xref: /linux/kernel/locking/ww_mutex.h (revision fcc79e1714e8c2b8e216dc3149812edd37884eef)
1 /* SPDX-License-Identifier: GPL-2.0-only */
2 
3 #ifndef WW_RT
4 
5 #define MUTEX		mutex
6 #define MUTEX_WAITER	mutex_waiter
7 
8 static inline struct mutex_waiter *
9 __ww_waiter_first(struct mutex *lock)
10 {
11 	struct mutex_waiter *w;
12 
13 	w = list_first_entry(&lock->wait_list, struct mutex_waiter, list);
14 	if (list_entry_is_head(w, &lock->wait_list, list))
15 		return NULL;
16 
17 	return w;
18 }
19 
20 static inline struct mutex_waiter *
21 __ww_waiter_next(struct mutex *lock, struct mutex_waiter *w)
22 {
23 	w = list_next_entry(w, list);
24 	if (list_entry_is_head(w, &lock->wait_list, list))
25 		return NULL;
26 
27 	return w;
28 }
29 
30 static inline struct mutex_waiter *
31 __ww_waiter_prev(struct mutex *lock, struct mutex_waiter *w)
32 {
33 	w = list_prev_entry(w, list);
34 	if (list_entry_is_head(w, &lock->wait_list, list))
35 		return NULL;
36 
37 	return w;
38 }
39 
40 static inline struct mutex_waiter *
41 __ww_waiter_last(struct mutex *lock)
42 {
43 	struct mutex_waiter *w;
44 
45 	w = list_last_entry(&lock->wait_list, struct mutex_waiter, list);
46 	if (list_entry_is_head(w, &lock->wait_list, list))
47 		return NULL;
48 
49 	return w;
50 }
51 
52 static inline void
53 __ww_waiter_add(struct mutex *lock, struct mutex_waiter *waiter, struct mutex_waiter *pos)
54 {
55 	struct list_head *p = &lock->wait_list;
56 	if (pos)
57 		p = &pos->list;
58 	__mutex_add_waiter(lock, waiter, p);
59 }
60 
61 static inline struct task_struct *
62 __ww_mutex_owner(struct mutex *lock)
63 {
64 	return __mutex_owner(lock);
65 }
66 
67 static inline bool
68 __ww_mutex_has_waiters(struct mutex *lock)
69 {
70 	return atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS;
71 }
72 
73 static inline void lock_wait_lock(struct mutex *lock, unsigned long *flags)
74 {
75 	raw_spin_lock_irqsave(&lock->wait_lock, *flags);
76 }
77 
78 static inline void unlock_wait_lock(struct mutex *lock, unsigned long *flags)
79 {
80 	raw_spin_unlock_irqrestore(&lock->wait_lock, *flags);
81 }
82 
83 static inline void lockdep_assert_wait_lock_held(struct mutex *lock)
84 {
85 	lockdep_assert_held(&lock->wait_lock);
86 }
87 
88 #else /* WW_RT */
89 
90 #define MUTEX		rt_mutex
91 #define MUTEX_WAITER	rt_mutex_waiter
92 
93 static inline struct rt_mutex_waiter *
94 __ww_waiter_first(struct rt_mutex *lock)
95 {
96 	struct rb_node *n = rb_first(&lock->rtmutex.waiters.rb_root);
97 	if (!n)
98 		return NULL;
99 	return rb_entry(n, struct rt_mutex_waiter, tree.entry);
100 }
101 
102 static inline struct rt_mutex_waiter *
103 __ww_waiter_next(struct rt_mutex *lock, struct rt_mutex_waiter *w)
104 {
105 	struct rb_node *n = rb_next(&w->tree.entry);
106 	if (!n)
107 		return NULL;
108 	return rb_entry(n, struct rt_mutex_waiter, tree.entry);
109 }
110 
111 static inline struct rt_mutex_waiter *
112 __ww_waiter_prev(struct rt_mutex *lock, struct rt_mutex_waiter *w)
113 {
114 	struct rb_node *n = rb_prev(&w->tree.entry);
115 	if (!n)
116 		return NULL;
117 	return rb_entry(n, struct rt_mutex_waiter, tree.entry);
118 }
119 
120 static inline struct rt_mutex_waiter *
121 __ww_waiter_last(struct rt_mutex *lock)
122 {
123 	struct rb_node *n = rb_last(&lock->rtmutex.waiters.rb_root);
124 	if (!n)
125 		return NULL;
126 	return rb_entry(n, struct rt_mutex_waiter, tree.entry);
127 }
128 
129 static inline void
130 __ww_waiter_add(struct rt_mutex *lock, struct rt_mutex_waiter *waiter, struct rt_mutex_waiter *pos)
131 {
132 	/* RT unconditionally adds the waiter first and then removes it on error */
133 }
134 
135 static inline struct task_struct *
136 __ww_mutex_owner(struct rt_mutex *lock)
137 {
138 	return rt_mutex_owner(&lock->rtmutex);
139 }
140 
141 static inline bool
142 __ww_mutex_has_waiters(struct rt_mutex *lock)
143 {
144 	return rt_mutex_has_waiters(&lock->rtmutex);
145 }
146 
147 static inline void lock_wait_lock(struct rt_mutex *lock, unsigned long *flags)
148 {
149 	raw_spin_lock_irqsave(&lock->rtmutex.wait_lock, *flags);
150 }
151 
152 static inline void unlock_wait_lock(struct rt_mutex *lock, unsigned long *flags)
153 {
154 	raw_spin_unlock_irqrestore(&lock->rtmutex.wait_lock, *flags);
155 }
156 
157 static inline void lockdep_assert_wait_lock_held(struct rt_mutex *lock)
158 {
159 	lockdep_assert_held(&lock->rtmutex.wait_lock);
160 }
161 
162 #endif /* WW_RT */
163 
164 /*
165  * Wait-Die:
166  *   The newer transactions are killed when:
167  *     It (the new transaction) makes a request for a lock being held
168  *     by an older transaction.
169  *
170  * Wound-Wait:
171  *   The newer transactions are wounded when:
172  *     An older transaction makes a request for a lock being held by
173  *     the newer transaction.
174  */
175 
176 /*
177  * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired
178  * it.
179  */
180 static __always_inline void
181 ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
182 {
183 #ifdef DEBUG_WW_MUTEXES
184 	/*
185 	 * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
186 	 * but released with a normal mutex_unlock in this call.
187 	 *
188 	 * This should never happen, always use ww_mutex_unlock.
189 	 */
190 	DEBUG_LOCKS_WARN_ON(ww->ctx);
191 
192 	/*
193 	 * Not quite done after calling ww_acquire_done() ?
194 	 */
195 	DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
196 
197 	if (ww_ctx->contending_lock) {
198 		/*
199 		 * After -EDEADLK you tried to
200 		 * acquire a different ww_mutex? Bad!
201 		 */
202 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
203 
204 		/*
205 		 * You called ww_mutex_lock after receiving -EDEADLK,
206 		 * but 'forgot' to unlock everything else first?
207 		 */
208 		DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
209 		ww_ctx->contending_lock = NULL;
210 	}
211 
212 	/*
213 	 * Naughty, using a different class will lead to undefined behavior!
214 	 */
215 	DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
216 #endif
217 	ww_ctx->acquired++;
218 	ww->ctx = ww_ctx;
219 }
220 
221 /*
222  * Determine if @a is 'less' than @b. IOW, either @a is a lower priority task
223  * or, when of equal priority, a younger transaction than @b.
224  *
225  * Depending on the algorithm, @a will either need to wait for @b, or die.
226  */
227 static inline bool
228 __ww_ctx_less(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
229 {
230 /*
231  * Can only do the RT prio for WW_RT, because task->prio isn't stable due to PI,
232  * so the wait_list ordering will go wobbly. rt_mutex re-queues the waiter and
233  * isn't affected by this.
234  */
235 #ifdef WW_RT
236 	/* kernel prio; less is more */
237 	int a_prio = a->task->prio;
238 	int b_prio = b->task->prio;
239 
240 	if (rt_or_dl_prio(a_prio) || rt_or_dl_prio(b_prio)) {
241 
242 		if (a_prio > b_prio)
243 			return true;
244 
245 		if (a_prio < b_prio)
246 			return false;
247 
248 		/* equal static prio */
249 
250 		if (dl_prio(a_prio)) {
251 			if (dl_time_before(b->task->dl.deadline,
252 					   a->task->dl.deadline))
253 				return true;
254 
255 			if (dl_time_before(a->task->dl.deadline,
256 					   b->task->dl.deadline))
257 				return false;
258 		}
259 
260 		/* equal prio */
261 	}
262 #endif
263 
264 	/* FIFO order tie break -- bigger is younger */
265 	return (signed long)(a->stamp - b->stamp) > 0;
266 }
267 
268 /*
269  * Wait-Die; wake a lesser waiter context (when locks held) such that it can
270  * die.
271  *
272  * Among waiters with context, only the first one can have other locks acquired
273  * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and
274  * __ww_mutex_check_kill() wake any but the earliest context.
275  */
276 static bool
277 __ww_mutex_die(struct MUTEX *lock, struct MUTEX_WAITER *waiter,
278 	       struct ww_acquire_ctx *ww_ctx, struct wake_q_head *wake_q)
279 {
280 	if (!ww_ctx->is_wait_die)
281 		return false;
282 
283 	if (waiter->ww_ctx->acquired > 0 && __ww_ctx_less(waiter->ww_ctx, ww_ctx)) {
284 #ifndef WW_RT
285 		debug_mutex_wake_waiter(lock, waiter);
286 #endif
287 		wake_q_add(wake_q, waiter->task);
288 	}
289 
290 	return true;
291 }
292 
293 /*
294  * Wound-Wait; wound a lesser @hold_ctx if it holds the lock.
295  *
296  * Wound the lock holder if there are waiters with more important transactions
297  * than the lock holders. Even if multiple waiters may wound the lock holder,
298  * it's sufficient that only one does.
299  */
300 static bool __ww_mutex_wound(struct MUTEX *lock,
301 			     struct ww_acquire_ctx *ww_ctx,
302 			     struct ww_acquire_ctx *hold_ctx,
303 			     struct wake_q_head *wake_q)
304 {
305 	struct task_struct *owner = __ww_mutex_owner(lock);
306 
307 	lockdep_assert_wait_lock_held(lock);
308 
309 	/*
310 	 * Possible through __ww_mutex_add_waiter() when we race with
311 	 * ww_mutex_set_context_fastpath(). In that case we'll get here again
312 	 * through __ww_mutex_check_waiters().
313 	 */
314 	if (!hold_ctx)
315 		return false;
316 
317 	/*
318 	 * Can have !owner because of __mutex_unlock_slowpath(), but if owner,
319 	 * it cannot go away because we'll have FLAG_WAITERS set and hold
320 	 * wait_lock.
321 	 */
322 	if (!owner)
323 		return false;
324 
325 	if (ww_ctx->acquired > 0 && __ww_ctx_less(hold_ctx, ww_ctx)) {
326 		hold_ctx->wounded = 1;
327 
328 		/*
329 		 * wake_up_process() paired with set_current_state()
330 		 * inserts sufficient barriers to make sure @owner either sees
331 		 * it's wounded in __ww_mutex_check_kill() or has a
332 		 * wakeup pending to re-read the wounded state.
333 		 */
334 		if (owner != current)
335 			wake_q_add(wake_q, owner);
336 
337 		return true;
338 	}
339 
340 	return false;
341 }
342 
343 /*
344  * We just acquired @lock under @ww_ctx, if there are more important contexts
345  * waiting behind us on the wait-list, check if they need to die, or wound us.
346  *
347  * See __ww_mutex_add_waiter() for the list-order construction; basically the
348  * list is ordered by stamp, smallest (oldest) first.
349  *
350  * This relies on never mixing wait-die/wound-wait on the same wait-list;
351  * which is currently ensured by that being a ww_class property.
352  *
353  * The current task must not be on the wait list.
354  */
355 static void
356 __ww_mutex_check_waiters(struct MUTEX *lock, struct ww_acquire_ctx *ww_ctx,
357 			 struct wake_q_head *wake_q)
358 {
359 	struct MUTEX_WAITER *cur;
360 
361 	lockdep_assert_wait_lock_held(lock);
362 
363 	for (cur = __ww_waiter_first(lock); cur;
364 	     cur = __ww_waiter_next(lock, cur)) {
365 
366 		if (!cur->ww_ctx)
367 			continue;
368 
369 		if (__ww_mutex_die(lock, cur, ww_ctx, wake_q) ||
370 		    __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx, wake_q))
371 			break;
372 	}
373 }
374 
375 /*
376  * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx
377  * and wake up any waiters so they can recheck.
378  */
379 static __always_inline void
380 ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
381 {
382 	DEFINE_WAKE_Q(wake_q);
383 	unsigned long flags;
384 
385 	ww_mutex_lock_acquired(lock, ctx);
386 
387 	/*
388 	 * The lock->ctx update should be visible on all cores before
389 	 * the WAITERS check is done, otherwise contended waiters might be
390 	 * missed. The contended waiters will either see ww_ctx == NULL
391 	 * and keep spinning, or it will acquire wait_lock, add itself
392 	 * to waiter list and sleep.
393 	 */
394 	smp_mb(); /* See comments above and below. */
395 
396 	/*
397 	 * [W] ww->ctx = ctx	    [W] MUTEX_FLAG_WAITERS
398 	 *     MB		        MB
399 	 * [R] MUTEX_FLAG_WAITERS   [R] ww->ctx
400 	 *
401 	 * The memory barrier above pairs with the memory barrier in
402 	 * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx
403 	 * and/or !empty list.
404 	 */
405 	if (likely(!__ww_mutex_has_waiters(&lock->base)))
406 		return;
407 
408 	/*
409 	 * Uh oh, we raced in fastpath, check if any of the waiters need to
410 	 * die or wound us.
411 	 */
412 	lock_wait_lock(&lock->base, &flags);
413 	__ww_mutex_check_waiters(&lock->base, ctx, &wake_q);
414 	preempt_disable();
415 	unlock_wait_lock(&lock->base, &flags);
416 	wake_up_q(&wake_q);
417 	preempt_enable();
418 }
419 
420 static __always_inline int
421 __ww_mutex_kill(struct MUTEX *lock, struct ww_acquire_ctx *ww_ctx)
422 {
423 	if (ww_ctx->acquired > 0) {
424 #ifdef DEBUG_WW_MUTEXES
425 		struct ww_mutex *ww;
426 
427 		ww = container_of(lock, struct ww_mutex, base);
428 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock);
429 		ww_ctx->contending_lock = ww;
430 #endif
431 		return -EDEADLK;
432 	}
433 
434 	return 0;
435 }
436 
437 /*
438  * Check the wound condition for the current lock acquire.
439  *
440  * Wound-Wait: If we're wounded, kill ourself.
441  *
442  * Wait-Die: If we're trying to acquire a lock already held by an older
443  *           context, kill ourselves.
444  *
445  * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to
446  * look at waiters before us in the wait-list.
447  */
448 static inline int
449 __ww_mutex_check_kill(struct MUTEX *lock, struct MUTEX_WAITER *waiter,
450 		      struct ww_acquire_ctx *ctx)
451 {
452 	struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
453 	struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
454 	struct MUTEX_WAITER *cur;
455 
456 	if (ctx->acquired == 0)
457 		return 0;
458 
459 	if (!ctx->is_wait_die) {
460 		if (ctx->wounded)
461 			return __ww_mutex_kill(lock, ctx);
462 
463 		return 0;
464 	}
465 
466 	if (hold_ctx && __ww_ctx_less(ctx, hold_ctx))
467 		return __ww_mutex_kill(lock, ctx);
468 
469 	/*
470 	 * If there is a waiter in front of us that has a context, then its
471 	 * stamp is earlier than ours and we must kill ourself.
472 	 */
473 	for (cur = __ww_waiter_prev(lock, waiter); cur;
474 	     cur = __ww_waiter_prev(lock, cur)) {
475 
476 		if (!cur->ww_ctx)
477 			continue;
478 
479 		return __ww_mutex_kill(lock, ctx);
480 	}
481 
482 	return 0;
483 }
484 
485 /*
486  * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest
487  * first. Such that older contexts are preferred to acquire the lock over
488  * younger contexts.
489  *
490  * Waiters without context are interspersed in FIFO order.
491  *
492  * Furthermore, for Wait-Die kill ourself immediately when possible (there are
493  * older contexts already waiting) to avoid unnecessary waiting and for
494  * Wound-Wait ensure we wound the owning context when it is younger.
495  */
496 static inline int
497 __ww_mutex_add_waiter(struct MUTEX_WAITER *waiter,
498 		      struct MUTEX *lock,
499 		      struct ww_acquire_ctx *ww_ctx,
500 		      struct wake_q_head *wake_q)
501 {
502 	struct MUTEX_WAITER *cur, *pos = NULL;
503 	bool is_wait_die;
504 
505 	if (!ww_ctx) {
506 		__ww_waiter_add(lock, waiter, NULL);
507 		return 0;
508 	}
509 
510 	is_wait_die = ww_ctx->is_wait_die;
511 
512 	/*
513 	 * Add the waiter before the first waiter with a higher stamp.
514 	 * Waiters without a context are skipped to avoid starving
515 	 * them. Wait-Die waiters may die here. Wound-Wait waiters
516 	 * never die here, but they are sorted in stamp order and
517 	 * may wound the lock holder.
518 	 */
519 	for (cur = __ww_waiter_last(lock); cur;
520 	     cur = __ww_waiter_prev(lock, cur)) {
521 
522 		if (!cur->ww_ctx)
523 			continue;
524 
525 		if (__ww_ctx_less(ww_ctx, cur->ww_ctx)) {
526 			/*
527 			 * Wait-Die: if we find an older context waiting, there
528 			 * is no point in queueing behind it, as we'd have to
529 			 * die the moment it would acquire the lock.
530 			 */
531 			if (is_wait_die) {
532 				int ret = __ww_mutex_kill(lock, ww_ctx);
533 
534 				if (ret)
535 					return ret;
536 			}
537 
538 			break;
539 		}
540 
541 		pos = cur;
542 
543 		/* Wait-Die: ensure younger waiters die. */
544 		__ww_mutex_die(lock, cur, ww_ctx, wake_q);
545 	}
546 
547 	__ww_waiter_add(lock, waiter, pos);
548 
549 	/*
550 	 * Wound-Wait: if we're blocking on a mutex owned by a younger context,
551 	 * wound that such that we might proceed.
552 	 */
553 	if (!is_wait_die) {
554 		struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
555 
556 		/*
557 		 * See ww_mutex_set_context_fastpath(). Orders setting
558 		 * MUTEX_FLAG_WAITERS vs the ww->ctx load,
559 		 * such that either we or the fastpath will wound @ww->ctx.
560 		 */
561 		smp_mb();
562 		__ww_mutex_wound(lock, ww_ctx, ww->ctx, wake_q);
563 	}
564 
565 	return 0;
566 }
567 
568 static inline void __ww_mutex_unlock(struct ww_mutex *lock)
569 {
570 	if (lock->ctx) {
571 #ifdef DEBUG_WW_MUTEXES
572 		DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
573 #endif
574 		if (lock->ctx->acquired > 0)
575 			lock->ctx->acquired--;
576 		lock->ctx = NULL;
577 	}
578 }
579