1 // SPDX-License-Identifier: GPL-2.0 OR MIT 2 /************************************************************************** 3 * 4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 24 * USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 #include <linux/sync_file.h> 28 29 #include "vmwgfx_drv.h" 30 #include "vmwgfx_reg.h" 31 #include <drm/ttm/ttm_bo_api.h> 32 #include <drm/ttm/ttm_placement.h> 33 #include "vmwgfx_so.h" 34 #include "vmwgfx_binding.h" 35 36 #define VMW_RES_HT_ORDER 12 37 38 /** 39 * enum vmw_resource_relocation_type - Relocation type for resources 40 * 41 * @vmw_res_rel_normal: Traditional relocation. The resource id in the 42 * command stream is replaced with the actual id after validation. 43 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced 44 * with a NOP. 45 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id 46 * after validation is -1, the command is replaced with a NOP. Otherwise no 47 * action. 48 */ 49 enum vmw_resource_relocation_type { 50 vmw_res_rel_normal, 51 vmw_res_rel_nop, 52 vmw_res_rel_cond_nop, 53 vmw_res_rel_max 54 }; 55 56 /** 57 * struct vmw_resource_relocation - Relocation info for resources 58 * 59 * @head: List head for the software context's relocation list. 60 * @res: Non-ref-counted pointer to the resource. 61 * @offset: Offset of single byte entries into the command buffer where the 62 * id that needs fixup is located. 63 * @rel_type: Type of relocation. 64 */ 65 struct vmw_resource_relocation { 66 struct list_head head; 67 const struct vmw_resource *res; 68 u32 offset:29; 69 enum vmw_resource_relocation_type rel_type:3; 70 }; 71 72 /** 73 * struct vmw_resource_val_node - Validation info for resources 74 * 75 * @head: List head for the software context's resource list. 76 * @hash: Hash entry for quick resouce to val_node lookup. 77 * @res: Ref-counted pointer to the resource. 78 * @switch_backup: Boolean whether to switch backup buffer on unreserve. 79 * @new_backup: Refcounted pointer to the new backup buffer. 80 * @staged_bindings: If @res is a context, tracks bindings set up during 81 * the command batch. Otherwise NULL. 82 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll. 83 * @first_usage: Set to true the first time the resource is referenced in 84 * the command stream. 85 * @switching_backup: The command stream provides a new backup buffer for a 86 * resource. 87 * @no_buffer_needed: This means @switching_backup is true on first buffer 88 * reference. So resource reservation does not need to allocate a backup 89 * buffer for the resource. 90 */ 91 struct vmw_resource_val_node { 92 struct list_head head; 93 struct drm_hash_item hash; 94 struct vmw_resource *res; 95 struct vmw_buffer_object *new_backup; 96 struct vmw_ctx_binding_state *staged_bindings; 97 unsigned long new_backup_offset; 98 u32 first_usage : 1; 99 u32 switching_backup : 1; 100 u32 no_buffer_needed : 1; 101 }; 102 103 /** 104 * struct vmw_cmd_entry - Describe a command for the verifier 105 * 106 * @user_allow: Whether allowed from the execbuf ioctl. 107 * @gb_disable: Whether disabled if guest-backed objects are available. 108 * @gb_enable: Whether enabled iff guest-backed objects are available. 109 */ 110 struct vmw_cmd_entry { 111 int (*func) (struct vmw_private *, struct vmw_sw_context *, 112 SVGA3dCmdHeader *); 113 bool user_allow; 114 bool gb_disable; 115 bool gb_enable; 116 const char *cmd_name; 117 }; 118 119 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ 120 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ 121 (_gb_disable), (_gb_enable), #_cmd} 122 123 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 124 struct vmw_sw_context *sw_context, 125 struct vmw_resource *ctx); 126 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 127 struct vmw_sw_context *sw_context, 128 SVGAMobId *id, 129 struct vmw_buffer_object **vmw_bo_p); 130 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, 131 struct vmw_buffer_object *vbo, 132 bool validate_as_mob, 133 uint32_t *p_val_node); 134 /** 135 * vmw_ptr_diff - Compute the offset from a to b in bytes 136 * 137 * @a: A starting pointer. 138 * @b: A pointer offset in the same address space. 139 * 140 * Returns: The offset in bytes between the two pointers. 141 */ 142 static size_t vmw_ptr_diff(void *a, void *b) 143 { 144 return (unsigned long) b - (unsigned long) a; 145 } 146 147 /** 148 * vmw_resources_unreserve - unreserve resources previously reserved for 149 * command submission. 150 * 151 * @sw_context: pointer to the software context 152 * @backoff: Whether command submission failed. 153 */ 154 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context, 155 bool backoff) 156 { 157 struct vmw_resource_val_node *val; 158 struct list_head *list = &sw_context->resource_list; 159 160 if (sw_context->dx_query_mob && !backoff) 161 vmw_context_bind_dx_query(sw_context->dx_query_ctx, 162 sw_context->dx_query_mob); 163 164 list_for_each_entry(val, list, head) { 165 struct vmw_resource *res = val->res; 166 bool switch_backup = 167 (backoff) ? false : val->switching_backup; 168 169 /* 170 * Transfer staged context bindings to the 171 * persistent context binding tracker. 172 */ 173 if (unlikely(val->staged_bindings)) { 174 if (!backoff) { 175 vmw_binding_state_commit 176 (vmw_context_binding_state(val->res), 177 val->staged_bindings); 178 } 179 180 if (val->staged_bindings != sw_context->staged_bindings) 181 vmw_binding_state_free(val->staged_bindings); 182 else 183 sw_context->staged_bindings_inuse = false; 184 val->staged_bindings = NULL; 185 } 186 vmw_resource_unreserve(res, switch_backup, val->new_backup, 187 val->new_backup_offset); 188 vmw_bo_unreference(&val->new_backup); 189 } 190 } 191 192 /** 193 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is 194 * added to the validate list. 195 * 196 * @dev_priv: Pointer to the device private: 197 * @sw_context: The validation context: 198 * @node: The validation node holding this context. 199 */ 200 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv, 201 struct vmw_sw_context *sw_context, 202 struct vmw_resource_val_node *node) 203 { 204 int ret; 205 206 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res); 207 if (unlikely(ret != 0)) 208 goto out_err; 209 210 if (!sw_context->staged_bindings) { 211 sw_context->staged_bindings = 212 vmw_binding_state_alloc(dev_priv); 213 if (IS_ERR(sw_context->staged_bindings)) { 214 DRM_ERROR("Failed to allocate context binding " 215 "information.\n"); 216 ret = PTR_ERR(sw_context->staged_bindings); 217 sw_context->staged_bindings = NULL; 218 goto out_err; 219 } 220 } 221 222 if (sw_context->staged_bindings_inuse) { 223 node->staged_bindings = vmw_binding_state_alloc(dev_priv); 224 if (IS_ERR(node->staged_bindings)) { 225 DRM_ERROR("Failed to allocate context binding " 226 "information.\n"); 227 ret = PTR_ERR(node->staged_bindings); 228 node->staged_bindings = NULL; 229 goto out_err; 230 } 231 } else { 232 node->staged_bindings = sw_context->staged_bindings; 233 sw_context->staged_bindings_inuse = true; 234 } 235 236 return 0; 237 out_err: 238 return ret; 239 } 240 241 /** 242 * vmw_resource_val_add - Add a resource to the software context's 243 * resource list if it's not already on it. 244 * 245 * @sw_context: Pointer to the software context. 246 * @res: Pointer to the resource. 247 * @p_node On successful return points to a valid pointer to a 248 * struct vmw_resource_val_node, if non-NULL on entry. 249 */ 250 static int vmw_resource_val_add(struct vmw_sw_context *sw_context, 251 struct vmw_resource *res, 252 struct vmw_resource_val_node **p_node) 253 { 254 struct vmw_private *dev_priv = res->dev_priv; 255 struct vmw_resource_val_node *node; 256 struct drm_hash_item *hash; 257 int ret; 258 259 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res, 260 &hash) == 0)) { 261 node = container_of(hash, struct vmw_resource_val_node, hash); 262 node->first_usage = false; 263 if (unlikely(p_node != NULL)) 264 *p_node = node; 265 return 0; 266 } 267 268 node = kzalloc(sizeof(*node), GFP_KERNEL); 269 if (unlikely(!node)) { 270 DRM_ERROR("Failed to allocate a resource validation " 271 "entry.\n"); 272 return -ENOMEM; 273 } 274 275 node->hash.key = (unsigned long) res; 276 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash); 277 if (unlikely(ret != 0)) { 278 DRM_ERROR("Failed to initialize a resource validation " 279 "entry.\n"); 280 kfree(node); 281 return ret; 282 } 283 node->res = vmw_resource_reference(res); 284 node->first_usage = true; 285 if (unlikely(p_node != NULL)) 286 *p_node = node; 287 288 if (!dev_priv->has_mob) { 289 list_add_tail(&node->head, &sw_context->resource_list); 290 return 0; 291 } 292 293 switch (vmw_res_type(res)) { 294 case vmw_res_context: 295 case vmw_res_dx_context: 296 list_add(&node->head, &sw_context->ctx_resource_list); 297 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node); 298 break; 299 case vmw_res_cotable: 300 list_add_tail(&node->head, &sw_context->ctx_resource_list); 301 break; 302 default: 303 list_add_tail(&node->head, &sw_context->resource_list); 304 break; 305 } 306 307 return ret; 308 } 309 310 /** 311 * vmw_view_res_val_add - Add a view and the surface it's pointing to 312 * to the validation list 313 * 314 * @sw_context: The software context holding the validation list. 315 * @view: Pointer to the view resource. 316 * 317 * Returns 0 if success, negative error code otherwise. 318 */ 319 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context, 320 struct vmw_resource *view) 321 { 322 int ret; 323 324 /* 325 * First add the resource the view is pointing to, otherwise 326 * it may be swapped out when the view is validated. 327 */ 328 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL); 329 if (ret) 330 return ret; 331 332 return vmw_resource_val_add(sw_context, view, NULL); 333 } 334 335 /** 336 * vmw_view_id_val_add - Look up a view and add it and the surface it's 337 * pointing to to the validation list. 338 * 339 * @sw_context: The software context holding the validation list. 340 * @view_type: The view type to look up. 341 * @id: view id of the view. 342 * 343 * The view is represented by a view id and the DX context it's created on, 344 * or scheduled for creation on. If there is no DX context set, the function 345 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure. 346 */ 347 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context, 348 enum vmw_view_type view_type, u32 id) 349 { 350 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 351 struct vmw_resource *view; 352 int ret; 353 354 if (!ctx_node) { 355 DRM_ERROR("DX Context not set.\n"); 356 return -EINVAL; 357 } 358 359 view = vmw_view_lookup(sw_context->man, view_type, id); 360 if (IS_ERR(view)) 361 return PTR_ERR(view); 362 363 ret = vmw_view_res_val_add(sw_context, view); 364 vmw_resource_unreference(&view); 365 366 return ret; 367 } 368 369 /** 370 * vmw_resource_context_res_add - Put resources previously bound to a context on 371 * the validation list 372 * 373 * @dev_priv: Pointer to a device private structure 374 * @sw_context: Pointer to a software context used for this command submission 375 * @ctx: Pointer to the context resource 376 * 377 * This function puts all resources that were previously bound to @ctx on 378 * the resource validation list. This is part of the context state reemission 379 */ 380 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 381 struct vmw_sw_context *sw_context, 382 struct vmw_resource *ctx) 383 { 384 struct list_head *binding_list; 385 struct vmw_ctx_bindinfo *entry; 386 int ret = 0; 387 struct vmw_resource *res; 388 u32 i; 389 390 /* Add all cotables to the validation list. */ 391 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 392 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) { 393 res = vmw_context_cotable(ctx, i); 394 if (IS_ERR(res)) 395 continue; 396 397 ret = vmw_resource_val_add(sw_context, res, NULL); 398 vmw_resource_unreference(&res); 399 if (unlikely(ret != 0)) 400 return ret; 401 } 402 } 403 404 405 /* Add all resources bound to the context to the validation list */ 406 mutex_lock(&dev_priv->binding_mutex); 407 binding_list = vmw_context_binding_list(ctx); 408 409 list_for_each_entry(entry, binding_list, ctx_list) { 410 /* entry->res is not refcounted */ 411 res = vmw_resource_reference_unless_doomed(entry->res); 412 if (unlikely(res == NULL)) 413 continue; 414 415 if (vmw_res_type(entry->res) == vmw_res_view) 416 ret = vmw_view_res_val_add(sw_context, entry->res); 417 else 418 ret = vmw_resource_val_add(sw_context, entry->res, 419 NULL); 420 vmw_resource_unreference(&res); 421 if (unlikely(ret != 0)) 422 break; 423 } 424 425 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 426 struct vmw_buffer_object *dx_query_mob; 427 428 dx_query_mob = vmw_context_get_dx_query_mob(ctx); 429 if (dx_query_mob) 430 ret = vmw_bo_to_validate_list(sw_context, 431 dx_query_mob, 432 true, NULL); 433 } 434 435 mutex_unlock(&dev_priv->binding_mutex); 436 return ret; 437 } 438 439 /** 440 * vmw_resource_relocation_add - Add a relocation to the relocation list 441 * 442 * @list: Pointer to head of relocation list. 443 * @res: The resource. 444 * @offset: Offset into the command buffer currently being parsed where the 445 * id that needs fixup is located. Granularity is one byte. 446 * @rel_type: Relocation type. 447 */ 448 static int vmw_resource_relocation_add(struct list_head *list, 449 const struct vmw_resource *res, 450 unsigned long offset, 451 enum vmw_resource_relocation_type 452 rel_type) 453 { 454 struct vmw_resource_relocation *rel; 455 456 rel = kmalloc(sizeof(*rel), GFP_KERNEL); 457 if (unlikely(!rel)) { 458 DRM_ERROR("Failed to allocate a resource relocation.\n"); 459 return -ENOMEM; 460 } 461 462 rel->res = res; 463 rel->offset = offset; 464 rel->rel_type = rel_type; 465 list_add_tail(&rel->head, list); 466 467 return 0; 468 } 469 470 /** 471 * vmw_resource_relocations_free - Free all relocations on a list 472 * 473 * @list: Pointer to the head of the relocation list. 474 */ 475 static void vmw_resource_relocations_free(struct list_head *list) 476 { 477 struct vmw_resource_relocation *rel, *n; 478 479 list_for_each_entry_safe(rel, n, list, head) { 480 list_del(&rel->head); 481 kfree(rel); 482 } 483 } 484 485 /** 486 * vmw_resource_relocations_apply - Apply all relocations on a list 487 * 488 * @cb: Pointer to the start of the command buffer bein patch. This need 489 * not be the same buffer as the one being parsed when the relocation 490 * list was built, but the contents must be the same modulo the 491 * resource ids. 492 * @list: Pointer to the head of the relocation list. 493 */ 494 static void vmw_resource_relocations_apply(uint32_t *cb, 495 struct list_head *list) 496 { 497 struct vmw_resource_relocation *rel; 498 499 /* Validate the struct vmw_resource_relocation member size */ 500 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29)); 501 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3)); 502 503 list_for_each_entry(rel, list, head) { 504 u32 *addr = (u32 *)((unsigned long) cb + rel->offset); 505 switch (rel->rel_type) { 506 case vmw_res_rel_normal: 507 *addr = rel->res->id; 508 break; 509 case vmw_res_rel_nop: 510 *addr = SVGA_3D_CMD_NOP; 511 break; 512 default: 513 if (rel->res->id == -1) 514 *addr = SVGA_3D_CMD_NOP; 515 break; 516 } 517 } 518 } 519 520 static int vmw_cmd_invalid(struct vmw_private *dev_priv, 521 struct vmw_sw_context *sw_context, 522 SVGA3dCmdHeader *header) 523 { 524 return -EINVAL; 525 } 526 527 static int vmw_cmd_ok(struct vmw_private *dev_priv, 528 struct vmw_sw_context *sw_context, 529 SVGA3dCmdHeader *header) 530 { 531 return 0; 532 } 533 534 /** 535 * vmw_bo_to_validate_list - add a bo to a validate list 536 * 537 * @sw_context: The software context used for this command submission batch. 538 * @bo: The buffer object to add. 539 * @validate_as_mob: Validate this buffer as a MOB. 540 * @p_val_node: If non-NULL Will be updated with the validate node number 541 * on return. 542 * 543 * Returns -EINVAL if the limit of number of buffer objects per command 544 * submission is reached. 545 */ 546 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, 547 struct vmw_buffer_object *vbo, 548 bool validate_as_mob, 549 uint32_t *p_val_node) 550 { 551 uint32_t val_node; 552 struct vmw_validate_buffer *vval_buf; 553 struct ttm_validate_buffer *val_buf; 554 struct drm_hash_item *hash; 555 int ret; 556 557 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo, 558 &hash) == 0)) { 559 vval_buf = container_of(hash, struct vmw_validate_buffer, 560 hash); 561 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) { 562 DRM_ERROR("Inconsistent buffer usage.\n"); 563 return -EINVAL; 564 } 565 val_buf = &vval_buf->base; 566 val_node = vval_buf - sw_context->val_bufs; 567 } else { 568 val_node = sw_context->cur_val_buf; 569 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) { 570 DRM_ERROR("Max number of DMA buffers per submission " 571 "exceeded.\n"); 572 return -EINVAL; 573 } 574 vval_buf = &sw_context->val_bufs[val_node]; 575 vval_buf->hash.key = (unsigned long) vbo; 576 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash); 577 if (unlikely(ret != 0)) { 578 DRM_ERROR("Failed to initialize a buffer validation " 579 "entry.\n"); 580 return ret; 581 } 582 ++sw_context->cur_val_buf; 583 val_buf = &vval_buf->base; 584 val_buf->bo = ttm_bo_reference(&vbo->base); 585 val_buf->shared = false; 586 list_add_tail(&val_buf->head, &sw_context->validate_nodes); 587 vval_buf->validate_as_mob = validate_as_mob; 588 } 589 590 if (p_val_node) 591 *p_val_node = val_node; 592 593 return 0; 594 } 595 596 /** 597 * vmw_resources_reserve - Reserve all resources on the sw_context's 598 * resource list. 599 * 600 * @sw_context: Pointer to the software context. 601 * 602 * Note that since vmware's command submission currently is protected by 603 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources, 604 * since only a single thread at once will attempt this. 605 */ 606 static int vmw_resources_reserve(struct vmw_sw_context *sw_context) 607 { 608 struct vmw_resource_val_node *val; 609 int ret = 0; 610 611 list_for_each_entry(val, &sw_context->resource_list, head) { 612 struct vmw_resource *res = val->res; 613 614 ret = vmw_resource_reserve(res, true, val->no_buffer_needed); 615 if (unlikely(ret != 0)) 616 return ret; 617 618 if (res->backup) { 619 struct vmw_buffer_object *vbo = res->backup; 620 621 ret = vmw_bo_to_validate_list 622 (sw_context, vbo, 623 vmw_resource_needs_backup(res), NULL); 624 625 if (unlikely(ret != 0)) 626 return ret; 627 } 628 } 629 630 if (sw_context->dx_query_mob) { 631 struct vmw_buffer_object *expected_dx_query_mob; 632 633 expected_dx_query_mob = 634 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx); 635 if (expected_dx_query_mob && 636 expected_dx_query_mob != sw_context->dx_query_mob) { 637 ret = -EINVAL; 638 } 639 } 640 641 return ret; 642 } 643 644 /** 645 * vmw_resources_validate - Validate all resources on the sw_context's 646 * resource list. 647 * 648 * @sw_context: Pointer to the software context. 649 * 650 * Before this function is called, all resource backup buffers must have 651 * been validated. 652 */ 653 static int vmw_resources_validate(struct vmw_sw_context *sw_context) 654 { 655 struct vmw_resource_val_node *val; 656 int ret; 657 658 list_for_each_entry(val, &sw_context->resource_list, head) { 659 struct vmw_resource *res = val->res; 660 struct vmw_buffer_object *backup = res->backup; 661 662 ret = vmw_resource_validate(res); 663 if (unlikely(ret != 0)) { 664 if (ret != -ERESTARTSYS) 665 DRM_ERROR("Failed to validate resource.\n"); 666 return ret; 667 } 668 669 /* Check if the resource switched backup buffer */ 670 if (backup && res->backup && (backup != res->backup)) { 671 struct vmw_buffer_object *vbo = res->backup; 672 673 ret = vmw_bo_to_validate_list 674 (sw_context, vbo, 675 vmw_resource_needs_backup(res), NULL); 676 if (ret) { 677 ttm_bo_unreserve(&vbo->base); 678 return ret; 679 } 680 } 681 } 682 return 0; 683 } 684 685 /** 686 * vmw_cmd_res_reloc_add - Add a resource to a software context's 687 * relocation- and validation lists. 688 * 689 * @dev_priv: Pointer to a struct vmw_private identifying the device. 690 * @sw_context: Pointer to the software context. 691 * @id_loc: Pointer to where the id that needs translation is located. 692 * @res: Valid pointer to a struct vmw_resource. 693 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node 694 * used for this resource is returned here. 695 */ 696 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv, 697 struct vmw_sw_context *sw_context, 698 uint32_t *id_loc, 699 struct vmw_resource *res, 700 struct vmw_resource_val_node **p_val) 701 { 702 int ret; 703 struct vmw_resource_val_node *node; 704 705 *p_val = NULL; 706 ret = vmw_resource_relocation_add(&sw_context->res_relocations, 707 res, 708 vmw_ptr_diff(sw_context->buf_start, 709 id_loc), 710 vmw_res_rel_normal); 711 if (unlikely(ret != 0)) 712 return ret; 713 714 ret = vmw_resource_val_add(sw_context, res, &node); 715 if (unlikely(ret != 0)) 716 return ret; 717 718 if (p_val) 719 *p_val = node; 720 721 return 0; 722 } 723 724 725 /** 726 * vmw_cmd_res_check - Check that a resource is present and if so, put it 727 * on the resource validate list unless it's already there. 728 * 729 * @dev_priv: Pointer to a device private structure. 730 * @sw_context: Pointer to the software context. 731 * @res_type: Resource type. 732 * @converter: User-space visisble type specific information. 733 * @id_loc: Pointer to the location in the command buffer currently being 734 * parsed from where the user-space resource id handle is located. 735 * @p_val: Pointer to pointer to resource validalidation node. Populated 736 * on exit. 737 */ 738 static int 739 vmw_cmd_res_check(struct vmw_private *dev_priv, 740 struct vmw_sw_context *sw_context, 741 enum vmw_res_type res_type, 742 const struct vmw_user_resource_conv *converter, 743 uint32_t *id_loc, 744 struct vmw_resource_val_node **p_val) 745 { 746 struct vmw_res_cache_entry *rcache = 747 &sw_context->res_cache[res_type]; 748 struct vmw_resource *res; 749 struct vmw_resource_val_node *node; 750 int ret; 751 752 if (*id_loc == SVGA3D_INVALID_ID) { 753 if (p_val) 754 *p_val = NULL; 755 if (res_type == vmw_res_context) { 756 DRM_ERROR("Illegal context invalid id.\n"); 757 return -EINVAL; 758 } 759 return 0; 760 } 761 762 /* 763 * Fastpath in case of repeated commands referencing the same 764 * resource 765 */ 766 767 if (likely(rcache->valid && *id_loc == rcache->handle)) { 768 const struct vmw_resource *res = rcache->res; 769 770 rcache->node->first_usage = false; 771 if (p_val) 772 *p_val = rcache->node; 773 774 return vmw_resource_relocation_add 775 (&sw_context->res_relocations, res, 776 vmw_ptr_diff(sw_context->buf_start, id_loc), 777 vmw_res_rel_normal); 778 } 779 780 ret = vmw_user_resource_lookup_handle(dev_priv, 781 sw_context->fp->tfile, 782 *id_loc, 783 converter, 784 &res); 785 if (unlikely(ret != 0)) { 786 DRM_ERROR("Could not find or use resource 0x%08x.\n", 787 (unsigned) *id_loc); 788 dump_stack(); 789 return ret; 790 } 791 792 rcache->valid = true; 793 rcache->res = res; 794 rcache->handle = *id_loc; 795 796 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc, 797 res, &node); 798 if (unlikely(ret != 0)) 799 goto out_no_reloc; 800 801 rcache->node = node; 802 if (p_val) 803 *p_val = node; 804 vmw_resource_unreference(&res); 805 return 0; 806 807 out_no_reloc: 808 BUG_ON(sw_context->error_resource != NULL); 809 sw_context->error_resource = res; 810 811 return ret; 812 } 813 814 /** 815 * vmw_rebind_dx_query - Rebind DX query associated with the context 816 * 817 * @ctx_res: context the query belongs to 818 * 819 * This function assumes binding_mutex is held. 820 */ 821 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res) 822 { 823 struct vmw_private *dev_priv = ctx_res->dev_priv; 824 struct vmw_buffer_object *dx_query_mob; 825 struct { 826 SVGA3dCmdHeader header; 827 SVGA3dCmdDXBindAllQuery body; 828 } *cmd; 829 830 831 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res); 832 833 if (!dx_query_mob || dx_query_mob->dx_query_ctx) 834 return 0; 835 836 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id); 837 838 if (cmd == NULL) { 839 DRM_ERROR("Failed to rebind queries.\n"); 840 return -ENOMEM; 841 } 842 843 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY; 844 cmd->header.size = sizeof(cmd->body); 845 cmd->body.cid = ctx_res->id; 846 cmd->body.mobid = dx_query_mob->base.mem.start; 847 vmw_fifo_commit(dev_priv, sizeof(*cmd)); 848 849 vmw_context_bind_dx_query(ctx_res, dx_query_mob); 850 851 return 0; 852 } 853 854 /** 855 * vmw_rebind_contexts - Rebind all resources previously bound to 856 * referenced contexts. 857 * 858 * @sw_context: Pointer to the software context. 859 * 860 * Rebind context binding points that have been scrubbed because of eviction. 861 */ 862 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) 863 { 864 struct vmw_resource_val_node *val; 865 int ret; 866 867 list_for_each_entry(val, &sw_context->resource_list, head) { 868 if (unlikely(!val->staged_bindings)) 869 break; 870 871 ret = vmw_binding_rebind_all 872 (vmw_context_binding_state(val->res)); 873 if (unlikely(ret != 0)) { 874 if (ret != -ERESTARTSYS) 875 DRM_ERROR("Failed to rebind context.\n"); 876 return ret; 877 } 878 879 ret = vmw_rebind_all_dx_query(val->res); 880 if (ret != 0) 881 return ret; 882 } 883 884 return 0; 885 } 886 887 /** 888 * vmw_view_bindings_add - Add an array of view bindings to a context 889 * binding state tracker. 890 * 891 * @sw_context: The execbuf state used for this command. 892 * @view_type: View type for the bindings. 893 * @binding_type: Binding type for the bindings. 894 * @shader_slot: The shader slot to user for the bindings. 895 * @view_ids: Array of view ids to be bound. 896 * @num_views: Number of view ids in @view_ids. 897 * @first_slot: The binding slot to be used for the first view id in @view_ids. 898 */ 899 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context, 900 enum vmw_view_type view_type, 901 enum vmw_ctx_binding_type binding_type, 902 uint32 shader_slot, 903 uint32 view_ids[], u32 num_views, 904 u32 first_slot) 905 { 906 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 907 struct vmw_cmdbuf_res_manager *man; 908 u32 i; 909 int ret; 910 911 if (!ctx_node) { 912 DRM_ERROR("DX Context not set.\n"); 913 return -EINVAL; 914 } 915 916 man = sw_context->man; 917 for (i = 0; i < num_views; ++i) { 918 struct vmw_ctx_bindinfo_view binding; 919 struct vmw_resource *view = NULL; 920 921 if (view_ids[i] != SVGA3D_INVALID_ID) { 922 view = vmw_view_lookup(man, view_type, view_ids[i]); 923 if (IS_ERR(view)) { 924 DRM_ERROR("View not found.\n"); 925 return PTR_ERR(view); 926 } 927 928 ret = vmw_view_res_val_add(sw_context, view); 929 if (ret) { 930 DRM_ERROR("Could not add view to " 931 "validation list.\n"); 932 vmw_resource_unreference(&view); 933 return ret; 934 } 935 } 936 binding.bi.ctx = ctx_node->res; 937 binding.bi.res = view; 938 binding.bi.bt = binding_type; 939 binding.shader_slot = shader_slot; 940 binding.slot = first_slot + i; 941 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 942 shader_slot, binding.slot); 943 if (view) 944 vmw_resource_unreference(&view); 945 } 946 947 return 0; 948 } 949 950 /** 951 * vmw_cmd_cid_check - Check a command header for valid context information. 952 * 953 * @dev_priv: Pointer to a device private structure. 954 * @sw_context: Pointer to the software context. 955 * @header: A command header with an embedded user-space context handle. 956 * 957 * Convenience function: Call vmw_cmd_res_check with the user-space context 958 * handle embedded in @header. 959 */ 960 static int vmw_cmd_cid_check(struct vmw_private *dev_priv, 961 struct vmw_sw_context *sw_context, 962 SVGA3dCmdHeader *header) 963 { 964 struct vmw_cid_cmd { 965 SVGA3dCmdHeader header; 966 uint32_t cid; 967 } *cmd; 968 969 cmd = container_of(header, struct vmw_cid_cmd, header); 970 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 971 user_context_converter, &cmd->cid, NULL); 972 } 973 974 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv, 975 struct vmw_sw_context *sw_context, 976 SVGA3dCmdHeader *header) 977 { 978 struct vmw_sid_cmd { 979 SVGA3dCmdHeader header; 980 SVGA3dCmdSetRenderTarget body; 981 } *cmd; 982 struct vmw_resource_val_node *ctx_node; 983 struct vmw_resource_val_node *res_node; 984 int ret; 985 986 cmd = container_of(header, struct vmw_sid_cmd, header); 987 988 if (cmd->body.type >= SVGA3D_RT_MAX) { 989 DRM_ERROR("Illegal render target type %u.\n", 990 (unsigned) cmd->body.type); 991 return -EINVAL; 992 } 993 994 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 995 user_context_converter, &cmd->body.cid, 996 &ctx_node); 997 if (unlikely(ret != 0)) 998 return ret; 999 1000 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1001 user_surface_converter, 1002 &cmd->body.target.sid, &res_node); 1003 if (unlikely(ret != 0)) 1004 return ret; 1005 1006 if (dev_priv->has_mob) { 1007 struct vmw_ctx_bindinfo_view binding; 1008 1009 binding.bi.ctx = ctx_node->res; 1010 binding.bi.res = res_node ? res_node->res : NULL; 1011 binding.bi.bt = vmw_ctx_binding_rt; 1012 binding.slot = cmd->body.type; 1013 vmw_binding_add(ctx_node->staged_bindings, 1014 &binding.bi, 0, binding.slot); 1015 } 1016 1017 return 0; 1018 } 1019 1020 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, 1021 struct vmw_sw_context *sw_context, 1022 SVGA3dCmdHeader *header) 1023 { 1024 struct vmw_sid_cmd { 1025 SVGA3dCmdHeader header; 1026 SVGA3dCmdSurfaceCopy body; 1027 } *cmd; 1028 int ret; 1029 1030 cmd = container_of(header, struct vmw_sid_cmd, header); 1031 1032 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1033 user_surface_converter, 1034 &cmd->body.src.sid, NULL); 1035 if (ret) 1036 return ret; 1037 1038 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1039 user_surface_converter, 1040 &cmd->body.dest.sid, NULL); 1041 } 1042 1043 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv, 1044 struct vmw_sw_context *sw_context, 1045 SVGA3dCmdHeader *header) 1046 { 1047 struct { 1048 SVGA3dCmdHeader header; 1049 SVGA3dCmdDXBufferCopy body; 1050 } *cmd; 1051 int ret; 1052 1053 cmd = container_of(header, typeof(*cmd), header); 1054 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1055 user_surface_converter, 1056 &cmd->body.src, NULL); 1057 if (ret != 0) 1058 return ret; 1059 1060 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1061 user_surface_converter, 1062 &cmd->body.dest, NULL); 1063 } 1064 1065 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv, 1066 struct vmw_sw_context *sw_context, 1067 SVGA3dCmdHeader *header) 1068 { 1069 struct { 1070 SVGA3dCmdHeader header; 1071 SVGA3dCmdDXPredCopyRegion body; 1072 } *cmd; 1073 int ret; 1074 1075 cmd = container_of(header, typeof(*cmd), header); 1076 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1077 user_surface_converter, 1078 &cmd->body.srcSid, NULL); 1079 if (ret != 0) 1080 return ret; 1081 1082 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1083 user_surface_converter, 1084 &cmd->body.dstSid, NULL); 1085 } 1086 1087 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, 1088 struct vmw_sw_context *sw_context, 1089 SVGA3dCmdHeader *header) 1090 { 1091 struct vmw_sid_cmd { 1092 SVGA3dCmdHeader header; 1093 SVGA3dCmdSurfaceStretchBlt body; 1094 } *cmd; 1095 int ret; 1096 1097 cmd = container_of(header, struct vmw_sid_cmd, header); 1098 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1099 user_surface_converter, 1100 &cmd->body.src.sid, NULL); 1101 if (unlikely(ret != 0)) 1102 return ret; 1103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1104 user_surface_converter, 1105 &cmd->body.dest.sid, NULL); 1106 } 1107 1108 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv, 1109 struct vmw_sw_context *sw_context, 1110 SVGA3dCmdHeader *header) 1111 { 1112 struct vmw_sid_cmd { 1113 SVGA3dCmdHeader header; 1114 SVGA3dCmdBlitSurfaceToScreen body; 1115 } *cmd; 1116 1117 cmd = container_of(header, struct vmw_sid_cmd, header); 1118 1119 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1120 user_surface_converter, 1121 &cmd->body.srcImage.sid, NULL); 1122 } 1123 1124 static int vmw_cmd_present_check(struct vmw_private *dev_priv, 1125 struct vmw_sw_context *sw_context, 1126 SVGA3dCmdHeader *header) 1127 { 1128 struct vmw_sid_cmd { 1129 SVGA3dCmdHeader header; 1130 SVGA3dCmdPresent body; 1131 } *cmd; 1132 1133 1134 cmd = container_of(header, struct vmw_sid_cmd, header); 1135 1136 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1137 user_surface_converter, &cmd->body.sid, 1138 NULL); 1139 } 1140 1141 /** 1142 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries. 1143 * 1144 * @dev_priv: The device private structure. 1145 * @new_query_bo: The new buffer holding query results. 1146 * @sw_context: The software context used for this command submission. 1147 * 1148 * This function checks whether @new_query_bo is suitable for holding 1149 * query results, and if another buffer currently is pinned for query 1150 * results. If so, the function prepares the state of @sw_context for 1151 * switching pinned buffers after successful submission of the current 1152 * command batch. 1153 */ 1154 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, 1155 struct vmw_buffer_object *new_query_bo, 1156 struct vmw_sw_context *sw_context) 1157 { 1158 struct vmw_res_cache_entry *ctx_entry = 1159 &sw_context->res_cache[vmw_res_context]; 1160 int ret; 1161 1162 BUG_ON(!ctx_entry->valid); 1163 sw_context->last_query_ctx = ctx_entry->res; 1164 1165 if (unlikely(new_query_bo != sw_context->cur_query_bo)) { 1166 1167 if (unlikely(new_query_bo->base.num_pages > 4)) { 1168 DRM_ERROR("Query buffer too large.\n"); 1169 return -EINVAL; 1170 } 1171 1172 if (unlikely(sw_context->cur_query_bo != NULL)) { 1173 sw_context->needs_post_query_barrier = true; 1174 ret = vmw_bo_to_validate_list(sw_context, 1175 sw_context->cur_query_bo, 1176 dev_priv->has_mob, NULL); 1177 if (unlikely(ret != 0)) 1178 return ret; 1179 } 1180 sw_context->cur_query_bo = new_query_bo; 1181 1182 ret = vmw_bo_to_validate_list(sw_context, 1183 dev_priv->dummy_query_bo, 1184 dev_priv->has_mob, NULL); 1185 if (unlikely(ret != 0)) 1186 return ret; 1187 1188 } 1189 1190 return 0; 1191 } 1192 1193 1194 /** 1195 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer 1196 * 1197 * @dev_priv: The device private structure. 1198 * @sw_context: The software context used for this command submission batch. 1199 * 1200 * This function will check if we're switching query buffers, and will then, 1201 * issue a dummy occlusion query wait used as a query barrier. When the fence 1202 * object following that query wait has signaled, we are sure that all 1203 * preceding queries have finished, and the old query buffer can be unpinned. 1204 * However, since both the new query buffer and the old one are fenced with 1205 * that fence, we can do an asynchronus unpin now, and be sure that the 1206 * old query buffer won't be moved until the fence has signaled. 1207 * 1208 * As mentioned above, both the new - and old query buffers need to be fenced 1209 * using a sequence emitted *after* calling this function. 1210 */ 1211 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv, 1212 struct vmw_sw_context *sw_context) 1213 { 1214 /* 1215 * The validate list should still hold references to all 1216 * contexts here. 1217 */ 1218 1219 if (sw_context->needs_post_query_barrier) { 1220 struct vmw_res_cache_entry *ctx_entry = 1221 &sw_context->res_cache[vmw_res_context]; 1222 struct vmw_resource *ctx; 1223 int ret; 1224 1225 BUG_ON(!ctx_entry->valid); 1226 ctx = ctx_entry->res; 1227 1228 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id); 1229 1230 if (unlikely(ret != 0)) 1231 DRM_ERROR("Out of fifo space for dummy query.\n"); 1232 } 1233 1234 if (dev_priv->pinned_bo != sw_context->cur_query_bo) { 1235 if (dev_priv->pinned_bo) { 1236 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 1237 vmw_bo_unreference(&dev_priv->pinned_bo); 1238 } 1239 1240 if (!sw_context->needs_post_query_barrier) { 1241 vmw_bo_pin_reserved(sw_context->cur_query_bo, true); 1242 1243 /* 1244 * We pin also the dummy_query_bo buffer so that we 1245 * don't need to validate it when emitting 1246 * dummy queries in context destroy paths. 1247 */ 1248 1249 if (!dev_priv->dummy_query_bo_pinned) { 1250 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, 1251 true); 1252 dev_priv->dummy_query_bo_pinned = true; 1253 } 1254 1255 BUG_ON(sw_context->last_query_ctx == NULL); 1256 dev_priv->query_cid = sw_context->last_query_ctx->id; 1257 dev_priv->query_cid_valid = true; 1258 dev_priv->pinned_bo = 1259 vmw_bo_reference(sw_context->cur_query_bo); 1260 } 1261 } 1262 } 1263 1264 /** 1265 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer 1266 * handle to a MOB id. 1267 * 1268 * @dev_priv: Pointer to a device private structure. 1269 * @sw_context: The software context used for this command batch validation. 1270 * @id: Pointer to the user-space handle to be translated. 1271 * @vmw_bo_p: Points to a location that, on successful return will carry 1272 * a reference-counted pointer to the DMA buffer identified by the 1273 * user-space handle in @id. 1274 * 1275 * This function saves information needed to translate a user-space buffer 1276 * handle to a MOB id. The translation does not take place immediately, but 1277 * during a call to vmw_apply_relocations(). This function builds a relocation 1278 * list and a list of buffers to validate. The former needs to be freed using 1279 * either vmw_apply_relocations() or vmw_free_relocations(). The latter 1280 * needs to be freed using vmw_clear_validations. 1281 */ 1282 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 1283 struct vmw_sw_context *sw_context, 1284 SVGAMobId *id, 1285 struct vmw_buffer_object **vmw_bo_p) 1286 { 1287 struct vmw_buffer_object *vmw_bo = NULL; 1288 uint32_t handle = *id; 1289 struct vmw_relocation *reloc; 1290 int ret; 1291 1292 ret = vmw_user_bo_lookup(sw_context->fp->tfile, handle, &vmw_bo, NULL); 1293 if (unlikely(ret != 0)) { 1294 DRM_ERROR("Could not find or use MOB buffer.\n"); 1295 ret = -EINVAL; 1296 goto out_no_reloc; 1297 } 1298 1299 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { 1300 DRM_ERROR("Max number relocations per submission" 1301 " exceeded\n"); 1302 ret = -EINVAL; 1303 goto out_no_reloc; 1304 } 1305 1306 reloc = &sw_context->relocs[sw_context->cur_reloc++]; 1307 reloc->mob_loc = id; 1308 reloc->location = NULL; 1309 1310 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index); 1311 if (unlikely(ret != 0)) 1312 goto out_no_reloc; 1313 1314 *vmw_bo_p = vmw_bo; 1315 return 0; 1316 1317 out_no_reloc: 1318 vmw_bo_unreference(&vmw_bo); 1319 *vmw_bo_p = NULL; 1320 return ret; 1321 } 1322 1323 /** 1324 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer 1325 * handle to a valid SVGAGuestPtr 1326 * 1327 * @dev_priv: Pointer to a device private structure. 1328 * @sw_context: The software context used for this command batch validation. 1329 * @ptr: Pointer to the user-space handle to be translated. 1330 * @vmw_bo_p: Points to a location that, on successful return will carry 1331 * a reference-counted pointer to the DMA buffer identified by the 1332 * user-space handle in @id. 1333 * 1334 * This function saves information needed to translate a user-space buffer 1335 * handle to a valid SVGAGuestPtr. The translation does not take place 1336 * immediately, but during a call to vmw_apply_relocations(). 1337 * This function builds a relocation list and a list of buffers to validate. 1338 * The former needs to be freed using either vmw_apply_relocations() or 1339 * vmw_free_relocations(). The latter needs to be freed using 1340 * vmw_clear_validations. 1341 */ 1342 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv, 1343 struct vmw_sw_context *sw_context, 1344 SVGAGuestPtr *ptr, 1345 struct vmw_buffer_object **vmw_bo_p) 1346 { 1347 struct vmw_buffer_object *vmw_bo = NULL; 1348 uint32_t handle = ptr->gmrId; 1349 struct vmw_relocation *reloc; 1350 int ret; 1351 1352 ret = vmw_user_bo_lookup(sw_context->fp->tfile, handle, &vmw_bo, NULL); 1353 if (unlikely(ret != 0)) { 1354 DRM_ERROR("Could not find or use GMR region.\n"); 1355 ret = -EINVAL; 1356 goto out_no_reloc; 1357 } 1358 1359 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { 1360 DRM_ERROR("Max number relocations per submission" 1361 " exceeded\n"); 1362 ret = -EINVAL; 1363 goto out_no_reloc; 1364 } 1365 1366 reloc = &sw_context->relocs[sw_context->cur_reloc++]; 1367 reloc->location = ptr; 1368 1369 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index); 1370 if (unlikely(ret != 0)) 1371 goto out_no_reloc; 1372 1373 *vmw_bo_p = vmw_bo; 1374 return 0; 1375 1376 out_no_reloc: 1377 vmw_bo_unreference(&vmw_bo); 1378 *vmw_bo_p = NULL; 1379 return ret; 1380 } 1381 1382 1383 1384 /** 1385 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command. 1386 * 1387 * @dev_priv: Pointer to a device private struct. 1388 * @sw_context: The software context used for this command submission. 1389 * @header: Pointer to the command header in the command stream. 1390 * 1391 * This function adds the new query into the query COTABLE 1392 */ 1393 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv, 1394 struct vmw_sw_context *sw_context, 1395 SVGA3dCmdHeader *header) 1396 { 1397 struct vmw_dx_define_query_cmd { 1398 SVGA3dCmdHeader header; 1399 SVGA3dCmdDXDefineQuery q; 1400 } *cmd; 1401 1402 int ret; 1403 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 1404 struct vmw_resource *cotable_res; 1405 1406 1407 if (ctx_node == NULL) { 1408 DRM_ERROR("DX Context not set for query.\n"); 1409 return -EINVAL; 1410 } 1411 1412 cmd = container_of(header, struct vmw_dx_define_query_cmd, header); 1413 1414 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN || 1415 cmd->q.type >= SVGA3D_QUERYTYPE_MAX) 1416 return -EINVAL; 1417 1418 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY); 1419 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId); 1420 vmw_resource_unreference(&cotable_res); 1421 1422 return ret; 1423 } 1424 1425 1426 1427 /** 1428 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command. 1429 * 1430 * @dev_priv: Pointer to a device private struct. 1431 * @sw_context: The software context used for this command submission. 1432 * @header: Pointer to the command header in the command stream. 1433 * 1434 * The query bind operation will eventually associate the query ID 1435 * with its backing MOB. In this function, we take the user mode 1436 * MOB ID and use vmw_translate_mob_ptr() to translate it to its 1437 * kernel mode equivalent. 1438 */ 1439 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv, 1440 struct vmw_sw_context *sw_context, 1441 SVGA3dCmdHeader *header) 1442 { 1443 struct vmw_dx_bind_query_cmd { 1444 SVGA3dCmdHeader header; 1445 SVGA3dCmdDXBindQuery q; 1446 } *cmd; 1447 1448 struct vmw_buffer_object *vmw_bo; 1449 int ret; 1450 1451 1452 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header); 1453 1454 /* 1455 * Look up the buffer pointed to by q.mobid, put it on the relocation 1456 * list so its kernel mode MOB ID can be filled in later 1457 */ 1458 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid, 1459 &vmw_bo); 1460 1461 if (ret != 0) 1462 return ret; 1463 1464 sw_context->dx_query_mob = vmw_bo; 1465 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res; 1466 1467 vmw_bo_unreference(&vmw_bo); 1468 1469 return ret; 1470 } 1471 1472 1473 1474 /** 1475 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command. 1476 * 1477 * @dev_priv: Pointer to a device private struct. 1478 * @sw_context: The software context used for this command submission. 1479 * @header: Pointer to the command header in the command stream. 1480 */ 1481 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, 1482 struct vmw_sw_context *sw_context, 1483 SVGA3dCmdHeader *header) 1484 { 1485 struct vmw_begin_gb_query_cmd { 1486 SVGA3dCmdHeader header; 1487 SVGA3dCmdBeginGBQuery q; 1488 } *cmd; 1489 1490 cmd = container_of(header, struct vmw_begin_gb_query_cmd, 1491 header); 1492 1493 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1494 user_context_converter, &cmd->q.cid, 1495 NULL); 1496 } 1497 1498 /** 1499 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command. 1500 * 1501 * @dev_priv: Pointer to a device private struct. 1502 * @sw_context: The software context used for this command submission. 1503 * @header: Pointer to the command header in the command stream. 1504 */ 1505 static int vmw_cmd_begin_query(struct vmw_private *dev_priv, 1506 struct vmw_sw_context *sw_context, 1507 SVGA3dCmdHeader *header) 1508 { 1509 struct vmw_begin_query_cmd { 1510 SVGA3dCmdHeader header; 1511 SVGA3dCmdBeginQuery q; 1512 } *cmd; 1513 1514 cmd = container_of(header, struct vmw_begin_query_cmd, 1515 header); 1516 1517 if (unlikely(dev_priv->has_mob)) { 1518 struct { 1519 SVGA3dCmdHeader header; 1520 SVGA3dCmdBeginGBQuery q; 1521 } gb_cmd; 1522 1523 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1524 1525 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; 1526 gb_cmd.header.size = cmd->header.size; 1527 gb_cmd.q.cid = cmd->q.cid; 1528 gb_cmd.q.type = cmd->q.type; 1529 1530 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1531 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); 1532 } 1533 1534 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1535 user_context_converter, &cmd->q.cid, 1536 NULL); 1537 } 1538 1539 /** 1540 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command. 1541 * 1542 * @dev_priv: Pointer to a device private struct. 1543 * @sw_context: The software context used for this command submission. 1544 * @header: Pointer to the command header in the command stream. 1545 */ 1546 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, 1547 struct vmw_sw_context *sw_context, 1548 SVGA3dCmdHeader *header) 1549 { 1550 struct vmw_buffer_object *vmw_bo; 1551 struct vmw_query_cmd { 1552 SVGA3dCmdHeader header; 1553 SVGA3dCmdEndGBQuery q; 1554 } *cmd; 1555 int ret; 1556 1557 cmd = container_of(header, struct vmw_query_cmd, header); 1558 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1559 if (unlikely(ret != 0)) 1560 return ret; 1561 1562 ret = vmw_translate_mob_ptr(dev_priv, sw_context, 1563 &cmd->q.mobid, 1564 &vmw_bo); 1565 if (unlikely(ret != 0)) 1566 return ret; 1567 1568 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1569 1570 vmw_bo_unreference(&vmw_bo); 1571 return ret; 1572 } 1573 1574 /** 1575 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command. 1576 * 1577 * @dev_priv: Pointer to a device private struct. 1578 * @sw_context: The software context used for this command submission. 1579 * @header: Pointer to the command header in the command stream. 1580 */ 1581 static int vmw_cmd_end_query(struct vmw_private *dev_priv, 1582 struct vmw_sw_context *sw_context, 1583 SVGA3dCmdHeader *header) 1584 { 1585 struct vmw_buffer_object *vmw_bo; 1586 struct vmw_query_cmd { 1587 SVGA3dCmdHeader header; 1588 SVGA3dCmdEndQuery q; 1589 } *cmd; 1590 int ret; 1591 1592 cmd = container_of(header, struct vmw_query_cmd, header); 1593 if (dev_priv->has_mob) { 1594 struct { 1595 SVGA3dCmdHeader header; 1596 SVGA3dCmdEndGBQuery q; 1597 } gb_cmd; 1598 1599 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1600 1601 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; 1602 gb_cmd.header.size = cmd->header.size; 1603 gb_cmd.q.cid = cmd->q.cid; 1604 gb_cmd.q.type = cmd->q.type; 1605 gb_cmd.q.mobid = cmd->q.guestResult.gmrId; 1606 gb_cmd.q.offset = cmd->q.guestResult.offset; 1607 1608 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1609 return vmw_cmd_end_gb_query(dev_priv, sw_context, header); 1610 } 1611 1612 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1613 if (unlikely(ret != 0)) 1614 return ret; 1615 1616 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1617 &cmd->q.guestResult, 1618 &vmw_bo); 1619 if (unlikely(ret != 0)) 1620 return ret; 1621 1622 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1623 1624 vmw_bo_unreference(&vmw_bo); 1625 return ret; 1626 } 1627 1628 /** 1629 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command. 1630 * 1631 * @dev_priv: Pointer to a device private struct. 1632 * @sw_context: The software context used for this command submission. 1633 * @header: Pointer to the command header in the command stream. 1634 */ 1635 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, 1636 struct vmw_sw_context *sw_context, 1637 SVGA3dCmdHeader *header) 1638 { 1639 struct vmw_buffer_object *vmw_bo; 1640 struct vmw_query_cmd { 1641 SVGA3dCmdHeader header; 1642 SVGA3dCmdWaitForGBQuery q; 1643 } *cmd; 1644 int ret; 1645 1646 cmd = container_of(header, struct vmw_query_cmd, header); 1647 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1648 if (unlikely(ret != 0)) 1649 return ret; 1650 1651 ret = vmw_translate_mob_ptr(dev_priv, sw_context, 1652 &cmd->q.mobid, 1653 &vmw_bo); 1654 if (unlikely(ret != 0)) 1655 return ret; 1656 1657 vmw_bo_unreference(&vmw_bo); 1658 return 0; 1659 } 1660 1661 /** 1662 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command. 1663 * 1664 * @dev_priv: Pointer to a device private struct. 1665 * @sw_context: The software context used for this command submission. 1666 * @header: Pointer to the command header in the command stream. 1667 */ 1668 static int vmw_cmd_wait_query(struct vmw_private *dev_priv, 1669 struct vmw_sw_context *sw_context, 1670 SVGA3dCmdHeader *header) 1671 { 1672 struct vmw_buffer_object *vmw_bo; 1673 struct vmw_query_cmd { 1674 SVGA3dCmdHeader header; 1675 SVGA3dCmdWaitForQuery q; 1676 } *cmd; 1677 int ret; 1678 1679 cmd = container_of(header, struct vmw_query_cmd, header); 1680 if (dev_priv->has_mob) { 1681 struct { 1682 SVGA3dCmdHeader header; 1683 SVGA3dCmdWaitForGBQuery q; 1684 } gb_cmd; 1685 1686 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1687 1688 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; 1689 gb_cmd.header.size = cmd->header.size; 1690 gb_cmd.q.cid = cmd->q.cid; 1691 gb_cmd.q.type = cmd->q.type; 1692 gb_cmd.q.mobid = cmd->q.guestResult.gmrId; 1693 gb_cmd.q.offset = cmd->q.guestResult.offset; 1694 1695 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1696 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); 1697 } 1698 1699 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1700 if (unlikely(ret != 0)) 1701 return ret; 1702 1703 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1704 &cmd->q.guestResult, 1705 &vmw_bo); 1706 if (unlikely(ret != 0)) 1707 return ret; 1708 1709 vmw_bo_unreference(&vmw_bo); 1710 return 0; 1711 } 1712 1713 static int vmw_cmd_dma(struct vmw_private *dev_priv, 1714 struct vmw_sw_context *sw_context, 1715 SVGA3dCmdHeader *header) 1716 { 1717 struct vmw_buffer_object *vmw_bo = NULL; 1718 struct vmw_surface *srf = NULL; 1719 struct vmw_dma_cmd { 1720 SVGA3dCmdHeader header; 1721 SVGA3dCmdSurfaceDMA dma; 1722 } *cmd; 1723 int ret; 1724 SVGA3dCmdSurfaceDMASuffix *suffix; 1725 uint32_t bo_size; 1726 1727 cmd = container_of(header, struct vmw_dma_cmd, header); 1728 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma + 1729 header->size - sizeof(*suffix)); 1730 1731 /* Make sure device and verifier stays in sync. */ 1732 if (unlikely(suffix->suffixSize != sizeof(*suffix))) { 1733 DRM_ERROR("Invalid DMA suffix size.\n"); 1734 return -EINVAL; 1735 } 1736 1737 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1738 &cmd->dma.guest.ptr, 1739 &vmw_bo); 1740 if (unlikely(ret != 0)) 1741 return ret; 1742 1743 /* Make sure DMA doesn't cross BO boundaries. */ 1744 bo_size = vmw_bo->base.num_pages * PAGE_SIZE; 1745 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) { 1746 DRM_ERROR("Invalid DMA offset.\n"); 1747 return -EINVAL; 1748 } 1749 1750 bo_size -= cmd->dma.guest.ptr.offset; 1751 if (unlikely(suffix->maximumOffset > bo_size)) 1752 suffix->maximumOffset = bo_size; 1753 1754 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1755 user_surface_converter, &cmd->dma.host.sid, 1756 NULL); 1757 if (unlikely(ret != 0)) { 1758 if (unlikely(ret != -ERESTARTSYS)) 1759 DRM_ERROR("could not find surface for DMA.\n"); 1760 goto out_no_surface; 1761 } 1762 1763 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); 1764 1765 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, 1766 header); 1767 1768 out_no_surface: 1769 vmw_bo_unreference(&vmw_bo); 1770 return ret; 1771 } 1772 1773 static int vmw_cmd_draw(struct vmw_private *dev_priv, 1774 struct vmw_sw_context *sw_context, 1775 SVGA3dCmdHeader *header) 1776 { 1777 struct vmw_draw_cmd { 1778 SVGA3dCmdHeader header; 1779 SVGA3dCmdDrawPrimitives body; 1780 } *cmd; 1781 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)( 1782 (unsigned long)header + sizeof(*cmd)); 1783 SVGA3dPrimitiveRange *range; 1784 uint32_t i; 1785 uint32_t maxnum; 1786 int ret; 1787 1788 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1789 if (unlikely(ret != 0)) 1790 return ret; 1791 1792 cmd = container_of(header, struct vmw_draw_cmd, header); 1793 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl); 1794 1795 if (unlikely(cmd->body.numVertexDecls > maxnum)) { 1796 DRM_ERROR("Illegal number of vertex declarations.\n"); 1797 return -EINVAL; 1798 } 1799 1800 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) { 1801 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1802 user_surface_converter, 1803 &decl->array.surfaceId, NULL); 1804 if (unlikely(ret != 0)) 1805 return ret; 1806 } 1807 1808 maxnum = (header->size - sizeof(cmd->body) - 1809 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range); 1810 if (unlikely(cmd->body.numRanges > maxnum)) { 1811 DRM_ERROR("Illegal number of index ranges.\n"); 1812 return -EINVAL; 1813 } 1814 1815 range = (SVGA3dPrimitiveRange *) decl; 1816 for (i = 0; i < cmd->body.numRanges; ++i, ++range) { 1817 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1818 user_surface_converter, 1819 &range->indexArray.surfaceId, NULL); 1820 if (unlikely(ret != 0)) 1821 return ret; 1822 } 1823 return 0; 1824 } 1825 1826 1827 static int vmw_cmd_tex_state(struct vmw_private *dev_priv, 1828 struct vmw_sw_context *sw_context, 1829 SVGA3dCmdHeader *header) 1830 { 1831 struct vmw_tex_state_cmd { 1832 SVGA3dCmdHeader header; 1833 SVGA3dCmdSetTextureState state; 1834 } *cmd; 1835 1836 SVGA3dTextureState *last_state = (SVGA3dTextureState *) 1837 ((unsigned long) header + header->size + sizeof(header)); 1838 SVGA3dTextureState *cur_state = (SVGA3dTextureState *) 1839 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd)); 1840 struct vmw_resource_val_node *ctx_node; 1841 struct vmw_resource_val_node *res_node; 1842 int ret; 1843 1844 cmd = container_of(header, struct vmw_tex_state_cmd, 1845 header); 1846 1847 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1848 user_context_converter, &cmd->state.cid, 1849 &ctx_node); 1850 if (unlikely(ret != 0)) 1851 return ret; 1852 1853 for (; cur_state < last_state; ++cur_state) { 1854 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) 1855 continue; 1856 1857 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) { 1858 DRM_ERROR("Illegal texture/sampler unit %u.\n", 1859 (unsigned) cur_state->stage); 1860 return -EINVAL; 1861 } 1862 1863 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1864 user_surface_converter, 1865 &cur_state->value, &res_node); 1866 if (unlikely(ret != 0)) 1867 return ret; 1868 1869 if (dev_priv->has_mob) { 1870 struct vmw_ctx_bindinfo_tex binding; 1871 1872 binding.bi.ctx = ctx_node->res; 1873 binding.bi.res = res_node ? res_node->res : NULL; 1874 binding.bi.bt = vmw_ctx_binding_tex; 1875 binding.texture_stage = cur_state->stage; 1876 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 1877 0, binding.texture_stage); 1878 } 1879 } 1880 1881 return 0; 1882 } 1883 1884 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv, 1885 struct vmw_sw_context *sw_context, 1886 void *buf) 1887 { 1888 struct vmw_buffer_object *vmw_bo; 1889 int ret; 1890 1891 struct { 1892 uint32_t header; 1893 SVGAFifoCmdDefineGMRFB body; 1894 } *cmd = buf; 1895 1896 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1897 &cmd->body.ptr, 1898 &vmw_bo); 1899 if (unlikely(ret != 0)) 1900 return ret; 1901 1902 vmw_bo_unreference(&vmw_bo); 1903 1904 return ret; 1905 } 1906 1907 1908 /** 1909 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer 1910 * switching 1911 * 1912 * @dev_priv: Pointer to a device private struct. 1913 * @sw_context: The software context being used for this batch. 1914 * @val_node: The validation node representing the resource. 1915 * @buf_id: Pointer to the user-space backup buffer handle in the command 1916 * stream. 1917 * @backup_offset: Offset of backup into MOB. 1918 * 1919 * This function prepares for registering a switch of backup buffers 1920 * in the resource metadata just prior to unreserving. It's basically a wrapper 1921 * around vmw_cmd_res_switch_backup with a different interface. 1922 */ 1923 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv, 1924 struct vmw_sw_context *sw_context, 1925 struct vmw_resource_val_node *val_node, 1926 uint32_t *buf_id, 1927 unsigned long backup_offset) 1928 { 1929 struct vmw_buffer_object *dma_buf; 1930 int ret; 1931 1932 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf); 1933 if (ret) 1934 return ret; 1935 1936 val_node->switching_backup = true; 1937 if (val_node->first_usage) 1938 val_node->no_buffer_needed = true; 1939 1940 vmw_bo_unreference(&val_node->new_backup); 1941 val_node->new_backup = dma_buf; 1942 val_node->new_backup_offset = backup_offset; 1943 1944 return 0; 1945 } 1946 1947 1948 /** 1949 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching 1950 * 1951 * @dev_priv: Pointer to a device private struct. 1952 * @sw_context: The software context being used for this batch. 1953 * @res_type: The resource type. 1954 * @converter: Information about user-space binding for this resource type. 1955 * @res_id: Pointer to the user-space resource handle in the command stream. 1956 * @buf_id: Pointer to the user-space backup buffer handle in the command 1957 * stream. 1958 * @backup_offset: Offset of backup into MOB. 1959 * 1960 * This function prepares for registering a switch of backup buffers 1961 * in the resource metadata just prior to unreserving. It's basically a wrapper 1962 * around vmw_cmd_res_switch_backup with a different interface. 1963 */ 1964 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, 1965 struct vmw_sw_context *sw_context, 1966 enum vmw_res_type res_type, 1967 const struct vmw_user_resource_conv 1968 *converter, 1969 uint32_t *res_id, 1970 uint32_t *buf_id, 1971 unsigned long backup_offset) 1972 { 1973 struct vmw_resource_val_node *val_node; 1974 int ret; 1975 1976 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, 1977 converter, res_id, &val_node); 1978 if (ret) 1979 return ret; 1980 1981 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node, 1982 buf_id, backup_offset); 1983 } 1984 1985 /** 1986 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE 1987 * command 1988 * 1989 * @dev_priv: Pointer to a device private struct. 1990 * @sw_context: The software context being used for this batch. 1991 * @header: Pointer to the command header in the command stream. 1992 */ 1993 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, 1994 struct vmw_sw_context *sw_context, 1995 SVGA3dCmdHeader *header) 1996 { 1997 struct vmw_bind_gb_surface_cmd { 1998 SVGA3dCmdHeader header; 1999 SVGA3dCmdBindGBSurface body; 2000 } *cmd; 2001 2002 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header); 2003 2004 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, 2005 user_surface_converter, 2006 &cmd->body.sid, &cmd->body.mobid, 2007 0); 2008 } 2009 2010 /** 2011 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE 2012 * command 2013 * 2014 * @dev_priv: Pointer to a device private struct. 2015 * @sw_context: The software context being used for this batch. 2016 * @header: Pointer to the command header in the command stream. 2017 */ 2018 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, 2019 struct vmw_sw_context *sw_context, 2020 SVGA3dCmdHeader *header) 2021 { 2022 struct vmw_gb_surface_cmd { 2023 SVGA3dCmdHeader header; 2024 SVGA3dCmdUpdateGBImage body; 2025 } *cmd; 2026 2027 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2028 2029 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2030 user_surface_converter, 2031 &cmd->body.image.sid, NULL); 2032 } 2033 2034 /** 2035 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE 2036 * command 2037 * 2038 * @dev_priv: Pointer to a device private struct. 2039 * @sw_context: The software context being used for this batch. 2040 * @header: Pointer to the command header in the command stream. 2041 */ 2042 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, 2043 struct vmw_sw_context *sw_context, 2044 SVGA3dCmdHeader *header) 2045 { 2046 struct vmw_gb_surface_cmd { 2047 SVGA3dCmdHeader header; 2048 SVGA3dCmdUpdateGBSurface body; 2049 } *cmd; 2050 2051 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2052 2053 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2054 user_surface_converter, 2055 &cmd->body.sid, NULL); 2056 } 2057 2058 /** 2059 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE 2060 * command 2061 * 2062 * @dev_priv: Pointer to a device private struct. 2063 * @sw_context: The software context being used for this batch. 2064 * @header: Pointer to the command header in the command stream. 2065 */ 2066 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, 2067 struct vmw_sw_context *sw_context, 2068 SVGA3dCmdHeader *header) 2069 { 2070 struct vmw_gb_surface_cmd { 2071 SVGA3dCmdHeader header; 2072 SVGA3dCmdReadbackGBImage body; 2073 } *cmd; 2074 2075 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2076 2077 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2078 user_surface_converter, 2079 &cmd->body.image.sid, NULL); 2080 } 2081 2082 /** 2083 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE 2084 * command 2085 * 2086 * @dev_priv: Pointer to a device private struct. 2087 * @sw_context: The software context being used for this batch. 2088 * @header: Pointer to the command header in the command stream. 2089 */ 2090 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, 2091 struct vmw_sw_context *sw_context, 2092 SVGA3dCmdHeader *header) 2093 { 2094 struct vmw_gb_surface_cmd { 2095 SVGA3dCmdHeader header; 2096 SVGA3dCmdReadbackGBSurface body; 2097 } *cmd; 2098 2099 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2100 2101 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2102 user_surface_converter, 2103 &cmd->body.sid, NULL); 2104 } 2105 2106 /** 2107 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE 2108 * command 2109 * 2110 * @dev_priv: Pointer to a device private struct. 2111 * @sw_context: The software context being used for this batch. 2112 * @header: Pointer to the command header in the command stream. 2113 */ 2114 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, 2115 struct vmw_sw_context *sw_context, 2116 SVGA3dCmdHeader *header) 2117 { 2118 struct vmw_gb_surface_cmd { 2119 SVGA3dCmdHeader header; 2120 SVGA3dCmdInvalidateGBImage body; 2121 } *cmd; 2122 2123 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2124 2125 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2126 user_surface_converter, 2127 &cmd->body.image.sid, NULL); 2128 } 2129 2130 /** 2131 * vmw_cmd_invalidate_gb_surface - Validate an 2132 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command 2133 * 2134 * @dev_priv: Pointer to a device private struct. 2135 * @sw_context: The software context being used for this batch. 2136 * @header: Pointer to the command header in the command stream. 2137 */ 2138 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, 2139 struct vmw_sw_context *sw_context, 2140 SVGA3dCmdHeader *header) 2141 { 2142 struct vmw_gb_surface_cmd { 2143 SVGA3dCmdHeader header; 2144 SVGA3dCmdInvalidateGBSurface body; 2145 } *cmd; 2146 2147 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2148 2149 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2150 user_surface_converter, 2151 &cmd->body.sid, NULL); 2152 } 2153 2154 2155 /** 2156 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE 2157 * command 2158 * 2159 * @dev_priv: Pointer to a device private struct. 2160 * @sw_context: The software context being used for this batch. 2161 * @header: Pointer to the command header in the command stream. 2162 */ 2163 static int vmw_cmd_shader_define(struct vmw_private *dev_priv, 2164 struct vmw_sw_context *sw_context, 2165 SVGA3dCmdHeader *header) 2166 { 2167 struct vmw_shader_define_cmd { 2168 SVGA3dCmdHeader header; 2169 SVGA3dCmdDefineShader body; 2170 } *cmd; 2171 int ret; 2172 size_t size; 2173 struct vmw_resource_val_node *val; 2174 2175 cmd = container_of(header, struct vmw_shader_define_cmd, 2176 header); 2177 2178 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2179 user_context_converter, &cmd->body.cid, 2180 &val); 2181 if (unlikely(ret != 0)) 2182 return ret; 2183 2184 if (unlikely(!dev_priv->has_mob)) 2185 return 0; 2186 2187 size = cmd->header.size - sizeof(cmd->body); 2188 ret = vmw_compat_shader_add(dev_priv, 2189 vmw_context_res_man(val->res), 2190 cmd->body.shid, cmd + 1, 2191 cmd->body.type, size, 2192 &sw_context->staged_cmd_res); 2193 if (unlikely(ret != 0)) 2194 return ret; 2195 2196 return vmw_resource_relocation_add(&sw_context->res_relocations, 2197 NULL, 2198 vmw_ptr_diff(sw_context->buf_start, 2199 &cmd->header.id), 2200 vmw_res_rel_nop); 2201 } 2202 2203 /** 2204 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY 2205 * command 2206 * 2207 * @dev_priv: Pointer to a device private struct. 2208 * @sw_context: The software context being used for this batch. 2209 * @header: Pointer to the command header in the command stream. 2210 */ 2211 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, 2212 struct vmw_sw_context *sw_context, 2213 SVGA3dCmdHeader *header) 2214 { 2215 struct vmw_shader_destroy_cmd { 2216 SVGA3dCmdHeader header; 2217 SVGA3dCmdDestroyShader body; 2218 } *cmd; 2219 int ret; 2220 struct vmw_resource_val_node *val; 2221 2222 cmd = container_of(header, struct vmw_shader_destroy_cmd, 2223 header); 2224 2225 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2226 user_context_converter, &cmd->body.cid, 2227 &val); 2228 if (unlikely(ret != 0)) 2229 return ret; 2230 2231 if (unlikely(!dev_priv->has_mob)) 2232 return 0; 2233 2234 ret = vmw_shader_remove(vmw_context_res_man(val->res), 2235 cmd->body.shid, 2236 cmd->body.type, 2237 &sw_context->staged_cmd_res); 2238 if (unlikely(ret != 0)) 2239 return ret; 2240 2241 return vmw_resource_relocation_add(&sw_context->res_relocations, 2242 NULL, 2243 vmw_ptr_diff(sw_context->buf_start, 2244 &cmd->header.id), 2245 vmw_res_rel_nop); 2246 } 2247 2248 /** 2249 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER 2250 * command 2251 * 2252 * @dev_priv: Pointer to a device private struct. 2253 * @sw_context: The software context being used for this batch. 2254 * @header: Pointer to the command header in the command stream. 2255 */ 2256 static int vmw_cmd_set_shader(struct vmw_private *dev_priv, 2257 struct vmw_sw_context *sw_context, 2258 SVGA3dCmdHeader *header) 2259 { 2260 struct vmw_set_shader_cmd { 2261 SVGA3dCmdHeader header; 2262 SVGA3dCmdSetShader body; 2263 } *cmd; 2264 struct vmw_resource_val_node *ctx_node, *res_node = NULL; 2265 struct vmw_ctx_bindinfo_shader binding; 2266 struct vmw_resource *res = NULL; 2267 int ret; 2268 2269 cmd = container_of(header, struct vmw_set_shader_cmd, 2270 header); 2271 2272 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { 2273 DRM_ERROR("Illegal shader type %u.\n", 2274 (unsigned) cmd->body.type); 2275 return -EINVAL; 2276 } 2277 2278 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2279 user_context_converter, &cmd->body.cid, 2280 &ctx_node); 2281 if (unlikely(ret != 0)) 2282 return ret; 2283 2284 if (!dev_priv->has_mob) 2285 return 0; 2286 2287 if (cmd->body.shid != SVGA3D_INVALID_ID) { 2288 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), 2289 cmd->body.shid, 2290 cmd->body.type); 2291 2292 if (!IS_ERR(res)) { 2293 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, 2294 &cmd->body.shid, res, 2295 &res_node); 2296 vmw_resource_unreference(&res); 2297 if (unlikely(ret != 0)) 2298 return ret; 2299 } 2300 } 2301 2302 if (!res_node) { 2303 ret = vmw_cmd_res_check(dev_priv, sw_context, 2304 vmw_res_shader, 2305 user_shader_converter, 2306 &cmd->body.shid, &res_node); 2307 if (unlikely(ret != 0)) 2308 return ret; 2309 } 2310 2311 binding.bi.ctx = ctx_node->res; 2312 binding.bi.res = res_node ? res_node->res : NULL; 2313 binding.bi.bt = vmw_ctx_binding_shader; 2314 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2315 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2316 binding.shader_slot, 0); 2317 return 0; 2318 } 2319 2320 /** 2321 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST 2322 * command 2323 * 2324 * @dev_priv: Pointer to a device private struct. 2325 * @sw_context: The software context being used for this batch. 2326 * @header: Pointer to the command header in the command stream. 2327 */ 2328 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, 2329 struct vmw_sw_context *sw_context, 2330 SVGA3dCmdHeader *header) 2331 { 2332 struct vmw_set_shader_const_cmd { 2333 SVGA3dCmdHeader header; 2334 SVGA3dCmdSetShaderConst body; 2335 } *cmd; 2336 int ret; 2337 2338 cmd = container_of(header, struct vmw_set_shader_const_cmd, 2339 header); 2340 2341 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2342 user_context_converter, &cmd->body.cid, 2343 NULL); 2344 if (unlikely(ret != 0)) 2345 return ret; 2346 2347 if (dev_priv->has_mob) 2348 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; 2349 2350 return 0; 2351 } 2352 2353 /** 2354 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER 2355 * command 2356 * 2357 * @dev_priv: Pointer to a device private struct. 2358 * @sw_context: The software context being used for this batch. 2359 * @header: Pointer to the command header in the command stream. 2360 */ 2361 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, 2362 struct vmw_sw_context *sw_context, 2363 SVGA3dCmdHeader *header) 2364 { 2365 struct vmw_bind_gb_shader_cmd { 2366 SVGA3dCmdHeader header; 2367 SVGA3dCmdBindGBShader body; 2368 } *cmd; 2369 2370 cmd = container_of(header, struct vmw_bind_gb_shader_cmd, 2371 header); 2372 2373 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, 2374 user_shader_converter, 2375 &cmd->body.shid, &cmd->body.mobid, 2376 cmd->body.offsetInBytes); 2377 } 2378 2379 /** 2380 * vmw_cmd_dx_set_single_constant_buffer - Validate an 2381 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command. 2382 * 2383 * @dev_priv: Pointer to a device private struct. 2384 * @sw_context: The software context being used for this batch. 2385 * @header: Pointer to the command header in the command stream. 2386 */ 2387 static int 2388 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, 2389 struct vmw_sw_context *sw_context, 2390 SVGA3dCmdHeader *header) 2391 { 2392 struct { 2393 SVGA3dCmdHeader header; 2394 SVGA3dCmdDXSetSingleConstantBuffer body; 2395 } *cmd; 2396 struct vmw_resource_val_node *res_node = NULL; 2397 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2398 struct vmw_ctx_bindinfo_cb binding; 2399 int ret; 2400 2401 if (unlikely(ctx_node == NULL)) { 2402 DRM_ERROR("DX Context not set.\n"); 2403 return -EINVAL; 2404 } 2405 2406 cmd = container_of(header, typeof(*cmd), header); 2407 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2408 user_surface_converter, 2409 &cmd->body.sid, &res_node); 2410 if (unlikely(ret != 0)) 2411 return ret; 2412 2413 binding.bi.ctx = ctx_node->res; 2414 binding.bi.res = res_node ? res_node->res : NULL; 2415 binding.bi.bt = vmw_ctx_binding_cb; 2416 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2417 binding.offset = cmd->body.offsetInBytes; 2418 binding.size = cmd->body.sizeInBytes; 2419 binding.slot = cmd->body.slot; 2420 2421 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 || 2422 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { 2423 DRM_ERROR("Illegal const buffer shader %u slot %u.\n", 2424 (unsigned) cmd->body.type, 2425 (unsigned) binding.slot); 2426 return -EINVAL; 2427 } 2428 2429 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2430 binding.shader_slot, binding.slot); 2431 2432 return 0; 2433 } 2434 2435 /** 2436 * vmw_cmd_dx_set_shader_res - Validate an 2437 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command 2438 * 2439 * @dev_priv: Pointer to a device private struct. 2440 * @sw_context: The software context being used for this batch. 2441 * @header: Pointer to the command header in the command stream. 2442 */ 2443 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, 2444 struct vmw_sw_context *sw_context, 2445 SVGA3dCmdHeader *header) 2446 { 2447 struct { 2448 SVGA3dCmdHeader header; 2449 SVGA3dCmdDXSetShaderResources body; 2450 } *cmd = container_of(header, typeof(*cmd), header); 2451 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / 2452 sizeof(SVGA3dShaderResourceViewId); 2453 2454 if ((u64) cmd->body.startView + (u64) num_sr_view > 2455 (u64) SVGA3D_DX_MAX_SRVIEWS || 2456 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2457 DRM_ERROR("Invalid shader binding.\n"); 2458 return -EINVAL; 2459 } 2460 2461 return vmw_view_bindings_add(sw_context, vmw_view_sr, 2462 vmw_ctx_binding_sr, 2463 cmd->body.type - SVGA3D_SHADERTYPE_MIN, 2464 (void *) &cmd[1], num_sr_view, 2465 cmd->body.startView); 2466 } 2467 2468 /** 2469 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER 2470 * command 2471 * 2472 * @dev_priv: Pointer to a device private struct. 2473 * @sw_context: The software context being used for this batch. 2474 * @header: Pointer to the command header in the command stream. 2475 */ 2476 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, 2477 struct vmw_sw_context *sw_context, 2478 SVGA3dCmdHeader *header) 2479 { 2480 struct { 2481 SVGA3dCmdHeader header; 2482 SVGA3dCmdDXSetShader body; 2483 } *cmd; 2484 struct vmw_resource *res = NULL; 2485 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2486 struct vmw_ctx_bindinfo_shader binding; 2487 int ret = 0; 2488 2489 if (unlikely(ctx_node == NULL)) { 2490 DRM_ERROR("DX Context not set.\n"); 2491 return -EINVAL; 2492 } 2493 2494 cmd = container_of(header, typeof(*cmd), header); 2495 2496 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2497 DRM_ERROR("Illegal shader type %u.\n", 2498 (unsigned) cmd->body.type); 2499 return -EINVAL; 2500 } 2501 2502 if (cmd->body.shaderId != SVGA3D_INVALID_ID) { 2503 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0); 2504 if (IS_ERR(res)) { 2505 DRM_ERROR("Could not find shader for binding.\n"); 2506 return PTR_ERR(res); 2507 } 2508 2509 ret = vmw_resource_val_add(sw_context, res, NULL); 2510 if (ret) 2511 goto out_unref; 2512 } 2513 2514 binding.bi.ctx = ctx_node->res; 2515 binding.bi.res = res; 2516 binding.bi.bt = vmw_ctx_binding_dx_shader; 2517 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2518 2519 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2520 binding.shader_slot, 0); 2521 out_unref: 2522 if (res) 2523 vmw_resource_unreference(&res); 2524 2525 return ret; 2526 } 2527 2528 /** 2529 * vmw_cmd_dx_set_vertex_buffers - Validates an 2530 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command 2531 * 2532 * @dev_priv: Pointer to a device private struct. 2533 * @sw_context: The software context being used for this batch. 2534 * @header: Pointer to the command header in the command stream. 2535 */ 2536 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv, 2537 struct vmw_sw_context *sw_context, 2538 SVGA3dCmdHeader *header) 2539 { 2540 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2541 struct vmw_ctx_bindinfo_vb binding; 2542 struct vmw_resource_val_node *res_node; 2543 struct { 2544 SVGA3dCmdHeader header; 2545 SVGA3dCmdDXSetVertexBuffers body; 2546 SVGA3dVertexBuffer buf[]; 2547 } *cmd; 2548 int i, ret, num; 2549 2550 if (unlikely(ctx_node == NULL)) { 2551 DRM_ERROR("DX Context not set.\n"); 2552 return -EINVAL; 2553 } 2554 2555 cmd = container_of(header, typeof(*cmd), header); 2556 num = (cmd->header.size - sizeof(cmd->body)) / 2557 sizeof(SVGA3dVertexBuffer); 2558 if ((u64)num + (u64)cmd->body.startBuffer > 2559 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) { 2560 DRM_ERROR("Invalid number of vertex buffers.\n"); 2561 return -EINVAL; 2562 } 2563 2564 for (i = 0; i < num; i++) { 2565 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2566 user_surface_converter, 2567 &cmd->buf[i].sid, &res_node); 2568 if (unlikely(ret != 0)) 2569 return ret; 2570 2571 binding.bi.ctx = ctx_node->res; 2572 binding.bi.bt = vmw_ctx_binding_vb; 2573 binding.bi.res = ((res_node) ? res_node->res : NULL); 2574 binding.offset = cmd->buf[i].offset; 2575 binding.stride = cmd->buf[i].stride; 2576 binding.slot = i + cmd->body.startBuffer; 2577 2578 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2579 0, binding.slot); 2580 } 2581 2582 return 0; 2583 } 2584 2585 /** 2586 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an 2587 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command. 2588 * 2589 * @dev_priv: Pointer to a device private struct. 2590 * @sw_context: The software context being used for this batch. 2591 * @header: Pointer to the command header in the command stream. 2592 */ 2593 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv, 2594 struct vmw_sw_context *sw_context, 2595 SVGA3dCmdHeader *header) 2596 { 2597 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2598 struct vmw_ctx_bindinfo_ib binding; 2599 struct vmw_resource_val_node *res_node; 2600 struct { 2601 SVGA3dCmdHeader header; 2602 SVGA3dCmdDXSetIndexBuffer body; 2603 } *cmd; 2604 int ret; 2605 2606 if (unlikely(ctx_node == NULL)) { 2607 DRM_ERROR("DX Context not set.\n"); 2608 return -EINVAL; 2609 } 2610 2611 cmd = container_of(header, typeof(*cmd), header); 2612 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2613 user_surface_converter, 2614 &cmd->body.sid, &res_node); 2615 if (unlikely(ret != 0)) 2616 return ret; 2617 2618 binding.bi.ctx = ctx_node->res; 2619 binding.bi.res = ((res_node) ? res_node->res : NULL); 2620 binding.bi.bt = vmw_ctx_binding_ib; 2621 binding.offset = cmd->body.offset; 2622 binding.format = cmd->body.format; 2623 2624 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0); 2625 2626 return 0; 2627 } 2628 2629 /** 2630 * vmw_cmd_dx_set_rendertarget - Validate an 2631 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command 2632 * 2633 * @dev_priv: Pointer to a device private struct. 2634 * @sw_context: The software context being used for this batch. 2635 * @header: Pointer to the command header in the command stream. 2636 */ 2637 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, 2638 struct vmw_sw_context *sw_context, 2639 SVGA3dCmdHeader *header) 2640 { 2641 struct { 2642 SVGA3dCmdHeader header; 2643 SVGA3dCmdDXSetRenderTargets body; 2644 } *cmd = container_of(header, typeof(*cmd), header); 2645 int ret; 2646 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) / 2647 sizeof(SVGA3dRenderTargetViewId); 2648 2649 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { 2650 DRM_ERROR("Invalid DX Rendertarget binding.\n"); 2651 return -EINVAL; 2652 } 2653 2654 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, 2655 vmw_ctx_binding_ds, 0, 2656 &cmd->body.depthStencilViewId, 1, 0); 2657 if (ret) 2658 return ret; 2659 2660 return vmw_view_bindings_add(sw_context, vmw_view_rt, 2661 vmw_ctx_binding_dx_rt, 0, 2662 (void *)&cmd[1], num_rt_view, 0); 2663 } 2664 2665 /** 2666 * vmw_cmd_dx_clear_rendertarget_view - Validate an 2667 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command 2668 * 2669 * @dev_priv: Pointer to a device private struct. 2670 * @sw_context: The software context being used for this batch. 2671 * @header: Pointer to the command header in the command stream. 2672 */ 2673 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, 2674 struct vmw_sw_context *sw_context, 2675 SVGA3dCmdHeader *header) 2676 { 2677 struct { 2678 SVGA3dCmdHeader header; 2679 SVGA3dCmdDXClearRenderTargetView body; 2680 } *cmd = container_of(header, typeof(*cmd), header); 2681 2682 return vmw_view_id_val_add(sw_context, vmw_view_rt, 2683 cmd->body.renderTargetViewId); 2684 } 2685 2686 /** 2687 * vmw_cmd_dx_clear_rendertarget_view - Validate an 2688 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command 2689 * 2690 * @dev_priv: Pointer to a device private struct. 2691 * @sw_context: The software context being used for this batch. 2692 * @header: Pointer to the command header in the command stream. 2693 */ 2694 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, 2695 struct vmw_sw_context *sw_context, 2696 SVGA3dCmdHeader *header) 2697 { 2698 struct { 2699 SVGA3dCmdHeader header; 2700 SVGA3dCmdDXClearDepthStencilView body; 2701 } *cmd = container_of(header, typeof(*cmd), header); 2702 2703 return vmw_view_id_val_add(sw_context, vmw_view_ds, 2704 cmd->body.depthStencilViewId); 2705 } 2706 2707 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, 2708 struct vmw_sw_context *sw_context, 2709 SVGA3dCmdHeader *header) 2710 { 2711 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2712 struct vmw_resource_val_node *srf_node; 2713 struct vmw_resource *res; 2714 enum vmw_view_type view_type; 2715 int ret; 2716 /* 2717 * This is based on the fact that all affected define commands have 2718 * the same initial command body layout. 2719 */ 2720 struct { 2721 SVGA3dCmdHeader header; 2722 uint32 defined_id; 2723 uint32 sid; 2724 } *cmd; 2725 2726 if (unlikely(ctx_node == NULL)) { 2727 DRM_ERROR("DX Context not set.\n"); 2728 return -EINVAL; 2729 } 2730 2731 view_type = vmw_view_cmd_to_type(header->id); 2732 if (view_type == vmw_view_max) 2733 return -EINVAL; 2734 cmd = container_of(header, typeof(*cmd), header); 2735 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2736 user_surface_converter, 2737 &cmd->sid, &srf_node); 2738 if (unlikely(ret != 0)) 2739 return ret; 2740 2741 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]); 2742 ret = vmw_cotable_notify(res, cmd->defined_id); 2743 vmw_resource_unreference(&res); 2744 if (unlikely(ret != 0)) 2745 return ret; 2746 2747 return vmw_view_add(sw_context->man, 2748 ctx_node->res, 2749 srf_node->res, 2750 view_type, 2751 cmd->defined_id, 2752 header, 2753 header->size + sizeof(*header), 2754 &sw_context->staged_cmd_res); 2755 } 2756 2757 /** 2758 * vmw_cmd_dx_set_so_targets - Validate an 2759 * SVGA_3D_CMD_DX_SET_SOTARGETS command. 2760 * 2761 * @dev_priv: Pointer to a device private struct. 2762 * @sw_context: The software context being used for this batch. 2763 * @header: Pointer to the command header in the command stream. 2764 */ 2765 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv, 2766 struct vmw_sw_context *sw_context, 2767 SVGA3dCmdHeader *header) 2768 { 2769 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2770 struct vmw_ctx_bindinfo_so binding; 2771 struct vmw_resource_val_node *res_node; 2772 struct { 2773 SVGA3dCmdHeader header; 2774 SVGA3dCmdDXSetSOTargets body; 2775 SVGA3dSoTarget targets[]; 2776 } *cmd; 2777 int i, ret, num; 2778 2779 if (unlikely(ctx_node == NULL)) { 2780 DRM_ERROR("DX Context not set.\n"); 2781 return -EINVAL; 2782 } 2783 2784 cmd = container_of(header, typeof(*cmd), header); 2785 num = (cmd->header.size - sizeof(cmd->body)) / 2786 sizeof(SVGA3dSoTarget); 2787 2788 if (num > SVGA3D_DX_MAX_SOTARGETS) { 2789 DRM_ERROR("Invalid DX SO binding.\n"); 2790 return -EINVAL; 2791 } 2792 2793 for (i = 0; i < num; i++) { 2794 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2795 user_surface_converter, 2796 &cmd->targets[i].sid, &res_node); 2797 if (unlikely(ret != 0)) 2798 return ret; 2799 2800 binding.bi.ctx = ctx_node->res; 2801 binding.bi.res = ((res_node) ? res_node->res : NULL); 2802 binding.bi.bt = vmw_ctx_binding_so, 2803 binding.offset = cmd->targets[i].offset; 2804 binding.size = cmd->targets[i].sizeInBytes; 2805 binding.slot = i; 2806 2807 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2808 0, binding.slot); 2809 } 2810 2811 return 0; 2812 } 2813 2814 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv, 2815 struct vmw_sw_context *sw_context, 2816 SVGA3dCmdHeader *header) 2817 { 2818 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2819 struct vmw_resource *res; 2820 /* 2821 * This is based on the fact that all affected define commands have 2822 * the same initial command body layout. 2823 */ 2824 struct { 2825 SVGA3dCmdHeader header; 2826 uint32 defined_id; 2827 } *cmd; 2828 enum vmw_so_type so_type; 2829 int ret; 2830 2831 if (unlikely(ctx_node == NULL)) { 2832 DRM_ERROR("DX Context not set.\n"); 2833 return -EINVAL; 2834 } 2835 2836 so_type = vmw_so_cmd_to_type(header->id); 2837 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]); 2838 cmd = container_of(header, typeof(*cmd), header); 2839 ret = vmw_cotable_notify(res, cmd->defined_id); 2840 vmw_resource_unreference(&res); 2841 2842 return ret; 2843 } 2844 2845 /** 2846 * vmw_cmd_dx_check_subresource - Validate an 2847 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command 2848 * 2849 * @dev_priv: Pointer to a device private struct. 2850 * @sw_context: The software context being used for this batch. 2851 * @header: Pointer to the command header in the command stream. 2852 */ 2853 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv, 2854 struct vmw_sw_context *sw_context, 2855 SVGA3dCmdHeader *header) 2856 { 2857 struct { 2858 SVGA3dCmdHeader header; 2859 union { 2860 SVGA3dCmdDXReadbackSubResource r_body; 2861 SVGA3dCmdDXInvalidateSubResource i_body; 2862 SVGA3dCmdDXUpdateSubResource u_body; 2863 SVGA3dSurfaceId sid; 2864 }; 2865 } *cmd; 2866 2867 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) != 2868 offsetof(typeof(*cmd), sid)); 2869 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) != 2870 offsetof(typeof(*cmd), sid)); 2871 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) != 2872 offsetof(typeof(*cmd), sid)); 2873 2874 cmd = container_of(header, typeof(*cmd), header); 2875 2876 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2877 user_surface_converter, 2878 &cmd->sid, NULL); 2879 } 2880 2881 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv, 2882 struct vmw_sw_context *sw_context, 2883 SVGA3dCmdHeader *header) 2884 { 2885 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2886 2887 if (unlikely(ctx_node == NULL)) { 2888 DRM_ERROR("DX Context not set.\n"); 2889 return -EINVAL; 2890 } 2891 2892 return 0; 2893 } 2894 2895 /** 2896 * vmw_cmd_dx_view_remove - validate a view remove command and 2897 * schedule the view resource for removal. 2898 * 2899 * @dev_priv: Pointer to a device private struct. 2900 * @sw_context: The software context being used for this batch. 2901 * @header: Pointer to the command header in the command stream. 2902 * 2903 * Check that the view exists, and if it was not created using this 2904 * command batch, conditionally make this command a NOP. 2905 */ 2906 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv, 2907 struct vmw_sw_context *sw_context, 2908 SVGA3dCmdHeader *header) 2909 { 2910 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2911 struct { 2912 SVGA3dCmdHeader header; 2913 union vmw_view_destroy body; 2914 } *cmd = container_of(header, typeof(*cmd), header); 2915 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id); 2916 struct vmw_resource *view; 2917 int ret; 2918 2919 if (!ctx_node) { 2920 DRM_ERROR("DX Context not set.\n"); 2921 return -EINVAL; 2922 } 2923 2924 ret = vmw_view_remove(sw_context->man, 2925 cmd->body.view_id, view_type, 2926 &sw_context->staged_cmd_res, 2927 &view); 2928 if (ret || !view) 2929 return ret; 2930 2931 /* 2932 * If the view wasn't created during this command batch, it might 2933 * have been removed due to a context swapout, so add a 2934 * relocation to conditionally make this command a NOP to avoid 2935 * device errors. 2936 */ 2937 return vmw_resource_relocation_add(&sw_context->res_relocations, 2938 view, 2939 vmw_ptr_diff(sw_context->buf_start, 2940 &cmd->header.id), 2941 vmw_res_rel_cond_nop); 2942 } 2943 2944 /** 2945 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER 2946 * command 2947 * 2948 * @dev_priv: Pointer to a device private struct. 2949 * @sw_context: The software context being used for this batch. 2950 * @header: Pointer to the command header in the command stream. 2951 */ 2952 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv, 2953 struct vmw_sw_context *sw_context, 2954 SVGA3dCmdHeader *header) 2955 { 2956 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2957 struct vmw_resource *res; 2958 struct { 2959 SVGA3dCmdHeader header; 2960 SVGA3dCmdDXDefineShader body; 2961 } *cmd = container_of(header, typeof(*cmd), header); 2962 int ret; 2963 2964 if (!ctx_node) { 2965 DRM_ERROR("DX Context not set.\n"); 2966 return -EINVAL; 2967 } 2968 2969 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER); 2970 ret = vmw_cotable_notify(res, cmd->body.shaderId); 2971 vmw_resource_unreference(&res); 2972 if (ret) 2973 return ret; 2974 2975 return vmw_dx_shader_add(sw_context->man, ctx_node->res, 2976 cmd->body.shaderId, cmd->body.type, 2977 &sw_context->staged_cmd_res); 2978 } 2979 2980 /** 2981 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER 2982 * command 2983 * 2984 * @dev_priv: Pointer to a device private struct. 2985 * @sw_context: The software context being used for this batch. 2986 * @header: Pointer to the command header in the command stream. 2987 */ 2988 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv, 2989 struct vmw_sw_context *sw_context, 2990 SVGA3dCmdHeader *header) 2991 { 2992 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2993 struct { 2994 SVGA3dCmdHeader header; 2995 SVGA3dCmdDXDestroyShader body; 2996 } *cmd = container_of(header, typeof(*cmd), header); 2997 int ret; 2998 2999 if (!ctx_node) { 3000 DRM_ERROR("DX Context not set.\n"); 3001 return -EINVAL; 3002 } 3003 3004 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0, 3005 &sw_context->staged_cmd_res); 3006 if (ret) 3007 DRM_ERROR("Could not find shader to remove.\n"); 3008 3009 return ret; 3010 } 3011 3012 /** 3013 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER 3014 * command 3015 * 3016 * @dev_priv: Pointer to a device private struct. 3017 * @sw_context: The software context being used for this batch. 3018 * @header: Pointer to the command header in the command stream. 3019 */ 3020 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv, 3021 struct vmw_sw_context *sw_context, 3022 SVGA3dCmdHeader *header) 3023 { 3024 struct vmw_resource_val_node *ctx_node; 3025 struct vmw_resource_val_node *res_node; 3026 struct vmw_resource *res; 3027 struct { 3028 SVGA3dCmdHeader header; 3029 SVGA3dCmdDXBindShader body; 3030 } *cmd = container_of(header, typeof(*cmd), header); 3031 int ret; 3032 3033 if (cmd->body.cid != SVGA3D_INVALID_ID) { 3034 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 3035 user_context_converter, 3036 &cmd->body.cid, &ctx_node); 3037 if (ret) 3038 return ret; 3039 } else { 3040 ctx_node = sw_context->dx_ctx_node; 3041 if (!ctx_node) { 3042 DRM_ERROR("DX Context not set.\n"); 3043 return -EINVAL; 3044 } 3045 } 3046 3047 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), 3048 cmd->body.shid, 0); 3049 if (IS_ERR(res)) { 3050 DRM_ERROR("Could not find shader to bind.\n"); 3051 return PTR_ERR(res); 3052 } 3053 3054 ret = vmw_resource_val_add(sw_context, res, &res_node); 3055 if (ret) { 3056 DRM_ERROR("Error creating resource validation node.\n"); 3057 goto out_unref; 3058 } 3059 3060 3061 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node, 3062 &cmd->body.mobid, 3063 cmd->body.offsetInBytes); 3064 out_unref: 3065 vmw_resource_unreference(&res); 3066 3067 return ret; 3068 } 3069 3070 /** 3071 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command 3072 * 3073 * @dev_priv: Pointer to a device private struct. 3074 * @sw_context: The software context being used for this batch. 3075 * @header: Pointer to the command header in the command stream. 3076 */ 3077 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv, 3078 struct vmw_sw_context *sw_context, 3079 SVGA3dCmdHeader *header) 3080 { 3081 struct { 3082 SVGA3dCmdHeader header; 3083 SVGA3dCmdDXGenMips body; 3084 } *cmd = container_of(header, typeof(*cmd), header); 3085 3086 return vmw_view_id_val_add(sw_context, vmw_view_sr, 3087 cmd->body.shaderResourceViewId); 3088 } 3089 3090 /** 3091 * vmw_cmd_dx_transfer_from_buffer - 3092 * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command 3093 * 3094 * @dev_priv: Pointer to a device private struct. 3095 * @sw_context: The software context being used for this batch. 3096 * @header: Pointer to the command header in the command stream. 3097 */ 3098 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv, 3099 struct vmw_sw_context *sw_context, 3100 SVGA3dCmdHeader *header) 3101 { 3102 struct { 3103 SVGA3dCmdHeader header; 3104 SVGA3dCmdDXTransferFromBuffer body; 3105 } *cmd = container_of(header, typeof(*cmd), header); 3106 int ret; 3107 3108 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3109 user_surface_converter, 3110 &cmd->body.srcSid, NULL); 3111 if (ret != 0) 3112 return ret; 3113 3114 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3115 user_surface_converter, 3116 &cmd->body.destSid, NULL); 3117 } 3118 3119 /** 3120 * vmw_cmd_intra_surface_copy - 3121 * Validate an SVGA_3D_CMD_INTRA_SURFACE_COPY command 3122 * 3123 * @dev_priv: Pointer to a device private struct. 3124 * @sw_context: The software context being used for this batch. 3125 * @header: Pointer to the command header in the command stream. 3126 */ 3127 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv, 3128 struct vmw_sw_context *sw_context, 3129 SVGA3dCmdHeader *header) 3130 { 3131 struct { 3132 SVGA3dCmdHeader header; 3133 SVGA3dCmdIntraSurfaceCopy body; 3134 } *cmd = container_of(header, typeof(*cmd), header); 3135 3136 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY)) 3137 return -EINVAL; 3138 3139 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3140 user_surface_converter, 3141 &cmd->body.surface.sid, NULL); 3142 } 3143 3144 3145 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, 3146 struct vmw_sw_context *sw_context, 3147 void *buf, uint32_t *size) 3148 { 3149 uint32_t size_remaining = *size; 3150 uint32_t cmd_id; 3151 3152 cmd_id = ((uint32_t *)buf)[0]; 3153 switch (cmd_id) { 3154 case SVGA_CMD_UPDATE: 3155 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); 3156 break; 3157 case SVGA_CMD_DEFINE_GMRFB: 3158 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB); 3159 break; 3160 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3161 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3162 break; 3163 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3164 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3165 break; 3166 default: 3167 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id); 3168 return -EINVAL; 3169 } 3170 3171 if (*size > size_remaining) { 3172 DRM_ERROR("Invalid SVGA command (size mismatch):" 3173 " %u.\n", cmd_id); 3174 return -EINVAL; 3175 } 3176 3177 if (unlikely(!sw_context->kernel)) { 3178 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id); 3179 return -EPERM; 3180 } 3181 3182 if (cmd_id == SVGA_CMD_DEFINE_GMRFB) 3183 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf); 3184 3185 return 0; 3186 } 3187 3188 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { 3189 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, 3190 false, false, false), 3191 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, 3192 false, false, false), 3193 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, 3194 true, false, false), 3195 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, 3196 true, false, false), 3197 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, 3198 true, false, false), 3199 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, 3200 false, false, false), 3201 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, 3202 false, false, false), 3203 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, 3204 true, false, false), 3205 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, 3206 true, false, false), 3207 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, 3208 true, false, false), 3209 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, 3210 &vmw_cmd_set_render_target_check, true, false, false), 3211 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, 3212 true, false, false), 3213 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, 3214 true, false, false), 3215 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, 3216 true, false, false), 3217 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, 3218 true, false, false), 3219 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, 3220 true, false, false), 3221 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, 3222 true, false, false), 3223 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, 3224 true, false, false), 3225 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, 3226 false, false, false), 3227 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, 3228 true, false, false), 3229 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, 3230 true, false, false), 3231 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, 3232 true, false, false), 3233 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, 3234 true, false, false), 3235 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, 3236 true, false, false), 3237 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, 3238 true, false, false), 3239 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, 3240 true, false, false), 3241 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, 3242 true, false, false), 3243 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, 3244 true, false, false), 3245 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, 3246 true, false, false), 3247 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, 3248 &vmw_cmd_blt_surf_screen_check, false, false, false), 3249 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, 3250 false, false, false), 3251 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, 3252 false, false, false), 3253 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, 3254 false, false, false), 3255 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, 3256 false, false, false), 3257 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, 3258 false, false, false), 3259 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid, 3260 false, false, false), 3261 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid, 3262 false, false, false), 3263 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid, 3264 false, false, false), 3265 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid, 3266 false, false, false), 3267 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid, 3268 false, false, false), 3269 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid, 3270 false, false, false), 3271 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid, 3272 false, false, false), 3273 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid, 3274 false, false, false), 3275 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, 3276 false, false, true), 3277 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, 3278 false, false, true), 3279 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, 3280 false, false, true), 3281 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, 3282 false, false, true), 3283 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid, 3284 false, false, true), 3285 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, 3286 false, false, true), 3287 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, 3288 false, false, true), 3289 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, 3290 false, false, true), 3291 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, 3292 true, false, true), 3293 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, 3294 false, false, true), 3295 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, 3296 true, false, true), 3297 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, 3298 &vmw_cmd_update_gb_surface, true, false, true), 3299 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, 3300 &vmw_cmd_readback_gb_image, true, false, true), 3301 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, 3302 &vmw_cmd_readback_gb_surface, true, false, true), 3303 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, 3304 &vmw_cmd_invalidate_gb_image, true, false, true), 3305 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, 3306 &vmw_cmd_invalidate_gb_surface, true, false, true), 3307 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, 3308 false, false, true), 3309 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, 3310 false, false, true), 3311 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, 3312 false, false, true), 3313 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, 3314 false, false, true), 3315 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, 3316 false, false, true), 3317 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, 3318 false, false, true), 3319 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, 3320 true, false, true), 3321 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, 3322 false, false, true), 3323 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, 3324 false, false, false), 3325 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, 3326 true, false, true), 3327 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, 3328 true, false, true), 3329 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, 3330 true, false, true), 3331 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, 3332 true, false, true), 3333 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok, 3334 true, false, true), 3335 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, 3336 false, false, true), 3337 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, 3338 false, false, true), 3339 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, 3340 false, false, true), 3341 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, 3342 false, false, true), 3343 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, 3344 false, false, true), 3345 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, 3346 false, false, true), 3347 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, 3348 false, false, true), 3349 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, 3350 false, false, true), 3351 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3352 false, false, true), 3353 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3354 false, false, true), 3355 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, 3356 true, false, true), 3357 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid, 3358 false, false, true), 3359 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid, 3360 false, false, true), 3361 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid, 3362 false, false, true), 3363 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid, 3364 false, false, true), 3365 3366 /* 3367 * DX commands 3368 */ 3369 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid, 3370 false, false, true), 3371 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid, 3372 false, false, true), 3373 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid, 3374 false, false, true), 3375 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid, 3376 false, false, true), 3377 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid, 3378 false, false, true), 3379 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER, 3380 &vmw_cmd_dx_set_single_constant_buffer, true, false, true), 3381 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES, 3382 &vmw_cmd_dx_set_shader_res, true, false, true), 3383 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader, 3384 true, false, true), 3385 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check, 3386 true, false, true), 3387 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check, 3388 true, false, true), 3389 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check, 3390 true, false, true), 3391 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check, 3392 true, false, true), 3393 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, 3394 &vmw_cmd_dx_cid_check, true, false, true), 3395 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check, 3396 true, false, true), 3397 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS, 3398 &vmw_cmd_dx_set_vertex_buffers, true, false, true), 3399 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER, 3400 &vmw_cmd_dx_set_index_buffer, true, false, true), 3401 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS, 3402 &vmw_cmd_dx_set_rendertargets, true, false, true), 3403 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check, 3404 true, false, true), 3405 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE, 3406 &vmw_cmd_dx_cid_check, true, false, true), 3407 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, 3408 &vmw_cmd_dx_cid_check, true, false, true), 3409 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query, 3410 true, false, true), 3411 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check, 3412 true, false, true), 3413 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query, 3414 true, false, true), 3415 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET, 3416 &vmw_cmd_dx_cid_check, true, false, true), 3417 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check, 3418 true, false, true), 3419 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check, 3420 true, false, true), 3421 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid, 3422 true, false, true), 3423 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check, 3424 true, false, true), 3425 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check, 3426 true, false, true), 3427 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check, 3428 true, false, true), 3429 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW, 3430 &vmw_cmd_dx_clear_rendertarget_view, true, false, true), 3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW, 3432 &vmw_cmd_dx_clear_depthstencil_view, true, false, true), 3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid, 3434 true, false, true), 3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips, 3436 true, false, true), 3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE, 3438 &vmw_cmd_dx_check_subresource, true, false, true), 3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE, 3440 &vmw_cmd_dx_check_subresource, true, false, true), 3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE, 3442 &vmw_cmd_dx_check_subresource, true, false, true), 3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW, 3444 &vmw_cmd_dx_view_define, true, false, true), 3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 3446 &vmw_cmd_dx_view_remove, true, false, true), 3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW, 3448 &vmw_cmd_dx_view_define, true, false, true), 3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 3450 &vmw_cmd_dx_view_remove, true, false, true), 3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW, 3452 &vmw_cmd_dx_view_define, true, false, true), 3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 3454 &vmw_cmd_dx_view_remove, true, false, true), 3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT, 3456 &vmw_cmd_dx_so_define, true, false, true), 3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT, 3458 &vmw_cmd_dx_cid_check, true, false, true), 3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE, 3460 &vmw_cmd_dx_so_define, true, false, true), 3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE, 3462 &vmw_cmd_dx_cid_check, true, false, true), 3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE, 3464 &vmw_cmd_dx_so_define, true, false, true), 3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE, 3466 &vmw_cmd_dx_cid_check, true, false, true), 3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE, 3468 &vmw_cmd_dx_so_define, true, false, true), 3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE, 3470 &vmw_cmd_dx_cid_check, true, false, true), 3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE, 3472 &vmw_cmd_dx_so_define, true, false, true), 3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE, 3474 &vmw_cmd_dx_cid_check, true, false, true), 3475 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER, 3476 &vmw_cmd_dx_define_shader, true, false, true), 3477 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER, 3478 &vmw_cmd_dx_destroy_shader, true, false, true), 3479 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER, 3480 &vmw_cmd_dx_bind_shader, true, false, true), 3481 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT, 3482 &vmw_cmd_dx_so_define, true, false, true), 3483 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT, 3484 &vmw_cmd_dx_cid_check, true, false, true), 3485 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check, 3486 true, false, true), 3487 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS, 3488 &vmw_cmd_dx_set_so_targets, true, false, true), 3489 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT, 3490 &vmw_cmd_dx_cid_check, true, false, true), 3491 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY, 3492 &vmw_cmd_dx_cid_check, true, false, true), 3493 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY, 3494 &vmw_cmd_buffer_copy_check, true, false, true), 3495 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, 3496 &vmw_cmd_pred_copy_check, true, false, true), 3497 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER, 3498 &vmw_cmd_dx_transfer_from_buffer, 3499 true, false, true), 3500 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy, 3501 true, false, true), 3502 }; 3503 3504 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd) 3505 { 3506 u32 cmd_id = ((u32 *) buf)[0]; 3507 3508 if (cmd_id >= SVGA_CMD_MAX) { 3509 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3510 const struct vmw_cmd_entry *entry; 3511 3512 *size = header->size + sizeof(SVGA3dCmdHeader); 3513 cmd_id = header->id; 3514 if (cmd_id >= SVGA_3D_CMD_MAX) 3515 return false; 3516 3517 cmd_id -= SVGA_3D_CMD_BASE; 3518 entry = &vmw_cmd_entries[cmd_id]; 3519 *cmd = entry->cmd_name; 3520 return true; 3521 } 3522 3523 switch (cmd_id) { 3524 case SVGA_CMD_UPDATE: 3525 *cmd = "SVGA_CMD_UPDATE"; 3526 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate); 3527 break; 3528 case SVGA_CMD_DEFINE_GMRFB: 3529 *cmd = "SVGA_CMD_DEFINE_GMRFB"; 3530 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB); 3531 break; 3532 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3533 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN"; 3534 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3535 break; 3536 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3537 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB"; 3538 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3539 break; 3540 default: 3541 *cmd = "UNKNOWN"; 3542 *size = 0; 3543 return false; 3544 } 3545 3546 return true; 3547 } 3548 3549 static int vmw_cmd_check(struct vmw_private *dev_priv, 3550 struct vmw_sw_context *sw_context, 3551 void *buf, uint32_t *size) 3552 { 3553 uint32_t cmd_id; 3554 uint32_t size_remaining = *size; 3555 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3556 int ret; 3557 const struct vmw_cmd_entry *entry; 3558 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; 3559 3560 cmd_id = ((uint32_t *)buf)[0]; 3561 /* Handle any none 3D commands */ 3562 if (unlikely(cmd_id < SVGA_CMD_MAX)) 3563 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); 3564 3565 3566 cmd_id = header->id; 3567 *size = header->size + sizeof(SVGA3dCmdHeader); 3568 3569 cmd_id -= SVGA_3D_CMD_BASE; 3570 if (unlikely(*size > size_remaining)) 3571 goto out_invalid; 3572 3573 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) 3574 goto out_invalid; 3575 3576 entry = &vmw_cmd_entries[cmd_id]; 3577 if (unlikely(!entry->func)) 3578 goto out_invalid; 3579 3580 if (unlikely(!entry->user_allow && !sw_context->kernel)) 3581 goto out_privileged; 3582 3583 if (unlikely(entry->gb_disable && gb)) 3584 goto out_old; 3585 3586 if (unlikely(entry->gb_enable && !gb)) 3587 goto out_new; 3588 3589 ret = entry->func(dev_priv, sw_context, header); 3590 if (unlikely(ret != 0)) 3591 goto out_invalid; 3592 3593 return 0; 3594 out_invalid: 3595 DRM_ERROR("Invalid SVGA3D command: %d\n", 3596 cmd_id + SVGA_3D_CMD_BASE); 3597 return -EINVAL; 3598 out_privileged: 3599 DRM_ERROR("Privileged SVGA3D command: %d\n", 3600 cmd_id + SVGA_3D_CMD_BASE); 3601 return -EPERM; 3602 out_old: 3603 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n", 3604 cmd_id + SVGA_3D_CMD_BASE); 3605 return -EINVAL; 3606 out_new: 3607 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n", 3608 cmd_id + SVGA_3D_CMD_BASE); 3609 return -EINVAL; 3610 } 3611 3612 static int vmw_cmd_check_all(struct vmw_private *dev_priv, 3613 struct vmw_sw_context *sw_context, 3614 void *buf, 3615 uint32_t size) 3616 { 3617 int32_t cur_size = size; 3618 int ret; 3619 3620 sw_context->buf_start = buf; 3621 3622 while (cur_size > 0) { 3623 size = cur_size; 3624 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size); 3625 if (unlikely(ret != 0)) 3626 return ret; 3627 buf = (void *)((unsigned long) buf + size); 3628 cur_size -= size; 3629 } 3630 3631 if (unlikely(cur_size != 0)) { 3632 DRM_ERROR("Command verifier out of sync.\n"); 3633 return -EINVAL; 3634 } 3635 3636 return 0; 3637 } 3638 3639 static void vmw_free_relocations(struct vmw_sw_context *sw_context) 3640 { 3641 sw_context->cur_reloc = 0; 3642 } 3643 3644 static void vmw_apply_relocations(struct vmw_sw_context *sw_context) 3645 { 3646 uint32_t i; 3647 struct vmw_relocation *reloc; 3648 struct ttm_validate_buffer *validate; 3649 struct ttm_buffer_object *bo; 3650 3651 for (i = 0; i < sw_context->cur_reloc; ++i) { 3652 reloc = &sw_context->relocs[i]; 3653 validate = &sw_context->val_bufs[reloc->index].base; 3654 bo = validate->bo; 3655 switch (bo->mem.mem_type) { 3656 case TTM_PL_VRAM: 3657 reloc->location->offset += bo->offset; 3658 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER; 3659 break; 3660 case VMW_PL_GMR: 3661 reloc->location->gmrId = bo->mem.start; 3662 break; 3663 case VMW_PL_MOB: 3664 *reloc->mob_loc = bo->mem.start; 3665 break; 3666 default: 3667 BUG(); 3668 } 3669 } 3670 vmw_free_relocations(sw_context); 3671 } 3672 3673 /** 3674 * vmw_resource_list_unrefererence - Free up a resource list and unreference 3675 * all resources referenced by it. 3676 * 3677 * @list: The resource list. 3678 */ 3679 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context, 3680 struct list_head *list) 3681 { 3682 struct vmw_resource_val_node *val, *val_next; 3683 3684 /* 3685 * Drop references to resources held during command submission. 3686 */ 3687 3688 list_for_each_entry_safe(val, val_next, list, head) { 3689 list_del_init(&val->head); 3690 vmw_resource_unreference(&val->res); 3691 3692 if (val->staged_bindings) { 3693 if (val->staged_bindings != sw_context->staged_bindings) 3694 vmw_binding_state_free(val->staged_bindings); 3695 else 3696 sw_context->staged_bindings_inuse = false; 3697 val->staged_bindings = NULL; 3698 } 3699 3700 kfree(val); 3701 } 3702 } 3703 3704 static void vmw_clear_validations(struct vmw_sw_context *sw_context) 3705 { 3706 struct vmw_validate_buffer *entry, *next; 3707 struct vmw_resource_val_node *val; 3708 3709 /* 3710 * Drop references to DMA buffers held during command submission. 3711 */ 3712 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes, 3713 base.head) { 3714 list_del(&entry->base.head); 3715 ttm_bo_unref(&entry->base.bo); 3716 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash); 3717 sw_context->cur_val_buf--; 3718 } 3719 BUG_ON(sw_context->cur_val_buf != 0); 3720 3721 list_for_each_entry(val, &sw_context->resource_list, head) 3722 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash); 3723 } 3724 3725 int vmw_validate_single_buffer(struct vmw_private *dev_priv, 3726 struct ttm_buffer_object *bo, 3727 bool interruptible, 3728 bool validate_as_mob) 3729 { 3730 struct vmw_buffer_object *vbo = 3731 container_of(bo, struct vmw_buffer_object, base); 3732 struct ttm_operation_ctx ctx = { interruptible, true }; 3733 int ret; 3734 3735 if (vbo->pin_count > 0) 3736 return 0; 3737 3738 if (validate_as_mob) 3739 return ttm_bo_validate(bo, &vmw_mob_placement, &ctx); 3740 3741 /** 3742 * Put BO in VRAM if there is space, otherwise as a GMR. 3743 * If there is no space in VRAM and GMR ids are all used up, 3744 * start evicting GMRs to make room. If the DMA buffer can't be 3745 * used as a GMR, this will return -ENOMEM. 3746 */ 3747 3748 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, &ctx); 3749 if (likely(ret == 0 || ret == -ERESTARTSYS)) 3750 return ret; 3751 3752 /** 3753 * If that failed, try VRAM again, this time evicting 3754 * previous contents. 3755 */ 3756 3757 ret = ttm_bo_validate(bo, &vmw_vram_placement, &ctx); 3758 return ret; 3759 } 3760 3761 static int vmw_validate_buffers(struct vmw_private *dev_priv, 3762 struct vmw_sw_context *sw_context) 3763 { 3764 struct vmw_validate_buffer *entry; 3765 int ret; 3766 3767 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) { 3768 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo, 3769 true, 3770 entry->validate_as_mob); 3771 if (unlikely(ret != 0)) 3772 return ret; 3773 } 3774 return 0; 3775 } 3776 3777 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context, 3778 uint32_t size) 3779 { 3780 if (likely(sw_context->cmd_bounce_size >= size)) 3781 return 0; 3782 3783 if (sw_context->cmd_bounce_size == 0) 3784 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE; 3785 3786 while (sw_context->cmd_bounce_size < size) { 3787 sw_context->cmd_bounce_size = 3788 PAGE_ALIGN(sw_context->cmd_bounce_size + 3789 (sw_context->cmd_bounce_size >> 1)); 3790 } 3791 3792 vfree(sw_context->cmd_bounce); 3793 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size); 3794 3795 if (sw_context->cmd_bounce == NULL) { 3796 DRM_ERROR("Failed to allocate command bounce buffer.\n"); 3797 sw_context->cmd_bounce_size = 0; 3798 return -ENOMEM; 3799 } 3800 3801 return 0; 3802 } 3803 3804 /** 3805 * vmw_execbuf_fence_commands - create and submit a command stream fence 3806 * 3807 * Creates a fence object and submits a command stream marker. 3808 * If this fails for some reason, We sync the fifo and return NULL. 3809 * It is then safe to fence buffers with a NULL pointer. 3810 * 3811 * If @p_handle is not NULL @file_priv must also not be NULL. Creates 3812 * a userspace handle if @p_handle is not NULL, otherwise not. 3813 */ 3814 3815 int vmw_execbuf_fence_commands(struct drm_file *file_priv, 3816 struct vmw_private *dev_priv, 3817 struct vmw_fence_obj **p_fence, 3818 uint32_t *p_handle) 3819 { 3820 uint32_t sequence; 3821 int ret; 3822 bool synced = false; 3823 3824 /* p_handle implies file_priv. */ 3825 BUG_ON(p_handle != NULL && file_priv == NULL); 3826 3827 ret = vmw_fifo_send_fence(dev_priv, &sequence); 3828 if (unlikely(ret != 0)) { 3829 DRM_ERROR("Fence submission error. Syncing.\n"); 3830 synced = true; 3831 } 3832 3833 if (p_handle != NULL) 3834 ret = vmw_user_fence_create(file_priv, dev_priv->fman, 3835 sequence, p_fence, p_handle); 3836 else 3837 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); 3838 3839 if (unlikely(ret != 0 && !synced)) { 3840 (void) vmw_fallback_wait(dev_priv, false, false, 3841 sequence, false, 3842 VMW_FENCE_WAIT_TIMEOUT); 3843 *p_fence = NULL; 3844 } 3845 3846 return 0; 3847 } 3848 3849 /** 3850 * vmw_execbuf_copy_fence_user - copy fence object information to 3851 * user-space. 3852 * 3853 * @dev_priv: Pointer to a vmw_private struct. 3854 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file. 3855 * @ret: Return value from fence object creation. 3856 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to 3857 * which the information should be copied. 3858 * @fence: Pointer to the fenc object. 3859 * @fence_handle: User-space fence handle. 3860 * @out_fence_fd: exported file descriptor for the fence. -1 if not used 3861 * @sync_file: Only used to clean up in case of an error in this function. 3862 * 3863 * This function copies fence information to user-space. If copying fails, 3864 * The user-space struct drm_vmw_fence_rep::error member is hopefully 3865 * left untouched, and if it's preloaded with an -EFAULT by user-space, 3866 * the error will hopefully be detected. 3867 * Also if copying fails, user-space will be unable to signal the fence 3868 * object so we wait for it immediately, and then unreference the 3869 * user-space reference. 3870 */ 3871 void 3872 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, 3873 struct vmw_fpriv *vmw_fp, 3874 int ret, 3875 struct drm_vmw_fence_rep __user *user_fence_rep, 3876 struct vmw_fence_obj *fence, 3877 uint32_t fence_handle, 3878 int32_t out_fence_fd, 3879 struct sync_file *sync_file) 3880 { 3881 struct drm_vmw_fence_rep fence_rep; 3882 3883 if (user_fence_rep == NULL) 3884 return; 3885 3886 memset(&fence_rep, 0, sizeof(fence_rep)); 3887 3888 fence_rep.error = ret; 3889 fence_rep.fd = out_fence_fd; 3890 if (ret == 0) { 3891 BUG_ON(fence == NULL); 3892 3893 fence_rep.handle = fence_handle; 3894 fence_rep.seqno = fence->base.seqno; 3895 vmw_update_seqno(dev_priv, &dev_priv->fifo); 3896 fence_rep.passed_seqno = dev_priv->last_read_seqno; 3897 } 3898 3899 /* 3900 * copy_to_user errors will be detected by user space not 3901 * seeing fence_rep::error filled in. Typically 3902 * user-space would have pre-set that member to -EFAULT. 3903 */ 3904 ret = copy_to_user(user_fence_rep, &fence_rep, 3905 sizeof(fence_rep)); 3906 3907 /* 3908 * User-space lost the fence object. We need to sync 3909 * and unreference the handle. 3910 */ 3911 if (unlikely(ret != 0) && (fence_rep.error == 0)) { 3912 if (sync_file) 3913 fput(sync_file->file); 3914 3915 if (fence_rep.fd != -1) { 3916 put_unused_fd(fence_rep.fd); 3917 fence_rep.fd = -1; 3918 } 3919 3920 ttm_ref_object_base_unref(vmw_fp->tfile, 3921 fence_handle, TTM_REF_USAGE); 3922 DRM_ERROR("Fence copy error. Syncing.\n"); 3923 (void) vmw_fence_obj_wait(fence, false, false, 3924 VMW_FENCE_WAIT_TIMEOUT); 3925 } 3926 } 3927 3928 /** 3929 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using 3930 * the fifo. 3931 * 3932 * @dev_priv: Pointer to a device private structure. 3933 * @kernel_commands: Pointer to the unpatched command batch. 3934 * @command_size: Size of the unpatched command batch. 3935 * @sw_context: Structure holding the relocation lists. 3936 * 3937 * Side effects: If this function returns 0, then the command batch 3938 * pointed to by @kernel_commands will have been modified. 3939 */ 3940 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv, 3941 void *kernel_commands, 3942 u32 command_size, 3943 struct vmw_sw_context *sw_context) 3944 { 3945 void *cmd; 3946 3947 if (sw_context->dx_ctx_node) 3948 cmd = vmw_fifo_reserve_dx(dev_priv, command_size, 3949 sw_context->dx_ctx_node->res->id); 3950 else 3951 cmd = vmw_fifo_reserve(dev_priv, command_size); 3952 if (!cmd) { 3953 DRM_ERROR("Failed reserving fifo space for commands.\n"); 3954 return -ENOMEM; 3955 } 3956 3957 vmw_apply_relocations(sw_context); 3958 memcpy(cmd, kernel_commands, command_size); 3959 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3960 vmw_resource_relocations_free(&sw_context->res_relocations); 3961 vmw_fifo_commit(dev_priv, command_size); 3962 3963 return 0; 3964 } 3965 3966 /** 3967 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using 3968 * the command buffer manager. 3969 * 3970 * @dev_priv: Pointer to a device private structure. 3971 * @header: Opaque handle to the command buffer allocation. 3972 * @command_size: Size of the unpatched command batch. 3973 * @sw_context: Structure holding the relocation lists. 3974 * 3975 * Side effects: If this function returns 0, then the command buffer 3976 * represented by @header will have been modified. 3977 */ 3978 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv, 3979 struct vmw_cmdbuf_header *header, 3980 u32 command_size, 3981 struct vmw_sw_context *sw_context) 3982 { 3983 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id : 3984 SVGA3D_INVALID_ID); 3985 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, 3986 id, false, header); 3987 3988 vmw_apply_relocations(sw_context); 3989 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3990 vmw_resource_relocations_free(&sw_context->res_relocations); 3991 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false); 3992 3993 return 0; 3994 } 3995 3996 /** 3997 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for 3998 * submission using a command buffer. 3999 * 4000 * @dev_priv: Pointer to a device private structure. 4001 * @user_commands: User-space pointer to the commands to be submitted. 4002 * @command_size: Size of the unpatched command batch. 4003 * @header: Out parameter returning the opaque pointer to the command buffer. 4004 * 4005 * This function checks whether we can use the command buffer manager for 4006 * submission and if so, creates a command buffer of suitable size and 4007 * copies the user data into that buffer. 4008 * 4009 * On successful return, the function returns a pointer to the data in the 4010 * command buffer and *@header is set to non-NULL. 4011 * If command buffers could not be used, the function will return the value 4012 * of @kernel_commands on function call. That value may be NULL. In that case, 4013 * the value of *@header will be set to NULL. 4014 * If an error is encountered, the function will return a pointer error value. 4015 * If the function is interrupted by a signal while sleeping, it will return 4016 * -ERESTARTSYS casted to a pointer error value. 4017 */ 4018 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv, 4019 void __user *user_commands, 4020 void *kernel_commands, 4021 u32 command_size, 4022 struct vmw_cmdbuf_header **header) 4023 { 4024 size_t cmdbuf_size; 4025 int ret; 4026 4027 *header = NULL; 4028 if (command_size > SVGA_CB_MAX_SIZE) { 4029 DRM_ERROR("Command buffer is too large.\n"); 4030 return ERR_PTR(-EINVAL); 4031 } 4032 4033 if (!dev_priv->cman || kernel_commands) 4034 return kernel_commands; 4035 4036 /* If possible, add a little space for fencing. */ 4037 cmdbuf_size = command_size + 512; 4038 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE); 4039 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, 4040 true, header); 4041 if (IS_ERR(kernel_commands)) 4042 return kernel_commands; 4043 4044 ret = copy_from_user(kernel_commands, user_commands, 4045 command_size); 4046 if (ret) { 4047 DRM_ERROR("Failed copying commands.\n"); 4048 vmw_cmdbuf_header_free(*header); 4049 *header = NULL; 4050 return ERR_PTR(-EFAULT); 4051 } 4052 4053 return kernel_commands; 4054 } 4055 4056 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv, 4057 struct vmw_sw_context *sw_context, 4058 uint32_t handle) 4059 { 4060 struct vmw_resource_val_node *ctx_node; 4061 struct vmw_resource *res; 4062 int ret; 4063 4064 if (handle == SVGA3D_INVALID_ID) 4065 return 0; 4066 4067 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile, 4068 handle, user_context_converter, 4069 &res); 4070 if (unlikely(ret != 0)) { 4071 DRM_ERROR("Could not find or user DX context 0x%08x.\n", 4072 (unsigned) handle); 4073 return ret; 4074 } 4075 4076 ret = vmw_resource_val_add(sw_context, res, &ctx_node); 4077 if (unlikely(ret != 0)) 4078 goto out_err; 4079 4080 sw_context->dx_ctx_node = ctx_node; 4081 sw_context->man = vmw_context_res_man(res); 4082 out_err: 4083 vmw_resource_unreference(&res); 4084 return ret; 4085 } 4086 4087 int vmw_execbuf_process(struct drm_file *file_priv, 4088 struct vmw_private *dev_priv, 4089 void __user *user_commands, 4090 void *kernel_commands, 4091 uint32_t command_size, 4092 uint64_t throttle_us, 4093 uint32_t dx_context_handle, 4094 struct drm_vmw_fence_rep __user *user_fence_rep, 4095 struct vmw_fence_obj **out_fence, 4096 uint32_t flags) 4097 { 4098 struct vmw_sw_context *sw_context = &dev_priv->ctx; 4099 struct vmw_fence_obj *fence = NULL; 4100 struct vmw_resource *error_resource; 4101 struct list_head resource_list; 4102 struct vmw_cmdbuf_header *header; 4103 struct ww_acquire_ctx ticket; 4104 uint32_t handle; 4105 int ret; 4106 int32_t out_fence_fd = -1; 4107 struct sync_file *sync_file = NULL; 4108 4109 4110 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 4111 out_fence_fd = get_unused_fd_flags(O_CLOEXEC); 4112 if (out_fence_fd < 0) { 4113 DRM_ERROR("Failed to get a fence file descriptor.\n"); 4114 return out_fence_fd; 4115 } 4116 } 4117 4118 if (throttle_us) { 4119 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue, 4120 throttle_us); 4121 4122 if (ret) 4123 goto out_free_fence_fd; 4124 } 4125 4126 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands, 4127 kernel_commands, command_size, 4128 &header); 4129 if (IS_ERR(kernel_commands)) { 4130 ret = PTR_ERR(kernel_commands); 4131 goto out_free_fence_fd; 4132 } 4133 4134 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); 4135 if (ret) { 4136 ret = -ERESTARTSYS; 4137 goto out_free_header; 4138 } 4139 4140 sw_context->kernel = false; 4141 if (kernel_commands == NULL) { 4142 ret = vmw_resize_cmd_bounce(sw_context, command_size); 4143 if (unlikely(ret != 0)) 4144 goto out_unlock; 4145 4146 4147 ret = copy_from_user(sw_context->cmd_bounce, 4148 user_commands, command_size); 4149 4150 if (unlikely(ret != 0)) { 4151 ret = -EFAULT; 4152 DRM_ERROR("Failed copying commands.\n"); 4153 goto out_unlock; 4154 } 4155 kernel_commands = sw_context->cmd_bounce; 4156 } else if (!header) 4157 sw_context->kernel = true; 4158 4159 sw_context->fp = vmw_fpriv(file_priv); 4160 sw_context->cur_reloc = 0; 4161 sw_context->cur_val_buf = 0; 4162 INIT_LIST_HEAD(&sw_context->resource_list); 4163 INIT_LIST_HEAD(&sw_context->ctx_resource_list); 4164 sw_context->cur_query_bo = dev_priv->pinned_bo; 4165 sw_context->last_query_ctx = NULL; 4166 sw_context->needs_post_query_barrier = false; 4167 sw_context->dx_ctx_node = NULL; 4168 sw_context->dx_query_mob = NULL; 4169 sw_context->dx_query_ctx = NULL; 4170 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); 4171 INIT_LIST_HEAD(&sw_context->validate_nodes); 4172 INIT_LIST_HEAD(&sw_context->res_relocations); 4173 if (sw_context->staged_bindings) 4174 vmw_binding_state_reset(sw_context->staged_bindings); 4175 4176 if (!sw_context->res_ht_initialized) { 4177 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); 4178 if (unlikely(ret != 0)) 4179 goto out_unlock; 4180 sw_context->res_ht_initialized = true; 4181 } 4182 INIT_LIST_HEAD(&sw_context->staged_cmd_res); 4183 INIT_LIST_HEAD(&resource_list); 4184 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle); 4185 if (unlikely(ret != 0)) { 4186 list_splice_init(&sw_context->ctx_resource_list, 4187 &sw_context->resource_list); 4188 goto out_err_nores; 4189 } 4190 4191 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, 4192 command_size); 4193 /* 4194 * Merge the resource lists before checking the return status 4195 * from vmd_cmd_check_all so that all the open hashtabs will 4196 * be handled properly even if vmw_cmd_check_all fails. 4197 */ 4198 list_splice_init(&sw_context->ctx_resource_list, 4199 &sw_context->resource_list); 4200 4201 if (unlikely(ret != 0)) 4202 goto out_err_nores; 4203 4204 ret = vmw_resources_reserve(sw_context); 4205 if (unlikely(ret != 0)) 4206 goto out_err_nores; 4207 4208 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes, 4209 true, NULL); 4210 if (unlikely(ret != 0)) 4211 goto out_err_nores; 4212 4213 ret = vmw_validate_buffers(dev_priv, sw_context); 4214 if (unlikely(ret != 0)) 4215 goto out_err; 4216 4217 ret = vmw_resources_validate(sw_context); 4218 if (unlikely(ret != 0)) 4219 goto out_err; 4220 4221 ret = mutex_lock_interruptible(&dev_priv->binding_mutex); 4222 if (unlikely(ret != 0)) { 4223 ret = -ERESTARTSYS; 4224 goto out_err; 4225 } 4226 4227 if (dev_priv->has_mob) { 4228 ret = vmw_rebind_contexts(sw_context); 4229 if (unlikely(ret != 0)) 4230 goto out_unlock_binding; 4231 } 4232 4233 if (!header) { 4234 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands, 4235 command_size, sw_context); 4236 } else { 4237 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size, 4238 sw_context); 4239 header = NULL; 4240 } 4241 mutex_unlock(&dev_priv->binding_mutex); 4242 if (ret) 4243 goto out_err; 4244 4245 vmw_query_bo_switch_commit(dev_priv, sw_context); 4246 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, 4247 &fence, 4248 (user_fence_rep) ? &handle : NULL); 4249 /* 4250 * This error is harmless, because if fence submission fails, 4251 * vmw_fifo_send_fence will sync. The error will be propagated to 4252 * user-space in @fence_rep 4253 */ 4254 4255 if (ret != 0) 4256 DRM_ERROR("Fence submission error. Syncing.\n"); 4257 4258 vmw_resources_unreserve(sw_context, false); 4259 4260 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes, 4261 (void *) fence); 4262 4263 if (unlikely(dev_priv->pinned_bo != NULL && 4264 !dev_priv->query_cid_valid)) 4265 __vmw_execbuf_release_pinned_bo(dev_priv, fence); 4266 4267 vmw_clear_validations(sw_context); 4268 4269 /* 4270 * If anything fails here, give up trying to export the fence 4271 * and do a sync since the user mode will not be able to sync 4272 * the fence itself. This ensures we are still functionally 4273 * correct. 4274 */ 4275 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 4276 4277 sync_file = sync_file_create(&fence->base); 4278 if (!sync_file) { 4279 DRM_ERROR("Unable to create sync file for fence\n"); 4280 put_unused_fd(out_fence_fd); 4281 out_fence_fd = -1; 4282 4283 (void) vmw_fence_obj_wait(fence, false, false, 4284 VMW_FENCE_WAIT_TIMEOUT); 4285 } else { 4286 /* Link the fence with the FD created earlier */ 4287 fd_install(out_fence_fd, sync_file->file); 4288 } 4289 } 4290 4291 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret, 4292 user_fence_rep, fence, handle, 4293 out_fence_fd, sync_file); 4294 4295 /* Don't unreference when handing fence out */ 4296 if (unlikely(out_fence != NULL)) { 4297 *out_fence = fence; 4298 fence = NULL; 4299 } else if (likely(fence != NULL)) { 4300 vmw_fence_obj_unreference(&fence); 4301 } 4302 4303 list_splice_init(&sw_context->resource_list, &resource_list); 4304 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); 4305 mutex_unlock(&dev_priv->cmdbuf_mutex); 4306 4307 /* 4308 * Unreference resources outside of the cmdbuf_mutex to 4309 * avoid deadlocks in resource destruction paths. 4310 */ 4311 vmw_resource_list_unreference(sw_context, &resource_list); 4312 4313 return 0; 4314 4315 out_unlock_binding: 4316 mutex_unlock(&dev_priv->binding_mutex); 4317 out_err: 4318 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes); 4319 out_err_nores: 4320 vmw_resources_unreserve(sw_context, true); 4321 vmw_resource_relocations_free(&sw_context->res_relocations); 4322 vmw_free_relocations(sw_context); 4323 vmw_clear_validations(sw_context); 4324 if (unlikely(dev_priv->pinned_bo != NULL && 4325 !dev_priv->query_cid_valid)) 4326 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4327 out_unlock: 4328 list_splice_init(&sw_context->resource_list, &resource_list); 4329 error_resource = sw_context->error_resource; 4330 sw_context->error_resource = NULL; 4331 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); 4332 mutex_unlock(&dev_priv->cmdbuf_mutex); 4333 4334 /* 4335 * Unreference resources outside of the cmdbuf_mutex to 4336 * avoid deadlocks in resource destruction paths. 4337 */ 4338 vmw_resource_list_unreference(sw_context, &resource_list); 4339 if (unlikely(error_resource != NULL)) 4340 vmw_resource_unreference(&error_resource); 4341 out_free_header: 4342 if (header) 4343 vmw_cmdbuf_header_free(header); 4344 out_free_fence_fd: 4345 if (out_fence_fd >= 0) 4346 put_unused_fd(out_fence_fd); 4347 4348 return ret; 4349 } 4350 4351 /** 4352 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer. 4353 * 4354 * @dev_priv: The device private structure. 4355 * 4356 * This function is called to idle the fifo and unpin the query buffer 4357 * if the normal way to do this hits an error, which should typically be 4358 * extremely rare. 4359 */ 4360 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv) 4361 { 4362 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n"); 4363 4364 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); 4365 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4366 if (dev_priv->dummy_query_bo_pinned) { 4367 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4368 dev_priv->dummy_query_bo_pinned = false; 4369 } 4370 } 4371 4372 4373 /** 4374 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned 4375 * query bo. 4376 * 4377 * @dev_priv: The device private structure. 4378 * @fence: If non-NULL should point to a struct vmw_fence_obj issued 4379 * _after_ a query barrier that flushes all queries touching the current 4380 * buffer pointed to by @dev_priv->pinned_bo 4381 * 4382 * This function should be used to unpin the pinned query bo, or 4383 * as a query barrier when we need to make sure that all queries have 4384 * finished before the next fifo command. (For example on hardware 4385 * context destructions where the hardware may otherwise leak unfinished 4386 * queries). 4387 * 4388 * This function does not return any failure codes, but make attempts 4389 * to do safe unpinning in case of errors. 4390 * 4391 * The function will synchronize on the previous query barrier, and will 4392 * thus not finish until that barrier has executed. 4393 * 4394 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread 4395 * before calling this function. 4396 */ 4397 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, 4398 struct vmw_fence_obj *fence) 4399 { 4400 int ret = 0; 4401 struct list_head validate_list; 4402 struct ttm_validate_buffer pinned_val, query_val; 4403 struct vmw_fence_obj *lfence = NULL; 4404 struct ww_acquire_ctx ticket; 4405 4406 if (dev_priv->pinned_bo == NULL) 4407 goto out_unlock; 4408 4409 INIT_LIST_HEAD(&validate_list); 4410 4411 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base); 4412 pinned_val.shared = false; 4413 list_add_tail(&pinned_val.head, &validate_list); 4414 4415 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base); 4416 query_val.shared = false; 4417 list_add_tail(&query_val.head, &validate_list); 4418 4419 ret = ttm_eu_reserve_buffers(&ticket, &validate_list, 4420 false, NULL); 4421 if (unlikely(ret != 0)) { 4422 vmw_execbuf_unpin_panic(dev_priv); 4423 goto out_no_reserve; 4424 } 4425 4426 if (dev_priv->query_cid_valid) { 4427 BUG_ON(fence != NULL); 4428 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid); 4429 if (unlikely(ret != 0)) { 4430 vmw_execbuf_unpin_panic(dev_priv); 4431 goto out_no_emit; 4432 } 4433 dev_priv->query_cid_valid = false; 4434 } 4435 4436 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4437 if (dev_priv->dummy_query_bo_pinned) { 4438 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4439 dev_priv->dummy_query_bo_pinned = false; 4440 } 4441 if (fence == NULL) { 4442 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, 4443 NULL); 4444 fence = lfence; 4445 } 4446 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence); 4447 if (lfence != NULL) 4448 vmw_fence_obj_unreference(&lfence); 4449 4450 ttm_bo_unref(&query_val.bo); 4451 ttm_bo_unref(&pinned_val.bo); 4452 vmw_bo_unreference(&dev_priv->pinned_bo); 4453 out_unlock: 4454 return; 4455 4456 out_no_emit: 4457 ttm_eu_backoff_reservation(&ticket, &validate_list); 4458 out_no_reserve: 4459 ttm_bo_unref(&query_val.bo); 4460 ttm_bo_unref(&pinned_val.bo); 4461 vmw_bo_unreference(&dev_priv->pinned_bo); 4462 } 4463 4464 /** 4465 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned 4466 * query bo. 4467 * 4468 * @dev_priv: The device private structure. 4469 * 4470 * This function should be used to unpin the pinned query bo, or 4471 * as a query barrier when we need to make sure that all queries have 4472 * finished before the next fifo command. (For example on hardware 4473 * context destructions where the hardware may otherwise leak unfinished 4474 * queries). 4475 * 4476 * This function does not return any failure codes, but make attempts 4477 * to do safe unpinning in case of errors. 4478 * 4479 * The function will synchronize on the previous query barrier, and will 4480 * thus not finish until that barrier has executed. 4481 */ 4482 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv) 4483 { 4484 mutex_lock(&dev_priv->cmdbuf_mutex); 4485 if (dev_priv->query_cid_valid) 4486 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4487 mutex_unlock(&dev_priv->cmdbuf_mutex); 4488 } 4489 4490 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data, 4491 struct drm_file *file_priv, size_t size) 4492 { 4493 struct vmw_private *dev_priv = vmw_priv(dev); 4494 struct drm_vmw_execbuf_arg arg; 4495 int ret; 4496 static const size_t copy_offset[] = { 4497 offsetof(struct drm_vmw_execbuf_arg, context_handle), 4498 sizeof(struct drm_vmw_execbuf_arg)}; 4499 struct dma_fence *in_fence = NULL; 4500 4501 if (unlikely(size < copy_offset[0])) { 4502 DRM_ERROR("Invalid command size, ioctl %d\n", 4503 DRM_VMW_EXECBUF); 4504 return -EINVAL; 4505 } 4506 4507 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0) 4508 return -EFAULT; 4509 4510 /* 4511 * Extend the ioctl argument while 4512 * maintaining backwards compatibility: 4513 * We take different code paths depending on the value of 4514 * arg.version. 4515 */ 4516 4517 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION || 4518 arg.version == 0)) { 4519 DRM_ERROR("Incorrect execbuf version.\n"); 4520 return -EINVAL; 4521 } 4522 4523 if (arg.version > 1 && 4524 copy_from_user(&arg.context_handle, 4525 (void __user *) (data + copy_offset[0]), 4526 copy_offset[arg.version - 1] - 4527 copy_offset[0]) != 0) 4528 return -EFAULT; 4529 4530 switch (arg.version) { 4531 case 1: 4532 arg.context_handle = (uint32_t) -1; 4533 break; 4534 case 2: 4535 default: 4536 break; 4537 } 4538 4539 4540 /* If imported a fence FD from elsewhere, then wait on it */ 4541 if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) { 4542 in_fence = sync_file_get_fence(arg.imported_fence_fd); 4543 4544 if (!in_fence) { 4545 DRM_ERROR("Cannot get imported fence\n"); 4546 return -EINVAL; 4547 } 4548 4549 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence); 4550 if (ret) 4551 goto out; 4552 } 4553 4554 ret = ttm_read_lock(&dev_priv->reservation_sem, true); 4555 if (unlikely(ret != 0)) 4556 return ret; 4557 4558 ret = vmw_execbuf_process(file_priv, dev_priv, 4559 (void __user *)(unsigned long)arg.commands, 4560 NULL, arg.command_size, arg.throttle_us, 4561 arg.context_handle, 4562 (void __user *)(unsigned long)arg.fence_rep, 4563 NULL, 4564 arg.flags); 4565 ttm_read_unlock(&dev_priv->reservation_sem); 4566 if (unlikely(ret != 0)) 4567 goto out; 4568 4569 vmw_kms_cursor_post_execbuf(dev_priv); 4570 4571 out: 4572 if (in_fence) 4573 dma_fence_put(in_fence); 4574 return ret; 4575 } 4576