xref: /linux/drivers/video/fbdev/ps3fb.c (revision ca55b2fef3a9373fcfc30f82fd26bc7fccbda732)
1 /*
2  *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3  *
4  *	Copyright (C) 2006 Sony Computer Entertainment Inc.
5  *	Copyright 2006, 2007 Sony Corporation
6  *
7  *  This file is based on :
8  *
9  *  linux/drivers/video/vfb.c -- Virtual frame buffer device
10  *
11  *	Copyright (C) 2002 James Simmons
12  *
13  *	Copyright (C) 1997 Geert Uytterhoeven
14  *
15  *  This file is subject to the terms and conditions of the GNU General Public
16  *  License. See the file COPYING in the main directory of this archive for
17  *  more details.
18  */
19 
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
24 #include <linux/mm.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
31 #include <linux/fb.h>
32 #include <linux/init.h>
33 
34 #include <asm/cell-regs.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
38 #include <asm/ps3.h>
39 #include <asm/ps3gpu.h>
40 
41 
42 #define DEVICE_NAME		"ps3fb"
43 
44 #define GPU_CMD_BUF_SIZE			(2 * 1024 * 1024)
45 #define GPU_FB_START				(64 * 1024)
46 #define GPU_IOIF				(0x0d000000UL)
47 #define GPU_ALIGN_UP(x)				_ALIGN_UP((x), 64)
48 #define GPU_MAX_LINE_LENGTH			(65536 - 64)
49 
50 #define GPU_INTR_STATUS_VSYNC_0			0	/* vsync on head A */
51 #define GPU_INTR_STATUS_VSYNC_1			1	/* vsync on head B */
52 #define GPU_INTR_STATUS_FLIP_0			3	/* flip head A */
53 #define GPU_INTR_STATUS_FLIP_1			4	/* flip head B */
54 #define GPU_INTR_STATUS_QUEUE_0			5	/* queue head A */
55 #define GPU_INTR_STATUS_QUEUE_1			6	/* queue head B */
56 
57 #define GPU_DRIVER_INFO_VERSION			0x211
58 
59 /* gpu internals */
60 struct display_head {
61 	u64 be_time_stamp;
62 	u32 status;
63 	u32 offset;
64 	u32 res1;
65 	u32 res2;
66 	u32 field;
67 	u32 reserved1;
68 
69 	u64 res3;
70 	u32 raster;
71 
72 	u64 vblank_count;
73 	u32 field_vsync;
74 	u32 reserved2;
75 };
76 
77 struct gpu_irq {
78 	u32 irq_outlet;
79 	u32 status;
80 	u32 mask;
81 	u32 video_cause;
82 	u32 graph_cause;
83 	u32 user_cause;
84 
85 	u32 res1;
86 	u64 res2;
87 
88 	u32 reserved[4];
89 };
90 
91 struct gpu_driver_info {
92 	u32 version_driver;
93 	u32 version_gpu;
94 	u32 memory_size;
95 	u32 hardware_channel;
96 
97 	u32 nvcore_frequency;
98 	u32 memory_frequency;
99 
100 	u32 reserved[1063];
101 	struct display_head display_head[8];
102 	struct gpu_irq irq;
103 };
104 
105 struct ps3fb_priv {
106 	unsigned int irq_no;
107 
108 	u64 context_handle, memory_handle;
109 	struct gpu_driver_info *dinfo;
110 
111 	u64 vblank_count;	/* frame count */
112 	wait_queue_head_t wait_vsync;
113 
114 	atomic_t ext_flip;	/* on/off flip with vsync */
115 	atomic_t f_count;	/* fb_open count */
116 	int is_blanked;
117 	int is_kicked;
118 	struct task_struct *task;
119 };
120 static struct ps3fb_priv ps3fb;
121 
122 struct ps3fb_par {
123 	u32 pseudo_palette[16];
124 	int mode_id, new_mode_id;
125 	unsigned int num_frames;	/* num of frame buffers */
126 	unsigned int width;
127 	unsigned int height;
128 	unsigned int ddr_line_length;
129 	unsigned int ddr_frame_size;
130 	unsigned int xdr_frame_size;
131 	unsigned int full_offset;	/* start of fullscreen DDR fb */
132 	unsigned int fb_offset;		/* start of actual DDR fb */
133 	unsigned int pan_offset;
134 };
135 
136 
137 #define FIRST_NATIVE_MODE_INDEX	10
138 
139 static const struct fb_videomode ps3fb_modedb[] = {
140     /* 60 Hz broadcast modes (modes "1" to "5") */
141     {
142         /* 480i */
143         "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
144         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
145     },    {
146         /* 480p */
147         "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
148         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
149     },    {
150         /* 720p */
151         "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
152         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
153     },    {
154         /* 1080i */
155         "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
156         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
157     },    {
158         /* 1080p */
159         "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
160         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
161     },
162 
163     /* 50 Hz broadcast modes (modes "6" to "10") */
164     {
165         /* 576i */
166         "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
167         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
168     },    {
169         /* 576p */
170         "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
171         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
172     },    {
173         /* 720p */
174         "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
175         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
176     },    {
177         /* 1080i */
178         "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
179         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
180     },    {
181         /* 1080p */
182         "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
183         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
184     },
185 
186     [FIRST_NATIVE_MODE_INDEX] =
187     /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
188     {
189 	/* 480if */
190 	"480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
191 	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
192     }, {
193 	/* 480pf */
194 	"480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
195 	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
196     }, {
197 	/* 720pf */
198 	"720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
199 	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
200     }, {
201 	/* 1080if */
202 	"1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
203 	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
204     }, {
205 	/* 1080pf */
206 	"1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
207 	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
208     },
209 
210     /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
211     {
212 	/* 576if */
213 	"576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
214 	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
215     }, {
216 	/* 576pf */
217 	"576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
218 	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
219     }, {
220 	/* 720pf */
221 	"720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
222 	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
223     }, {
224 	/* 1080if */
225 	"1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
226 	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
227     }, {
228 	/* 1080pf */
229 	"1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
230 	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
231     },
232 
233     /* VESA modes (modes "11" to "13") */
234     {
235 	/* WXGA */
236 	"wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
237 	0, FB_VMODE_NONINTERLACED,
238 	FB_MODE_IS_VESA
239     }, {
240 	/* SXGA */
241 	"sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
242 	FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
243 	FB_MODE_IS_VESA
244     }, {
245 	/* WUXGA */
246 	"wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
247 	FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
248 	FB_MODE_IS_VESA
249     }
250 };
251 
252 
253 #define HEAD_A
254 #define HEAD_B
255 
256 #define BPP		4			/* number of bytes per pixel */
257 
258 
259 static int ps3fb_mode;
260 module_param(ps3fb_mode, int, 0);
261 
262 static char *mode_option;
263 
264 static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
265 			  const struct fb_var_screeninfo *var)
266 {
267 	long xres, yres, left_margin, right_margin, upper_margin, lower_margin;
268 	long dx, dy;
269 
270 	/* maximum values */
271 	if (var->xres > vmode->xres || var->yres > vmode->yres ||
272 	    var->pixclock > vmode->pixclock ||
273 	    var->hsync_len > vmode->hsync_len ||
274 	    var->vsync_len > vmode->vsync_len)
275 		return -1;
276 
277 	/* progressive/interlaced must match */
278 	if ((var->vmode & FB_VMODE_MASK) != vmode->vmode)
279 		return -1;
280 
281 	/* minimum resolution */
282 	xres = max(var->xres, 1U);
283 	yres = max(var->yres, 1U);
284 
285 	/* minimum margins */
286 	left_margin = max(var->left_margin, vmode->left_margin);
287 	right_margin = max(var->right_margin, vmode->right_margin);
288 	upper_margin = max(var->upper_margin, vmode->upper_margin);
289 	lower_margin = max(var->lower_margin, vmode->lower_margin);
290 
291 	/* resolution + margins may not exceed native parameters */
292 	dx = ((long)vmode->left_margin + (long)vmode->xres +
293 	      (long)vmode->right_margin) -
294 	     (left_margin + xres + right_margin);
295 	if (dx < 0)
296 		return -1;
297 
298 	dy = ((long)vmode->upper_margin + (long)vmode->yres +
299 	      (long)vmode->lower_margin) -
300 	     (upper_margin + yres + lower_margin);
301 	if (dy < 0)
302 		return -1;
303 
304 	/* exact match */
305 	if (!dx && !dy)
306 		return 0;
307 
308 	/* resolution difference */
309 	return (vmode->xres - xres) * (vmode->yres - yres);
310 }
311 
312 static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
313 {
314 	return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1];
315 }
316 
317 static const struct fb_videomode *ps3fb_vmode(int id)
318 {
319 	u32 mode = id & PS3AV_MODE_MASK;
320 
321 	if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
322 		return NULL;
323 
324 	if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) {
325 		/* Non-fullscreen broadcast mode */
326 		return &ps3fb_modedb[mode - 1];
327 	}
328 
329 	return ps3fb_native_vmode(mode);
330 }
331 
332 static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
333 				    u32 *ddr_line_length, u32 *xdr_line_length)
334 {
335 	unsigned int id, best_id;
336 	int diff, best_diff;
337 	const struct fb_videomode *vmode;
338 	long gap;
339 
340 	best_id = 0;
341 	best_diff = INT_MAX;
342 	pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__,
343 		 var->left_margin, var->xres, var->right_margin,
344 		 var->upper_margin, var->yres, var->lower_margin);
345 	for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
346 		vmode = ps3fb_native_vmode(id);
347 		diff = ps3fb_cmp_mode(vmode, var);
348 		pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
349 			 __func__, id, vmode->left_margin, vmode->xres,
350 			 vmode->right_margin, vmode->upper_margin,
351 			 vmode->yres, vmode->lower_margin, diff);
352 		if (diff < 0)
353 			continue;
354 		if (diff < best_diff) {
355 			best_id = id;
356 			if (!diff)
357 				break;
358 			best_diff = diff;
359 		}
360 	}
361 
362 	if (!best_id) {
363 		pr_debug("%s: no suitable mode found\n", __func__);
364 		return 0;
365 	}
366 
367 	id = best_id;
368 	vmode = ps3fb_native_vmode(id);
369 
370 	*ddr_line_length = vmode->xres * BPP;
371 
372 	/* minimum resolution */
373 	if (!var->xres)
374 		var->xres = 1;
375 	if (!var->yres)
376 		var->yres = 1;
377 
378 	/* minimum virtual resolution */
379 	if (var->xres_virtual < var->xres)
380 		var->xres_virtual = var->xres;
381 	if (var->yres_virtual < var->yres)
382 		var->yres_virtual = var->yres;
383 
384 	/* minimum margins */
385 	if (var->left_margin < vmode->left_margin)
386 		var->left_margin = vmode->left_margin;
387 	if (var->right_margin < vmode->right_margin)
388 		var->right_margin = vmode->right_margin;
389 	if (var->upper_margin < vmode->upper_margin)
390 		var->upper_margin = vmode->upper_margin;
391 	if (var->lower_margin < vmode->lower_margin)
392 		var->lower_margin = vmode->lower_margin;
393 
394 	/* extra margins */
395 	gap = ((long)vmode->left_margin + (long)vmode->xres +
396 	       (long)vmode->right_margin) -
397 	      ((long)var->left_margin + (long)var->xres +
398 	       (long)var->right_margin);
399 	if (gap > 0) {
400 		var->left_margin += gap/2;
401 		var->right_margin += (gap+1)/2;
402 		pr_debug("%s: rounded up H to %u [%u] %u\n", __func__,
403 			 var->left_margin, var->xres, var->right_margin);
404 	}
405 
406 	gap = ((long)vmode->upper_margin + (long)vmode->yres +
407 	       (long)vmode->lower_margin) -
408 	      ((long)var->upper_margin + (long)var->yres +
409 	       (long)var->lower_margin);
410 	if (gap > 0) {
411 		var->upper_margin += gap/2;
412 		var->lower_margin += (gap+1)/2;
413 		pr_debug("%s: rounded up V to %u [%u] %u\n", __func__,
414 			 var->upper_margin, var->yres, var->lower_margin);
415 	}
416 
417 	/* fixed fields */
418 	var->pixclock = vmode->pixclock;
419 	var->hsync_len = vmode->hsync_len;
420 	var->vsync_len = vmode->vsync_len;
421 	var->sync = vmode->sync;
422 
423 	if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
424 		*xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP);
425 		if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
426 			*xdr_line_length = GPU_MAX_LINE_LENGTH;
427 	} else
428 		*xdr_line_length = *ddr_line_length;
429 
430 	if (vmode->sync & FB_SYNC_BROADCAST) {
431 		/* Full broadcast modes have the full mode bit set */
432 		if (vmode->xres == var->xres && vmode->yres == var->yres)
433 			id |= PS3AV_MODE_FULL;
434 	}
435 
436 	pr_debug("%s: mode %u\n", __func__, id);
437 	return id;
438 }
439 
440 static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
441 			     u64 dst_offset, u64 src_offset, u32 width,
442 			     u32 height, u32 dst_line_length,
443 			     u32 src_line_length)
444 {
445 	int status;
446 	u64 line_length;
447 
448 	line_length = dst_line_length;
449 	if (src_line_length != dst_line_length)
450 		line_length |= (u64)src_line_length << 32;
451 
452 	src_offset += GPU_FB_START;
453 
454 	mutex_lock(&ps3_gpu_mutex);
455 	status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset,
456 				 GPU_IOIF + src_offset,
457 				 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
458 				 (width << 16) | height,
459 				 line_length);
460 	mutex_unlock(&ps3_gpu_mutex);
461 
462 	if (status)
463 		dev_err(dev, "%s: lv1_gpu_fb_blit failed: %d\n", __func__,
464 			status);
465 #ifdef HEAD_A
466 	status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset);
467 	if (status)
468 		dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
469 			status);
470 #endif
471 #ifdef HEAD_B
472 	status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset);
473 	if (status)
474 		dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
475 			status);
476 #endif
477 }
478 
479 static int ps3fb_sync(struct fb_info *info, u32 frame)
480 {
481 	struct ps3fb_par *par = info->par;
482 	int error = 0;
483 	u64 ddr_base, xdr_base;
484 
485 	if (frame > par->num_frames - 1) {
486 		dev_dbg(info->device, "%s: invalid frame number (%u)\n",
487 			__func__, frame);
488 		error = -EINVAL;
489 		goto out;
490 	}
491 
492 	xdr_base = frame * par->xdr_frame_size;
493 	ddr_base = frame * par->ddr_frame_size;
494 
495 	ps3fb_sync_image(info->device, ddr_base + par->full_offset,
496 			 ddr_base + par->fb_offset, xdr_base + par->pan_offset,
497 			 par->width, par->height, par->ddr_line_length,
498 			 info->fix.line_length);
499 
500 out:
501 	return error;
502 }
503 
504 static int ps3fb_open(struct fb_info *info, int user)
505 {
506 	atomic_inc(&ps3fb.f_count);
507 	return 0;
508 }
509 
510 static int ps3fb_release(struct fb_info *info, int user)
511 {
512 	if (atomic_dec_and_test(&ps3fb.f_count)) {
513 		if (atomic_read(&ps3fb.ext_flip)) {
514 			atomic_set(&ps3fb.ext_flip, 0);
515 			if (console_trylock()) {
516 				ps3fb_sync(info, 0);	/* single buffer */
517 				console_unlock();
518 			}
519 		}
520 	}
521 	return 0;
522 }
523 
524     /*
525      *  Setting the video mode has been split into two parts.
526      *  First part, xxxfb_check_var, must not write anything
527      *  to hardware, it should only verify and adjust var.
528      *  This means it doesn't alter par but it does use hardware
529      *  data from it to check this var.
530      */
531 
532 static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
533 {
534 	u32 xdr_line_length, ddr_line_length;
535 	int mode;
536 
537 	mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
538 	if (!mode)
539 		return -EINVAL;
540 
541 	/* Virtual screen */
542 	if (var->xres_virtual > xdr_line_length / BPP) {
543 		dev_dbg(info->device,
544 			"Horizontal virtual screen size too large\n");
545 		return -EINVAL;
546 	}
547 
548 	if (var->xoffset + var->xres > var->xres_virtual ||
549 	    var->yoffset + var->yres > var->yres_virtual) {
550 		dev_dbg(info->device, "panning out-of-range\n");
551 		return -EINVAL;
552 	}
553 
554 	/* We support ARGB8888 only */
555 	if (var->bits_per_pixel > 32 || var->grayscale ||
556 	    var->red.offset > 16 || var->green.offset > 8 ||
557 	    var->blue.offset > 0 || var->transp.offset > 24 ||
558 	    var->red.length > 8 || var->green.length > 8 ||
559 	    var->blue.length > 8 || var->transp.length > 8 ||
560 	    var->red.msb_right || var->green.msb_right ||
561 	    var->blue.msb_right || var->transp.msb_right || var->nonstd) {
562 		dev_dbg(info->device, "We support ARGB8888 only\n");
563 		return -EINVAL;
564 	}
565 
566 	var->bits_per_pixel = 32;
567 	var->red.offset = 16;
568 	var->green.offset = 8;
569 	var->blue.offset = 0;
570 	var->transp.offset = 24;
571 	var->red.length = 8;
572 	var->green.length = 8;
573 	var->blue.length = 8;
574 	var->transp.length = 8;
575 	var->red.msb_right = 0;
576 	var->green.msb_right = 0;
577 	var->blue.msb_right = 0;
578 	var->transp.msb_right = 0;
579 
580 	/* Rotation is not supported */
581 	if (var->rotate) {
582 		dev_dbg(info->device, "Rotation is not supported\n");
583 		return -EINVAL;
584 	}
585 
586 	/* Memory limit */
587 	if (var->yres_virtual * xdr_line_length > info->fix.smem_len) {
588 		dev_dbg(info->device, "Not enough memory\n");
589 		return -ENOMEM;
590 	}
591 
592 	var->height = -1;
593 	var->width = -1;
594 
595 	return 0;
596 }
597 
598     /*
599      * This routine actually sets the video mode.
600      */
601 
602 static int ps3fb_set_par(struct fb_info *info)
603 {
604 	struct ps3fb_par *par = info->par;
605 	unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
606 	unsigned int ddr_xoff, ddr_yoff, offset;
607 	const struct fb_videomode *vmode;
608 	u64 dst;
609 
610 	mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
611 	if (!mode)
612 		return -EINVAL;
613 
614 	vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK);
615 
616 	info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
617 	info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
618 	info->fix.line_length = xdr_line_length;
619 
620 	par->ddr_line_length = ddr_line_length;
621 	par->ddr_frame_size = vmode->yres * ddr_line_length;
622 	par->xdr_frame_size = info->var.yres_virtual * xdr_line_length;
623 
624 	par->num_frames = info->fix.smem_len /
625 			  max(par->ddr_frame_size, par->xdr_frame_size);
626 
627 	/* Keep the special bits we cannot set using fb_var_screeninfo */
628 	par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
629 
630 	par->width = info->var.xres;
631 	par->height = info->var.yres;
632 
633 	/* Start of the virtual frame buffer (relative to fullscreen) */
634 	ddr_xoff = info->var.left_margin - vmode->left_margin;
635 	ddr_yoff = info->var.upper_margin - vmode->upper_margin;
636 	offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP;
637 
638 	par->fb_offset = GPU_ALIGN_UP(offset);
639 	par->full_offset = par->fb_offset - offset;
640 	par->pan_offset = info->var.yoffset * xdr_line_length +
641 			  info->var.xoffset * BPP;
642 
643 	if (par->new_mode_id != par->mode_id) {
644 		if (ps3av_set_video_mode(par->new_mode_id)) {
645 			par->new_mode_id = par->mode_id;
646 			return -EINVAL;
647 		}
648 		par->mode_id = par->new_mode_id;
649 	}
650 
651 	/* Clear XDR frame buffer memory */
652 	memset((void __force *)info->screen_base, 0, info->fix.smem_len);
653 
654 	/* Clear DDR frame buffer memory */
655 	lines = vmode->yres * par->num_frames;
656 	if (par->full_offset)
657 		lines++;
658 	maxlines = info->fix.smem_len / ddr_line_length;
659 	for (dst = 0; lines; dst += maxlines * ddr_line_length) {
660 		unsigned int l = min(lines, maxlines);
661 		ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l,
662 				 ddr_line_length, ddr_line_length);
663 		lines -= l;
664 	}
665 
666 	return 0;
667 }
668 
669     /*
670      *  Set a single color register. The values supplied are already
671      *  rounded down to the hardware's capabilities (according to the
672      *  entries in the var structure). Return != 0 for invalid regno.
673      */
674 
675 static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
676 			   unsigned int green, unsigned int blue,
677 			   unsigned int transp, struct fb_info *info)
678 {
679 	if (regno >= 16)
680 		return 1;
681 
682 	red >>= 8;
683 	green >>= 8;
684 	blue >>= 8;
685 	transp >>= 8;
686 
687 	((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
688 					       green << 8 | blue;
689 	return 0;
690 }
691 
692 static int ps3fb_pan_display(struct fb_var_screeninfo *var,
693 			     struct fb_info *info)
694 {
695 	struct ps3fb_par *par = info->par;
696 
697 	par->pan_offset = var->yoffset * info->fix.line_length +
698 			  var->xoffset * BPP;
699 	return 0;
700 }
701 
702     /*
703      *  As we have a virtual frame buffer, we need our own mmap function
704      */
705 
706 static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
707 {
708 	int r;
709 
710 	r = vm_iomap_memory(vma, info->fix.smem_start, info->fix.smem_len);
711 
712 	dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
713 		info->fix.smem_start + (vma->vm_pgoff << PAGE_SHIFT),
714 		vma->vm_start);
715 
716 	return r;
717 }
718 
719     /*
720      * Blank the display
721      */
722 
723 static int ps3fb_blank(int blank, struct fb_info *info)
724 {
725 	int retval;
726 
727 	dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
728 	switch (blank) {
729 	case FB_BLANK_POWERDOWN:
730 	case FB_BLANK_HSYNC_SUSPEND:
731 	case FB_BLANK_VSYNC_SUSPEND:
732 	case FB_BLANK_NORMAL:
733 		retval = ps3av_video_mute(1);	/* mute on */
734 		if (!retval)
735 			ps3fb.is_blanked = 1;
736 		break;
737 
738 	default:		/* unblank */
739 		retval = ps3av_video_mute(0);	/* mute off */
740 		if (!retval)
741 			ps3fb.is_blanked = 0;
742 		break;
743 	}
744 	return retval;
745 }
746 
747 static int ps3fb_get_vblank(struct fb_vblank *vblank)
748 {
749 	memset(vblank, 0, sizeof(*vblank));
750 	vblank->flags = FB_VBLANK_HAVE_VSYNC;
751 	return 0;
752 }
753 
754 static int ps3fb_wait_for_vsync(u32 crtc)
755 {
756 	int ret;
757 	u64 count;
758 
759 	count = ps3fb.vblank_count;
760 	ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
761 					       count != ps3fb.vblank_count,
762 					       HZ / 10);
763 	if (!ret)
764 		return -ETIMEDOUT;
765 
766 	return 0;
767 }
768 
769 
770     /*
771      * ioctl
772      */
773 
774 static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
775 		       unsigned long arg)
776 {
777 	void __user *argp = (void __user *)arg;
778 	u32 val;
779 	int retval = -EFAULT;
780 
781 	switch (cmd) {
782 	case FBIOGET_VBLANK:
783 		{
784 			struct fb_vblank vblank;
785 			dev_dbg(info->device, "FBIOGET_VBLANK:\n");
786 			retval = ps3fb_get_vblank(&vblank);
787 			if (retval)
788 				break;
789 
790 			if (copy_to_user(argp, &vblank, sizeof(vblank)))
791 				retval = -EFAULT;
792 			break;
793 		}
794 
795 	case FBIO_WAITFORVSYNC:
796 		{
797 			u32 crt;
798 			dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
799 			if (get_user(crt, (u32 __user *) arg))
800 				break;
801 
802 			retval = ps3fb_wait_for_vsync(crt);
803 			break;
804 		}
805 
806 	case PS3FB_IOCTL_SETMODE:
807 		{
808 			struct ps3fb_par *par = info->par;
809 			const struct fb_videomode *vmode;
810 			struct fb_var_screeninfo var;
811 
812 			if (copy_from_user(&val, argp, sizeof(val)))
813 				break;
814 
815 			if (!(val & PS3AV_MODE_MASK)) {
816 				u32 id = ps3av_get_auto_mode();
817 				if (id > 0)
818 					val = (val & ~PS3AV_MODE_MASK) | id;
819 			}
820 			dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
821 			retval = -EINVAL;
822 			vmode = ps3fb_vmode(val);
823 			if (vmode) {
824 				var = info->var;
825 				fb_videomode_to_var(&var, vmode);
826 				console_lock();
827 				info->flags |= FBINFO_MISC_USEREVENT;
828 				/* Force, in case only special bits changed */
829 				var.activate |= FB_ACTIVATE_FORCE;
830 				par->new_mode_id = val;
831 				retval = fb_set_var(info, &var);
832 				info->flags &= ~FBINFO_MISC_USEREVENT;
833 				console_unlock();
834 			}
835 			break;
836 		}
837 
838 	case PS3FB_IOCTL_GETMODE:
839 		val = ps3av_get_mode();
840 		dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
841 		if (!copy_to_user(argp, &val, sizeof(val)))
842 			retval = 0;
843 		break;
844 
845 	case PS3FB_IOCTL_SCREENINFO:
846 		{
847 			struct ps3fb_par *par = info->par;
848 			struct ps3fb_ioctl_res res;
849 			dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
850 			res.xres = info->fix.line_length / BPP;
851 			res.yres = info->var.yres_virtual;
852 			res.xoff = (res.xres - info->var.xres) / 2;
853 			res.yoff = (res.yres - info->var.yres) / 2;
854 			res.num_frames = par->num_frames;
855 			if (!copy_to_user(argp, &res, sizeof(res)))
856 				retval = 0;
857 			break;
858 		}
859 
860 	case PS3FB_IOCTL_ON:
861 		dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
862 		atomic_inc(&ps3fb.ext_flip);
863 		retval = 0;
864 		break;
865 
866 	case PS3FB_IOCTL_OFF:
867 		dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
868 		atomic_dec_if_positive(&ps3fb.ext_flip);
869 		retval = 0;
870 		break;
871 
872 	case PS3FB_IOCTL_FSEL:
873 		if (copy_from_user(&val, argp, sizeof(val)))
874 			break;
875 
876 		dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
877 		console_lock();
878 		retval = ps3fb_sync(info, val);
879 		console_unlock();
880 		break;
881 
882 	default:
883 		retval = -ENOIOCTLCMD;
884 		break;
885 	}
886 	return retval;
887 }
888 
889 static int ps3fbd(void *arg)
890 {
891 	struct fb_info *info = arg;
892 
893 	set_freezable();
894 	while (!kthread_should_stop()) {
895 		try_to_freeze();
896 		set_current_state(TASK_INTERRUPTIBLE);
897 		if (ps3fb.is_kicked) {
898 			ps3fb.is_kicked = 0;
899 			console_lock();
900 			ps3fb_sync(info, 0);	/* single buffer */
901 			console_unlock();
902 		}
903 		schedule();
904 	}
905 	return 0;
906 }
907 
908 static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
909 {
910 	struct device *dev = ptr;
911 	u64 v1;
912 	int status;
913 	struct display_head *head = &ps3fb.dinfo->display_head[1];
914 
915 	status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
916 	if (status) {
917 		dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
918 			status);
919 		return IRQ_NONE;
920 	}
921 
922 	if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
923 		/* VSYNC */
924 		ps3fb.vblank_count = head->vblank_count;
925 		if (ps3fb.task && !ps3fb.is_blanked &&
926 		    !atomic_read(&ps3fb.ext_flip)) {
927 			ps3fb.is_kicked = 1;
928 			wake_up_process(ps3fb.task);
929 		}
930 		wake_up_interruptible(&ps3fb.wait_vsync);
931 	}
932 
933 	return IRQ_HANDLED;
934 }
935 
936 
937 static struct fb_ops ps3fb_ops = {
938 	.fb_open	= ps3fb_open,
939 	.fb_release	= ps3fb_release,
940 	.fb_read        = fb_sys_read,
941 	.fb_write       = fb_sys_write,
942 	.fb_check_var	= ps3fb_check_var,
943 	.fb_set_par	= ps3fb_set_par,
944 	.fb_setcolreg	= ps3fb_setcolreg,
945 	.fb_pan_display	= ps3fb_pan_display,
946 	.fb_fillrect	= sys_fillrect,
947 	.fb_copyarea	= sys_copyarea,
948 	.fb_imageblit	= sys_imageblit,
949 	.fb_mmap	= ps3fb_mmap,
950 	.fb_blank	= ps3fb_blank,
951 	.fb_ioctl	= ps3fb_ioctl,
952 	.fb_compat_ioctl = ps3fb_ioctl
953 };
954 
955 static struct fb_fix_screeninfo ps3fb_fix = {
956 	.id =		DEVICE_NAME,
957 	.type =		FB_TYPE_PACKED_PIXELS,
958 	.visual =	FB_VISUAL_TRUECOLOR,
959 	.accel =	FB_ACCEL_NONE,
960 };
961 
962 static int ps3fb_probe(struct ps3_system_bus_device *dev)
963 {
964 	struct fb_info *info;
965 	struct ps3fb_par *par;
966 	int retval;
967 	u64 ddr_lpar = 0;
968 	u64 lpar_dma_control = 0;
969 	u64 lpar_driver_info = 0;
970 	u64 lpar_reports = 0;
971 	u64 lpar_reports_size = 0;
972 	u64 xdr_lpar;
973 	struct gpu_driver_info *dinfo;
974 	void *fb_start;
975 	int status;
976 	struct task_struct *task;
977 	unsigned long max_ps3fb_size;
978 
979 	if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
980 		dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
981 		return -ENOMEM;
982 	}
983 
984 	retval = ps3_open_hv_device(dev);
985 	if (retval) {
986 		dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
987 			__func__);
988 		goto err;
989 	}
990 
991 	if (!ps3fb_mode)
992 		ps3fb_mode = ps3av_get_mode();
993 	dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
994 
995 	atomic_set(&ps3fb.f_count, -1);	/* fbcon opens ps3fb */
996 	atomic_set(&ps3fb.ext_flip, 0);	/* for flip with vsync */
997 	init_waitqueue_head(&ps3fb.wait_vsync);
998 
999 #ifdef HEAD_A
1000 	status = lv1_gpu_display_sync(0x0, 0, L1GPU_DISPLAY_SYNC_VSYNC);
1001 	if (status) {
1002 		dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
1003 			__func__, status);
1004 		retval = -ENODEV;
1005 		goto err_close_device;
1006 	}
1007 #endif
1008 #ifdef HEAD_B
1009 	status = lv1_gpu_display_sync(0x0, 1, L1GPU_DISPLAY_SYNC_VSYNC);
1010 	if (status) {
1011 		dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
1012 			__func__, status);
1013 		retval = -ENODEV;
1014 		goto err_close_device;
1015 	}
1016 #endif
1017 
1018 	max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
1019 	if (ps3fb_videomemory.size > max_ps3fb_size) {
1020 		dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
1021 			 max_ps3fb_size);
1022 		ps3fb_videomemory.size = max_ps3fb_size;
1023 	}
1024 
1025 	/* get gpu context handle */
1026 	status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
1027 					 &ps3fb.memory_handle, &ddr_lpar);
1028 	if (status) {
1029 		dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1030 			__func__, status);
1031 		retval = -ENOMEM;
1032 		goto err_close_device;
1033 	}
1034 	dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar);
1035 
1036 	status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1037 					  &ps3fb.context_handle,
1038 					  &lpar_dma_control, &lpar_driver_info,
1039 					  &lpar_reports, &lpar_reports_size);
1040 	if (status) {
1041 		dev_err(&dev->core,
1042 			"%s: lv1_gpu_context_allocate failed: %d\n", __func__,
1043 			status);
1044 		retval = -ENOMEM;
1045 		goto err_gpu_memory_free;
1046 	}
1047 
1048 	/* vsync interrupt */
1049 	dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
1050 	if (!dinfo) {
1051 		dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1052 		retval = -ENOMEM;
1053 		goto err_gpu_context_free;
1054 	}
1055 
1056 	ps3fb.dinfo = dinfo;
1057 	dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
1058 	dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
1059 	dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
1060 		"core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
1061 		dinfo->memory_size, dinfo->hardware_channel,
1062 		dinfo->nvcore_frequency/1000000,
1063 		dinfo->memory_frequency/1000000);
1064 
1065 	if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
1066 		dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
1067 			dinfo->version_driver);
1068 		retval = -EINVAL;
1069 		goto err_iounmap_dinfo;
1070 	}
1071 
1072 	retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
1073 				    &ps3fb.irq_no);
1074 	if (retval) {
1075 		dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
1076 			retval);
1077 		goto err_iounmap_dinfo;
1078 	}
1079 
1080 	retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
1081 			     0, DEVICE_NAME, &dev->core);
1082 	if (retval) {
1083 		dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
1084 			retval);
1085 		goto err_destroy_plug;
1086 	}
1087 
1088 	dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
1089 			  (1 << GPU_INTR_STATUS_FLIP_1);
1090 
1091 	/* Clear memory to prevent kernel info leakage into userspace */
1092 	memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
1093 
1094 	xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
1095 
1096 	status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
1097 				       xdr_lpar, ps3fb_videomemory.size,
1098 				       CBE_IOPTE_PP_W | CBE_IOPTE_PP_R |
1099 				       CBE_IOPTE_M);
1100 	if (status) {
1101 		dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
1102 			__func__, status);
1103 		retval =  -ENXIO;
1104 		goto err_free_irq;
1105 	}
1106 
1107 	dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
1108 		ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
1109 		ps3fb_videomemory.size);
1110 
1111 	status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar,
1112 				  GPU_CMD_BUF_SIZE, GPU_IOIF);
1113 	if (status) {
1114 		dev_err(&dev->core, "%s: lv1_gpu_fb_setup failed: %d\n",
1115 			__func__, status);
1116 		retval = -ENXIO;
1117 		goto err_context_unmap;
1118 	}
1119 
1120 	info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
1121 	if (!info) {
1122 		retval = -ENOMEM;
1123 		goto err_context_fb_close;
1124 	}
1125 
1126 	par = info->par;
1127 	par->mode_id = ~ps3fb_mode;	/* != ps3fb_mode, to trigger change */
1128 	par->new_mode_id = ps3fb_mode;
1129 	par->num_frames = 1;
1130 
1131 	info->fbops = &ps3fb_ops;
1132 	info->fix = ps3fb_fix;
1133 
1134 	/*
1135 	 * The GPU command buffer is at the start of video memory
1136 	 * As we don't use the full command buffer, we can put the actual
1137 	 * frame buffer at offset GPU_FB_START and save some precious XDR
1138 	 * memory
1139 	 */
1140 	fb_start = ps3fb_videomemory.address + GPU_FB_START;
1141 	info->screen_base = (char __force __iomem *)fb_start;
1142 	info->fix.smem_start = __pa(fb_start);
1143 	info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START;
1144 
1145 	info->pseudo_palette = par->pseudo_palette;
1146 	info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
1147 		      FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
1148 
1149 	retval = fb_alloc_cmap(&info->cmap, 256, 0);
1150 	if (retval < 0)
1151 		goto err_framebuffer_release;
1152 
1153 	if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1154 			  ARRAY_SIZE(ps3fb_modedb),
1155 			  ps3fb_vmode(par->new_mode_id), 32)) {
1156 		retval = -EINVAL;
1157 		goto err_fb_dealloc;
1158 	}
1159 
1160 	fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1161 				 &info->modelist);
1162 
1163 	retval = register_framebuffer(info);
1164 	if (retval < 0)
1165 		goto err_fb_dealloc;
1166 
1167 	ps3_system_bus_set_drvdata(dev, info);
1168 
1169 	dev_info(info->device, "%s %s, using %u KiB of video memory\n",
1170 		 dev_driver_string(info->dev), dev_name(info->dev),
1171 		 info->fix.smem_len >> 10);
1172 
1173 	task = kthread_run(ps3fbd, info, DEVICE_NAME);
1174 	if (IS_ERR(task)) {
1175 		retval = PTR_ERR(task);
1176 		goto err_unregister_framebuffer;
1177 	}
1178 
1179 	ps3fb.task = task;
1180 
1181 	return 0;
1182 
1183 err_unregister_framebuffer:
1184 	unregister_framebuffer(info);
1185 err_fb_dealloc:
1186 	fb_dealloc_cmap(&info->cmap);
1187 err_framebuffer_release:
1188 	framebuffer_release(info);
1189 err_context_fb_close:
1190 	lv1_gpu_fb_close(ps3fb.context_handle);
1191 err_context_unmap:
1192 	lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
1193 			      ps3fb_videomemory.size, CBE_IOPTE_M);
1194 err_free_irq:
1195 	free_irq(ps3fb.irq_no, &dev->core);
1196 err_destroy_plug:
1197 	ps3_irq_plug_destroy(ps3fb.irq_no);
1198 err_iounmap_dinfo:
1199 	iounmap((u8 __force __iomem *)ps3fb.dinfo);
1200 err_gpu_context_free:
1201 	lv1_gpu_context_free(ps3fb.context_handle);
1202 err_gpu_memory_free:
1203 	lv1_gpu_memory_free(ps3fb.memory_handle);
1204 err_close_device:
1205 	ps3_close_hv_device(dev);
1206 err:
1207 	return retval;
1208 }
1209 
1210 static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
1211 {
1212 	struct fb_info *info = ps3_system_bus_get_drvdata(dev);
1213 	u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
1214 
1215 	dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1216 
1217 	atomic_inc(&ps3fb.ext_flip);	/* flip off */
1218 	ps3fb.dinfo->irq.mask = 0;
1219 
1220 	if (ps3fb.task) {
1221 		struct task_struct *task = ps3fb.task;
1222 		ps3fb.task = NULL;
1223 		kthread_stop(task);
1224 	}
1225 	if (ps3fb.irq_no) {
1226 		free_irq(ps3fb.irq_no, &dev->core);
1227 		ps3_irq_plug_destroy(ps3fb.irq_no);
1228 	}
1229 	if (info) {
1230 		unregister_framebuffer(info);
1231 		fb_dealloc_cmap(&info->cmap);
1232 		framebuffer_release(info);
1233 		ps3_system_bus_set_drvdata(dev, NULL);
1234 	}
1235 	iounmap((u8 __force __iomem *)ps3fb.dinfo);
1236 	lv1_gpu_fb_close(ps3fb.context_handle);
1237 	lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
1238 			      ps3fb_videomemory.size, CBE_IOPTE_M);
1239 	lv1_gpu_context_free(ps3fb.context_handle);
1240 	lv1_gpu_memory_free(ps3fb.memory_handle);
1241 	ps3_close_hv_device(dev);
1242 	dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1243 
1244 	return 0;
1245 }
1246 
1247 static struct ps3_system_bus_driver ps3fb_driver = {
1248 	.match_id	= PS3_MATCH_ID_GPU,
1249 	.match_sub_id	= PS3_MATCH_SUB_ID_GPU_FB,
1250 	.core.name	= DEVICE_NAME,
1251 	.core.owner	= THIS_MODULE,
1252 	.probe		= ps3fb_probe,
1253 	.remove		= ps3fb_shutdown,
1254 	.shutdown	= ps3fb_shutdown,
1255 };
1256 
1257 static int __init ps3fb_setup(void)
1258 {
1259 	char *options;
1260 
1261 #ifdef MODULE
1262 	return 0;
1263 #endif
1264 
1265 	if (fb_get_options(DEVICE_NAME, &options))
1266 		return -ENXIO;
1267 
1268 	if (!options || !*options)
1269 		return 0;
1270 
1271 	while (1) {
1272 		char *this_opt = strsep(&options, ",");
1273 
1274 		if (!this_opt)
1275 			break;
1276 		if (!*this_opt)
1277 			continue;
1278 		if (!strncmp(this_opt, "mode:", 5))
1279 			ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1280 		else
1281 			mode_option = this_opt;
1282 	}
1283 	return 0;
1284 }
1285 
1286 static int __init ps3fb_init(void)
1287 {
1288 	if (!ps3fb_videomemory.address ||  ps3fb_setup())
1289 		return -ENXIO;
1290 
1291 	return ps3_system_bus_driver_register(&ps3fb_driver);
1292 }
1293 
1294 static void __exit ps3fb_exit(void)
1295 {
1296 	pr_debug(" -> %s:%d\n", __func__, __LINE__);
1297 	ps3_system_bus_driver_unregister(&ps3fb_driver);
1298 	pr_debug(" <- %s:%d\n", __func__, __LINE__);
1299 }
1300 
1301 module_init(ps3fb_init);
1302 module_exit(ps3fb_exit);
1303 
1304 MODULE_LICENSE("GPL");
1305 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1306 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1307 MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB);
1308