xref: /linux/drivers/gpu/drm/vmwgfx/vmwgfx_so.c (revision 2f804aca48322f02a8f44cca540663845ee80fb1)
1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3  * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
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10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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20  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
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22  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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26 
27 #include "vmwgfx_bo.h"
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_resource_priv.h"
30 #include "vmwgfx_so.h"
31 #include "vmwgfx_binding.h"
32 
33 /*
34  * The currently only reason we need to keep track of views is that if we
35  * destroy a hardware surface, all views pointing to it must also be destroyed,
36  * otherwise the device will error.
37  * So in particular if a surface is evicted, we must destroy all views pointing
38  * to it, and all context bindings of that view. Similarly we must restore
39  * the view bindings, views and surfaces pointed to by the views when a
40  * context is referenced in the command stream.
41  */
42 
43 /**
44  * struct vmw_view - view metadata
45  *
46  * @rcu: RCU callback head
47  * @res: The struct vmw_resource we derive from
48  * @ctx: Non-refcounted pointer to the context this view belongs to.
49  * @srf: Refcounted pointer to the surface pointed to by this view.
50  * @cotable: Refcounted pointer to the cotable holding this view.
51  * @srf_head: List head for the surface-to-view list.
52  * @cotable_head: List head for the cotable-to_view list.
53  * @view_type: View type.
54  * @view_id: User-space per context view id. Currently used also as per
55  * context device view id.
56  * @cmd_size: Size of the SVGA3D define view command that we've copied from the
57  * command stream.
58  * @committed: Whether the view is actually created or pending creation at the
59  * device level.
60  * @cmd: The SVGA3D define view command copied from the command stream.
61  */
62 struct vmw_view {
63 	struct rcu_head rcu;
64 	struct vmw_resource res;
65 	struct vmw_resource *ctx;      /* Immutable */
66 	struct vmw_resource *srf;      /* Immutable */
67 	struct vmw_resource *cotable;  /* Immutable */
68 	struct list_head srf_head;     /* Protected by binding_mutex */
69 	struct list_head cotable_head; /* Protected by binding_mutex */
70 	unsigned view_type;            /* Immutable */
71 	unsigned view_id;              /* Immutable */
72 	u32 cmd_size;                  /* Immutable */
73 	bool committed;                /* Protected by binding_mutex */
74 	u32 cmd[];		       /* Immutable */
75 };
76 
77 static int vmw_view_create(struct vmw_resource *res);
78 static int vmw_view_destroy(struct vmw_resource *res);
79 static void vmw_hw_view_destroy(struct vmw_resource *res);
80 static void vmw_view_commit_notify(struct vmw_resource *res,
81 				   enum vmw_cmdbuf_res_state state);
82 
83 static const struct vmw_res_func vmw_view_func = {
84 	.res_type = vmw_res_view,
85 	.needs_guest_memory = false,
86 	.may_evict = false,
87 	.type_name = "DX view",
88 	.domain = VMW_BO_DOMAIN_SYS,
89 	.busy_domain = VMW_BO_DOMAIN_SYS,
90 	.create = vmw_view_create,
91 	.commit_notify = vmw_view_commit_notify,
92 };
93 
94 /**
95  * struct vmw_view_define - view define command body stub
96  *
97  * @view_id: The device id of the view being defined
98  * @sid: The surface id of the view being defined
99  *
100  * This generic struct is used by the code to change @view_id and @sid of a
101  * saved view define command.
102  */
103 struct vmw_view_define {
104 	uint32 view_id;
105 	uint32 sid;
106 };
107 
108 /**
109  * vmw_view - Convert a struct vmw_resource to a struct vmw_view
110  *
111  * @res: Pointer to the resource to convert.
112  *
113  * Returns a pointer to a struct vmw_view.
114  */
115 static struct vmw_view *vmw_view(struct vmw_resource *res)
116 {
117 	return container_of(res, struct vmw_view, res);
118 }
119 
120 /**
121  * vmw_view_commit_notify - Notify that a view operation has been committed to
122  * hardware from a user-supplied command stream.
123  *
124  * @res: Pointer to the view resource.
125  * @state: Indicating whether a creation or removal has been committed.
126  *
127  */
128 static void vmw_view_commit_notify(struct vmw_resource *res,
129 				   enum vmw_cmdbuf_res_state state)
130 {
131 	struct vmw_view *view = vmw_view(res);
132 	struct vmw_private *dev_priv = res->dev_priv;
133 
134 	mutex_lock(&dev_priv->binding_mutex);
135 	if (state == VMW_CMDBUF_RES_ADD) {
136 		struct vmw_surface *srf = vmw_res_to_srf(view->srf);
137 
138 		list_add_tail(&view->srf_head, &srf->view_list);
139 		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
140 		view->committed = true;
141 		res->id = view->view_id;
142 
143 	} else {
144 		list_del_init(&view->cotable_head);
145 		list_del_init(&view->srf_head);
146 		view->committed = false;
147 		res->id = -1;
148 	}
149 	mutex_unlock(&dev_priv->binding_mutex);
150 }
151 
152 /**
153  * vmw_view_create - Create a hardware view.
154  *
155  * @res: Pointer to the view resource.
156  *
157  * Create a hardware view. Typically used if that view has previously been
158  * destroyed by an eviction operation.
159  */
160 static int vmw_view_create(struct vmw_resource *res)
161 {
162 	struct vmw_view *view = vmw_view(res);
163 	struct vmw_surface *srf = vmw_res_to_srf(view->srf);
164 	struct vmw_private *dev_priv = res->dev_priv;
165 	struct {
166 		SVGA3dCmdHeader header;
167 		struct vmw_view_define body;
168 	} *cmd;
169 
170 	mutex_lock(&dev_priv->binding_mutex);
171 	if (!view->committed) {
172 		mutex_unlock(&dev_priv->binding_mutex);
173 		return 0;
174 	}
175 
176 	cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id);
177 	if (!cmd) {
178 		mutex_unlock(&dev_priv->binding_mutex);
179 		return -ENOMEM;
180 	}
181 
182 	memcpy(cmd, &view->cmd, view->cmd_size);
183 	WARN_ON(cmd->body.view_id != view->view_id);
184 	/* Sid may have changed due to surface eviction. */
185 	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
186 	cmd->body.sid = view->srf->id;
187 	vmw_cmd_commit(res->dev_priv, view->cmd_size);
188 	res->id = view->view_id;
189 	list_add_tail(&view->srf_head, &srf->view_list);
190 	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
191 	mutex_unlock(&dev_priv->binding_mutex);
192 
193 	return 0;
194 }
195 
196 /**
197  * vmw_view_destroy - Destroy a hardware view.
198  *
199  * @res: Pointer to the view resource.
200  *
201  * Destroy a hardware view. Typically used on unexpected termination of the
202  * owning process or if the surface the view is pointing to is destroyed.
203  */
204 static int vmw_view_destroy(struct vmw_resource *res)
205 {
206 	struct vmw_private *dev_priv = res->dev_priv;
207 	struct vmw_view *view = vmw_view(res);
208 	struct {
209 		SVGA3dCmdHeader header;
210 		union vmw_view_destroy body;
211 	} *cmd;
212 
213 	lockdep_assert_held_once(&dev_priv->binding_mutex);
214 	vmw_binding_res_list_scrub(&res->binding_head);
215 
216 	if (!view->committed || res->id == -1)
217 		return 0;
218 
219 	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id);
220 	if (!cmd)
221 		return -ENOMEM;
222 
223 	cmd->header.id = vmw_view_destroy_cmds[view->view_type];
224 	cmd->header.size = sizeof(cmd->body);
225 	cmd->body.view_id = view->view_id;
226 	vmw_cmd_commit(dev_priv, sizeof(*cmd));
227 	res->id = -1;
228 	list_del_init(&view->cotable_head);
229 	list_del_init(&view->srf_head);
230 
231 	return 0;
232 }
233 
234 /**
235  * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
236  *
237  * @res: Pointer to the view resource.
238  *
239  * Destroy a hardware view if it's still present.
240  */
241 static void vmw_hw_view_destroy(struct vmw_resource *res)
242 {
243 	struct vmw_private *dev_priv = res->dev_priv;
244 
245 	mutex_lock(&dev_priv->binding_mutex);
246 	WARN_ON(vmw_view_destroy(res));
247 	res->id = -1;
248 	mutex_unlock(&dev_priv->binding_mutex);
249 }
250 
251 /**
252  * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
253  *
254  * @user_key: The user-space id used for the view.
255  * @view_type: The view type.
256  *
257  * Destroy a hardware view if it's still present.
258  */
259 static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
260 {
261 	return user_key | (view_type << 20);
262 }
263 
264 /**
265  * vmw_view_id_ok - Basic view id and type range checks.
266  *
267  * @user_key: The user-space id used for the view.
268  * @view_type: The view type.
269  *
270  * Checks that the view id and type (typically provided by user-space) is
271  * valid.
272  */
273 static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
274 {
275 	return (user_key < SVGA_COTABLE_MAX_IDS &&
276 		view_type < vmw_view_max);
277 }
278 
279 /**
280  * vmw_view_res_free - resource res_free callback for view resources
281  *
282  * @res: Pointer to a struct vmw_resource
283  *
284  * Frees memory held by the struct vmw_view.
285  */
286 static void vmw_view_res_free(struct vmw_resource *res)
287 {
288 	struct vmw_view *view = vmw_view(res);
289 
290 	vmw_resource_unreference(&view->cotable);
291 	vmw_resource_unreference(&view->srf);
292 	kfree_rcu(view, rcu);
293 }
294 
295 /**
296  * vmw_view_add - Create a view resource and stage it for addition
297  * as a command buffer managed resource.
298  *
299  * @man: Pointer to the compat shader manager identifying the shader namespace.
300  * @ctx: Pointer to a struct vmw_resource identifying the active context.
301  * @srf: Pointer to a struct vmw_resource identifying the surface the view
302  * points to.
303  * @view_type: The view type deduced from the view create command.
304  * @user_key: The key that is used to identify the shader. The key is
305  * unique to the view type and to the context.
306  * @cmd: Pointer to the view create command in the command stream.
307  * @cmd_size: Size of the view create command in the command stream.
308  * @list: Caller's list of staged command buffer resource actions.
309  */
310 int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
311 		 struct vmw_resource *ctx,
312 		 struct vmw_resource *srf,
313 		 enum vmw_view_type view_type,
314 		 u32 user_key,
315 		 const void *cmd,
316 		 size_t cmd_size,
317 		 struct list_head *list)
318 {
319 	static const size_t vmw_view_define_sizes[] = {
320 		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
321 		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
322 		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),
323 		[vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)
324 	};
325 
326 	struct vmw_private *dev_priv = ctx->dev_priv;
327 	struct vmw_resource *res;
328 	struct vmw_view *view;
329 	size_t size;
330 	int ret;
331 
332 	if (cmd_size != vmw_view_define_sizes[view_type] +
333 	    sizeof(SVGA3dCmdHeader)) {
334 		VMW_DEBUG_USER("Illegal view create command size.\n");
335 		return -EINVAL;
336 	}
337 
338 	if (!vmw_view_id_ok(user_key, view_type)) {
339 		VMW_DEBUG_USER("Illegal view add view id.\n");
340 		return -EINVAL;
341 	}
342 
343 	size = offsetof(struct vmw_view, cmd) + cmd_size;
344 
345 	view = kmalloc(size, GFP_KERNEL);
346 	if (!view) {
347 		return -ENOMEM;
348 	}
349 
350 	res = &view->res;
351 	view->ctx = ctx;
352 	view->srf = vmw_resource_reference(srf);
353 	view->cotable = vmw_resource_reference
354 		(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));
355 	view->view_type = view_type;
356 	view->view_id = user_key;
357 	view->cmd_size = cmd_size;
358 	view->committed = false;
359 	INIT_LIST_HEAD(&view->srf_head);
360 	INIT_LIST_HEAD(&view->cotable_head);
361 	memcpy(&view->cmd, cmd, cmd_size);
362 	ret = vmw_resource_init(dev_priv, res, true,
363 				vmw_view_res_free, &vmw_view_func);
364 	if (ret)
365 		goto out_resource_init;
366 
367 	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
368 				 vmw_view_key(user_key, view_type),
369 				 res, list);
370 	if (ret)
371 		goto out_resource_init;
372 
373 	res->id = view->view_id;
374 	res->hw_destroy = vmw_hw_view_destroy;
375 
376 out_resource_init:
377 	vmw_resource_unreference(&res);
378 
379 	return ret;
380 }
381 
382 /**
383  * vmw_view_remove - Stage a view for removal.
384  *
385  * @man: Pointer to the view manager identifying the shader namespace.
386  * @user_key: The key that is used to identify the view. The key is
387  * unique to the view type.
388  * @view_type: View type
389  * @list: Caller's list of staged command buffer resource actions.
390  * @res_p: If the resource is in an already committed state, points to the
391  * struct vmw_resource on successful return. The pointer will be
392  * non ref-counted.
393  */
394 int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
395 		    u32 user_key, enum vmw_view_type view_type,
396 		    struct list_head *list,
397 		    struct vmw_resource **res_p)
398 {
399 	if (!vmw_view_id_ok(user_key, view_type)) {
400 		VMW_DEBUG_USER("Illegal view remove view id.\n");
401 		return -EINVAL;
402 	}
403 
404 	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
405 				     vmw_view_key(user_key, view_type),
406 				     list, res_p);
407 }
408 
409 /**
410  * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
411  *
412  * @dev_priv: Pointer to a device private struct.
413  * @list: List of views belonging to a cotable.
414  * @readback: Unused. Needed for function interface only.
415  *
416  * This function evicts all views belonging to a cotable.
417  * It must be called with the binding_mutex held, and the caller must hold
418  * a reference to the view resource. This is typically called before the
419  * cotable is paged out.
420  */
421 void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
422 				   struct list_head *list,
423 				   bool readback)
424 {
425 	struct vmw_view *entry, *next;
426 
427 	lockdep_assert_held_once(&dev_priv->binding_mutex);
428 
429 	list_for_each_entry_safe(entry, next, list, cotable_head)
430 		WARN_ON(vmw_view_destroy(&entry->res));
431 }
432 
433 /**
434  * vmw_view_surface_list_destroy - Evict all views pointing to a surface
435  *
436  * @dev_priv: Pointer to a device private struct.
437  * @list: List of views pointing to a surface.
438  *
439  * This function evicts all views pointing to a surface. This is typically
440  * called before the surface is evicted.
441  */
442 void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
443 				   struct list_head *list)
444 {
445 	struct vmw_view *entry, *next;
446 
447 	lockdep_assert_held_once(&dev_priv->binding_mutex);
448 
449 	list_for_each_entry_safe(entry, next, list, srf_head)
450 		WARN_ON(vmw_view_destroy(&entry->res));
451 }
452 
453 /**
454  * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
455  * pointing to.
456  *
457  * @res: pointer to a view resource.
458  *
459  * Note that the view itself is holding a reference, so as long
460  * the view resource is alive, the surface resource will be.
461  */
462 struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
463 {
464 	return vmw_view(res)->srf;
465 }
466 
467 /**
468  * vmw_view_lookup - Look up a view.
469  *
470  * @man: The context's cmdbuf ref manager.
471  * @view_type: The view type.
472  * @user_key: The view user id.
473  *
474  * returns a refcounted pointer to a view or an error pointer if not found.
475  */
476 struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
477 				     enum vmw_view_type view_type,
478 				     u32 user_key)
479 {
480 	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
481 				     vmw_view_key(user_key, view_type));
482 }
483 
484 /**
485  * vmw_view_dirtying - Return whether a view type is dirtying its resource
486  * @res: Pointer to the view
487  *
488  * Each time a resource is put on the validation list as the result of a
489  * view pointing to it, we need to determine whether that resource will
490  * be dirtied (written to by the GPU) as a result of the corresponding
491  * GPU operation. Currently only rendertarget-, depth-stencil and unordered
492  * access views are capable of dirtying its resource.
493  *
494  * Return: Whether the view type of @res dirties the resource it points to.
495  */
496 u32 vmw_view_dirtying(struct vmw_resource *res)
497 {
498 	static u32 view_is_dirtying[vmw_view_max] = {
499 		[vmw_view_rt] = VMW_RES_DIRTY_SET,
500 		[vmw_view_ds] = VMW_RES_DIRTY_SET,
501 		[vmw_view_ua] = VMW_RES_DIRTY_SET,
502 	};
503 
504 	/* Update this function as we add more view types */
505 	BUILD_BUG_ON(vmw_view_max != 4);
506 	return view_is_dirtying[vmw_view(res)->view_type];
507 }
508 
509 const u32 vmw_view_destroy_cmds[] = {
510 	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
511 	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
512 	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
513 	[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
514 };
515 
516 const SVGACOTableType vmw_view_cotables[] = {
517 	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
518 	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
519 	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
520 	[vmw_view_ua] = SVGA_COTABLE_UAVIEW,
521 };
522 
523 const SVGACOTableType vmw_so_cotables[] = {
524 	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
525 	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
526 	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
527 	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
528 	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
529 	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT,
530 	[vmw_so_max]= SVGA_COTABLE_MAX
531 };
532 
533 
534 /* To remove unused function warning */
535 static void vmw_so_build_asserts(void) __attribute__((used));
536 
537 
538 /*
539  * This function is unused at run-time, and only used to dump various build
540  * asserts important for code optimization assumptions.
541  */
542 static void vmw_so_build_asserts(void)
543 {
544 	/* Assert that our vmw_view_cmd_to_type() function is correct. */
545 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
546 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
547 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
548 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
549 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
550 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
551 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
552 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
553 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
554 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
555 
556 	/* Assert that our "one body fits all" assumption is valid */
557 	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
558 
559 	/* Assert that the view key space can hold all view ids. */
560 	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
561 
562 	/*
563 	 * Assert that the offset of sid in all view define commands
564 	 * is what we assume it to be.
565 	 */
566 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
567 		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
568 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
569 		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
570 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
571 		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
572 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
573 		     offsetof(SVGA3dCmdDXDefineUAView, sid));
574 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
575 		     offsetof(SVGA3dCmdDXDefineDepthStencilView_v2, sid));
576 }
577