xref: /linux/include/uapi/drm/msm_drm.h (revision a4eb44a6435d6d8f9e642407a4a06f65eb90ca04)
1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  */
24 
25 #ifndef __MSM_DRM_H__
26 #define __MSM_DRM_H__
27 
28 #include "drm.h"
29 
30 #if defined(__cplusplus)
31 extern "C" {
32 #endif
33 
34 /* Please note that modifications to all structs defined here are
35  * subject to backwards-compatibility constraints:
36  *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
37  *     user/kernel compatibility
38  *  2) Keep fields aligned to their size
39  *  3) Because of how drm_ioctl() works, we can add new fields at
40  *     the end of an ioctl if some care is taken: drm_ioctl() will
41  *     zero out the new fields at the tail of the ioctl, so a zero
42  *     value should have a backwards compatible meaning.  And for
43  *     output params, userspace won't see the newly added output
44  *     fields.. so that has to be somehow ok.
45  */
46 
47 #define MSM_PIPE_NONE        0x00
48 #define MSM_PIPE_2D0         0x01
49 #define MSM_PIPE_2D1         0x02
50 #define MSM_PIPE_3D0         0x10
51 
52 /* The pipe-id just uses the lower bits, so can be OR'd with flags in
53  * the upper 16 bits (which could be extended further, if needed, maybe
54  * we extend/overload the pipe-id some day to deal with multiple rings,
55  * but even then I don't think we need the full lower 16 bits).
56  */
57 #define MSM_PIPE_ID_MASK     0xffff
58 #define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
59 #define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
60 
61 /* timeouts are specified in clock-monotonic absolute times (to simplify
62  * restarting interrupted ioctls).  The following struct is logically the
63  * same as 'struct timespec' but 32/64b ABI safe.
64  */
65 struct drm_msm_timespec {
66 	__s64 tv_sec;          /* seconds */
67 	__s64 tv_nsec;         /* nanoseconds */
68 };
69 
70 #define MSM_PARAM_GPU_ID     0x01
71 #define MSM_PARAM_GMEM_SIZE  0x02
72 #define MSM_PARAM_CHIP_ID    0x03
73 #define MSM_PARAM_MAX_FREQ   0x04
74 #define MSM_PARAM_TIMESTAMP  0x05
75 #define MSM_PARAM_GMEM_BASE  0x06
76 #define MSM_PARAM_PRIORITIES 0x07  /* The # of priority levels */
77 #define MSM_PARAM_PP_PGTABLE 0x08  /* => 1 for per-process pagetables, else 0 */
78 #define MSM_PARAM_FAULTS     0x09
79 #define MSM_PARAM_SUSPENDS   0x0a
80 
81 /* For backwards compat.  The original support for preemption was based on
82  * a single ring per priority level so # of priority levels equals the #
83  * of rings.  With drm/scheduler providing additional levels of priority,
84  * the number of priorities is greater than the # of rings.  The param is
85  * renamed to better reflect this.
86  */
87 #define MSM_PARAM_NR_RINGS   MSM_PARAM_PRIORITIES
88 
89 struct drm_msm_param {
90 	__u32 pipe;           /* in, MSM_PIPE_x */
91 	__u32 param;          /* in, MSM_PARAM_x */
92 	__u64 value;          /* out (get_param) or in (set_param) */
93 };
94 
95 /*
96  * GEM buffers:
97  */
98 
99 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
100 #define MSM_BO_GPU_READONLY  0x00000002
101 #define MSM_BO_CACHE_MASK    0x000f0000
102 /* cache modes */
103 #define MSM_BO_CACHED        0x00010000
104 #define MSM_BO_WC            0x00020000
105 #define MSM_BO_UNCACHED      0x00040000 /* deprecated, use MSM_BO_WC */
106 #define MSM_BO_CACHED_COHERENT 0x080000
107 
108 #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
109                               MSM_BO_GPU_READONLY | \
110                               MSM_BO_CACHE_MASK)
111 
112 struct drm_msm_gem_new {
113 	__u64 size;           /* in */
114 	__u32 flags;          /* in, mask of MSM_BO_x */
115 	__u32 handle;         /* out */
116 };
117 
118 /* Get or set GEM buffer info.  The requested value can be passed
119  * directly in 'value', or for data larger than 64b 'value' is a
120  * pointer to userspace buffer, with 'len' specifying the number of
121  * bytes copied into that buffer.  For info returned by pointer,
122  * calling the GEM_INFO ioctl with null 'value' will return the
123  * required buffer size in 'len'
124  */
125 #define MSM_INFO_GET_OFFSET	0x00   /* get mmap() offset, returned by value */
126 #define MSM_INFO_GET_IOVA	0x01   /* get iova, returned by value */
127 #define MSM_INFO_SET_NAME	0x02   /* set the debug name (by pointer) */
128 #define MSM_INFO_GET_NAME	0x03   /* get debug name, returned by pointer */
129 
130 struct drm_msm_gem_info {
131 	__u32 handle;         /* in */
132 	__u32 info;           /* in - one of MSM_INFO_* */
133 	__u64 value;          /* in or out */
134 	__u32 len;            /* in or out */
135 	__u32 pad;
136 };
137 
138 #define MSM_PREP_READ        0x01
139 #define MSM_PREP_WRITE       0x02
140 #define MSM_PREP_NOSYNC      0x04
141 
142 #define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
143 
144 struct drm_msm_gem_cpu_prep {
145 	__u32 handle;         /* in */
146 	__u32 op;             /* in, mask of MSM_PREP_x */
147 	struct drm_msm_timespec timeout;   /* in */
148 };
149 
150 struct drm_msm_gem_cpu_fini {
151 	__u32 handle;         /* in */
152 };
153 
154 /*
155  * Cmdstream Submission:
156  */
157 
158 /* The value written into the cmdstream is logically:
159  *
160  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
161  *
162  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
163  * with this by emit'ing two reloc entries with appropriate shift
164  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
165  *
166  * NOTE that reloc's must be sorted by order of increasing submit_offset,
167  * otherwise EINVAL.
168  */
169 struct drm_msm_gem_submit_reloc {
170 	__u32 submit_offset;  /* in, offset from submit_bo */
171 	__u32 or;             /* in, value OR'd with result */
172 	__s32 shift;          /* in, amount of left shift (can be negative) */
173 	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
174 	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
175 };
176 
177 /* submit-types:
178  *   BUF - this cmd buffer is executed normally.
179  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
180  *      processed normally, but the kernel does not setup an IB to
181  *      this buffer in the first-level ringbuffer
182  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
183  *      switch since the last SUBMIT ioctl
184  */
185 #define MSM_SUBMIT_CMD_BUF             0x0001
186 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
187 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
188 struct drm_msm_gem_submit_cmd {
189 	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
190 	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
191 	__u32 submit_offset;  /* in, offset into submit_bo */
192 	__u32 size;           /* in, cmdstream size */
193 	__u32 pad;
194 	__u32 nr_relocs;      /* in, number of submit_reloc's */
195 	__u64 relocs;         /* in, ptr to array of submit_reloc's */
196 };
197 
198 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
199  * cmdstream buffer(s) themselves or reloc entries) has one (and only
200  * one) entry in the submit->bos[] table.
201  *
202  * As a optimization, the current buffer (gpu virtual address) can be
203  * passed back through the 'presumed' field.  If on a subsequent reloc,
204  * userspace passes back a 'presumed' address that is still valid,
205  * then patching the cmdstream for this entry is skipped.  This can
206  * avoid kernel needing to map/access the cmdstream bo in the common
207  * case.
208  */
209 #define MSM_SUBMIT_BO_READ             0x0001
210 #define MSM_SUBMIT_BO_WRITE            0x0002
211 #define MSM_SUBMIT_BO_DUMP             0x0004
212 
213 #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | \
214 					MSM_SUBMIT_BO_WRITE | \
215 					MSM_SUBMIT_BO_DUMP)
216 
217 struct drm_msm_gem_submit_bo {
218 	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
219 	__u32 handle;         /* in, GEM handle */
220 	__u64 presumed;       /* in/out, presumed buffer address */
221 };
222 
223 /* Valid submit ioctl flags: */
224 #define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
225 #define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
226 #define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
227 #define MSM_SUBMIT_SUDO          0x10000000 /* run submitted cmds from RB */
228 #define MSM_SUBMIT_SYNCOBJ_IN    0x08000000 /* enable input syncobj */
229 #define MSM_SUBMIT_SYNCOBJ_OUT   0x04000000 /* enable output syncobj */
230 #define MSM_SUBMIT_FLAGS                ( \
231 		MSM_SUBMIT_NO_IMPLICIT   | \
232 		MSM_SUBMIT_FENCE_FD_IN   | \
233 		MSM_SUBMIT_FENCE_FD_OUT  | \
234 		MSM_SUBMIT_SUDO          | \
235 		MSM_SUBMIT_SYNCOBJ_IN    | \
236 		MSM_SUBMIT_SYNCOBJ_OUT   | \
237 		0)
238 
239 #define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
240 #define MSM_SUBMIT_SYNCOBJ_FLAGS        ( \
241 		MSM_SUBMIT_SYNCOBJ_RESET | \
242 		0)
243 
244 struct drm_msm_gem_submit_syncobj {
245 	__u32 handle;     /* in, syncobj handle. */
246 	__u32 flags;      /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
247 	__u64 point;      /* in, timepoint for timeline syncobjs. */
248 };
249 
250 /* Each cmdstream submit consists of a table of buffers involved, and
251  * one or more cmdstream buffers.  This allows for conditional execution
252  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
253  */
254 struct drm_msm_gem_submit {
255 	__u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
256 	__u32 fence;          /* out */
257 	__u32 nr_bos;         /* in, number of submit_bo's */
258 	__u32 nr_cmds;        /* in, number of submit_cmd's */
259 	__u64 bos;            /* in, ptr to array of submit_bo's */
260 	__u64 cmds;           /* in, ptr to array of submit_cmd's */
261 	__s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
262 	__u32 queueid;        /* in, submitqueue id */
263 	__u64 in_syncobjs;    /* in, ptr to array of drm_msm_gem_submit_syncobj */
264 	__u64 out_syncobjs;   /* in, ptr to array of drm_msm_gem_submit_syncobj */
265 	__u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
266 	__u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
267 	__u32 syncobj_stride; /* in, stride of syncobj arrays. */
268 	__u32 pad;            /*in, reserved for future use, always 0. */
269 
270 };
271 
272 /* The normal way to synchronize with the GPU is just to CPU_PREP on
273  * a buffer if you need to access it from the CPU (other cmdstream
274  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
275  * handle the required synchronization under the hood).  This ioctl
276  * mainly just exists as a way to implement the gallium pipe_fence
277  * APIs without requiring a dummy bo to synchronize on.
278  */
279 struct drm_msm_wait_fence {
280 	__u32 fence;          /* in */
281 	__u32 pad;
282 	struct drm_msm_timespec timeout;   /* in */
283 	__u32 queueid;         /* in, submitqueue id */
284 };
285 
286 /* madvise provides a way to tell the kernel in case a buffers contents
287  * can be discarded under memory pressure, which is useful for userspace
288  * bo cache where we want to optimistically hold on to buffer allocate
289  * and potential mmap, but allow the pages to be discarded under memory
290  * pressure.
291  *
292  * Typical usage would involve madvise(DONTNEED) when buffer enters BO
293  * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
294  * In the WILLNEED case, 'retained' indicates to userspace whether the
295  * backing pages still exist.
296  */
297 #define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
298 #define MSM_MADV_DONTNEED 1       /* backing pages not needed */
299 #define __MSM_MADV_PURGED 2       /* internal state */
300 
301 struct drm_msm_gem_madvise {
302 	__u32 handle;         /* in, GEM handle */
303 	__u32 madv;           /* in, MSM_MADV_x */
304 	__u32 retained;       /* out, whether backing store still exists */
305 };
306 
307 /*
308  * Draw queues allow the user to set specific submission parameter. Command
309  * submissions specify a specific submitqueue to use.  ID 0 is reserved for
310  * backwards compatibility as a "default" submitqueue
311  */
312 
313 #define MSM_SUBMITQUEUE_FLAGS (0)
314 
315 /*
316  * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
317  * a lower numeric value is higher priority.
318  */
319 struct drm_msm_submitqueue {
320 	__u32 flags;   /* in, MSM_SUBMITQUEUE_x */
321 	__u32 prio;    /* in, Priority level */
322 	__u32 id;      /* out, identifier */
323 };
324 
325 #define MSM_SUBMITQUEUE_PARAM_FAULTS   0
326 
327 struct drm_msm_submitqueue_query {
328 	__u64 data;
329 	__u32 id;
330 	__u32 param;
331 	__u32 len;
332 	__u32 pad;
333 };
334 
335 #define DRM_MSM_GET_PARAM              0x00
336 /* placeholder:
337 #define DRM_MSM_SET_PARAM              0x01
338  */
339 #define DRM_MSM_GEM_NEW                0x02
340 #define DRM_MSM_GEM_INFO               0x03
341 #define DRM_MSM_GEM_CPU_PREP           0x04
342 #define DRM_MSM_GEM_CPU_FINI           0x05
343 #define DRM_MSM_GEM_SUBMIT             0x06
344 #define DRM_MSM_WAIT_FENCE             0x07
345 #define DRM_MSM_GEM_MADVISE            0x08
346 /* placeholder:
347 #define DRM_MSM_GEM_SVM_NEW            0x09
348  */
349 #define DRM_MSM_SUBMITQUEUE_NEW        0x0A
350 #define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
351 #define DRM_MSM_SUBMITQUEUE_QUERY      0x0C
352 
353 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
354 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
355 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
356 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
357 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
358 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
359 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
360 #define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
361 #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
362 #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
363 #define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
364 
365 #if defined(__cplusplus)
366 }
367 #endif
368 
369 #endif /* __MSM_DRM_H__ */
370