xref: /linux/include/uapi/linux/uinput.h (revision ca55b2fef3a9373fcfc30f82fd26bc7fccbda732)
1 /*
2  *  User level driver support for input subsystem
3  *
4  * Heavily based on evdev.c by Vojtech Pavlik
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19  *
20  * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
21  *
22  * Changes/Revisions:
23  *	0.4	01/09/2014 (Benjamin Tissoires <benjamin.tissoires@redhat.com>)
24  *		- add UI_GET_SYSNAME ioctl
25  *	0.3	24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
26  *		- update ff support for the changes in kernel interface
27  *		- add UINPUT_VERSION
28  *	0.2	16/10/2004 (Micah Dowty <micah@navi.cx>)
29  *		- added force feedback support
30  *             - added UI_SET_PHYS
31  *	0.1	20/06/2002
32  *		- first public version
33  */
34 #ifndef _UAPI__UINPUT_H_
35 #define _UAPI__UINPUT_H_
36 
37 #include <linux/types.h>
38 #include <linux/input.h>
39 
40 #define UINPUT_VERSION		4
41 
42 
43 struct uinput_ff_upload {
44 	__u32			request_id;
45 	__s32			retval;
46 	struct ff_effect	effect;
47 	struct ff_effect	old;
48 };
49 
50 struct uinput_ff_erase {
51 	__u32			request_id;
52 	__s32			retval;
53 	__u32			effect_id;
54 };
55 
56 /* ioctl */
57 #define UINPUT_IOCTL_BASE	'U'
58 #define UI_DEV_CREATE		_IO(UINPUT_IOCTL_BASE, 1)
59 #define UI_DEV_DESTROY		_IO(UINPUT_IOCTL_BASE, 2)
60 
61 #define UI_SET_EVBIT		_IOW(UINPUT_IOCTL_BASE, 100, int)
62 #define UI_SET_KEYBIT		_IOW(UINPUT_IOCTL_BASE, 101, int)
63 #define UI_SET_RELBIT		_IOW(UINPUT_IOCTL_BASE, 102, int)
64 #define UI_SET_ABSBIT		_IOW(UINPUT_IOCTL_BASE, 103, int)
65 #define UI_SET_MSCBIT		_IOW(UINPUT_IOCTL_BASE, 104, int)
66 #define UI_SET_LEDBIT		_IOW(UINPUT_IOCTL_BASE, 105, int)
67 #define UI_SET_SNDBIT		_IOW(UINPUT_IOCTL_BASE, 106, int)
68 #define UI_SET_FFBIT		_IOW(UINPUT_IOCTL_BASE, 107, int)
69 #define UI_SET_PHYS		_IOW(UINPUT_IOCTL_BASE, 108, char*)
70 #define UI_SET_SWBIT		_IOW(UINPUT_IOCTL_BASE, 109, int)
71 #define UI_SET_PROPBIT		_IOW(UINPUT_IOCTL_BASE, 110, int)
72 
73 #define UI_BEGIN_FF_UPLOAD	_IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
74 #define UI_END_FF_UPLOAD	_IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
75 #define UI_BEGIN_FF_ERASE	_IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
76 #define UI_END_FF_ERASE		_IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
77 
78 /**
79  * UI_GET_SYSNAME - get the sysfs name of the created uinput device
80  *
81  * @return the sysfs name of the created virtual input device.
82  * The complete sysfs path is then /sys/devices/virtual/input/--NAME--
83  * Usually, it is in the form "inputN"
84  */
85 #define UI_GET_SYSNAME(len)	_IOC(_IOC_READ, UINPUT_IOCTL_BASE, 44, len)
86 
87 /**
88  * UI_GET_VERSION - Return version of uinput protocol
89  *
90  * This writes uinput protocol version implemented by the kernel into
91  * the integer pointed to by the ioctl argument. The protocol version
92  * is hard-coded in the kernel and is independent of the uinput device.
93  */
94 #define UI_GET_VERSION		_IOR(UINPUT_IOCTL_BASE, 45, unsigned int)
95 
96 /*
97  * To write a force-feedback-capable driver, the upload_effect
98  * and erase_effect callbacks in input_dev must be implemented.
99  * The uinput driver will generate a fake input event when one of
100  * these callbacks are invoked. The userspace code then uses
101  * ioctls to retrieve additional parameters and send the return code.
102  * The callback blocks until this return code is sent.
103  *
104  * The described callback mechanism is only used if ff_effects_max
105  * is set.
106  *
107  * To implement upload_effect():
108  *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
109  *      A request ID will be given in 'value'.
110  *   2. Allocate a uinput_ff_upload struct, fill in request_id with
111  *      the 'value' from the EV_UINPUT event.
112  *   3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
113  *      uinput_ff_upload struct. It will be filled in with the
114  *      ff_effects passed to upload_effect().
115  *   4. Perform the effect upload, and place a return code back into
116         the uinput_ff_upload struct.
117  *   5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
118  *      uinput_ff_upload_effect struct. This will complete execution
119  *      of our upload_effect() handler.
120  *
121  * To implement erase_effect():
122  *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
123  *      A request ID will be given in 'value'.
124  *   2. Allocate a uinput_ff_erase struct, fill in request_id with
125  *      the 'value' from the EV_UINPUT event.
126  *   3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
127  *      uinput_ff_erase struct. It will be filled in with the
128  *      effect ID passed to erase_effect().
129  *   4. Perform the effect erasure, and place a return code back
130  *      into the uinput_ff_erase struct.
131  *   5. Issue a UI_END_FF_ERASE ioctl, also giving it the
132  *      uinput_ff_erase_effect struct. This will complete execution
133  *      of our erase_effect() handler.
134  */
135 
136 /*
137  * This is the new event type, used only by uinput.
138  * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
139  * is the unique request ID. This number was picked
140  * arbitrarily, above EV_MAX (since the input system
141  * never sees it) but in the range of a 16-bit int.
142  */
143 #define EV_UINPUT		0x0101
144 #define UI_FF_UPLOAD		1
145 #define UI_FF_ERASE		2
146 
147 #define UINPUT_MAX_NAME_SIZE	80
148 struct uinput_user_dev {
149 	char name[UINPUT_MAX_NAME_SIZE];
150 	struct input_id id;
151 	__u32 ff_effects_max;
152 	__s32 absmax[ABS_CNT];
153 	__s32 absmin[ABS_CNT];
154 	__s32 absfuzz[ABS_CNT];
155 	__s32 absflat[ABS_CNT];
156 };
157 #endif /* _UAPI__UINPUT_H_ */
158