1 // SPDX-License-Identifier: GPL-2.0-only 2 /* 3 * lib/bitmap.c 4 * Helper functions for bitmap.h. 5 */ 6 7 #include <linux/bitmap.h> 8 #include <linux/bitops.h> 9 #include <linux/ctype.h> 10 #include <linux/device.h> 11 #include <linux/export.h> 12 #include <linux/slab.h> 13 14 /** 15 * DOC: bitmap introduction 16 * 17 * bitmaps provide an array of bits, implemented using an 18 * array of unsigned longs. The number of valid bits in a 19 * given bitmap does _not_ need to be an exact multiple of 20 * BITS_PER_LONG. 21 * 22 * The possible unused bits in the last, partially used word 23 * of a bitmap are 'don't care'. The implementation makes 24 * no particular effort to keep them zero. It ensures that 25 * their value will not affect the results of any operation. 26 * The bitmap operations that return Boolean (bitmap_empty, 27 * for example) or scalar (bitmap_weight, for example) results 28 * carefully filter out these unused bits from impacting their 29 * results. 30 * 31 * The byte ordering of bitmaps is more natural on little 32 * endian architectures. See the big-endian headers 33 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h 34 * for the best explanations of this ordering. 35 */ 36 37 bool __bitmap_equal(const unsigned long *bitmap1, 38 const unsigned long *bitmap2, unsigned int bits) 39 { 40 unsigned int k, lim = bits/BITS_PER_LONG; 41 for (k = 0; k < lim; ++k) 42 if (bitmap1[k] != bitmap2[k]) 43 return false; 44 45 if (bits % BITS_PER_LONG) 46 if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) 47 return false; 48 49 return true; 50 } 51 EXPORT_SYMBOL(__bitmap_equal); 52 53 bool __bitmap_or_equal(const unsigned long *bitmap1, 54 const unsigned long *bitmap2, 55 const unsigned long *bitmap3, 56 unsigned int bits) 57 { 58 unsigned int k, lim = bits / BITS_PER_LONG; 59 unsigned long tmp; 60 61 for (k = 0; k < lim; ++k) { 62 if ((bitmap1[k] | bitmap2[k]) != bitmap3[k]) 63 return false; 64 } 65 66 if (!(bits % BITS_PER_LONG)) 67 return true; 68 69 tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k]; 70 return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0; 71 } 72 EXPORT_SYMBOL(__bitmap_or_equal); 73 74 void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits) 75 { 76 unsigned int k, lim = BITS_TO_LONGS(bits); 77 for (k = 0; k < lim; ++k) 78 dst[k] = ~src[k]; 79 } 80 EXPORT_SYMBOL(__bitmap_complement); 81 82 /** 83 * __bitmap_shift_right - logical right shift of the bits in a bitmap 84 * @dst : destination bitmap 85 * @src : source bitmap 86 * @shift : shift by this many bits 87 * @nbits : bitmap size, in bits 88 * 89 * Shifting right (dividing) means moving bits in the MS -> LS bit 90 * direction. Zeros are fed into the vacated MS positions and the 91 * LS bits shifted off the bottom are lost. 92 */ 93 void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, 94 unsigned shift, unsigned nbits) 95 { 96 unsigned k, lim = BITS_TO_LONGS(nbits); 97 unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; 98 unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); 99 for (k = 0; off + k < lim; ++k) { 100 unsigned long upper, lower; 101 102 /* 103 * If shift is not word aligned, take lower rem bits of 104 * word above and make them the top rem bits of result. 105 */ 106 if (!rem || off + k + 1 >= lim) 107 upper = 0; 108 else { 109 upper = src[off + k + 1]; 110 if (off + k + 1 == lim - 1) 111 upper &= mask; 112 upper <<= (BITS_PER_LONG - rem); 113 } 114 lower = src[off + k]; 115 if (off + k == lim - 1) 116 lower &= mask; 117 lower >>= rem; 118 dst[k] = lower | upper; 119 } 120 if (off) 121 memset(&dst[lim - off], 0, off*sizeof(unsigned long)); 122 } 123 EXPORT_SYMBOL(__bitmap_shift_right); 124 125 126 /** 127 * __bitmap_shift_left - logical left shift of the bits in a bitmap 128 * @dst : destination bitmap 129 * @src : source bitmap 130 * @shift : shift by this many bits 131 * @nbits : bitmap size, in bits 132 * 133 * Shifting left (multiplying) means moving bits in the LS -> MS 134 * direction. Zeros are fed into the vacated LS bit positions 135 * and those MS bits shifted off the top are lost. 136 */ 137 138 void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, 139 unsigned int shift, unsigned int nbits) 140 { 141 int k; 142 unsigned int lim = BITS_TO_LONGS(nbits); 143 unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; 144 for (k = lim - off - 1; k >= 0; --k) { 145 unsigned long upper, lower; 146 147 /* 148 * If shift is not word aligned, take upper rem bits of 149 * word below and make them the bottom rem bits of result. 150 */ 151 if (rem && k > 0) 152 lower = src[k - 1] >> (BITS_PER_LONG - rem); 153 else 154 lower = 0; 155 upper = src[k] << rem; 156 dst[k + off] = lower | upper; 157 } 158 if (off) 159 memset(dst, 0, off*sizeof(unsigned long)); 160 } 161 EXPORT_SYMBOL(__bitmap_shift_left); 162 163 /** 164 * bitmap_cut() - remove bit region from bitmap and right shift remaining bits 165 * @dst: destination bitmap, might overlap with src 166 * @src: source bitmap 167 * @first: start bit of region to be removed 168 * @cut: number of bits to remove 169 * @nbits: bitmap size, in bits 170 * 171 * Set the n-th bit of @dst iff the n-th bit of @src is set and 172 * n is less than @first, or the m-th bit of @src is set for any 173 * m such that @first <= n < nbits, and m = n + @cut. 174 * 175 * In pictures, example for a big-endian 32-bit architecture: 176 * 177 * The @src bitmap is:: 178 * 179 * 31 63 180 * | | 181 * 10000000 11000001 11110010 00010101 10000000 11000001 01110010 00010101 182 * | | | | 183 * 16 14 0 32 184 * 185 * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is:: 186 * 187 * 31 63 188 * | | 189 * 10110000 00011000 00110010 00010101 00010000 00011000 00101110 01000010 190 * | | | 191 * 14 (bit 17 0 32 192 * from @src) 193 * 194 * Note that @dst and @src might overlap partially or entirely. 195 * 196 * This is implemented in the obvious way, with a shift and carry 197 * step for each moved bit. Optimisation is left as an exercise 198 * for the compiler. 199 */ 200 void bitmap_cut(unsigned long *dst, const unsigned long *src, 201 unsigned int first, unsigned int cut, unsigned int nbits) 202 { 203 unsigned int len = BITS_TO_LONGS(nbits); 204 unsigned long keep = 0, carry; 205 int i; 206 207 if (first % BITS_PER_LONG) { 208 keep = src[first / BITS_PER_LONG] & 209 (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG)); 210 } 211 212 memmove(dst, src, len * sizeof(*dst)); 213 214 while (cut--) { 215 for (i = first / BITS_PER_LONG; i < len; i++) { 216 if (i < len - 1) 217 carry = dst[i + 1] & 1UL; 218 else 219 carry = 0; 220 221 dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1)); 222 } 223 } 224 225 dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG); 226 dst[first / BITS_PER_LONG] |= keep; 227 } 228 EXPORT_SYMBOL(bitmap_cut); 229 230 bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, 231 const unsigned long *bitmap2, unsigned int bits) 232 { 233 unsigned int k; 234 unsigned int lim = bits/BITS_PER_LONG; 235 unsigned long result = 0; 236 237 for (k = 0; k < lim; k++) 238 result |= (dst[k] = bitmap1[k] & bitmap2[k]); 239 if (bits % BITS_PER_LONG) 240 result |= (dst[k] = bitmap1[k] & bitmap2[k] & 241 BITMAP_LAST_WORD_MASK(bits)); 242 return result != 0; 243 } 244 EXPORT_SYMBOL(__bitmap_and); 245 246 void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, 247 const unsigned long *bitmap2, unsigned int bits) 248 { 249 unsigned int k; 250 unsigned int nr = BITS_TO_LONGS(bits); 251 252 for (k = 0; k < nr; k++) 253 dst[k] = bitmap1[k] | bitmap2[k]; 254 } 255 EXPORT_SYMBOL(__bitmap_or); 256 257 void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, 258 const unsigned long *bitmap2, unsigned int bits) 259 { 260 unsigned int k; 261 unsigned int nr = BITS_TO_LONGS(bits); 262 263 for (k = 0; k < nr; k++) 264 dst[k] = bitmap1[k] ^ bitmap2[k]; 265 } 266 EXPORT_SYMBOL(__bitmap_xor); 267 268 bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, 269 const unsigned long *bitmap2, unsigned int bits) 270 { 271 unsigned int k; 272 unsigned int lim = bits/BITS_PER_LONG; 273 unsigned long result = 0; 274 275 for (k = 0; k < lim; k++) 276 result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); 277 if (bits % BITS_PER_LONG) 278 result |= (dst[k] = bitmap1[k] & ~bitmap2[k] & 279 BITMAP_LAST_WORD_MASK(bits)); 280 return result != 0; 281 } 282 EXPORT_SYMBOL(__bitmap_andnot); 283 284 void __bitmap_replace(unsigned long *dst, 285 const unsigned long *old, const unsigned long *new, 286 const unsigned long *mask, unsigned int nbits) 287 { 288 unsigned int k; 289 unsigned int nr = BITS_TO_LONGS(nbits); 290 291 for (k = 0; k < nr; k++) 292 dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]); 293 } 294 EXPORT_SYMBOL(__bitmap_replace); 295 296 bool __bitmap_intersects(const unsigned long *bitmap1, 297 const unsigned long *bitmap2, unsigned int bits) 298 { 299 unsigned int k, lim = bits/BITS_PER_LONG; 300 for (k = 0; k < lim; ++k) 301 if (bitmap1[k] & bitmap2[k]) 302 return true; 303 304 if (bits % BITS_PER_LONG) 305 if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) 306 return true; 307 return false; 308 } 309 EXPORT_SYMBOL(__bitmap_intersects); 310 311 bool __bitmap_intersects_and(const unsigned long *bitmap1, 312 const unsigned long *bitmap2, 313 const unsigned long *bitmap3, unsigned int bits) 314 { 315 unsigned int k, lim = bits / BITS_PER_LONG; 316 317 for (k = 0; k < lim; ++k) 318 if (bitmap1[k] & bitmap2[k] & bitmap3[k]) 319 return true; 320 321 if (bits % BITS_PER_LONG) 322 if ((bitmap1[k] & bitmap2[k] & bitmap3[k]) & BITMAP_LAST_WORD_MASK(bits)) 323 return true; 324 return false; 325 } 326 EXPORT_SYMBOL(__bitmap_intersects_and); 327 328 bool __bitmap_subset(const unsigned long *bitmap1, 329 const unsigned long *bitmap2, unsigned int bits) 330 { 331 unsigned int k, lim = bits/BITS_PER_LONG; 332 for (k = 0; k < lim; ++k) 333 if (bitmap1[k] & ~bitmap2[k]) 334 return false; 335 336 if (bits % BITS_PER_LONG) 337 if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) 338 return false; 339 return true; 340 } 341 EXPORT_SYMBOL(__bitmap_subset); 342 343 #define BITMAP_WEIGHT(FETCH, bits) \ 344 ({ \ 345 unsigned int __bits = (bits), idx, w = 0; \ 346 \ 347 for (idx = 0; idx < __bits / BITS_PER_LONG; idx++) \ 348 w += hweight_long(FETCH); \ 349 \ 350 if (__bits % BITS_PER_LONG) \ 351 w += hweight_long((FETCH) & BITMAP_LAST_WORD_MASK(__bits)); \ 352 \ 353 w; \ 354 }) 355 356 unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int bits) 357 { 358 return BITMAP_WEIGHT(bitmap[idx], bits); 359 } 360 EXPORT_SYMBOL(__bitmap_weight); 361 362 unsigned int __bitmap_weight_and(const unsigned long *bitmap1, 363 const unsigned long *bitmap2, unsigned int bits) 364 { 365 return BITMAP_WEIGHT(bitmap1[idx] & bitmap2[idx], bits); 366 } 367 EXPORT_SYMBOL(__bitmap_weight_and); 368 369 unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1, 370 const unsigned long *bitmap2, unsigned int bits) 371 { 372 return BITMAP_WEIGHT(bitmap1[idx] & ~bitmap2[idx], bits); 373 } 374 EXPORT_SYMBOL(__bitmap_weight_andnot); 375 376 unsigned int __bitmap_weighted_or(unsigned long *dst, const unsigned long *bitmap1, 377 const unsigned long *bitmap2, unsigned int bits) 378 { 379 return BITMAP_WEIGHT(({dst[idx] = bitmap1[idx] | bitmap2[idx]; dst[idx]; }), bits); 380 } 381 EXPORT_SYMBOL(__bitmap_weighted_or); 382 383 unsigned int __bitmap_weighted_xor(unsigned long *dst, const unsigned long *bitmap1, 384 const unsigned long *bitmap2, unsigned int bits) 385 { 386 return BITMAP_WEIGHT(({dst[idx] = bitmap1[idx] ^ bitmap2[idx]; dst[idx]; }), bits); 387 } 388 EXPORT_SYMBOL(__bitmap_weighted_xor); 389 390 void __bitmap_set(unsigned long *map, unsigned int start, int len) 391 { 392 unsigned long *p = map + BIT_WORD(start); 393 const unsigned int size = start + len; 394 int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); 395 unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); 396 397 while (len - bits_to_set >= 0) { 398 *p |= mask_to_set; 399 len -= bits_to_set; 400 bits_to_set = BITS_PER_LONG; 401 mask_to_set = ~0UL; 402 p++; 403 } 404 if (len) { 405 mask_to_set &= BITMAP_LAST_WORD_MASK(size); 406 *p |= mask_to_set; 407 } 408 } 409 EXPORT_SYMBOL(__bitmap_set); 410 411 void __bitmap_clear(unsigned long *map, unsigned int start, int len) 412 { 413 unsigned long *p = map + BIT_WORD(start); 414 const unsigned int size = start + len; 415 int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); 416 unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); 417 418 while (len - bits_to_clear >= 0) { 419 *p &= ~mask_to_clear; 420 len -= bits_to_clear; 421 bits_to_clear = BITS_PER_LONG; 422 mask_to_clear = ~0UL; 423 p++; 424 } 425 if (len) { 426 mask_to_clear &= BITMAP_LAST_WORD_MASK(size); 427 *p &= ~mask_to_clear; 428 } 429 } 430 EXPORT_SYMBOL(__bitmap_clear); 431 432 /** 433 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area 434 * @map: The address to base the search on 435 * @size: The bitmap size in bits 436 * @start: The bitnumber to start searching at 437 * @nr: The number of zeroed bits we're looking for 438 * @align_mask: Alignment mask for zero area 439 * @align_offset: Alignment offset for zero area. 440 * 441 * The @align_mask should be one less than a power of 2; the effect is that 442 * the bit offset of all zero areas this function finds plus @align_offset 443 * is multiple of that power of 2. 444 * 445 * Return: The bit offset of the found area or a value greater than or equal 446 * to @size if no area is found. 447 */ 448 unsigned long bitmap_find_next_zero_area_off(unsigned long *map, 449 unsigned long size, 450 unsigned long start, 451 unsigned int nr, 452 unsigned long align_mask, 453 unsigned long align_offset) 454 { 455 unsigned long end, i, off; 456 457 for_each_clear_bit_from(start, map, size) { 458 start = __ALIGN_MASK(start + align_offset, align_mask) - align_offset; 459 end = start + nr; 460 if (end > size) 461 break; 462 463 off = round_down(start, BITS_PER_LONG); 464 i = find_last_bit(map + start / BITS_PER_LONG, end - off) + off; 465 if (i >= end || i < start) 466 return start; 467 468 start = i; 469 } 470 471 return size; 472 } 473 EXPORT_SYMBOL(bitmap_find_next_zero_area_off); 474 475 /** 476 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap 477 * @buf: pointer to a bitmap 478 * @pos: a bit position in @buf (0 <= @pos < @nbits) 479 * @nbits: number of valid bit positions in @buf 480 * 481 * Map the bit at position @pos in @buf (of length @nbits) to the 482 * ordinal of which set bit it is. If it is not set or if @pos 483 * is not a valid bit position, map to -1. 484 * 485 * If for example, just bits 4 through 7 are set in @buf, then @pos 486 * values 4 through 7 will get mapped to 0 through 3, respectively, 487 * and other @pos values will get mapped to -1. When @pos value 7 488 * gets mapped to (returns) @ord value 3 in this example, that means 489 * that bit 7 is the 3rd (starting with 0th) set bit in @buf. 490 * 491 * The bit positions 0 through @bits are valid positions in @buf. 492 */ 493 static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits) 494 { 495 if (pos >= nbits || !test_bit(pos, buf)) 496 return -1; 497 498 return bitmap_weight(buf, pos); 499 } 500 501 /** 502 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap 503 * @dst: remapped result 504 * @src: subset to be remapped 505 * @old: defines domain of map 506 * @new: defines range of map 507 * @nbits: number of bits in each of these bitmaps 508 * 509 * Let @old and @new define a mapping of bit positions, such that 510 * whatever position is held by the n-th set bit in @old is mapped 511 * to the n-th set bit in @new. In the more general case, allowing 512 * for the possibility that the weight 'w' of @new is less than the 513 * weight of @old, map the position of the n-th set bit in @old to 514 * the position of the m-th set bit in @new, where m == n % w. 515 * 516 * If either of the @old and @new bitmaps are empty, or if @src and 517 * @dst point to the same location, then this routine copies @src 518 * to @dst. 519 * 520 * The positions of unset bits in @old are mapped to themselves 521 * (the identity map). 522 * 523 * Apply the above specified mapping to @src, placing the result in 524 * @dst, clearing any bits previously set in @dst. 525 * 526 * For example, lets say that @old has bits 4 through 7 set, and 527 * @new has bits 12 through 15 set. This defines the mapping of bit 528 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other 529 * bit positions unchanged. So if say @src comes into this routine 530 * with bits 1, 5 and 7 set, then @dst should leave with bits 1, 531 * 13 and 15 set. 532 */ 533 void bitmap_remap(unsigned long *dst, const unsigned long *src, 534 const unsigned long *old, const unsigned long *new, 535 unsigned int nbits) 536 { 537 unsigned int oldbit, w; 538 539 if (dst == src) /* following doesn't handle inplace remaps */ 540 return; 541 bitmap_zero(dst, nbits); 542 543 w = bitmap_weight(new, nbits); 544 for_each_set_bit(oldbit, src, nbits) { 545 int n = bitmap_pos_to_ord(old, oldbit, nbits); 546 547 if (n < 0 || w == 0) 548 set_bit(oldbit, dst); /* identity map */ 549 else 550 set_bit(find_nth_bit(new, nbits, n % w), dst); 551 } 552 } 553 EXPORT_SYMBOL(bitmap_remap); 554 555 /** 556 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit 557 * @oldbit: bit position to be mapped 558 * @old: defines domain of map 559 * @new: defines range of map 560 * @bits: number of bits in each of these bitmaps 561 * 562 * Let @old and @new define a mapping of bit positions, such that 563 * whatever position is held by the n-th set bit in @old is mapped 564 * to the n-th set bit in @new. In the more general case, allowing 565 * for the possibility that the weight 'w' of @new is less than the 566 * weight of @old, map the position of the n-th set bit in @old to 567 * the position of the m-th set bit in @new, where m == n % w. 568 * 569 * The positions of unset bits in @old are mapped to themselves 570 * (the identity map). 571 * 572 * Apply the above specified mapping to bit position @oldbit, returning 573 * the new bit position. 574 * 575 * For example, lets say that @old has bits 4 through 7 set, and 576 * @new has bits 12 through 15 set. This defines the mapping of bit 577 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other 578 * bit positions unchanged. So if say @oldbit is 5, then this routine 579 * returns 13. 580 */ 581 int bitmap_bitremap(int oldbit, const unsigned long *old, 582 const unsigned long *new, int bits) 583 { 584 int w = bitmap_weight(new, bits); 585 int n = bitmap_pos_to_ord(old, oldbit, bits); 586 if (n < 0 || w == 0) 587 return oldbit; 588 else 589 return find_nth_bit(new, bits, n % w); 590 } 591 EXPORT_SYMBOL(bitmap_bitremap); 592 593 #ifdef CONFIG_NUMA 594 /** 595 * bitmap_onto - translate one bitmap relative to another 596 * @dst: resulting translated bitmap 597 * @orig: original untranslated bitmap 598 * @relmap: bitmap relative to which translated 599 * @bits: number of bits in each of these bitmaps 600 * 601 * Set the n-th bit of @dst iff there exists some m such that the 602 * n-th bit of @relmap is set, the m-th bit of @orig is set, and 603 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap. 604 * (If you understood the previous sentence the first time your 605 * read it, you're overqualified for your current job.) 606 * 607 * In other words, @orig is mapped onto (surjectively) @dst, 608 * using the map { <n, m> | the n-th bit of @relmap is the 609 * m-th set bit of @relmap }. 610 * 611 * Any set bits in @orig above bit number W, where W is the 612 * weight of (number of set bits in) @relmap are mapped nowhere. 613 * In particular, if for all bits m set in @orig, m >= W, then 614 * @dst will end up empty. In situations where the possibility 615 * of such an empty result is not desired, one way to avoid it is 616 * to use the bitmap_fold() operator, below, to first fold the 617 * @orig bitmap over itself so that all its set bits x are in the 618 * range 0 <= x < W. The bitmap_fold() operator does this by 619 * setting the bit (m % W) in @dst, for each bit (m) set in @orig. 620 * 621 * Example [1] for bitmap_onto(): 622 * Let's say @relmap has bits 30-39 set, and @orig has bits 623 * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine, 624 * @dst will have bits 31, 33, 35, 37 and 39 set. 625 * 626 * When bit 0 is set in @orig, it means turn on the bit in 627 * @dst corresponding to whatever is the first bit (if any) 628 * that is turned on in @relmap. Since bit 0 was off in the 629 * above example, we leave off that bit (bit 30) in @dst. 630 * 631 * When bit 1 is set in @orig (as in the above example), it 632 * means turn on the bit in @dst corresponding to whatever 633 * is the second bit that is turned on in @relmap. The second 634 * bit in @relmap that was turned on in the above example was 635 * bit 31, so we turned on bit 31 in @dst. 636 * 637 * Similarly, we turned on bits 33, 35, 37 and 39 in @dst, 638 * because they were the 4th, 6th, 8th and 10th set bits 639 * set in @relmap, and the 4th, 6th, 8th and 10th bits of 640 * @orig (i.e. bits 3, 5, 7 and 9) were also set. 641 * 642 * When bit 11 is set in @orig, it means turn on the bit in 643 * @dst corresponding to whatever is the twelfth bit that is 644 * turned on in @relmap. In the above example, there were 645 * only ten bits turned on in @relmap (30..39), so that bit 646 * 11 was set in @orig had no affect on @dst. 647 * 648 * Example [2] for bitmap_fold() + bitmap_onto(): 649 * Let's say @relmap has these ten bits set:: 650 * 651 * 40 41 42 43 45 48 53 61 74 95 652 * 653 * (for the curious, that's 40 plus the first ten terms of the 654 * Fibonacci sequence.) 655 * 656 * Further lets say we use the following code, invoking 657 * bitmap_fold() then bitmap_onto, as suggested above to 658 * avoid the possibility of an empty @dst result:: 659 * 660 * unsigned long *tmp; // a temporary bitmap's bits 661 * 662 * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits); 663 * bitmap_onto(dst, tmp, relmap, bits); 664 * 665 * Then this table shows what various values of @dst would be, for 666 * various @orig's. I list the zero-based positions of each set bit. 667 * The tmp column shows the intermediate result, as computed by 668 * using bitmap_fold() to fold the @orig bitmap modulo ten 669 * (the weight of @relmap): 670 * 671 * =============== ============== ================= 672 * @orig tmp @dst 673 * 0 0 40 674 * 1 1 41 675 * 9 9 95 676 * 10 0 40 [#f1]_ 677 * 1 3 5 7 1 3 5 7 41 43 48 61 678 * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45 679 * 0 9 18 27 0 9 8 7 40 61 74 95 680 * 0 10 20 30 0 40 681 * 0 11 22 33 0 1 2 3 40 41 42 43 682 * 0 12 24 36 0 2 4 6 40 42 45 53 683 * 78 102 211 1 2 8 41 42 74 [#f1]_ 684 * =============== ============== ================= 685 * 686 * .. [#f1] 687 * 688 * For these marked lines, if we hadn't first done bitmap_fold() 689 * into tmp, then the @dst result would have been empty. 690 * 691 * If either of @orig or @relmap is empty (no set bits), then @dst 692 * will be returned empty. 693 * 694 * If (as explained above) the only set bits in @orig are in positions 695 * m where m >= W, (where W is the weight of @relmap) then @dst will 696 * once again be returned empty. 697 * 698 * All bits in @dst not set by the above rule are cleared. 699 */ 700 void bitmap_onto(unsigned long *dst, const unsigned long *orig, 701 const unsigned long *relmap, unsigned int bits) 702 { 703 unsigned int n, m; /* same meaning as in above comment */ 704 705 if (dst == orig) /* following doesn't handle inplace mappings */ 706 return; 707 bitmap_zero(dst, bits); 708 709 /* 710 * The following code is a more efficient, but less 711 * obvious, equivalent to the loop: 712 * for (m = 0; m < bitmap_weight(relmap, bits); m++) { 713 * n = find_nth_bit(orig, bits, m); 714 * if (test_bit(m, orig)) 715 * set_bit(n, dst); 716 * } 717 */ 718 719 m = 0; 720 for_each_set_bit(n, relmap, bits) { 721 /* m == bitmap_pos_to_ord(relmap, n, bits) */ 722 if (test_bit(m, orig)) 723 set_bit(n, dst); 724 m++; 725 } 726 } 727 728 /** 729 * bitmap_fold - fold larger bitmap into smaller, modulo specified size 730 * @dst: resulting smaller bitmap 731 * @orig: original larger bitmap 732 * @sz: specified size 733 * @nbits: number of bits in each of these bitmaps 734 * 735 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst. 736 * Clear all other bits in @dst. See further the comment and 737 * Example [2] for bitmap_onto() for why and how to use this. 738 */ 739 void bitmap_fold(unsigned long *dst, const unsigned long *orig, 740 unsigned int sz, unsigned int nbits) 741 { 742 unsigned int oldbit; 743 744 if (dst == orig) /* following doesn't handle inplace mappings */ 745 return; 746 bitmap_zero(dst, nbits); 747 748 for_each_set_bit(oldbit, orig, nbits) 749 set_bit(oldbit % sz, dst); 750 } 751 #endif /* CONFIG_NUMA */ 752 753 unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags) 754 { 755 return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long), 756 flags); 757 } 758 EXPORT_SYMBOL(bitmap_alloc); 759 760 unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags) 761 { 762 return bitmap_alloc(nbits, flags | __GFP_ZERO); 763 } 764 EXPORT_SYMBOL(bitmap_zalloc); 765 766 unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node) 767 { 768 return kmalloc_array_node(BITS_TO_LONGS(nbits), sizeof(unsigned long), 769 flags, node); 770 } 771 EXPORT_SYMBOL(bitmap_alloc_node); 772 773 unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node) 774 { 775 return bitmap_alloc_node(nbits, flags | __GFP_ZERO, node); 776 } 777 EXPORT_SYMBOL(bitmap_zalloc_node); 778 779 void bitmap_free(const unsigned long *bitmap) 780 { 781 kfree(bitmap); 782 } 783 EXPORT_SYMBOL(bitmap_free); 784 785 static void devm_bitmap_free(void *data) 786 { 787 unsigned long *bitmap = data; 788 789 bitmap_free(bitmap); 790 } 791 792 unsigned long *devm_bitmap_alloc(struct device *dev, 793 unsigned int nbits, gfp_t flags) 794 { 795 unsigned long *bitmap; 796 int ret; 797 798 bitmap = bitmap_alloc(nbits, flags); 799 if (!bitmap) 800 return NULL; 801 802 ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap); 803 if (ret) 804 return NULL; 805 806 return bitmap; 807 } 808 EXPORT_SYMBOL_GPL(devm_bitmap_alloc); 809 810 unsigned long *devm_bitmap_zalloc(struct device *dev, 811 unsigned int nbits, gfp_t flags) 812 { 813 return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO); 814 } 815 EXPORT_SYMBOL_GPL(devm_bitmap_zalloc); 816 817 #if BITS_PER_LONG == 64 818 /** 819 * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap 820 * @bitmap: array of unsigned longs, the destination bitmap 821 * @buf: array of u32 (in host byte order), the source bitmap 822 * @nbits: number of bits in @bitmap 823 */ 824 void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits) 825 { 826 unsigned int i, halfwords; 827 828 halfwords = DIV_ROUND_UP(nbits, 32); 829 for (i = 0; i < halfwords; i++) { 830 bitmap[i/2] = (unsigned long) buf[i]; 831 if (++i < halfwords) 832 bitmap[i/2] |= ((unsigned long) buf[i]) << 32; 833 } 834 835 /* Clear tail bits in last word beyond nbits. */ 836 if (nbits % BITS_PER_LONG) 837 bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits); 838 } 839 EXPORT_SYMBOL(bitmap_from_arr32); 840 841 /** 842 * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits 843 * @buf: array of u32 (in host byte order), the dest bitmap 844 * @bitmap: array of unsigned longs, the source bitmap 845 * @nbits: number of bits in @bitmap 846 */ 847 void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits) 848 { 849 unsigned int i, halfwords; 850 851 halfwords = DIV_ROUND_UP(nbits, 32); 852 for (i = 0; i < halfwords; i++) { 853 buf[i] = (u32) (bitmap[i/2] & UINT_MAX); 854 if (++i < halfwords) 855 buf[i] = (u32) (bitmap[i/2] >> 32); 856 } 857 858 /* Clear tail bits in last element of array beyond nbits. */ 859 if (nbits % BITS_PER_LONG) 860 buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31)); 861 } 862 EXPORT_SYMBOL(bitmap_to_arr32); 863 #endif 864 865 #if BITS_PER_LONG == 32 866 /** 867 * bitmap_from_arr64 - copy the contents of u64 array of bits to bitmap 868 * @bitmap: array of unsigned longs, the destination bitmap 869 * @buf: array of u64 (in host byte order), the source bitmap 870 * @nbits: number of bits in @bitmap 871 */ 872 void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits) 873 { 874 int n; 875 876 for (n = nbits; n > 0; n -= 64) { 877 u64 val = *buf++; 878 879 *bitmap++ = val; 880 if (n > 32) 881 *bitmap++ = val >> 32; 882 } 883 884 /* 885 * Clear tail bits in the last word beyond nbits. 886 * 887 * Negative index is OK because here we point to the word next 888 * to the last word of the bitmap, except for nbits == 0, which 889 * is tested implicitly. 890 */ 891 if (nbits % BITS_PER_LONG) 892 bitmap[-1] &= BITMAP_LAST_WORD_MASK(nbits); 893 } 894 EXPORT_SYMBOL(bitmap_from_arr64); 895 896 /** 897 * bitmap_to_arr64 - copy the contents of bitmap to a u64 array of bits 898 * @buf: array of u64 (in host byte order), the dest bitmap 899 * @bitmap: array of unsigned longs, the source bitmap 900 * @nbits: number of bits in @bitmap 901 */ 902 void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits) 903 { 904 const unsigned long *end = bitmap + BITS_TO_LONGS(nbits); 905 906 while (bitmap < end) { 907 *buf = *bitmap++; 908 if (bitmap < end) 909 *buf |= (u64)(*bitmap++) << 32; 910 buf++; 911 } 912 913 /* Clear tail bits in the last element of array beyond nbits. */ 914 if (nbits % 64) 915 buf[-1] &= GENMASK_ULL((nbits - 1) % 64, 0); 916 } 917 EXPORT_SYMBOL(bitmap_to_arr64); 918 #endif 919