xref: /linux/drivers/input/joystick/gf2k.c (revision b6ebbac51bedf9e98e837688bc838f400196da5e)
1 /*
2  *  Copyright (c) 1998-2001 Vojtech Pavlik
3  */
4 
5 /*
6  * Genius Flight 2000 joystick driver for Linux
7  */
8 
9 /*
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23  *
24  * Should you need to contact me, the author, you can do so either by
25  * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
26  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
27  */
28 
29 #include <linux/delay.h>
30 #include <linux/kernel.h>
31 #include <linux/slab.h>
32 #include <linux/module.h>
33 #include <linux/input.h>
34 #include <linux/gameport.h>
35 #include <linux/jiffies.h>
36 
37 #define DRIVER_DESC	"Genius Flight 2000 joystick driver"
38 
39 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
40 MODULE_DESCRIPTION(DRIVER_DESC);
41 MODULE_LICENSE("GPL");
42 
43 #define GF2K_START		400	/* The time we wait for the first bit [400 us] */
44 #define GF2K_STROBE		40	/* The time we wait for the first bit [40 us] */
45 #define GF2K_TIMEOUT		4	/* Wait for everything to settle [4 ms] */
46 #define GF2K_LENGTH		80	/* Max number of triplets in a packet */
47 
48 /*
49  * Genius joystick ids ...
50  */
51 
52 #define GF2K_ID_G09		1
53 #define GF2K_ID_F30D		2
54 #define GF2K_ID_F30		3
55 #define GF2K_ID_F31D		4
56 #define GF2K_ID_F305		5
57 #define GF2K_ID_F23P		6
58 #define GF2K_ID_F31		7
59 #define GF2K_ID_MAX		7
60 
61 static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
62 static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
63 
64 static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
65 				"Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
66 static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
67 static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
68 static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
69 static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
70 static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
71 
72 static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
73 static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
74 static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
75 
76 
77 static short gf2k_seq_reset[] = { 240, 340, 0 };
78 static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
79 
80 struct gf2k {
81 	struct gameport *gameport;
82 	struct input_dev *dev;
83 	int reads;
84 	int bads;
85 	unsigned char id;
86 	unsigned char length;
87 	char phys[32];
88 };
89 
90 /*
91  * gf2k_read_packet() reads a Genius Flight2000 packet.
92  */
93 
94 static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
95 {
96 	unsigned char u, v;
97 	int i;
98 	unsigned int t, p;
99 	unsigned long flags;
100 
101 	t = gameport_time(gameport, GF2K_START);
102 	p = gameport_time(gameport, GF2K_STROBE);
103 
104 	i = 0;
105 
106 	local_irq_save(flags);
107 
108 	gameport_trigger(gameport);
109 	v = gameport_read(gameport);
110 
111 	while (t > 0 && i < length) {
112 		t--; u = v;
113 		v = gameport_read(gameport);
114 		if (v & ~u & 0x10) {
115 			data[i++] = v >> 5;
116 			t = p;
117 		}
118 	}
119 
120 	local_irq_restore(flags);
121 
122 	return i;
123 }
124 
125 /*
126  * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
127  * into digital mode.
128  */
129 
130 static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
131 {
132 
133 	unsigned long flags;
134 	int i, t;
135 
136         local_irq_save(flags);
137 
138 	i = 0;
139         do {
140 		gameport_trigger(gameport);
141 		t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
142 		while ((gameport_read(gameport) & 1) && t) t--;
143                 udelay(seq[i]);
144         } while (seq[++i]);
145 
146 	gameport_trigger(gameport);
147 
148 	local_irq_restore(flags);
149 }
150 
151 /*
152  * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
153  * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
154  * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
155  * is number of bits per triplet.
156  */
157 
158 #define GB(p,n,s)	gf2k_get_bits(data, p, n, s)
159 
160 static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
161 {
162 	__u64 data = 0;
163 	int i;
164 
165 	for (i = 0; i < num / 3 + 2; i++)
166 		data |= buf[pos / 3 + i] << (i * 3);
167 	data >>= pos % 3;
168 	data &= (1 << num) - 1;
169 	data <<= shift;
170 
171 	return data;
172 }
173 
174 static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
175 {
176 	struct input_dev *dev = gf2k->dev;
177 	int i, t;
178 
179 	for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
180 		input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
181 
182 	for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
183 		input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
184 
185 	t = GB(40,4,0);
186 
187 	for (i = 0; i < gf2k_hats[gf2k->id]; i++)
188 		input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
189 
190 	t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
191 
192 	for (i = 0; i < gf2k_joys[gf2k->id]; i++)
193 		input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
194 
195 	for (i = 0; i < gf2k_pads[gf2k->id]; i++)
196 		input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
197 
198 	input_sync(dev);
199 }
200 
201 /*
202  * gf2k_poll() reads and analyzes Genius joystick data.
203  */
204 
205 static void gf2k_poll(struct gameport *gameport)
206 {
207 	struct gf2k *gf2k = gameport_get_drvdata(gameport);
208 	unsigned char data[GF2K_LENGTH];
209 
210 	gf2k->reads++;
211 
212 	if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
213 		gf2k->bads++;
214 	else
215 		gf2k_read(gf2k, data);
216 }
217 
218 static int gf2k_open(struct input_dev *dev)
219 {
220 	struct gf2k *gf2k = input_get_drvdata(dev);
221 
222 	gameport_start_polling(gf2k->gameport);
223 	return 0;
224 }
225 
226 static void gf2k_close(struct input_dev *dev)
227 {
228 	struct gf2k *gf2k = input_get_drvdata(dev);
229 
230 	gameport_stop_polling(gf2k->gameport);
231 }
232 
233 /*
234  * gf2k_connect() probes for Genius id joysticks.
235  */
236 
237 static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
238 {
239 	struct gf2k *gf2k;
240 	struct input_dev *input_dev;
241 	unsigned char data[GF2K_LENGTH];
242 	int i, err;
243 
244 	gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
245 	input_dev = input_allocate_device();
246 	if (!gf2k || !input_dev) {
247 		err = -ENOMEM;
248 		goto fail1;
249 	}
250 
251 	gf2k->gameport = gameport;
252 	gf2k->dev = input_dev;
253 
254 	gameport_set_drvdata(gameport, gf2k);
255 
256 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
257 	if (err)
258 		goto fail1;
259 
260 	gf2k_trigger_seq(gameport, gf2k_seq_reset);
261 
262 	msleep(GF2K_TIMEOUT);
263 
264 	gf2k_trigger_seq(gameport, gf2k_seq_digital);
265 
266 	msleep(GF2K_TIMEOUT);
267 
268 	if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
269 		err = -ENODEV;
270 		goto fail2;
271 	}
272 
273 	if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
274 		err = -ENODEV;
275 		goto fail2;
276 	}
277 
278 #ifdef RESET_WORKS
279 	if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) &&
280 	    (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
281 		err = -ENODEV;
282 		goto fail2;
283 	}
284 #else
285 	gf2k->id = 6;
286 #endif
287 
288 	if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
289 		printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
290 			gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
291 		err = -ENODEV;
292 		goto fail2;
293 	}
294 
295 	gameport_set_poll_handler(gameport, gf2k_poll);
296 	gameport_set_poll_interval(gameport, 20);
297 
298 	snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
299 
300 	gf2k->length = gf2k_lens[gf2k->id];
301 
302 	input_dev->name = gf2k_names[gf2k->id];
303 	input_dev->phys = gf2k->phys;
304 	input_dev->id.bustype = BUS_GAMEPORT;
305 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
306 	input_dev->id.product = gf2k->id;
307 	input_dev->id.version = 0x0100;
308 	input_dev->dev.parent = &gameport->dev;
309 
310 	input_set_drvdata(input_dev, gf2k);
311 
312 	input_dev->open = gf2k_open;
313 	input_dev->close = gf2k_close;
314 
315 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
316 
317 	for (i = 0; i < gf2k_axes[gf2k->id]; i++)
318 		set_bit(gf2k_abs[i], input_dev->absbit);
319 
320 	for (i = 0; i < gf2k_hats[gf2k->id]; i++)
321 		input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
322 
323 	for (i = 0; i < gf2k_joys[gf2k->id]; i++)
324 		set_bit(gf2k_btn_joy[i], input_dev->keybit);
325 
326 	for (i = 0; i < gf2k_pads[gf2k->id]; i++)
327 		set_bit(gf2k_btn_pad[i], input_dev->keybit);
328 
329 	gf2k_read_packet(gameport, gf2k->length, data);
330 	gf2k_read(gf2k, data);
331 
332 	for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
333 		int max = i < 2 ?
334 			input_abs_get_val(input_dev, gf2k_abs[i]) * 2 :
335 			input_abs_get_val(input_dev, gf2k_abs[0]) +
336 				input_abs_get_val(input_dev, gf2k_abs[1]);
337 		int flat = i < 2 ? 24 : 0;
338 
339 		input_set_abs_params(input_dev, gf2k_abs[i],
340 				     32, max - 32, 8, flat);
341 	}
342 
343 	err = input_register_device(gf2k->dev);
344 	if (err)
345 		goto fail2;
346 
347 	return 0;
348 
349  fail2:	gameport_close(gameport);
350  fail1:	gameport_set_drvdata(gameport, NULL);
351 	input_free_device(input_dev);
352 	kfree(gf2k);
353 	return err;
354 }
355 
356 static void gf2k_disconnect(struct gameport *gameport)
357 {
358 	struct gf2k *gf2k = gameport_get_drvdata(gameport);
359 
360 	input_unregister_device(gf2k->dev);
361 	gameport_close(gameport);
362 	gameport_set_drvdata(gameport, NULL);
363 	kfree(gf2k);
364 }
365 
366 static struct gameport_driver gf2k_drv = {
367 	.driver		= {
368 		.name	= "gf2k",
369 	},
370 	.description	= DRIVER_DESC,
371 	.connect	= gf2k_connect,
372 	.disconnect	= gf2k_disconnect,
373 };
374 
375 module_gameport_driver(gf2k_drv);
376