1 /* 2 * linux/drivers/video/skeletonfb.c -- Skeleton for a frame buffer device 3 * 4 * Modified to new api Jan 2001 by James Simmons (jsimmons@transvirtual.com) 5 * 6 * Created 28 Dec 1997 by Geert Uytterhoeven 7 * 8 * 9 * I have started rewriting this driver as a example of the upcoming new API 10 * The primary goal is to remove the console code from fbdev and place it 11 * into fbcon.c. This reduces the code and makes writing a new fbdev driver 12 * easy since the author doesn't need to worry about console internals. It 13 * also allows the ability to run fbdev without a console/tty system on top 14 * of it. 15 * 16 * First the roles of struct fb_info and struct display have changed. Struct 17 * display will go away. The way the new framebuffer console code will 18 * work is that it will act to translate data about the tty/console in 19 * struct vc_data to data in a device independent way in struct fb_info. Then 20 * various functions in struct fb_ops will be called to store the device 21 * dependent state in the par field in struct fb_info and to change the 22 * hardware to that state. This allows a very clean separation of the fbdev 23 * layer from the console layer. It also allows one to use fbdev on its own 24 * which is a bounus for embedded devices. The reason this approach works is 25 * for each framebuffer device when used as a tty/console device is allocated 26 * a set of virtual terminals to it. Only one virtual terminal can be active 27 * per framebuffer device. We already have all the data we need in struct 28 * vc_data so why store a bunch of colormaps and other fbdev specific data 29 * per virtual terminal. 30 * 31 * As you can see doing this makes the con parameter pretty much useless 32 * for struct fb_ops functions, as it should be. Also having struct 33 * fb_var_screeninfo and other data in fb_info pretty much eliminates the 34 * need for get_fix and get_var. Once all drivers use the fix, var, and cmap 35 * fbcon can be written around these fields. This will also eliminate the 36 * need to regenerate struct fb_var_screeninfo, struct fb_fix_screeninfo 37 * struct fb_cmap every time get_var, get_fix, get_cmap functions are called 38 * as many drivers do now. 39 * 40 * This file is subject to the terms and conditions of the GNU General Public 41 * License. See the file COPYING in the main directory of this archive for 42 * more details. 43 */ 44 45 #include <linux/aperture.h> 46 #include <linux/module.h> 47 #include <linux/kernel.h> 48 #include <linux/errno.h> 49 #include <linux/string.h> 50 #include <linux/mm.h> 51 #include <linux/slab.h> 52 #include <linux/delay.h> 53 #include <linux/fb.h> 54 #include <linux/init.h> 55 #include <linux/pci.h> 56 57 /* 58 * This is just simple sample code. 59 * 60 * No warranty that it actually compiles. 61 * Even less warranty that it actually works :-) 62 */ 63 64 /* 65 * Driver data 66 */ 67 static char *mode_option; 68 69 /* 70 * If your driver supports multiple boards, you should make the 71 * below data types arrays, or allocate them dynamically (using kmalloc()). 72 */ 73 74 /* 75 * This structure defines the hardware state of the graphics card. Normally 76 * you place this in a header file in linux/include/video. This file usually 77 * also includes register information. That allows other driver subsystems 78 * and userland applications the ability to use the same header file to 79 * avoid duplicate work and easy porting of software. 80 */ 81 struct xxx_par; 82 83 /* 84 * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo 85 * if we don't use modedb. If we do use modedb see xxxfb_init how to use it 86 * to get a fb_var_screeninfo. Otherwise define a default var as well. 87 */ 88 static const struct fb_fix_screeninfo xxxfb_fix = { 89 .id = "FB's name", 90 .type = FB_TYPE_PACKED_PIXELS, 91 .visual = FB_VISUAL_PSEUDOCOLOR, 92 .xpanstep = 1, 93 .ypanstep = 1, 94 .ywrapstep = 1, 95 .accel = FB_ACCEL_NONE, 96 }; 97 98 /* 99 * Modern graphical hardware not only supports pipelines but some 100 * also support multiple monitors where each display can have 101 * its own unique data. In this case each display could be 102 * represented by a separate framebuffer device thus a separate 103 * struct fb_info. Now the struct xxx_par represents the graphics 104 * hardware state thus only one exist per card. In this case the 105 * struct xxx_par for each graphics card would be shared between 106 * every struct fb_info that represents a framebuffer on that card. 107 * This allows when one display changes it video resolution (info->var) 108 * the other displays know instantly. Each display can always be 109 * aware of the entire hardware state that affects it because they share 110 * the same xxx_par struct. The other side of the coin is multiple 111 * graphics cards that pass data around until it is finally displayed 112 * on one monitor. Such examples are the voodoo 1 cards and high end 113 * NUMA graphics servers. For this case we have a bunch of pars, each 114 * one that represents a graphics state, that belong to one struct 115 * fb_info. Their you would want to have *par point to a array of device 116 * states and have each struct fb_ops function deal with all those 117 * states. I hope this covers every possible hardware design. If not 118 * feel free to send your ideas at jsimmons@users.sf.net 119 */ 120 121 /* 122 * If your driver supports multiple boards or it supports multiple 123 * framebuffers, you should make these arrays, or allocate them 124 * dynamically using framebuffer_alloc() and free them with 125 * framebuffer_release(). 126 */ 127 static struct fb_info info; 128 129 /* 130 * Each one represents the state of the hardware. Most hardware have 131 * just one hardware state. These here represent the default state(s). 132 */ 133 static struct xxx_par __initdata current_par; 134 135 int xxxfb_init(void); 136 137 /** 138 * xxxfb_open - Optional function. Called when the framebuffer is 139 * first accessed. 140 * @info: frame buffer structure that represents a single frame buffer 141 * @user: tell us if the userland (value=1) or the console is accessing 142 * the framebuffer. 143 * 144 * This function is the first function called in the framebuffer api. 145 * Usually you don't need to provide this function. The case where it 146 * is used is to change from a text mode hardware state to a graphics 147 * mode state. 148 * 149 * Returns negative errno on error, or zero on success. 150 */ 151 static int xxxfb_open(struct fb_info *info, int user) 152 { 153 return 0; 154 } 155 156 /** 157 * xxxfb_release - Optional function. Called when the framebuffer 158 * device is closed. 159 * @info: frame buffer structure that represents a single frame buffer 160 * @user: tell us if the userland (value=1) or the console is accessing 161 * the framebuffer. 162 * 163 * Thus function is called when we close /dev/fb or the framebuffer 164 * console system is released. Usually you don't need this function. 165 * The case where it is usually used is to go from a graphics state 166 * to a text mode state. 167 * 168 * Returns negative errno on error, or zero on success. 169 */ 170 static int xxxfb_release(struct fb_info *info, int user) 171 { 172 return 0; 173 } 174 175 /** 176 * xxxfb_check_var - Optional function. Validates a var passed in. 177 * @var: frame buffer variable screen structure 178 * @info: frame buffer structure that represents a single frame buffer 179 * 180 * Checks to see if the hardware supports the state requested by 181 * var passed in. This function does not alter the hardware state!!! 182 * This means the data stored in struct fb_info and struct xxx_par do 183 * not change. This includes the var inside of struct fb_info. 184 * Do NOT change these. This function can be called on its own if we 185 * intent to only test a mode and not actually set it. The stuff in 186 * modedb.c is a example of this. If the var passed in is slightly 187 * off by what the hardware can support then we alter the var PASSED in 188 * to what we can do. 189 * 190 * For values that are off, this function must round them _up_ to the 191 * next value that is supported by the hardware. If the value is 192 * greater than the highest value supported by the hardware, then this 193 * function must return -EINVAL. 194 * 195 * Exception to the above rule: Some drivers have a fixed mode, ie, 196 * the hardware is already set at boot up, and cannot be changed. In 197 * this case, it is more acceptable that this function just return 198 * a copy of the currently working var (info->var). Better is to not 199 * implement this function, as the upper layer will do the copying 200 * of the current var for you. 201 * 202 * Note: This is the only function where the contents of var can be 203 * freely adjusted after the driver has been registered. If you find 204 * that you have code outside of this function that alters the content 205 * of var, then you are doing something wrong. Note also that the 206 * contents of info->var must be left untouched at all times after 207 * driver registration. 208 * 209 * Returns negative errno on error, or zero on success. 210 */ 211 static int xxxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) 212 { 213 /* ... */ 214 return 0; 215 } 216 217 /** 218 * xxxfb_set_par - Optional function. Alters the hardware state. 219 * @info: frame buffer structure that represents a single frame buffer 220 * 221 * Using the fb_var_screeninfo in fb_info we set the resolution of the 222 * this particular framebuffer. This function alters the par AND the 223 * fb_fix_screeninfo stored in fb_info. It doesn't not alter var in 224 * fb_info since we are using that data. This means we depend on the 225 * data in var inside fb_info to be supported by the hardware. 226 * 227 * This function is also used to recover/restore the hardware to a 228 * known working state. 229 * 230 * xxxfb_check_var is always called before xxxfb_set_par to ensure that 231 * the contents of var is always valid. 232 * 233 * Again if you can't change the resolution you don't need this function. 234 * 235 * However, even if your hardware does not support mode changing, 236 * a set_par might be needed to at least initialize the hardware to 237 * a known working state, especially if it came back from another 238 * process that also modifies the same hardware, such as X. 239 * 240 * If this is the case, a combination such as the following should work: 241 * 242 * static int xxxfb_check_var(struct fb_var_screeninfo *var, 243 * struct fb_info *info) 244 * { 245 * *var = info->var; 246 * return 0; 247 * } 248 * 249 * static int xxxfb_set_par(struct fb_info *info) 250 * { 251 * init your hardware here 252 * } 253 * 254 * Returns negative errno on error, or zero on success. 255 */ 256 static int xxxfb_set_par(struct fb_info *info) 257 { 258 struct xxx_par *par = info->par; 259 /* ... */ 260 return 0; 261 } 262 263 /** 264 * xxxfb_setcolreg - Optional function. Sets a color register. 265 * @regno: Which register in the CLUT we are programming 266 * @red: The red value which can be up to 16 bits wide 267 * @green: The green value which can be up to 16 bits wide 268 * @blue: The blue value which can be up to 16 bits wide. 269 * @transp: If supported, the alpha value which can be up to 16 bits wide. 270 * @info: frame buffer info structure 271 * 272 * Set a single color register. The values supplied have a 16 bit 273 * magnitude which needs to be scaled in this function for the hardware. 274 * Things to take into consideration are how many color registers, if 275 * any, are supported with the current color visual. With truecolor mode 276 * no color palettes are supported. Here a pseudo palette is created 277 * which we store the value in pseudo_palette in struct fb_info. For 278 * pseudocolor mode we have a limited color palette. To deal with this 279 * we can program what color is displayed for a particular pixel value. 280 * DirectColor is similar in that we can program each color field. If 281 * we have a static colormap we don't need to implement this function. 282 * 283 * Returns negative errno on error, or zero on success. 284 */ 285 static int xxxfb_setcolreg(unsigned regno, unsigned red, unsigned green, 286 unsigned blue, unsigned transp, 287 struct fb_info *info) 288 { 289 if (regno >= 256) /* no. of hw registers */ 290 return -EINVAL; 291 /* 292 * Program hardware... do anything you want with transp 293 */ 294 295 /* grayscale works only partially under directcolor */ 296 if (info->var.grayscale) { 297 /* grayscale = 0.30*R + 0.59*G + 0.11*B */ 298 red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8; 299 } 300 301 /* Directcolor: 302 * var->{color}.offset contains start of bitfield 303 * var->{color}.length contains length of bitfield 304 * {hardwarespecific} contains width of DAC 305 * pseudo_palette[X] is programmed to (X << red.offset) | 306 * (X << green.offset) | 307 * (X << blue.offset) 308 * RAMDAC[X] is programmed to (red, green, blue) 309 * color depth = SUM(var->{color}.length) 310 * 311 * Pseudocolor: 312 * var->{color}.offset is 0 unless the palette index takes less than 313 * bits_per_pixel bits and is stored in the upper 314 * bits of the pixel value 315 * var->{color}.length is set so that 1 << length is the number of 316 * available palette entries 317 * pseudo_palette is not used 318 * RAMDAC[X] is programmed to (red, green, blue) 319 * color depth = var->{color}.length 320 * 321 * Static pseudocolor: 322 * same as Pseudocolor, but the RAMDAC is not programmed (read-only) 323 * 324 * Mono01/Mono10: 325 * Has only 2 values, black on white or white on black (fg on bg), 326 * var->{color}.offset is 0 327 * white = (1 << var->{color}.length) - 1, black = 0 328 * pseudo_palette is not used 329 * RAMDAC does not exist 330 * color depth is always 2 331 * 332 * Truecolor: 333 * does not use RAMDAC (usually has 3 of them). 334 * var->{color}.offset contains start of bitfield 335 * var->{color}.length contains length of bitfield 336 * pseudo_palette is programmed to (red << red.offset) | 337 * (green << green.offset) | 338 * (blue << blue.offset) | 339 * (transp << transp.offset) 340 * RAMDAC does not exist 341 * color depth = SUM(var->{color}.length}) 342 * 343 * The color depth is used by fbcon for choosing the logo and also 344 * for color palette transformation if color depth < 4 345 * 346 * As can be seen from the above, the field bits_per_pixel is _NOT_ 347 * a criteria for describing the color visual. 348 * 349 * A common mistake is assuming that bits_per_pixel <= 8 is pseudocolor, 350 * and higher than that, true/directcolor. This is incorrect, one needs 351 * to look at the fix->visual. 352 * 353 * Another common mistake is using bits_per_pixel to calculate the color 354 * depth. The bits_per_pixel field does not directly translate to color 355 * depth. You have to compute for the color depth (using the color 356 * bitfields) and fix->visual as seen above. 357 */ 358 359 /* 360 * This is the point where the color is converted to something that 361 * is acceptable by the hardware. 362 */ 363 #define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16) 364 red = CNVT_TOHW(red, info->var.red.length); 365 green = CNVT_TOHW(green, info->var.green.length); 366 blue = CNVT_TOHW(blue, info->var.blue.length); 367 transp = CNVT_TOHW(transp, info->var.transp.length); 368 #undef CNVT_TOHW 369 /* 370 * This is the point where the function feeds the color to the hardware 371 * palette after converting the colors to something acceptable by 372 * the hardware. Note, only FB_VISUAL_DIRECTCOLOR and 373 * FB_VISUAL_PSEUDOCOLOR visuals need to write to the hardware palette. 374 * If you have code that writes to the hardware CLUT, and it's not 375 * any of the above visuals, then you are doing something wrong. 376 */ 377 if (info->fix.visual == FB_VISUAL_DIRECTCOLOR || 378 info->fix.visual == FB_VISUAL_TRUECOLOR) 379 write_{red|green|blue|transp}_to_clut(); 380 381 /* This is the point were you need to fill up the contents of 382 * info->pseudo_palette. This structure is used _only_ by fbcon, thus 383 * it only contains 16 entries to match the number of colors supported 384 * by the console. The pseudo_palette is used only if the visual is 385 * in directcolor or truecolor mode. With other visuals, the 386 * pseudo_palette is not used. (This might change in the future.) 387 * 388 * The contents of the pseudo_palette is in raw pixel format. Ie, each 389 * entry can be written directly to the framebuffer without any conversion. 390 * The pseudo_palette is (void *). However, if using the generic 391 * drawing functions (cfb_imageblit, cfb_fillrect), the pseudo_palette 392 * must be casted to (u32 *) _regardless_ of the bits per pixel. If the 393 * driver is using its own drawing functions, then it can use whatever 394 * size it wants. 395 */ 396 if (info->fix.visual == FB_VISUAL_TRUECOLOR || 397 info->fix.visual == FB_VISUAL_DIRECTCOLOR) { 398 u32 v; 399 400 if (regno >= 16) 401 return -EINVAL; 402 403 v = (red << info->var.red.offset) | 404 (green << info->var.green.offset) | 405 (blue << info->var.blue.offset) | 406 (transp << info->var.transp.offset); 407 408 ((u32*)(info->pseudo_palette))[regno] = v; 409 } 410 411 /* ... */ 412 return 0; 413 } 414 415 /** 416 * xxxfb_pan_display - NOT a required function. Pans the display. 417 * @var: frame buffer variable screen structure 418 * @info: frame buffer structure that represents a single frame buffer 419 * 420 * Pan (or wrap, depending on the `vmode' field) the display using the 421 * `xoffset' and `yoffset' fields of the `var' structure. 422 * If the values don't fit, return -EINVAL. 423 * 424 * Returns negative errno on error, or zero on success. 425 */ 426 static int xxxfb_pan_display(struct fb_var_screeninfo *var, 427 struct fb_info *info) 428 { 429 /* 430 * If your hardware does not support panning, _do_ _not_ implement this 431 * function. Creating a dummy function will just confuse user apps. 432 */ 433 434 /* 435 * Note that even if this function is fully functional, a setting of 436 * 0 in both xpanstep and ypanstep means that this function will never 437 * get called. 438 */ 439 440 /* ... */ 441 return 0; 442 } 443 444 /** 445 * xxxfb_blank - NOT a required function. Blanks the display. 446 * @blank_mode: the blank mode we want. 447 * @info: frame buffer structure that represents a single frame buffer 448 * 449 * Blank the screen if blank_mode != FB_BLANK_UNBLANK, else unblank. 450 * Return 0 if blanking succeeded, != 0 if un-/blanking failed due to 451 * e.g. a video mode which doesn't support it. 452 * 453 * Implements VESA suspend and powerdown modes on hardware that supports 454 * disabling hsync/vsync: 455 * 456 * FB_BLANK_NORMAL = display is blanked, syncs are on. 457 * FB_BLANK_HSYNC_SUSPEND = hsync off 458 * FB_BLANK_VSYNC_SUSPEND = vsync off 459 * FB_BLANK_POWERDOWN = hsync and vsync off 460 * 461 * If implementing this function, at least support FB_BLANK_UNBLANK. 462 * Return !0 for any modes that are unimplemented. 463 * 464 */ 465 static int xxxfb_blank(int blank_mode, struct fb_info *info) 466 { 467 /* ... */ 468 return 0; 469 } 470 471 /* ------------ Accelerated Functions --------------------- */ 472 473 /* 474 * We provide our own functions if we have hardware acceleration 475 * or non packed pixel format layouts. If we have no hardware 476 * acceleration, we can use a generic unaccelerated function. If using 477 * a pack pixel format just use the functions in cfb_*.c. Each file 478 * has one of the three different accel functions we support. 479 */ 480 481 /** 482 * xxxfb_fillrect - REQUIRED function. Can use generic routines if 483 * non acclerated hardware and packed pixel based. 484 * Draws a rectangle on the screen. 485 * 486 * @info: frame buffer structure that represents a single frame buffer 487 * @region: The structure representing the rectangular region we 488 * wish to draw to. 489 * 490 * This drawing operation places/removes a retangle on the screen 491 * depending on the rastering operation with the value of color which 492 * is in the current color depth format. 493 */ 494 void xxxfb_fillrect(struct fb_info *p, const struct fb_fillrect *region) 495 { 496 /* Meaning of struct fb_fillrect 497 * 498 * @dx: The x and y corrdinates of the upper left hand corner of the 499 * @dy: area we want to draw to. 500 * @width: How wide the rectangle is we want to draw. 501 * @height: How tall the rectangle is we want to draw. 502 * @color: The color to fill in the rectangle with. 503 * @rop: The raster operation. We can draw the rectangle with a COPY 504 * of XOR which provides erasing effect. 505 */ 506 } 507 508 /** 509 * xxxfb_copyarea - REQUIRED function. Can use generic routines if 510 * non acclerated hardware and packed pixel based. 511 * Copies one area of the screen to another area. 512 * 513 * @info: frame buffer structure that represents a single frame buffer 514 * @area: Structure providing the data to copy the framebuffer contents 515 * from one region to another. 516 * 517 * This drawing operation copies a rectangular area from one area of the 518 * screen to another area. 519 */ 520 void xxxfb_copyarea(struct fb_info *p, const struct fb_copyarea *area) 521 { 522 /* 523 * @dx: The x and y coordinates of the upper left hand corner of the 524 * @dy: destination area on the screen. 525 * @width: How wide the rectangle is we want to copy. 526 * @height: How tall the rectangle is we want to copy. 527 * @sx: The x and y coordinates of the upper left hand corner of the 528 * @sy: source area on the screen. 529 */ 530 } 531 532 533 /** 534 * xxxfb_imageblit - REQUIRED function. Can use generic routines if 535 * non acclerated hardware and packed pixel based. 536 * Copies a image from system memory to the screen. 537 * 538 * @info: frame buffer structure that represents a single frame buffer 539 * @image: structure defining the image. 540 * 541 * This drawing operation draws a image on the screen. It can be a 542 * mono image (needed for font handling) or a color image (needed for 543 * tux). 544 */ 545 void xxxfb_imageblit(struct fb_info *p, const struct fb_image *image) 546 { 547 /* 548 * @dx: The x and y coordinates of the upper left hand corner of the 549 * @dy: destination area to place the image on the screen. 550 * @width: How wide the image is we want to copy. 551 * @height: How tall the image is we want to copy. 552 * @fg_color: For mono bitmap images this is color data for 553 * @bg_color: the foreground and background of the image to 554 * write directly to the frmaebuffer. 555 * @depth: How many bits represent a single pixel for this image. 556 * @data: The actual data used to construct the image on the display. 557 * @cmap: The colormap used for color images. 558 */ 559 560 /* 561 * The generic function, cfb_imageblit, expects that the bitmap scanlines are 562 * padded to the next byte. Most hardware accelerators may require padding to 563 * the next u16 or the next u32. If that is the case, the driver can specify 564 * this by setting info->pixmap.scan_align = 2 or 4. See a more 565 * comprehensive description of the pixmap below. 566 */ 567 } 568 569 /** 570 * xxxfb_cursor - OPTIONAL. If your hardware lacks support 571 * for a cursor, leave this field NULL. 572 * 573 * @info: frame buffer structure that represents a single frame buffer 574 * @cursor: structure defining the cursor to draw. 575 * 576 * This operation is used to set or alter the properities of the 577 * cursor. 578 * 579 * Returns negative errno on error, or zero on success. 580 */ 581 int xxxfb_cursor(struct fb_info *info, struct fb_cursor *cursor) 582 { 583 /* 584 * @set: Which fields we are altering in struct fb_cursor 585 * @enable: Disable or enable the cursor 586 * @rop: The bit operation we want to do. 587 * @mask: This is the cursor mask bitmap. 588 * @dest: A image of the area we are going to display the cursor. 589 * Used internally by the driver. 590 * @hot: The hot spot. 591 * @image: The actual data for the cursor image. 592 * 593 * NOTES ON FLAGS (cursor->set): 594 * 595 * FB_CUR_SETIMAGE - the cursor image has changed (cursor->image.data) 596 * FB_CUR_SETPOS - the cursor position has changed (cursor->image.dx|dy) 597 * FB_CUR_SETHOT - the cursor hot spot has changed (cursor->hot.dx|dy) 598 * FB_CUR_SETCMAP - the cursor colors has changed (cursor->fg_color|bg_color) 599 * FB_CUR_SETSHAPE - the cursor bitmask has changed (cursor->mask) 600 * FB_CUR_SETSIZE - the cursor size has changed (cursor->width|height) 601 * FB_CUR_SETALL - everything has changed 602 * 603 * NOTES ON ROPs (cursor->rop, Raster Operation) 604 * 605 * ROP_XOR - cursor->image.data XOR cursor->mask 606 * ROP_COPY - curosr->image.data AND cursor->mask 607 * 608 * OTHER NOTES: 609 * 610 * - fbcon only supports a 2-color cursor (cursor->image.depth = 1) 611 * - The fb_cursor structure, @cursor, _will_ always contain valid 612 * fields, whether any particular bitfields in cursor->set is set 613 * or not. 614 */ 615 } 616 617 /** 618 * xxxfb_sync - NOT a required function. Normally the accel engine 619 * for a graphics card take a specific amount of time. 620 * Often we have to wait for the accelerator to finish 621 * its operation before we can write to the framebuffer 622 * so we can have consistent display output. 623 * 624 * @info: frame buffer structure that represents a single frame buffer 625 * 626 * If the driver has implemented its own hardware-based drawing function, 627 * implementing this function is highly recommended. 628 */ 629 int xxxfb_sync(struct fb_info *info) 630 { 631 return 0; 632 } 633 634 /* 635 * Frame buffer operations 636 */ 637 638 static const struct fb_ops xxxfb_ops = { 639 .owner = THIS_MODULE, 640 .fb_open = xxxfb_open, 641 .fb_read = xxxfb_read, 642 .fb_write = xxxfb_write, 643 .fb_release = xxxfb_release, 644 .fb_check_var = xxxfb_check_var, 645 .fb_set_par = xxxfb_set_par, 646 .fb_setcolreg = xxxfb_setcolreg, 647 .fb_blank = xxxfb_blank, 648 .fb_pan_display = xxxfb_pan_display, 649 .fb_fillrect = xxxfb_fillrect, /* Needed !!! */ 650 .fb_copyarea = xxxfb_copyarea, /* Needed !!! */ 651 .fb_imageblit = xxxfb_imageblit, /* Needed !!! */ 652 .fb_cursor = xxxfb_cursor, /* Optional !!! */ 653 .fb_sync = xxxfb_sync, 654 .fb_ioctl = xxxfb_ioctl, 655 .fb_mmap = xxxfb_mmap, 656 }; 657 658 /* ------------------------------------------------------------------------- */ 659 660 /* 661 * Initialization 662 */ 663 664 /* static int __init xxfb_probe (struct platform_device *pdev) -- for platform devs */ 665 static int xxxfb_probe(struct pci_dev *dev, const struct pci_device_id *ent) 666 { 667 struct fb_info *info; 668 struct xxx_par *par; 669 struct device *device = &dev->dev; /* or &pdev->dev */ 670 int cmap_len, retval; 671 672 /* 673 * Remove firmware-based drivers that create resource conflicts. 674 */ 675 retval = aperture_remove_conflicting_pci_devices(pdev, "xxxfb"); 676 if (retval) 677 return retval; 678 679 /* 680 * Dynamically allocate info and par 681 */ 682 info = framebuffer_alloc(sizeof(struct xxx_par), device); 683 684 if (!info) { 685 /* goto error path */ 686 } 687 688 par = info->par; 689 690 /* 691 * Here we set the screen_base to the virtual memory address 692 * for the framebuffer. Usually we obtain the resource address 693 * from the bus layer and then translate it to virtual memory 694 * space via ioremap. Consult ioport.h. 695 */ 696 info->screen_base = framebuffer_virtual_memory; 697 info->fbops = &xxxfb_ops; 698 info->fix = xxxfb_fix; 699 info->pseudo_palette = pseudo_palette; /* The pseudopalette is an 700 * 16-member array 701 */ 702 /* 703 * Set up flags to indicate what sort of acceleration your 704 * driver can provide (pan/wrap/copyarea/etc.) and whether it 705 * is a module -- see FBINFO_* in include/linux/fb.h 706 * 707 * If your hardware can support any of the hardware accelerated functions 708 * fbcon performance will improve if info->flags is set properly. 709 * 710 * FBINFO_HWACCEL_COPYAREA - hardware moves 711 * FBINFO_HWACCEL_FILLRECT - hardware fills 712 * FBINFO_HWACCEL_IMAGEBLIT - hardware mono->color expansion 713 * FBINFO_HWACCEL_YPAN - hardware can pan display in y-axis 714 * FBINFO_HWACCEL_YWRAP - hardware can wrap display in y-axis 715 * FBINFO_HWACCEL_DISABLED - supports hardware accels, but disabled 716 * FBINFO_READS_FAST - if set, prefer moves over mono->color expansion 717 * FBINFO_MISC_TILEBLITTING - hardware can do tile blits 718 * 719 * NOTE: These are for fbcon use only. 720 */ 721 info->flags = FBINFO_DEFAULT; 722 723 /********************* This stage is optional ******************************/ 724 /* 725 * The struct pixmap is a scratch pad for the drawing functions. This 726 * is where the monochrome bitmap is constructed by the higher layers 727 * and then passed to the accelerator. For drivers that uses 728 * cfb_imageblit, you can skip this part. For those that have a more 729 * rigorous requirement, this stage is needed 730 */ 731 732 /* PIXMAP_SIZE should be small enough to optimize drawing, but not 733 * large enough that memory is wasted. A safe size is 734 * (max_xres * max_font_height/8). max_xres is driver dependent, 735 * max_font_height is 32. 736 */ 737 info->pixmap.addr = kmalloc(PIXMAP_SIZE, GFP_KERNEL); 738 if (!info->pixmap.addr) { 739 /* goto error */ 740 } 741 742 info->pixmap.size = PIXMAP_SIZE; 743 744 /* 745 * FB_PIXMAP_SYSTEM - memory is in system ram 746 * FB_PIXMAP_IO - memory is iomapped 747 * FB_PIXMAP_SYNC - if set, will call fb_sync() per access to pixmap, 748 * usually if FB_PIXMAP_IO is set. 749 * 750 * Currently, FB_PIXMAP_IO is unimplemented. 751 */ 752 info->pixmap.flags = FB_PIXMAP_SYSTEM; 753 754 /* 755 * scan_align is the number of padding for each scanline. It is in bytes. 756 * Thus for accelerators that need padding to the next u32, put 4 here. 757 */ 758 info->pixmap.scan_align = 4; 759 760 /* 761 * buf_align is the amount to be padded for the buffer. For example, 762 * the i810fb needs a scan_align of 2 but expects it to be fed with 763 * dwords, so a buf_align = 4 is required. 764 */ 765 info->pixmap.buf_align = 4; 766 767 /* access_align is how many bits can be accessed from the framebuffer 768 * ie. some epson cards allow 16-bit access only. Most drivers will 769 * be safe with u32 here. 770 * 771 * NOTE: This field is currently unused. 772 */ 773 info->pixmap.access_align = 32; 774 /***************************** End optional stage ***************************/ 775 776 /* 777 * This should give a reasonable default video mode. The following is 778 * done when we can set a video mode. 779 */ 780 if (!mode_option) 781 mode_option = "640x480@60"; 782 783 retval = fb_find_mode(&info->var, info, mode_option, NULL, 0, NULL, 8); 784 785 if (!retval || retval == 4) 786 return -EINVAL; 787 788 /* This has to be done! */ 789 if (fb_alloc_cmap(&info->cmap, cmap_len, 0)) 790 return -ENOMEM; 791 792 /* 793 * The following is done in the case of having hardware with a static 794 * mode. If we are setting the mode ourselves we don't call this. 795 */ 796 info->var = xxxfb_var; 797 798 /* 799 * For drivers that can... 800 */ 801 xxxfb_check_var(&info->var, info); 802 803 /* 804 * Does a call to fb_set_par() before register_framebuffer needed? This 805 * will depend on you and the hardware. If you are sure that your driver 806 * is the only device in the system, a call to fb_set_par() is safe. 807 * 808 * Hardware in x86 systems has a VGA core. Calling set_par() at this 809 * point will corrupt the VGA console, so it might be safer to skip a 810 * call to set_par here and just allow fbcon to do it for you. 811 */ 812 /* xxxfb_set_par(info); */ 813 814 if (register_framebuffer(info) < 0) { 815 fb_dealloc_cmap(&info->cmap); 816 return -EINVAL; 817 } 818 fb_info(info, "%s frame buffer device\n", info->fix.id); 819 pci_set_drvdata(dev, info); /* or platform_set_drvdata(pdev, info) */ 820 return 0; 821 } 822 823 /* 824 * Cleanup 825 */ 826 /* static void xxxfb_remove(struct platform_device *pdev) */ 827 static void xxxfb_remove(struct pci_dev *dev) 828 { 829 struct fb_info *info = pci_get_drvdata(dev); 830 /* or platform_get_drvdata(pdev); */ 831 832 if (info) { 833 unregister_framebuffer(info); 834 fb_dealloc_cmap(&info->cmap); 835 /* ... */ 836 framebuffer_release(info); 837 } 838 } 839 840 #ifdef CONFIG_PCI 841 #ifdef CONFIG_PM 842 /** 843 * xxxfb_suspend - Optional but recommended function. Suspend the device. 844 * @dev: PCI device 845 * @msg: the suspend event code. 846 * 847 * See Documentation/driver-api/pm/devices.rst for more information 848 */ 849 static int xxxfb_suspend(struct device *dev) 850 { 851 struct fb_info *info = dev_get_drvdata(dev); 852 struct xxxfb_par *par = info->par; 853 854 /* suspend here */ 855 return 0; 856 } 857 858 /** 859 * xxxfb_resume - Optional but recommended function. Resume the device. 860 * @dev: PCI device 861 * 862 * See Documentation/driver-api/pm/devices.rst for more information 863 */ 864 static int xxxfb_resume(struct device *dev) 865 { 866 struct fb_info *info = dev_get_drvdata(dev); 867 struct xxxfb_par *par = info->par; 868 869 /* resume here */ 870 return 0; 871 } 872 #else 873 #define xxxfb_suspend NULL 874 #define xxxfb_resume NULL 875 #endif /* CONFIG_PM */ 876 877 static const struct pci_device_id xxxfb_id_table[] = { 878 { PCI_VENDOR_ID_XXX, PCI_DEVICE_ID_XXX, 879 PCI_ANY_ID, PCI_ANY_ID, PCI_BASE_CLASS_DISPLAY << 16, 880 PCI_CLASS_MASK, 0 }, 881 { 0, } 882 }; 883 884 static SIMPLE_DEV_PM_OPS(xxxfb_pm_ops, xxxfb_suspend, xxxfb_resume); 885 886 /* For PCI drivers */ 887 static struct pci_driver xxxfb_driver = { 888 .name = "xxxfb", 889 .id_table = xxxfb_id_table, 890 .probe = xxxfb_probe, 891 .remove = xxxfb_remove, 892 .driver.pm = xxxfb_pm_ops, /* optional but recommended */ 893 }; 894 895 MODULE_DEVICE_TABLE(pci, xxxfb_id_table); 896 897 int __init xxxfb_init(void) 898 { 899 /* 900 * For kernel boot options (in 'video=xxxfb:<options>' format) 901 */ 902 #ifndef MODULE 903 char *option = NULL; 904 905 if (fb_get_options("xxxfb", &option)) 906 return -ENODEV; 907 xxxfb_setup(option); 908 #endif 909 910 return pci_register_driver(&xxxfb_driver); 911 } 912 913 static void __exit xxxfb_exit(void) 914 { 915 pci_unregister_driver(&xxxfb_driver); 916 } 917 #else /* non PCI, platform drivers */ 918 #include <linux/platform_device.h> 919 /* for platform devices */ 920 921 #ifdef CONFIG_PM 922 /** 923 * xxxfb_suspend - Optional but recommended function. Suspend the device. 924 * @dev: platform device 925 * @msg: the suspend event code. 926 * 927 * See Documentation/driver-api/pm/devices.rst for more information 928 */ 929 static int xxxfb_suspend(struct platform_device *dev, pm_message_t msg) 930 { 931 struct fb_info *info = platform_get_drvdata(dev); 932 struct xxxfb_par *par = info->par; 933 934 /* suspend here */ 935 return 0; 936 } 937 938 /** 939 * xxxfb_resume - Optional but recommended function. Resume the device. 940 * @dev: platform device 941 * 942 * See Documentation/driver-api/pm/devices.rst for more information 943 */ 944 static int xxxfb_resume(struct platform_dev *dev) 945 { 946 struct fb_info *info = platform_get_drvdata(dev); 947 struct xxxfb_par *par = info->par; 948 949 /* resume here */ 950 return 0; 951 } 952 #else 953 #define xxxfb_suspend NULL 954 #define xxxfb_resume NULL 955 #endif /* CONFIG_PM */ 956 957 static struct platform_device_driver xxxfb_driver = { 958 .probe = xxxfb_probe, 959 .remove = xxxfb_remove, 960 .suspend = xxxfb_suspend, /* optional but recommended */ 961 .resume = xxxfb_resume, /* optional but recommended */ 962 .driver = { 963 .name = "xxxfb", 964 }, 965 }; 966 967 static struct platform_device *xxxfb_device; 968 969 #ifndef MODULE 970 /* 971 * Setup 972 */ 973 974 /* 975 * Only necessary if your driver takes special options, 976 * otherwise we fall back on the generic fb_setup(). 977 */ 978 int __init xxxfb_setup(char *options) 979 { 980 /* Parse user specified options (`video=xxxfb:') */ 981 } 982 #endif /* MODULE */ 983 984 static int __init xxxfb_init(void) 985 { 986 int ret; 987 /* 988 * For kernel boot options (in 'video=xxxfb:<options>' format) 989 */ 990 #ifndef MODULE 991 char *option = NULL; 992 993 if (fb_get_options("xxxfb", &option)) 994 return -ENODEV; 995 xxxfb_setup(option); 996 #endif 997 ret = platform_driver_register(&xxxfb_driver); 998 999 if (!ret) { 1000 xxxfb_device = platform_device_register_simple("xxxfb", 0, 1001 NULL, 0); 1002 1003 if (IS_ERR(xxxfb_device)) { 1004 platform_driver_unregister(&xxxfb_driver); 1005 ret = PTR_ERR(xxxfb_device); 1006 } 1007 } 1008 1009 return ret; 1010 } 1011 1012 static void __exit xxxfb_exit(void) 1013 { 1014 platform_device_unregister(xxxfb_device); 1015 platform_driver_unregister(&xxxfb_driver); 1016 } 1017 #endif /* CONFIG_PCI */ 1018 1019 /* ------------------------------------------------------------------------- */ 1020 1021 1022 /* 1023 * Modularization 1024 */ 1025 1026 module_init(xxxfb_init); 1027 module_exit(xxxfb_exit); 1028 1029 MODULE_LICENSE("GPL"); 1030