1 // SPDX-License-Identifier: MIT 2 /* 3 * Copyright © 2023 Intel Corporation 4 */ 5 6 #include <drm/drm_managed.h> 7 8 #include "xe_device.h" 9 #include "xe_ggtt.h" 10 #include "xe_gt.h" 11 #include "xe_migrate.h" 12 #include "xe_sa.h" 13 #include "xe_tile.h" 14 #include "xe_tile_sysfs.h" 15 #include "xe_ttm_vram_mgr.h" 16 #include "xe_wa.h" 17 18 /** 19 * DOC: Multi-tile Design 20 * 21 * Different vendors use the term "tile" a bit differently, but in the Intel 22 * world, a 'tile' is pretty close to what most people would think of as being 23 * a complete GPU. When multiple GPUs are placed behind a single PCI device, 24 * that's what is referred to as a "multi-tile device." In such cases, pretty 25 * much all hardware is replicated per-tile, although certain responsibilities 26 * like PCI communication, reporting of interrupts to the OS, etc. are handled 27 * solely by the "root tile." A multi-tile platform takes care of tying the 28 * tiles together in a way such that interrupt notifications from remote tiles 29 * are forwarded to the root tile, the per-tile vram is combined into a single 30 * address space, etc. 31 * 32 * In contrast, a "GT" (which officially stands for "Graphics Technology") is 33 * the subset of a GPU/tile that is responsible for implementing graphics 34 * and/or media operations. The GT is where a lot of the driver implementation 35 * happens since it's where the hardware engines, the execution units, and the 36 * GuC all reside. 37 * 38 * Historically most Intel devices were single-tile devices that contained a 39 * single GT. PVC is an example of an Intel platform built on a multi-tile 40 * design (i.e., multiple GPUs behind a single PCI device); each PVC tile only 41 * has a single GT. In contrast, platforms like MTL that have separate chips 42 * for render and media IP are still only a single logical GPU, but the 43 * graphics and media IP blocks are each exposed as a separate GT within that 44 * single GPU. This is important from a software perspective because multi-GT 45 * platforms like MTL only replicate a subset of the GPU hardware and behave 46 * differently than multi-tile platforms like PVC where nearly everything is 47 * replicated. 48 * 49 * Per-tile functionality (shared by all GTs within the tile): 50 * - Complete 4MB MMIO space (containing SGunit/SoC registers, GT 51 * registers, display registers, etc.) 52 * - Global GTT 53 * - VRAM (if discrete) 54 * - Interrupt flows 55 * - Migration context 56 * - kernel batchbuffer pool 57 * - Primary GT 58 * - Media GT (if media version >= 13) 59 * 60 * Per-GT functionality: 61 * - GuC 62 * - Hardware engines 63 * - Programmable hardware units (subslices, EUs) 64 * - GSI subset of registers (multiple copies of these registers reside 65 * within the complete MMIO space provided by the tile, but at different 66 * offsets --- 0 for render, 0x380000 for media) 67 * - Multicast register steering 68 * - TLBs to cache page table translations 69 * - Reset capability 70 * - Low-level power management (e.g., C6) 71 * - Clock frequency 72 * - MOCS and PAT programming 73 */ 74 75 /** 76 * xe_tile_alloc - Perform per-tile memory allocation 77 * @tile: Tile to perform allocations for 78 * 79 * Allocates various per-tile data structures using DRM-managed allocations. 80 * Does not touch the hardware. 81 * 82 * Returns -ENOMEM if allocations fail, otherwise 0. 83 */ 84 static int xe_tile_alloc(struct xe_tile *tile) 85 { 86 struct drm_device *drm = &tile_to_xe(tile)->drm; 87 88 tile->mem.ggtt = drmm_kzalloc(drm, sizeof(*tile->mem.ggtt), 89 GFP_KERNEL); 90 if (!tile->mem.ggtt) 91 return -ENOMEM; 92 tile->mem.ggtt->tile = tile; 93 94 tile->mem.vram_mgr = drmm_kzalloc(drm, sizeof(*tile->mem.vram_mgr), GFP_KERNEL); 95 if (!tile->mem.vram_mgr) 96 return -ENOMEM; 97 98 return 0; 99 } 100 101 /** 102 * xe_tile_init_early - Initialize the tile and primary GT 103 * @tile: Tile to initialize 104 * @xe: Parent Xe device 105 * @id: Tile ID 106 * 107 * Initializes per-tile resources that don't require any interactions with the 108 * hardware or any knowledge about the Graphics/Media IP version. 109 * 110 * Returns: 0 on success, negative error code on error. 111 */ 112 int xe_tile_init_early(struct xe_tile *tile, struct xe_device *xe, u8 id) 113 { 114 int err; 115 116 tile->xe = xe; 117 tile->id = id; 118 119 err = xe_tile_alloc(tile); 120 if (err) 121 return err; 122 123 tile->primary_gt = xe_gt_alloc(tile); 124 if (IS_ERR(tile->primary_gt)) 125 return PTR_ERR(tile->primary_gt); 126 127 return 0; 128 } 129 130 static int tile_ttm_mgr_init(struct xe_tile *tile) 131 { 132 struct xe_device *xe = tile_to_xe(tile); 133 int err; 134 135 if (tile->mem.vram.usable_size) { 136 err = xe_ttm_vram_mgr_init(tile, tile->mem.vram_mgr); 137 if (err) 138 return err; 139 xe->info.mem_region_mask |= BIT(tile->id) << 1; 140 } 141 142 return 0; 143 } 144 145 /** 146 * xe_tile_init_noalloc - Init tile up to the point where allocations can happen. 147 * @tile: The tile to initialize. 148 * 149 * This function prepares the tile to allow memory allocations to VRAM, but is 150 * not allowed to allocate memory itself. This state is useful for display 151 * readout, because the inherited display framebuffer will otherwise be 152 * overwritten as it is usually put at the start of VRAM. 153 * 154 * Note that since this is tile initialization, it should not perform any 155 * GT-specific operations, and thus does not need to hold GT forcewake. 156 * 157 * Returns: 0 on success, negative error code on error. 158 */ 159 int xe_tile_init_noalloc(struct xe_tile *tile) 160 { 161 int err; 162 163 xe_device_mem_access_get(tile_to_xe(tile)); 164 165 err = tile_ttm_mgr_init(tile); 166 if (err) 167 goto err_mem_access; 168 169 tile->mem.kernel_bb_pool = xe_sa_bo_manager_init(tile, SZ_1M, 16); 170 if (IS_ERR(tile->mem.kernel_bb_pool)) { 171 err = PTR_ERR(tile->mem.kernel_bb_pool); 172 goto err_mem_access; 173 } 174 xe_wa_apply_tile_workarounds(tile); 175 176 xe_tile_sysfs_init(tile); 177 178 err_mem_access: 179 xe_device_mem_access_put(tile_to_xe(tile)); 180 return err; 181 } 182 183 void xe_tile_migrate_wait(struct xe_tile *tile) 184 { 185 xe_migrate_wait(tile->migrate); 186 } 187