xref: /linux/drivers/input/gameport/fm801-gp.c (revision c942fddf8793b2013be8c901b47d0a8dc02bf99f)
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  *  FM801 gameport driver for Linux
4  *
5  *  Copyright (c) by Takashi Iwai <tiwai@suse.de>
6  */
7 
8 #include <asm/io.h>
9 #include <linux/delay.h>
10 #include <linux/errno.h>
11 #include <linux/ioport.h>
12 #include <linux/kernel.h>
13 #include <linux/module.h>
14 #include <linux/pci.h>
15 #include <linux/slab.h>
16 #include <linux/gameport.h>
17 
18 #define PCI_VENDOR_ID_FORTEMEDIA	0x1319
19 #define PCI_DEVICE_ID_FM801_GP	0x0802
20 
21 #define HAVE_COOKED
22 
23 struct fm801_gp {
24 	struct gameport *gameport;
25 	struct resource *res_port;
26 };
27 
28 #ifdef HAVE_COOKED
29 static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons)
30 {
31 	unsigned short w;
32 
33 	w = inw(gameport->io + 2);
34 	*buttons = (~w >> 14) & 0x03;
35 	axes[0] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
36 	w = inw(gameport->io + 4);
37 	axes[1] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
38 	w = inw(gameport->io + 6);
39 	*buttons |= ((~w >> 14) & 0x03) << 2;
40 	axes[2] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
41 	w = inw(gameport->io + 8);
42 	axes[3] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
43 	outw(0xff, gameport->io); /* reset */
44 
45         return 0;
46 }
47 #endif
48 
49 static int fm801_gp_open(struct gameport *gameport, int mode)
50 {
51 	switch (mode) {
52 #ifdef HAVE_COOKED
53 	case GAMEPORT_MODE_COOKED:
54 		return 0;
55 #endif
56 	case GAMEPORT_MODE_RAW:
57 		return 0;
58 	default:
59 		return -1;
60 	}
61 
62 	return 0;
63 }
64 
65 static int fm801_gp_probe(struct pci_dev *pci, const struct pci_device_id *id)
66 {
67 	struct fm801_gp *gp;
68 	struct gameport *port;
69 	int error;
70 
71 	gp = kzalloc(sizeof(struct fm801_gp), GFP_KERNEL);
72 	port = gameport_allocate_port();
73 	if (!gp || !port) {
74 		printk(KERN_ERR "fm801-gp: Memory allocation failed\n");
75 		error = -ENOMEM;
76 		goto err_out_free;
77 	}
78 
79 	error = pci_enable_device(pci);
80 	if (error)
81 		goto err_out_free;
82 
83 	port->open = fm801_gp_open;
84 #ifdef HAVE_COOKED
85 	port->cooked_read = fm801_gp_cooked_read;
86 #endif
87 	gameport_set_name(port, "FM801");
88 	gameport_set_phys(port, "pci%s/gameport0", pci_name(pci));
89 	port->dev.parent = &pci->dev;
90 	port->io = pci_resource_start(pci, 0);
91 
92 	gp->gameport = port;
93 	gp->res_port = request_region(port->io, 0x10, "FM801 GP");
94 	if (!gp->res_port) {
95 		printk(KERN_DEBUG "fm801-gp: unable to grab region 0x%x-0x%x\n",
96 			port->io, port->io + 0x0f);
97 		error = -EBUSY;
98 		goto err_out_disable_dev;
99 	}
100 
101 	pci_set_drvdata(pci, gp);
102 
103 	outb(0x60, port->io + 0x0d); /* enable joystick 1 and 2 */
104 	gameport_register_port(port);
105 
106 	return 0;
107 
108  err_out_disable_dev:
109 	pci_disable_device(pci);
110  err_out_free:
111 	gameport_free_port(port);
112 	kfree(gp);
113 	return error;
114 }
115 
116 static void fm801_gp_remove(struct pci_dev *pci)
117 {
118 	struct fm801_gp *gp = pci_get_drvdata(pci);
119 
120 	gameport_unregister_port(gp->gameport);
121 	release_resource(gp->res_port);
122 	kfree(gp);
123 
124 	pci_disable_device(pci);
125 }
126 
127 static const struct pci_device_id fm801_gp_id_table[] = {
128 	{ PCI_VENDOR_ID_FORTEMEDIA, PCI_DEVICE_ID_FM801_GP, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0  },
129 	{ 0 }
130 };
131 MODULE_DEVICE_TABLE(pci, fm801_gp_id_table);
132 
133 static struct pci_driver fm801_gp_driver = {
134 	.name =		"FM801_gameport",
135 	.id_table =	fm801_gp_id_table,
136 	.probe =	fm801_gp_probe,
137 	.remove =	fm801_gp_remove,
138 };
139 
140 module_pci_driver(fm801_gp_driver);
141 
142 MODULE_DESCRIPTION("FM801 gameport driver");
143 MODULE_AUTHOR("Takashi Iwai <tiwai@suse.de>");
144 MODULE_LICENSE("GPL");
145