1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Xbox gamepad driver 4 * 5 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de> 6 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>, 7 * Steven Toth <steve@toth.demon.co.uk>, 8 * Franz Lehner <franz@caos.at>, 9 * Ivan Hawkes <blackhawk@ivanhawkes.com> 10 * 2005 Dominic Cerquetti <binary1230@yahoo.com> 11 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com> 12 * 2007 Jan Kratochvil <honza@jikos.cz> 13 * 2010 Christoph Fritz <chf.fritz@googlemail.com> 14 * 15 * This driver is based on: 16 * - information from http://euc.jp/periphs/xbox-controller.ja.html 17 * - the iForce driver drivers/char/joystick/iforce.c 18 * - the skeleton-driver drivers/usb/usb-skeleton.c 19 * - Xbox 360 information http://www.free60.org/wiki/Gamepad 20 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol 21 * 22 * Thanks to: 23 * - ITO Takayuki for providing essential xpad information on his website 24 * - Vojtech Pavlik - iforce driver / input subsystem 25 * - Greg Kroah-Hartman - usb-skeleton driver 26 * - Xbox Linux project - extra USB IDs 27 * - Pekka Pöyry (quantus) - Xbox One controller reverse-engineering 28 * 29 * TODO: 30 * - fine tune axes (especially trigger axes) 31 * - fix "analog" buttons (reported as digital now) 32 * - get rumble working 33 * - need USB IDs for other dance pads 34 * 35 * History: 36 * 37 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller" 38 * 39 * 2002-07-02 - 0.0.2 : basic working version 40 * - all axes and 9 of the 10 buttons work (german InterAct device) 41 * - the black button does not work 42 * 43 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik 44 * - indentation fixes 45 * - usb + input init sequence fixes 46 * 47 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3 48 * - verified the lack of HID and report descriptors 49 * - verified that ALL buttons WORK 50 * - fixed d-pad to axes mapping 51 * 52 * 2002-07-17 - 0.0.5 : simplified d-pad handling 53 * 54 * 2004-10-02 - 0.0.6 : DDR pad support 55 * - borrowed from the Xbox Linux kernel 56 * - USB id's for commonly used dance pads are present 57 * - dance pads will map D-PAD to buttons, not axes 58 * - pass the module paramater 'dpad_to_buttons' to force 59 * the D-PAD to map to buttons if your pad is not detected 60 * 61 * Later changes can be tracked in SCM. 62 */ 63 64 #include <linux/bits.h> 65 #include <linux/kernel.h> 66 #include <linux/input.h> 67 #include <linux/rcupdate.h> 68 #include <linux/slab.h> 69 #include <linux/stat.h> 70 #include <linux/module.h> 71 #include <linux/usb/input.h> 72 #include <linux/usb/quirks.h> 73 74 #define XPAD_PKT_LEN 64 75 76 /* 77 * xbox d-pads should map to buttons, as is required for DDR pads 78 * but we map them to axes when possible to simplify things 79 */ 80 #define MAP_DPAD_TO_BUTTONS (1 << 0) 81 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1) 82 #define MAP_STICKS_TO_NULL (1 << 2) 83 #define MAP_SELECT_BUTTON (1 << 3) 84 #define MAP_PADDLES (1 << 4) 85 #define MAP_PROFILE_BUTTON (1 << 5) 86 87 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \ 88 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL) 89 90 #define XTYPE_XBOX 0 91 #define XTYPE_XBOX360 1 92 #define XTYPE_XBOX360W 2 93 #define XTYPE_XBOXONE 3 94 #define XTYPE_UNKNOWN 4 95 96 /* Send power-off packet to xpad360w after holding the mode button for this many 97 * seconds 98 */ 99 #define XPAD360W_POWEROFF_TIMEOUT 5 100 101 #define PKT_XB 0 102 #define PKT_XBE1 1 103 #define PKT_XBE2_FW_OLD 2 104 #define PKT_XBE2_FW_5_EARLY 3 105 #define PKT_XBE2_FW_5_11 4 106 107 static bool dpad_to_buttons; 108 module_param(dpad_to_buttons, bool, S_IRUGO); 109 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads"); 110 111 static bool triggers_to_buttons; 112 module_param(triggers_to_buttons, bool, S_IRUGO); 113 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads"); 114 115 static bool sticks_to_null; 116 module_param(sticks_to_null, bool, S_IRUGO); 117 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads"); 118 119 static bool auto_poweroff = true; 120 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO); 121 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend"); 122 123 static const struct xpad_device { 124 u16 idVendor; 125 u16 idProduct; 126 char *name; 127 u8 mapping; 128 u8 xtype; 129 } xpad_device[] = { 130 /* Please keep this list sorted by vendor and product ID. */ 131 { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 }, 132 { 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 }, 133 { 0x03eb, 0xff02, "Wooting Two (Legacy)", 0, XTYPE_XBOX360 }, 134 { 0x03f0, 0x038D, "HyperX Clutch", 0, XTYPE_XBOX360 }, /* wired */ 135 { 0x03f0, 0x048D, "HyperX Clutch", 0, XTYPE_XBOX360 }, /* wireless */ 136 { 0x03f0, 0x0495, "HyperX Clutch Gladiate", 0, XTYPE_XBOXONE }, 137 { 0x03f0, 0x07A0, "HyperX Clutch Gladiate RGB", 0, XTYPE_XBOXONE }, 138 { 0x03f0, 0x08B6, "HyperX Clutch Gladiate", 0, XTYPE_XBOXONE }, /* v2 */ 139 { 0x03f0, 0x09B4, "HyperX Clutch Tanto", 0, XTYPE_XBOXONE }, 140 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX }, 141 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX }, 142 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX }, 143 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX }, 144 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 }, 145 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX }, 146 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX }, 147 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX }, 148 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX }, 149 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX }, 150 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 }, 151 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 }, 152 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, 153 { 0x045e, 0x02a9, "Xbox 360 Wireless Receiver (Unofficial)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, 154 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE }, 155 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE }, 156 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", MAP_PADDLES, XTYPE_XBOXONE }, 157 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE }, 158 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, 159 { 0x045e, 0x0b00, "Microsoft X-Box One Elite 2 pad", MAP_PADDLES, XTYPE_XBOXONE }, 160 { 0x045e, 0x0b0a, "Microsoft X-Box Adaptive Controller", MAP_PROFILE_BUTTON, XTYPE_XBOXONE }, 161 { 0x045e, 0x0b12, "Microsoft Xbox Series S|X Controller", MAP_SELECT_BUTTON, XTYPE_XBOXONE }, 162 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 }, 163 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 }, 164 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 }, 165 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 }, 166 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX }, 167 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX }, 168 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX }, 169 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 }, 170 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 }, 171 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX }, 172 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX }, 173 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX }, 174 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX }, 175 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX }, 176 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX }, 177 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX }, 178 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX }, 179 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 }, 180 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX }, 181 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX }, 182 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX }, 183 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX }, 184 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX }, 185 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX }, 186 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX }, 187 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 188 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX }, 189 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX }, 190 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX }, 191 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 192 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 }, 193 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 }, 194 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 }, 195 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 196 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 }, 197 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 198 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 }, 199 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 200 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 201 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, 202 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 203 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 }, 204 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 }, 205 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 206 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 }, 207 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 }, 208 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 }, 209 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 }, 210 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 }, 211 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 }, 212 { 0x0b05, 0x1a38, "ASUS ROG RAIKIRI", 0, XTYPE_XBOXONE }, 213 { 0x0b05, 0x1abb, "ASUS ROG RAIKIRI PRO", 0, XTYPE_XBOXONE }, 214 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX }, 215 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX }, 216 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX }, 217 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX }, 218 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX }, 219 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX }, 220 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX }, 221 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 222 { 0x0db0, 0x1901, "Micro Star International Xbox360 Controller for Windows", 0, XTYPE_XBOX360 }, 223 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX }, 224 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX }, 225 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX }, 226 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX }, 227 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX }, 228 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX }, 229 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX }, 230 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX }, 231 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, 232 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, 233 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 }, 234 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 }, 235 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 }, 236 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE }, 237 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, 238 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE }, 239 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE }, 240 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, 241 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, 242 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, 243 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, 244 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE }, 245 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE }, 246 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 }, 247 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, 248 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, 249 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE }, 250 { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, 251 { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, 252 { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE }, 253 { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE }, 254 { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE }, 255 { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, 256 { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE }, 257 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE }, 258 { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE }, 259 { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE }, 260 { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE }, 261 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 }, 262 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE }, 263 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 }, 264 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, 265 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 }, 266 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 }, 267 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX }, 268 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX }, 269 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 }, 270 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 }, 271 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 272 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 273 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 274 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, 275 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE }, 276 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, 277 { 0x0f0d, 0x00c5, "Hori Fighting Commander ONE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, 278 { 0x0f0d, 0x00dc, "HORIPAD FPS for Nintendo Switch", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 279 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX }, 280 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX }, 281 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX }, 282 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX }, 283 { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 }, 284 { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 }, 285 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 }, 286 { 0x11ff, 0x0511, "PXN V900", 0, XTYPE_XBOX360 }, 287 { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 }, 288 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, 289 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 }, 290 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 291 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 292 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 }, 293 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 294 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 }, 295 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 }, 296 { 0x146b, 0x0604, "Bigben Interactive DAIJA Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 297 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE }, 298 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE }, 299 { 0x1532, 0x0a29, "Razer Wolverine V2", 0, XTYPE_XBOXONE }, 300 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 }, 301 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 }, 302 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 }, 303 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 }, 304 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 }, 305 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 }, 306 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 }, 307 { 0x17ef, 0x6182, "Lenovo Legion Controller for Windows", 0, XTYPE_XBOX360 }, 308 { 0x1949, 0x041a, "Amazon Game Controller", 0, XTYPE_XBOX360 }, 309 { 0x1a86, 0xe310, "QH Electronics Controller", 0, XTYPE_XBOX360 }, 310 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 }, 311 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, 312 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, 313 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 }, 314 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 315 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 316 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 }, 317 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 }, 318 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 }, 319 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 }, 320 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 }, 321 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 322 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 }, 323 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 }, 324 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 }, 325 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 326 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 327 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 328 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 329 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 330 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 331 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 332 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 }, 333 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 334 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 335 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 336 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 337 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 }, 338 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 }, 339 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 }, 340 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 }, 341 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 }, 342 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 343 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 }, 344 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 }, 345 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 }, 346 { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE }, 347 { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE }, 348 { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 }, 349 { 0x2345, 0xe00b, "Machenike G5 Pro Controller", 0, XTYPE_XBOX360 }, 350 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 351 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 }, 352 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 }, 353 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 }, 354 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 }, 355 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 }, 356 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE }, 357 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE }, 358 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE }, 359 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 }, 360 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 }, 361 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 362 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 363 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 }, 364 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 }, 365 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 366 { 0x24c6, 0x5510, "Hori Fighting Commander ONE (Xbox 360/PC Mode)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 367 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE }, 368 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE }, 369 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 }, 370 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 }, 371 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 }, 372 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 }, 373 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, 374 { 0x2563, 0x058d, "OneXPlayer Gamepad", 0, XTYPE_XBOX360 }, 375 { 0x294b, 0x3303, "Snakebyte GAMEPAD BASE X", 0, XTYPE_XBOXONE }, 376 { 0x294b, 0x3404, "Snakebyte GAMEPAD RGB X", 0, XTYPE_XBOXONE }, 377 { 0x2dc8, 0x2000, "8BitDo Pro 2 Wired Controller fox Xbox", 0, XTYPE_XBOXONE }, 378 { 0x2dc8, 0x3106, "8BitDo Ultimate Wireless / Pro 2 Wired Controller", 0, XTYPE_XBOX360 }, 379 { 0x2dc8, 0x310a, "8BitDo Ultimate 2C Wireless Controller", 0, XTYPE_XBOX360 }, 380 { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE }, 381 { 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 }, 382 { 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 }, 383 { 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 }, 384 { 0x31e3, 0x1220, "Wooting Two HE", 0, XTYPE_XBOX360 }, 385 { 0x31e3, 0x1230, "Wooting Two HE (ARM)", 0, XTYPE_XBOX360 }, 386 { 0x31e3, 0x1300, "Wooting 60HE (AVR)", 0, XTYPE_XBOX360 }, 387 { 0x31e3, 0x1310, "Wooting 60HE (ARM)", 0, XTYPE_XBOX360 }, 388 { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 }, 389 { 0x3285, 0x0646, "Nacon Pro Compact", 0, XTYPE_XBOXONE }, 390 { 0x3285, 0x0663, "Nacon Evol-X", 0, XTYPE_XBOXONE }, 391 { 0x3537, 0x1004, "GameSir T4 Kaleid", 0, XTYPE_XBOX360 }, 392 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX }, 393 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX }, 394 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN } 395 }; 396 397 /* buttons shared with xbox and xbox360 */ 398 static const signed short xpad_common_btn[] = { 399 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */ 400 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */ 401 -1 /* terminating entry */ 402 }; 403 404 /* original xbox controllers only */ 405 static const signed short xpad_btn[] = { 406 BTN_C, BTN_Z, /* "analog" buttons */ 407 -1 /* terminating entry */ 408 }; 409 410 /* used when dpad is mapped to buttons */ 411 static const signed short xpad_btn_pad[] = { 412 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */ 413 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */ 414 -1 /* terminating entry */ 415 }; 416 417 /* used when triggers are mapped to buttons */ 418 static const signed short xpad_btn_triggers[] = { 419 BTN_TL2, BTN_TR2, /* triggers left/right */ 420 -1 421 }; 422 423 static const signed short xpad360_btn[] = { /* buttons for x360 controller */ 424 BTN_TL, BTN_TR, /* Button LB/RB */ 425 BTN_MODE, /* The big X button */ 426 -1 427 }; 428 429 static const signed short xpad_abs[] = { 430 ABS_X, ABS_Y, /* left stick */ 431 ABS_RX, ABS_RY, /* right stick */ 432 -1 /* terminating entry */ 433 }; 434 435 /* used when dpad is mapped to axes */ 436 static const signed short xpad_abs_pad[] = { 437 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */ 438 -1 /* terminating entry */ 439 }; 440 441 /* used when triggers are mapped to axes */ 442 static const signed short xpad_abs_triggers[] = { 443 ABS_Z, ABS_RZ, /* triggers left/right */ 444 -1 445 }; 446 447 /* used when the controller has extra paddle buttons */ 448 static const signed short xpad_btn_paddles[] = { 449 BTN_TRIGGER_HAPPY5, BTN_TRIGGER_HAPPY6, /* paddle upper right, lower right */ 450 BTN_TRIGGER_HAPPY7, BTN_TRIGGER_HAPPY8, /* paddle upper left, lower left */ 451 -1 /* terminating entry */ 452 }; 453 454 /* 455 * Xbox 360 has a vendor-specific class, so we cannot match it with only 456 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we 457 * match against vendor id as well. Wired Xbox 360 devices have protocol 1, 458 * wireless controllers have protocol 129. 459 */ 460 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \ 461 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \ 462 .idVendor = (vend), \ 463 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \ 464 .bInterfaceSubClass = 93, \ 465 .bInterfaceProtocol = (pr) 466 #define XPAD_XBOX360_VENDOR(vend) \ 467 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \ 468 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) } 469 470 /* The Xbox One controller uses subclass 71 and protocol 208. */ 471 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \ 472 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \ 473 .idVendor = (vend), \ 474 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \ 475 .bInterfaceSubClass = 71, \ 476 .bInterfaceProtocol = (pr) 477 #define XPAD_XBOXONE_VENDOR(vend) \ 478 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) } 479 480 static const struct usb_device_id xpad_table[] = { 481 /* 482 * Please keep this list sorted by vendor ID. Note that there are 2 483 * macros - XPAD_XBOX360_VENDOR and XPAD_XBOXONE_VENDOR. 484 */ 485 { USB_INTERFACE_INFO('X', 'B', 0) }, /* Xbox USB-IF not-approved class */ 486 XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 controller */ 487 XPAD_XBOX360_VENDOR(0x03eb), /* Wooting Keyboards (Legacy) */ 488 XPAD_XBOX360_VENDOR(0x03f0), /* HP HyperX Xbox 360 controllers */ 489 XPAD_XBOXONE_VENDOR(0x03f0), /* HP HyperX Xbox One controllers */ 490 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster Xbox 360 controllers */ 491 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft Xbox 360 controllers */ 492 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft Xbox One controllers */ 493 XPAD_XBOX360_VENDOR(0x046d), /* Logitech Xbox 360-style controllers */ 494 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */ 495 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */ 496 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz Xbox 360 controllers */ 497 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */ 498 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */ 499 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz Gamepad */ 500 XPAD_XBOXONE_VENDOR(0x0b05), /* ASUS controllers */ 501 XPAD_XBOX360_VENDOR(0x0c12), /* Zeroplus X-Box 360 controllers */ 502 XPAD_XBOX360_VENDOR(0x0db0), /* Micro Star International X-Box 360 controllers */ 503 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f Xbox 360 controllers */ 504 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f Xbox One controllers */ 505 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori controllers */ 506 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori controllers */ 507 XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries controllers */ 508 XPAD_XBOXONE_VENDOR(0x10f5), /* Turtle Beach Controllers */ 509 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */ 510 XPAD_XBOX360_VENDOR(0x11ff), /* PXN V900 */ 511 XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */ 512 XPAD_XBOX360_VENDOR(0x12ab), /* Xbox 360 dance pads */ 513 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane Xbox 360 controllers */ 514 XPAD_XBOX360_VENDOR(0x146b), /* Bigben Interactive controllers */ 515 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */ 516 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */ 517 XPAD_XBOX360_VENDOR(0x15e4), /* Numark Xbox 360 controllers */ 518 XPAD_XBOX360_VENDOR(0x162e), /* Joytech Xbox 360 controllers */ 519 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */ 520 XPAD_XBOX360_VENDOR(0x17ef), /* Lenovo */ 521 XPAD_XBOX360_VENDOR(0x1949), /* Amazon controllers */ 522 XPAD_XBOX360_VENDOR(0x1a86), /* QH Electronics */ 523 XPAD_XBOX360_VENDOR(0x1bad), /* Harmonix Rock Band guitar and drums */ 524 XPAD_XBOX360_VENDOR(0x20d6), /* PowerA controllers */ 525 XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA controllers */ 526 XPAD_XBOX360_VENDOR(0x2345), /* Machenike Controllers */ 527 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA controllers */ 528 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA controllers */ 529 XPAD_XBOX360_VENDOR(0x2563), /* OneXPlayer Gamepad */ 530 XPAD_XBOX360_VENDOR(0x260d), /* Dareu H101 */ 531 XPAD_XBOXONE_VENDOR(0x294b), /* Snakebyte */ 532 XPAD_XBOX360_VENDOR(0x2c22), /* Qanba Controllers */ 533 XPAD_XBOX360_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller */ 534 XPAD_XBOXONE_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller for Xbox */ 535 XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke Xbox One pad */ 536 XPAD_XBOX360_VENDOR(0x2f24), /* GameSir controllers */ 537 XPAD_XBOX360_VENDOR(0x31e3), /* Wooting Keyboards */ 538 XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */ 539 XPAD_XBOXONE_VENDOR(0x3285), /* Nacon Evol-X */ 540 XPAD_XBOX360_VENDOR(0x3537), /* GameSir Controllers */ 541 XPAD_XBOXONE_VENDOR(0x3537), /* GameSir Controllers */ 542 { } 543 }; 544 545 MODULE_DEVICE_TABLE(usb, xpad_table); 546 547 struct xboxone_init_packet { 548 u16 idVendor; 549 u16 idProduct; 550 const u8 *data; 551 u8 len; 552 }; 553 554 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \ 555 { \ 556 .idVendor = (_vid), \ 557 .idProduct = (_pid), \ 558 .data = (_data), \ 559 .len = ARRAY_SIZE(_data), \ 560 } 561 562 /* 563 * starting with xbox one, the game input protocol is used 564 * magic numbers are taken from 565 * - https://github.com/xpadneo/gip-dissector/blob/main/src/gip-dissector.lua 566 * - https://github.com/medusalix/xone/blob/master/bus/protocol.c 567 */ 568 #define GIP_CMD_ACK 0x01 569 #define GIP_CMD_IDENTIFY 0x04 570 #define GIP_CMD_POWER 0x05 571 #define GIP_CMD_AUTHENTICATE 0x06 572 #define GIP_CMD_VIRTUAL_KEY 0x07 573 #define GIP_CMD_RUMBLE 0x09 574 #define GIP_CMD_LED 0x0a 575 #define GIP_CMD_FIRMWARE 0x0c 576 #define GIP_CMD_INPUT 0x20 577 578 #define GIP_SEQ0 0x00 579 580 #define GIP_OPT_ACK 0x10 581 #define GIP_OPT_INTERNAL 0x20 582 583 /* 584 * length of the command payload encoded with 585 * https://en.wikipedia.org/wiki/LEB128 586 * which is a no-op for N < 128 587 */ 588 #define GIP_PL_LEN(N) (N) 589 590 /* 591 * payload specific defines 592 */ 593 #define GIP_PWR_ON 0x00 594 #define GIP_LED_ON 0x01 595 596 #define GIP_MOTOR_R BIT(0) 597 #define GIP_MOTOR_L BIT(1) 598 #define GIP_MOTOR_RT BIT(2) 599 #define GIP_MOTOR_LT BIT(3) 600 #define GIP_MOTOR_ALL (GIP_MOTOR_R | GIP_MOTOR_L | GIP_MOTOR_RT | GIP_MOTOR_LT) 601 602 #define GIP_WIRED_INTF_DATA 0 603 #define GIP_WIRED_INTF_AUDIO 1 604 605 /* 606 * This packet is required for all Xbox One pads with 2015 607 * or later firmware installed (or present from the factory). 608 */ 609 static const u8 xboxone_power_on[] = { 610 GIP_CMD_POWER, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(1), GIP_PWR_ON 611 }; 612 613 /* 614 * This packet is required for Xbox One S (0x045e:0x02ea) 615 * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to 616 * initialize the controller that was previously used in 617 * Bluetooth mode. 618 */ 619 static const u8 xboxone_s_init[] = { 620 GIP_CMD_POWER, GIP_OPT_INTERNAL, GIP_SEQ0, 0x0f, 0x06 621 }; 622 623 /* 624 * This packet is required to get additional input data 625 * from Xbox One Elite Series 2 (0x045e:0x0b00) pads. 626 * We mostly do this right now to get paddle data 627 */ 628 static const u8 extra_input_packet_init[] = { 629 0x4d, 0x10, 0x01, 0x02, 0x07, 0x00 630 }; 631 632 /* 633 * This packet is required for the Titanfall 2 Xbox One pads 634 * (0x0e6f:0x0165) to finish initialization and for Hori pads 635 * (0x0f0d:0x0067) to make the analog sticks work. 636 */ 637 static const u8 xboxone_hori_ack_id[] = { 638 GIP_CMD_ACK, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(9), 639 0x00, GIP_CMD_IDENTIFY, GIP_OPT_INTERNAL, 0x3a, 0x00, 0x00, 0x00, 0x80, 0x00 640 }; 641 642 /* 643 * This packet is required for most (all?) of the PDP pads to start 644 * sending input reports. These pads include: (0x0e6f:0x02ab), 645 * (0x0e6f:0x02a4), (0x0e6f:0x02a6). 646 */ 647 static const u8 xboxone_pdp_led_on[] = { 648 GIP_CMD_LED, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(3), 0x00, GIP_LED_ON, 0x14 649 }; 650 651 /* 652 * This packet is required for most (all?) of the PDP pads to start 653 * sending input reports. These pads include: (0x0e6f:0x02ab), 654 * (0x0e6f:0x02a4), (0x0e6f:0x02a6). 655 */ 656 static const u8 xboxone_pdp_auth[] = { 657 GIP_CMD_AUTHENTICATE, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(2), 0x01, 0x00 658 }; 659 660 /* 661 * A specific rumble packet is required for some PowerA pads to start 662 * sending input reports. One of those pads is (0x24c6:0x543a). 663 */ 664 static const u8 xboxone_rumblebegin_init[] = { 665 GIP_CMD_RUMBLE, 0x00, GIP_SEQ0, GIP_PL_LEN(9), 666 0x00, GIP_MOTOR_ALL, 0x00, 0x00, 0x1D, 0x1D, 0xFF, 0x00, 0x00 667 }; 668 669 /* 670 * A rumble packet with zero FF intensity will immediately 671 * terminate the rumbling required to init PowerA pads. 672 * This should happen fast enough that the motors don't 673 * spin up to enough speed to actually vibrate the gamepad. 674 */ 675 static const u8 xboxone_rumbleend_init[] = { 676 GIP_CMD_RUMBLE, 0x00, GIP_SEQ0, GIP_PL_LEN(9), 677 0x00, GIP_MOTOR_ALL, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 678 }; 679 680 /* 681 * This specifies the selection of init packets that a gamepad 682 * will be sent on init *and* the order in which they will be 683 * sent. The correct sequence number will be added when the 684 * packet is going to be sent. 685 */ 686 static const struct xboxone_init_packet xboxone_init_packets[] = { 687 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_ack_id), 688 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_ack_id), 689 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_power_on), 690 XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init), 691 XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init), 692 XBOXONE_INIT_PKT(0x045e, 0x0b00, extra_input_packet_init), 693 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_led_on), 694 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_auth), 695 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init), 696 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init), 697 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init), 698 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init), 699 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init), 700 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init), 701 }; 702 703 struct xpad_output_packet { 704 u8 data[XPAD_PKT_LEN]; 705 u8 len; 706 bool pending; 707 }; 708 709 #define XPAD_OUT_CMD_IDX 0 710 #define XPAD_OUT_FF_IDX 1 711 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF)) 712 #define XPAD_NUM_OUT_PACKETS (1 + \ 713 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \ 714 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS)) 715 716 struct usb_xpad { 717 struct input_dev *dev; /* input device interface */ 718 struct input_dev __rcu *x360w_dev; 719 struct usb_device *udev; /* usb device */ 720 struct usb_interface *intf; /* usb interface */ 721 722 bool pad_present; 723 bool input_created; 724 725 struct urb *irq_in; /* urb for interrupt in report */ 726 unsigned char *idata; /* input data */ 727 dma_addr_t idata_dma; 728 729 struct urb *irq_out; /* urb for interrupt out report */ 730 struct usb_anchor irq_out_anchor; 731 bool irq_out_active; /* we must not use an active URB */ 732 u8 odata_serial; /* serial number for xbox one protocol */ 733 unsigned char *odata; /* output data */ 734 dma_addr_t odata_dma; 735 spinlock_t odata_lock; 736 737 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS]; 738 int last_out_packet; 739 int init_seq; 740 741 #if defined(CONFIG_JOYSTICK_XPAD_LEDS) 742 struct xpad_led *led; 743 #endif 744 745 char phys[64]; /* physical device path */ 746 747 int mapping; /* map d-pad to buttons or to axes */ 748 int xtype; /* type of xbox device */ 749 int packet_type; /* type of the extended packet */ 750 int pad_nr; /* the order x360 pads were attached */ 751 const char *name; /* name of the device */ 752 struct work_struct work; /* init/remove device from callback */ 753 time64_t mode_btn_down_ts; 754 }; 755 756 static int xpad_init_input(struct usb_xpad *xpad); 757 static void xpad_deinit_input(struct usb_xpad *xpad); 758 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num); 759 static void xpad360w_poweroff_controller(struct usb_xpad *xpad); 760 761 /* 762 * xpad_process_packet 763 * 764 * Completes a request by converting the data into events for the 765 * input subsystem. 766 * 767 * The used report descriptor was taken from ITO Takayuki's website: 768 * http://euc.jp/periphs/xbox-controller.ja.html 769 */ 770 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) 771 { 772 struct input_dev *dev = xpad->dev; 773 774 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { 775 /* left stick */ 776 input_report_abs(dev, ABS_X, 777 (__s16) le16_to_cpup((__le16 *)(data + 12))); 778 input_report_abs(dev, ABS_Y, 779 ~(__s16) le16_to_cpup((__le16 *)(data + 14))); 780 781 /* right stick */ 782 input_report_abs(dev, ABS_RX, 783 (__s16) le16_to_cpup((__le16 *)(data + 16))); 784 input_report_abs(dev, ABS_RY, 785 ~(__s16) le16_to_cpup((__le16 *)(data + 18))); 786 } 787 788 /* triggers left/right */ 789 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { 790 input_report_key(dev, BTN_TL2, data[10]); 791 input_report_key(dev, BTN_TR2, data[11]); 792 } else { 793 input_report_abs(dev, ABS_Z, data[10]); 794 input_report_abs(dev, ABS_RZ, data[11]); 795 } 796 797 /* digital pad */ 798 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { 799 /* dpad as buttons (left, right, up, down) */ 800 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & BIT(2)); 801 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & BIT(3)); 802 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & BIT(0)); 803 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & BIT(1)); 804 } else { 805 input_report_abs(dev, ABS_HAT0X, 806 !!(data[2] & 0x08) - !!(data[2] & 0x04)); 807 input_report_abs(dev, ABS_HAT0Y, 808 !!(data[2] & 0x02) - !!(data[2] & 0x01)); 809 } 810 811 /* start/back buttons and stick press left/right */ 812 input_report_key(dev, BTN_START, data[2] & BIT(4)); 813 input_report_key(dev, BTN_SELECT, data[2] & BIT(5)); 814 input_report_key(dev, BTN_THUMBL, data[2] & BIT(6)); 815 input_report_key(dev, BTN_THUMBR, data[2] & BIT(7)); 816 817 /* "analog" buttons A, B, X, Y */ 818 input_report_key(dev, BTN_A, data[4]); 819 input_report_key(dev, BTN_B, data[5]); 820 input_report_key(dev, BTN_X, data[6]); 821 input_report_key(dev, BTN_Y, data[7]); 822 823 /* "analog" buttons black, white */ 824 input_report_key(dev, BTN_C, data[8]); 825 input_report_key(dev, BTN_Z, data[9]); 826 827 828 input_sync(dev); 829 } 830 831 /* 832 * xpad360_process_packet 833 * 834 * Completes a request by converting the data into events for the 835 * input subsystem. It is version for xbox 360 controller 836 * 837 * The used report descriptor was taken from: 838 * http://www.free60.org/wiki/Gamepad 839 */ 840 841 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev, 842 u16 cmd, unsigned char *data) 843 { 844 /* valid pad data */ 845 if (data[0] != 0x00) 846 return; 847 848 /* digital pad */ 849 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { 850 /* dpad as buttons (left, right, up, down) */ 851 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & BIT(2)); 852 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & BIT(3)); 853 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & BIT(0)); 854 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & BIT(1)); 855 } 856 857 /* 858 * This should be a simple else block. However historically 859 * xbox360w has mapped DPAD to buttons while xbox360 did not. This 860 * made no sense, but now we can not just switch back and have to 861 * support both behaviors. 862 */ 863 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || 864 xpad->xtype == XTYPE_XBOX360W) { 865 input_report_abs(dev, ABS_HAT0X, 866 !!(data[2] & 0x08) - !!(data[2] & 0x04)); 867 input_report_abs(dev, ABS_HAT0Y, 868 !!(data[2] & 0x02) - !!(data[2] & 0x01)); 869 } 870 871 /* start/back buttons */ 872 input_report_key(dev, BTN_START, data[2] & BIT(4)); 873 input_report_key(dev, BTN_SELECT, data[2] & BIT(5)); 874 875 /* stick press left/right */ 876 input_report_key(dev, BTN_THUMBL, data[2] & BIT(6)); 877 input_report_key(dev, BTN_THUMBR, data[2] & BIT(7)); 878 879 /* buttons A,B,X,Y,TL,TR and MODE */ 880 input_report_key(dev, BTN_A, data[3] & BIT(4)); 881 input_report_key(dev, BTN_B, data[3] & BIT(5)); 882 input_report_key(dev, BTN_X, data[3] & BIT(6)); 883 input_report_key(dev, BTN_Y, data[3] & BIT(7)); 884 input_report_key(dev, BTN_TL, data[3] & BIT(0)); 885 input_report_key(dev, BTN_TR, data[3] & BIT(1)); 886 input_report_key(dev, BTN_MODE, data[3] & BIT(2)); 887 888 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { 889 /* left stick */ 890 input_report_abs(dev, ABS_X, 891 (__s16) le16_to_cpup((__le16 *)(data + 6))); 892 input_report_abs(dev, ABS_Y, 893 ~(__s16) le16_to_cpup((__le16 *)(data + 8))); 894 895 /* right stick */ 896 input_report_abs(dev, ABS_RX, 897 (__s16) le16_to_cpup((__le16 *)(data + 10))); 898 input_report_abs(dev, ABS_RY, 899 ~(__s16) le16_to_cpup((__le16 *)(data + 12))); 900 } 901 902 /* triggers left/right */ 903 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { 904 input_report_key(dev, BTN_TL2, data[4]); 905 input_report_key(dev, BTN_TR2, data[5]); 906 } else { 907 input_report_abs(dev, ABS_Z, data[4]); 908 input_report_abs(dev, ABS_RZ, data[5]); 909 } 910 911 input_sync(dev); 912 913 /* XBOX360W controllers can't be turned off without driver assistance */ 914 if (xpad->xtype == XTYPE_XBOX360W) { 915 if (xpad->mode_btn_down_ts > 0 && xpad->pad_present && 916 ((ktime_get_seconds() - xpad->mode_btn_down_ts) >= 917 XPAD360W_POWEROFF_TIMEOUT)) { 918 xpad360w_poweroff_controller(xpad); 919 xpad->mode_btn_down_ts = 0; 920 return; 921 } 922 923 /* mode button down/up */ 924 if (data[3] & BIT(2)) 925 xpad->mode_btn_down_ts = ktime_get_seconds(); 926 else 927 xpad->mode_btn_down_ts = 0; 928 } 929 } 930 931 static void xpad_presence_work(struct work_struct *work) 932 { 933 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work); 934 int error; 935 936 if (xpad->pad_present) { 937 error = xpad_init_input(xpad); 938 if (error) { 939 /* complain only, not much else we can do here */ 940 dev_err(&xpad->dev->dev, 941 "unable to init device: %d\n", error); 942 } else { 943 rcu_assign_pointer(xpad->x360w_dev, xpad->dev); 944 } 945 } else { 946 RCU_INIT_POINTER(xpad->x360w_dev, NULL); 947 synchronize_rcu(); 948 /* 949 * Now that we are sure xpad360w_process_packet is not 950 * using input device we can get rid of it. 951 */ 952 xpad_deinit_input(xpad); 953 } 954 } 955 956 /* 957 * xpad360w_process_packet 958 * 959 * Completes a request by converting the data into events for the 960 * input subsystem. It is version for xbox 360 wireless controller. 961 * 962 * Byte.Bit 963 * 00.1 - Status change: The controller or headset has connected/disconnected 964 * Bits 01.7 and 01.6 are valid 965 * 01.7 - Controller present 966 * 01.6 - Headset present 967 * 01.1 - Pad state (Bytes 4+) valid 968 * 969 */ 970 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) 971 { 972 struct input_dev *dev; 973 bool present; 974 975 /* Presence change */ 976 if (data[0] & 0x08) { 977 present = (data[1] & 0x80) != 0; 978 979 if (xpad->pad_present != present) { 980 xpad->pad_present = present; 981 schedule_work(&xpad->work); 982 } 983 } 984 985 /* Valid pad data */ 986 if (data[1] != 0x1) 987 return; 988 989 rcu_read_lock(); 990 dev = rcu_dereference(xpad->x360w_dev); 991 if (dev) 992 xpad360_process_packet(xpad, dev, cmd, &data[4]); 993 rcu_read_unlock(); 994 } 995 996 /* 997 * xpadone_process_packet 998 * 999 * Completes a request by converting the data into events for the 1000 * input subsystem. This version is for the Xbox One controller. 1001 * 1002 * The report format was gleaned from 1003 * https://github.com/kylelemons/xbox/blob/master/xbox.go 1004 */ 1005 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) 1006 { 1007 struct input_dev *dev = xpad->dev; 1008 bool do_sync = false; 1009 1010 /* the xbox button has its own special report */ 1011 if (data[0] == GIP_CMD_VIRTUAL_KEY) { 1012 /* 1013 * The Xbox One S controller requires these reports to be 1014 * acked otherwise it continues sending them forever and 1015 * won't report further mode button events. 1016 */ 1017 if (data[1] == (GIP_OPT_ACK | GIP_OPT_INTERNAL)) 1018 xpadone_ack_mode_report(xpad, data[2]); 1019 1020 input_report_key(dev, BTN_MODE, data[4] & GENMASK(1, 0)); 1021 input_sync(dev); 1022 1023 do_sync = true; 1024 } else if (data[0] == GIP_CMD_FIRMWARE) { 1025 /* Some packet formats force us to use this separate to poll paddle inputs */ 1026 if (xpad->packet_type == PKT_XBE2_FW_5_11) { 1027 /* Mute paddles if controller is in a custom profile slot 1028 * Checked by looking at the active profile slot to 1029 * verify it's the default slot 1030 */ 1031 if (data[19] != 0) 1032 data[18] = 0; 1033 1034 /* Elite Series 2 split packet paddle bits */ 1035 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[18] & BIT(0)); 1036 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[18] & BIT(1)); 1037 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[18] & BIT(2)); 1038 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[18] & BIT(3)); 1039 1040 do_sync = true; 1041 } 1042 } else if (data[0] == GIP_CMD_INPUT) { /* The main valid packet type for inputs */ 1043 /* menu/view buttons */ 1044 input_report_key(dev, BTN_START, data[4] & BIT(2)); 1045 input_report_key(dev, BTN_SELECT, data[4] & BIT(3)); 1046 if (xpad->mapping & MAP_SELECT_BUTTON) 1047 input_report_key(dev, KEY_RECORD, data[22] & BIT(0)); 1048 1049 /* buttons A,B,X,Y */ 1050 input_report_key(dev, BTN_A, data[4] & BIT(4)); 1051 input_report_key(dev, BTN_B, data[4] & BIT(5)); 1052 input_report_key(dev, BTN_X, data[4] & BIT(6)); 1053 input_report_key(dev, BTN_Y, data[4] & BIT(7)); 1054 1055 /* digital pad */ 1056 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { 1057 /* dpad as buttons (left, right, up, down) */ 1058 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & BIT(2)); 1059 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & BIT(3)); 1060 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & BIT(0)); 1061 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & BIT(1)); 1062 } else { 1063 input_report_abs(dev, ABS_HAT0X, 1064 !!(data[5] & 0x08) - !!(data[5] & 0x04)); 1065 input_report_abs(dev, ABS_HAT0Y, 1066 !!(data[5] & 0x02) - !!(data[5] & 0x01)); 1067 } 1068 1069 /* TL/TR */ 1070 input_report_key(dev, BTN_TL, data[5] & BIT(4)); 1071 input_report_key(dev, BTN_TR, data[5] & BIT(5)); 1072 1073 /* stick press left/right */ 1074 input_report_key(dev, BTN_THUMBL, data[5] & BIT(6)); 1075 input_report_key(dev, BTN_THUMBR, data[5] & BIT(7)); 1076 1077 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { 1078 /* left stick */ 1079 input_report_abs(dev, ABS_X, 1080 (__s16) le16_to_cpup((__le16 *)(data + 10))); 1081 input_report_abs(dev, ABS_Y, 1082 ~(__s16) le16_to_cpup((__le16 *)(data + 12))); 1083 1084 /* right stick */ 1085 input_report_abs(dev, ABS_RX, 1086 (__s16) le16_to_cpup((__le16 *)(data + 14))); 1087 input_report_abs(dev, ABS_RY, 1088 ~(__s16) le16_to_cpup((__le16 *)(data + 16))); 1089 } 1090 1091 /* triggers left/right */ 1092 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { 1093 input_report_key(dev, BTN_TL2, 1094 (__u16) le16_to_cpup((__le16 *)(data + 6))); 1095 input_report_key(dev, BTN_TR2, 1096 (__u16) le16_to_cpup((__le16 *)(data + 8))); 1097 } else { 1098 input_report_abs(dev, ABS_Z, 1099 (__u16) le16_to_cpup((__le16 *)(data + 6))); 1100 input_report_abs(dev, ABS_RZ, 1101 (__u16) le16_to_cpup((__le16 *)(data + 8))); 1102 } 1103 1104 /* Profile button has a value of 0-3, so it is reported as an axis */ 1105 if (xpad->mapping & MAP_PROFILE_BUTTON) 1106 input_report_abs(dev, ABS_PROFILE, data[34]); 1107 1108 /* paddle handling */ 1109 /* based on SDL's SDL_hidapi_xboxone.c */ 1110 if (xpad->mapping & MAP_PADDLES) { 1111 if (xpad->packet_type == PKT_XBE1) { 1112 /* Mute paddles if controller has a custom mapping applied. 1113 * Checked by comparing the current mapping 1114 * config against the factory mapping config 1115 */ 1116 if (memcmp(&data[4], &data[18], 2) != 0) 1117 data[32] = 0; 1118 1119 /* OG Elite Series Controller paddle bits */ 1120 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[32] & BIT(1)); 1121 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[32] & BIT(3)); 1122 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[32] & BIT(0)); 1123 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[32] & BIT(2)); 1124 } else if (xpad->packet_type == PKT_XBE2_FW_OLD) { 1125 /* Mute paddles if controller has a custom mapping applied. 1126 * Checked by comparing the current mapping 1127 * config against the factory mapping config 1128 */ 1129 if (data[19] != 0) 1130 data[18] = 0; 1131 1132 /* Elite Series 2 4.x firmware paddle bits */ 1133 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[18] & BIT(0)); 1134 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[18] & BIT(1)); 1135 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[18] & BIT(2)); 1136 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[18] & BIT(3)); 1137 } else if (xpad->packet_type == PKT_XBE2_FW_5_EARLY) { 1138 /* Mute paddles if controller has a custom mapping applied. 1139 * Checked by comparing the current mapping 1140 * config against the factory mapping config 1141 */ 1142 if (data[23] != 0) 1143 data[22] = 0; 1144 1145 /* Elite Series 2 5.x firmware paddle bits 1146 * (before the packet was split) 1147 */ 1148 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[22] & BIT(0)); 1149 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[22] & BIT(1)); 1150 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[22] & BIT(2)); 1151 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[22] & BIT(3)); 1152 } 1153 } 1154 1155 do_sync = true; 1156 } 1157 1158 if (do_sync) 1159 input_sync(dev); 1160 } 1161 1162 static void xpad_irq_in(struct urb *urb) 1163 { 1164 struct usb_xpad *xpad = urb->context; 1165 struct device *dev = &xpad->intf->dev; 1166 int retval, status; 1167 1168 status = urb->status; 1169 1170 switch (status) { 1171 case 0: 1172 /* success */ 1173 break; 1174 case -ECONNRESET: 1175 case -ENOENT: 1176 case -ESHUTDOWN: 1177 /* this urb is terminated, clean up */ 1178 dev_dbg(dev, "%s - urb shutting down with status: %d\n", 1179 __func__, status); 1180 return; 1181 default: 1182 dev_dbg(dev, "%s - nonzero urb status received: %d\n", 1183 __func__, status); 1184 goto exit; 1185 } 1186 1187 switch (xpad->xtype) { 1188 case XTYPE_XBOX360: 1189 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata); 1190 break; 1191 case XTYPE_XBOX360W: 1192 xpad360w_process_packet(xpad, 0, xpad->idata); 1193 break; 1194 case XTYPE_XBOXONE: 1195 xpadone_process_packet(xpad, 0, xpad->idata); 1196 break; 1197 default: 1198 xpad_process_packet(xpad, 0, xpad->idata); 1199 } 1200 1201 exit: 1202 retval = usb_submit_urb(urb, GFP_ATOMIC); 1203 if (retval) 1204 dev_err(dev, "%s - usb_submit_urb failed with result %d\n", 1205 __func__, retval); 1206 } 1207 1208 /* Callers must hold xpad->odata_lock spinlock */ 1209 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad) 1210 { 1211 const struct xboxone_init_packet *init_packet; 1212 1213 if (xpad->xtype != XTYPE_XBOXONE) 1214 return false; 1215 1216 /* Perform initialization sequence for Xbox One pads that require it */ 1217 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) { 1218 init_packet = &xboxone_init_packets[xpad->init_seq++]; 1219 1220 if (init_packet->idVendor != 0 && 1221 init_packet->idVendor != xpad->dev->id.vendor) 1222 continue; 1223 1224 if (init_packet->idProduct != 0 && 1225 init_packet->idProduct != xpad->dev->id.product) 1226 continue; 1227 1228 /* This packet applies to our device, so prepare to send it */ 1229 memcpy(xpad->odata, init_packet->data, init_packet->len); 1230 xpad->irq_out->transfer_buffer_length = init_packet->len; 1231 1232 /* Update packet with current sequence number */ 1233 xpad->odata[2] = xpad->odata_serial++; 1234 return true; 1235 } 1236 1237 return false; 1238 } 1239 1240 /* Callers must hold xpad->odata_lock spinlock */ 1241 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad) 1242 { 1243 struct xpad_output_packet *pkt, *packet = NULL; 1244 int i; 1245 1246 /* We may have init packets to send before we can send user commands */ 1247 if (xpad_prepare_next_init_packet(xpad)) 1248 return true; 1249 1250 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) { 1251 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS) 1252 xpad->last_out_packet = 0; 1253 1254 pkt = &xpad->out_packets[xpad->last_out_packet]; 1255 if (pkt->pending) { 1256 dev_dbg(&xpad->intf->dev, 1257 "%s - found pending output packet %d\n", 1258 __func__, xpad->last_out_packet); 1259 packet = pkt; 1260 break; 1261 } 1262 } 1263 1264 if (packet) { 1265 memcpy(xpad->odata, packet->data, packet->len); 1266 xpad->irq_out->transfer_buffer_length = packet->len; 1267 packet->pending = false; 1268 return true; 1269 } 1270 1271 return false; 1272 } 1273 1274 /* Callers must hold xpad->odata_lock spinlock */ 1275 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad) 1276 { 1277 int error; 1278 1279 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) { 1280 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor); 1281 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC); 1282 if (error) { 1283 dev_err(&xpad->intf->dev, 1284 "%s - usb_submit_urb failed with result %d\n", 1285 __func__, error); 1286 usb_unanchor_urb(xpad->irq_out); 1287 return -EIO; 1288 } 1289 1290 xpad->irq_out_active = true; 1291 } 1292 1293 return 0; 1294 } 1295 1296 static void xpad_irq_out(struct urb *urb) 1297 { 1298 struct usb_xpad *xpad = urb->context; 1299 struct device *dev = &xpad->intf->dev; 1300 int status = urb->status; 1301 int error; 1302 1303 guard(spinlock_irqsave)(&xpad->odata_lock); 1304 1305 switch (status) { 1306 case 0: 1307 /* success */ 1308 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad); 1309 break; 1310 1311 case -ECONNRESET: 1312 case -ENOENT: 1313 case -ESHUTDOWN: 1314 /* this urb is terminated, clean up */ 1315 dev_dbg(dev, "%s - urb shutting down with status: %d\n", 1316 __func__, status); 1317 xpad->irq_out_active = false; 1318 break; 1319 1320 default: 1321 dev_dbg(dev, "%s - nonzero urb status received: %d\n", 1322 __func__, status); 1323 break; 1324 } 1325 1326 if (xpad->irq_out_active) { 1327 usb_anchor_urb(urb, &xpad->irq_out_anchor); 1328 error = usb_submit_urb(urb, GFP_ATOMIC); 1329 if (error) { 1330 dev_err(dev, 1331 "%s - usb_submit_urb failed with result %d\n", 1332 __func__, error); 1333 usb_unanchor_urb(urb); 1334 xpad->irq_out_active = false; 1335 } 1336 } 1337 } 1338 1339 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad, 1340 struct usb_endpoint_descriptor *ep_irq_out) 1341 { 1342 int error; 1343 1344 if (xpad->xtype == XTYPE_UNKNOWN) 1345 return 0; 1346 1347 init_usb_anchor(&xpad->irq_out_anchor); 1348 1349 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN, 1350 GFP_KERNEL, &xpad->odata_dma); 1351 if (!xpad->odata) 1352 return -ENOMEM; 1353 1354 spin_lock_init(&xpad->odata_lock); 1355 1356 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL); 1357 if (!xpad->irq_out) { 1358 error = -ENOMEM; 1359 goto err_free_coherent; 1360 } 1361 1362 usb_fill_int_urb(xpad->irq_out, xpad->udev, 1363 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress), 1364 xpad->odata, XPAD_PKT_LEN, 1365 xpad_irq_out, xpad, ep_irq_out->bInterval); 1366 xpad->irq_out->transfer_dma = xpad->odata_dma; 1367 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; 1368 1369 return 0; 1370 1371 err_free_coherent: 1372 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma); 1373 return error; 1374 } 1375 1376 static void xpad_stop_output(struct usb_xpad *xpad) 1377 { 1378 if (xpad->xtype != XTYPE_UNKNOWN) { 1379 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor, 1380 5000)) { 1381 dev_warn(&xpad->intf->dev, 1382 "timed out waiting for output URB to complete, killing\n"); 1383 usb_kill_anchored_urbs(&xpad->irq_out_anchor); 1384 } 1385 } 1386 } 1387 1388 static void xpad_deinit_output(struct usb_xpad *xpad) 1389 { 1390 if (xpad->xtype != XTYPE_UNKNOWN) { 1391 usb_free_urb(xpad->irq_out); 1392 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, 1393 xpad->odata, xpad->odata_dma); 1394 } 1395 } 1396 1397 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad) 1398 { 1399 struct xpad_output_packet *packet = 1400 &xpad->out_packets[XPAD_OUT_CMD_IDX]; 1401 1402 guard(spinlock_irqsave)(&xpad->odata_lock); 1403 1404 packet->data[0] = 0x08; 1405 packet->data[1] = 0x00; 1406 packet->data[2] = 0x0F; 1407 packet->data[3] = 0xC0; 1408 packet->data[4] = 0x00; 1409 packet->data[5] = 0x00; 1410 packet->data[6] = 0x00; 1411 packet->data[7] = 0x00; 1412 packet->data[8] = 0x00; 1413 packet->data[9] = 0x00; 1414 packet->data[10] = 0x00; 1415 packet->data[11] = 0x00; 1416 packet->len = 12; 1417 packet->pending = true; 1418 1419 /* Reset the sequence so we send out presence first */ 1420 xpad->last_out_packet = -1; 1421 return xpad_try_sending_next_out_packet(xpad); 1422 } 1423 1424 static int xpad_start_xbox_one(struct usb_xpad *xpad) 1425 { 1426 int error; 1427 1428 if (usb_ifnum_to_if(xpad->udev, GIP_WIRED_INTF_AUDIO)) { 1429 /* 1430 * Explicitly disable the audio interface. This is needed 1431 * for some controllers, such as the PowerA Enhanced Wired 1432 * Controller for Series X|S (0x20d6:0x200e) to report the 1433 * guide button. 1434 */ 1435 error = usb_set_interface(xpad->udev, 1436 GIP_WIRED_INTF_AUDIO, 0); 1437 if (error) 1438 dev_warn(&xpad->dev->dev, 1439 "unable to disable audio interface: %d\n", 1440 error); 1441 } 1442 1443 guard(spinlock_irqsave)(&xpad->odata_lock); 1444 1445 /* 1446 * Begin the init sequence by attempting to send a packet. 1447 * We will cycle through the init packet sequence before 1448 * sending any packets from the output ring. 1449 */ 1450 xpad->init_seq = 0; 1451 return xpad_try_sending_next_out_packet(xpad); 1452 } 1453 1454 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num) 1455 { 1456 struct xpad_output_packet *packet = 1457 &xpad->out_packets[XPAD_OUT_CMD_IDX]; 1458 static const u8 mode_report_ack[] = { 1459 GIP_CMD_ACK, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(9), 1460 0x00, GIP_CMD_VIRTUAL_KEY, GIP_OPT_INTERNAL, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00 1461 }; 1462 1463 guard(spinlock_irqsave)(&xpad->odata_lock); 1464 1465 packet->len = sizeof(mode_report_ack); 1466 memcpy(packet->data, mode_report_ack, packet->len); 1467 packet->data[2] = seq_num; 1468 packet->pending = true; 1469 1470 /* Reset the sequence so we send out the ack now */ 1471 xpad->last_out_packet = -1; 1472 xpad_try_sending_next_out_packet(xpad); 1473 } 1474 1475 #ifdef CONFIG_JOYSTICK_XPAD_FF 1476 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect) 1477 { 1478 struct usb_xpad *xpad = input_get_drvdata(dev); 1479 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX]; 1480 __u16 strong; 1481 __u16 weak; 1482 1483 if (effect->type != FF_RUMBLE) 1484 return 0; 1485 1486 strong = effect->u.rumble.strong_magnitude; 1487 weak = effect->u.rumble.weak_magnitude; 1488 1489 guard(spinlock_irqsave)(&xpad->odata_lock); 1490 1491 switch (xpad->xtype) { 1492 case XTYPE_XBOX: 1493 packet->data[0] = 0x00; 1494 packet->data[1] = 0x06; 1495 packet->data[2] = 0x00; 1496 packet->data[3] = strong / 256; /* left actuator */ 1497 packet->data[4] = 0x00; 1498 packet->data[5] = weak / 256; /* right actuator */ 1499 packet->len = 6; 1500 packet->pending = true; 1501 break; 1502 1503 case XTYPE_XBOX360: 1504 packet->data[0] = 0x00; 1505 packet->data[1] = 0x08; 1506 packet->data[2] = 0x00; 1507 packet->data[3] = strong / 256; /* left actuator? */ 1508 packet->data[4] = weak / 256; /* right actuator? */ 1509 packet->data[5] = 0x00; 1510 packet->data[6] = 0x00; 1511 packet->data[7] = 0x00; 1512 packet->len = 8; 1513 packet->pending = true; 1514 break; 1515 1516 case XTYPE_XBOX360W: 1517 packet->data[0] = 0x00; 1518 packet->data[1] = 0x01; 1519 packet->data[2] = 0x0F; 1520 packet->data[3] = 0xC0; 1521 packet->data[4] = 0x00; 1522 packet->data[5] = strong / 256; 1523 packet->data[6] = weak / 256; 1524 packet->data[7] = 0x00; 1525 packet->data[8] = 0x00; 1526 packet->data[9] = 0x00; 1527 packet->data[10] = 0x00; 1528 packet->data[11] = 0x00; 1529 packet->len = 12; 1530 packet->pending = true; 1531 break; 1532 1533 case XTYPE_XBOXONE: 1534 packet->data[0] = GIP_CMD_RUMBLE; /* activate rumble */ 1535 packet->data[1] = 0x00; 1536 packet->data[2] = xpad->odata_serial++; 1537 packet->data[3] = GIP_PL_LEN(9); 1538 packet->data[4] = 0x00; 1539 packet->data[5] = GIP_MOTOR_ALL; 1540 packet->data[6] = 0x00; /* left trigger */ 1541 packet->data[7] = 0x00; /* right trigger */ 1542 packet->data[8] = strong / 512; /* left actuator */ 1543 packet->data[9] = weak / 512; /* right actuator */ 1544 packet->data[10] = 0xFF; /* on period */ 1545 packet->data[11] = 0x00; /* off period */ 1546 packet->data[12] = 0xFF; /* repeat count */ 1547 packet->len = 13; 1548 packet->pending = true; 1549 break; 1550 1551 default: 1552 dev_dbg(&xpad->dev->dev, 1553 "%s - rumble command sent to unsupported xpad type: %d\n", 1554 __func__, xpad->xtype); 1555 return -EINVAL; 1556 } 1557 1558 return xpad_try_sending_next_out_packet(xpad); 1559 } 1560 1561 static int xpad_init_ff(struct usb_xpad *xpad) 1562 { 1563 if (xpad->xtype == XTYPE_UNKNOWN) 1564 return 0; 1565 1566 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE); 1567 1568 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect); 1569 } 1570 1571 #else 1572 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; } 1573 #endif 1574 1575 #if defined(CONFIG_JOYSTICK_XPAD_LEDS) 1576 #include <linux/leds.h> 1577 #include <linux/idr.h> 1578 1579 static DEFINE_IDA(xpad_pad_seq); 1580 1581 struct xpad_led { 1582 char name[16]; 1583 struct led_classdev led_cdev; 1584 struct usb_xpad *xpad; 1585 }; 1586 1587 /* 1588 * set the LEDs on Xbox 360 / Wireless Controllers 1589 * @param command 1590 * 0: off 1591 * 1: all blink, then previous setting 1592 * 2: 1/top-left blink, then on 1593 * 3: 2/top-right blink, then on 1594 * 4: 3/bottom-left blink, then on 1595 * 5: 4/bottom-right blink, then on 1596 * 6: 1/top-left on 1597 * 7: 2/top-right on 1598 * 8: 3/bottom-left on 1599 * 9: 4/bottom-right on 1600 * 10: rotate 1601 * 11: blink, based on previous setting 1602 * 12: slow blink, based on previous setting 1603 * 13: rotate with two lights 1604 * 14: persistent slow all blink 1605 * 15: blink once, then previous setting 1606 */ 1607 static void xpad_send_led_command(struct usb_xpad *xpad, int command) 1608 { 1609 struct xpad_output_packet *packet = 1610 &xpad->out_packets[XPAD_OUT_LED_IDX]; 1611 1612 command %= 16; 1613 1614 guard(spinlock_irqsave)(&xpad->odata_lock); 1615 1616 switch (xpad->xtype) { 1617 case XTYPE_XBOX360: 1618 packet->data[0] = 0x01; 1619 packet->data[1] = 0x03; 1620 packet->data[2] = command; 1621 packet->len = 3; 1622 packet->pending = true; 1623 break; 1624 1625 case XTYPE_XBOX360W: 1626 packet->data[0] = 0x00; 1627 packet->data[1] = 0x00; 1628 packet->data[2] = 0x08; 1629 packet->data[3] = 0x40 + command; 1630 packet->data[4] = 0x00; 1631 packet->data[5] = 0x00; 1632 packet->data[6] = 0x00; 1633 packet->data[7] = 0x00; 1634 packet->data[8] = 0x00; 1635 packet->data[9] = 0x00; 1636 packet->data[10] = 0x00; 1637 packet->data[11] = 0x00; 1638 packet->len = 12; 1639 packet->pending = true; 1640 break; 1641 } 1642 1643 xpad_try_sending_next_out_packet(xpad); 1644 } 1645 1646 /* 1647 * Light up the segment corresponding to the pad number on 1648 * Xbox 360 Controllers. 1649 */ 1650 static void xpad_identify_controller(struct usb_xpad *xpad) 1651 { 1652 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2); 1653 } 1654 1655 static void xpad_led_set(struct led_classdev *led_cdev, 1656 enum led_brightness value) 1657 { 1658 struct xpad_led *xpad_led = container_of(led_cdev, 1659 struct xpad_led, led_cdev); 1660 1661 xpad_send_led_command(xpad_led->xpad, value); 1662 } 1663 1664 static int xpad_led_probe(struct usb_xpad *xpad) 1665 { 1666 struct xpad_led *led; 1667 struct led_classdev *led_cdev; 1668 int error; 1669 1670 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W) 1671 return 0; 1672 1673 xpad->led = led = kzalloc(sizeof(*led), GFP_KERNEL); 1674 if (!led) 1675 return -ENOMEM; 1676 1677 xpad->pad_nr = ida_alloc(&xpad_pad_seq, GFP_KERNEL); 1678 if (xpad->pad_nr < 0) { 1679 error = xpad->pad_nr; 1680 goto err_free_mem; 1681 } 1682 1683 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr); 1684 led->xpad = xpad; 1685 1686 led_cdev = &led->led_cdev; 1687 led_cdev->name = led->name; 1688 led_cdev->brightness_set = xpad_led_set; 1689 led_cdev->flags = LED_CORE_SUSPENDRESUME; 1690 1691 error = led_classdev_register(&xpad->udev->dev, led_cdev); 1692 if (error) 1693 goto err_free_id; 1694 1695 xpad_identify_controller(xpad); 1696 1697 return 0; 1698 1699 err_free_id: 1700 ida_free(&xpad_pad_seq, xpad->pad_nr); 1701 err_free_mem: 1702 kfree(led); 1703 xpad->led = NULL; 1704 return error; 1705 } 1706 1707 static void xpad_led_disconnect(struct usb_xpad *xpad) 1708 { 1709 struct xpad_led *xpad_led = xpad->led; 1710 1711 if (xpad_led) { 1712 led_classdev_unregister(&xpad_led->led_cdev); 1713 ida_free(&xpad_pad_seq, xpad->pad_nr); 1714 kfree(xpad_led); 1715 } 1716 } 1717 #else 1718 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; } 1719 static void xpad_led_disconnect(struct usb_xpad *xpad) { } 1720 #endif 1721 1722 static int xpad_start_input(struct usb_xpad *xpad) 1723 { 1724 int error; 1725 1726 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL)) 1727 return -EIO; 1728 1729 if (xpad->xtype == XTYPE_XBOXONE) { 1730 error = xpad_start_xbox_one(xpad); 1731 if (error) { 1732 usb_kill_urb(xpad->irq_in); 1733 return error; 1734 } 1735 } 1736 if (xpad->xtype == XTYPE_XBOX360) { 1737 /* 1738 * Some third-party controllers Xbox 360-style controllers 1739 * require this message to finish initialization. 1740 */ 1741 u8 dummy[20]; 1742 1743 error = usb_control_msg_recv(xpad->udev, 0, 1744 /* bRequest */ 0x01, 1745 /* bmRequestType */ 1746 USB_TYPE_VENDOR | USB_DIR_IN | 1747 USB_RECIP_INTERFACE, 1748 /* wValue */ 0x100, 1749 /* wIndex */ 0x00, 1750 dummy, sizeof(dummy), 1751 25, GFP_KERNEL); 1752 if (error) 1753 dev_warn(&xpad->dev->dev, 1754 "unable to receive magic message: %d\n", 1755 error); 1756 } 1757 1758 return 0; 1759 } 1760 1761 static void xpad_stop_input(struct usb_xpad *xpad) 1762 { 1763 usb_kill_urb(xpad->irq_in); 1764 } 1765 1766 static void xpad360w_poweroff_controller(struct usb_xpad *xpad) 1767 { 1768 struct xpad_output_packet *packet = 1769 &xpad->out_packets[XPAD_OUT_CMD_IDX]; 1770 1771 guard(spinlock_irqsave)(&xpad->odata_lock); 1772 1773 packet->data[0] = 0x00; 1774 packet->data[1] = 0x00; 1775 packet->data[2] = 0x08; 1776 packet->data[3] = 0xC0; 1777 packet->data[4] = 0x00; 1778 packet->data[5] = 0x00; 1779 packet->data[6] = 0x00; 1780 packet->data[7] = 0x00; 1781 packet->data[8] = 0x00; 1782 packet->data[9] = 0x00; 1783 packet->data[10] = 0x00; 1784 packet->data[11] = 0x00; 1785 packet->len = 12; 1786 packet->pending = true; 1787 1788 /* Reset the sequence so we send out poweroff now */ 1789 xpad->last_out_packet = -1; 1790 xpad_try_sending_next_out_packet(xpad); 1791 } 1792 1793 static int xpad360w_start_input(struct usb_xpad *xpad) 1794 { 1795 int error; 1796 1797 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL); 1798 if (error) 1799 return -EIO; 1800 1801 /* 1802 * Send presence packet. 1803 * This will force the controller to resend connection packets. 1804 * This is useful in the case we activate the module after the 1805 * adapter has been plugged in, as it won't automatically 1806 * send us info about the controllers. 1807 */ 1808 error = xpad_inquiry_pad_presence(xpad); 1809 if (error) { 1810 usb_kill_urb(xpad->irq_in); 1811 return error; 1812 } 1813 1814 return 0; 1815 } 1816 1817 static void xpad360w_stop_input(struct usb_xpad *xpad) 1818 { 1819 usb_kill_urb(xpad->irq_in); 1820 1821 /* Make sure we are done with presence work if it was scheduled */ 1822 flush_work(&xpad->work); 1823 } 1824 1825 static int xpad_open(struct input_dev *dev) 1826 { 1827 struct usb_xpad *xpad = input_get_drvdata(dev); 1828 1829 return xpad_start_input(xpad); 1830 } 1831 1832 static void xpad_close(struct input_dev *dev) 1833 { 1834 struct usb_xpad *xpad = input_get_drvdata(dev); 1835 1836 xpad_stop_input(xpad); 1837 } 1838 1839 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs) 1840 { 1841 struct usb_xpad *xpad = input_get_drvdata(input_dev); 1842 1843 switch (abs) { 1844 case ABS_X: 1845 case ABS_Y: 1846 case ABS_RX: 1847 case ABS_RY: /* the two sticks */ 1848 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128); 1849 break; 1850 case ABS_Z: 1851 case ABS_RZ: /* the triggers (if mapped to axes) */ 1852 if (xpad->xtype == XTYPE_XBOXONE) 1853 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0); 1854 else 1855 input_set_abs_params(input_dev, abs, 0, 255, 0, 0); 1856 break; 1857 case ABS_HAT0X: 1858 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */ 1859 input_set_abs_params(input_dev, abs, -1, 1, 0, 0); 1860 break; 1861 case ABS_PROFILE: /* 4 value profile button (such as on XAC) */ 1862 input_set_abs_params(input_dev, abs, 0, 4, 0, 0); 1863 break; 1864 default: 1865 input_set_abs_params(input_dev, abs, 0, 0, 0, 0); 1866 break; 1867 } 1868 } 1869 1870 static void xpad_deinit_input(struct usb_xpad *xpad) 1871 { 1872 if (xpad->input_created) { 1873 xpad->input_created = false; 1874 xpad_led_disconnect(xpad); 1875 input_unregister_device(xpad->dev); 1876 } 1877 } 1878 1879 static int xpad_init_input(struct usb_xpad *xpad) 1880 { 1881 struct input_dev *input_dev; 1882 int i, error; 1883 1884 input_dev = input_allocate_device(); 1885 if (!input_dev) 1886 return -ENOMEM; 1887 1888 xpad->dev = input_dev; 1889 input_dev->name = xpad->name; 1890 input_dev->phys = xpad->phys; 1891 usb_to_input_id(xpad->udev, &input_dev->id); 1892 1893 if (xpad->xtype == XTYPE_XBOX360W) { 1894 /* x360w controllers and the receiver have different ids */ 1895 input_dev->id.product = 0x02a1; 1896 } 1897 1898 input_dev->dev.parent = &xpad->intf->dev; 1899 1900 input_set_drvdata(input_dev, xpad); 1901 1902 if (xpad->xtype != XTYPE_XBOX360W) { 1903 input_dev->open = xpad_open; 1904 input_dev->close = xpad_close; 1905 } 1906 1907 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { 1908 /* set up axes */ 1909 for (i = 0; xpad_abs[i] >= 0; i++) 1910 xpad_set_up_abs(input_dev, xpad_abs[i]); 1911 } 1912 1913 /* set up standard buttons */ 1914 for (i = 0; xpad_common_btn[i] >= 0; i++) 1915 input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]); 1916 1917 /* set up model-specific ones */ 1918 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W || 1919 xpad->xtype == XTYPE_XBOXONE) { 1920 for (i = 0; xpad360_btn[i] >= 0; i++) 1921 input_set_capability(input_dev, EV_KEY, xpad360_btn[i]); 1922 if (xpad->mapping & MAP_SELECT_BUTTON) 1923 input_set_capability(input_dev, EV_KEY, KEY_RECORD); 1924 } else { 1925 for (i = 0; xpad_btn[i] >= 0; i++) 1926 input_set_capability(input_dev, EV_KEY, xpad_btn[i]); 1927 } 1928 1929 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { 1930 for (i = 0; xpad_btn_pad[i] >= 0; i++) 1931 input_set_capability(input_dev, EV_KEY, 1932 xpad_btn_pad[i]); 1933 } 1934 1935 /* set up paddles if the controller has them */ 1936 if (xpad->mapping & MAP_PADDLES) { 1937 for (i = 0; xpad_btn_paddles[i] >= 0; i++) 1938 input_set_capability(input_dev, EV_KEY, xpad_btn_paddles[i]); 1939 } 1940 1941 /* 1942 * This should be a simple else block. However historically 1943 * xbox360w has mapped DPAD to buttons while xbox360 did not. This 1944 * made no sense, but now we can not just switch back and have to 1945 * support both behaviors. 1946 */ 1947 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || 1948 xpad->xtype == XTYPE_XBOX360W) { 1949 for (i = 0; xpad_abs_pad[i] >= 0; i++) 1950 xpad_set_up_abs(input_dev, xpad_abs_pad[i]); 1951 } 1952 1953 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { 1954 for (i = 0; xpad_btn_triggers[i] >= 0; i++) 1955 input_set_capability(input_dev, EV_KEY, 1956 xpad_btn_triggers[i]); 1957 } else { 1958 for (i = 0; xpad_abs_triggers[i] >= 0; i++) 1959 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]); 1960 } 1961 1962 /* setup profile button as an axis with 4 possible values */ 1963 if (xpad->mapping & MAP_PROFILE_BUTTON) 1964 xpad_set_up_abs(input_dev, ABS_PROFILE); 1965 1966 error = xpad_init_ff(xpad); 1967 if (error) 1968 goto err_free_input; 1969 1970 error = xpad_led_probe(xpad); 1971 if (error) 1972 goto err_destroy_ff; 1973 1974 error = input_register_device(xpad->dev); 1975 if (error) 1976 goto err_disconnect_led; 1977 1978 xpad->input_created = true; 1979 return 0; 1980 1981 err_disconnect_led: 1982 xpad_led_disconnect(xpad); 1983 err_destroy_ff: 1984 input_ff_destroy(input_dev); 1985 err_free_input: 1986 input_free_device(input_dev); 1987 return error; 1988 } 1989 1990 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id) 1991 { 1992 struct usb_device *udev = interface_to_usbdev(intf); 1993 struct usb_xpad *xpad; 1994 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out; 1995 int i, error; 1996 1997 if (intf->cur_altsetting->desc.bNumEndpoints != 2) 1998 return -ENODEV; 1999 2000 for (i = 0; xpad_device[i].idVendor; i++) { 2001 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) && 2002 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct)) 2003 break; 2004 } 2005 2006 xpad = kzalloc(sizeof(*xpad), GFP_KERNEL); 2007 if (!xpad) 2008 return -ENOMEM; 2009 2010 usb_make_path(udev, xpad->phys, sizeof(xpad->phys)); 2011 strlcat(xpad->phys, "/input0", sizeof(xpad->phys)); 2012 2013 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN, 2014 GFP_KERNEL, &xpad->idata_dma); 2015 if (!xpad->idata) { 2016 error = -ENOMEM; 2017 goto err_free_mem; 2018 } 2019 2020 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL); 2021 if (!xpad->irq_in) { 2022 error = -ENOMEM; 2023 goto err_free_idata; 2024 } 2025 2026 xpad->udev = udev; 2027 xpad->intf = intf; 2028 xpad->mapping = xpad_device[i].mapping; 2029 xpad->xtype = xpad_device[i].xtype; 2030 xpad->name = xpad_device[i].name; 2031 xpad->packet_type = PKT_XB; 2032 INIT_WORK(&xpad->work, xpad_presence_work); 2033 2034 if (xpad->xtype == XTYPE_UNKNOWN) { 2035 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) { 2036 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129) 2037 xpad->xtype = XTYPE_XBOX360W; 2038 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208) 2039 xpad->xtype = XTYPE_XBOXONE; 2040 else 2041 xpad->xtype = XTYPE_XBOX360; 2042 } else { 2043 xpad->xtype = XTYPE_XBOX; 2044 } 2045 2046 if (dpad_to_buttons) 2047 xpad->mapping |= MAP_DPAD_TO_BUTTONS; 2048 if (triggers_to_buttons) 2049 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS; 2050 if (sticks_to_null) 2051 xpad->mapping |= MAP_STICKS_TO_NULL; 2052 } 2053 2054 if (xpad->xtype == XTYPE_XBOXONE && 2055 intf->cur_altsetting->desc.bInterfaceNumber != GIP_WIRED_INTF_DATA) { 2056 /* 2057 * The Xbox One controller lists three interfaces all with the 2058 * same interface class, subclass and protocol. Differentiate by 2059 * interface number. 2060 */ 2061 error = -ENODEV; 2062 goto err_free_in_urb; 2063 } 2064 2065 ep_irq_in = ep_irq_out = NULL; 2066 2067 for (i = 0; i < 2; i++) { 2068 struct usb_endpoint_descriptor *ep = 2069 &intf->cur_altsetting->endpoint[i].desc; 2070 2071 if (usb_endpoint_xfer_int(ep)) { 2072 if (usb_endpoint_dir_in(ep)) 2073 ep_irq_in = ep; 2074 else 2075 ep_irq_out = ep; 2076 } 2077 } 2078 2079 if (!ep_irq_in || !ep_irq_out) { 2080 error = -ENODEV; 2081 goto err_free_in_urb; 2082 } 2083 2084 error = xpad_init_output(intf, xpad, ep_irq_out); 2085 if (error) 2086 goto err_free_in_urb; 2087 2088 usb_fill_int_urb(xpad->irq_in, udev, 2089 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress), 2090 xpad->idata, XPAD_PKT_LEN, xpad_irq_in, 2091 xpad, ep_irq_in->bInterval); 2092 xpad->irq_in->transfer_dma = xpad->idata_dma; 2093 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; 2094 2095 usb_set_intfdata(intf, xpad); 2096 2097 /* Packet type detection */ 2098 if (le16_to_cpu(udev->descriptor.idVendor) == 0x045e) { /* Microsoft controllers */ 2099 if (le16_to_cpu(udev->descriptor.idProduct) == 0x02e3) { 2100 /* The original elite controller always uses the oldest 2101 * type of extended packet 2102 */ 2103 xpad->packet_type = PKT_XBE1; 2104 } else if (le16_to_cpu(udev->descriptor.idProduct) == 0x0b00) { 2105 /* The elite 2 controller has seen multiple packet 2106 * revisions. These are tied to specific firmware 2107 * versions 2108 */ 2109 if (le16_to_cpu(udev->descriptor.bcdDevice) < 0x0500) { 2110 /* This is the format that the Elite 2 used 2111 * prior to the BLE update 2112 */ 2113 xpad->packet_type = PKT_XBE2_FW_OLD; 2114 } else if (le16_to_cpu(udev->descriptor.bcdDevice) < 2115 0x050b) { 2116 /* This is the format that the Elite 2 used 2117 * prior to the update that split the packet 2118 */ 2119 xpad->packet_type = PKT_XBE2_FW_5_EARLY; 2120 } else { 2121 /* The split packet format that was introduced 2122 * in firmware v5.11 2123 */ 2124 xpad->packet_type = PKT_XBE2_FW_5_11; 2125 } 2126 } 2127 } 2128 2129 if (xpad->xtype == XTYPE_XBOX360W) { 2130 /* 2131 * Submit the int URB immediately rather than waiting for open 2132 * because we get status messages from the device whether 2133 * or not any controllers are attached. In fact, it's 2134 * exactly the message that a controller has arrived that 2135 * we're waiting for. 2136 */ 2137 error = xpad360w_start_input(xpad); 2138 if (error) 2139 goto err_deinit_output; 2140 /* 2141 * Wireless controllers require RESET_RESUME to work properly 2142 * after suspend. Ideally this quirk should be in usb core 2143 * quirk list, but we have too many vendors producing these 2144 * controllers and we'd need to maintain 2 identical lists 2145 * here in this driver and in usb core. 2146 */ 2147 udev->quirks |= USB_QUIRK_RESET_RESUME; 2148 } else { 2149 error = xpad_init_input(xpad); 2150 if (error) 2151 goto err_deinit_output; 2152 } 2153 return 0; 2154 2155 err_deinit_output: 2156 xpad_deinit_output(xpad); 2157 err_free_in_urb: 2158 usb_free_urb(xpad->irq_in); 2159 err_free_idata: 2160 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma); 2161 err_free_mem: 2162 kfree(xpad); 2163 return error; 2164 } 2165 2166 static void xpad_disconnect(struct usb_interface *intf) 2167 { 2168 struct usb_xpad *xpad = usb_get_intfdata(intf); 2169 2170 if (xpad->xtype == XTYPE_XBOX360W) 2171 xpad360w_stop_input(xpad); 2172 2173 xpad_deinit_input(xpad); 2174 2175 /* 2176 * Now that both input device and LED device are gone we can 2177 * stop output URB. 2178 */ 2179 xpad_stop_output(xpad); 2180 2181 xpad_deinit_output(xpad); 2182 2183 usb_free_urb(xpad->irq_in); 2184 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, 2185 xpad->idata, xpad->idata_dma); 2186 2187 kfree(xpad); 2188 2189 usb_set_intfdata(intf, NULL); 2190 } 2191 2192 static int xpad_suspend(struct usb_interface *intf, pm_message_t message) 2193 { 2194 struct usb_xpad *xpad = usb_get_intfdata(intf); 2195 struct input_dev *input = xpad->dev; 2196 2197 if (xpad->xtype == XTYPE_XBOX360W) { 2198 /* 2199 * Wireless controllers always listen to input so 2200 * they are notified when controller shows up 2201 * or goes away. 2202 */ 2203 xpad360w_stop_input(xpad); 2204 2205 /* 2206 * The wireless adapter is going off now, so the 2207 * gamepads are going to become disconnected. 2208 * Unless explicitly disabled, power them down 2209 * so they don't just sit there flashing. 2210 */ 2211 if (auto_poweroff && xpad->pad_present) 2212 xpad360w_poweroff_controller(xpad); 2213 } else { 2214 guard(mutex)(&input->mutex); 2215 2216 if (input_device_enabled(input)) 2217 xpad_stop_input(xpad); 2218 } 2219 2220 xpad_stop_output(xpad); 2221 2222 return 0; 2223 } 2224 2225 static int xpad_resume(struct usb_interface *intf) 2226 { 2227 struct usb_xpad *xpad = usb_get_intfdata(intf); 2228 struct input_dev *input = xpad->dev; 2229 2230 if (xpad->xtype == XTYPE_XBOX360W) 2231 return xpad360w_start_input(xpad); 2232 2233 guard(mutex)(&input->mutex); 2234 2235 if (input_device_enabled(input)) 2236 return xpad_start_input(xpad); 2237 2238 if (xpad->xtype == XTYPE_XBOXONE) { 2239 /* 2240 * Even if there are no users, we'll send Xbox One pads 2241 * the startup sequence so they don't sit there and 2242 * blink until somebody opens the input device again. 2243 */ 2244 return xpad_start_xbox_one(xpad); 2245 } 2246 2247 return 0; 2248 } 2249 2250 static struct usb_driver xpad_driver = { 2251 .name = "xpad", 2252 .probe = xpad_probe, 2253 .disconnect = xpad_disconnect, 2254 .suspend = xpad_suspend, 2255 .resume = xpad_resume, 2256 .id_table = xpad_table, 2257 }; 2258 2259 module_usb_driver(xpad_driver); 2260 2261 MODULE_AUTHOR("Marko Friedemann <mfr@bmx-chemnitz.de>"); 2262 MODULE_DESCRIPTION("Xbox pad driver"); 2263 MODULE_LICENSE("GPL"); 2264