1 /* 2 * Audio support data for mISDN_dsp. 3 * 4 * Copyright 2002/2003 by Andreas Eversberg (jolly@eversberg.eu) 5 * Rewritten by Peter 6 * 7 * This software may be used and distributed according to the terms 8 * of the GNU General Public License, incorporated herein by reference. 9 * 10 */ 11 12 #include <linux/delay.h> 13 #include <linux/mISDNif.h> 14 #include <linux/mISDNdsp.h> 15 #include <linux/export.h> 16 #include "core.h" 17 #include "dsp.h" 18 19 /* ulaw[unsigned char] -> signed 16-bit */ 20 s32 dsp_audio_ulaw_to_s32[256]; 21 /* alaw[unsigned char] -> signed 16-bit */ 22 s32 dsp_audio_alaw_to_s32[256]; 23 24 s32 *dsp_audio_law_to_s32; 25 EXPORT_SYMBOL(dsp_audio_law_to_s32); 26 27 /* signed 16-bit -> law */ 28 u8 dsp_audio_s16_to_law[65536]; 29 EXPORT_SYMBOL(dsp_audio_s16_to_law); 30 31 /* alaw -> ulaw */ 32 u8 dsp_audio_alaw_to_ulaw[256]; 33 /* ulaw -> alaw */ 34 static u8 dsp_audio_ulaw_to_alaw[256]; 35 u8 dsp_silence; 36 37 38 /***************************************************** 39 * generate table for conversion of s16 to alaw/ulaw * 40 *****************************************************/ 41 42 #define AMI_MASK 0x55 43 44 static inline unsigned char linear2alaw(short int linear) 45 { 46 int mask; 47 int seg; 48 int pcm_val; 49 static int seg_end[8] = { 50 0xFF, 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF 51 }; 52 53 pcm_val = linear; 54 if (pcm_val >= 0) { 55 /* Sign (7th) bit = 1 */ 56 mask = AMI_MASK | 0x80; 57 } else { 58 /* Sign bit = 0 */ 59 mask = AMI_MASK; 60 pcm_val = -pcm_val; 61 } 62 63 /* Convert the scaled magnitude to segment number. */ 64 for (seg = 0; seg < 8; seg++) { 65 if (pcm_val <= seg_end[seg]) 66 break; 67 } 68 /* Combine the sign, segment, and quantization bits. */ 69 return ((seg << 4) | 70 ((pcm_val >> ((seg) ? (seg + 3) : 4)) & 0x0F)) ^ mask; 71 } 72 73 74 static inline short int alaw2linear(unsigned char alaw) 75 { 76 int i; 77 int seg; 78 79 alaw ^= AMI_MASK; 80 i = ((alaw & 0x0F) << 4) + 8 /* rounding error */; 81 seg = (((int) alaw & 0x70) >> 4); 82 if (seg) 83 i = (i + 0x100) << (seg - 1); 84 return (short int) ((alaw & 0x80) ? i : -i); 85 } 86 87 static inline short int ulaw2linear(unsigned char ulaw) 88 { 89 short mu, e, f, y; 90 static short etab[] = {0, 132, 396, 924, 1980, 4092, 8316, 16764}; 91 92 mu = 255 - ulaw; 93 e = (mu & 0x70) / 16; 94 f = mu & 0x0f; 95 y = f * (1 << (e + 3)); 96 y += etab[e]; 97 if (mu & 0x80) 98 y = -y; 99 return y; 100 } 101 102 #define BIAS 0x84 /*!< define the add-in bias for 16 bit samples */ 103 104 static unsigned char linear2ulaw(short sample) 105 { 106 static int exp_lut[256] = { 107 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 108 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 109 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 110 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 111 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 112 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 113 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 114 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 115 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 116 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 117 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 118 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 119 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 120 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 121 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 122 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}; 123 int sign, exponent, mantissa; 124 unsigned char ulawbyte; 125 126 /* Get the sample into sign-magnitude. */ 127 sign = (sample >> 8) & 0x80; /* set aside the sign */ 128 if (sign != 0) 129 sample = -sample; /* get magnitude */ 130 131 /* Convert from 16 bit linear to ulaw. */ 132 sample = sample + BIAS; 133 exponent = exp_lut[(sample >> 7) & 0xFF]; 134 mantissa = (sample >> (exponent + 3)) & 0x0F; 135 ulawbyte = ~(sign | (exponent << 4) | mantissa); 136 137 return ulawbyte; 138 } 139 140 static int reverse_bits(int i) 141 { 142 int z, j; 143 z = 0; 144 145 for (j = 0; j < 8; j++) { 146 if ((i & (1 << j)) != 0) 147 z |= 1 << (7 - j); 148 } 149 return z; 150 } 151 152 153 void dsp_audio_generate_law_tables(void) 154 { 155 int i; 156 for (i = 0; i < 256; i++) 157 dsp_audio_alaw_to_s32[i] = alaw2linear(reverse_bits(i)); 158 159 for (i = 0; i < 256; i++) 160 dsp_audio_ulaw_to_s32[i] = ulaw2linear(reverse_bits(i)); 161 162 for (i = 0; i < 256; i++) { 163 dsp_audio_alaw_to_ulaw[i] = 164 linear2ulaw(dsp_audio_alaw_to_s32[i]); 165 dsp_audio_ulaw_to_alaw[i] = 166 linear2alaw(dsp_audio_ulaw_to_s32[i]); 167 } 168 } 169 170 void 171 dsp_audio_generate_s2law_table(void) 172 { 173 int i; 174 175 if (dsp_options & DSP_OPT_ULAW) { 176 /* generating ulaw-table */ 177 for (i = -32768; i < 32768; i++) { 178 dsp_audio_s16_to_law[i & 0xffff] = 179 reverse_bits(linear2ulaw(i)); 180 } 181 } else { 182 /* generating alaw-table */ 183 for (i = -32768; i < 32768; i++) { 184 dsp_audio_s16_to_law[i & 0xffff] = 185 reverse_bits(linear2alaw(i)); 186 } 187 } 188 } 189 190 191 /* 192 * the seven bit sample is the number of every second alaw-sample ordered by 193 * aplitude. 0x00 is negative, 0x7f is positive amplitude. 194 */ 195 u8 dsp_audio_seven2law[128]; 196 u8 dsp_audio_law2seven[256]; 197 198 /******************************************************************** 199 * generate table for conversion law from/to 7-bit alaw-like sample * 200 ********************************************************************/ 201 202 void 203 dsp_audio_generate_seven(void) 204 { 205 int i, j, k; 206 u8 spl; 207 u8 sorted_alaw[256]; 208 209 /* generate alaw table, sorted by the linear value */ 210 for (i = 0; i < 256; i++) { 211 j = 0; 212 for (k = 0; k < 256; k++) { 213 if (dsp_audio_alaw_to_s32[k] 214 < dsp_audio_alaw_to_s32[i]) 215 j++; 216 } 217 sorted_alaw[j] = i; 218 } 219 220 /* generate tabels */ 221 for (i = 0; i < 256; i++) { 222 /* spl is the source: the law-sample (converted to alaw) */ 223 spl = i; 224 if (dsp_options & DSP_OPT_ULAW) 225 spl = dsp_audio_ulaw_to_alaw[i]; 226 /* find the 7-bit-sample */ 227 for (j = 0; j < 256; j++) { 228 if (sorted_alaw[j] == spl) 229 break; 230 } 231 /* write 7-bit audio value */ 232 dsp_audio_law2seven[i] = j >> 1; 233 } 234 for (i = 0; i < 128; i++) { 235 spl = sorted_alaw[i << 1]; 236 if (dsp_options & DSP_OPT_ULAW) 237 spl = dsp_audio_alaw_to_ulaw[spl]; 238 dsp_audio_seven2law[i] = spl; 239 } 240 } 241 242 243 /* mix 2*law -> law */ 244 u8 dsp_audio_mix_law[65536]; 245 246 /****************************************************** 247 * generate mix table to mix two law samples into one * 248 ******************************************************/ 249 250 void 251 dsp_audio_generate_mix_table(void) 252 { 253 int i, j; 254 s32 sample; 255 256 i = 0; 257 while (i < 256) { 258 j = 0; 259 while (j < 256) { 260 sample = dsp_audio_law_to_s32[i]; 261 sample += dsp_audio_law_to_s32[j]; 262 if (sample > 32767) 263 sample = 32767; 264 if (sample < -32768) 265 sample = -32768; 266 dsp_audio_mix_law[(i << 8) | j] = 267 dsp_audio_s16_to_law[sample & 0xffff]; 268 j++; 269 } 270 i++; 271 } 272 } 273 274 275 /************************************* 276 * generate different volume changes * 277 *************************************/ 278 279 static u8 dsp_audio_reduce8[256]; 280 static u8 dsp_audio_reduce7[256]; 281 static u8 dsp_audio_reduce6[256]; 282 static u8 dsp_audio_reduce5[256]; 283 static u8 dsp_audio_reduce4[256]; 284 static u8 dsp_audio_reduce3[256]; 285 static u8 dsp_audio_reduce2[256]; 286 static u8 dsp_audio_reduce1[256]; 287 static u8 dsp_audio_increase1[256]; 288 static u8 dsp_audio_increase2[256]; 289 static u8 dsp_audio_increase3[256]; 290 static u8 dsp_audio_increase4[256]; 291 static u8 dsp_audio_increase5[256]; 292 static u8 dsp_audio_increase6[256]; 293 static u8 dsp_audio_increase7[256]; 294 static u8 dsp_audio_increase8[256]; 295 296 static u8 *dsp_audio_volume_change[16] = { 297 dsp_audio_reduce8, 298 dsp_audio_reduce7, 299 dsp_audio_reduce6, 300 dsp_audio_reduce5, 301 dsp_audio_reduce4, 302 dsp_audio_reduce3, 303 dsp_audio_reduce2, 304 dsp_audio_reduce1, 305 dsp_audio_increase1, 306 dsp_audio_increase2, 307 dsp_audio_increase3, 308 dsp_audio_increase4, 309 dsp_audio_increase5, 310 dsp_audio_increase6, 311 dsp_audio_increase7, 312 dsp_audio_increase8, 313 }; 314 315 void 316 dsp_audio_generate_volume_changes(void) 317 { 318 register s32 sample; 319 int i; 320 int num[] = { 110, 125, 150, 175, 200, 300, 400, 500 }; 321 int denum[] = { 100, 100, 100, 100, 100, 100, 100, 100 }; 322 323 i = 0; 324 while (i < 256) { 325 dsp_audio_reduce8[i] = dsp_audio_s16_to_law[ 326 (dsp_audio_law_to_s32[i] * denum[7] / num[7]) & 0xffff]; 327 dsp_audio_reduce7[i] = dsp_audio_s16_to_law[ 328 (dsp_audio_law_to_s32[i] * denum[6] / num[6]) & 0xffff]; 329 dsp_audio_reduce6[i] = dsp_audio_s16_to_law[ 330 (dsp_audio_law_to_s32[i] * denum[5] / num[5]) & 0xffff]; 331 dsp_audio_reduce5[i] = dsp_audio_s16_to_law[ 332 (dsp_audio_law_to_s32[i] * denum[4] / num[4]) & 0xffff]; 333 dsp_audio_reduce4[i] = dsp_audio_s16_to_law[ 334 (dsp_audio_law_to_s32[i] * denum[3] / num[3]) & 0xffff]; 335 dsp_audio_reduce3[i] = dsp_audio_s16_to_law[ 336 (dsp_audio_law_to_s32[i] * denum[2] / num[2]) & 0xffff]; 337 dsp_audio_reduce2[i] = dsp_audio_s16_to_law[ 338 (dsp_audio_law_to_s32[i] * denum[1] / num[1]) & 0xffff]; 339 dsp_audio_reduce1[i] = dsp_audio_s16_to_law[ 340 (dsp_audio_law_to_s32[i] * denum[0] / num[0]) & 0xffff]; 341 sample = dsp_audio_law_to_s32[i] * num[0] / denum[0]; 342 if (sample < -32768) 343 sample = -32768; 344 else if (sample > 32767) 345 sample = 32767; 346 dsp_audio_increase1[i] = dsp_audio_s16_to_law[sample & 0xffff]; 347 sample = dsp_audio_law_to_s32[i] * num[1] / denum[1]; 348 if (sample < -32768) 349 sample = -32768; 350 else if (sample > 32767) 351 sample = 32767; 352 dsp_audio_increase2[i] = dsp_audio_s16_to_law[sample & 0xffff]; 353 sample = dsp_audio_law_to_s32[i] * num[2] / denum[2]; 354 if (sample < -32768) 355 sample = -32768; 356 else if (sample > 32767) 357 sample = 32767; 358 dsp_audio_increase3[i] = dsp_audio_s16_to_law[sample & 0xffff]; 359 sample = dsp_audio_law_to_s32[i] * num[3] / denum[3]; 360 if (sample < -32768) 361 sample = -32768; 362 else if (sample > 32767) 363 sample = 32767; 364 dsp_audio_increase4[i] = dsp_audio_s16_to_law[sample & 0xffff]; 365 sample = dsp_audio_law_to_s32[i] * num[4] / denum[4]; 366 if (sample < -32768) 367 sample = -32768; 368 else if (sample > 32767) 369 sample = 32767; 370 dsp_audio_increase5[i] = dsp_audio_s16_to_law[sample & 0xffff]; 371 sample = dsp_audio_law_to_s32[i] * num[5] / denum[5]; 372 if (sample < -32768) 373 sample = -32768; 374 else if (sample > 32767) 375 sample = 32767; 376 dsp_audio_increase6[i] = dsp_audio_s16_to_law[sample & 0xffff]; 377 sample = dsp_audio_law_to_s32[i] * num[6] / denum[6]; 378 if (sample < -32768) 379 sample = -32768; 380 else if (sample > 32767) 381 sample = 32767; 382 dsp_audio_increase7[i] = dsp_audio_s16_to_law[sample & 0xffff]; 383 sample = dsp_audio_law_to_s32[i] * num[7] / denum[7]; 384 if (sample < -32768) 385 sample = -32768; 386 else if (sample > 32767) 387 sample = 32767; 388 dsp_audio_increase8[i] = dsp_audio_s16_to_law[sample & 0xffff]; 389 390 i++; 391 } 392 } 393 394 395 /************************************** 396 * change the volume of the given skb * 397 **************************************/ 398 399 /* this is a helper function for changing volume of skb. the range may be 400 * -8 to 8, which is a shift to the power of 2. 0 == no volume, 3 == volume*8 401 */ 402 void 403 dsp_change_volume(struct sk_buff *skb, int volume) 404 { 405 u8 *volume_change; 406 int i, ii; 407 u8 *p; 408 int shift; 409 410 if (volume == 0) 411 return; 412 413 /* get correct conversion table */ 414 if (volume < 0) { 415 shift = volume + 8; 416 if (shift < 0) 417 shift = 0; 418 } else { 419 shift = volume + 7; 420 if (shift > 15) 421 shift = 15; 422 } 423 volume_change = dsp_audio_volume_change[shift]; 424 i = 0; 425 ii = skb->len; 426 p = skb->data; 427 /* change volume */ 428 while (i < ii) { 429 *p = volume_change[*p]; 430 p++; 431 i++; 432 } 433 } 434