1 /* 2 * Copyright 2015 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 #ifndef _DRM_GPU_SCHEDULER_H_ 25 #define _DRM_GPU_SCHEDULER_H_ 26 27 #include <drm/spsc_queue.h> 28 #include <linux/dma-fence.h> 29 #include <linux/completion.h> 30 #include <linux/xarray.h> 31 #include <linux/workqueue.h> 32 33 #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000) 34 35 /** 36 * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining 37 * 38 * Setting this flag on a scheduler fence prevents pipelining of jobs depending 39 * on this fence. In other words we always insert a full CPU round trip before 40 * dependen jobs are pushed to the hw queue. 41 */ 42 #define DRM_SCHED_FENCE_DONT_PIPELINE DMA_FENCE_FLAG_USER_BITS 43 44 /** 45 * DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT - A fence deadline hint has been set 46 * 47 * Because we could have a deadline hint can be set before the backing hw 48 * fence is created, we need to keep track of whether a deadline has already 49 * been set. 50 */ 51 #define DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT (DMA_FENCE_FLAG_USER_BITS + 1) 52 53 enum dma_resv_usage; 54 struct dma_resv; 55 struct drm_gem_object; 56 57 struct drm_gpu_scheduler; 58 struct drm_sched_rq; 59 60 struct drm_file; 61 62 /* These are often used as an (initial) index 63 * to an array, and as such should start at 0. 64 */ 65 enum drm_sched_priority { 66 DRM_SCHED_PRIORITY_KERNEL, 67 DRM_SCHED_PRIORITY_HIGH, 68 DRM_SCHED_PRIORITY_NORMAL, 69 DRM_SCHED_PRIORITY_LOW, 70 71 DRM_SCHED_PRIORITY_COUNT 72 }; 73 74 /* Used to chose between FIFO and RR jobs scheduling */ 75 extern int drm_sched_policy; 76 77 #define DRM_SCHED_POLICY_RR 0 78 #define DRM_SCHED_POLICY_FIFO 1 79 80 /** 81 * struct drm_sched_entity - A wrapper around a job queue (typically 82 * attached to the DRM file_priv). 83 * 84 * Entities will emit jobs in order to their corresponding hardware 85 * ring, and the scheduler will alternate between entities based on 86 * scheduling policy. 87 */ 88 struct drm_sched_entity { 89 /** 90 * @list: 91 * 92 * Used to append this struct to the list of entities in the runqueue 93 * @rq under &drm_sched_rq.entities. 94 * 95 * Protected by &drm_sched_rq.lock of @rq. 96 */ 97 struct list_head list; 98 99 /** 100 * @rq: 101 * 102 * Runqueue on which this entity is currently scheduled. 103 * 104 * FIXME: Locking is very unclear for this. Writers are protected by 105 * @rq_lock, but readers are generally lockless and seem to just race 106 * with not even a READ_ONCE. 107 */ 108 struct drm_sched_rq *rq; 109 110 /** 111 * @sched_list: 112 * 113 * A list of schedulers (struct drm_gpu_scheduler). Jobs from this entity can 114 * be scheduled on any scheduler on this list. 115 * 116 * This can be modified by calling drm_sched_entity_modify_sched(). 117 * Locking is entirely up to the driver, see the above function for more 118 * details. 119 * 120 * This will be set to NULL if &num_sched_list equals 1 and @rq has been 121 * set already. 122 * 123 * FIXME: This means priority changes through 124 * drm_sched_entity_set_priority() will be lost henceforth in this case. 125 */ 126 struct drm_gpu_scheduler **sched_list; 127 128 /** 129 * @num_sched_list: 130 * 131 * Number of drm_gpu_schedulers in the @sched_list. 132 */ 133 unsigned int num_sched_list; 134 135 /** 136 * @priority: 137 * 138 * Priority of the entity. This can be modified by calling 139 * drm_sched_entity_set_priority(). Protected by &rq_lock. 140 */ 141 enum drm_sched_priority priority; 142 143 /** 144 * @rq_lock: 145 * 146 * Lock to modify the runqueue to which this entity belongs. 147 */ 148 spinlock_t rq_lock; 149 150 /** 151 * @job_queue: the list of jobs of this entity. 152 */ 153 struct spsc_queue job_queue; 154 155 /** 156 * @fence_seq: 157 * 158 * A linearly increasing seqno incremented with each new 159 * &drm_sched_fence which is part of the entity. 160 * 161 * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking, 162 * this doesn't need to be atomic. 163 */ 164 atomic_t fence_seq; 165 166 /** 167 * @fence_context: 168 * 169 * A unique context for all the fences which belong to this entity. The 170 * &drm_sched_fence.scheduled uses the fence_context but 171 * &drm_sched_fence.finished uses fence_context + 1. 172 */ 173 uint64_t fence_context; 174 175 /** 176 * @dependency: 177 * 178 * The dependency fence of the job which is on the top of the job queue. 179 */ 180 struct dma_fence *dependency; 181 182 /** 183 * @cb: 184 * 185 * Callback for the dependency fence above. 186 */ 187 struct dma_fence_cb cb; 188 189 /** 190 * @guilty: 191 * 192 * Points to entities' guilty. 193 */ 194 atomic_t *guilty; 195 196 /** 197 * @last_scheduled: 198 * 199 * Points to the finished fence of the last scheduled job. Only written 200 * by the scheduler thread, can be accessed locklessly from 201 * drm_sched_job_arm() iff the queue is empty. 202 */ 203 struct dma_fence __rcu *last_scheduled; 204 205 /** 206 * @last_user: last group leader pushing a job into the entity. 207 */ 208 struct task_struct *last_user; 209 210 /** 211 * @stopped: 212 * 213 * Marks the enity as removed from rq and destined for 214 * termination. This is set by calling drm_sched_entity_flush() and by 215 * drm_sched_fini(). 216 */ 217 bool stopped; 218 219 /** 220 * @entity_idle: 221 * 222 * Signals when entity is not in use, used to sequence entity cleanup in 223 * drm_sched_entity_fini(). 224 */ 225 struct completion entity_idle; 226 227 /** 228 * @oldest_job_waiting: 229 * 230 * Marks earliest job waiting in SW queue 231 */ 232 ktime_t oldest_job_waiting; 233 234 /** 235 * @rb_tree_node: 236 * 237 * The node used to insert this entity into time based priority queue 238 */ 239 struct rb_node rb_tree_node; 240 241 }; 242 243 /** 244 * struct drm_sched_rq - queue of entities to be scheduled. 245 * 246 * @lock: to modify the entities list. 247 * @sched: the scheduler to which this rq belongs to. 248 * @entities: list of the entities to be scheduled. 249 * @current_entity: the entity which is to be scheduled. 250 * @rb_tree_root: root of time based priory queue of entities for FIFO scheduling 251 * 252 * Run queue is a set of entities scheduling command submissions for 253 * one specific ring. It implements the scheduling policy that selects 254 * the next entity to emit commands from. 255 */ 256 struct drm_sched_rq { 257 spinlock_t lock; 258 struct drm_gpu_scheduler *sched; 259 struct list_head entities; 260 struct drm_sched_entity *current_entity; 261 struct rb_root_cached rb_tree_root; 262 }; 263 264 /** 265 * struct drm_sched_fence - fences corresponding to the scheduling of a job. 266 */ 267 struct drm_sched_fence { 268 /** 269 * @scheduled: this fence is what will be signaled by the scheduler 270 * when the job is scheduled. 271 */ 272 struct dma_fence scheduled; 273 274 /** 275 * @finished: this fence is what will be signaled by the scheduler 276 * when the job is completed. 277 * 278 * When setting up an out fence for the job, you should use 279 * this, since it's available immediately upon 280 * drm_sched_job_init(), and the fence returned by the driver 281 * from run_job() won't be created until the dependencies have 282 * resolved. 283 */ 284 struct dma_fence finished; 285 286 /** 287 * @deadline: deadline set on &drm_sched_fence.finished which 288 * potentially needs to be propagated to &drm_sched_fence.parent 289 */ 290 ktime_t deadline; 291 292 /** 293 * @parent: the fence returned by &drm_sched_backend_ops.run_job 294 * when scheduling the job on hardware. We signal the 295 * &drm_sched_fence.finished fence once parent is signalled. 296 */ 297 struct dma_fence *parent; 298 /** 299 * @sched: the scheduler instance to which the job having this struct 300 * belongs to. 301 */ 302 struct drm_gpu_scheduler *sched; 303 /** 304 * @lock: the lock used by the scheduled and the finished fences. 305 */ 306 spinlock_t lock; 307 /** 308 * @owner: job owner for debugging 309 */ 310 void *owner; 311 }; 312 313 struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f); 314 315 /** 316 * struct drm_sched_job - A job to be run by an entity. 317 * 318 * @queue_node: used to append this struct to the queue of jobs in an entity. 319 * @list: a job participates in a "pending" and "done" lists. 320 * @sched: the scheduler instance on which this job is scheduled. 321 * @s_fence: contains the fences for the scheduling of job. 322 * @finish_cb: the callback for the finished fence. 323 * @credits: the number of credits this job contributes to the scheduler 324 * @work: Helper to reschdeule job kill to different context. 325 * @id: a unique id assigned to each job scheduled on the scheduler. 326 * @karma: increment on every hang caused by this job. If this exceeds the hang 327 * limit of the scheduler then the job is marked guilty and will not 328 * be scheduled further. 329 * @s_priority: the priority of the job. 330 * @entity: the entity to which this job belongs. 331 * @cb: the callback for the parent fence in s_fence. 332 * 333 * A job is created by the driver using drm_sched_job_init(), and 334 * should call drm_sched_entity_push_job() once it wants the scheduler 335 * to schedule the job. 336 */ 337 struct drm_sched_job { 338 struct spsc_node queue_node; 339 struct list_head list; 340 struct drm_gpu_scheduler *sched; 341 struct drm_sched_fence *s_fence; 342 343 u32 credits; 344 345 /* 346 * work is used only after finish_cb has been used and will not be 347 * accessed anymore. 348 */ 349 union { 350 struct dma_fence_cb finish_cb; 351 struct work_struct work; 352 }; 353 354 uint64_t id; 355 atomic_t karma; 356 enum drm_sched_priority s_priority; 357 struct drm_sched_entity *entity; 358 struct dma_fence_cb cb; 359 /** 360 * @dependencies: 361 * 362 * Contains the dependencies as struct dma_fence for this job, see 363 * drm_sched_job_add_dependency() and 364 * drm_sched_job_add_implicit_dependencies(). 365 */ 366 struct xarray dependencies; 367 368 /** @last_dependency: tracks @dependencies as they signal */ 369 unsigned long last_dependency; 370 371 /** 372 * @submit_ts: 373 * 374 * When the job was pushed into the entity queue. 375 */ 376 ktime_t submit_ts; 377 }; 378 379 static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job, 380 int threshold) 381 { 382 return s_job && atomic_inc_return(&s_job->karma) > threshold; 383 } 384 385 enum drm_gpu_sched_stat { 386 DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */ 387 DRM_GPU_SCHED_STAT_NOMINAL, 388 DRM_GPU_SCHED_STAT_ENODEV, 389 }; 390 391 /** 392 * struct drm_sched_backend_ops - Define the backend operations 393 * called by the scheduler 394 * 395 * These functions should be implemented in the driver side. 396 */ 397 struct drm_sched_backend_ops { 398 /** 399 * @prepare_job: 400 * 401 * Called when the scheduler is considering scheduling this job next, to 402 * get another struct dma_fence for this job to block on. Once it 403 * returns NULL, run_job() may be called. 404 * 405 * Can be NULL if no additional preparation to the dependencies are 406 * necessary. Skipped when jobs are killed instead of run. 407 */ 408 struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job, 409 struct drm_sched_entity *s_entity); 410 411 /** 412 * @run_job: Called to execute the job once all of the dependencies 413 * have been resolved. This may be called multiple times, if 414 * timedout_job() has happened and drm_sched_job_recovery() 415 * decides to try it again. 416 */ 417 struct dma_fence *(*run_job)(struct drm_sched_job *sched_job); 418 419 /** 420 * @timedout_job: Called when a job has taken too long to execute, 421 * to trigger GPU recovery. 422 * 423 * This method is called in a workqueue context. 424 * 425 * Drivers typically issue a reset to recover from GPU hangs, and this 426 * procedure usually follows the following workflow: 427 * 428 * 1. Stop the scheduler using drm_sched_stop(). This will park the 429 * scheduler thread and cancel the timeout work, guaranteeing that 430 * nothing is queued while we reset the hardware queue 431 * 2. Try to gracefully stop non-faulty jobs (optional) 432 * 3. Issue a GPU reset (driver-specific) 433 * 4. Re-submit jobs using drm_sched_resubmit_jobs() 434 * 5. Restart the scheduler using drm_sched_start(). At that point, new 435 * jobs can be queued, and the scheduler thread is unblocked 436 * 437 * Note that some GPUs have distinct hardware queues but need to reset 438 * the GPU globally, which requires extra synchronization between the 439 * timeout handler of the different &drm_gpu_scheduler. One way to 440 * achieve this synchronization is to create an ordered workqueue 441 * (using alloc_ordered_workqueue()) at the driver level, and pass this 442 * queue to drm_sched_init(), to guarantee that timeout handlers are 443 * executed sequentially. The above workflow needs to be slightly 444 * adjusted in that case: 445 * 446 * 1. Stop all schedulers impacted by the reset using drm_sched_stop() 447 * 2. Try to gracefully stop non-faulty jobs on all queues impacted by 448 * the reset (optional) 449 * 3. Issue a GPU reset on all faulty queues (driver-specific) 450 * 4. Re-submit jobs on all schedulers impacted by the reset using 451 * drm_sched_resubmit_jobs() 452 * 5. Restart all schedulers that were stopped in step #1 using 453 * drm_sched_start() 454 * 455 * Return DRM_GPU_SCHED_STAT_NOMINAL, when all is normal, 456 * and the underlying driver has started or completed recovery. 457 * 458 * Return DRM_GPU_SCHED_STAT_ENODEV, if the device is no longer 459 * available, i.e. has been unplugged. 460 */ 461 enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job); 462 463 /** 464 * @free_job: Called once the job's finished fence has been signaled 465 * and it's time to clean it up. 466 */ 467 void (*free_job)(struct drm_sched_job *sched_job); 468 469 /** 470 * @update_job_credits: Called when the scheduler is considering this 471 * job for execution. 472 * 473 * This callback returns the number of credits the job would take if 474 * pushed to the hardware. Drivers may use this to dynamically update 475 * the job's credit count. For instance, deduct the number of credits 476 * for already signalled native fences. 477 * 478 * This callback is optional. 479 */ 480 u32 (*update_job_credits)(struct drm_sched_job *sched_job); 481 }; 482 483 /** 484 * struct drm_gpu_scheduler - scheduler instance-specific data 485 * 486 * @ops: backend operations provided by the driver. 487 * @credit_limit: the credit limit of this scheduler 488 * @credit_count: the current credit count of this scheduler 489 * @timeout: the time after which a job is removed from the scheduler. 490 * @name: name of the ring for which this scheduler is being used. 491 * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT, 492 * as there's usually one run-queue per priority, but could be less. 493 * @sched_rq: An allocated array of run-queues of size @num_rqs; 494 * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler 495 * waits on this wait queue until all the scheduled jobs are 496 * finished. 497 * @job_id_count: used to assign unique id to the each job. 498 * @submit_wq: workqueue used to queue @work_run_job and @work_free_job 499 * @timeout_wq: workqueue used to queue @work_tdr 500 * @work_run_job: work which calls run_job op of each scheduler. 501 * @work_free_job: work which calls free_job op of each scheduler. 502 * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the 503 * timeout interval is over. 504 * @pending_list: the list of jobs which are currently in the job queue. 505 * @job_list_lock: lock to protect the pending_list. 506 * @hang_limit: once the hangs by a job crosses this limit then it is marked 507 * guilty and it will no longer be considered for scheduling. 508 * @score: score to help loadbalancer pick a idle sched 509 * @_score: score used when the driver doesn't provide one 510 * @ready: marks if the underlying HW is ready to work 511 * @free_guilty: A hit to time out handler to free the guilty job. 512 * @pause_submit: pause queuing of @work_run_job on @submit_wq 513 * @own_submit_wq: scheduler owns allocation of @submit_wq 514 * @dev: system &struct device 515 * 516 * One scheduler is implemented for each hardware ring. 517 */ 518 struct drm_gpu_scheduler { 519 const struct drm_sched_backend_ops *ops; 520 u32 credit_limit; 521 atomic_t credit_count; 522 long timeout; 523 const char *name; 524 u32 num_rqs; 525 struct drm_sched_rq **sched_rq; 526 wait_queue_head_t job_scheduled; 527 atomic64_t job_id_count; 528 struct workqueue_struct *submit_wq; 529 struct workqueue_struct *timeout_wq; 530 struct work_struct work_run_job; 531 struct work_struct work_free_job; 532 struct delayed_work work_tdr; 533 struct list_head pending_list; 534 spinlock_t job_list_lock; 535 int hang_limit; 536 atomic_t *score; 537 atomic_t _score; 538 bool ready; 539 bool free_guilty; 540 bool pause_submit; 541 bool own_submit_wq; 542 struct device *dev; 543 }; 544 545 int drm_sched_init(struct drm_gpu_scheduler *sched, 546 const struct drm_sched_backend_ops *ops, 547 struct workqueue_struct *submit_wq, 548 u32 num_rqs, u32 credit_limit, unsigned int hang_limit, 549 long timeout, struct workqueue_struct *timeout_wq, 550 atomic_t *score, const char *name, struct device *dev); 551 552 void drm_sched_fini(struct drm_gpu_scheduler *sched); 553 int drm_sched_job_init(struct drm_sched_job *job, 554 struct drm_sched_entity *entity, 555 u32 credits, void *owner); 556 void drm_sched_job_arm(struct drm_sched_job *job); 557 int drm_sched_job_add_dependency(struct drm_sched_job *job, 558 struct dma_fence *fence); 559 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job, 560 struct drm_file *file, 561 u32 handle, 562 u32 point); 563 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job, 564 struct dma_resv *resv, 565 enum dma_resv_usage usage); 566 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, 567 struct drm_gem_object *obj, 568 bool write); 569 570 571 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, 572 struct drm_gpu_scheduler **sched_list, 573 unsigned int num_sched_list); 574 575 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched); 576 void drm_sched_job_cleanup(struct drm_sched_job *job); 577 void drm_sched_wakeup(struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity); 578 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched); 579 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched); 580 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched); 581 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad); 582 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery); 583 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched); 584 void drm_sched_increase_karma(struct drm_sched_job *bad); 585 void drm_sched_reset_karma(struct drm_sched_job *bad); 586 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type); 587 bool drm_sched_dependency_optimized(struct dma_fence* fence, 588 struct drm_sched_entity *entity); 589 void drm_sched_fault(struct drm_gpu_scheduler *sched); 590 591 void drm_sched_rq_add_entity(struct drm_sched_rq *rq, 592 struct drm_sched_entity *entity); 593 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, 594 struct drm_sched_entity *entity); 595 596 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts); 597 598 int drm_sched_entity_init(struct drm_sched_entity *entity, 599 enum drm_sched_priority priority, 600 struct drm_gpu_scheduler **sched_list, 601 unsigned int num_sched_list, 602 atomic_t *guilty); 603 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); 604 void drm_sched_entity_fini(struct drm_sched_entity *entity); 605 void drm_sched_entity_destroy(struct drm_sched_entity *entity); 606 void drm_sched_entity_select_rq(struct drm_sched_entity *entity); 607 struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity); 608 void drm_sched_entity_push_job(struct drm_sched_job *sched_job); 609 void drm_sched_entity_set_priority(struct drm_sched_entity *entity, 610 enum drm_sched_priority priority); 611 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity); 612 int drm_sched_entity_error(struct drm_sched_entity *entity); 613 614 struct drm_sched_fence *drm_sched_fence_alloc( 615 struct drm_sched_entity *s_entity, void *owner); 616 void drm_sched_fence_init(struct drm_sched_fence *fence, 617 struct drm_sched_entity *entity); 618 void drm_sched_fence_free(struct drm_sched_fence *fence); 619 620 void drm_sched_fence_scheduled(struct drm_sched_fence *fence, 621 struct dma_fence *parent); 622 void drm_sched_fence_finished(struct drm_sched_fence *fence, int result); 623 624 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched); 625 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, 626 unsigned long remaining); 627 struct drm_gpu_scheduler * 628 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, 629 unsigned int num_sched_list); 630 631 #endif 632