xref: /linux/lib/bitmap.c (revision 14c897740388216acd59477a382de327d5e27ba4)
1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3  * lib/bitmap.c
4  * Helper functions for bitmap.h.
5  */
6 
7 #include <linux/bitmap.h>
8 #include <linux/bitops.h>
9 #include <linux/ctype.h>
10 #include <linux/device.h>
11 #include <linux/export.h>
12 #include <linux/slab.h>
13 
14 /**
15  * DOC: bitmap introduction
16  *
17  * bitmaps provide an array of bits, implemented using an
18  * array of unsigned longs.  The number of valid bits in a
19  * given bitmap does _not_ need to be an exact multiple of
20  * BITS_PER_LONG.
21  *
22  * The possible unused bits in the last, partially used word
23  * of a bitmap are 'don't care'.  The implementation makes
24  * no particular effort to keep them zero.  It ensures that
25  * their value will not affect the results of any operation.
26  * The bitmap operations that return Boolean (bitmap_empty,
27  * for example) or scalar (bitmap_weight, for example) results
28  * carefully filter out these unused bits from impacting their
29  * results.
30  *
31  * The byte ordering of bitmaps is more natural on little
32  * endian architectures.  See the big-endian headers
33  * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
34  * for the best explanations of this ordering.
35  */
36 
37 bool __bitmap_equal(const unsigned long *bitmap1,
38 		    const unsigned long *bitmap2, unsigned int bits)
39 {
40 	unsigned int k, lim = bits/BITS_PER_LONG;
41 	for (k = 0; k < lim; ++k)
42 		if (bitmap1[k] != bitmap2[k])
43 			return false;
44 
45 	if (bits % BITS_PER_LONG)
46 		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
47 			return false;
48 
49 	return true;
50 }
51 EXPORT_SYMBOL(__bitmap_equal);
52 
53 bool __bitmap_or_equal(const unsigned long *bitmap1,
54 		       const unsigned long *bitmap2,
55 		       const unsigned long *bitmap3,
56 		       unsigned int bits)
57 {
58 	unsigned int k, lim = bits / BITS_PER_LONG;
59 	unsigned long tmp;
60 
61 	for (k = 0; k < lim; ++k) {
62 		if ((bitmap1[k] | bitmap2[k]) != bitmap3[k])
63 			return false;
64 	}
65 
66 	if (!(bits % BITS_PER_LONG))
67 		return true;
68 
69 	tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k];
70 	return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0;
71 }
72 EXPORT_SYMBOL(__bitmap_or_equal);
73 
74 void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
75 {
76 	unsigned int k, lim = BITS_TO_LONGS(bits);
77 	for (k = 0; k < lim; ++k)
78 		dst[k] = ~src[k];
79 }
80 EXPORT_SYMBOL(__bitmap_complement);
81 
82 /**
83  * __bitmap_shift_right - logical right shift of the bits in a bitmap
84  *   @dst : destination bitmap
85  *   @src : source bitmap
86  *   @shift : shift by this many bits
87  *   @nbits : bitmap size, in bits
88  *
89  * Shifting right (dividing) means moving bits in the MS -> LS bit
90  * direction.  Zeros are fed into the vacated MS positions and the
91  * LS bits shifted off the bottom are lost.
92  */
93 void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
94 			unsigned shift, unsigned nbits)
95 {
96 	unsigned k, lim = BITS_TO_LONGS(nbits);
97 	unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
98 	unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
99 	for (k = 0; off + k < lim; ++k) {
100 		unsigned long upper, lower;
101 
102 		/*
103 		 * If shift is not word aligned, take lower rem bits of
104 		 * word above and make them the top rem bits of result.
105 		 */
106 		if (!rem || off + k + 1 >= lim)
107 			upper = 0;
108 		else {
109 			upper = src[off + k + 1];
110 			if (off + k + 1 == lim - 1)
111 				upper &= mask;
112 			upper <<= (BITS_PER_LONG - rem);
113 		}
114 		lower = src[off + k];
115 		if (off + k == lim - 1)
116 			lower &= mask;
117 		lower >>= rem;
118 		dst[k] = lower | upper;
119 	}
120 	if (off)
121 		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
122 }
123 EXPORT_SYMBOL(__bitmap_shift_right);
124 
125 
126 /**
127  * __bitmap_shift_left - logical left shift of the bits in a bitmap
128  *   @dst : destination bitmap
129  *   @src : source bitmap
130  *   @shift : shift by this many bits
131  *   @nbits : bitmap size, in bits
132  *
133  * Shifting left (multiplying) means moving bits in the LS -> MS
134  * direction.  Zeros are fed into the vacated LS bit positions
135  * and those MS bits shifted off the top are lost.
136  */
137 
138 void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
139 			unsigned int shift, unsigned int nbits)
140 {
141 	int k;
142 	unsigned int lim = BITS_TO_LONGS(nbits);
143 	unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
144 	for (k = lim - off - 1; k >= 0; --k) {
145 		unsigned long upper, lower;
146 
147 		/*
148 		 * If shift is not word aligned, take upper rem bits of
149 		 * word below and make them the bottom rem bits of result.
150 		 */
151 		if (rem && k > 0)
152 			lower = src[k - 1] >> (BITS_PER_LONG - rem);
153 		else
154 			lower = 0;
155 		upper = src[k] << rem;
156 		dst[k + off] = lower | upper;
157 	}
158 	if (off)
159 		memset(dst, 0, off*sizeof(unsigned long));
160 }
161 EXPORT_SYMBOL(__bitmap_shift_left);
162 
163 /**
164  * bitmap_cut() - remove bit region from bitmap and right shift remaining bits
165  * @dst: destination bitmap, might overlap with src
166  * @src: source bitmap
167  * @first: start bit of region to be removed
168  * @cut: number of bits to remove
169  * @nbits: bitmap size, in bits
170  *
171  * Set the n-th bit of @dst iff the n-th bit of @src is set and
172  * n is less than @first, or the m-th bit of @src is set for any
173  * m such that @first <= n < nbits, and m = n + @cut.
174  *
175  * In pictures, example for a big-endian 32-bit architecture:
176  *
177  * The @src bitmap is::
178  *
179  *   31                                   63
180  *   |                                    |
181  *   10000000 11000001 11110010 00010101  10000000 11000001 01110010 00010101
182  *                   |  |              |                                    |
183  *                  16  14             0                                   32
184  *
185  * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is::
186  *
187  *   31                                   63
188  *   |                                    |
189  *   10110000 00011000 00110010 00010101  00010000 00011000 00101110 01000010
190  *                      |              |                                    |
191  *                      14 (bit 17     0                                   32
192  *                          from @src)
193  *
194  * Note that @dst and @src might overlap partially or entirely.
195  *
196  * This is implemented in the obvious way, with a shift and carry
197  * step for each moved bit. Optimisation is left as an exercise
198  * for the compiler.
199  */
200 void bitmap_cut(unsigned long *dst, const unsigned long *src,
201 		unsigned int first, unsigned int cut, unsigned int nbits)
202 {
203 	unsigned int len = BITS_TO_LONGS(nbits);
204 	unsigned long keep = 0, carry;
205 	int i;
206 
207 	if (first % BITS_PER_LONG) {
208 		keep = src[first / BITS_PER_LONG] &
209 		       (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG));
210 	}
211 
212 	memmove(dst, src, len * sizeof(*dst));
213 
214 	while (cut--) {
215 		for (i = first / BITS_PER_LONG; i < len; i++) {
216 			if (i < len - 1)
217 				carry = dst[i + 1] & 1UL;
218 			else
219 				carry = 0;
220 
221 			dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1));
222 		}
223 	}
224 
225 	dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG);
226 	dst[first / BITS_PER_LONG] |= keep;
227 }
228 EXPORT_SYMBOL(bitmap_cut);
229 
230 bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
231 				const unsigned long *bitmap2, unsigned int bits)
232 {
233 	unsigned int k;
234 	unsigned int lim = bits/BITS_PER_LONG;
235 	unsigned long result = 0;
236 
237 	for (k = 0; k < lim; k++)
238 		result |= (dst[k] = bitmap1[k] & bitmap2[k]);
239 	if (bits % BITS_PER_LONG)
240 		result |= (dst[k] = bitmap1[k] & bitmap2[k] &
241 			   BITMAP_LAST_WORD_MASK(bits));
242 	return result != 0;
243 }
244 EXPORT_SYMBOL(__bitmap_and);
245 
246 void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
247 				const unsigned long *bitmap2, unsigned int bits)
248 {
249 	unsigned int k;
250 	unsigned int nr = BITS_TO_LONGS(bits);
251 
252 	for (k = 0; k < nr; k++)
253 		dst[k] = bitmap1[k] | bitmap2[k];
254 }
255 EXPORT_SYMBOL(__bitmap_or);
256 
257 void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
258 				const unsigned long *bitmap2, unsigned int bits)
259 {
260 	unsigned int k;
261 	unsigned int nr = BITS_TO_LONGS(bits);
262 
263 	for (k = 0; k < nr; k++)
264 		dst[k] = bitmap1[k] ^ bitmap2[k];
265 }
266 EXPORT_SYMBOL(__bitmap_xor);
267 
268 bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
269 				const unsigned long *bitmap2, unsigned int bits)
270 {
271 	unsigned int k;
272 	unsigned int lim = bits/BITS_PER_LONG;
273 	unsigned long result = 0;
274 
275 	for (k = 0; k < lim; k++)
276 		result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
277 	if (bits % BITS_PER_LONG)
278 		result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
279 			   BITMAP_LAST_WORD_MASK(bits));
280 	return result != 0;
281 }
282 EXPORT_SYMBOL(__bitmap_andnot);
283 
284 void __bitmap_replace(unsigned long *dst,
285 		      const unsigned long *old, const unsigned long *new,
286 		      const unsigned long *mask, unsigned int nbits)
287 {
288 	unsigned int k;
289 	unsigned int nr = BITS_TO_LONGS(nbits);
290 
291 	for (k = 0; k < nr; k++)
292 		dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]);
293 }
294 EXPORT_SYMBOL(__bitmap_replace);
295 
296 bool __bitmap_intersects(const unsigned long *bitmap1,
297 			 const unsigned long *bitmap2, unsigned int bits)
298 {
299 	unsigned int k, lim = bits/BITS_PER_LONG;
300 	for (k = 0; k < lim; ++k)
301 		if (bitmap1[k] & bitmap2[k])
302 			return true;
303 
304 	if (bits % BITS_PER_LONG)
305 		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
306 			return true;
307 	return false;
308 }
309 EXPORT_SYMBOL(__bitmap_intersects);
310 
311 bool __bitmap_intersects_and(const unsigned long *bitmap1,
312 			     const unsigned long *bitmap2,
313 			     const unsigned long *bitmap3, unsigned int bits)
314 {
315 	unsigned int k, lim = bits / BITS_PER_LONG;
316 
317 	for (k = 0; k < lim; ++k)
318 		if (bitmap1[k] & bitmap2[k] & bitmap3[k])
319 			return true;
320 
321 	if (bits % BITS_PER_LONG)
322 		if ((bitmap1[k] & bitmap2[k] & bitmap3[k]) & BITMAP_LAST_WORD_MASK(bits))
323 			return true;
324 	return false;
325 }
326 EXPORT_SYMBOL(__bitmap_intersects_and);
327 
328 bool __bitmap_subset(const unsigned long *bitmap1,
329 		     const unsigned long *bitmap2, unsigned int bits)
330 {
331 	unsigned int k, lim = bits/BITS_PER_LONG;
332 	for (k = 0; k < lim; ++k)
333 		if (bitmap1[k] & ~bitmap2[k])
334 			return false;
335 
336 	if (bits % BITS_PER_LONG)
337 		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
338 			return false;
339 	return true;
340 }
341 EXPORT_SYMBOL(__bitmap_subset);
342 
343 #define BITMAP_WEIGHT(FETCH, bits)	\
344 ({										\
345 	unsigned int __bits = (bits), idx, w = 0;				\
346 										\
347 	for (idx = 0; idx < __bits / BITS_PER_LONG; idx++)			\
348 		w += hweight_long(FETCH);					\
349 										\
350 	if (__bits % BITS_PER_LONG)						\
351 		w += hweight_long((FETCH) & BITMAP_LAST_WORD_MASK(__bits));	\
352 										\
353 	w;									\
354 })
355 
356 unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
357 {
358 	return BITMAP_WEIGHT(bitmap[idx], bits);
359 }
360 EXPORT_SYMBOL(__bitmap_weight);
361 
362 unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
363 				const unsigned long *bitmap2, unsigned int bits)
364 {
365 	return BITMAP_WEIGHT(bitmap1[idx] & bitmap2[idx], bits);
366 }
367 EXPORT_SYMBOL(__bitmap_weight_and);
368 
369 unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1,
370 				const unsigned long *bitmap2, unsigned int bits)
371 {
372 	return BITMAP_WEIGHT(bitmap1[idx] & ~bitmap2[idx], bits);
373 }
374 EXPORT_SYMBOL(__bitmap_weight_andnot);
375 
376 unsigned int __bitmap_weighted_or(unsigned long *dst, const unsigned long *bitmap1,
377 				  const unsigned long *bitmap2, unsigned int bits)
378 {
379 	return BITMAP_WEIGHT(({dst[idx] = bitmap1[idx] | bitmap2[idx]; dst[idx]; }), bits);
380 }
381 EXPORT_SYMBOL(__bitmap_weighted_or);
382 
383 unsigned int __bitmap_weighted_xor(unsigned long *dst, const unsigned long *bitmap1,
384 				  const unsigned long *bitmap2, unsigned int bits)
385 {
386 	return BITMAP_WEIGHT(({dst[idx] = bitmap1[idx] ^ bitmap2[idx]; dst[idx]; }), bits);
387 }
388 EXPORT_SYMBOL(__bitmap_weighted_xor);
389 
390 void __bitmap_set(unsigned long *map, unsigned int start, int len)
391 {
392 	unsigned long *p = map + BIT_WORD(start);
393 	const unsigned int size = start + len;
394 	int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
395 	unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
396 
397 	while (len - bits_to_set >= 0) {
398 		*p |= mask_to_set;
399 		len -= bits_to_set;
400 		bits_to_set = BITS_PER_LONG;
401 		mask_to_set = ~0UL;
402 		p++;
403 	}
404 	if (len) {
405 		mask_to_set &= BITMAP_LAST_WORD_MASK(size);
406 		*p |= mask_to_set;
407 	}
408 }
409 EXPORT_SYMBOL(__bitmap_set);
410 
411 void __bitmap_clear(unsigned long *map, unsigned int start, int len)
412 {
413 	unsigned long *p = map + BIT_WORD(start);
414 	const unsigned int size = start + len;
415 	int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
416 	unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
417 
418 	while (len - bits_to_clear >= 0) {
419 		*p &= ~mask_to_clear;
420 		len -= bits_to_clear;
421 		bits_to_clear = BITS_PER_LONG;
422 		mask_to_clear = ~0UL;
423 		p++;
424 	}
425 	if (len) {
426 		mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
427 		*p &= ~mask_to_clear;
428 	}
429 }
430 EXPORT_SYMBOL(__bitmap_clear);
431 
432 /**
433  * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
434  * @map: The address to base the search on
435  * @size: The bitmap size in bits
436  * @start: The bitnumber to start searching at
437  * @nr: The number of zeroed bits we're looking for
438  * @align_mask: Alignment mask for zero area
439  * @align_offset: Alignment offset for zero area.
440  *
441  * The @align_mask should be one less than a power of 2; the effect is that
442  * the bit offset of all zero areas this function finds plus @align_offset
443  * is multiple of that power of 2.
444  *
445  * Return: The bit offset of the found area or a value greater than or equal
446  * to @size if no area is found.
447  */
448 unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
449 					     unsigned long size,
450 					     unsigned long start,
451 					     unsigned int nr,
452 					     unsigned long align_mask,
453 					     unsigned long align_offset)
454 {
455 	unsigned long end, i, off;
456 
457 	for_each_clear_bit_from(start, map, size) {
458 		start = __ALIGN_MASK(start + align_offset, align_mask) - align_offset;
459 		end = start + nr;
460 		if (end > size)
461 			break;
462 
463 		off = round_down(start, BITS_PER_LONG);
464 		i = find_last_bit(map + start / BITS_PER_LONG, end - off) + off;
465 		if (i >= end || i < start)
466 			return start;
467 
468 		start = i;
469 	}
470 
471 	return size;
472 }
473 EXPORT_SYMBOL(bitmap_find_next_zero_area_off);
474 
475 /**
476  * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
477  *	@buf: pointer to a bitmap
478  *	@pos: a bit position in @buf (0 <= @pos < @nbits)
479  *	@nbits: number of valid bit positions in @buf
480  *
481  * Map the bit at position @pos in @buf (of length @nbits) to the
482  * ordinal of which set bit it is.  If it is not set or if @pos
483  * is not a valid bit position, map to -1.
484  *
485  * If for example, just bits 4 through 7 are set in @buf, then @pos
486  * values 4 through 7 will get mapped to 0 through 3, respectively,
487  * and other @pos values will get mapped to -1.  When @pos value 7
488  * gets mapped to (returns) @ord value 3 in this example, that means
489  * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
490  *
491  * The bit positions 0 through @bits are valid positions in @buf.
492  */
493 static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
494 {
495 	if (pos >= nbits || !test_bit(pos, buf))
496 		return -1;
497 
498 	return bitmap_weight(buf, pos);
499 }
500 
501 /**
502  * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
503  *	@dst: remapped result
504  *	@src: subset to be remapped
505  *	@old: defines domain of map
506  *	@new: defines range of map
507  *	@nbits: number of bits in each of these bitmaps
508  *
509  * Let @old and @new define a mapping of bit positions, such that
510  * whatever position is held by the n-th set bit in @old is mapped
511  * to the n-th set bit in @new.  In the more general case, allowing
512  * for the possibility that the weight 'w' of @new is less than the
513  * weight of @old, map the position of the n-th set bit in @old to
514  * the position of the m-th set bit in @new, where m == n % w.
515  *
516  * If either of the @old and @new bitmaps are empty, or if @src and
517  * @dst point to the same location, then this routine copies @src
518  * to @dst.
519  *
520  * The positions of unset bits in @old are mapped to themselves
521  * (the identity map).
522  *
523  * Apply the above specified mapping to @src, placing the result in
524  * @dst, clearing any bits previously set in @dst.
525  *
526  * For example, lets say that @old has bits 4 through 7 set, and
527  * @new has bits 12 through 15 set.  This defines the mapping of bit
528  * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
529  * bit positions unchanged.  So if say @src comes into this routine
530  * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
531  * 13 and 15 set.
532  */
533 void bitmap_remap(unsigned long *dst, const unsigned long *src,
534 		const unsigned long *old, const unsigned long *new,
535 		unsigned int nbits)
536 {
537 	unsigned int oldbit, w;
538 
539 	if (dst == src)		/* following doesn't handle inplace remaps */
540 		return;
541 	bitmap_zero(dst, nbits);
542 
543 	w = bitmap_weight(new, nbits);
544 	for_each_set_bit(oldbit, src, nbits) {
545 		int n = bitmap_pos_to_ord(old, oldbit, nbits);
546 
547 		if (n < 0 || w == 0)
548 			set_bit(oldbit, dst);	/* identity map */
549 		else
550 			set_bit(find_nth_bit(new, nbits, n % w), dst);
551 	}
552 }
553 EXPORT_SYMBOL(bitmap_remap);
554 
555 /**
556  * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
557  *	@oldbit: bit position to be mapped
558  *	@old: defines domain of map
559  *	@new: defines range of map
560  *	@bits: number of bits in each of these bitmaps
561  *
562  * Let @old and @new define a mapping of bit positions, such that
563  * whatever position is held by the n-th set bit in @old is mapped
564  * to the n-th set bit in @new.  In the more general case, allowing
565  * for the possibility that the weight 'w' of @new is less than the
566  * weight of @old, map the position of the n-th set bit in @old to
567  * the position of the m-th set bit in @new, where m == n % w.
568  *
569  * The positions of unset bits in @old are mapped to themselves
570  * (the identity map).
571  *
572  * Apply the above specified mapping to bit position @oldbit, returning
573  * the new bit position.
574  *
575  * For example, lets say that @old has bits 4 through 7 set, and
576  * @new has bits 12 through 15 set.  This defines the mapping of bit
577  * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
578  * bit positions unchanged.  So if say @oldbit is 5, then this routine
579  * returns 13.
580  */
581 int bitmap_bitremap(int oldbit, const unsigned long *old,
582 				const unsigned long *new, int bits)
583 {
584 	int w = bitmap_weight(new, bits);
585 	int n = bitmap_pos_to_ord(old, oldbit, bits);
586 	if (n < 0 || w == 0)
587 		return oldbit;
588 	else
589 		return find_nth_bit(new, bits, n % w);
590 }
591 EXPORT_SYMBOL(bitmap_bitremap);
592 
593 #ifdef CONFIG_NUMA
594 /**
595  * bitmap_onto - translate one bitmap relative to another
596  *	@dst: resulting translated bitmap
597  * 	@orig: original untranslated bitmap
598  * 	@relmap: bitmap relative to which translated
599  *	@bits: number of bits in each of these bitmaps
600  *
601  * Set the n-th bit of @dst iff there exists some m such that the
602  * n-th bit of @relmap is set, the m-th bit of @orig is set, and
603  * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
604  * (If you understood the previous sentence the first time your
605  * read it, you're overqualified for your current job.)
606  *
607  * In other words, @orig is mapped onto (surjectively) @dst,
608  * using the map { <n, m> | the n-th bit of @relmap is the
609  * m-th set bit of @relmap }.
610  *
611  * Any set bits in @orig above bit number W, where W is the
612  * weight of (number of set bits in) @relmap are mapped nowhere.
613  * In particular, if for all bits m set in @orig, m >= W, then
614  * @dst will end up empty.  In situations where the possibility
615  * of such an empty result is not desired, one way to avoid it is
616  * to use the bitmap_fold() operator, below, to first fold the
617  * @orig bitmap over itself so that all its set bits x are in the
618  * range 0 <= x < W.  The bitmap_fold() operator does this by
619  * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
620  *
621  * Example [1] for bitmap_onto():
622  *  Let's say @relmap has bits 30-39 set, and @orig has bits
623  *  1, 3, 5, 7, 9 and 11 set.  Then on return from this routine,
624  *  @dst will have bits 31, 33, 35, 37 and 39 set.
625  *
626  *  When bit 0 is set in @orig, it means turn on the bit in
627  *  @dst corresponding to whatever is the first bit (if any)
628  *  that is turned on in @relmap.  Since bit 0 was off in the
629  *  above example, we leave off that bit (bit 30) in @dst.
630  *
631  *  When bit 1 is set in @orig (as in the above example), it
632  *  means turn on the bit in @dst corresponding to whatever
633  *  is the second bit that is turned on in @relmap.  The second
634  *  bit in @relmap that was turned on in the above example was
635  *  bit 31, so we turned on bit 31 in @dst.
636  *
637  *  Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
638  *  because they were the 4th, 6th, 8th and 10th set bits
639  *  set in @relmap, and the 4th, 6th, 8th and 10th bits of
640  *  @orig (i.e. bits 3, 5, 7 and 9) were also set.
641  *
642  *  When bit 11 is set in @orig, it means turn on the bit in
643  *  @dst corresponding to whatever is the twelfth bit that is
644  *  turned on in @relmap.  In the above example, there were
645  *  only ten bits turned on in @relmap (30..39), so that bit
646  *  11 was set in @orig had no affect on @dst.
647  *
648  * Example [2] for bitmap_fold() + bitmap_onto():
649  *  Let's say @relmap has these ten bits set::
650  *
651  *		40 41 42 43 45 48 53 61 74 95
652  *
653  *  (for the curious, that's 40 plus the first ten terms of the
654  *  Fibonacci sequence.)
655  *
656  *  Further lets say we use the following code, invoking
657  *  bitmap_fold() then bitmap_onto, as suggested above to
658  *  avoid the possibility of an empty @dst result::
659  *
660  *	unsigned long *tmp;	// a temporary bitmap's bits
661  *
662  *	bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
663  *	bitmap_onto(dst, tmp, relmap, bits);
664  *
665  *  Then this table shows what various values of @dst would be, for
666  *  various @orig's.  I list the zero-based positions of each set bit.
667  *  The tmp column shows the intermediate result, as computed by
668  *  using bitmap_fold() to fold the @orig bitmap modulo ten
669  *  (the weight of @relmap):
670  *
671  *      =============== ============== =================
672  *      @orig           tmp            @dst
673  *      0                0             40
674  *      1                1             41
675  *      9                9             95
676  *      10               0             40 [#f1]_
677  *      1 3 5 7          1 3 5 7       41 43 48 61
678  *      0 1 2 3 4        0 1 2 3 4     40 41 42 43 45
679  *      0 9 18 27        0 9 8 7       40 61 74 95
680  *      0 10 20 30       0             40
681  *      0 11 22 33       0 1 2 3       40 41 42 43
682  *      0 12 24 36       0 2 4 6       40 42 45 53
683  *      78 102 211       1 2 8         41 42 74 [#f1]_
684  *      =============== ============== =================
685  *
686  * .. [#f1]
687  *
688  *     For these marked lines, if we hadn't first done bitmap_fold()
689  *     into tmp, then the @dst result would have been empty.
690  *
691  * If either of @orig or @relmap is empty (no set bits), then @dst
692  * will be returned empty.
693  *
694  * If (as explained above) the only set bits in @orig are in positions
695  * m where m >= W, (where W is the weight of @relmap) then @dst will
696  * once again be returned empty.
697  *
698  * All bits in @dst not set by the above rule are cleared.
699  */
700 void bitmap_onto(unsigned long *dst, const unsigned long *orig,
701 			const unsigned long *relmap, unsigned int bits)
702 {
703 	unsigned int n, m;	/* same meaning as in above comment */
704 
705 	if (dst == orig)	/* following doesn't handle inplace mappings */
706 		return;
707 	bitmap_zero(dst, bits);
708 
709 	/*
710 	 * The following code is a more efficient, but less
711 	 * obvious, equivalent to the loop:
712 	 *	for (m = 0; m < bitmap_weight(relmap, bits); m++) {
713 	 *		n = find_nth_bit(orig, bits, m);
714 	 *		if (test_bit(m, orig))
715 	 *			set_bit(n, dst);
716 	 *	}
717 	 */
718 
719 	m = 0;
720 	for_each_set_bit(n, relmap, bits) {
721 		/* m == bitmap_pos_to_ord(relmap, n, bits) */
722 		if (test_bit(m, orig))
723 			set_bit(n, dst);
724 		m++;
725 	}
726 }
727 
728 /**
729  * bitmap_fold - fold larger bitmap into smaller, modulo specified size
730  *	@dst: resulting smaller bitmap
731  *	@orig: original larger bitmap
732  *	@sz: specified size
733  *	@nbits: number of bits in each of these bitmaps
734  *
735  * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
736  * Clear all other bits in @dst.  See further the comment and
737  * Example [2] for bitmap_onto() for why and how to use this.
738  */
739 void bitmap_fold(unsigned long *dst, const unsigned long *orig,
740 			unsigned int sz, unsigned int nbits)
741 {
742 	unsigned int oldbit;
743 
744 	if (dst == orig)	/* following doesn't handle inplace mappings */
745 		return;
746 	bitmap_zero(dst, nbits);
747 
748 	for_each_set_bit(oldbit, orig, nbits)
749 		set_bit(oldbit % sz, dst);
750 }
751 #endif /* CONFIG_NUMA */
752 
753 unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags)
754 {
755 	return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long),
756 			     flags);
757 }
758 EXPORT_SYMBOL(bitmap_alloc);
759 
760 unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags)
761 {
762 	return bitmap_alloc(nbits, flags | __GFP_ZERO);
763 }
764 EXPORT_SYMBOL(bitmap_zalloc);
765 
766 unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node)
767 {
768 	return kmalloc_array_node(BITS_TO_LONGS(nbits), sizeof(unsigned long),
769 				  flags, node);
770 }
771 EXPORT_SYMBOL(bitmap_alloc_node);
772 
773 unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node)
774 {
775 	return bitmap_alloc_node(nbits, flags | __GFP_ZERO, node);
776 }
777 EXPORT_SYMBOL(bitmap_zalloc_node);
778 
779 void bitmap_free(const unsigned long *bitmap)
780 {
781 	kfree(bitmap);
782 }
783 EXPORT_SYMBOL(bitmap_free);
784 
785 static void devm_bitmap_free(void *data)
786 {
787 	unsigned long *bitmap = data;
788 
789 	bitmap_free(bitmap);
790 }
791 
792 unsigned long *devm_bitmap_alloc(struct device *dev,
793 				 unsigned int nbits, gfp_t flags)
794 {
795 	unsigned long *bitmap;
796 	int ret;
797 
798 	bitmap = bitmap_alloc(nbits, flags);
799 	if (!bitmap)
800 		return NULL;
801 
802 	ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap);
803 	if (ret)
804 		return NULL;
805 
806 	return bitmap;
807 }
808 EXPORT_SYMBOL_GPL(devm_bitmap_alloc);
809 
810 unsigned long *devm_bitmap_zalloc(struct device *dev,
811 				  unsigned int nbits, gfp_t flags)
812 {
813 	return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO);
814 }
815 EXPORT_SYMBOL_GPL(devm_bitmap_zalloc);
816 
817 #if BITS_PER_LONG == 64
818 /**
819  * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
820  *	@bitmap: array of unsigned longs, the destination bitmap
821  *	@buf: array of u32 (in host byte order), the source bitmap
822  *	@nbits: number of bits in @bitmap
823  */
824 void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits)
825 {
826 	unsigned int i, halfwords;
827 
828 	halfwords = DIV_ROUND_UP(nbits, 32);
829 	for (i = 0; i < halfwords; i++) {
830 		bitmap[i/2] = (unsigned long) buf[i];
831 		if (++i < halfwords)
832 			bitmap[i/2] |= ((unsigned long) buf[i]) << 32;
833 	}
834 
835 	/* Clear tail bits in last word beyond nbits. */
836 	if (nbits % BITS_PER_LONG)
837 		bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits);
838 }
839 EXPORT_SYMBOL(bitmap_from_arr32);
840 
841 /**
842  * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
843  *	@buf: array of u32 (in host byte order), the dest bitmap
844  *	@bitmap: array of unsigned longs, the source bitmap
845  *	@nbits: number of bits in @bitmap
846  */
847 void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits)
848 {
849 	unsigned int i, halfwords;
850 
851 	halfwords = DIV_ROUND_UP(nbits, 32);
852 	for (i = 0; i < halfwords; i++) {
853 		buf[i] = (u32) (bitmap[i/2] & UINT_MAX);
854 		if (++i < halfwords)
855 			buf[i] = (u32) (bitmap[i/2] >> 32);
856 	}
857 
858 	/* Clear tail bits in last element of array beyond nbits. */
859 	if (nbits % BITS_PER_LONG)
860 		buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31));
861 }
862 EXPORT_SYMBOL(bitmap_to_arr32);
863 #endif
864 
865 #if BITS_PER_LONG == 32
866 /**
867  * bitmap_from_arr64 - copy the contents of u64 array of bits to bitmap
868  *	@bitmap: array of unsigned longs, the destination bitmap
869  *	@buf: array of u64 (in host byte order), the source bitmap
870  *	@nbits: number of bits in @bitmap
871  */
872 void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits)
873 {
874 	int n;
875 
876 	for (n = nbits; n > 0; n -= 64) {
877 		u64 val = *buf++;
878 
879 		*bitmap++ = val;
880 		if (n > 32)
881 			*bitmap++ = val >> 32;
882 	}
883 
884 	/*
885 	 * Clear tail bits in the last word beyond nbits.
886 	 *
887 	 * Negative index is OK because here we point to the word next
888 	 * to the last word of the bitmap, except for nbits == 0, which
889 	 * is tested implicitly.
890 	 */
891 	if (nbits % BITS_PER_LONG)
892 		bitmap[-1] &= BITMAP_LAST_WORD_MASK(nbits);
893 }
894 EXPORT_SYMBOL(bitmap_from_arr64);
895 
896 /**
897  * bitmap_to_arr64 - copy the contents of bitmap to a u64 array of bits
898  *	@buf: array of u64 (in host byte order), the dest bitmap
899  *	@bitmap: array of unsigned longs, the source bitmap
900  *	@nbits: number of bits in @bitmap
901  */
902 void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits)
903 {
904 	const unsigned long *end = bitmap + BITS_TO_LONGS(nbits);
905 
906 	while (bitmap < end) {
907 		*buf = *bitmap++;
908 		if (bitmap < end)
909 			*buf |= (u64)(*bitmap++) << 32;
910 		buf++;
911 	}
912 
913 	/* Clear tail bits in the last element of array beyond nbits. */
914 	if (nbits % 64)
915 		buf[-1] &= GENMASK_ULL((nbits - 1) % 64, 0);
916 }
917 EXPORT_SYMBOL(bitmap_to_arr64);
918 #endif
919