1 /* 2 Aureal Vortex Soundcard driver. 3 4 IO addr collected from asp4core.vxd: 5 function address 6 0005D5A0 13004 7 00080674 14004 8 00080AFF 12818 9 10 */ 11 12 #define CHIP_AU8820 13 14 #define CARD_NAME "Aureal Vortex 3D Sound Processor" 15 #define CARD_NAME_SHORT "au8820" 16 17 /* Number of ADB and WT channels */ 18 #define NR_ADB 0x10 19 #define NR_WT 0x20 20 #define NR_SRC 0x10 21 #define NR_A3D 0x00 22 #define NR_MIXIN 0x10 23 #define NR_MIXOUT 0x10 24 25 26 /* ADBDMA */ 27 #define VORTEX_ADBDMA_STAT 0x105c0 /* read only, subbuffer, DMA pos */ 28 #define POS_MASK 0x00000fff 29 #define POS_SHIFT 0x0 30 #define ADB_SUBBUF_MASK 0x00003000 /* ADB only. */ 31 #define ADB_SUBBUF_SHIFT 0xc /* ADB only. */ 32 #define VORTEX_ADBDMA_CTRL 0x10580 /* write only, format, flags, DMA pos */ 33 #define OFFSET_MASK 0x00000fff 34 #define OFFSET_SHIFT 0x0 35 #define IE_MASK 0x00001000 /* interrupt enable. */ 36 #define IE_SHIFT 0xc 37 #define DIR_MASK 0x00002000 /* Direction. */ 38 #define DIR_SHIFT 0xd 39 #define FMT_MASK 0x0003c000 40 #define FMT_SHIFT 0xe 41 // The masks and shift also work for the wtdma, if not specified otherwise. 42 #define VORTEX_ADBDMA_BUFCFG0 0x10400 43 #define VORTEX_ADBDMA_BUFCFG1 0x10404 44 #define VORTEX_ADBDMA_BUFBASE 0x10200 45 #define VORTEX_ADBDMA_START 0x106c0 /* Which subbuffer starts */ 46 #define VORTEX_ADBDMA_STATUS 0x10600 /* stored at AdbDma->this_10 / 2 DWORD in size. */ 47 48 /* ADB */ 49 #define VORTEX_ADB_SR 0x10a00 /* Samplerates enable/disable */ 50 #define VORTEX_ADB_RTBASE 0x10800 51 #define VORTEX_ADB_RTBASE_COUNT 103 52 #define VORTEX_ADB_CHNBASE 0x1099c 53 #define VORTEX_ADB_CHNBASE_COUNT 22 54 #define ROUTE_MASK 0x3fff 55 #define ADB_MASK 0x7f 56 #define ADB_SHIFT 0x7 57 //#define ADB_MIX_MASK 0xf 58 /* ADB address */ 59 #define OFFSET_ADBDMA 0x00 60 #define OFFSET_SRCOUT 0x10 /* on channel 0x11 */ 61 #define OFFSET_SRCIN 0x10 /* on channel < 0x11 */ 62 #define OFFSET_MIXOUT 0x20 /* source */ 63 #define OFFSET_MIXIN 0x30 /* sink */ 64 #define OFFSET_CODECIN 0x48 /* ADB source */ 65 #define OFFSET_CODECOUT 0x58 /* ADB sink/target */ 66 #define OFFSET_SPORTOUT 0x60 /* sink */ 67 #define OFFSET_SPORTIN 0x50 /* source */ 68 #define OFFSET_EFXOUT 0x50 /* sink */ 69 #define OFFSET_EFXIN 0x40 /* source */ 70 #define OFFSET_A3DOUT 0x00 /* This card has no HRTF :( */ 71 #define OFFSET_A3DIN 0x00 72 #define OFFSET_WTOUT 0x58 /* */ 73 74 /* ADB route translate helper */ 75 #define ADB_DMA(x) (x + OFFSET_ADBDMA) 76 #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT) 77 #define ADB_SRCIN(x) (x + OFFSET_SRCIN) 78 #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT) 79 #define ADB_MIXIN(x) (x + OFFSET_MIXIN) 80 #define ADB_CODECIN(x) (x + OFFSET_CODECIN) 81 #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT) 82 #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT) 83 #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN) /* */ 84 #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 8 A3D blocks */ 85 #define ADB_A3DIN(x) (x + OFFSET_A3DIN) 86 #define ADB_WTOUT(x,y) (y + OFFSET_WTOUT) 87 88 /* WTDMA */ 89 #define VORTEX_WTDMA_CTRL 0x10500 /* format, DMA pos */ 90 #define VORTEX_WTDMA_STAT 0x10500 /* DMA subbuf, DMA pos */ 91 #define WT_SUBBUF_MASK (0x3 << WT_SUBBUF_SHIFT) 92 #define WT_SUBBUF_SHIFT 0x15 93 #define VORTEX_WTDMA_BUFBASE 0x10000 94 #define VORTEX_WTDMA_BUFCFG0 0x10300 95 #define VORTEX_WTDMA_BUFCFG1 0x10304 96 #define VORTEX_WTDMA_START 0x10640 /* which subbuffer is first */ 97 98 #define VORTEX_WT_BASE 0x9000 99 100 /* MIXER */ 101 #define VORTEX_MIXER_SR 0x9f00 102 #define VORTEX_MIXER_CLIP 0x9f80 103 #define VORTEX_MIXER_CHNBASE 0x9e40 104 #define VORTEX_MIXER_RTBASE 0x9e00 105 #define MIXER_RTBASE_SIZE 0x26 106 #define VORTEX_MIX_ENIN 0x9a00 /* Input enable bits. 4 bits wide. */ 107 #define VORTEX_MIX_SMP 0x9c00 108 109 /* MIX */ 110 #define VORTEX_MIX_INVOL_A 0x9000 /* in? */ 111 #define VORTEX_MIX_INVOL_B 0x8000 /* out? */ 112 #define VORTEX_MIX_VOL_A 0x9800 113 #define VORTEX_MIX_VOL_B 0x8800 114 115 #define VOL_MIN 0x80 /* Input volume when muted. */ 116 #define VOL_MAX 0x7f /* FIXME: Not confirmed! Just guessed. */ 117 118 //#define MIX_OUTL 0xe 119 //#define MIX_OUTR 0xf 120 //#define MIX_INL 0xe 121 //#define MIX_INR 0xf 122 #define MIX_DEFIGAIN 0x08 /* 0x8 => 6dB */ 123 #define MIX_DEFOGAIN 0x08 124 125 /* SRC */ 126 #define VORTEX_SRCBLOCK_SR 0xccc0 127 #define VORTEX_SRC_CHNBASE 0xcc40 128 #define VORTEX_SRC_RTBASE 0xcc00 129 #define VORTEX_SRC_SOURCE 0xccc4 130 #define VORTEX_SRC_SOURCESIZE 0xccc8 131 #define VORTEX_SRC_U0 0xce00 132 #define VORTEX_SRC_DRIFT0 0xce80 133 #define VORTEX_SRC_DRIFT1 0xcec0 134 #define VORTEX_SRC_U1 0xcf00 135 #define VORTEX_SRC_DRIFT2 0xcf40 136 #define VORTEX_SRC_U2 0xcf80 137 #define VORTEX_SRC_DATA 0xc800 138 #define VORTEX_SRC_DATA0 0xc000 139 #define VORTEX_SRC_CONVRATIO 0xce40 140 //#define SRC_RATIO(x) ((((x<<15)/48000) + 1)/2) /* Playback */ 141 //#define SRC_RATIO2(x) ((((48000<<15)/x) + 1)/2) /* Recording */ 142 143 /* FIFO */ 144 #define VORTEX_FIFO_ADBCTRL 0xf800 /* Control bits. */ 145 #define VORTEX_FIFO_WTCTRL 0xf840 146 #define FIFO_RDONLY 0x00000001 147 #define FIFO_CTRL 0x00000002 /* Allow ctrl. ? */ 148 #define FIFO_VALID 0x00000010 149 #define FIFO_EMPTY 0x00000020 150 #define FIFO_U0 0x00001000 /* Unknown. */ 151 #define FIFO_U1 0x00010000 152 #define FIFO_SIZE_BITS 5 153 #define FIFO_SIZE (1<<FIFO_SIZE_BITS) // 0x20 154 #define FIFO_MASK (FIFO_SIZE-1) //0x1f /* at shift left 0xc */ 155 #define VORTEX_FIFO_ADBDATA 0xe000 156 #define VORTEX_FIFO_WTDATA 0xe800 157 158 /* CODEC */ 159 #define VORTEX_CODEC_CTRL 0x11984 160 #define VORTEX_CODEC_EN 0x11990 161 #define EN_CODEC 0x00000300 162 #define EN_SPORT 0x00030000 163 #define EN_SPDIF 0x000c0000 164 #define VORTEX_CODEC_CHN 0x11880 165 #define VORTEX_CODEC_IO 0x11988 166 167 #define VORTEX_SPDIF_FLAGS 0x1005c /* FIXME */ 168 #define VORTEX_SPDIF_CFG0 0x119D0 169 #define VORTEX_SPDIF_CFG1 0x119D4 170 #define VORTEX_SPDIF_SMPRATE 0x11994 171 172 /* Sample timer */ 173 #define VORTEX_SMP_TIME 0x11998 174 175 /* IRQ */ 176 #define VORTEX_IRQ_SOURCE 0x12800 /* Interrupt source flags. */ 177 #define VORTEX_IRQ_CTRL 0x12804 /* Interrupt source mask. */ 178 179 #define VORTEX_STAT 0x12808 /* ?? */ 180 181 #define VORTEX_CTRL 0x1280c 182 #define CTRL_MIDI_EN 0x00000001 183 #define CTRL_MIDI_PORT 0x00000060 184 #define CTRL_GAME_EN 0x00000008 185 #define CTRL_GAME_PORT 0x00000e00 186 #define CTRL_IRQ_ENABLE 0x4000 187 188 /* write: Timer period config / read: TIMER IRQ ack. */ 189 #define VORTEX_IRQ_STAT 0x1199c 190 191 /* DMA */ 192 #define VORTEX_DMA_BUFFER 0x10200 193 #define VORTEX_ENGINE_CTRL 0x1060c 194 #define ENGINE_INIT 0x0L 195 196 /* MIDI *//* GAME. */ 197 #define VORTEX_MIDI_DATA 0x11000 198 #define VORTEX_MIDI_CMD 0x11004 /* Write command / Read status */ 199 #define VORTEX_GAME_LEGACY 0x11008 200 #define VORTEX_CTRL2 0x1100c 201 #define CTRL2_GAME_ADCMODE 0x40 202 #define VORTEX_GAME_AXIS 0x11010 203 #define AXIS_SIZE 4 204 #define AXIS_RANGE 0x1fff 205