1 // SPDX-License-Identifier: GPL-2.0 OR MIT 2 /************************************************************************** 3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 23 * USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27 #include "vmwgfx_bo.h" 28 #include "vmwgfx_drv.h" 29 #include "vmwgfx_resource_priv.h" 30 #include "vmwgfx_so.h" 31 #include "vmwgfx_binding.h" 32 33 /* 34 * The currently only reason we need to keep track of views is that if we 35 * destroy a hardware surface, all views pointing to it must also be destroyed, 36 * otherwise the device will error. 37 * So in particular if a surface is evicted, we must destroy all views pointing 38 * to it, and all context bindings of that view. Similarly we must restore 39 * the view bindings, views and surfaces pointed to by the views when a 40 * context is referenced in the command stream. 41 */ 42 43 /** 44 * struct vmw_view - view metadata 45 * 46 * @rcu: RCU callback head 47 * @res: The struct vmw_resource we derive from 48 * @ctx: Non-refcounted pointer to the context this view belongs to. 49 * @srf: Refcounted pointer to the surface pointed to by this view. 50 * @cotable: Refcounted pointer to the cotable holding this view. 51 * @srf_head: List head for the surface-to-view list. 52 * @cotable_head: List head for the cotable-to_view list. 53 * @view_type: View type. 54 * @view_id: User-space per context view id. Currently used also as per 55 * context device view id. 56 * @cmd_size: Size of the SVGA3D define view command that we've copied from the 57 * command stream. 58 * @committed: Whether the view is actually created or pending creation at the 59 * device level. 60 * @cmd: The SVGA3D define view command copied from the command stream. 61 */ 62 struct vmw_view { 63 struct rcu_head rcu; 64 struct vmw_resource res; 65 struct vmw_resource *ctx; /* Immutable */ 66 struct vmw_resource *srf; /* Immutable */ 67 struct vmw_resource *cotable; /* Immutable */ 68 struct list_head srf_head; /* Protected by binding_mutex */ 69 struct list_head cotable_head; /* Protected by binding_mutex */ 70 unsigned view_type; /* Immutable */ 71 unsigned view_id; /* Immutable */ 72 u32 cmd_size; /* Immutable */ 73 bool committed; /* Protected by binding_mutex */ 74 u32 cmd[]; /* Immutable */ 75 }; 76 77 static int vmw_view_create(struct vmw_resource *res); 78 static int vmw_view_destroy(struct vmw_resource *res); 79 static void vmw_hw_view_destroy(struct vmw_resource *res); 80 static void vmw_view_commit_notify(struct vmw_resource *res, 81 enum vmw_cmdbuf_res_state state); 82 83 static const struct vmw_res_func vmw_view_func = { 84 .res_type = vmw_res_view, 85 .needs_guest_memory = false, 86 .may_evict = false, 87 .type_name = "DX view", 88 .domain = VMW_BO_DOMAIN_SYS, 89 .busy_domain = VMW_BO_DOMAIN_SYS, 90 .create = vmw_view_create, 91 .commit_notify = vmw_view_commit_notify, 92 }; 93 94 /** 95 * struct vmw_view_define - view define command body stub 96 * 97 * @view_id: The device id of the view being defined 98 * @sid: The surface id of the view being defined 99 * 100 * This generic struct is used by the code to change @view_id and @sid of a 101 * saved view define command. 102 */ 103 struct vmw_view_define { 104 uint32 view_id; 105 uint32 sid; 106 }; 107 108 /** 109 * vmw_view - Convert a struct vmw_resource to a struct vmw_view 110 * 111 * @res: Pointer to the resource to convert. 112 * 113 * Returns a pointer to a struct vmw_view. 114 */ 115 static struct vmw_view *vmw_view(struct vmw_resource *res) 116 { 117 return container_of(res, struct vmw_view, res); 118 } 119 120 /** 121 * vmw_view_commit_notify - Notify that a view operation has been committed to 122 * hardware from a user-supplied command stream. 123 * 124 * @res: Pointer to the view resource. 125 * @state: Indicating whether a creation or removal has been committed. 126 * 127 */ 128 static void vmw_view_commit_notify(struct vmw_resource *res, 129 enum vmw_cmdbuf_res_state state) 130 { 131 struct vmw_view *view = vmw_view(res); 132 struct vmw_private *dev_priv = res->dev_priv; 133 134 mutex_lock(&dev_priv->binding_mutex); 135 if (state == VMW_CMDBUF_RES_ADD) { 136 struct vmw_surface *srf = vmw_res_to_srf(view->srf); 137 138 list_add_tail(&view->srf_head, &srf->view_list); 139 vmw_cotable_add_resource(view->cotable, &view->cotable_head); 140 view->committed = true; 141 res->id = view->view_id; 142 143 } else { 144 list_del_init(&view->cotable_head); 145 list_del_init(&view->srf_head); 146 view->committed = false; 147 res->id = -1; 148 } 149 mutex_unlock(&dev_priv->binding_mutex); 150 } 151 152 /** 153 * vmw_view_create - Create a hardware view. 154 * 155 * @res: Pointer to the view resource. 156 * 157 * Create a hardware view. Typically used if that view has previously been 158 * destroyed by an eviction operation. 159 */ 160 static int vmw_view_create(struct vmw_resource *res) 161 { 162 struct vmw_view *view = vmw_view(res); 163 struct vmw_surface *srf = vmw_res_to_srf(view->srf); 164 struct vmw_private *dev_priv = res->dev_priv; 165 struct { 166 SVGA3dCmdHeader header; 167 struct vmw_view_define body; 168 } *cmd; 169 170 mutex_lock(&dev_priv->binding_mutex); 171 if (!view->committed) { 172 mutex_unlock(&dev_priv->binding_mutex); 173 return 0; 174 } 175 176 cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id); 177 if (!cmd) { 178 mutex_unlock(&dev_priv->binding_mutex); 179 return -ENOMEM; 180 } 181 182 memcpy(cmd, &view->cmd, view->cmd_size); 183 WARN_ON(cmd->body.view_id != view->view_id); 184 /* Sid may have changed due to surface eviction. */ 185 WARN_ON(view->srf->id == SVGA3D_INVALID_ID); 186 cmd->body.sid = view->srf->id; 187 vmw_cmd_commit(res->dev_priv, view->cmd_size); 188 res->id = view->view_id; 189 list_add_tail(&view->srf_head, &srf->view_list); 190 vmw_cotable_add_resource(view->cotable, &view->cotable_head); 191 mutex_unlock(&dev_priv->binding_mutex); 192 193 return 0; 194 } 195 196 /** 197 * vmw_view_destroy - Destroy a hardware view. 198 * 199 * @res: Pointer to the view resource. 200 * 201 * Destroy a hardware view. Typically used on unexpected termination of the 202 * owning process or if the surface the view is pointing to is destroyed. 203 */ 204 static int vmw_view_destroy(struct vmw_resource *res) 205 { 206 struct vmw_private *dev_priv = res->dev_priv; 207 struct vmw_view *view = vmw_view(res); 208 struct { 209 SVGA3dCmdHeader header; 210 union vmw_view_destroy body; 211 } *cmd; 212 213 lockdep_assert_held_once(&dev_priv->binding_mutex); 214 vmw_binding_res_list_scrub(&res->binding_head); 215 216 if (!view->committed || res->id == -1) 217 return 0; 218 219 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id); 220 if (!cmd) 221 return -ENOMEM; 222 223 cmd->header.id = vmw_view_destroy_cmds[view->view_type]; 224 cmd->header.size = sizeof(cmd->body); 225 cmd->body.view_id = view->view_id; 226 vmw_cmd_commit(dev_priv, sizeof(*cmd)); 227 res->id = -1; 228 list_del_init(&view->cotable_head); 229 list_del_init(&view->srf_head); 230 231 return 0; 232 } 233 234 /** 235 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup. 236 * 237 * @res: Pointer to the view resource. 238 * 239 * Destroy a hardware view if it's still present. 240 */ 241 static void vmw_hw_view_destroy(struct vmw_resource *res) 242 { 243 struct vmw_private *dev_priv = res->dev_priv; 244 245 mutex_lock(&dev_priv->binding_mutex); 246 WARN_ON(vmw_view_destroy(res)); 247 res->id = -1; 248 mutex_unlock(&dev_priv->binding_mutex); 249 } 250 251 /** 252 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager 253 * 254 * @user_key: The user-space id used for the view. 255 * @view_type: The view type. 256 * 257 * Destroy a hardware view if it's still present. 258 */ 259 static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type) 260 { 261 return user_key | (view_type << 20); 262 } 263 264 /** 265 * vmw_view_id_ok - Basic view id and type range checks. 266 * 267 * @user_key: The user-space id used for the view. 268 * @view_type: The view type. 269 * 270 * Checks that the view id and type (typically provided by user-space) is 271 * valid. 272 */ 273 static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type) 274 { 275 return (user_key < SVGA_COTABLE_MAX_IDS && 276 view_type < vmw_view_max); 277 } 278 279 /** 280 * vmw_view_res_free - resource res_free callback for view resources 281 * 282 * @res: Pointer to a struct vmw_resource 283 * 284 * Frees memory held by the struct vmw_view. 285 */ 286 static void vmw_view_res_free(struct vmw_resource *res) 287 { 288 struct vmw_view *view = vmw_view(res); 289 290 vmw_resource_unreference(&view->cotable); 291 vmw_resource_unreference(&view->srf); 292 kfree_rcu(view, rcu); 293 } 294 295 /** 296 * vmw_view_add - Create a view resource and stage it for addition 297 * as a command buffer managed resource. 298 * 299 * @man: Pointer to the compat shader manager identifying the shader namespace. 300 * @ctx: Pointer to a struct vmw_resource identifying the active context. 301 * @srf: Pointer to a struct vmw_resource identifying the surface the view 302 * points to. 303 * @view_type: The view type deduced from the view create command. 304 * @user_key: The key that is used to identify the shader. The key is 305 * unique to the view type and to the context. 306 * @cmd: Pointer to the view create command in the command stream. 307 * @cmd_size: Size of the view create command in the command stream. 308 * @list: Caller's list of staged command buffer resource actions. 309 */ 310 int vmw_view_add(struct vmw_cmdbuf_res_manager *man, 311 struct vmw_resource *ctx, 312 struct vmw_resource *srf, 313 enum vmw_view_type view_type, 314 u32 user_key, 315 const void *cmd, 316 size_t cmd_size, 317 struct list_head *list) 318 { 319 static const size_t vmw_view_define_sizes[] = { 320 [vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView), 321 [vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView), 322 [vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView), 323 [vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView) 324 }; 325 326 struct vmw_private *dev_priv = ctx->dev_priv; 327 struct vmw_resource *res; 328 struct vmw_view *view; 329 size_t size; 330 int ret; 331 332 if (cmd_size != vmw_view_define_sizes[view_type] + 333 sizeof(SVGA3dCmdHeader)) { 334 VMW_DEBUG_USER("Illegal view create command size.\n"); 335 return -EINVAL; 336 } 337 338 if (!vmw_view_id_ok(user_key, view_type)) { 339 VMW_DEBUG_USER("Illegal view add view id.\n"); 340 return -EINVAL; 341 } 342 343 size = offsetof(struct vmw_view, cmd) + cmd_size; 344 345 view = kmalloc(size, GFP_KERNEL); 346 if (!view) { 347 return -ENOMEM; 348 } 349 350 res = &view->res; 351 view->ctx = ctx; 352 view->srf = vmw_resource_reference(srf); 353 view->cotable = vmw_resource_reference 354 (vmw_context_cotable(ctx, vmw_view_cotables[view_type])); 355 view->view_type = view_type; 356 view->view_id = user_key; 357 view->cmd_size = cmd_size; 358 view->committed = false; 359 INIT_LIST_HEAD(&view->srf_head); 360 INIT_LIST_HEAD(&view->cotable_head); 361 memcpy(&view->cmd, cmd, cmd_size); 362 ret = vmw_resource_init(dev_priv, res, true, 363 vmw_view_res_free, &vmw_view_func); 364 if (ret) 365 goto out_resource_init; 366 367 ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view, 368 vmw_view_key(user_key, view_type), 369 res, list); 370 if (ret) 371 goto out_resource_init; 372 373 res->id = view->view_id; 374 res->hw_destroy = vmw_hw_view_destroy; 375 376 out_resource_init: 377 vmw_resource_unreference(&res); 378 379 return ret; 380 } 381 382 /** 383 * vmw_view_remove - Stage a view for removal. 384 * 385 * @man: Pointer to the view manager identifying the shader namespace. 386 * @user_key: The key that is used to identify the view. The key is 387 * unique to the view type. 388 * @view_type: View type 389 * @list: Caller's list of staged command buffer resource actions. 390 * @res_p: If the resource is in an already committed state, points to the 391 * struct vmw_resource on successful return. The pointer will be 392 * non ref-counted. 393 */ 394 int vmw_view_remove(struct vmw_cmdbuf_res_manager *man, 395 u32 user_key, enum vmw_view_type view_type, 396 struct list_head *list, 397 struct vmw_resource **res_p) 398 { 399 if (!vmw_view_id_ok(user_key, view_type)) { 400 VMW_DEBUG_USER("Illegal view remove view id.\n"); 401 return -EINVAL; 402 } 403 404 return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view, 405 vmw_view_key(user_key, view_type), 406 list, res_p); 407 } 408 409 /** 410 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable. 411 * 412 * @dev_priv: Pointer to a device private struct. 413 * @list: List of views belonging to a cotable. 414 * @readback: Unused. Needed for function interface only. 415 * 416 * This function evicts all views belonging to a cotable. 417 * It must be called with the binding_mutex held, and the caller must hold 418 * a reference to the view resource. This is typically called before the 419 * cotable is paged out. 420 */ 421 void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv, 422 struct list_head *list, 423 bool readback) 424 { 425 struct vmw_view *entry, *next; 426 427 lockdep_assert_held_once(&dev_priv->binding_mutex); 428 429 list_for_each_entry_safe(entry, next, list, cotable_head) 430 WARN_ON(vmw_view_destroy(&entry->res)); 431 } 432 433 /** 434 * vmw_view_surface_list_destroy - Evict all views pointing to a surface 435 * 436 * @dev_priv: Pointer to a device private struct. 437 * @list: List of views pointing to a surface. 438 * 439 * This function evicts all views pointing to a surface. This is typically 440 * called before the surface is evicted. 441 */ 442 void vmw_view_surface_list_destroy(struct vmw_private *dev_priv, 443 struct list_head *list) 444 { 445 struct vmw_view *entry, *next; 446 447 lockdep_assert_held_once(&dev_priv->binding_mutex); 448 449 list_for_each_entry_safe(entry, next, list, srf_head) 450 WARN_ON(vmw_view_destroy(&entry->res)); 451 } 452 453 /** 454 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is 455 * pointing to. 456 * 457 * @res: pointer to a view resource. 458 * 459 * Note that the view itself is holding a reference, so as long 460 * the view resource is alive, the surface resource will be. 461 */ 462 struct vmw_resource *vmw_view_srf(struct vmw_resource *res) 463 { 464 return vmw_view(res)->srf; 465 } 466 467 /** 468 * vmw_view_lookup - Look up a view. 469 * 470 * @man: The context's cmdbuf ref manager. 471 * @view_type: The view type. 472 * @user_key: The view user id. 473 * 474 * returns a refcounted pointer to a view or an error pointer if not found. 475 */ 476 struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man, 477 enum vmw_view_type view_type, 478 u32 user_key) 479 { 480 return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view, 481 vmw_view_key(user_key, view_type)); 482 } 483 484 /** 485 * vmw_view_dirtying - Return whether a view type is dirtying its resource 486 * @res: Pointer to the view 487 * 488 * Each time a resource is put on the validation list as the result of a 489 * view pointing to it, we need to determine whether that resource will 490 * be dirtied (written to by the GPU) as a result of the corresponding 491 * GPU operation. Currently only rendertarget-, depth-stencil and unordered 492 * access views are capable of dirtying its resource. 493 * 494 * Return: Whether the view type of @res dirties the resource it points to. 495 */ 496 u32 vmw_view_dirtying(struct vmw_resource *res) 497 { 498 static u32 view_is_dirtying[vmw_view_max] = { 499 [vmw_view_rt] = VMW_RES_DIRTY_SET, 500 [vmw_view_ds] = VMW_RES_DIRTY_SET, 501 [vmw_view_ua] = VMW_RES_DIRTY_SET, 502 }; 503 504 /* Update this function as we add more view types */ 505 BUILD_BUG_ON(vmw_view_max != 4); 506 return view_is_dirtying[vmw_view(res)->view_type]; 507 } 508 509 const u32 vmw_view_destroy_cmds[] = { 510 [vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 511 [vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 512 [vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 513 [vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW, 514 }; 515 516 const SVGACOTableType vmw_view_cotables[] = { 517 [vmw_view_sr] = SVGA_COTABLE_SRVIEW, 518 [vmw_view_rt] = SVGA_COTABLE_RTVIEW, 519 [vmw_view_ds] = SVGA_COTABLE_DSVIEW, 520 [vmw_view_ua] = SVGA_COTABLE_UAVIEW, 521 }; 522 523 const SVGACOTableType vmw_so_cotables[] = { 524 [vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT, 525 [vmw_so_bs] = SVGA_COTABLE_BLENDSTATE, 526 [vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL, 527 [vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE, 528 [vmw_so_ss] = SVGA_COTABLE_SAMPLER, 529 [vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT, 530 [vmw_so_max]= SVGA_COTABLE_MAX 531 }; 532 533 534 /* To remove unused function warning */ 535 static void vmw_so_build_asserts(void) __attribute__((used)); 536 537 538 /* 539 * This function is unused at run-time, and only used to dump various build 540 * asserts important for code optimization assumptions. 541 */ 542 static void vmw_so_build_asserts(void) 543 { 544 /* Assert that our vmw_view_cmd_to_type() function is correct. */ 545 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW != 546 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1); 547 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW != 548 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2); 549 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW != 550 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3); 551 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW != 552 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4); 553 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW != 554 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5); 555 556 /* Assert that our "one body fits all" assumption is valid */ 557 BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32)); 558 559 /* Assert that the view key space can hold all view ids. */ 560 BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1)); 561 562 /* 563 * Assert that the offset of sid in all view define commands 564 * is what we assume it to be. 565 */ 566 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 567 offsetof(SVGA3dCmdDXDefineShaderResourceView, sid)); 568 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 569 offsetof(SVGA3dCmdDXDefineRenderTargetView, sid)); 570 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 571 offsetof(SVGA3dCmdDXDefineDepthStencilView, sid)); 572 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 573 offsetof(SVGA3dCmdDXDefineUAView, sid)); 574 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 575 offsetof(SVGA3dCmdDXDefineDepthStencilView_v2, sid)); 576 } 577