xref: /linux/drivers/input/ff-memless.c (revision e3966940559d52aa1800a008dcfeec218dd31f88)
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  *  Force feedback support for memoryless devices
4  *
5  *  Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
6  *  Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
7  */
8 
9 /* #define DEBUG */
10 
11 #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
12 
13 #include <linux/export.h>
14 #include <linux/slab.h>
15 #include <linux/input.h>
16 #include <linux/module.h>
17 #include <linux/mutex.h>
18 #include <linux/spinlock.h>
19 #include <linux/jiffies.h>
20 #include <linux/fixp-arith.h>
21 
22 MODULE_LICENSE("GPL");
23 MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
24 MODULE_DESCRIPTION("Force feedback support for memoryless devices");
25 
26 /* Number of effects handled with memoryless devices */
27 #define FF_MEMLESS_EFFECTS	16
28 
29 /* Envelope update interval in ms */
30 #define FF_ENVELOPE_INTERVAL	50
31 
32 #define FF_EFFECT_STARTED	0
33 #define FF_EFFECT_PLAYING	1
34 #define FF_EFFECT_ABORTING	2
35 
36 struct ml_effect_state {
37 	struct ff_effect *effect;
38 	unsigned long flags;	/* effect state (STARTED, PLAYING, etc) */
39 	int count;		/* loop count of the effect */
40 	unsigned long play_at;	/* start time */
41 	unsigned long stop_at;	/* stop time */
42 	unsigned long adj_at;	/* last time the effect was sent */
43 };
44 
45 struct ml_device {
46 	void *private;
47 	struct ml_effect_state states[FF_MEMLESS_EFFECTS];
48 	int gain;
49 	struct timer_list timer;
50 	struct input_dev *dev;
51 
52 	int (*play_effect)(struct input_dev *dev, void *data,
53 			   struct ff_effect *effect);
54 };
55 
56 static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
57 {
58 	static const struct ff_envelope empty_envelope;
59 
60 	switch (effect->type) {
61 	case FF_PERIODIC:
62 		return &effect->u.periodic.envelope;
63 
64 	case FF_CONSTANT:
65 		return &effect->u.constant.envelope;
66 
67 	default:
68 		return &empty_envelope;
69 	}
70 }
71 
72 /*
73  * Check for the next time envelope requires an update on memoryless devices
74  */
75 static unsigned long calculate_next_time(struct ml_effect_state *state)
76 {
77 	const struct ff_envelope *envelope = get_envelope(state->effect);
78 	unsigned long attack_stop, fade_start, next_fade;
79 
80 	if (envelope->attack_length) {
81 		attack_stop = state->play_at +
82 			msecs_to_jiffies(envelope->attack_length);
83 		if (time_before(state->adj_at, attack_stop))
84 			return state->adj_at +
85 					msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
86 	}
87 
88 	if (state->effect->replay.length) {
89 		if (envelope->fade_length) {
90 			/* check when fading should start */
91 			fade_start = state->stop_at -
92 					msecs_to_jiffies(envelope->fade_length);
93 
94 			if (time_before(state->adj_at, fade_start))
95 				return fade_start;
96 
97 			/* already fading, advance to next checkpoint */
98 			next_fade = state->adj_at +
99 					msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
100 			if (time_before(next_fade, state->stop_at))
101 				return next_fade;
102 		}
103 
104 		return state->stop_at;
105 	}
106 
107 	return state->play_at;
108 }
109 
110 static void ml_schedule_timer(struct ml_device *ml)
111 {
112 	struct ml_effect_state *state;
113 	unsigned long now = jiffies;
114 	unsigned long earliest = 0;
115 	unsigned long next_at;
116 	int events = 0;
117 	int i;
118 
119 	pr_debug("calculating next timer\n");
120 
121 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
122 
123 		state = &ml->states[i];
124 
125 		if (!test_bit(FF_EFFECT_STARTED, &state->flags))
126 			continue;
127 
128 		if (test_bit(FF_EFFECT_PLAYING, &state->flags))
129 			next_at = calculate_next_time(state);
130 		else
131 			next_at = state->play_at;
132 
133 		if (time_before_eq(now, next_at) &&
134 		    (++events == 1 || time_before(next_at, earliest)))
135 			earliest = next_at;
136 	}
137 
138 	if (!events) {
139 		pr_debug("no actions\n");
140 		timer_delete(&ml->timer);
141 	} else {
142 		pr_debug("timer set\n");
143 		mod_timer(&ml->timer, earliest);
144 	}
145 }
146 
147 /*
148  * Apply an envelope to a value
149  */
150 static int apply_envelope(struct ml_effect_state *state, int value,
151 			  struct ff_envelope *envelope)
152 {
153 	struct ff_effect *effect = state->effect;
154 	unsigned long now = jiffies;
155 	int time_from_level;
156 	int time_of_envelope;
157 	int envelope_level;
158 	int difference;
159 
160 	if (envelope->attack_length &&
161 	    time_before(now,
162 			state->play_at + msecs_to_jiffies(envelope->attack_length))) {
163 		pr_debug("value = 0x%x, attack_level = 0x%x\n",
164 			 value, envelope->attack_level);
165 		time_from_level = jiffies_to_msecs(now - state->play_at);
166 		time_of_envelope = envelope->attack_length;
167 		envelope_level = min_t(u16, envelope->attack_level, 0x7fff);
168 
169 	} else if (envelope->fade_length && effect->replay.length &&
170 		   time_after(now,
171 			      state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
172 		   time_before(now, state->stop_at)) {
173 		time_from_level = jiffies_to_msecs(state->stop_at - now);
174 		time_of_envelope = envelope->fade_length;
175 		envelope_level = min_t(u16, envelope->fade_level, 0x7fff);
176 	} else
177 		return value;
178 
179 	difference = abs(value) - envelope_level;
180 
181 	pr_debug("difference = %d\n", difference);
182 	pr_debug("time_from_level = 0x%x\n", time_from_level);
183 	pr_debug("time_of_envelope = 0x%x\n", time_of_envelope);
184 
185 	difference = difference * time_from_level / time_of_envelope;
186 
187 	pr_debug("difference = %d\n", difference);
188 
189 	return value < 0 ?
190 		-(difference + envelope_level) : (difference + envelope_level);
191 }
192 
193 /*
194  * Return the type the effect has to be converted into (memless devices)
195  */
196 static int get_compatible_type(struct ff_device *ff, int effect_type)
197 {
198 
199 	if (test_bit(effect_type, ff->ffbit))
200 		return effect_type;
201 
202 	if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
203 		return FF_RUMBLE;
204 
205 	pr_err("invalid type in get_compatible_type()\n");
206 
207 	return 0;
208 }
209 
210 /*
211  * Only left/right direction should be used (under/over 0x8000) for
212  * forward/reverse motor direction (to keep calculation fast & simple).
213  */
214 static u16 ml_calculate_direction(u16 direction, u16 force,
215 				  u16 new_direction, u16 new_force)
216 {
217 	if (!force)
218 		return new_direction;
219 	if (!new_force)
220 		return direction;
221 	return (((u32)(direction >> 1) * force +
222 		 (new_direction >> 1) * new_force) /
223 		(force + new_force)) << 1;
224 }
225 
226 #define FRAC_N 8
227 static inline s16 fixp_new16(s16 a)
228 {
229 	return ((s32)a) >> (16 - FRAC_N);
230 }
231 
232 static inline s16 fixp_mult(s16 a, s16 b)
233 {
234 	a = ((s32)a * 0x100) / 0x7fff;
235 	return ((s32)(a * b)) >> FRAC_N;
236 }
237 
238 /*
239  * Combine two effects and apply gain.
240  */
241 static void ml_combine_effects(struct ff_effect *effect,
242 			       struct ml_effect_state *state,
243 			       int gain)
244 {
245 	struct ff_effect *new = state->effect;
246 	unsigned int strong, weak, i;
247 	int x, y;
248 	s16 level;
249 
250 	switch (new->type) {
251 	case FF_CONSTANT:
252 		i = new->direction * 360 / 0xffff;
253 		level = fixp_new16(apply_envelope(state,
254 					new->u.constant.level,
255 					&new->u.constant.envelope));
256 		x = fixp_mult(fixp_sin16(i), level) * gain / 0xffff;
257 		y = fixp_mult(-fixp_cos16(i), level) * gain / 0xffff;
258 		/*
259 		 * here we abuse ff_ramp to hold x and y of constant force
260 		 * If in future any driver wants something else than x and y
261 		 * in s8, this should be changed to something more generic
262 		 */
263 		effect->u.ramp.start_level =
264 			clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
265 		effect->u.ramp.end_level =
266 			clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
267 		break;
268 
269 	case FF_RUMBLE:
270 		strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff;
271 		weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff;
272 
273 		if (effect->u.rumble.strong_magnitude + strong)
274 			effect->direction = ml_calculate_direction(
275 				effect->direction,
276 				effect->u.rumble.strong_magnitude,
277 				new->direction, strong);
278 		else if (effect->u.rumble.weak_magnitude + weak)
279 			effect->direction = ml_calculate_direction(
280 				effect->direction,
281 				effect->u.rumble.weak_magnitude,
282 				new->direction, weak);
283 		else
284 			effect->direction = 0;
285 		effect->u.rumble.strong_magnitude =
286 			min(strong + effect->u.rumble.strong_magnitude,
287 			    0xffffU);
288 		effect->u.rumble.weak_magnitude =
289 			min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
290 		break;
291 
292 	case FF_PERIODIC:
293 		i = apply_envelope(state, abs(new->u.periodic.magnitude),
294 				   &new->u.periodic.envelope);
295 
296 		/* here we also scale it 0x7fff => 0xffff */
297 		i = i * gain / 0x7fff;
298 
299 		if (effect->u.rumble.strong_magnitude + i)
300 			effect->direction = ml_calculate_direction(
301 				effect->direction,
302 				effect->u.rumble.strong_magnitude,
303 				new->direction, i);
304 		else
305 			effect->direction = 0;
306 		effect->u.rumble.strong_magnitude =
307 			min(i + effect->u.rumble.strong_magnitude, 0xffffU);
308 		effect->u.rumble.weak_magnitude =
309 			min(i + effect->u.rumble.weak_magnitude, 0xffffU);
310 		break;
311 
312 	default:
313 		pr_err("invalid type in ml_combine_effects()\n");
314 		break;
315 	}
316 
317 }
318 
319 
320 /*
321  * Because memoryless devices have only one effect per effect type active
322  * at one time we have to combine multiple effects into one
323  */
324 static int ml_get_combo_effect(struct ml_device *ml,
325 			       unsigned long *effect_handled,
326 			       struct ff_effect *combo_effect)
327 {
328 	struct ff_effect *effect;
329 	struct ml_effect_state *state;
330 	int effect_type;
331 	int i;
332 
333 	memset(combo_effect, 0, sizeof(struct ff_effect));
334 
335 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
336 		if (__test_and_set_bit(i, effect_handled))
337 			continue;
338 
339 		state = &ml->states[i];
340 		effect = state->effect;
341 
342 		if (!test_bit(FF_EFFECT_STARTED, &state->flags))
343 			continue;
344 
345 		if (time_before(jiffies, state->play_at))
346 			continue;
347 
348 		/*
349 		 * here we have started effects that are either
350 		 * currently playing (and may need be aborted)
351 		 * or need to start playing.
352 		 */
353 		effect_type = get_compatible_type(ml->dev->ff, effect->type);
354 		if (combo_effect->type != effect_type) {
355 			if (combo_effect->type != 0) {
356 				__clear_bit(i, effect_handled);
357 				continue;
358 			}
359 			combo_effect->type = effect_type;
360 		}
361 
362 		if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
363 			__clear_bit(FF_EFFECT_PLAYING, &state->flags);
364 			__clear_bit(FF_EFFECT_STARTED, &state->flags);
365 		} else if (effect->replay.length &&
366 			   time_after_eq(jiffies, state->stop_at)) {
367 
368 			__clear_bit(FF_EFFECT_PLAYING, &state->flags);
369 
370 			if (--state->count <= 0) {
371 				__clear_bit(FF_EFFECT_STARTED, &state->flags);
372 			} else {
373 				state->play_at = jiffies +
374 					msecs_to_jiffies(effect->replay.delay);
375 				state->stop_at = state->play_at +
376 					msecs_to_jiffies(effect->replay.length);
377 			}
378 		} else {
379 			__set_bit(FF_EFFECT_PLAYING, &state->flags);
380 			state->adj_at = jiffies;
381 			ml_combine_effects(combo_effect, state, ml->gain);
382 		}
383 	}
384 
385 	return combo_effect->type != 0;
386 }
387 
388 static void ml_play_effects(struct ml_device *ml)
389 {
390 	struct ff_effect effect;
391 	DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
392 
393 	memset(handled_bm, 0, sizeof(handled_bm));
394 
395 	while (ml_get_combo_effect(ml, handled_bm, &effect))
396 		ml->play_effect(ml->dev, ml->private, &effect);
397 
398 	ml_schedule_timer(ml);
399 }
400 
401 static void ml_effect_timer(struct timer_list *t)
402 {
403 	struct ml_device *ml = timer_container_of(ml, t, timer);
404 	struct input_dev *dev = ml->dev;
405 
406 	pr_debug("timer: updating effects\n");
407 
408 	guard(spinlock_irqsave)(&dev->event_lock);
409 	ml_play_effects(ml);
410 }
411 
412 /*
413  * Sets requested gain for FF effects. Called with dev->event_lock held.
414  */
415 static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
416 {
417 	struct ml_device *ml = dev->ff->private;
418 	int i;
419 
420 	ml->gain = gain;
421 
422 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
423 		__clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
424 
425 	ml_play_effects(ml);
426 }
427 
428 /*
429  * Start/stop specified FF effect. Called with dev->event_lock held.
430  */
431 static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
432 {
433 	struct ml_device *ml = dev->ff->private;
434 	struct ml_effect_state *state = &ml->states[effect_id];
435 
436 	if (value > 0) {
437 		pr_debug("initiated play\n");
438 
439 		__set_bit(FF_EFFECT_STARTED, &state->flags);
440 		state->count = value;
441 		state->play_at = jiffies +
442 				 msecs_to_jiffies(state->effect->replay.delay);
443 		state->stop_at = state->play_at +
444 				 msecs_to_jiffies(state->effect->replay.length);
445 		state->adj_at = state->play_at;
446 
447 	} else {
448 		pr_debug("initiated stop\n");
449 
450 		if (test_bit(FF_EFFECT_PLAYING, &state->flags))
451 			__set_bit(FF_EFFECT_ABORTING, &state->flags);
452 		else
453 			__clear_bit(FF_EFFECT_STARTED, &state->flags);
454 	}
455 
456 	ml_play_effects(ml);
457 
458 	return 0;
459 }
460 
461 static int ml_ff_upload(struct input_dev *dev,
462 			struct ff_effect *effect, struct ff_effect *old)
463 {
464 	struct ml_device *ml = dev->ff->private;
465 	struct ml_effect_state *state = &ml->states[effect->id];
466 
467 	guard(spinlock_irq)(&dev->event_lock);
468 
469 	if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
470 		__clear_bit(FF_EFFECT_PLAYING, &state->flags);
471 		state->play_at = jiffies +
472 				 msecs_to_jiffies(state->effect->replay.delay);
473 		state->stop_at = state->play_at +
474 				 msecs_to_jiffies(state->effect->replay.length);
475 		state->adj_at = state->play_at;
476 		ml_schedule_timer(ml);
477 	}
478 
479 	return 0;
480 }
481 
482 static void ml_ff_destroy(struct ff_device *ff)
483 {
484 	struct ml_device *ml = ff->private;
485 
486 	/*
487 	 * Even though we stop all playing effects when tearing down
488 	 * an input device (via input_device_flush() that calls into
489 	 * input_ff_flush() that stops and erases all effects), we
490 	 * do not actually stop the timer, and therefore we should
491 	 * do it here.
492 	 */
493 	timer_delete_sync(&ml->timer);
494 
495 	kfree(ml->private);
496 }
497 
498 /**
499  * input_ff_create_memless() - create memoryless force-feedback device
500  * @dev: input device supporting force-feedback
501  * @data: driver-specific data to be passed into @play_effect
502  * @play_effect: driver-specific method for playing FF effect
503  */
504 int input_ff_create_memless(struct input_dev *dev, void *data,
505 		int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
506 {
507 	struct ff_device *ff;
508 	int error;
509 	int i;
510 
511 	struct ml_device *ml __free(kfree) = kzalloc(sizeof(*ml), GFP_KERNEL);
512 	if (!ml)
513 		return -ENOMEM;
514 
515 	ml->dev = dev;
516 	ml->private = data;
517 	ml->play_effect = play_effect;
518 	ml->gain = 0xffff;
519 	timer_setup(&ml->timer, ml_effect_timer, 0);
520 
521 	set_bit(FF_GAIN, dev->ffbit);
522 
523 	error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
524 	if (error)
525 		return error;
526 
527 	ff = dev->ff;
528 	ff->upload = ml_ff_upload;
529 	ff->playback = ml_ff_playback;
530 	ff->set_gain = ml_ff_set_gain;
531 	ff->destroy = ml_ff_destroy;
532 
533 	/* we can emulate periodic effects with RUMBLE */
534 	if (test_bit(FF_RUMBLE, ff->ffbit)) {
535 		set_bit(FF_PERIODIC, dev->ffbit);
536 		set_bit(FF_SINE, dev->ffbit);
537 		set_bit(FF_TRIANGLE, dev->ffbit);
538 		set_bit(FF_SQUARE, dev->ffbit);
539 	}
540 
541 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
542 		ml->states[i].effect = &ff->effects[i];
543 
544 	ff->private = no_free_ptr(ml);
545 
546 	return 0;
547 }
548 EXPORT_SYMBOL_GPL(input_ff_create_memless);
549