1 // SPDX-License-Identifier: GPL-2.0-only 2 /* 3 * Landlock LSM - Ruleset management 4 * 5 * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net> 6 * Copyright © 2018-2020 ANSSI 7 */ 8 9 #include <linux/bits.h> 10 #include <linux/bug.h> 11 #include <linux/cleanup.h> 12 #include <linux/compiler_types.h> 13 #include <linux/err.h> 14 #include <linux/errno.h> 15 #include <linux/kernel.h> 16 #include <linux/lockdep.h> 17 #include <linux/mutex.h> 18 #include <linux/overflow.h> 19 #include <linux/rbtree.h> 20 #include <linux/refcount.h> 21 #include <linux/slab.h> 22 #include <linux/spinlock.h> 23 #include <linux/workqueue.h> 24 25 #include "access.h" 26 #include "limits.h" 27 #include "object.h" 28 #include "ruleset.h" 29 30 static struct landlock_ruleset *create_ruleset(const u32 num_layers) 31 { 32 struct landlock_ruleset *new_ruleset; 33 34 new_ruleset = 35 kzalloc(struct_size(new_ruleset, access_masks, num_layers), 36 GFP_KERNEL_ACCOUNT); 37 if (!new_ruleset) 38 return ERR_PTR(-ENOMEM); 39 refcount_set(&new_ruleset->usage, 1); 40 mutex_init(&new_ruleset->lock); 41 new_ruleset->root_inode = RB_ROOT; 42 43 #if IS_ENABLED(CONFIG_INET) 44 new_ruleset->root_net_port = RB_ROOT; 45 #endif /* IS_ENABLED(CONFIG_INET) */ 46 47 new_ruleset->num_layers = num_layers; 48 /* 49 * hierarchy = NULL 50 * num_rules = 0 51 * access_masks[] = 0 52 */ 53 return new_ruleset; 54 } 55 56 struct landlock_ruleset * 57 landlock_create_ruleset(const access_mask_t fs_access_mask, 58 const access_mask_t net_access_mask, 59 const access_mask_t scope_mask) 60 { 61 struct landlock_ruleset *new_ruleset; 62 63 /* Informs about useless ruleset. */ 64 if (!fs_access_mask && !net_access_mask && !scope_mask) 65 return ERR_PTR(-ENOMSG); 66 new_ruleset = create_ruleset(1); 67 if (IS_ERR(new_ruleset)) 68 return new_ruleset; 69 if (fs_access_mask) 70 landlock_add_fs_access_mask(new_ruleset, fs_access_mask, 0); 71 if (net_access_mask) 72 landlock_add_net_access_mask(new_ruleset, net_access_mask, 0); 73 if (scope_mask) 74 landlock_add_scope_mask(new_ruleset, scope_mask, 0); 75 return new_ruleset; 76 } 77 78 static void build_check_rule(void) 79 { 80 const struct landlock_rule rule = { 81 .num_layers = ~0, 82 }; 83 84 BUILD_BUG_ON(rule.num_layers < LANDLOCK_MAX_NUM_LAYERS); 85 } 86 87 static bool is_object_pointer(const enum landlock_key_type key_type) 88 { 89 switch (key_type) { 90 case LANDLOCK_KEY_INODE: 91 return true; 92 93 #if IS_ENABLED(CONFIG_INET) 94 case LANDLOCK_KEY_NET_PORT: 95 return false; 96 #endif /* IS_ENABLED(CONFIG_INET) */ 97 98 default: 99 WARN_ON_ONCE(1); 100 return false; 101 } 102 } 103 104 static struct landlock_rule * 105 create_rule(const struct landlock_id id, 106 const struct landlock_layer (*const layers)[], const u32 num_layers, 107 const struct landlock_layer *const new_layer) 108 { 109 struct landlock_rule *new_rule; 110 u32 new_num_layers; 111 112 build_check_rule(); 113 if (new_layer) { 114 /* Should already be checked by landlock_merge_ruleset(). */ 115 if (WARN_ON_ONCE(num_layers >= LANDLOCK_MAX_NUM_LAYERS)) 116 return ERR_PTR(-E2BIG); 117 new_num_layers = num_layers + 1; 118 } else { 119 new_num_layers = num_layers; 120 } 121 new_rule = kzalloc(struct_size(new_rule, layers, new_num_layers), 122 GFP_KERNEL_ACCOUNT); 123 if (!new_rule) 124 return ERR_PTR(-ENOMEM); 125 RB_CLEAR_NODE(&new_rule->node); 126 if (is_object_pointer(id.type)) { 127 /* This should have been caught by insert_rule(). */ 128 WARN_ON_ONCE(!id.key.object); 129 landlock_get_object(id.key.object); 130 } 131 132 new_rule->key = id.key; 133 new_rule->num_layers = new_num_layers; 134 /* Copies the original layer stack. */ 135 memcpy(new_rule->layers, layers, 136 flex_array_size(new_rule, layers, num_layers)); 137 if (new_layer) 138 /* Adds a copy of @new_layer on the layer stack. */ 139 new_rule->layers[new_rule->num_layers - 1] = *new_layer; 140 return new_rule; 141 } 142 143 static struct rb_root *get_root(struct landlock_ruleset *const ruleset, 144 const enum landlock_key_type key_type) 145 { 146 switch (key_type) { 147 case LANDLOCK_KEY_INODE: 148 return &ruleset->root_inode; 149 150 #if IS_ENABLED(CONFIG_INET) 151 case LANDLOCK_KEY_NET_PORT: 152 return &ruleset->root_net_port; 153 #endif /* IS_ENABLED(CONFIG_INET) */ 154 155 default: 156 WARN_ON_ONCE(1); 157 return ERR_PTR(-EINVAL); 158 } 159 } 160 161 static void free_rule(struct landlock_rule *const rule, 162 const enum landlock_key_type key_type) 163 { 164 might_sleep(); 165 if (!rule) 166 return; 167 if (is_object_pointer(key_type)) 168 landlock_put_object(rule->key.object); 169 kfree(rule); 170 } 171 172 static void build_check_ruleset(void) 173 { 174 const struct landlock_ruleset ruleset = { 175 .num_rules = ~0, 176 .num_layers = ~0, 177 }; 178 179 BUILD_BUG_ON(ruleset.num_rules < LANDLOCK_MAX_NUM_RULES); 180 BUILD_BUG_ON(ruleset.num_layers < LANDLOCK_MAX_NUM_LAYERS); 181 } 182 183 /** 184 * insert_rule - Create and insert a rule in a ruleset 185 * 186 * @ruleset: The ruleset to be updated. 187 * @id: The ID to build the new rule with. The underlying kernel object, if 188 * any, must be held by the caller. 189 * @layers: One or multiple layers to be copied into the new rule. 190 * @num_layers: The number of @layers entries. 191 * 192 * When user space requests to add a new rule to a ruleset, @layers only 193 * contains one entry and this entry is not assigned to any level. In this 194 * case, the new rule will extend @ruleset, similarly to a boolean OR between 195 * access rights. 196 * 197 * When merging a ruleset in a domain, or copying a domain, @layers will be 198 * added to @ruleset as new constraints, similarly to a boolean AND between 199 * access rights. 200 */ 201 static int insert_rule(struct landlock_ruleset *const ruleset, 202 const struct landlock_id id, 203 const struct landlock_layer (*const layers)[], 204 const size_t num_layers) 205 { 206 struct rb_node **walker_node; 207 struct rb_node *parent_node = NULL; 208 struct landlock_rule *new_rule; 209 struct rb_root *root; 210 211 might_sleep(); 212 lockdep_assert_held(&ruleset->lock); 213 if (WARN_ON_ONCE(!layers)) 214 return -ENOENT; 215 216 if (is_object_pointer(id.type) && WARN_ON_ONCE(!id.key.object)) 217 return -ENOENT; 218 219 root = get_root(ruleset, id.type); 220 if (IS_ERR(root)) 221 return PTR_ERR(root); 222 223 walker_node = &root->rb_node; 224 while (*walker_node) { 225 struct landlock_rule *const this = 226 rb_entry(*walker_node, struct landlock_rule, node); 227 228 if (this->key.data != id.key.data) { 229 parent_node = *walker_node; 230 if (this->key.data < id.key.data) 231 walker_node = &((*walker_node)->rb_right); 232 else 233 walker_node = &((*walker_node)->rb_left); 234 continue; 235 } 236 237 /* Only a single-level layer should match an existing rule. */ 238 if (WARN_ON_ONCE(num_layers != 1)) 239 return -EINVAL; 240 241 /* If there is a matching rule, updates it. */ 242 if ((*layers)[0].level == 0) { 243 /* 244 * Extends access rights when the request comes from 245 * landlock_add_rule(2), i.e. @ruleset is not a domain. 246 */ 247 if (WARN_ON_ONCE(this->num_layers != 1)) 248 return -EINVAL; 249 if (WARN_ON_ONCE(this->layers[0].level != 0)) 250 return -EINVAL; 251 this->layers[0].access |= (*layers)[0].access; 252 return 0; 253 } 254 255 if (WARN_ON_ONCE(this->layers[0].level == 0)) 256 return -EINVAL; 257 258 /* 259 * Intersects access rights when it is a merge between a 260 * ruleset and a domain. 261 */ 262 new_rule = create_rule(id, &this->layers, this->num_layers, 263 &(*layers)[0]); 264 if (IS_ERR(new_rule)) 265 return PTR_ERR(new_rule); 266 rb_replace_node(&this->node, &new_rule->node, root); 267 free_rule(this, id.type); 268 return 0; 269 } 270 271 /* There is no match for @id. */ 272 build_check_ruleset(); 273 if (ruleset->num_rules >= LANDLOCK_MAX_NUM_RULES) 274 return -E2BIG; 275 new_rule = create_rule(id, layers, num_layers, NULL); 276 if (IS_ERR(new_rule)) 277 return PTR_ERR(new_rule); 278 rb_link_node(&new_rule->node, parent_node, walker_node); 279 rb_insert_color(&new_rule->node, root); 280 ruleset->num_rules++; 281 return 0; 282 } 283 284 static void build_check_layer(void) 285 { 286 const struct landlock_layer layer = { 287 .level = ~0, 288 .access = ~0, 289 }; 290 291 BUILD_BUG_ON(layer.level < LANDLOCK_MAX_NUM_LAYERS); 292 BUILD_BUG_ON(layer.access < LANDLOCK_MASK_ACCESS_FS); 293 } 294 295 /* @ruleset must be locked by the caller. */ 296 int landlock_insert_rule(struct landlock_ruleset *const ruleset, 297 const struct landlock_id id, 298 const access_mask_t access) 299 { 300 struct landlock_layer layers[] = { { 301 .access = access, 302 /* When @level is zero, insert_rule() extends @ruleset. */ 303 .level = 0, 304 } }; 305 306 build_check_layer(); 307 return insert_rule(ruleset, id, &layers, ARRAY_SIZE(layers)); 308 } 309 310 static void get_hierarchy(struct landlock_hierarchy *const hierarchy) 311 { 312 if (hierarchy) 313 refcount_inc(&hierarchy->usage); 314 } 315 316 static void put_hierarchy(struct landlock_hierarchy *hierarchy) 317 { 318 while (hierarchy && refcount_dec_and_test(&hierarchy->usage)) { 319 const struct landlock_hierarchy *const freeme = hierarchy; 320 321 hierarchy = hierarchy->parent; 322 kfree(freeme); 323 } 324 } 325 326 static int merge_tree(struct landlock_ruleset *const dst, 327 struct landlock_ruleset *const src, 328 const enum landlock_key_type key_type) 329 { 330 struct landlock_rule *walker_rule, *next_rule; 331 struct rb_root *src_root; 332 int err = 0; 333 334 might_sleep(); 335 lockdep_assert_held(&dst->lock); 336 lockdep_assert_held(&src->lock); 337 338 src_root = get_root(src, key_type); 339 if (IS_ERR(src_root)) 340 return PTR_ERR(src_root); 341 342 /* Merges the @src tree. */ 343 rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, src_root, 344 node) { 345 struct landlock_layer layers[] = { { 346 .level = dst->num_layers, 347 } }; 348 const struct landlock_id id = { 349 .key = walker_rule->key, 350 .type = key_type, 351 }; 352 353 if (WARN_ON_ONCE(walker_rule->num_layers != 1)) 354 return -EINVAL; 355 356 if (WARN_ON_ONCE(walker_rule->layers[0].level != 0)) 357 return -EINVAL; 358 359 layers[0].access = walker_rule->layers[0].access; 360 361 err = insert_rule(dst, id, &layers, ARRAY_SIZE(layers)); 362 if (err) 363 return err; 364 } 365 return err; 366 } 367 368 static int merge_ruleset(struct landlock_ruleset *const dst, 369 struct landlock_ruleset *const src) 370 { 371 int err = 0; 372 373 might_sleep(); 374 /* Should already be checked by landlock_merge_ruleset() */ 375 if (WARN_ON_ONCE(!src)) 376 return 0; 377 /* Only merge into a domain. */ 378 if (WARN_ON_ONCE(!dst || !dst->hierarchy)) 379 return -EINVAL; 380 381 /* Locks @dst first because we are its only owner. */ 382 mutex_lock(&dst->lock); 383 mutex_lock_nested(&src->lock, SINGLE_DEPTH_NESTING); 384 385 /* Stacks the new layer. */ 386 if (WARN_ON_ONCE(src->num_layers != 1 || dst->num_layers < 1)) { 387 err = -EINVAL; 388 goto out_unlock; 389 } 390 dst->access_masks[dst->num_layers - 1] = 391 landlock_upgrade_handled_access_masks(src->access_masks[0]); 392 393 /* Merges the @src inode tree. */ 394 err = merge_tree(dst, src, LANDLOCK_KEY_INODE); 395 if (err) 396 goto out_unlock; 397 398 #if IS_ENABLED(CONFIG_INET) 399 /* Merges the @src network port tree. */ 400 err = merge_tree(dst, src, LANDLOCK_KEY_NET_PORT); 401 if (err) 402 goto out_unlock; 403 #endif /* IS_ENABLED(CONFIG_INET) */ 404 405 out_unlock: 406 mutex_unlock(&src->lock); 407 mutex_unlock(&dst->lock); 408 return err; 409 } 410 411 static int inherit_tree(struct landlock_ruleset *const parent, 412 struct landlock_ruleset *const child, 413 const enum landlock_key_type key_type) 414 { 415 struct landlock_rule *walker_rule, *next_rule; 416 struct rb_root *parent_root; 417 int err = 0; 418 419 might_sleep(); 420 lockdep_assert_held(&parent->lock); 421 lockdep_assert_held(&child->lock); 422 423 parent_root = get_root(parent, key_type); 424 if (IS_ERR(parent_root)) 425 return PTR_ERR(parent_root); 426 427 /* Copies the @parent inode or network tree. */ 428 rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, 429 parent_root, node) { 430 const struct landlock_id id = { 431 .key = walker_rule->key, 432 .type = key_type, 433 }; 434 435 err = insert_rule(child, id, &walker_rule->layers, 436 walker_rule->num_layers); 437 if (err) 438 return err; 439 } 440 return err; 441 } 442 443 static int inherit_ruleset(struct landlock_ruleset *const parent, 444 struct landlock_ruleset *const child) 445 { 446 int err = 0; 447 448 might_sleep(); 449 if (!parent) 450 return 0; 451 452 /* Locks @child first because we are its only owner. */ 453 mutex_lock(&child->lock); 454 mutex_lock_nested(&parent->lock, SINGLE_DEPTH_NESTING); 455 456 /* Copies the @parent inode tree. */ 457 err = inherit_tree(parent, child, LANDLOCK_KEY_INODE); 458 if (err) 459 goto out_unlock; 460 461 #if IS_ENABLED(CONFIG_INET) 462 /* Copies the @parent network port tree. */ 463 err = inherit_tree(parent, child, LANDLOCK_KEY_NET_PORT); 464 if (err) 465 goto out_unlock; 466 #endif /* IS_ENABLED(CONFIG_INET) */ 467 468 if (WARN_ON_ONCE(child->num_layers <= parent->num_layers)) { 469 err = -EINVAL; 470 goto out_unlock; 471 } 472 /* Copies the parent layer stack and leaves a space for the new layer. */ 473 memcpy(child->access_masks, parent->access_masks, 474 flex_array_size(parent, access_masks, parent->num_layers)); 475 476 if (WARN_ON_ONCE(!parent->hierarchy)) { 477 err = -EINVAL; 478 goto out_unlock; 479 } 480 get_hierarchy(parent->hierarchy); 481 child->hierarchy->parent = parent->hierarchy; 482 483 out_unlock: 484 mutex_unlock(&parent->lock); 485 mutex_unlock(&child->lock); 486 return err; 487 } 488 489 static void free_ruleset(struct landlock_ruleset *const ruleset) 490 { 491 struct landlock_rule *freeme, *next; 492 493 might_sleep(); 494 rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root_inode, 495 node) 496 free_rule(freeme, LANDLOCK_KEY_INODE); 497 498 #if IS_ENABLED(CONFIG_INET) 499 rbtree_postorder_for_each_entry_safe(freeme, next, 500 &ruleset->root_net_port, node) 501 free_rule(freeme, LANDLOCK_KEY_NET_PORT); 502 #endif /* IS_ENABLED(CONFIG_INET) */ 503 504 put_hierarchy(ruleset->hierarchy); 505 kfree(ruleset); 506 } 507 508 void landlock_put_ruleset(struct landlock_ruleset *const ruleset) 509 { 510 might_sleep(); 511 if (ruleset && refcount_dec_and_test(&ruleset->usage)) 512 free_ruleset(ruleset); 513 } 514 515 static void free_ruleset_work(struct work_struct *const work) 516 { 517 struct landlock_ruleset *ruleset; 518 519 ruleset = container_of(work, struct landlock_ruleset, work_free); 520 free_ruleset(ruleset); 521 } 522 523 void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset) 524 { 525 if (ruleset && refcount_dec_and_test(&ruleset->usage)) { 526 INIT_WORK(&ruleset->work_free, free_ruleset_work); 527 schedule_work(&ruleset->work_free); 528 } 529 } 530 531 /** 532 * landlock_merge_ruleset - Merge a ruleset with a domain 533 * 534 * @parent: Parent domain. 535 * @ruleset: New ruleset to be merged. 536 * 537 * Returns the intersection of @parent and @ruleset, or returns @parent if 538 * @ruleset is empty, or returns a duplicate of @ruleset if @parent is empty. 539 */ 540 struct landlock_ruleset * 541 landlock_merge_ruleset(struct landlock_ruleset *const parent, 542 struct landlock_ruleset *const ruleset) 543 { 544 struct landlock_ruleset *new_dom __free(landlock_put_ruleset) = NULL; 545 u32 num_layers; 546 int err; 547 548 might_sleep(); 549 if (WARN_ON_ONCE(!ruleset || parent == ruleset)) 550 return ERR_PTR(-EINVAL); 551 552 if (parent) { 553 if (parent->num_layers >= LANDLOCK_MAX_NUM_LAYERS) 554 return ERR_PTR(-E2BIG); 555 num_layers = parent->num_layers + 1; 556 } else { 557 num_layers = 1; 558 } 559 560 /* Creates a new domain... */ 561 new_dom = create_ruleset(num_layers); 562 if (IS_ERR(new_dom)) 563 return new_dom; 564 565 new_dom->hierarchy = 566 kzalloc(sizeof(*new_dom->hierarchy), GFP_KERNEL_ACCOUNT); 567 if (!new_dom->hierarchy) 568 return ERR_PTR(-ENOMEM); 569 570 refcount_set(&new_dom->hierarchy->usage, 1); 571 572 /* ...as a child of @parent... */ 573 err = inherit_ruleset(parent, new_dom); 574 if (err) 575 return ERR_PTR(err); 576 577 /* ...and including @ruleset. */ 578 err = merge_ruleset(new_dom, ruleset); 579 if (err) 580 return ERR_PTR(err); 581 582 return no_free_ptr(new_dom); 583 } 584 585 /* 586 * The returned access has the same lifetime as @ruleset. 587 */ 588 const struct landlock_rule * 589 landlock_find_rule(const struct landlock_ruleset *const ruleset, 590 const struct landlock_id id) 591 { 592 const struct rb_root *root; 593 const struct rb_node *node; 594 595 root = get_root((struct landlock_ruleset *)ruleset, id.type); 596 if (IS_ERR(root)) 597 return NULL; 598 node = root->rb_node; 599 600 while (node) { 601 struct landlock_rule *this = 602 rb_entry(node, struct landlock_rule, node); 603 604 if (this->key.data == id.key.data) 605 return this; 606 if (this->key.data < id.key.data) 607 node = node->rb_right; 608 else 609 node = node->rb_left; 610 } 611 return NULL; 612 } 613 614 /* 615 * @layer_masks is read and may be updated according to the access request and 616 * the matching rule. 617 * @masks_array_size must be equal to ARRAY_SIZE(*layer_masks). 618 * 619 * Returns true if the request is allowed (i.e. relevant layer masks for the 620 * request are empty). 621 */ 622 bool landlock_unmask_layers(const struct landlock_rule *const rule, 623 const access_mask_t access_request, 624 layer_mask_t (*const layer_masks)[], 625 const size_t masks_array_size) 626 { 627 size_t layer_level; 628 629 if (!access_request || !layer_masks) 630 return true; 631 if (!rule) 632 return false; 633 634 /* 635 * An access is granted if, for each policy layer, at least one rule 636 * encountered on the pathwalk grants the requested access, 637 * regardless of its position in the layer stack. We must then check 638 * the remaining layers for each inode, from the first added layer to 639 * the last one. When there is multiple requested accesses, for each 640 * policy layer, the full set of requested accesses may not be granted 641 * by only one rule, but by the union (binary OR) of multiple rules. 642 * E.g. /a/b <execute> + /a <read> => /a/b <execute + read> 643 */ 644 for (layer_level = 0; layer_level < rule->num_layers; layer_level++) { 645 const struct landlock_layer *const layer = 646 &rule->layers[layer_level]; 647 const layer_mask_t layer_bit = BIT_ULL(layer->level - 1); 648 const unsigned long access_req = access_request; 649 unsigned long access_bit; 650 bool is_empty; 651 652 /* 653 * Records in @layer_masks which layer grants access to each 654 * requested access. 655 */ 656 is_empty = true; 657 for_each_set_bit(access_bit, &access_req, masks_array_size) { 658 if (layer->access & BIT_ULL(access_bit)) 659 (*layer_masks)[access_bit] &= ~layer_bit; 660 is_empty = is_empty && !(*layer_masks)[access_bit]; 661 } 662 if (is_empty) 663 return true; 664 } 665 return false; 666 } 667 668 typedef access_mask_t 669 get_access_mask_t(const struct landlock_ruleset *const ruleset, 670 const u16 layer_level); 671 672 /** 673 * landlock_init_layer_masks - Initialize layer masks from an access request 674 * 675 * Populates @layer_masks such that for each access right in @access_request, 676 * the bits for all the layers are set where this access right is handled. 677 * 678 * @domain: The domain that defines the current restrictions. 679 * @access_request: The requested access rights to check. 680 * @layer_masks: It must contain %LANDLOCK_NUM_ACCESS_FS or 681 * %LANDLOCK_NUM_ACCESS_NET elements according to @key_type. 682 * @key_type: The key type to switch between access masks of different types. 683 * 684 * Returns: An access mask where each access right bit is set which is handled 685 * in any of the active layers in @domain. 686 */ 687 access_mask_t 688 landlock_init_layer_masks(const struct landlock_ruleset *const domain, 689 const access_mask_t access_request, 690 layer_mask_t (*const layer_masks)[], 691 const enum landlock_key_type key_type) 692 { 693 access_mask_t handled_accesses = 0; 694 size_t layer_level, num_access; 695 get_access_mask_t *get_access_mask; 696 697 switch (key_type) { 698 case LANDLOCK_KEY_INODE: 699 get_access_mask = landlock_get_fs_access_mask; 700 num_access = LANDLOCK_NUM_ACCESS_FS; 701 break; 702 703 #if IS_ENABLED(CONFIG_INET) 704 case LANDLOCK_KEY_NET_PORT: 705 get_access_mask = landlock_get_net_access_mask; 706 num_access = LANDLOCK_NUM_ACCESS_NET; 707 break; 708 #endif /* IS_ENABLED(CONFIG_INET) */ 709 710 default: 711 WARN_ON_ONCE(1); 712 return 0; 713 } 714 715 memset(layer_masks, 0, 716 array_size(sizeof((*layer_masks)[0]), num_access)); 717 718 /* An empty access request can happen because of O_WRONLY | O_RDWR. */ 719 if (!access_request) 720 return 0; 721 722 /* Saves all handled accesses per layer. */ 723 for (layer_level = 0; layer_level < domain->num_layers; layer_level++) { 724 const unsigned long access_req = access_request; 725 const access_mask_t access_mask = 726 get_access_mask(domain, layer_level); 727 unsigned long access_bit; 728 729 for_each_set_bit(access_bit, &access_req, num_access) { 730 if (BIT_ULL(access_bit) & access_mask) { 731 (*layer_masks)[access_bit] |= 732 BIT_ULL(layer_level); 733 handled_accesses |= BIT_ULL(access_bit); 734 } 735 } 736 } 737 return handled_accesses; 738 } 739