {
1734 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1735 	int i;
1736 	u8 val;
1737 	unsigned long flags;
1738 
1739 	if (snd_BUG_ON(!chip))
1740 		return 0;
1741 
1742 	spin_lock_irqsave(&chip->reg_lock, flags);
1743 	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1744 	*buttons = (~(val) >> 4) & 0xf;
1745 
1746 	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1747 	 * thus we're atomic and cannot actively wait in here
1748 	 * (which would be useful for us since it probably would be better
1749 	 * to trigger a measurement in here, then wait a short amount of
1750 	 * time until it's finished, then read values of _this_ measurement).
1751 	 *
1752 	 * Thus we simply resort to reading values if they're available already
1753 	 * and trigger the next measurement.
1754 	 */
1755 
1756 	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1757 	if (val & GAME_AXES_SAMPLING_READY) {
1758 		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1759 			/* configure the axis to read */
1760 			val = (i << 4) | 0x0f;
1761 			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1762 
1763 			chip->axes[i] = snd_azf3328_game_inw(
1764 						chip, IDX_GAME_AXIS_VALUE
1765 					);
1766 		}
1767 	}
1768 
1769 	/* trigger next sampling of axes, to be evaluated the next time we
1770 	 * enter this function */
1771 
1772 	/* for some very, very strange reason we cannot enable
1773 	 * Measurement Ready monitoring for all axes here,
1774 	 * at least not when only one joystick connected */
1775 	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1776 	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1777 
1778 	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1779 	spin_unlock_irqrestore(&chip->reg_lock, flags);
1780 
1781 	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1782 		axes[i] = chip->axes[i];
1783 		if (axes[i] == 0xffff)
1784 			axes[i] = -1;
1785 	}
1786 
1787 	dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1788 		axes[0], axes[1], axes[2], axes[3], *buttons);
1789 
1790 	return 0;
1791 }
1792 
1793 static int
1794 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1795 {
1796 	struct gameport *gp;
1797 
1798 	chip->gameport = gp = gameport_allocate_port();
1799 	if (!gp) {
1800 		dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1801 		return -ENOMEM;
1802 	}
1803 
1804 	gameport_set_name(gp, "AZF3328 Gameport");
1805 	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1806 	gameport_set_dev_parent(gp, &chip->pci->dev);
1807 	gp->io = chip->game_io;
1808 	gameport_set_port_data(gp, chip);
1809 
1810 	gp->open = snd_azf3328_gameport_open;
1811 	gp->close = snd_azf3328_gameport_close;
1812 	gp->fuzz = 16; /* seems ok */
1813 	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1814 
1815 	/* DISABLE legacy address: we don't need it! */
1816 	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1817 
1818 	snd_azf3328_gameport_set_counter_frequency(chip,
1819 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1820 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1821 
1822 	gameport_register_port(chip->gameport);
1823 
1824 	return 0;
1825 }
1826 
1827 static void
1828 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1829 {
1830 	if (chip->gameport) {
1831 		gameport_unregister_port(chip->gameport);
1832 		chip->gameport = NULL;
1833 	}
1834 	snd_azf3328_gameport_irq_enable(chip, 0);
1835 }
1836 #else
1837 static inline int
1838 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1839 static inline void
1840 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1841 static inline void
1842 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1843 {
1844 	dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1845 }
1846 #endif /* SUPPORT_GAMEPORT */
1847 
1848 /******************************************************************/
1849 
1850 static inline void
1851 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1852 {
1853 	dev_dbg(chip->card->dev,
1854 		"unknown IRQ type (%x) occurred, please report!\n",
1855 		which);
1856 }
1857 
1858 static inline void
1859 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1860 			  const struct snd_azf3328_codec_data *first_codec,
1861 			  u8 status
1862 )
1863 {
1864 	u8 which;
1865 	enum snd_azf3328_codec_type codec_type;
1866 	const struct snd_azf3328_codec_data *codec = first_codec;
1867 
1868 	for (codec_type = AZF_CODEC_PLAYBACK;
1869 		 codec_type <= AZF_CODEC_I2S_OUT;
1870 			 ++codec_type, ++codec) {
1871 
1872 		/* skip codec if there's no interrupt for it */
1873 		if (!(status & (1 << codec_type)))
1874 			continue;
1875 
1876 		spin_lock(codec->lock);
1877 		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1878 		/* ack all IRQ types immediately */
1879 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1880 		spin_unlock(codec->lock);
1881 
1882 		if (codec->substream) {
1883 			snd_pcm_period_elapsed(codec->substream);
1884 			dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1885 				codec->name,
1886 				which,
1887 				snd_azf3328_codec_inl(
1888 					codec, IDX_IO_CODEC_DMA_CURRPOS));
1889 		} else
1890 			dev_warn(chip->card->dev, "irq handler problem!\n");
1891 		if (which & IRQ_SOMETHING)
1892 			snd_azf3328_irq_log_unknown_type(chip, which);
1893 	}
1894 }
1895 
1896 static irqreturn_t
1897 snd_azf3328_interrupt(int irq, void *dev_id)
1898 {
1899 	struct snd_azf3328 *chip = dev_id;
1900 	u8 status;
1901 	static unsigned long irq_count;
1902 
1903 	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1904 
1905         /* fast path out, to ease interrupt sharing */
1906 	if (!(status &
1907 		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1908 		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1909 	))
1910 		return IRQ_NONE; /* must be interrupt for another device */
1911 
1912 	dev_dbg(chip->card->dev,
1913 		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1914 			irq_count++ /* debug-only */,
1915 			status);
1916 
1917 	if (status & IRQ_TIMER) {
1918 		/* dev_dbg(chip->card->dev, "timer %ld\n",
1919 			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1920 				& TIMER_VALUE_MASK
1921 		); */
1922 		if (chip->timer)
1923 			snd_timer_interrupt(chip->timer, chip->timer->sticks);
1924 		/* ACK timer */
1925                 spin_lock(&chip->reg_lock);
1926 		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1927 		spin_unlock(&chip->reg_lock);
1928 		dev_dbg(chip->card->dev, "timer IRQ\n");
1929 	}
1930 
1931 	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1932 		snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1933 
1934 	if (status & IRQ_GAMEPORT)
1935 		snd_azf3328_gameport_interrupt(chip);
1936 
1937 	/* MPU401 has less critical IRQ requirements
1938 	 * than timer and playback/recording, right? */
1939 	if (status & IRQ_MPU401) {
1940 		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1941 
1942 		/* hmm, do we have to ack the IRQ here somehow?
1943 		 * If so, then I don't know how yet... */
1944 		dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1945 	}
1946 	return IRQ_HANDLED;
1947 }
1948 
1949 /*****************************************************************/
1950 
1951 /* as long as we think we have identical snd_pcm_hardware parameters
1952    for playback, capture and i2s out, we can use the same physical struct
1953    since the struct is simply being copied into a member.
1954 */
1955 static const struct snd_pcm_hardware snd_azf3328_hardware =
1956 {
1957 	/* FIXME!! Correct? */
1958 	.info =			SNDRV_PCM_INFO_MMAP |
1959 				SNDRV_PCM_INFO_INTERLEAVED |
1960 				SNDRV_PCM_INFO_MMAP_VALID,
1961 	.formats =		SNDRV_PCM_FMTBIT_S8 |
1962 				SNDRV_PCM_FMTBIT_U8 |
1963 				SNDRV_PCM_FMTBIT_S16_LE |
1964 				SNDRV_PCM_FMTBIT_U16_LE,
1965 	.rates =		SNDRV_PCM_RATE_5512 |
1966 				SNDRV_PCM_RATE_8000_48000 |
1967 				SNDRV_PCM_RATE_KNOT,
1968 	.rate_min =		AZF_FREQ_4000,
1969 	.rate_max =		AZF_FREQ_66200,
1970 	.channels_min =		1,
1971 	.channels_max =		2,
1972 	.buffer_bytes_max =	(64*1024),
1973 	.period_bytes_min =	1024,
1974 	.period_bytes_max =	(32*1024),
1975 	/* We simply have two DMA areas (instead of a list of descriptors
1976 	   such as other cards); I believe that this is a fixed hardware
1977 	   attribute and there isn't much driver magic to be done to expand it.
1978 	   Thus indicate that we have at least and at most 2 periods. */
1979 	.periods_min =		2,
1980 	.periods_max =		2,
1981 	/* FIXME: maybe that card actually has a FIFO?
1982 	 * Hmm, it seems newer revisions do have one, but we still don't know
1983 	 * its size... */
1984 	.fifo_size =		0,
1985 };
1986 
1987 
1988 static const unsigned int snd_azf3328_fixed_rates[] = {
1989 	AZF_FREQ_4000,
1990 	AZF_FREQ_4800,
1991 	AZF_FREQ_5512,
1992 	AZF_FREQ_6620,
1993 	AZF_FREQ_8000,
1994 	AZF_FREQ_9600,
1995 	AZF_FREQ_11025,
1996 	AZF_FREQ_13240,
1997 	AZF_FREQ_16000,
1998 	AZF_FREQ_22050,
1999 	AZF_FREQ_32000,
2000 	AZF_FREQ_44100,
2001 	AZF_FREQ_48000,
2002 	AZF_FREQ_66200
2003 };
2004 
2005 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2006 	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2007 	.list = snd_azf3328_fixed_rates,
2008 	.mask = 0,
2009 };
2010 
2011 /*****************************************************************/
2012 
2013 static int
2014 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2015 		     enum snd_azf3328_codec_type codec_type
2016 )
2017 {
2018 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2019 	struct snd_pcm_runtime *runtime = substream->runtime;
2020 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2021 
2022 	codec->substream = substream;
2023 
2024 	/* same parameters for all our codecs - at least we think so... */
2025 	runtime->hw = snd_azf3328_hardware;
2026 
2027 	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2028 				   &snd_azf3328_hw_constraints_rates);
2029 	runtime->private_data = codec;
2030 	return 0;
2031 }
2032 
2033 static int
2034 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2035 {
2036 	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2037 }
2038 
2039 static int
2040 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2041 {
2042 	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2043 }
2044 
2045 static int
2046 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2047 {
2048 	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2049 }
2050 
2051 static int
2052 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2053 )
2054 {
2055 	struct snd_azf3328_codec_data *codec =
2056 		substream->runtime->private_data;
2057 
2058 	codec->substream = NULL;
2059 	return 0;
2060 }
2061 
2062 /******************************************************************/
2063 
2064 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2065 	.open =		snd_azf3328_pcm_playback_open,
2066 	.close =	snd_azf3328_pcm_close,
2067 	.prepare =	snd_azf3328_pcm_prepare,
2068 	.trigger =	snd_azf3328_pcm_trigger,
2069 	.pointer =	snd_azf3328_pcm_pointer
2070 };
2071 
2072 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2073 	.open =		snd_azf3328_pcm_capture_open,
2074 	.close =	snd_azf3328_pcm_close,
2075 	.prepare =	snd_azf3328_pcm_prepare,
2076 	.trigger =	snd_azf3328_pcm_trigger,
2077 	.pointer =	snd_azf3328_pcm_pointer
2078 };
2079 
2080 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2081 	.open =		snd_azf3328_pcm_i2s_out_open,
2082 	.close =	snd_azf3328_pcm_close,
2083 	.prepare =	snd_azf3328_pcm_prepare,
2084 	.trigger =	snd_azf3328_pcm_trigger,
2085 	.pointer =	snd_azf3328_pcm_pointer
2086 };
2087 
2088 static int
2089 snd_azf3328_pcm(struct snd_azf3328 *chip)
2090 {
2091 	/* pcm devices */
2092 	enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2093 
2094 	struct snd_pcm *pcm;
2095 	int err;
2096 
2097 	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2098 								1, 1, &pcm);
2099 	if (err < 0)
2100 		return err;
2101 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2102 						&snd_azf3328_playback_ops);
2103 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2104 						&snd_azf3328_capture_ops);
2105 
2106 	pcm->private_data = chip;
2107 	pcm->info_flags = 0;
2108 	strcpy(pcm->name, chip->card->shortname);
2109 	/* same pcm object for playback/capture (see snd_pcm_new() above) */
2110 	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2111 	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2112 
2113 	snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2114 				       64*1024, 64*1024);
2115 
2116 	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2117 								1, 0, &pcm);
2118 	if (err < 0)
2119 		return err;
2120 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2121 						&snd_azf3328_i2s_out_ops);
2122 
2123 	pcm->private_data = chip;
2124 	pcm->info_flags = 0;
2125 	strcpy(pcm->name, chip->card->shortname);
2126 	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2127 
2128 	snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2129 				       64*1024, 64*1024);
2130 
2131 	return 0;
2132 }
2133 
2134 /******************************************************************/
2135 
2136 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2137  *** (probably derived from main crystal via a divider of 24),
2138  *** but announcing those attributes to user-space would make programs
2139  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2140  *** timer IRQ storm.
2141  *** Thus I chose to announce a down-scaled virtual timer to the outside and
2142  *** calculate real timer countdown values internally.
2143  *** (the scale factor can be set via module parameter "seqtimer_scaling").
2144  ***/
2145 
2146 static int
2147 snd_azf3328_timer_start(struct snd_timer *timer)
2148 {
2149 	struct snd_azf3328 *chip;
2150 	unsigned long flags;
2151 	unsigned int delay;
2152 
2153 	chip = snd_timer_chip(timer);
2154 	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2155 	if (delay < 49) {
2156 		/* uhoh, that's not good, since user-space won't know about
2157 		 * this timing tweak
2158 		 * (we need to do it to avoid a lockup, though) */
2159 
2160 		dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2161 		delay = 49; /* minimum time is 49 ticks */
2162 	}
2163 	dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2164 	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2165 	spin_lock_irqsave(&chip->reg_lock, flags);
2166 	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2167 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2168 	return 0;
2169 }
2170 
2171 static int
2172 snd_azf3328_timer_stop(struct snd_timer *timer)
2173 {
2174 	struct snd_azf3328 *chip;
2175 	unsigned long flags;
2176 
2177 	chip = snd_timer_chip(timer);
2178 	spin_lock_irqsave(&chip->reg_lock, flags);
2179 	/* disable timer countdown and interrupt */
2180 	/* Hmm, should we write TIMER_IRQ_ACK here?
2181 	   YES indeed, otherwise a rogue timer operation - which prompts
2182 	   ALSA(?) to call repeated stop() in vain, but NOT start() -
2183 	   will never end (value 0x03 is kept shown in control byte).
2184 	   Simply manually poking 0x04 _once_ immediately successfully stops
2185 	   the hardware/ALSA interrupt activity. */
2186 	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2187 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2188 	return 0;
2189 }
2190 
2191 
2192 static int
2193 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2194 					       unsigned long *num, unsigned long *den)
2195 {
2196 	*num = 1;
2197 	*den = 1024000 / seqtimer_scaling;
2198 	return 0;
2199 }
2200 
2201 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2202 	.flags = SNDRV_TIMER_HW_AUTO,
2203 	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2204 	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2205 	.start = snd_azf3328_timer_start,
2206 	.stop = snd_azf3328_timer_stop,
2207 	.precise_resolution = snd_azf3328_timer_precise_resolution,
2208 };
2209 
2210 static int
2211 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2212 {
2213 	struct snd_timer *timer = NULL;
2214 	struct snd_timer_id tid;
2215 	int err;
2216 
2217 	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2218 	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2219 	tid.card = chip->card->number;
2220 	tid.device = device;
2221 	tid.subdevice = 0;
2222 
2223 	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2224 	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2225 
2226 	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2227 	if (err < 0)
2228 		goto out;
2229 
2230 	strcpy(timer->name, "AZF3328 timer");
2231 	timer->private_data = chip;
2232 	timer->hw = snd_azf3328_timer_hw;
2233 
2234 	chip->timer = timer;
2235 
2236 	snd_azf3328_timer_stop(timer);
2237 
2238 	err = 0;
2239 
2240 out:
2241 	return err;
2242 }
2243 
2244 /******************************************************************/
2245 
2246 static int
2247 snd_azf3328_free(struct snd_azf3328 *chip)
2248 {
2249 	if (chip->irq < 0)
2250 		goto __end_hw;
2251 
2252 	snd_azf3328_mixer_reset(chip);
2253 
2254 	snd_azf3328_timer_stop(chip->timer);
2255 	snd_azf3328_gameport_free(chip);
2256 
2257 __end_hw:
2258 	if (chip->irq >= 0)
2259 		free_irq(chip->irq, chip);
2260 	pci_release_regions(chip->pci);
2261 	pci_disable_device(chip->pci);
2262 
2263 	kfree(chip);
2264 	return 0;
2265 }
2266 
2267 static int
2268 snd_azf3328_dev_free(struct snd_device *device)
2269 {
2270 	struct snd_azf3328 *chip = device->device_data;
2271 	return snd_azf3328_free(chip);
2272 }
2273 
2274 #if 0
2275 /* check whether a bit can be modified */
2276 static void
2277 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2278 {
2279 	unsigned char val, valoff, valon;
2280 
2281 	val = inb(reg);
2282 
2283 	outb(val & ~(1 << bit), reg);
2284 	valoff = inb(reg);
2285 
2286 	outb(val|(1 << bit), reg);
2287 	valon = inb(reg);
2288 
2289 	outb(val, reg);
2290 
2291 	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2292 				reg, bit, val, valoff, valon
2293 	);
2294 }
2295 #endif
2296 
2297 static inline void
2298 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2299 {
2300 	u16 tmp;
2301 
2302 	dev_dbg(chip->card->dev,
2303 		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2304 		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2305 		chip->ctrl_io, chip->game_io, chip->mpu_io,
2306 		chip->opl3_io, chip->mixer_io, chip->irq);
2307 
2308 	dev_dbg(chip->card->dev,
2309 		"game %02x %02x %02x %02x %02x %02x\n",
2310 		snd_azf3328_game_inb(chip, 0),
2311 		snd_azf3328_game_inb(chip, 1),
2312 		snd_azf3328_game_inb(chip, 2),
2313 		snd_azf3328_game_inb(chip, 3),
2314 		snd_azf3328_game_inb(chip, 4),
2315 		snd_azf3328_game_inb(chip, 5));
2316 
2317 	for (tmp = 0; tmp < 0x07; tmp += 1)
2318 		dev_dbg(chip->card->dev,
2319 			"mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2320 
2321 	for (tmp = 0; tmp <= 0x07; tmp += 1)
2322 		dev_dbg(chip->card->dev,
2323 			"0x%02x: game200 0x%04x, game208 0x%04x\n",
2324 			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2325 
2326 	for (tmp = 0; tmp <= 0x01; tmp += 1)
2327 		dev_dbg(chip->card->dev,
2328 			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2329 			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2330 				tmp,
2331 				inb(0x300 + tmp),
2332 				inb(0x310 + tmp),
2333 				inb(0x320 + tmp),
2334 				inb(0x330 + tmp),
2335 				inb(0x388 + tmp),
2336 				inb(0x38c + tmp));
2337 
2338 	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2339 		dev_dbg(chip->card->dev,
2340 			"ctrl 0x%02x: 0x%04x\n",
2341 			tmp, snd_azf3328_ctrl_inw(chip, tmp));
2342 
2343 	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2344 		dev_dbg(chip->card->dev,
2345 			"mixer 0x%02x: 0x%04x\n",
2346 			tmp, snd_azf3328_mixer_inw(chip, tmp));
2347 }
2348 
2349 static int
2350 snd_azf3328_create(struct snd_card *card,
2351 		   struct pci_dev *pci,
2352 		   unsigned long device_type,
2353 		   struct snd_azf3328 **rchip)
2354 {
2355 	struct snd_azf3328 *chip;
2356 	int err;
2357 	static const struct snd_device_ops ops = {
2358 		.dev_free =     snd_azf3328_dev_free,
2359 	};
2360 	u8 dma_init;
2361 	enum snd_azf3328_codec_type codec_type;
2362 	struct snd_azf3328_codec_data *codec_setup;
2363 
2364 	*rchip = NULL;
2365 
2366 	err = pci_enable_device(pci);
2367 	if (err < 0)
2368 		return err;
2369 
2370 	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2371 	if (chip == NULL) {
2372 		err = -ENOMEM;
2373 		goto out_err;
2374 	}
2375 	spin_lock_init(&chip->reg_lock);
2376 	chip->card = card;
2377 	chip->pci = pci;
2378 	chip->irq = -1;
2379 
2380 	/* check if we can restrict PCI DMA transfers to 24 bits */
2381 	if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
2382 		dev_err(card->dev,
2383 			"architecture does not support 24bit PCI busmaster DMA\n"
2384 		);
2385 		err = -ENXIO;
2386 		goto out_err;
2387 	}
2388 
2389 	err = pci_request_regions(pci, "Aztech AZF3328");
2390 	if (err < 0)
2391 		goto out_err;
2392 
2393 	chip->ctrl_io  = pci_resource_start(pci, 0);
2394 	chip->game_io  = pci_resource_start(pci, 1);
2395 	chip->mpu_io   = pci_resource_start(pci, 2);
2396 	chip->opl3_io  = pci_resource_start(pci, 3);
2397 	chip->mixer_io = pci_resource_start(pci, 4);
2398 
2399 	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2400 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2401 	codec_setup->lock = &chip->reg_lock;
2402 	codec_setup->type = AZF_CODEC_PLAYBACK;
2403 	codec_setup->name = "PLAYBACK";
2404 
2405 	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2406 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2407 	codec_setup->lock = &chip->reg_lock;
2408 	codec_setup->type = AZF_CODEC_CAPTURE;
2409 	codec_setup->name = "CAPTURE";
2410 
2411 	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2412 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2413 	codec_setup->lock = &chip->reg_lock;
2414 	codec_setup->type = AZF_CODEC_I2S_OUT;
2415 	codec_setup->name = "I2S_OUT";
2416 
2417 	if (request_irq(pci->irq, snd_azf3328_interrupt,
2418 			IRQF_SHARED, KBUILD_MODNAME, chip)) {
2419 		dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2420 		err = -EBUSY;
2421 		goto out_err;
2422 	}
2423 	chip->irq = pci->irq;
2424 	card->sync_irq = chip->irq;
2425 	pci_set_master(pci);
2426 
2427 	snd_azf3328_debug_show_ports(chip);
2428 
2429 	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2430 	if (err < 0)
2431 		goto out_err;
2432 
2433 	/* create mixer interface & switches */
2434 	err = snd_azf3328_mixer_new(chip);
2435 	if (err < 0)
2436 		goto out_err;
2437 
2438 	/* standard codec init stuff */
2439 		/* default DMA init value */
2440 	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2441 
2442 	for (codec_type = AZF_CODEC_PLAYBACK;
2443 		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2444 		struct snd_azf3328_codec_data *codec =
2445 			 &chip->codecs[codec_type];
2446 
2447 		/* shutdown codecs to reduce power / noise */
2448 			/* have ...ctrl_codec_activity() act properly */
2449 		codec->running = true;
2450 		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2451 
2452 		spin_lock_irq(codec->lock);
2453 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2454 						 dma_init);
2455 		spin_unlock_irq(codec->lock);
2456 	}
2457 
2458 	*rchip = chip;
2459 
2460 	err = 0;
2461 	goto out;
2462 
2463 out_err:
2464 	if (chip)
2465 		snd_azf3328_free(chip);
2466 	pci_disable_device(pci);
2467 
2468 out:
2469 	return err;
2470 }
2471 
2472 static int
2473 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2474 {
2475 	static int dev;
2476 	struct snd_card *card;
2477 	struct snd_azf3328 *chip;
2478 	struct snd_opl3 *opl3;
2479 	int err;
2480 
2481 	if (dev >= SNDRV_CARDS) {
2482 		err = -ENODEV;
2483 		goto out;
2484 	}
2485 	if (!enable[dev]) {
2486 		dev++;
2487 		err = -ENOENT;
2488 		goto out;
2489 	}
2490 
2491 	err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2492 			   0, &card);
2493 	if (err < 0)
2494 		goto out;
2495 
2496 	strcpy(card->driver, "AZF3328");
2497 	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2498 
2499 	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2500 	if (err < 0)
2501 		goto out_err;
2502 
2503 	card->private_data = chip;
2504 
2505 	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2506 	   since our hardware ought to be similar, thus use same ID. */
2507 	err = snd_mpu401_uart_new(
2508 		card, 0,
2509 		MPU401_HW_AZT2320, chip->mpu_io,
2510 		MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2511 		-1, &chip->rmidi
2512 	);
2513 	if (err < 0) {
2514 		dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2515 				chip->mpu_io
2516 		);
2517 		goto out_err;
2518 	}
2519 
2520 	err = snd_azf3328_timer(chip, 0);
2521 	if (err < 0)
2522 		goto out_err;
2523 
2524 	err = snd_azf3328_pcm(chip);
2525 	if (err < 0)
2526 		goto out_err;
2527 
2528 	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2529 			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2530 		dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2531 			   chip->opl3_io, chip->opl3_io+2
2532 		);
2533 	} else {
2534 		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2535 		err = snd_opl3_timer_new(opl3, 1, 2);
2536 		if (err < 0)
2537 			goto out_err;
2538 		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2539 		if (err < 0)
2540 			goto out_err;
2541 		opl3->private_data = chip;
2542 	}
2543 
2544 	sprintf(card->longname, "%s at 0x%lx, irq %i",
2545 		card->shortname, chip->ctrl_io, chip->irq);
2546 
2547 	err = snd_card_register(card);
2548 	if (err < 0)
2549 		goto out_err;
2550 
2551 #ifdef MODULE
2552 	dev_info(card->dev,
2553 		 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2554 	dev_info(card->dev,
2555 		 "Hardware was completely undocumented, unfortunately.\n");
2556 	dev_info(card->dev,
2557 		 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2558 	dev_info(card->dev,
2559 		 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2560 		 1024000 / seqtimer_scaling, seqtimer_scaling);
2561 #endif
2562 
2563 	snd_azf3328_gameport(chip, dev);
2564 
2565 	pci_set_drvdata(pci, card);
2566 	dev++;
2567 
2568 	err = 0;
2569 	goto out;
2570 
2571 out_err:
2572 	dev_err(card->dev, "something failed, exiting\n");
2573 	snd_card_free(card);
2574 
2575 out:
2576 	return err;
2577 }
2578 
2579 static void
2580 snd_azf3328_remove(struct pci_dev *pci)
2581 {
2582 	snd_card_free(pci_get_drvdata(pci));
2583 }
2584 
2585 #ifdef CONFIG_PM_SLEEP
2586 static inline void
2587 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2588 			 unsigned long io_addr, unsigned count, u32 *saved_regs)
2589 {
2590 	unsigned reg;
2591 
2592 	for (reg = 0; reg < count; ++reg) {
2593 		*saved_regs = inl(io_addr);
2594 		dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2595 			io_addr, *saved_regs);
2596 		++saved_regs;
2597 		io_addr += sizeof(*saved_regs);
2598 	}
2599 }
2600 
2601 static inline void
2602 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2603 			const u32 *saved_regs,
2604 			unsigned long io_addr,
2605 			unsigned count
2606 )
2607 {
2608 	unsigned reg;
2609 
2610 	for (reg = 0; reg < count; ++reg) {
2611 		outl(*saved_regs, io_addr);
2612 		dev_dbg(chip->card->dev,
2613 			"resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2614 			io_addr, *saved_regs, inl(io_addr));
2615 		++saved_regs;
2616 		io_addr += sizeof(*saved_regs);
2617 	}
2618 }
2619 
2620 static inline void
2621 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2622 {
2623 #ifdef AZF_USE_AC97_LAYER
2624 	snd_ac97_suspend(chip->ac97);
2625 #else
2626 	snd_azf3328_suspend_regs(chip, chip->mixer_io,
2627 		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2628 
2629 	/* make sure to disable master volume etc. to prevent looping sound */
2630 	snd_azf3328_mixer_mute_control_master(chip, 1);
2631 	snd_azf3328_mixer_mute_control_pcm(chip, 1);
2632 #endif /* AZF_USE_AC97_LAYER */
2633 }
2634 
2635 static inline void
2636 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2637 {
2638 #ifdef AZF_USE_AC97_LAYER
2639 	snd_ac97_resume(chip->ac97);
2640 #else
2641 	snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2642 					ARRAY_SIZE(chip->saved_regs_mixer));
2643 
2644 	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2645 	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2646 	   resulting in a mixer reset condition persisting until _after_
2647 	   master vol was restored. Thus master vol needs an extra restore. */
2648 	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2649 #endif /* AZF_USE_AC97_LAYER */
2650 }
2651 
2652 static int
2653 snd_azf3328_suspend(struct device *dev)
2654 {
2655 	struct snd_card *card = dev_get_drvdata(dev);
2656 	struct snd_azf3328 *chip = card->private_data;
2657 	u16 *saved_regs_ctrl_u16;
2658 
2659 	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2660 
2661 	snd_azf3328_suspend_ac97(chip);
2662 
2663 	snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2664 		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2665 
2666 	/* manually store the one currently relevant write-only reg, too */
2667 	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2668 	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2669 
2670 	snd_azf3328_suspend_regs(chip, chip->game_io,
2671 		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2672 	snd_azf3328_suspend_regs(chip, chip->mpu_io,
2673 		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2674 	snd_azf3328_suspend_regs(chip, chip->opl3_io,
2675 		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2676 	return 0;
2677 }
2678 
2679 static int
2680 snd_azf3328_resume(struct device *dev)
2681 {
2682 	struct snd_card *card = dev_get_drvdata(dev);
2683 	const struct snd_azf3328 *chip = card->private_data;
2684 
2685 	snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2686 					ARRAY_SIZE(chip->saved_regs_game));
2687 	snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2688 					ARRAY_SIZE(chip->saved_regs_mpu));
2689 	snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2690 					ARRAY_SIZE(chip->saved_regs_opl3));
2691 
2692 	snd_azf3328_resume_ac97(chip);
2693 
2694 	snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2695 					ARRAY_SIZE(chip->saved_regs_ctrl));
2696 
2697 	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2698 	return 0;
2699 }
2700 
2701 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2702 #define SND_AZF3328_PM_OPS	&snd_azf3328_pm
2703 #else
2704 #define SND_AZF3328_PM_OPS	NULL
2705 #endif /* CONFIG_PM_SLEEP */
2706 
2707 static struct pci_driver azf3328_driver = {
2708 	.name = KBUILD_MODNAME,
2709 	.id_table = snd_azf3328_ids,
2710 	.probe = snd_azf3328_probe,
2711 	.remove = snd_azf3328_remove,
2712 	.driver = {
2713 		.pm = SND_AZF3328_PM_OPS,
2714 	},
2715 };
2716 
2717 module_pci_driver(azf3328_driver);
2718