1 // SPDX-License-Identifier: GPL-2.0 OR MIT 2 /************************************************************************** 3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 23 * USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27 #include "vmwgfx_drv.h" 28 #include "vmwgfx_resource_priv.h" 29 #include "vmwgfx_so.h" 30 #include "vmwgfx_binding.h" 31 32 /* 33 * The currently only reason we need to keep track of views is that if we 34 * destroy a hardware surface, all views pointing to it must also be destroyed, 35 * otherwise the device will error. 36 * So in particuar if a surface is evicted, we must destroy all views pointing 37 * to it, and all context bindings of that view. Similarly we must restore 38 * the view bindings, views and surfaces pointed to by the views when a 39 * context is referenced in the command stream. 40 */ 41 42 /** 43 * struct vmw_view - view metadata 44 * 45 * @res: The struct vmw_resource we derive from 46 * @ctx: Non-refcounted pointer to the context this view belongs to. 47 * @srf: Refcounted pointer to the surface pointed to by this view. 48 * @cotable: Refcounted pointer to the cotable holding this view. 49 * @srf_head: List head for the surface-to-view list. 50 * @cotable_head: List head for the cotable-to_view list. 51 * @view_type: View type. 52 * @view_id: User-space per context view id. Currently used also as per 53 * context device view id. 54 * @cmd_size: Size of the SVGA3D define view command that we've copied from the 55 * command stream. 56 * @committed: Whether the view is actually created or pending creation at the 57 * device level. 58 * @cmd: The SVGA3D define view command copied from the command stream. 59 */ 60 struct vmw_view { 61 struct rcu_head rcu; 62 struct vmw_resource res; 63 struct vmw_resource *ctx; /* Immutable */ 64 struct vmw_resource *srf; /* Immutable */ 65 struct vmw_resource *cotable; /* Immutable */ 66 struct list_head srf_head; /* Protected by binding_mutex */ 67 struct list_head cotable_head; /* Protected by binding_mutex */ 68 unsigned view_type; /* Immutable */ 69 unsigned view_id; /* Immutable */ 70 u32 cmd_size; /* Immutable */ 71 bool committed; /* Protected by binding_mutex */ 72 u32 cmd[1]; /* Immutable */ 73 }; 74 75 static int vmw_view_create(struct vmw_resource *res); 76 static int vmw_view_destroy(struct vmw_resource *res); 77 static void vmw_hw_view_destroy(struct vmw_resource *res); 78 static void vmw_view_commit_notify(struct vmw_resource *res, 79 enum vmw_cmdbuf_res_state state); 80 81 static const struct vmw_res_func vmw_view_func = { 82 .res_type = vmw_res_view, 83 .needs_backup = false, 84 .may_evict = false, 85 .type_name = "DX view", 86 .backup_placement = NULL, 87 .create = vmw_view_create, 88 .commit_notify = vmw_view_commit_notify, 89 }; 90 91 /** 92 * struct vmw_view - view define command body stub 93 * 94 * @view_id: The device id of the view being defined 95 * @sid: The surface id of the view being defined 96 * 97 * This generic struct is used by the code to change @view_id and @sid of a 98 * saved view define command. 99 */ 100 struct vmw_view_define { 101 uint32 view_id; 102 uint32 sid; 103 }; 104 105 /** 106 * vmw_view - Convert a struct vmw_resource to a struct vmw_view 107 * 108 * @res: Pointer to the resource to convert. 109 * 110 * Returns a pointer to a struct vmw_view. 111 */ 112 static struct vmw_view *vmw_view(struct vmw_resource *res) 113 { 114 return container_of(res, struct vmw_view, res); 115 } 116 117 /** 118 * vmw_view_commit_notify - Notify that a view operation has been committed to 119 * hardware from a user-supplied command stream. 120 * 121 * @res: Pointer to the view resource. 122 * @state: Indicating whether a creation or removal has been committed. 123 * 124 */ 125 static void vmw_view_commit_notify(struct vmw_resource *res, 126 enum vmw_cmdbuf_res_state state) 127 { 128 struct vmw_view *view = vmw_view(res); 129 struct vmw_private *dev_priv = res->dev_priv; 130 131 mutex_lock(&dev_priv->binding_mutex); 132 if (state == VMW_CMDBUF_RES_ADD) { 133 struct vmw_surface *srf = vmw_res_to_srf(view->srf); 134 135 list_add_tail(&view->srf_head, &srf->view_list); 136 vmw_cotable_add_resource(view->cotable, &view->cotable_head); 137 view->committed = true; 138 res->id = view->view_id; 139 140 } else { 141 list_del_init(&view->cotable_head); 142 list_del_init(&view->srf_head); 143 view->committed = false; 144 res->id = -1; 145 } 146 mutex_unlock(&dev_priv->binding_mutex); 147 } 148 149 /** 150 * vmw_view_create - Create a hardware view. 151 * 152 * @res: Pointer to the view resource. 153 * 154 * Create a hardware view. Typically used if that view has previously been 155 * destroyed by an eviction operation. 156 */ 157 static int vmw_view_create(struct vmw_resource *res) 158 { 159 struct vmw_view *view = vmw_view(res); 160 struct vmw_surface *srf = vmw_res_to_srf(view->srf); 161 struct vmw_private *dev_priv = res->dev_priv; 162 struct { 163 SVGA3dCmdHeader header; 164 struct vmw_view_define body; 165 } *cmd; 166 167 mutex_lock(&dev_priv->binding_mutex); 168 if (!view->committed) { 169 mutex_unlock(&dev_priv->binding_mutex); 170 return 0; 171 } 172 173 cmd = VMW_FIFO_RESERVE_DX(res->dev_priv, view->cmd_size, view->ctx->id); 174 if (!cmd) { 175 mutex_unlock(&dev_priv->binding_mutex); 176 return -ENOMEM; 177 } 178 179 memcpy(cmd, &view->cmd, view->cmd_size); 180 WARN_ON(cmd->body.view_id != view->view_id); 181 /* Sid may have changed due to surface eviction. */ 182 WARN_ON(view->srf->id == SVGA3D_INVALID_ID); 183 cmd->body.sid = view->srf->id; 184 vmw_fifo_commit(res->dev_priv, view->cmd_size); 185 res->id = view->view_id; 186 list_add_tail(&view->srf_head, &srf->view_list); 187 vmw_cotable_add_resource(view->cotable, &view->cotable_head); 188 mutex_unlock(&dev_priv->binding_mutex); 189 190 return 0; 191 } 192 193 /** 194 * vmw_view_destroy - Destroy a hardware view. 195 * 196 * @res: Pointer to the view resource. 197 * 198 * Destroy a hardware view. Typically used on unexpected termination of the 199 * owning process or if the surface the view is pointing to is destroyed. 200 */ 201 static int vmw_view_destroy(struct vmw_resource *res) 202 { 203 struct vmw_private *dev_priv = res->dev_priv; 204 struct vmw_view *view = vmw_view(res); 205 struct { 206 SVGA3dCmdHeader header; 207 union vmw_view_destroy body; 208 } *cmd; 209 210 lockdep_assert_held_once(&dev_priv->binding_mutex); 211 vmw_binding_res_list_scrub(&res->binding_head); 212 213 if (!view->committed || res->id == -1) 214 return 0; 215 216 cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), view->ctx->id); 217 if (!cmd) 218 return -ENOMEM; 219 220 cmd->header.id = vmw_view_destroy_cmds[view->view_type]; 221 cmd->header.size = sizeof(cmd->body); 222 cmd->body.view_id = view->view_id; 223 vmw_fifo_commit(dev_priv, sizeof(*cmd)); 224 res->id = -1; 225 list_del_init(&view->cotable_head); 226 list_del_init(&view->srf_head); 227 228 return 0; 229 } 230 231 /** 232 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup. 233 * 234 * @res: Pointer to the view resource. 235 * 236 * Destroy a hardware view if it's still present. 237 */ 238 static void vmw_hw_view_destroy(struct vmw_resource *res) 239 { 240 struct vmw_private *dev_priv = res->dev_priv; 241 242 mutex_lock(&dev_priv->binding_mutex); 243 WARN_ON(vmw_view_destroy(res)); 244 res->id = -1; 245 mutex_unlock(&dev_priv->binding_mutex); 246 } 247 248 /** 249 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager 250 * 251 * @user_key: The user-space id used for the view. 252 * @view_type: The view type. 253 * 254 * Destroy a hardware view if it's still present. 255 */ 256 static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type) 257 { 258 return user_key | (view_type << 20); 259 } 260 261 /** 262 * vmw_view_id_ok - Basic view id and type range checks. 263 * 264 * @user_key: The user-space id used for the view. 265 * @view_type: The view type. 266 * 267 * Checks that the view id and type (typically provided by user-space) is 268 * valid. 269 */ 270 static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type) 271 { 272 return (user_key < SVGA_COTABLE_MAX_IDS && 273 view_type < vmw_view_max); 274 } 275 276 /** 277 * vmw_view_res_free - resource res_free callback for view resources 278 * 279 * @res: Pointer to a struct vmw_resource 280 * 281 * Frees memory and memory accounting held by a struct vmw_view. 282 */ 283 static void vmw_view_res_free(struct vmw_resource *res) 284 { 285 struct vmw_view *view = vmw_view(res); 286 size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size; 287 struct vmw_private *dev_priv = res->dev_priv; 288 289 vmw_resource_unreference(&view->cotable); 290 vmw_resource_unreference(&view->srf); 291 kfree_rcu(view, rcu); 292 ttm_mem_global_free(vmw_mem_glob(dev_priv), size); 293 } 294 295 /** 296 * vmw_view_add - Create a view resource and stage it for addition 297 * as a command buffer managed resource. 298 * 299 * @man: Pointer to the compat shader manager identifying the shader namespace. 300 * @ctx: Pointer to a struct vmw_resource identifying the active context. 301 * @srf: Pointer to a struct vmw_resource identifying the surface the view 302 * points to. 303 * @view_type: The view type deduced from the view create command. 304 * @user_key: The key that is used to identify the shader. The key is 305 * unique to the view type and to the context. 306 * @cmd: Pointer to the view create command in the command stream. 307 * @cmd_size: Size of the view create command in the command stream. 308 * @list: Caller's list of staged command buffer resource actions. 309 */ 310 int vmw_view_add(struct vmw_cmdbuf_res_manager *man, 311 struct vmw_resource *ctx, 312 struct vmw_resource *srf, 313 enum vmw_view_type view_type, 314 u32 user_key, 315 const void *cmd, 316 size_t cmd_size, 317 struct list_head *list) 318 { 319 static const size_t vmw_view_define_sizes[] = { 320 [vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView), 321 [vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView), 322 [vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView) 323 }; 324 325 struct vmw_private *dev_priv = ctx->dev_priv; 326 struct vmw_resource *res; 327 struct vmw_view *view; 328 struct ttm_operation_ctx ttm_opt_ctx = { 329 .interruptible = true, 330 .no_wait_gpu = false 331 }; 332 size_t size; 333 int ret; 334 335 if (cmd_size != vmw_view_define_sizes[view_type] + 336 sizeof(SVGA3dCmdHeader)) { 337 VMW_DEBUG_USER("Illegal view create command size.\n"); 338 return -EINVAL; 339 } 340 341 if (!vmw_view_id_ok(user_key, view_type)) { 342 VMW_DEBUG_USER("Illegal view add view id.\n"); 343 return -EINVAL; 344 } 345 346 size = offsetof(struct vmw_view, cmd) + cmd_size; 347 348 ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, &ttm_opt_ctx); 349 if (ret) { 350 if (ret != -ERESTARTSYS) 351 DRM_ERROR("Out of graphics memory for view creation\n"); 352 return ret; 353 } 354 355 view = kmalloc(size, GFP_KERNEL); 356 if (!view) { 357 ttm_mem_global_free(vmw_mem_glob(dev_priv), size); 358 return -ENOMEM; 359 } 360 361 res = &view->res; 362 view->ctx = ctx; 363 view->srf = vmw_resource_reference(srf); 364 view->cotable = vmw_resource_reference 365 (vmw_context_cotable(ctx, vmw_view_cotables[view_type])); 366 view->view_type = view_type; 367 view->view_id = user_key; 368 view->cmd_size = cmd_size; 369 view->committed = false; 370 INIT_LIST_HEAD(&view->srf_head); 371 INIT_LIST_HEAD(&view->cotable_head); 372 memcpy(&view->cmd, cmd, cmd_size); 373 ret = vmw_resource_init(dev_priv, res, true, 374 vmw_view_res_free, &vmw_view_func); 375 if (ret) 376 goto out_resource_init; 377 378 ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view, 379 vmw_view_key(user_key, view_type), 380 res, list); 381 if (ret) 382 goto out_resource_init; 383 384 res->id = view->view_id; 385 res->hw_destroy = vmw_hw_view_destroy; 386 387 out_resource_init: 388 vmw_resource_unreference(&res); 389 390 return ret; 391 } 392 393 /** 394 * vmw_view_remove - Stage a view for removal. 395 * 396 * @man: Pointer to the view manager identifying the shader namespace. 397 * @user_key: The key that is used to identify the view. The key is 398 * unique to the view type. 399 * @view_type: View type 400 * @list: Caller's list of staged command buffer resource actions. 401 * @res_p: If the resource is in an already committed state, points to the 402 * struct vmw_resource on successful return. The pointer will be 403 * non ref-counted. 404 */ 405 int vmw_view_remove(struct vmw_cmdbuf_res_manager *man, 406 u32 user_key, enum vmw_view_type view_type, 407 struct list_head *list, 408 struct vmw_resource **res_p) 409 { 410 if (!vmw_view_id_ok(user_key, view_type)) { 411 VMW_DEBUG_USER("Illegal view remove view id.\n"); 412 return -EINVAL; 413 } 414 415 return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view, 416 vmw_view_key(user_key, view_type), 417 list, res_p); 418 } 419 420 /** 421 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable. 422 * 423 * @dev_priv: Pointer to a device private struct. 424 * @list: List of views belonging to a cotable. 425 * @readback: Unused. Needed for function interface only. 426 * 427 * This function evicts all views belonging to a cotable. 428 * It must be called with the binding_mutex held, and the caller must hold 429 * a reference to the view resource. This is typically called before the 430 * cotable is paged out. 431 */ 432 void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv, 433 struct list_head *list, 434 bool readback) 435 { 436 struct vmw_view *entry, *next; 437 438 lockdep_assert_held_once(&dev_priv->binding_mutex); 439 440 list_for_each_entry_safe(entry, next, list, cotable_head) 441 WARN_ON(vmw_view_destroy(&entry->res)); 442 } 443 444 /** 445 * vmw_view_surface_list_destroy - Evict all views pointing to a surface 446 * 447 * @dev_priv: Pointer to a device private struct. 448 * @list: List of views pointing to a surface. 449 * 450 * This function evicts all views pointing to a surface. This is typically 451 * called before the surface is evicted. 452 */ 453 void vmw_view_surface_list_destroy(struct vmw_private *dev_priv, 454 struct list_head *list) 455 { 456 struct vmw_view *entry, *next; 457 458 lockdep_assert_held_once(&dev_priv->binding_mutex); 459 460 list_for_each_entry_safe(entry, next, list, srf_head) 461 WARN_ON(vmw_view_destroy(&entry->res)); 462 } 463 464 /** 465 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is 466 * pointing to. 467 * 468 * @res: pointer to a view resource. 469 * 470 * Note that the view itself is holding a reference, so as long 471 * the view resource is alive, the surface resource will be. 472 */ 473 struct vmw_resource *vmw_view_srf(struct vmw_resource *res) 474 { 475 return vmw_view(res)->srf; 476 } 477 478 /** 479 * vmw_view_lookup - Look up a view. 480 * 481 * @man: The context's cmdbuf ref manager. 482 * @view_type: The view type. 483 * @user_key: The view user id. 484 * 485 * returns a refcounted pointer to a view or an error pointer if not found. 486 */ 487 struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man, 488 enum vmw_view_type view_type, 489 u32 user_key) 490 { 491 return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view, 492 vmw_view_key(user_key, view_type)); 493 } 494 495 /** 496 * vmw_view_dirtying - Return whether a view type is dirtying its resource 497 * @res: Pointer to the view 498 * 499 * Each time a resource is put on the validation list as the result of a 500 * view pointing to it, we need to determine whether that resource will 501 * be dirtied (written to by the GPU) as a result of the corresponding 502 * GPU operation. Currently only rendertarget- and depth-stencil views are 503 * capable of dirtying its resource. 504 * 505 * Return: Whether the view type of @res dirties the resource it points to. 506 */ 507 u32 vmw_view_dirtying(struct vmw_resource *res) 508 { 509 static u32 view_is_dirtying[vmw_view_max] = { 510 [vmw_view_rt] = VMW_RES_DIRTY_SET, 511 [vmw_view_ds] = VMW_RES_DIRTY_SET, 512 }; 513 514 /* Update this function as we add more view types */ 515 BUILD_BUG_ON(vmw_view_max != 3); 516 return view_is_dirtying[vmw_view(res)->view_type]; 517 } 518 519 const u32 vmw_view_destroy_cmds[] = { 520 [vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 521 [vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 522 [vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 523 }; 524 525 const SVGACOTableType vmw_view_cotables[] = { 526 [vmw_view_sr] = SVGA_COTABLE_SRVIEW, 527 [vmw_view_rt] = SVGA_COTABLE_RTVIEW, 528 [vmw_view_ds] = SVGA_COTABLE_DSVIEW, 529 }; 530 531 const SVGACOTableType vmw_so_cotables[] = { 532 [vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT, 533 [vmw_so_bs] = SVGA_COTABLE_BLENDSTATE, 534 [vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL, 535 [vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE, 536 [vmw_so_ss] = SVGA_COTABLE_SAMPLER, 537 [vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT 538 }; 539 540 541 /* To remove unused function warning */ 542 static void vmw_so_build_asserts(void) __attribute__((used)); 543 544 545 /* 546 * This function is unused at run-time, and only used to dump various build 547 * asserts important for code optimization assumptions. 548 */ 549 static void vmw_so_build_asserts(void) 550 { 551 /* Assert that our vmw_view_cmd_to_type() function is correct. */ 552 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW != 553 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1); 554 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW != 555 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2); 556 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW != 557 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3); 558 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW != 559 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4); 560 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW != 561 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5); 562 563 /* Assert that our "one body fits all" assumption is valid */ 564 BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32)); 565 566 /* Assert that the view key space can hold all view ids. */ 567 BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1)); 568 569 /* 570 * Assert that the offset of sid in all view define commands 571 * is what we assume it to be. 572 */ 573 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 574 offsetof(SVGA3dCmdDXDefineShaderResourceView, sid)); 575 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 576 offsetof(SVGA3dCmdDXDefineRenderTargetView, sid)); 577 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 578 offsetof(SVGA3dCmdDXDefineDepthStencilView, sid)); 579 } 580