1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux 4 * 5 * Copyright (c) 1999-2004 Vojtech Pavlik <vojtech@suse.cz> 6 * Copyright (c) 2004 Peter Nelson <rufus-kernel@hackish.org> 7 * 8 * Based on the work of: 9 * Andree Borrmann John Dahlstrom 10 * David Kuder Nathan Hand 11 * Raphael Assenat 12 */ 13 14 /* 15 */ 16 17 #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt 18 19 #include <linux/kernel.h> 20 #include <linux/delay.h> 21 #include <linux/module.h> 22 #include <linux/init.h> 23 #include <linux/parport.h> 24 #include <linux/input.h> 25 #include <linux/mutex.h> 26 #include <linux/slab.h> 27 28 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); 29 MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver"); 30 MODULE_LICENSE("GPL"); 31 32 #define GC_MAX_PORTS 3 33 #define GC_MAX_DEVICES 5 34 35 struct gc_config { 36 int args[GC_MAX_DEVICES + 1]; 37 unsigned int nargs; 38 }; 39 40 static struct gc_config gc_cfg[GC_MAX_PORTS]; 41 42 module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0); 43 MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)"); 44 module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0); 45 MODULE_PARM_DESC(map2, "Describes second set of devices"); 46 module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0); 47 MODULE_PARM_DESC(map3, "Describes third set of devices"); 48 49 /* see also gs_psx_delay parameter in PSX support section */ 50 51 enum gc_type { 52 GC_NONE = 0, 53 GC_SNES, 54 GC_NES, 55 GC_NES4, 56 GC_MULTI, 57 GC_MULTI2, 58 GC_N64, 59 GC_PSX, 60 GC_DDR, 61 GC_SNESMOUSE, 62 GC_MAX 63 }; 64 65 #define GC_REFRESH_TIME HZ/100 66 67 struct gc_pad { 68 struct input_dev *dev; 69 enum gc_type type; 70 char phys[32]; 71 }; 72 73 struct gc { 74 struct pardevice *pd; 75 struct gc_pad pads[GC_MAX_DEVICES]; 76 struct timer_list timer; 77 int pad_count[GC_MAX]; 78 int used; 79 int parportno; 80 struct mutex mutex; 81 }; 82 83 struct gc_subdev { 84 unsigned int idx; 85 }; 86 87 static struct gc *gc_base[3]; 88 89 static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; 90 91 static const char *gc_names[] = { 92 NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", 93 "Multisystem 2-button joystick", "N64 controller", "PSX controller", 94 "PSX DDR controller", "SNES mouse" 95 }; 96 97 /* 98 * N64 support. 99 */ 100 101 static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; 102 static const short gc_n64_btn[] = { 103 BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, 104 BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START 105 }; 106 107 #define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */ 108 #define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */ 109 #define GC_N64_CMD_00 0x11111111UL 110 #define GC_N64_CMD_01 0xd1111111UL 111 #define GC_N64_CMD_03 0xdd111111UL 112 #define GC_N64_CMD_1b 0xdd1dd111UL 113 #define GC_N64_CMD_c0 0x111111ddUL 114 #define GC_N64_CMD_80 0x1111111dUL 115 #define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */ 116 #define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */ 117 #define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */ 118 #define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */ 119 /* GC_N64_DWS > 24 is known to fail */ 120 #define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */ 121 #define GC_N64_POWER_R 0xfd /* power during read */ 122 #define GC_N64_OUT 0x1d /* output bits to the 4 pads */ 123 /* Reading the main axes of any N64 pad is known to fail if the corresponding bit */ 124 /* in GC_N64_OUT is pulled low on the output port (by any routine) for more */ 125 /* than 123 us */ 126 #define GC_N64_CLOCK 0x02 /* clock bits for read */ 127 128 /* 129 * Used for rumble code. 130 */ 131 132 /* Send encoded command */ 133 static void gc_n64_send_command(struct gc *gc, unsigned long cmd, 134 unsigned char target) 135 { 136 struct parport *port = gc->pd->port; 137 int i; 138 139 for (i = 0; i < GC_N64_LENGTH; i++) { 140 unsigned char data = (cmd >> i) & 1 ? target : 0; 141 parport_write_data(port, GC_N64_POWER_W | data); 142 udelay(GC_N64_DWS); 143 } 144 } 145 146 /* Send stop bit */ 147 static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target) 148 { 149 struct parport *port = gc->pd->port; 150 int i; 151 152 for (i = 0; i < GC_N64_STOP_LENGTH; i++) { 153 unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0; 154 parport_write_data(port, GC_N64_POWER_W | data); 155 udelay(GC_N64_DWS); 156 } 157 } 158 159 /* 160 * gc_n64_read_packet() reads an N64 packet. 161 * Each pad uses one bit per byte. So all pads connected to this port 162 * are read in parallel. 163 */ 164 165 static void gc_n64_read_packet(struct gc *gc, unsigned char *data) 166 { 167 int i; 168 unsigned long flags; 169 170 /* 171 * Request the pad to transmit data 172 */ 173 174 local_irq_save(flags); 175 gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT); 176 gc_n64_send_stop_bit(gc, GC_N64_OUT); 177 local_irq_restore(flags); 178 179 /* 180 * Wait for the pad response to be loaded into the 33-bit register 181 * of the adapter. 182 */ 183 184 udelay(GC_N64_DELAY); 185 186 /* 187 * Grab data (ignoring the last bit, which is a stop bit) 188 */ 189 190 for (i = 0; i < GC_N64_LENGTH; i++) { 191 parport_write_data(gc->pd->port, GC_N64_POWER_R); 192 udelay(2); 193 data[i] = parport_read_status(gc->pd->port); 194 parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK); 195 } 196 197 /* 198 * We must wait 200 ms here for the controller to reinitialize before 199 * the next read request. No worries as long as gc_read is polled less 200 * frequently than this. 201 */ 202 203 } 204 205 static void gc_n64_process_packet(struct gc *gc) 206 { 207 unsigned char data[GC_N64_LENGTH]; 208 struct input_dev *dev; 209 int i, j, s; 210 signed char x, y; 211 212 gc_n64_read_packet(gc, data); 213 214 for (i = 0; i < GC_MAX_DEVICES; i++) { 215 216 if (gc->pads[i].type != GC_N64) 217 continue; 218 219 dev = gc->pads[i].dev; 220 s = gc_status_bit[i]; 221 222 if (s & ~(data[8] | data[9])) { 223 224 x = y = 0; 225 226 for (j = 0; j < 8; j++) { 227 if (data[23 - j] & s) 228 x |= 1 << j; 229 if (data[31 - j] & s) 230 y |= 1 << j; 231 } 232 233 input_report_abs(dev, ABS_X, x); 234 input_report_abs(dev, ABS_Y, -y); 235 236 input_report_abs(dev, ABS_HAT0X, 237 !(s & data[6]) - !(s & data[7])); 238 input_report_abs(dev, ABS_HAT0Y, 239 !(s & data[4]) - !(s & data[5])); 240 241 for (j = 0; j < 10; j++) 242 input_report_key(dev, gc_n64_btn[j], 243 s & data[gc_n64_bytes[j]]); 244 245 input_sync(dev); 246 } 247 } 248 } 249 250 static int gc_n64_play_effect(struct input_dev *dev, void *data, 251 struct ff_effect *effect) 252 { 253 int i; 254 unsigned long flags; 255 struct gc *gc = input_get_drvdata(dev); 256 struct gc_subdev *sdev = data; 257 unsigned char target = 1 << sdev->idx; /* select desired pin */ 258 259 if (effect->type == FF_RUMBLE) { 260 struct ff_rumble_effect *rumble = &effect->u.rumble; 261 unsigned int cmd = 262 rumble->strong_magnitude || rumble->weak_magnitude ? 263 GC_N64_CMD_01 : GC_N64_CMD_00; 264 265 local_irq_save(flags); 266 267 /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */ 268 gc_n64_send_command(gc, GC_N64_CMD_03, target); 269 gc_n64_send_command(gc, GC_N64_CMD_80, target); 270 gc_n64_send_command(gc, GC_N64_CMD_01, target); 271 for (i = 0; i < 32; i++) 272 gc_n64_send_command(gc, GC_N64_CMD_80, target); 273 gc_n64_send_stop_bit(gc, target); 274 275 udelay(GC_N64_DELAY); 276 277 /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */ 278 gc_n64_send_command(gc, GC_N64_CMD_03, target); 279 gc_n64_send_command(gc, GC_N64_CMD_c0, target); 280 gc_n64_send_command(gc, GC_N64_CMD_1b, target); 281 for (i = 0; i < 32; i++) 282 gc_n64_send_command(gc, cmd, target); 283 gc_n64_send_stop_bit(gc, target); 284 285 local_irq_restore(flags); 286 287 } 288 289 return 0; 290 } 291 292 static int gc_n64_init_ff(struct input_dev *dev, int i) 293 { 294 struct gc_subdev *sdev; 295 int err; 296 297 sdev = kmalloc(sizeof(*sdev), GFP_KERNEL); 298 if (!sdev) 299 return -ENOMEM; 300 301 sdev->idx = i; 302 303 input_set_capability(dev, EV_FF, FF_RUMBLE); 304 305 err = input_ff_create_memless(dev, sdev, gc_n64_play_effect); 306 if (err) { 307 kfree(sdev); 308 return err; 309 } 310 311 return 0; 312 } 313 314 /* 315 * NES/SNES support. 316 */ 317 318 #define GC_NES_DELAY 6 /* Delay between bits - 6us */ 319 #define GC_NES_LENGTH 8 /* The NES pads use 8 bits of data */ 320 #define GC_SNES_LENGTH 12 /* The SNES true length is 16, but the 321 last 4 bits are unused */ 322 #define GC_SNESMOUSE_LENGTH 32 /* The SNES mouse uses 32 bits, the first 323 16 bits are equivalent to a gamepad */ 324 325 #define GC_NES_POWER 0xfc 326 #define GC_NES_CLOCK 0x01 327 #define GC_NES_LATCH 0x02 328 329 static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 }; 330 static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 }; 331 static const short gc_snes_btn[] = { 332 BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR 333 }; 334 335 /* 336 * gc_nes_read_packet() reads a NES/SNES packet. 337 * Each pad uses one bit per byte. So all pads connected to 338 * this port are read in parallel. 339 */ 340 341 static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data) 342 { 343 int i; 344 345 parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH); 346 udelay(GC_NES_DELAY * 2); 347 parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); 348 349 for (i = 0; i < length; i++) { 350 udelay(GC_NES_DELAY); 351 parport_write_data(gc->pd->port, GC_NES_POWER); 352 data[i] = parport_read_status(gc->pd->port) ^ 0x7f; 353 udelay(GC_NES_DELAY); 354 parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); 355 } 356 } 357 358 static void gc_nes_process_packet(struct gc *gc) 359 { 360 unsigned char data[GC_SNESMOUSE_LENGTH]; 361 struct gc_pad *pad; 362 struct input_dev *dev; 363 int i, j, s, len; 364 char x_rel, y_rel; 365 366 len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH : 367 (gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH); 368 369 gc_nes_read_packet(gc, len, data); 370 371 for (i = 0; i < GC_MAX_DEVICES; i++) { 372 373 pad = &gc->pads[i]; 374 dev = pad->dev; 375 s = gc_status_bit[i]; 376 377 switch (pad->type) { 378 379 case GC_NES: 380 381 input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); 382 input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); 383 384 for (j = 0; j < 4; j++) 385 input_report_key(dev, gc_snes_btn[j], 386 s & data[gc_nes_bytes[j]]); 387 input_sync(dev); 388 break; 389 390 case GC_SNES: 391 392 input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); 393 input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); 394 395 for (j = 0; j < 8; j++) 396 input_report_key(dev, gc_snes_btn[j], 397 s & data[gc_snes_bytes[j]]); 398 input_sync(dev); 399 break; 400 401 case GC_SNESMOUSE: 402 /* 403 * The 4 unused bits from SNES controllers appear 404 * to be ID bits so use them to make sure we are 405 * dealing with a mouse. 406 * gamepad is connected. This is important since 407 * my SNES gamepad sends 1's for bits 16-31, which 408 * cause the mouse pointer to quickly move to the 409 * upper left corner of the screen. 410 */ 411 if (!(s & data[12]) && !(s & data[13]) && 412 !(s & data[14]) && (s & data[15])) { 413 input_report_key(dev, BTN_LEFT, s & data[9]); 414 input_report_key(dev, BTN_RIGHT, s & data[8]); 415 416 x_rel = y_rel = 0; 417 for (j = 0; j < 7; j++) { 418 x_rel <<= 1; 419 if (data[25 + j] & s) 420 x_rel |= 1; 421 422 y_rel <<= 1; 423 if (data[17 + j] & s) 424 y_rel |= 1; 425 } 426 427 if (x_rel) { 428 if (data[24] & s) 429 x_rel = -x_rel; 430 input_report_rel(dev, REL_X, x_rel); 431 } 432 433 if (y_rel) { 434 if (data[16] & s) 435 y_rel = -y_rel; 436 input_report_rel(dev, REL_Y, y_rel); 437 } 438 439 input_sync(dev); 440 } 441 break; 442 443 default: 444 break; 445 } 446 } 447 } 448 449 /* 450 * Multisystem joystick support 451 */ 452 453 #define GC_MULTI_LENGTH 5 /* Multi system joystick packet length is 5 */ 454 #define GC_MULTI2_LENGTH 6 /* One more bit for one more button */ 455 456 /* 457 * gc_multi_read_packet() reads a Multisystem joystick packet. 458 */ 459 460 static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data) 461 { 462 int i; 463 464 for (i = 0; i < length; i++) { 465 parport_write_data(gc->pd->port, ~(1 << i)); 466 data[i] = parport_read_status(gc->pd->port) ^ 0x7f; 467 } 468 } 469 470 static void gc_multi_process_packet(struct gc *gc) 471 { 472 unsigned char data[GC_MULTI2_LENGTH]; 473 int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH; 474 struct gc_pad *pad; 475 struct input_dev *dev; 476 int i, s; 477 478 gc_multi_read_packet(gc, data_len, data); 479 480 for (i = 0; i < GC_MAX_DEVICES; i++) { 481 pad = &gc->pads[i]; 482 dev = pad->dev; 483 s = gc_status_bit[i]; 484 485 switch (pad->type) { 486 case GC_MULTI2: 487 input_report_key(dev, BTN_THUMB, s & data[5]); 488 /* fall through */ 489 490 case GC_MULTI: 491 input_report_abs(dev, ABS_X, 492 !(s & data[2]) - !(s & data[3])); 493 input_report_abs(dev, ABS_Y, 494 !(s & data[0]) - !(s & data[1])); 495 input_report_key(dev, BTN_TRIGGER, s & data[4]); 496 input_sync(dev); 497 break; 498 499 default: 500 break; 501 } 502 } 503 } 504 505 /* 506 * PSX support 507 * 508 * See documentation at: 509 * http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt 510 * http://www.gamesx.com/controldata/psxcont/psxcont.htm 511 * 512 */ 513 514 #define GC_PSX_DELAY 25 /* 25 usec */ 515 #define GC_PSX_LENGTH 8 /* talk to the controller in bits */ 516 #define GC_PSX_BYTES 6 /* the maximum number of bytes to read off the controller */ 517 518 #define GC_PSX_MOUSE 1 /* Mouse */ 519 #define GC_PSX_NEGCON 2 /* NegCon */ 520 #define GC_PSX_NORMAL 4 /* Digital / Analog or Rumble in Digital mode */ 521 #define GC_PSX_ANALOG 5 /* Analog in Analog mode / Rumble in Green mode */ 522 #define GC_PSX_RUMBLE 7 /* Rumble in Red mode */ 523 524 #define GC_PSX_CLOCK 0x04 /* Pin 4 */ 525 #define GC_PSX_COMMAND 0x01 /* Pin 2 */ 526 #define GC_PSX_POWER 0xf8 /* Pins 5-9 */ 527 #define GC_PSX_SELECT 0x02 /* Pin 3 */ 528 529 #define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */ 530 #define GC_PSX_LEN(x) (((x) & 0xf) << 1) /* Low nibble is length in bytes/2 */ 531 532 static int gc_psx_delay = GC_PSX_DELAY; 533 module_param_named(psx_delay, gc_psx_delay, uint, 0); 534 MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)"); 535 536 static const short gc_psx_abs[] = { 537 ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y 538 }; 539 static const short gc_psx_btn[] = { 540 BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y, 541 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR 542 }; 543 static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 }; 544 545 /* 546 * gc_psx_command() writes 8bit command and reads 8bit data from 547 * the psx pad. 548 */ 549 550 static void gc_psx_command(struct gc *gc, int b, unsigned char *data) 551 { 552 struct parport *port = gc->pd->port; 553 int i, j, cmd, read; 554 555 memset(data, 0, GC_MAX_DEVICES); 556 557 for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) { 558 cmd = (b & 1) ? GC_PSX_COMMAND : 0; 559 parport_write_data(port, cmd | GC_PSX_POWER); 560 udelay(gc_psx_delay); 561 562 read = parport_read_status(port) ^ 0x80; 563 564 for (j = 0; j < GC_MAX_DEVICES; j++) { 565 struct gc_pad *pad = &gc->pads[j]; 566 567 if (pad->type == GC_PSX || pad->type == GC_DDR) 568 data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0; 569 } 570 571 parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER); 572 udelay(gc_psx_delay); 573 } 574 } 575 576 /* 577 * gc_psx_read_packet() reads a whole psx packet and returns 578 * device identifier code. 579 */ 580 581 static void gc_psx_read_packet(struct gc *gc, 582 unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES], 583 unsigned char id[GC_MAX_DEVICES]) 584 { 585 int i, j, max_len = 0; 586 unsigned long flags; 587 unsigned char data2[GC_MAX_DEVICES]; 588 589 /* Select pad */ 590 parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); 591 udelay(gc_psx_delay); 592 /* Deselect, begin command */ 593 parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); 594 udelay(gc_psx_delay); 595 596 local_irq_save(flags); 597 598 gc_psx_command(gc, 0x01, data2); /* Access pad */ 599 gc_psx_command(gc, 0x42, id); /* Get device ids */ 600 gc_psx_command(gc, 0, data2); /* Dump status */ 601 602 /* Find the longest pad */ 603 for (i = 0; i < GC_MAX_DEVICES; i++) { 604 struct gc_pad *pad = &gc->pads[i]; 605 606 if ((pad->type == GC_PSX || pad->type == GC_DDR) && 607 GC_PSX_LEN(id[i]) > max_len && 608 GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) { 609 max_len = GC_PSX_LEN(id[i]); 610 } 611 } 612 613 /* Read in all the data */ 614 for (i = 0; i < max_len; i++) { 615 gc_psx_command(gc, 0, data2); 616 for (j = 0; j < GC_MAX_DEVICES; j++) 617 data[j][i] = data2[j]; 618 } 619 620 local_irq_restore(flags); 621 622 parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); 623 624 /* Set id's to the real value */ 625 for (i = 0; i < GC_MAX_DEVICES; i++) 626 id[i] = GC_PSX_ID(id[i]); 627 } 628 629 static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type, 630 unsigned char *data) 631 { 632 struct input_dev *dev = pad->dev; 633 int i; 634 635 switch (psx_type) { 636 637 case GC_PSX_RUMBLE: 638 639 input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04); 640 input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02); 641 /* fall through */ 642 643 case GC_PSX_NEGCON: 644 case GC_PSX_ANALOG: 645 646 if (pad->type == GC_DDR) { 647 for (i = 0; i < 4; i++) 648 input_report_key(dev, gc_psx_ddr_btn[i], 649 ~data[0] & (0x10 << i)); 650 } else { 651 for (i = 0; i < 4; i++) 652 input_report_abs(dev, gc_psx_abs[i + 2], 653 data[i + 2]); 654 655 input_report_abs(dev, ABS_X, 656 !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); 657 input_report_abs(dev, ABS_Y, 658 !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); 659 } 660 661 for (i = 0; i < 8; i++) 662 input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); 663 664 input_report_key(dev, BTN_START, ~data[0] & 0x08); 665 input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); 666 667 input_sync(dev); 668 669 break; 670 671 case GC_PSX_NORMAL: 672 673 if (pad->type == GC_DDR) { 674 for (i = 0; i < 4; i++) 675 input_report_key(dev, gc_psx_ddr_btn[i], 676 ~data[0] & (0x10 << i)); 677 } else { 678 input_report_abs(dev, ABS_X, 679 !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); 680 input_report_abs(dev, ABS_Y, 681 !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); 682 683 /* 684 * For some reason if the extra axes are left unset 685 * they drift. 686 * for (i = 0; i < 4; i++) 687 input_report_abs(dev, gc_psx_abs[i + 2], 128); 688 * This needs to be debugged properly, 689 * maybe fuzz processing needs to be done 690 * in input_sync() 691 * --vojtech 692 */ 693 } 694 695 for (i = 0; i < 8; i++) 696 input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); 697 698 input_report_key(dev, BTN_START, ~data[0] & 0x08); 699 input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); 700 701 input_sync(dev); 702 703 break; 704 705 default: /* not a pad, ignore */ 706 break; 707 } 708 } 709 710 static void gc_psx_process_packet(struct gc *gc) 711 { 712 unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES]; 713 unsigned char id[GC_MAX_DEVICES]; 714 struct gc_pad *pad; 715 int i; 716 717 gc_psx_read_packet(gc, data, id); 718 719 for (i = 0; i < GC_MAX_DEVICES; i++) { 720 pad = &gc->pads[i]; 721 if (pad->type == GC_PSX || pad->type == GC_DDR) 722 gc_psx_report_one(pad, id[i], data[i]); 723 } 724 } 725 726 /* 727 * gc_timer() initiates reads of console pads data. 728 */ 729 730 static void gc_timer(struct timer_list *t) 731 { 732 struct gc *gc = from_timer(gc, t, timer); 733 734 /* 735 * N64 pads - must be read first, any read confuses them for 200 us 736 */ 737 738 if (gc->pad_count[GC_N64]) 739 gc_n64_process_packet(gc); 740 741 /* 742 * NES and SNES pads or mouse 743 */ 744 745 if (gc->pad_count[GC_NES] || 746 gc->pad_count[GC_SNES] || 747 gc->pad_count[GC_SNESMOUSE]) { 748 gc_nes_process_packet(gc); 749 } 750 751 /* 752 * Multi and Multi2 joysticks 753 */ 754 755 if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2]) 756 gc_multi_process_packet(gc); 757 758 /* 759 * PSX controllers 760 */ 761 762 if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR]) 763 gc_psx_process_packet(gc); 764 765 mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); 766 } 767 768 static int gc_open(struct input_dev *dev) 769 { 770 struct gc *gc = input_get_drvdata(dev); 771 int err; 772 773 err = mutex_lock_interruptible(&gc->mutex); 774 if (err) 775 return err; 776 777 if (!gc->used++) { 778 parport_claim(gc->pd); 779 parport_write_control(gc->pd->port, 0x04); 780 mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); 781 } 782 783 mutex_unlock(&gc->mutex); 784 return 0; 785 } 786 787 static void gc_close(struct input_dev *dev) 788 { 789 struct gc *gc = input_get_drvdata(dev); 790 791 mutex_lock(&gc->mutex); 792 if (!--gc->used) { 793 del_timer_sync(&gc->timer); 794 parport_write_control(gc->pd->port, 0x00); 795 parport_release(gc->pd); 796 } 797 mutex_unlock(&gc->mutex); 798 } 799 800 static int gc_setup_pad(struct gc *gc, int idx, int pad_type) 801 { 802 struct gc_pad *pad = &gc->pads[idx]; 803 struct input_dev *input_dev; 804 int i; 805 int err; 806 807 if (pad_type < 1 || pad_type >= GC_MAX) { 808 pr_err("Pad type %d unknown\n", pad_type); 809 return -EINVAL; 810 } 811 812 pad->dev = input_dev = input_allocate_device(); 813 if (!input_dev) { 814 pr_err("Not enough memory for input device\n"); 815 return -ENOMEM; 816 } 817 818 pad->type = pad_type; 819 820 snprintf(pad->phys, sizeof(pad->phys), 821 "%s/input%d", gc->pd->port->name, idx); 822 823 input_dev->name = gc_names[pad_type]; 824 input_dev->phys = pad->phys; 825 input_dev->id.bustype = BUS_PARPORT; 826 input_dev->id.vendor = 0x0001; 827 input_dev->id.product = pad_type; 828 input_dev->id.version = 0x0100; 829 830 input_set_drvdata(input_dev, gc); 831 832 input_dev->open = gc_open; 833 input_dev->close = gc_close; 834 835 if (pad_type != GC_SNESMOUSE) { 836 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); 837 838 for (i = 0; i < 2; i++) 839 input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0); 840 } else 841 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL); 842 843 gc->pad_count[pad_type]++; 844 845 switch (pad_type) { 846 847 case GC_N64: 848 for (i = 0; i < 10; i++) 849 input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]); 850 851 for (i = 0; i < 2; i++) { 852 input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2); 853 input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); 854 } 855 856 err = gc_n64_init_ff(input_dev, idx); 857 if (err) { 858 pr_warn("Failed to initiate rumble for N64 device %d\n", 859 idx); 860 goto err_free_dev; 861 } 862 863 break; 864 865 case GC_SNESMOUSE: 866 input_set_capability(input_dev, EV_KEY, BTN_LEFT); 867 input_set_capability(input_dev, EV_KEY, BTN_RIGHT); 868 input_set_capability(input_dev, EV_REL, REL_X); 869 input_set_capability(input_dev, EV_REL, REL_Y); 870 break; 871 872 case GC_SNES: 873 for (i = 4; i < 8; i++) 874 input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]); 875 /* fall through */ 876 case GC_NES: 877 for (i = 0; i < 4; i++) 878 input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]); 879 break; 880 881 case GC_MULTI2: 882 input_set_capability(input_dev, EV_KEY, BTN_THUMB); 883 /* fall through */ 884 case GC_MULTI: 885 input_set_capability(input_dev, EV_KEY, BTN_TRIGGER); 886 /* fall through */ 887 break; 888 889 case GC_PSX: 890 for (i = 0; i < 6; i++) 891 input_set_abs_params(input_dev, 892 gc_psx_abs[i], 4, 252, 0, 2); 893 for (i = 0; i < 12; i++) 894 input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]); 895 break; 896 897 break; 898 899 case GC_DDR: 900 for (i = 0; i < 4; i++) 901 input_set_capability(input_dev, EV_KEY, 902 gc_psx_ddr_btn[i]); 903 for (i = 0; i < 12; i++) 904 input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]); 905 906 break; 907 } 908 909 err = input_register_device(pad->dev); 910 if (err) 911 goto err_free_dev; 912 913 return 0; 914 915 err_free_dev: 916 input_free_device(pad->dev); 917 pad->dev = NULL; 918 return err; 919 } 920 921 static void gc_attach(struct parport *pp) 922 { 923 struct gc *gc; 924 struct pardevice *pd; 925 int i, port_idx; 926 int count = 0; 927 int *pads, n_pads; 928 struct pardev_cb gc_parport_cb; 929 930 for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) { 931 if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0) 932 continue; 933 934 if (gc_cfg[port_idx].args[0] == pp->number) 935 break; 936 } 937 938 if (port_idx == GC_MAX_PORTS) { 939 pr_debug("Not using parport%d.\n", pp->number); 940 return; 941 } 942 pads = gc_cfg[port_idx].args + 1; 943 n_pads = gc_cfg[port_idx].nargs - 1; 944 945 memset(&gc_parport_cb, 0, sizeof(gc_parport_cb)); 946 gc_parport_cb.flags = PARPORT_FLAG_EXCL; 947 948 pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb, 949 port_idx); 950 if (!pd) { 951 pr_err("parport busy already - lp.o loaded?\n"); 952 return; 953 } 954 955 gc = kzalloc(sizeof(struct gc), GFP_KERNEL); 956 if (!gc) { 957 pr_err("Not enough memory\n"); 958 goto err_unreg_pardev; 959 } 960 961 mutex_init(&gc->mutex); 962 gc->pd = pd; 963 gc->parportno = pp->number; 964 timer_setup(&gc->timer, gc_timer, 0); 965 966 for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) { 967 if (!pads[i]) 968 continue; 969 970 if (gc_setup_pad(gc, i, pads[i])) 971 goto err_unreg_devs; 972 973 count++; 974 } 975 976 if (count == 0) { 977 pr_err("No valid devices specified\n"); 978 goto err_free_gc; 979 } 980 981 gc_base[port_idx] = gc; 982 return; 983 984 err_unreg_devs: 985 while (--i >= 0) 986 if (gc->pads[i].dev) 987 input_unregister_device(gc->pads[i].dev); 988 err_free_gc: 989 kfree(gc); 990 err_unreg_pardev: 991 parport_unregister_device(pd); 992 } 993 994 static void gc_detach(struct parport *port) 995 { 996 int i; 997 struct gc *gc; 998 999 for (i = 0; i < GC_MAX_PORTS; i++) { 1000 if (gc_base[i] && gc_base[i]->parportno == port->number) 1001 break; 1002 } 1003 1004 if (i == GC_MAX_PORTS) 1005 return; 1006 1007 gc = gc_base[i]; 1008 gc_base[i] = NULL; 1009 1010 for (i = 0; i < GC_MAX_DEVICES; i++) 1011 if (gc->pads[i].dev) 1012 input_unregister_device(gc->pads[i].dev); 1013 parport_unregister_device(gc->pd); 1014 kfree(gc); 1015 } 1016 1017 static struct parport_driver gc_parport_driver = { 1018 .name = "gamecon", 1019 .match_port = gc_attach, 1020 .detach = gc_detach, 1021 .devmodel = true, 1022 }; 1023 1024 static int __init gc_init(void) 1025 { 1026 int i; 1027 int have_dev = 0; 1028 1029 for (i = 0; i < GC_MAX_PORTS; i++) { 1030 if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0) 1031 continue; 1032 1033 if (gc_cfg[i].nargs < 2) { 1034 pr_err("at least one device must be specified\n"); 1035 return -EINVAL; 1036 } 1037 1038 have_dev = 1; 1039 } 1040 1041 if (!have_dev) 1042 return -ENODEV; 1043 1044 return parport_register_driver(&gc_parport_driver); 1045 } 1046 1047 static void __exit gc_exit(void) 1048 { 1049 parport_unregister_driver(&gc_parport_driver); 1050 } 1051 1052 module_init(gc_init); 1053 module_exit(gc_exit); 1054