1*ea4d3310SJavier Carrasco /* SPDX-License-Identifier: GPL-2.0-only */ 2*ea4d3310SJavier Carrasco /* 3*ea4d3310SJavier Carrasco * Copyright (c) 2023 Javier Carrasco <javier.carrasco@wolfvision.net> 4*ea4d3310SJavier Carrasco */ 5*ea4d3310SJavier Carrasco 6*ea4d3310SJavier Carrasco #ifndef _TOUCH_OVERLAY 7*ea4d3310SJavier Carrasco #define _TOUCH_OVERLAY 8*ea4d3310SJavier Carrasco 9*ea4d3310SJavier Carrasco #include <linux/types.h> 10*ea4d3310SJavier Carrasco 11*ea4d3310SJavier Carrasco struct input_dev; 12*ea4d3310SJavier Carrasco 13*ea4d3310SJavier Carrasco int touch_overlay_map(struct list_head *list, struct input_dev *input); 14*ea4d3310SJavier Carrasco 15*ea4d3310SJavier Carrasco void touch_overlay_get_touchscreen_abs(struct list_head *list, u16 *x, u16 *y); 16*ea4d3310SJavier Carrasco 17*ea4d3310SJavier Carrasco bool touch_overlay_mapped_touchscreen(struct list_head *list); 18*ea4d3310SJavier Carrasco 19*ea4d3310SJavier Carrasco bool touch_overlay_process_contact(struct list_head *list, 20*ea4d3310SJavier Carrasco struct input_dev *input, 21*ea4d3310SJavier Carrasco struct input_mt_pos *pos, int slot); 22*ea4d3310SJavier Carrasco 23*ea4d3310SJavier Carrasco void touch_overlay_sync_frame(struct list_head *list, struct input_dev *input); 24*ea4d3310SJavier Carrasco 25*ea4d3310SJavier Carrasco #endif 26