xref: /linux/sound/pci/azt3328.c (revision 0da908c291070d89482f6211dbe81d4d43c3f7cb)
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3  *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
4  *
5  *  Framework borrowed from Bart Hartgers's als4000.c.
6  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8  *  Other versions are:
9  *  PCI168 A(W), sub ID 1800
10  *  PCI168 A/AP, sub ID 8000
11  *  Please give me feedback in case you try my driver with one of these!!
12  *
13  *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14  *  (XP/Vista do not support this card at all but every Linux distribution
15  *   has very good support out of the box;
16  *   just to make sure that the right people hit this and get to know that,
17  *   despite the high level of Internet ignorance - as usual :-P -
18  *   about very good support for this card - on Linux!)
19  *
20  * NOTES
21  *  Since Aztech does not provide any chipset documentation,
22  *  even on repeated request to various addresses,
23  *  and the answer that was finally given was negative
24  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
25  *  in the first place >:-P}),
26  *  I was forced to base this driver on reverse engineering
27  *  (3 weeks' worth of evenings filled with driver work).
28  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
29  *
30  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
31  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
32  *
33  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35  *  Fincitec acquired by National Semiconductor in 2002, together with the
36  *  Fincitec-related company ARSmikro) has the following features:
37  *
38  *  - compatibility & compliance:
39  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
41  *    - Microsoft PC 98 Baseline Audio
42  *    - MPU401 UART
43  *    - Sound Blaster Emulation (DOS Box)
44  *  - builtin AC97 conformant codec (SNR over 80dB)
45  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
46  *    *differs* from the standard AC97 layout:
47  *    they chose to not implement the headphone register (which is not a
48  *    problem since it's merely optional), yet when doing this, they committed
49  *    the grave sin of letting other registers follow immediately instead of
50  *    keeping a headphone dummy register, thereby shifting the mixer register
51  *    addresses illegally. So far unfortunately it looks like the very flexible
52  *    ALSA AC97 support is still not enough to easily compensate for such a
53  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
54  *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55  *    thus I was able to implement support - it's actually working quite well.
56  *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
57  *    modem card which might reveal the Aztech-specific codec ID which
58  *    we might want to pretend, too. Dito PCI168's brother, PCI368,
59  *    where the advertising datasheet says it's AC97-based and has a
60  *    Digital Enhanced Game Port.
61  *  - builtin genuine OPL3 - verified to work fine, 20080506
62  *  - full duplex 16bit playback/record at independent sampling rate
63  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
64  *    FIXME: how to enable legacy addr??
65  *  - game port (legacy address support)
66  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67  *    features supported). - See common term "Digital Enhanced Game Port"...
68  *    (probably DirectInput 3.0 spec - confirm)
69  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
70  *  - built-in General DirectX timer having a 20 bits counter
71  *    with 1us resolution (see below!)
72  *  - I2S serial output port for external DAC
73  *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75  *  - supports hardware volume control
76  *  - single chip low cost solution (128 pin QFP)
77  *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78  *    required for Microsoft's logo compliance (FIXME: where?)
79  *    At least the Trident 4D Wave DX has one bit somewhere
80  *    to enable writes to PCI subsystem VID registers, that should be it.
81  *    This might easily be in extended PCI reg space, since PCI168 also has
82  *    some custom data starting at 0x80. What kind of config settings
83  *    are located in our extended PCI space anyway??
84  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85  *    [TDA1517P chip]
86  *
87  *  Note that this driver now is actually *better* than the Windows driver,
88  *  since it additionally supports the card's 1MHz DirectX timer - just try
89  *  the following snd-seq module parameters etc.:
90  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
94  *  - "pmidi -p 128:0 jazz.mid"
95  *
96  *  OPL3 hardware playback testing, try something like:
97  *  cat /proc/asound/hwdep
98  *  and
99  *  aconnect -o
100  *  Then use
101  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102  *  where x,y is the xx-yy number as given in hwdep.
103  *  Then try
104  *  pmidi -p a:b jazz.mid
105  *  where a:b is the client number plus 0 usually, as given by aconnect above.
106  *  Oh, and make sure to unmute the FM mixer control (doh!)
107  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
109  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
111  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
112  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113  *
114  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
115  *  in some systems (resulting in sound crackling/clicking/popping),
116  *  probably because they don't have a DMA FIFO buffer or so.
117  *  Overview (PCI ID/PCI subID/PCI rev.):
118  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
119  *  - unknown performance: 0x50DC/0x1801/10
120  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121  *
122  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123  *  supposed to be very fast and supposed to get rid of crackling much
124  *  better than a VIA, yet ironically I still get crackling, like many other
125  *  people with the same chipset.
126  *  Possible remedies:
127  *  - use speaker (amplifier) output instead of headphone output
128  *    (in case crackling is due to overloaded output clipping)
129  *  - plug card into a different PCI slot, preferably one that isn't shared
130  *    too much (this helps a lot, but not completely!)
131  *  - get rid of PCI VGA card, use AGP instead
132  *  - upgrade or downgrade BIOS
133  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134  *    Not too helpful.
135  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
136  *
137  * BUGS
138  *  - full-duplex might *still* be problematic, however a recent test was fine
139  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
141  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
142  *    (e.g. kmix, gamix) - unfortunately several are!!
143  *  - locking is not entirely clean, especially the audio stream activity
144  *    ints --> may be racy
145  *  - an _unconnected_ secondary joystick at the gameport will be reported
146  *    to be "active" (floating values, not precisely -1) due to the way we need
147  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
148  *
149  * TODO
150  *  - use PCI_VDEVICE
151  *  - verify driver status on x86_64
152  *  - test multi-card driver operation
153  *  - (ab)use 1MHz DirectX timer as kernel clocksource
154  *  - test MPU401 MIDI playback etc.
155  *  - add more power micro-management (disable various units of the card
156  *    as long as they're unused, to improve audio quality and save power).
157  *    However this requires more I/O ports which I haven't figured out yet
158  *    and which thus might not even exist...
159  *    The standard suspend/resume functionality could probably make use of
160  *    some improvement, too...
161  *  - figure out what all unknown port bits are responsible for
162  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
164  *    code (but I'm not too optimistic that doing this is possible at all)
165  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
166  */
167 
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
184 /*
185  * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186  * If the AC97 compatibility parts we needed to implement locally turn out
187  * to work nicely, then remove the old implementation eventually.
188  */
189 #define AZF_USE_AC97_LAYER 1
190 
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
193 #endif
194 #include "azt3328.h"
195 
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199 
200 #if IS_REACHABLE(CONFIG_GAMEPORT)
201 #define SUPPORT_GAMEPORT 1
202 #endif
203 
204 /* === Debug settings ===
205   Further diagnostic functionality than the settings below
206   does not need to be provided, since one can easily write a POSIX shell script
207   to dump the card's I/O ports (those listed in lspci -v -v):
208   dump()
209   {
210     local descr=$1; local addr=$2; local count=$3
211 
212     echo "${descr}: ${count} @ ${addr}:"
213     dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
214       2>/dev/null| hexdump -C
215   }
216   and then use something like
217   "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
218   "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
219   possibly within a "while true; do ... sleep 1; done" loop.
220   Tweaking ports could be done using
221   VALSTRING="`printf "%02x" $value`"
222   printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
223     2>/dev/null
224 */
225 
226 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
227 module_param_array(index, int, NULL, 0444);
228 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
229 
230 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
231 module_param_array(id, charp, NULL, 0444);
232 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
233 
234 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
235 module_param_array(enable, bool, NULL, 0444);
236 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
237 
238 static int seqtimer_scaling = 128;
239 module_param(seqtimer_scaling, int, 0444);
240 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
241 
242 enum snd_azf3328_codec_type {
243   /* warning: fixed indices (also used for bitmask checks!) */
244   AZF_CODEC_PLAYBACK = 0,
245   AZF_CODEC_CAPTURE = 1,
246   AZF_CODEC_I2S_OUT = 2,
247 };
248 
249 struct snd_azf3328_codec_data {
250 	unsigned long io_base; /* keep first! (avoid offset calc) */
251 	unsigned int dma_base; /* helper to avoid an indirection in hotpath */
252 	spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
253 	struct snd_pcm_substream *substream;
254 	bool running;
255 	enum snd_azf3328_codec_type type;
256 	const char *name;
257 };
258 
259 struct snd_azf3328 {
260 	/* often-used fields towards beginning, then grouped */
261 
262 	unsigned long ctrl_io; /* usually 0xb000, size 128 */
263 	unsigned long game_io;  /* usually 0xb400, size 8 */
264 	unsigned long mpu_io;   /* usually 0xb800, size 4 */
265 	unsigned long opl3_io; /* usually 0xbc00, size 8 */
266 	unsigned long mixer_io; /* usually 0xc000, size 64 */
267 
268 	spinlock_t reg_lock;
269 
270 	struct snd_timer *timer;
271 
272 	struct snd_pcm *pcm[3];
273 
274 	/* playback, recording and I2S out codecs */
275 	struct snd_azf3328_codec_data codecs[3];
276 
277 #ifdef AZF_USE_AC97_LAYER
278 	struct snd_ac97 *ac97;
279 #endif
280 
281 	struct snd_card *card;
282 	struct snd_rawmidi *rmidi;
283 
284 #ifdef SUPPORT_GAMEPORT
285 	struct gameport *gameport;
286 	u16 axes[4];
287 #endif
288 
289 	struct pci_dev *pci;
290 	int irq;
291 
292 	/* register 0x6a is write-only, thus need to remember setting.
293 	 * If we need to add more registers here, then we might try to fold this
294 	 * into some transparent combined shadow register handling with
295 	 * CONFIG_PM register storage below, but that's slightly difficult. */
296 	u16 shadow_reg_ctrl_6AH;
297 
298 #ifdef CONFIG_PM_SLEEP
299 	/* register value containers for power management
300 	 * Note: not always full I/O range preserved (similar to Win driver!) */
301 	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
302 	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
303 	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
304 	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
305 	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
306 #endif
307 };
308 
309 static const struct pci_device_id snd_azf3328_ids[] = {
310 	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
311 	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
312 	{ 0, }
313 };
314 
315 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
316 
317 
318 static int
319 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
320 {
321 	/* Well, strictly spoken, the inb/outb sequence isn't atomic
322 	   and would need locking. However we currently don't care
323 	   since it potentially complicates matters. */
324 	u8 prev = inb(reg), new;
325 
326 	new = (do_set) ? (prev|mask) : (prev & ~mask);
327 	/* we need to always write the new value no matter whether it differs
328 	 * or not, since some register bits don't indicate their setting */
329 	outb(new, reg);
330 	if (new != prev)
331 		return 1;
332 
333 	return 0;
334 }
335 
336 static inline void
337 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
338 		       unsigned reg,
339 		       u8 value
340 )
341 {
342 	outb(value, codec->io_base + reg);
343 }
344 
345 static inline u8
346 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
347 {
348 	return inb(codec->io_base + reg);
349 }
350 
351 static inline void
352 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
353 		       unsigned reg,
354 		       u16 value
355 )
356 {
357 	outw(value, codec->io_base + reg);
358 }
359 
360 static inline u16
361 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
362 {
363 	return inw(codec->io_base + reg);
364 }
365 
366 static inline void
367 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
368 			     unsigned reg, const void *buffer, int count
369 )
370 {
371 	unsigned long addr = codec->io_base + reg;
372 	if (count) {
373 		const u32 *buf = buffer;
374 		do {
375 			outl(*buf++, addr);
376 			addr += 4;
377 		} while (--count);
378 	}
379 }
380 
381 static inline u32
382 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
383 {
384 	return inl(codec->io_base + reg);
385 }
386 
387 static inline void
388 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
389 {
390 	outb(value, chip->ctrl_io + reg);
391 }
392 
393 static inline u8
394 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
395 {
396 	return inb(chip->ctrl_io + reg);
397 }
398 
399 static inline u16
400 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
401 {
402 	return inw(chip->ctrl_io + reg);
403 }
404 
405 static inline void
406 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
407 {
408 	outw(value, chip->ctrl_io + reg);
409 }
410 
411 static inline void
412 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
413 {
414 	outl(value, chip->ctrl_io + reg);
415 }
416 
417 static inline void
418 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
419 {
420 	outb(value, chip->game_io + reg);
421 }
422 
423 static inline void
424 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
425 {
426 	outw(value, chip->game_io + reg);
427 }
428 
429 static inline u8
430 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
431 {
432 	return inb(chip->game_io + reg);
433 }
434 
435 static inline u16
436 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
437 {
438 	return inw(chip->game_io + reg);
439 }
440 
441 static inline void
442 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
443 {
444 	outw(value, chip->mixer_io + reg);
445 }
446 
447 static inline u16
448 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
449 {
450 	return inw(chip->mixer_io + reg);
451 }
452 
453 #define AZF_MUTE_BIT 0x80
454 
455 static bool
456 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
457 			   unsigned reg, bool do_mute
458 )
459 {
460 	unsigned long portbase = chip->mixer_io + reg + 1;
461 	bool updated;
462 
463 	/* the mute bit is on the *second* (i.e. right) register of a
464 	 * left/right channel setting */
465 	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
466 
467 	/* indicate whether it was muted before */
468 	return (do_mute) ? !updated : updated;
469 }
470 
471 static inline bool
472 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
473 			   bool do_mute
474 )
475 {
476 	return snd_azf3328_mixer_mute_control(
477 		chip,
478 		IDX_MIXER_PLAY_MASTER,
479 		do_mute
480 	);
481 }
482 
483 static inline bool
484 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
485 			   bool do_mute
486 )
487 {
488 	return snd_azf3328_mixer_mute_control(
489 		chip,
490 		IDX_MIXER_WAVEOUT,
491 		do_mute
492 	);
493 }
494 
495 static inline void
496 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
497 {
498 	/* reset (close) mixer:
499 	 * first mute master volume, then reset
500 	 */
501 	snd_azf3328_mixer_mute_control_master(chip, 1);
502 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
503 }
504 
505 #ifdef AZF_USE_AC97_LAYER
506 
507 static inline void
508 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
509 				       unsigned short reg, const char *mode)
510 {
511 	/* need to add some more or less clever emulation? */
512 	dev_warn(chip->card->dev,
513 		"missing %s emulation for AC97 register 0x%02x!\n",
514 		mode, reg);
515 }
516 
517 /*
518  * Need to have _special_ AC97 mixer hardware register index mapper,
519  * to compensate for the issue of a rather AC97-incompatible hardware layout.
520  */
521 #define AZF_REG_MASK 0x3f
522 #define AZF_AC97_REG_UNSUPPORTED 0x8000
523 #define AZF_AC97_REG_REAL_IO_READ 0x4000
524 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
525 #define AZF_AC97_REG_REAL_IO_RW \
526 	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
527 #define AZF_AC97_REG_EMU_IO_READ 0x0400
528 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
529 #define AZF_AC97_REG_EMU_IO_RW \
530 	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
531 static unsigned short
532 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
533 {
534 	static const struct {
535 		unsigned short azf_reg;
536 	} azf_reg_mapper[] = {
537 		/* Especially when taking into consideration
538 		 * mono/stereo-based sequence of azf vs. AC97 control series,
539 		 * it's quite obvious that azf simply got rid
540 		 * of the AC97_HEADPHONE control at its intended offset,
541 		 * thus shifted _all_ controls by one,
542 		 * and _then_ simply added it as an FMSYNTH control at the end,
543 		 * to make up for the offset.
544 		 * This means we'll have to translate indices here as
545 		 * needed and then do some tiny AC97 patch action
546 		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
547 		 */
548 		{ /* AC97_RESET */ IDX_MIXER_RESET
549 			| AZF_AC97_REG_REAL_IO_WRITE
550 			| AZF_AC97_REG_EMU_IO_READ },
551 		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
552 		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
553 		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
554 		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
555 		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
556 		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
557 		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
558 		{ /* AC97_MIC */ IDX_MIXER_MIC },
559 		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
560 		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
561 		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
562 		{ /* AC97_AUX */ IDX_MIXER_AUX },
563 		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
564 		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
565 		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
566 		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
567 		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
568 		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
569 	};
570 
571 	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
572 
573 	/* azf3328 supports the low-numbered and low-spec:ed range
574 	   of AC97 regs only */
575 	if (reg <= AC97_3D_CONTROL) {
576 		unsigned short reg_idx = reg / 2;
577 		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
578 		/* a translation-only entry means it's real read/write: */
579 		if (!(reg_azf & ~AZF_REG_MASK))
580 			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
581 	} else {
582 		switch (reg) {
583 		case AC97_POWERDOWN:
584 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
585 			break;
586 		case AC97_EXTENDED_ID:
587 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
588 			break;
589 		case AC97_EXTENDED_STATUS:
590 			/* I don't know what the h*ll AC97 layer
591 			 * would consult this _extended_ register for
592 			 * given a base-AC97-advertised card,
593 			 * but let's just emulate it anyway :-P
594 			 */
595 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
596 			break;
597 		case AC97_VENDOR_ID1:
598 		case AC97_VENDOR_ID2:
599 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
600 			break;
601 		}
602 	}
603 	return reg_azf;
604 }
605 
606 static const unsigned short
607 azf_emulated_ac97_caps =
608 	AC97_BC_DEDICATED_MIC |
609 	AC97_BC_BASS_TREBLE |
610 	/* Headphone is an FM Synth control here */
611 	AC97_BC_HEADPHONE |
612 	/* no AC97_BC_LOUDNESS! */
613 	/* mask 0x7c00 is
614 	   vendor-specific 3D enhancement
615 	   vendor indicator.
616 	   Since there actually _is_ an
617 	   entry for Aztech Labs
618 	   (13), make damn sure
619 	   to indicate it. */
620 	(13 << 10);
621 
622 static const unsigned short
623 azf_emulated_ac97_powerdown =
624 	/* pretend everything to be active */
625 		AC97_PD_ADC_STATUS |
626 		AC97_PD_DAC_STATUS |
627 		AC97_PD_MIXER_STATUS |
628 		AC97_PD_VREF_STATUS;
629 
630 /*
631  * Emulated, _inofficial_ vendor ID
632  * (there might be some devices such as the MR 2800-W
633  * which could reveal the real Aztech AC97 ID).
634  * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
635  * (better don't use 0x68 since there's a PCI368 as well).
636  */
637 static const unsigned int
638 azf_emulated_ac97_vendor_id = 0x415a5401;
639 
640 static unsigned short
641 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
642 {
643 	const struct snd_azf3328 *chip = ac97->private_data;
644 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
645 	unsigned short reg_val = 0;
646 	bool unsupported = false;
647 
648 	dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
649 		reg_ac97);
650 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
651 		unsupported = true;
652 	else {
653 		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
654 			reg_val = snd_azf3328_mixer_inw(chip,
655 						reg_azf & AZF_REG_MASK);
656 		else {
657 			/*
658 			 * Proceed with dummy I/O read,
659 			 * to ensure compatible timing where this may matter.
660 			 * (ALSA AC97 layer usually doesn't call I/O functions
661 			 * due to intelligent I/O caching anyway)
662 			 * Choose a mixer register that's thoroughly unrelated
663 			 * to common audio (try to minimize distortion).
664 			 */
665 			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
666 		}
667 
668 		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
669 			switch (reg_ac97) {
670 			case AC97_RESET:
671 				reg_val |= azf_emulated_ac97_caps;
672 				break;
673 			case AC97_POWERDOWN:
674 				reg_val |= azf_emulated_ac97_powerdown;
675 				break;
676 			case AC97_EXTENDED_ID:
677 			case AC97_EXTENDED_STATUS:
678 				/* AFAICS we simply can't support anything: */
679 				reg_val |= 0;
680 				break;
681 			case AC97_VENDOR_ID1:
682 				reg_val = azf_emulated_ac97_vendor_id >> 16;
683 				break;
684 			case AC97_VENDOR_ID2:
685 				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
686 				break;
687 			default:
688 				unsupported = true;
689 				break;
690 			}
691 		}
692 	}
693 	if (unsupported)
694 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
695 
696 	return reg_val;
697 }
698 
699 static void
700 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
701 		     unsigned short reg_ac97, unsigned short val)
702 {
703 	const struct snd_azf3328 *chip = ac97->private_data;
704 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
705 	bool unsupported = false;
706 
707 	dev_dbg(chip->card->dev,
708 		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
709 		reg_ac97, val);
710 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
711 		unsupported = true;
712 	else {
713 		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
714 			snd_azf3328_mixer_outw(
715 				chip,
716 				reg_azf & AZF_REG_MASK,
717 				val
718 			);
719 		else
720 		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
721 			switch (reg_ac97) {
722 			case AC97_REC_GAIN_MIC:
723 			case AC97_POWERDOWN:
724 			case AC97_EXTENDED_STATUS:
725 				/*
726 				 * Silently swallow these writes.
727 				 * Since for most registers our card doesn't
728 				 * actually support a comparable feature,
729 				 * this is exactly what we should do here.
730 				 * The AC97 layer's I/O caching probably
731 				 * automatically takes care of all the rest...
732 				 * (remembers written values etc.)
733 				 */
734 				break;
735 			default:
736 				unsupported = true;
737 				break;
738 			}
739 		}
740 	}
741 	if (unsupported)
742 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
743 }
744 
745 static int
746 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
747 {
748 	struct snd_ac97_bus *bus;
749 	struct snd_ac97_template ac97;
750 	static const struct snd_ac97_bus_ops ops = {
751 		.write = snd_azf3328_mixer_ac97_write,
752 		.read = snd_azf3328_mixer_ac97_read,
753 	};
754 	int rc;
755 
756 	memset(&ac97, 0, sizeof(ac97));
757 	ac97.scaps = AC97_SCAP_SKIP_MODEM
758 			| AC97_SCAP_AUDIO /* we support audio! */
759 			| AC97_SCAP_NO_SPDIF;
760 	ac97.private_data = chip;
761 	ac97.pci = chip->pci;
762 
763 	/*
764 	 * ALSA's AC97 layer has terrible init crackling issues,
765 	 * unfortunately, and since it makes use of AC97_RESET,
766 	 * there's no use trying to mute Master Playback proactively.
767 	 */
768 
769 	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
770 	if (!rc)
771 		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
772 		/*
773 		 * Make sure to complain loudly in case of AC97 init failure,
774 		 * since failure may happen quite often,
775 		 * due to this card being a very quirky AC97 "lookalike".
776 		 */
777 	if (rc)
778 		dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
779 
780 	/* If we return an error here, then snd_card_free() should
781 	 * free up any ac97 codecs that got created, as well as the bus.
782 	 */
783 	return rc;
784 }
785 #else /* AZF_USE_AC97_LAYER */
786 static void
787 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
788 					 unsigned reg,
789 					 unsigned char dst_vol_left,
790 					 unsigned char dst_vol_right,
791 					 int chan_sel, int delay
792 )
793 {
794 	unsigned long portbase = chip->mixer_io + reg;
795 	unsigned char curr_vol_left = 0, curr_vol_right = 0;
796 	int left_change = 0, right_change = 0;
797 
798 	if (chan_sel & SET_CHAN_LEFT) {
799 		curr_vol_left  = inb(portbase + 1);
800 
801 		/* take care of muting flag contained in left channel */
802 		if (curr_vol_left & AZF_MUTE_BIT)
803 			dst_vol_left |= AZF_MUTE_BIT;
804 		else
805 			dst_vol_left &= ~AZF_MUTE_BIT;
806 
807 		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
808 	}
809 
810 	if (chan_sel & SET_CHAN_RIGHT) {
811 		curr_vol_right = inb(portbase + 0);
812 
813 		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
814 	}
815 
816 	do {
817 		if (left_change) {
818 			if (curr_vol_left != dst_vol_left) {
819 				curr_vol_left += left_change;
820 				outb(curr_vol_left, portbase + 1);
821 			} else
822 			    left_change = 0;
823 		}
824 		if (right_change) {
825 			if (curr_vol_right != dst_vol_right) {
826 				curr_vol_right += right_change;
827 
828 			/* during volume change, the right channel is crackling
829 			 * somewhat more than the left channel, unfortunately.
830 			 * This seems to be a hardware issue. */
831 				outb(curr_vol_right, portbase + 0);
832 			} else
833 			    right_change = 0;
834 		}
835 		if (delay)
836 			mdelay(delay);
837 	} while ((left_change) || (right_change));
838 }
839 
840 /*
841  * general mixer element
842  */
843 struct azf3328_mixer_reg {
844 	unsigned reg;
845 	unsigned int lchan_shift, rchan_shift;
846 	unsigned int mask;
847 	unsigned int invert: 1;
848 	unsigned int stereo: 1;
849 	unsigned int enum_c: 4;
850 };
851 
852 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
853  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
854   (mask << 16) | \
855   (invert << 24) | \
856   (stereo << 25) | \
857   (enum_c << 26))
858 
859 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
860 {
861 	r->reg = val & 0xff;
862 	r->lchan_shift = (val >> 8) & 0x0f;
863 	r->rchan_shift = (val >> 12) & 0x0f;
864 	r->mask = (val >> 16) & 0xff;
865 	r->invert = (val >> 24) & 1;
866 	r->stereo = (val >> 25) & 1;
867 	r->enum_c = (val >> 26) & 0x0f;
868 }
869 
870 /*
871  * mixer switches/volumes
872  */
873 
874 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
875 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
876   .info = snd_azf3328_info_mixer, \
877   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
878   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
879 }
880 
881 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
882 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
883   .info = snd_azf3328_info_mixer, \
884   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
885   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
886 }
887 
888 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
889 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
890   .info = snd_azf3328_info_mixer, \
891   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
892   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
893 }
894 
895 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
896 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
897   .info = snd_azf3328_info_mixer, \
898   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
899   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
900 }
901 
902 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
903 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
904   .info = snd_azf3328_info_mixer_enum, \
905   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
906   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
907 }
908 
909 static int
910 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
911 		       struct snd_ctl_elem_info *uinfo)
912 {
913 	struct azf3328_mixer_reg reg;
914 
915 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
916 	uinfo->type = reg.mask == 1 ?
917 		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
918 	uinfo->count = reg.stereo + 1;
919 	uinfo->value.integer.min = 0;
920 	uinfo->value.integer.max = reg.mask;
921 	return 0;
922 }
923 
924 static int
925 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
926 		      struct snd_ctl_elem_value *ucontrol)
927 {
928 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
929 	struct azf3328_mixer_reg reg;
930 	u16 oreg, val;
931 
932 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
933 
934 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
935 	val = (oreg >> reg.lchan_shift) & reg.mask;
936 	if (reg.invert)
937 		val = reg.mask - val;
938 	ucontrol->value.integer.value[0] = val;
939 	if (reg.stereo) {
940 		val = (oreg >> reg.rchan_shift) & reg.mask;
941 		if (reg.invert)
942 			val = reg.mask - val;
943 		ucontrol->value.integer.value[1] = val;
944 	}
945 	dev_dbg(chip->card->dev,
946 		"get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
947 		reg.reg, oreg,
948 		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
949 		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
950 	return 0;
951 }
952 
953 static int
954 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
955 		      struct snd_ctl_elem_value *ucontrol)
956 {
957 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
958 	struct azf3328_mixer_reg reg;
959 	u16 oreg, nreg, val;
960 
961 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
962 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
963 	val = ucontrol->value.integer.value[0] & reg.mask;
964 	if (reg.invert)
965 		val = reg.mask - val;
966 	nreg = oreg & ~(reg.mask << reg.lchan_shift);
967 	nreg |= (val << reg.lchan_shift);
968 	if (reg.stereo) {
969 		val = ucontrol->value.integer.value[1] & reg.mask;
970 		if (reg.invert)
971 			val = reg.mask - val;
972 		nreg &= ~(reg.mask << reg.rchan_shift);
973 		nreg |= (val << reg.rchan_shift);
974 	}
975 	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
976 		snd_azf3328_mixer_write_volume_gradually(
977 			chip, reg.reg, nreg >> 8, nreg & 0xff,
978 			/* just set both channels, doesn't matter */
979 			SET_CHAN_LEFT|SET_CHAN_RIGHT,
980 			0);
981 	else
982         	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
983 
984 	dev_dbg(chip->card->dev,
985 		"put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
986 		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
987 		oreg, reg.lchan_shift, reg.rchan_shift,
988 		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
989 	return (nreg != oreg);
990 }
991 
992 static int
993 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
994 			    struct snd_ctl_elem_info *uinfo)
995 {
996 	static const char * const texts1[] = {
997 		"Mic1", "Mic2"
998 	};
999 	static const char * const texts2[] = {
1000 		"Mix", "Mic"
1001 	};
1002 	static const char * const texts3[] = {
1003 		"Mic", "CD", "Video", "Aux",
1004 		"Line", "Mix", "Mix Mono", "Phone"
1005         };
1006 	static const char * const texts4[] = {
1007 		"pre 3D", "post 3D"
1008         };
1009 	struct azf3328_mixer_reg reg;
1010 	const char * const *p = NULL;
1011 
1012 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1013 	if (reg.reg == IDX_MIXER_ADVCTL2) {
1014 		switch(reg.lchan_shift) {
1015 		case 8: /* modem out sel */
1016 			p = texts1;
1017 			break;
1018 		case 9: /* mono sel source */
1019 			p = texts2;
1020 			break;
1021 		case 15: /* PCM Out Path */
1022 			p = texts4;
1023 			break;
1024 		}
1025 	} else if (reg.reg == IDX_MIXER_REC_SELECT)
1026 		p = texts3;
1027 
1028 	return snd_ctl_enum_info(uinfo,
1029 				 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1030 				 reg.enum_c, p);
1031 }
1032 
1033 static int
1034 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1035 			   struct snd_ctl_elem_value *ucontrol)
1036 {
1037         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1038 	struct azf3328_mixer_reg reg;
1039         unsigned short val;
1040 
1041 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1042 	val = snd_azf3328_mixer_inw(chip, reg.reg);
1043 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1044         	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1045         	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1046 	} else
1047         	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1048 
1049 	dev_dbg(chip->card->dev,
1050 		"get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1051 		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1052 		reg.lchan_shift, reg.enum_c);
1053         return 0;
1054 }
1055 
1056 static int
1057 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1058 			   struct snd_ctl_elem_value *ucontrol)
1059 {
1060         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1061 	struct azf3328_mixer_reg reg;
1062 	u16 oreg, nreg, val;
1063 
1064 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1065 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1066 	val = oreg;
1067 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1068         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1069             	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1070                 	return -EINVAL;
1071         	val = (ucontrol->value.enumerated.item[0] << 8) |
1072         	      (ucontrol->value.enumerated.item[1] << 0);
1073 	} else {
1074         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1075                 	return -EINVAL;
1076 		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1077         	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1078 	}
1079 	snd_azf3328_mixer_outw(chip, reg.reg, val);
1080 	nreg = val;
1081 
1082 	dev_dbg(chip->card->dev,
1083 		"put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1084 	return (nreg != oreg);
1085 }
1086 
1087 static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1088 	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1089 	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1090 	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1091 	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1092 					IDX_MIXER_WAVEOUT, 0x1f, 1),
1093 	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1094 					IDX_MIXER_ADVCTL2, 7, 1),
1095 	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1096 	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1097 	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1098 	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1099 	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1100 	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1101 	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1102 	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1103 	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1104 	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1105 	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1106 	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1107 	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1108 	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1109 	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1110 	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1111 	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1112 	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1113 	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1114 	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1115 	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1116 	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1117 	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1118 	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1119 	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1120 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1121 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1122 	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1123 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1124 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1125 #if MIXER_TESTING
1126 	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1127 	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1128 	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1129 	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1130 	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1131 	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1132 	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1133 	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1134 	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1135 	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1136 	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1137 	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1138 	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1139 	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1140 	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1141 	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1142 #endif
1143 };
1144 
1145 static const u16 snd_azf3328_init_values[][2] = {
1146         { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
1147         { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
1148 	{ IDX_MIXER_BASSTREBLE,		0x0000 },
1149 	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
1150 	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
1151 	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
1152 	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
1153 	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
1154 	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
1155 	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
1156         { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
1157         { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
1158         { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
1159 };
1160 
1161 static int
1162 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1163 {
1164 	struct snd_card *card;
1165 	const struct snd_kcontrol_new *sw;
1166 	unsigned int idx;
1167 	int err;
1168 
1169 	if (snd_BUG_ON(!chip || !chip->card))
1170 		return -EINVAL;
1171 
1172 	card = chip->card;
1173 
1174 	/* mixer reset */
1175 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1176 
1177 	/* mute and zero volume channels */
1178 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1179 		snd_azf3328_mixer_outw(chip,
1180 			snd_azf3328_init_values[idx][0],
1181 			snd_azf3328_init_values[idx][1]);
1182 	}
1183 
1184 	/* add mixer controls */
1185 	sw = snd_azf3328_mixer_controls;
1186 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1187 			++idx, ++sw) {
1188 		err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip));
1189 		if (err < 0)
1190 			return err;
1191 	}
1192 	snd_component_add(card, "AZF3328 mixer");
1193 	strcpy(card->mixername, "AZF3328 mixer");
1194 
1195 	return 0;
1196 }
1197 #endif /* AZF_USE_AC97_LAYER */
1198 
1199 static void
1200 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1201 			       enum azf_freq_t bitrate,
1202 			       unsigned int format_width,
1203 			       unsigned int channels
1204 )
1205 {
1206 	unsigned long flags;
1207 	u16 val = 0xff00;
1208 	u8 freq = 0;
1209 
1210 	switch (bitrate) {
1211 	case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1212 	case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1213 	case AZF_FREQ_5512:
1214 		/* the AZF3328 names it "5510" for some strange reason */
1215 			     freq = SOUNDFORMAT_FREQ_5510; break;
1216 	case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1217 	case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1218 	case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1219 	case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1220 	case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1221 	case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1222 	case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1223 	case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1224 	default:
1225 		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1226 		fallthrough;
1227 	case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1228 	case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1229 	case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1230 	}
1231 	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1232 	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1233 	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1234 	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1235 	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1236 	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1237 	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1238 	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1239 	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1240 
1241 	val |= freq;
1242 
1243 	if (channels == 2)
1244 		val |= SOUNDFORMAT_FLAG_2CHANNELS;
1245 
1246 	if (format_width == 16)
1247 		val |= SOUNDFORMAT_FLAG_16BIT;
1248 
1249 	spin_lock_irqsave(codec->lock, flags);
1250 
1251 	/* set bitrate/format */
1252 	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1253 
1254 	/* changing the bitrate/format settings switches off the
1255 	 * audio output with an annoying click in case of 8/16bit format change
1256 	 * (maybe shutting down DAC/ADC?), thus immediately
1257 	 * do some tweaking to reenable it and get rid of the clicking
1258 	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1259 	 * FIXME: does this have some side effects for full-duplex
1260 	 * or other dramatic side effects? */
1261 	/* do it for non-capture codecs only */
1262 	if (codec->type != AZF_CODEC_CAPTURE)
1263 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1264 			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1265 			DMA_RUN_SOMETHING1 |
1266 			DMA_RUN_SOMETHING2 |
1267 			SOMETHING_ALMOST_ALWAYS_SET |
1268 			DMA_EPILOGUE_SOMETHING |
1269 			DMA_SOMETHING_ELSE
1270 		);
1271 
1272 	spin_unlock_irqrestore(codec->lock, flags);
1273 }
1274 
1275 static inline void
1276 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1277 )
1278 {
1279 	/* choose lowest frequency for low power consumption.
1280 	 * While this will cause louder noise due to rather coarse frequency,
1281 	 * it should never matter since output should always
1282 	 * get disabled properly when idle anyway. */
1283 	snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1284 }
1285 
1286 static void
1287 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1288 					unsigned bitmask,
1289 					bool enable
1290 )
1291 {
1292 	bool do_mask = !enable;
1293 	if (do_mask)
1294 		chip->shadow_reg_ctrl_6AH |= bitmask;
1295 	else
1296 		chip->shadow_reg_ctrl_6AH &= ~bitmask;
1297 	dev_dbg(chip->card->dev,
1298 		"6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1299 		bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1300 	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1301 }
1302 
1303 static inline void
1304 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1305 {
1306 	dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1307 	/* no idea what exactly is being done here, but I strongly assume it's
1308 	 * PM related */
1309 	snd_azf3328_ctrl_reg_6AH_update(
1310 		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1311 	);
1312 }
1313 
1314 static void
1315 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1316 				enum snd_azf3328_codec_type codec_type,
1317 				bool enable
1318 )
1319 {
1320 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1321 	bool need_change = (codec->running != enable);
1322 
1323 	dev_dbg(chip->card->dev,
1324 		"codec_activity: %s codec, enable %d, need_change %d\n",
1325 				codec->name, enable, need_change
1326 	);
1327 	if (need_change) {
1328 		static const struct {
1329 			enum snd_azf3328_codec_type other1;
1330 			enum snd_azf3328_codec_type other2;
1331 		} peer_codecs[3] =
1332 			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1333 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1334 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1335 		bool call_function;
1336 
1337 		if (enable)
1338 			/* if enable codec, call enable_codecs func
1339 			   to enable codec supply... */
1340 			call_function = 1;
1341 		else {
1342 			/* ...otherwise call enable_codecs func
1343 			   (which globally shuts down operation of codecs)
1344 			   only in case the other codecs are currently
1345 			   not active either! */
1346 			call_function =
1347 				((!chip->codecs[peer_codecs[codec_type].other1]
1348 					.running)
1349 			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
1350 					.running));
1351 		}
1352 		if (call_function)
1353 			snd_azf3328_ctrl_enable_codecs(chip, enable);
1354 
1355 		/* ...and adjust clock, too
1356 		 * (reduce noise and power consumption) */
1357 		if (!enable)
1358 			snd_azf3328_codec_setfmt_lowpower(codec);
1359 		codec->running = enable;
1360 	}
1361 }
1362 
1363 static void
1364 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1365 			  struct snd_azf3328_codec_data *codec,
1366 			  unsigned long addr,
1367 			  unsigned int period_bytes,
1368 			  unsigned int buffer_bytes
1369 )
1370 {
1371 	WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1372 	WARN_ONCE(buffer_bytes != 2 * period_bytes,
1373 		 "missed our input expectations! %u vs. %u\n",
1374 		 buffer_bytes, period_bytes);
1375 	if (!codec->running) {
1376 		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1377 
1378 		unsigned long flags;
1379 
1380 		/* width 32bit (prevent overflow): */
1381 		u32 area_length;
1382 		struct codec_setup_io {
1383 			u32 dma_start_1;
1384 			u32 dma_start_2;
1385 			u32 dma_lengths;
1386 		} __attribute__((packed)) setup_io;
1387 
1388 		area_length = buffer_bytes/2;
1389 
1390 		setup_io.dma_start_1 = addr;
1391 		setup_io.dma_start_2 = addr+area_length;
1392 
1393 		dev_dbg(chip->card->dev,
1394 			"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1395 				setup_io.dma_start_1, area_length,
1396 				setup_io.dma_start_2, area_length,
1397 				period_bytes, buffer_bytes);
1398 
1399 		/* Hmm, are we really supposed to decrement this by 1??
1400 		   Most definitely certainly not: configuring full length does
1401 		   work properly (i.e. likely better), and BTW we
1402 		   violated possibly differing frame sizes with this...
1403 
1404 		area_length--; |* max. index *|
1405 		*/
1406 
1407 		/* build combined I/O buffer length word */
1408 		setup_io.dma_lengths = (area_length << 16) | (area_length);
1409 
1410 		spin_lock_irqsave(codec->lock, flags);
1411 		snd_azf3328_codec_outl_multi(
1412 			codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1413 		);
1414 		spin_unlock_irqrestore(codec->lock, flags);
1415 	}
1416 }
1417 
1418 static int
1419 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1420 {
1421 	struct snd_pcm_runtime *runtime = substream->runtime;
1422 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1423 #if 0
1424         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1425 	unsigned int count = snd_pcm_lib_period_bytes(substream);
1426 #endif
1427 
1428 	codec->dma_base = runtime->dma_addr;
1429 
1430 #if 0
1431 	snd_azf3328_codec_setfmt(codec,
1432 		runtime->rate,
1433 		snd_pcm_format_width(runtime->format),
1434 		runtime->channels);
1435 	snd_azf3328_codec_setdmaa(chip, codec,
1436 					runtime->dma_addr, count, size);
1437 #endif
1438 	return 0;
1439 }
1440 
1441 static int
1442 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1443 {
1444 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1445 	struct snd_pcm_runtime *runtime = substream->runtime;
1446 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1447 	int result = 0;
1448 	u16 flags1;
1449 	bool previously_muted = false;
1450 	bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1451 
1452 	switch (cmd) {
1453 	case SNDRV_PCM_TRIGGER_START:
1454 		dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1455 
1456 		if (is_main_mixer_playback_codec) {
1457 			/* mute WaveOut (avoid clicking during setup) */
1458 			previously_muted =
1459 				snd_azf3328_mixer_mute_control_pcm(
1460 						chip, 1
1461 				);
1462 		}
1463 
1464 		snd_azf3328_codec_setfmt(codec,
1465 			runtime->rate,
1466 			snd_pcm_format_width(runtime->format),
1467 			runtime->channels);
1468 
1469 		spin_lock(codec->lock);
1470 		/* first, remember current value: */
1471 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1472 
1473 		/* stop transfer */
1474 		flags1 &= ~DMA_RESUME;
1475 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1476 
1477 		/* FIXME: clear interrupts or what??? */
1478 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1479 		spin_unlock(codec->lock);
1480 
1481 		snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1482 			snd_pcm_lib_period_bytes(substream),
1483 			snd_pcm_lib_buffer_bytes(substream)
1484 		);
1485 
1486 		spin_lock(codec->lock);
1487 #ifdef WIN9X
1488 		/* FIXME: enable playback/recording??? */
1489 		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1490 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1491 
1492 		/* start transfer again */
1493 		/* FIXME: what is this value (0x0010)??? */
1494 		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1495 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1496 #else /* NT4 */
1497 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1498 			0x0000);
1499 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1500 			DMA_RUN_SOMETHING1);
1501 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1502 			DMA_RUN_SOMETHING1 |
1503 			DMA_RUN_SOMETHING2);
1504 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1505 			DMA_RESUME |
1506 			SOMETHING_ALMOST_ALWAYS_SET |
1507 			DMA_EPILOGUE_SOMETHING |
1508 			DMA_SOMETHING_ELSE);
1509 #endif
1510 		spin_unlock(codec->lock);
1511 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1512 
1513 		if (is_main_mixer_playback_codec) {
1514 			/* now unmute WaveOut */
1515 			if (!previously_muted)
1516 				snd_azf3328_mixer_mute_control_pcm(
1517 						chip, 0
1518 				);
1519 		}
1520 
1521 		dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1522 		break;
1523 	case SNDRV_PCM_TRIGGER_RESUME:
1524 		dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1525 		/* resume codec if we were active */
1526 		spin_lock(codec->lock);
1527 		if (codec->running)
1528 			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1529 				snd_azf3328_codec_inw(
1530 					codec, IDX_IO_CODEC_DMA_FLAGS
1531 				) | DMA_RESUME
1532 			);
1533 		spin_unlock(codec->lock);
1534 		break;
1535 	case SNDRV_PCM_TRIGGER_STOP:
1536 		dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1537 
1538 		if (is_main_mixer_playback_codec) {
1539 			/* mute WaveOut (avoid clicking during setup) */
1540 			previously_muted =
1541 				snd_azf3328_mixer_mute_control_pcm(
1542 						chip, 1
1543 				);
1544 		}
1545 
1546 		spin_lock(codec->lock);
1547 		/* first, remember current value: */
1548 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1549 
1550 		/* stop transfer */
1551 		flags1 &= ~DMA_RESUME;
1552 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1553 
1554 		/* hmm, is this really required? we're resetting the same bit
1555 		 * immediately thereafter... */
1556 		flags1 |= DMA_RUN_SOMETHING1;
1557 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1558 
1559 		flags1 &= ~DMA_RUN_SOMETHING1;
1560 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1561 		spin_unlock(codec->lock);
1562 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1563 
1564 		if (is_main_mixer_playback_codec) {
1565 			/* now unmute WaveOut */
1566 			if (!previously_muted)
1567 				snd_azf3328_mixer_mute_control_pcm(
1568 						chip, 0
1569 				);
1570 		}
1571 
1572 		dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1573 		break;
1574 	case SNDRV_PCM_TRIGGER_SUSPEND:
1575 		dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1576 		/* make sure codec is stopped */
1577 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1578 			snd_azf3328_codec_inw(
1579 				codec, IDX_IO_CODEC_DMA_FLAGS
1580 			) & ~DMA_RESUME
1581 		);
1582 		break;
1583         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1584 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1585                 break;
1586         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1587 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1588                 break;
1589         default:
1590 		WARN(1, "FIXME: unknown trigger mode!\n");
1591                 return -EINVAL;
1592 	}
1593 
1594 	return result;
1595 }
1596 
1597 static snd_pcm_uframes_t
1598 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1599 )
1600 {
1601 	const struct snd_azf3328_codec_data *codec =
1602 		substream->runtime->private_data;
1603 	unsigned long result;
1604 	snd_pcm_uframes_t frmres;
1605 
1606 	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1607 
1608 	/* calculate offset */
1609 #ifdef QUERY_HARDWARE
1610 	result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1611 #else
1612 	result -= codec->dma_base;
1613 #endif
1614 	frmres = bytes_to_frames( substream->runtime, result);
1615 	dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1616 		jiffies, codec->name, result, frmres);
1617 	return frmres;
1618 }
1619 
1620 /******************************************************************/
1621 
1622 #ifdef SUPPORT_GAMEPORT
1623 static inline void
1624 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1625 				bool enable
1626 )
1627 {
1628 	snd_azf3328_io_reg_setb(
1629 		chip->game_io+IDX_GAME_HWCONFIG,
1630 		GAME_HWCFG_IRQ_ENABLE,
1631 		enable
1632 	);
1633 }
1634 
1635 static inline void
1636 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1637 					   bool enable
1638 )
1639 {
1640 	snd_azf3328_io_reg_setb(
1641 		chip->game_io+IDX_GAME_HWCONFIG,
1642 		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1643 		enable
1644 	);
1645 }
1646 
1647 static void
1648 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1649 					   unsigned int freq_cfg
1650 )
1651 {
1652 	snd_azf3328_io_reg_setb(
1653 		chip->game_io+IDX_GAME_HWCONFIG,
1654 		0x02,
1655 		(freq_cfg & 1) != 0
1656 	);
1657 	snd_azf3328_io_reg_setb(
1658 		chip->game_io+IDX_GAME_HWCONFIG,
1659 		0x04,
1660 		(freq_cfg & 2) != 0
1661 	);
1662 }
1663 
1664 static inline void
1665 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1666 {
1667 	snd_azf3328_ctrl_reg_6AH_update(
1668 		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1669 	);
1670 }
1671 
1672 static inline void
1673 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1674 {
1675 	/*
1676 	 * skeleton handler only
1677 	 * (we do not want axis reading in interrupt handler - too much load!)
1678 	 */
1679 	dev_dbg(chip->card->dev, "gameport irq\n");
1680 
1681 	 /* this should ACK the gameport IRQ properly, hopefully. */
1682 	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1683 }
1684 
1685 static int
1686 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1687 {
1688 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1689 	int res;
1690 
1691 	dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1692 	switch (mode) {
1693 	case GAMEPORT_MODE_COOKED:
1694 	case GAMEPORT_MODE_RAW:
1695 		res = 0;
1696 		break;
1697 	default:
1698 		res = -1;
1699 		break;
1700 	}
1701 
1702 	snd_azf3328_gameport_set_counter_frequency(chip,
1703 				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1704 	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1705 
1706 	return res;
1707 }
1708 
1709 static void
1710 snd_azf3328_gameport_close(struct gameport *gameport)
1711 {
1712 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1713 
1714 	dev_dbg(chip->card->dev, "gameport_close\n");
1715 	snd_azf3328_gameport_set_counter_frequency(chip,
1716 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1717 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1718 }
1719 
1720 static int
1721 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1722 				 int *axes,
1723 				 int *buttons
1724 )
1725 {
1726 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1727 	int i;
1728 	u8 val;
1729 	unsigned long flags;
1730 
1731 	if (snd_BUG_ON(!chip))
1732 		return 0;
1733 
1734 	spin_lock_irqsave(&chip->reg_lock, flags);
1735 	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1736 	*buttons = (~(val) >> 4) & 0xf;
1737 
1738 	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1739 	 * thus we're atomic and cannot actively wait in here
1740 	 * (which would be useful for us since it probably would be better
1741 	 * to trigger a measurement in here, then wait a short amount of
1742 	 * time until it's finished, then read values of _this_ measurement).
1743 	 *
1744 	 * Thus we simply resort to reading values if they're available already
1745 	 * and trigger the next measurement.
1746 	 */
1747 
1748 	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1749 	if (val & GAME_AXES_SAMPLING_READY) {
1750 		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1751 			/* configure the axis to read */
1752 			val = (i << 4) | 0x0f;
1753 			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1754 
1755 			chip->axes[i] = snd_azf3328_game_inw(
1756 						chip, IDX_GAME_AXIS_VALUE
1757 					);
1758 		}
1759 	}
1760 
1761 	/* trigger next sampling of axes, to be evaluated the next time we
1762 	 * enter this function */
1763 
1764 	/* for some very, very strange reason we cannot enable
1765 	 * Measurement Ready monitoring for all axes here,
1766 	 * at least not when only one joystick connected */
1767 	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1768 	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1769 
1770 	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1771 	spin_unlock_irqrestore(&chip->reg_lock, flags);
1772 
1773 	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1774 		axes[i] = chip->axes[i];
1775 		if (axes[i] == 0xffff)
1776 			axes[i] = -1;
1777 	}
1778 
1779 	dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1780 		axes[0], axes[1], axes[2], axes[3], *buttons);
1781 
1782 	return 0;
1783 }
1784 
1785 static int
1786 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1787 {
1788 	struct gameport *gp;
1789 
1790 	chip->gameport = gp = gameport_allocate_port();
1791 	if (!gp) {
1792 		dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1793 		return -ENOMEM;
1794 	}
1795 
1796 	gameport_set_name(gp, "AZF3328 Gameport");
1797 	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1798 	gameport_set_dev_parent(gp, &chip->pci->dev);
1799 	gp->io = chip->game_io;
1800 	gameport_set_port_data(gp, chip);
1801 
1802 	gp->open = snd_azf3328_gameport_open;
1803 	gp->close = snd_azf3328_gameport_close;
1804 	gp->fuzz = 16; /* seems ok */
1805 	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1806 
1807 	/* DISABLE legacy address: we don't need it! */
1808 	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1809 
1810 	snd_azf3328_gameport_set_counter_frequency(chip,
1811 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1812 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1813 
1814 	gameport_register_port(chip->gameport);
1815 
1816 	return 0;
1817 }
1818 
1819 static void
1820 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1821 {
1822 	if (chip->gameport) {
1823 		gameport_unregister_port(chip->gameport);
1824 		chip->gameport = NULL;
1825 	}
1826 	snd_azf3328_gameport_irq_enable(chip, 0);
1827 }
1828 #else
1829 static inline int
1830 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1831 static inline void
1832 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1833 static inline void
1834 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1835 {
1836 	dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1837 }
1838 #endif /* SUPPORT_GAMEPORT */
1839 
1840 /******************************************************************/
1841 
1842 static inline void
1843 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1844 {
1845 	dev_dbg(chip->card->dev,
1846 		"unknown IRQ type (%x) occurred, please report!\n",
1847 		which);
1848 }
1849 
1850 static inline void
1851 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1852 			  const struct snd_azf3328_codec_data *first_codec,
1853 			  u8 status
1854 )
1855 {
1856 	u8 which;
1857 	enum snd_azf3328_codec_type codec_type;
1858 	const struct snd_azf3328_codec_data *codec = first_codec;
1859 
1860 	for (codec_type = AZF_CODEC_PLAYBACK;
1861 		 codec_type <= AZF_CODEC_I2S_OUT;
1862 			 ++codec_type, ++codec) {
1863 
1864 		/* skip codec if there's no interrupt for it */
1865 		if (!(status & (1 << codec_type)))
1866 			continue;
1867 
1868 		spin_lock(codec->lock);
1869 		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1870 		/* ack all IRQ types immediately */
1871 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1872 		spin_unlock(codec->lock);
1873 
1874 		if (codec->substream) {
1875 			snd_pcm_period_elapsed(codec->substream);
1876 			dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1877 				codec->name,
1878 				which,
1879 				snd_azf3328_codec_inl(
1880 					codec, IDX_IO_CODEC_DMA_CURRPOS));
1881 		} else
1882 			dev_warn(chip->card->dev, "irq handler problem!\n");
1883 		if (which & IRQ_SOMETHING)
1884 			snd_azf3328_irq_log_unknown_type(chip, which);
1885 	}
1886 }
1887 
1888 static irqreturn_t
1889 snd_azf3328_interrupt(int irq, void *dev_id)
1890 {
1891 	struct snd_azf3328 *chip = dev_id;
1892 	u8 status;
1893 	static unsigned long irq_count;
1894 
1895 	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1896 
1897         /* fast path out, to ease interrupt sharing */
1898 	if (!(status &
1899 		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1900 		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1901 	))
1902 		return IRQ_NONE; /* must be interrupt for another device */
1903 
1904 	dev_dbg(chip->card->dev,
1905 		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1906 			irq_count++ /* debug-only */,
1907 			status);
1908 
1909 	if (status & IRQ_TIMER) {
1910 		/* dev_dbg(chip->card->dev, "timer %ld\n",
1911 			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1912 				& TIMER_VALUE_MASK
1913 		); */
1914 		if (chip->timer)
1915 			snd_timer_interrupt(chip->timer, chip->timer->sticks);
1916 		/* ACK timer */
1917                 spin_lock(&chip->reg_lock);
1918 		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1919 		spin_unlock(&chip->reg_lock);
1920 		dev_dbg(chip->card->dev, "timer IRQ\n");
1921 	}
1922 
1923 	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1924 		snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1925 
1926 	if (status & IRQ_GAMEPORT)
1927 		snd_azf3328_gameport_interrupt(chip);
1928 
1929 	/* MPU401 has less critical IRQ requirements
1930 	 * than timer and playback/recording, right? */
1931 	if (status & IRQ_MPU401) {
1932 		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1933 
1934 		/* hmm, do we have to ack the IRQ here somehow?
1935 		 * If so, then I don't know how yet... */
1936 		dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1937 	}
1938 	return IRQ_HANDLED;
1939 }
1940 
1941 /*****************************************************************/
1942 
1943 /* as long as we think we have identical snd_pcm_hardware parameters
1944    for playback, capture and i2s out, we can use the same physical struct
1945    since the struct is simply being copied into a member.
1946 */
1947 static const struct snd_pcm_hardware snd_azf3328_hardware =
1948 {
1949 	/* FIXME!! Correct? */
1950 	.info =			SNDRV_PCM_INFO_MMAP |
1951 				SNDRV_PCM_INFO_INTERLEAVED |
1952 				SNDRV_PCM_INFO_MMAP_VALID,
1953 	.formats =		SNDRV_PCM_FMTBIT_S8 |
1954 				SNDRV_PCM_FMTBIT_U8 |
1955 				SNDRV_PCM_FMTBIT_S16_LE |
1956 				SNDRV_PCM_FMTBIT_U16_LE,
1957 	.rates =		SNDRV_PCM_RATE_5512 |
1958 				SNDRV_PCM_RATE_8000_48000 |
1959 				SNDRV_PCM_RATE_KNOT,
1960 	.rate_min =		AZF_FREQ_4000,
1961 	.rate_max =		AZF_FREQ_66200,
1962 	.channels_min =		1,
1963 	.channels_max =		2,
1964 	.buffer_bytes_max =	(64*1024),
1965 	.period_bytes_min =	1024,
1966 	.period_bytes_max =	(32*1024),
1967 	/* We simply have two DMA areas (instead of a list of descriptors
1968 	   such as other cards); I believe that this is a fixed hardware
1969 	   attribute and there isn't much driver magic to be done to expand it.
1970 	   Thus indicate that we have at least and at most 2 periods. */
1971 	.periods_min =		2,
1972 	.periods_max =		2,
1973 	/* FIXME: maybe that card actually has a FIFO?
1974 	 * Hmm, it seems newer revisions do have one, but we still don't know
1975 	 * its size... */
1976 	.fifo_size =		0,
1977 };
1978 
1979 
1980 static const unsigned int snd_azf3328_fixed_rates[] = {
1981 	AZF_FREQ_4000,
1982 	AZF_FREQ_4800,
1983 	AZF_FREQ_5512,
1984 	AZF_FREQ_6620,
1985 	AZF_FREQ_8000,
1986 	AZF_FREQ_9600,
1987 	AZF_FREQ_11025,
1988 	AZF_FREQ_13240,
1989 	AZF_FREQ_16000,
1990 	AZF_FREQ_22050,
1991 	AZF_FREQ_32000,
1992 	AZF_FREQ_44100,
1993 	AZF_FREQ_48000,
1994 	AZF_FREQ_66200
1995 };
1996 
1997 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1998 	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1999 	.list = snd_azf3328_fixed_rates,
2000 	.mask = 0,
2001 };
2002 
2003 /*****************************************************************/
2004 
2005 static int
2006 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2007 		     enum snd_azf3328_codec_type codec_type
2008 )
2009 {
2010 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2011 	struct snd_pcm_runtime *runtime = substream->runtime;
2012 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2013 
2014 	codec->substream = substream;
2015 
2016 	/* same parameters for all our codecs - at least we think so... */
2017 	runtime->hw = snd_azf3328_hardware;
2018 
2019 	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2020 				   &snd_azf3328_hw_constraints_rates);
2021 	runtime->private_data = codec;
2022 	return 0;
2023 }
2024 
2025 static int
2026 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2027 {
2028 	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2029 }
2030 
2031 static int
2032 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2033 {
2034 	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2035 }
2036 
2037 static int
2038 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2039 {
2040 	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2041 }
2042 
2043 static int
2044 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2045 )
2046 {
2047 	struct snd_azf3328_codec_data *codec =
2048 		substream->runtime->private_data;
2049 
2050 	codec->substream = NULL;
2051 	return 0;
2052 }
2053 
2054 /******************************************************************/
2055 
2056 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2057 	.open =		snd_azf3328_pcm_playback_open,
2058 	.close =	snd_azf3328_pcm_close,
2059 	.prepare =	snd_azf3328_pcm_prepare,
2060 	.trigger =	snd_azf3328_pcm_trigger,
2061 	.pointer =	snd_azf3328_pcm_pointer
2062 };
2063 
2064 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2065 	.open =		snd_azf3328_pcm_capture_open,
2066 	.close =	snd_azf3328_pcm_close,
2067 	.prepare =	snd_azf3328_pcm_prepare,
2068 	.trigger =	snd_azf3328_pcm_trigger,
2069 	.pointer =	snd_azf3328_pcm_pointer
2070 };
2071 
2072 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2073 	.open =		snd_azf3328_pcm_i2s_out_open,
2074 	.close =	snd_azf3328_pcm_close,
2075 	.prepare =	snd_azf3328_pcm_prepare,
2076 	.trigger =	snd_azf3328_pcm_trigger,
2077 	.pointer =	snd_azf3328_pcm_pointer
2078 };
2079 
2080 static int
2081 snd_azf3328_pcm(struct snd_azf3328 *chip)
2082 {
2083 	/* pcm devices */
2084 	enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2085 
2086 	struct snd_pcm *pcm;
2087 	int err;
2088 
2089 	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2090 								1, 1, &pcm);
2091 	if (err < 0)
2092 		return err;
2093 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2094 						&snd_azf3328_playback_ops);
2095 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2096 						&snd_azf3328_capture_ops);
2097 
2098 	pcm->private_data = chip;
2099 	pcm->info_flags = 0;
2100 	strcpy(pcm->name, chip->card->shortname);
2101 	/* same pcm object for playback/capture (see snd_pcm_new() above) */
2102 	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2103 	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2104 
2105 	snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2106 				       64*1024, 64*1024);
2107 
2108 	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2109 								1, 0, &pcm);
2110 	if (err < 0)
2111 		return err;
2112 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2113 						&snd_azf3328_i2s_out_ops);
2114 
2115 	pcm->private_data = chip;
2116 	pcm->info_flags = 0;
2117 	strcpy(pcm->name, chip->card->shortname);
2118 	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2119 
2120 	snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2121 				       64*1024, 64*1024);
2122 
2123 	return 0;
2124 }
2125 
2126 /******************************************************************/
2127 
2128 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2129  *** (probably derived from main crystal via a divider of 24),
2130  *** but announcing those attributes to user-space would make programs
2131  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2132  *** timer IRQ storm.
2133  *** Thus I chose to announce a down-scaled virtual timer to the outside and
2134  *** calculate real timer countdown values internally.
2135  *** (the scale factor can be set via module parameter "seqtimer_scaling").
2136  ***/
2137 
2138 static int
2139 snd_azf3328_timer_start(struct snd_timer *timer)
2140 {
2141 	struct snd_azf3328 *chip;
2142 	unsigned long flags;
2143 	unsigned int delay;
2144 
2145 	chip = snd_timer_chip(timer);
2146 	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2147 	if (delay < 49) {
2148 		/* uhoh, that's not good, since user-space won't know about
2149 		 * this timing tweak
2150 		 * (we need to do it to avoid a lockup, though) */
2151 
2152 		dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2153 		delay = 49; /* minimum time is 49 ticks */
2154 	}
2155 	dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2156 	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2157 	spin_lock_irqsave(&chip->reg_lock, flags);
2158 	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2159 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2160 	return 0;
2161 }
2162 
2163 static int
2164 snd_azf3328_timer_stop(struct snd_timer *timer)
2165 {
2166 	struct snd_azf3328 *chip;
2167 	unsigned long flags;
2168 
2169 	chip = snd_timer_chip(timer);
2170 	spin_lock_irqsave(&chip->reg_lock, flags);
2171 	/* disable timer countdown and interrupt */
2172 	/* Hmm, should we write TIMER_IRQ_ACK here?
2173 	   YES indeed, otherwise a rogue timer operation - which prompts
2174 	   ALSA(?) to call repeated stop() in vain, but NOT start() -
2175 	   will never end (value 0x03 is kept shown in control byte).
2176 	   Simply manually poking 0x04 _once_ immediately successfully stops
2177 	   the hardware/ALSA interrupt activity. */
2178 	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2179 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2180 	return 0;
2181 }
2182 
2183 
2184 static int
2185 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2186 					       unsigned long *num, unsigned long *den)
2187 {
2188 	*num = 1;
2189 	*den = 1024000 / seqtimer_scaling;
2190 	return 0;
2191 }
2192 
2193 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2194 	.flags = SNDRV_TIMER_HW_AUTO,
2195 	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2196 	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2197 	.start = snd_azf3328_timer_start,
2198 	.stop = snd_azf3328_timer_stop,
2199 	.precise_resolution = snd_azf3328_timer_precise_resolution,
2200 };
2201 
2202 static int
2203 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2204 {
2205 	struct snd_timer *timer = NULL;
2206 	struct snd_timer_id tid;
2207 	int err;
2208 
2209 	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2210 	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2211 	tid.card = chip->card->number;
2212 	tid.device = device;
2213 	tid.subdevice = 0;
2214 
2215 	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2216 	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2217 
2218 	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2219 	if (err < 0)
2220 		goto out;
2221 
2222 	strcpy(timer->name, "AZF3328 timer");
2223 	timer->private_data = chip;
2224 	timer->hw = snd_azf3328_timer_hw;
2225 
2226 	chip->timer = timer;
2227 
2228 	snd_azf3328_timer_stop(timer);
2229 
2230 	err = 0;
2231 
2232 out:
2233 	return err;
2234 }
2235 
2236 /******************************************************************/
2237 
2238 static void
2239 snd_azf3328_free(struct snd_card *card)
2240 {
2241 	struct snd_azf3328 *chip = card->private_data;
2242 
2243 	snd_azf3328_mixer_reset(chip);
2244 
2245 	snd_azf3328_timer_stop(chip->timer);
2246 	snd_azf3328_gameport_free(chip);
2247 }
2248 
2249 #if 0
2250 /* check whether a bit can be modified */
2251 static void
2252 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2253 {
2254 	unsigned char val, valoff, valon;
2255 
2256 	val = inb(reg);
2257 
2258 	outb(val & ~(1 << bit), reg);
2259 	valoff = inb(reg);
2260 
2261 	outb(val|(1 << bit), reg);
2262 	valon = inb(reg);
2263 
2264 	outb(val, reg);
2265 
2266 	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2267 				reg, bit, val, valoff, valon
2268 	);
2269 }
2270 #endif
2271 
2272 static inline void
2273 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2274 {
2275 	u16 tmp;
2276 
2277 	dev_dbg(chip->card->dev,
2278 		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2279 		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2280 		chip->ctrl_io, chip->game_io, chip->mpu_io,
2281 		chip->opl3_io, chip->mixer_io, chip->irq);
2282 
2283 	dev_dbg(chip->card->dev,
2284 		"game %02x %02x %02x %02x %02x %02x\n",
2285 		snd_azf3328_game_inb(chip, 0),
2286 		snd_azf3328_game_inb(chip, 1),
2287 		snd_azf3328_game_inb(chip, 2),
2288 		snd_azf3328_game_inb(chip, 3),
2289 		snd_azf3328_game_inb(chip, 4),
2290 		snd_azf3328_game_inb(chip, 5));
2291 
2292 	for (tmp = 0; tmp < 0x07; tmp += 1)
2293 		dev_dbg(chip->card->dev,
2294 			"mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2295 
2296 	for (tmp = 0; tmp <= 0x07; tmp += 1)
2297 		dev_dbg(chip->card->dev,
2298 			"0x%02x: game200 0x%04x, game208 0x%04x\n",
2299 			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2300 
2301 	for (tmp = 0; tmp <= 0x01; tmp += 1)
2302 		dev_dbg(chip->card->dev,
2303 			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2304 			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2305 				tmp,
2306 				inb(0x300 + tmp),
2307 				inb(0x310 + tmp),
2308 				inb(0x320 + tmp),
2309 				inb(0x330 + tmp),
2310 				inb(0x388 + tmp),
2311 				inb(0x38c + tmp));
2312 
2313 	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2314 		dev_dbg(chip->card->dev,
2315 			"ctrl 0x%02x: 0x%04x\n",
2316 			tmp, snd_azf3328_ctrl_inw(chip, tmp));
2317 
2318 	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2319 		dev_dbg(chip->card->dev,
2320 			"mixer 0x%02x: 0x%04x\n",
2321 			tmp, snd_azf3328_mixer_inw(chip, tmp));
2322 }
2323 
2324 static int
2325 snd_azf3328_create(struct snd_card *card,
2326 		   struct pci_dev *pci,
2327 		   unsigned long device_type)
2328 {
2329 	struct snd_azf3328 *chip = card->private_data;
2330 	int err;
2331 	u8 dma_init;
2332 	enum snd_azf3328_codec_type codec_type;
2333 	struct snd_azf3328_codec_data *codec_setup;
2334 
2335 	err = pcim_enable_device(pci);
2336 	if (err < 0)
2337 		return err;
2338 
2339 	spin_lock_init(&chip->reg_lock);
2340 	chip->card = card;
2341 	chip->pci = pci;
2342 	chip->irq = -1;
2343 
2344 	/* check if we can restrict PCI DMA transfers to 24 bits */
2345 	if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
2346 		dev_err(card->dev,
2347 			"architecture does not support 24bit PCI busmaster DMA\n"
2348 		);
2349 		return -ENXIO;
2350 	}
2351 
2352 	err = pci_request_regions(pci, "Aztech AZF3328");
2353 	if (err < 0)
2354 		return err;
2355 
2356 	chip->ctrl_io  = pci_resource_start(pci, 0);
2357 	chip->game_io  = pci_resource_start(pci, 1);
2358 	chip->mpu_io   = pci_resource_start(pci, 2);
2359 	chip->opl3_io  = pci_resource_start(pci, 3);
2360 	chip->mixer_io = pci_resource_start(pci, 4);
2361 
2362 	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2363 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2364 	codec_setup->lock = &chip->reg_lock;
2365 	codec_setup->type = AZF_CODEC_PLAYBACK;
2366 	codec_setup->name = "PLAYBACK";
2367 
2368 	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2369 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2370 	codec_setup->lock = &chip->reg_lock;
2371 	codec_setup->type = AZF_CODEC_CAPTURE;
2372 	codec_setup->name = "CAPTURE";
2373 
2374 	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2375 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2376 	codec_setup->lock = &chip->reg_lock;
2377 	codec_setup->type = AZF_CODEC_I2S_OUT;
2378 	codec_setup->name = "I2S_OUT";
2379 
2380 	if (devm_request_irq(&pci->dev, pci->irq, snd_azf3328_interrupt,
2381 			     IRQF_SHARED, KBUILD_MODNAME, chip)) {
2382 		dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2383 		return -EBUSY;
2384 	}
2385 	chip->irq = pci->irq;
2386 	card->sync_irq = chip->irq;
2387 	card->private_free = snd_azf3328_free;
2388 	pci_set_master(pci);
2389 
2390 	snd_azf3328_debug_show_ports(chip);
2391 
2392 	/* create mixer interface & switches */
2393 	err = snd_azf3328_mixer_new(chip);
2394 	if (err < 0)
2395 		return err;
2396 
2397 	/* standard codec init stuff */
2398 		/* default DMA init value */
2399 	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2400 
2401 	for (codec_type = AZF_CODEC_PLAYBACK;
2402 		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2403 		struct snd_azf3328_codec_data *codec =
2404 			 &chip->codecs[codec_type];
2405 
2406 		/* shutdown codecs to reduce power / noise */
2407 			/* have ...ctrl_codec_activity() act properly */
2408 		codec->running = true;
2409 		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2410 
2411 		spin_lock_irq(codec->lock);
2412 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2413 						 dma_init);
2414 		spin_unlock_irq(codec->lock);
2415 	}
2416 
2417 	return 0;
2418 }
2419 
2420 static int
2421 __snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2422 {
2423 	static int dev;
2424 	struct snd_card *card;
2425 	struct snd_azf3328 *chip;
2426 	struct snd_opl3 *opl3;
2427 	int err;
2428 
2429 	if (dev >= SNDRV_CARDS)
2430 		return -ENODEV;
2431 	if (!enable[dev]) {
2432 		dev++;
2433 		return -ENOENT;
2434 	}
2435 
2436 	err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2437 				sizeof(*chip), &card);
2438 	if (err < 0)
2439 		return err;
2440 	chip = card->private_data;
2441 
2442 	strcpy(card->driver, "AZF3328");
2443 	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2444 
2445 	err = snd_azf3328_create(card, pci, pci_id->driver_data);
2446 	if (err < 0)
2447 		return err;
2448 
2449 	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2450 	   since our hardware ought to be similar, thus use same ID. */
2451 	err = snd_mpu401_uart_new(
2452 		card, 0,
2453 		MPU401_HW_AZT2320, chip->mpu_io,
2454 		MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2455 		-1, &chip->rmidi
2456 	);
2457 	if (err < 0) {
2458 		dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2459 				chip->mpu_io
2460 		);
2461 		return err;
2462 	}
2463 
2464 	err = snd_azf3328_timer(chip, 0);
2465 	if (err < 0)
2466 		return err;
2467 
2468 	err = snd_azf3328_pcm(chip);
2469 	if (err < 0)
2470 		return err;
2471 
2472 	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2473 			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2474 		dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2475 			   chip->opl3_io, chip->opl3_io+2
2476 		);
2477 	} else {
2478 		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2479 		err = snd_opl3_timer_new(opl3, 1, 2);
2480 		if (err < 0)
2481 			return err;
2482 		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2483 		if (err < 0)
2484 			return err;
2485 		opl3->private_data = chip;
2486 	}
2487 
2488 	sprintf(card->longname, "%s at 0x%lx, irq %i",
2489 		card->shortname, chip->ctrl_io, chip->irq);
2490 
2491 	err = snd_card_register(card);
2492 	if (err < 0)
2493 		return err;
2494 
2495 #ifdef MODULE
2496 	dev_info(card->dev,
2497 		 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2498 	dev_info(card->dev,
2499 		 "Hardware was completely undocumented, unfortunately.\n");
2500 	dev_info(card->dev,
2501 		 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2502 	dev_info(card->dev,
2503 		 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2504 		 1024000 / seqtimer_scaling, seqtimer_scaling);
2505 #endif
2506 
2507 	snd_azf3328_gameport(chip, dev);
2508 
2509 	pci_set_drvdata(pci, card);
2510 	dev++;
2511 	return 0;
2512 }
2513 
2514 static int
2515 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2516 {
2517 	return snd_card_free_on_error(&pci->dev, __snd_azf3328_probe(pci, pci_id));
2518 }
2519 
2520 #ifdef CONFIG_PM_SLEEP
2521 static inline void
2522 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2523 			 unsigned long io_addr, unsigned count, u32 *saved_regs)
2524 {
2525 	unsigned reg;
2526 
2527 	for (reg = 0; reg < count; ++reg) {
2528 		*saved_regs = inl(io_addr);
2529 		dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2530 			io_addr, *saved_regs);
2531 		++saved_regs;
2532 		io_addr += sizeof(*saved_regs);
2533 	}
2534 }
2535 
2536 static inline void
2537 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2538 			const u32 *saved_regs,
2539 			unsigned long io_addr,
2540 			unsigned count
2541 )
2542 {
2543 	unsigned reg;
2544 
2545 	for (reg = 0; reg < count; ++reg) {
2546 		outl(*saved_regs, io_addr);
2547 		dev_dbg(chip->card->dev,
2548 			"resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2549 			io_addr, *saved_regs, inl(io_addr));
2550 		++saved_regs;
2551 		io_addr += sizeof(*saved_regs);
2552 	}
2553 }
2554 
2555 static inline void
2556 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2557 {
2558 #ifdef AZF_USE_AC97_LAYER
2559 	snd_ac97_suspend(chip->ac97);
2560 #else
2561 	snd_azf3328_suspend_regs(chip, chip->mixer_io,
2562 		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2563 
2564 	/* make sure to disable master volume etc. to prevent looping sound */
2565 	snd_azf3328_mixer_mute_control_master(chip, 1);
2566 	snd_azf3328_mixer_mute_control_pcm(chip, 1);
2567 #endif /* AZF_USE_AC97_LAYER */
2568 }
2569 
2570 static inline void
2571 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2572 {
2573 #ifdef AZF_USE_AC97_LAYER
2574 	snd_ac97_resume(chip->ac97);
2575 #else
2576 	snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2577 					ARRAY_SIZE(chip->saved_regs_mixer));
2578 
2579 	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2580 	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2581 	   resulting in a mixer reset condition persisting until _after_
2582 	   master vol was restored. Thus master vol needs an extra restore. */
2583 	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2584 #endif /* AZF_USE_AC97_LAYER */
2585 }
2586 
2587 static int
2588 snd_azf3328_suspend(struct device *dev)
2589 {
2590 	struct snd_card *card = dev_get_drvdata(dev);
2591 	struct snd_azf3328 *chip = card->private_data;
2592 	u16 *saved_regs_ctrl_u16;
2593 
2594 	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2595 
2596 	snd_azf3328_suspend_ac97(chip);
2597 
2598 	snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2599 		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2600 
2601 	/* manually store the one currently relevant write-only reg, too */
2602 	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2603 	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2604 
2605 	snd_azf3328_suspend_regs(chip, chip->game_io,
2606 		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2607 	snd_azf3328_suspend_regs(chip, chip->mpu_io,
2608 		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2609 	snd_azf3328_suspend_regs(chip, chip->opl3_io,
2610 		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2611 	return 0;
2612 }
2613 
2614 static int
2615 snd_azf3328_resume(struct device *dev)
2616 {
2617 	struct snd_card *card = dev_get_drvdata(dev);
2618 	const struct snd_azf3328 *chip = card->private_data;
2619 
2620 	snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2621 					ARRAY_SIZE(chip->saved_regs_game));
2622 	snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2623 					ARRAY_SIZE(chip->saved_regs_mpu));
2624 	snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2625 					ARRAY_SIZE(chip->saved_regs_opl3));
2626 
2627 	snd_azf3328_resume_ac97(chip);
2628 
2629 	snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2630 					ARRAY_SIZE(chip->saved_regs_ctrl));
2631 
2632 	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2633 	return 0;
2634 }
2635 
2636 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2637 #define SND_AZF3328_PM_OPS	&snd_azf3328_pm
2638 #else
2639 #define SND_AZF3328_PM_OPS	NULL
2640 #endif /* CONFIG_PM_SLEEP */
2641 
2642 static struct pci_driver azf3328_driver = {
2643 	.name = KBUILD_MODNAME,
2644 	.id_table = snd_azf3328_ids,
2645 	.probe = snd_azf3328_probe,
2646 	.driver = {
2647 		.pm = SND_AZF3328_PM_OPS,
2648 	},
2649 };
2650 
2651 module_pci_driver(azf3328_driver);
2652