xref: /linux/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c (revision e9f0878c4b2004ac19581274c1ae4c61ae3ca70e)
1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3  *
4  * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 #include <linux/sync_file.h>
28 
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_reg.h"
31 #include <drm/ttm/ttm_bo_api.h>
32 #include <drm/ttm/ttm_placement.h>
33 #include "vmwgfx_so.h"
34 #include "vmwgfx_binding.h"
35 
36 #define VMW_RES_HT_ORDER 12
37 
38 /**
39  * enum vmw_resource_relocation_type - Relocation type for resources
40  *
41  * @vmw_res_rel_normal: Traditional relocation. The resource id in the
42  * command stream is replaced with the actual id after validation.
43  * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
44  * with a NOP.
45  * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
46  * after validation is -1, the command is replaced with a NOP. Otherwise no
47  * action.
48  */
49 enum vmw_resource_relocation_type {
50 	vmw_res_rel_normal,
51 	vmw_res_rel_nop,
52 	vmw_res_rel_cond_nop,
53 	vmw_res_rel_max
54 };
55 
56 /**
57  * struct vmw_resource_relocation - Relocation info for resources
58  *
59  * @head: List head for the software context's relocation list.
60  * @res: Non-ref-counted pointer to the resource.
61  * @offset: Offset of single byte entries into the command buffer where the
62  * id that needs fixup is located.
63  * @rel_type: Type of relocation.
64  */
65 struct vmw_resource_relocation {
66 	struct list_head head;
67 	const struct vmw_resource *res;
68 	u32 offset:29;
69 	enum vmw_resource_relocation_type rel_type:3;
70 };
71 
72 /**
73  * struct vmw_resource_val_node - Validation info for resources
74  *
75  * @head: List head for the software context's resource list.
76  * @hash: Hash entry for quick resouce to val_node lookup.
77  * @res: Ref-counted pointer to the resource.
78  * @switch_backup: Boolean whether to switch backup buffer on unreserve.
79  * @new_backup: Refcounted pointer to the new backup buffer.
80  * @staged_bindings: If @res is a context, tracks bindings set up during
81  * the command batch. Otherwise NULL.
82  * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
83  * @first_usage: Set to true the first time the resource is referenced in
84  * the command stream.
85  * @switching_backup: The command stream provides a new backup buffer for a
86  * resource.
87  * @no_buffer_needed: This means @switching_backup is true on first buffer
88  * reference. So resource reservation does not need to allocate a backup
89  * buffer for the resource.
90  */
91 struct vmw_resource_val_node {
92 	struct list_head head;
93 	struct drm_hash_item hash;
94 	struct vmw_resource *res;
95 	struct vmw_buffer_object *new_backup;
96 	struct vmw_ctx_binding_state *staged_bindings;
97 	unsigned long new_backup_offset;
98 	u32 first_usage : 1;
99 	u32 switching_backup : 1;
100 	u32 no_buffer_needed : 1;
101 };
102 
103 /**
104  * struct vmw_cmd_entry - Describe a command for the verifier
105  *
106  * @user_allow: Whether allowed from the execbuf ioctl.
107  * @gb_disable: Whether disabled if guest-backed objects are available.
108  * @gb_enable: Whether enabled iff guest-backed objects are available.
109  */
110 struct vmw_cmd_entry {
111 	int (*func) (struct vmw_private *, struct vmw_sw_context *,
112 		     SVGA3dCmdHeader *);
113 	bool user_allow;
114 	bool gb_disable;
115 	bool gb_enable;
116 	const char *cmd_name;
117 };
118 
119 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
120 	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
121 				       (_gb_disable), (_gb_enable), #_cmd}
122 
123 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
124 					struct vmw_sw_context *sw_context,
125 					struct vmw_resource *ctx);
126 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
127 				 struct vmw_sw_context *sw_context,
128 				 SVGAMobId *id,
129 				 struct vmw_buffer_object **vmw_bo_p);
130 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
131 				   struct vmw_buffer_object *vbo,
132 				   bool validate_as_mob,
133 				   uint32_t *p_val_node);
134 /**
135  * vmw_ptr_diff - Compute the offset from a to b in bytes
136  *
137  * @a: A starting pointer.
138  * @b: A pointer offset in the same address space.
139  *
140  * Returns: The offset in bytes between the two pointers.
141  */
142 static size_t vmw_ptr_diff(void *a, void *b)
143 {
144 	return (unsigned long) b - (unsigned long) a;
145 }
146 
147 /**
148  * vmw_resources_unreserve - unreserve resources previously reserved for
149  * command submission.
150  *
151  * @sw_context: pointer to the software context
152  * @backoff: Whether command submission failed.
153  */
154 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
155 				    bool backoff)
156 {
157 	struct vmw_resource_val_node *val;
158 	struct list_head *list = &sw_context->resource_list;
159 
160 	if (sw_context->dx_query_mob && !backoff)
161 		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
162 					  sw_context->dx_query_mob);
163 
164 	list_for_each_entry(val, list, head) {
165 		struct vmw_resource *res = val->res;
166 		bool switch_backup =
167 			(backoff) ? false : val->switching_backup;
168 
169 		/*
170 		 * Transfer staged context bindings to the
171 		 * persistent context binding tracker.
172 		 */
173 		if (unlikely(val->staged_bindings)) {
174 			if (!backoff) {
175 				vmw_binding_state_commit
176 					(vmw_context_binding_state(val->res),
177 					 val->staged_bindings);
178 			}
179 
180 			if (val->staged_bindings != sw_context->staged_bindings)
181 				vmw_binding_state_free(val->staged_bindings);
182 			else
183 				sw_context->staged_bindings_inuse = false;
184 			val->staged_bindings = NULL;
185 		}
186 		vmw_resource_unreserve(res, switch_backup, val->new_backup,
187 				       val->new_backup_offset);
188 		vmw_bo_unreference(&val->new_backup);
189 	}
190 }
191 
192 /**
193  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
194  * added to the validate list.
195  *
196  * @dev_priv: Pointer to the device private:
197  * @sw_context: The validation context:
198  * @node: The validation node holding this context.
199  */
200 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
201 				   struct vmw_sw_context *sw_context,
202 				   struct vmw_resource_val_node *node)
203 {
204 	int ret;
205 
206 	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
207 	if (unlikely(ret != 0))
208 		goto out_err;
209 
210 	if (!sw_context->staged_bindings) {
211 		sw_context->staged_bindings =
212 			vmw_binding_state_alloc(dev_priv);
213 		if (IS_ERR(sw_context->staged_bindings)) {
214 			DRM_ERROR("Failed to allocate context binding "
215 				  "information.\n");
216 			ret = PTR_ERR(sw_context->staged_bindings);
217 			sw_context->staged_bindings = NULL;
218 			goto out_err;
219 		}
220 	}
221 
222 	if (sw_context->staged_bindings_inuse) {
223 		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
224 		if (IS_ERR(node->staged_bindings)) {
225 			DRM_ERROR("Failed to allocate context binding "
226 				  "information.\n");
227 			ret = PTR_ERR(node->staged_bindings);
228 			node->staged_bindings = NULL;
229 			goto out_err;
230 		}
231 	} else {
232 		node->staged_bindings = sw_context->staged_bindings;
233 		sw_context->staged_bindings_inuse = true;
234 	}
235 
236 	return 0;
237 out_err:
238 	return ret;
239 }
240 
241 /**
242  * vmw_resource_val_add - Add a resource to the software context's
243  * resource list if it's not already on it.
244  *
245  * @sw_context: Pointer to the software context.
246  * @res: Pointer to the resource.
247  * @p_node On successful return points to a valid pointer to a
248  * struct vmw_resource_val_node, if non-NULL on entry.
249  */
250 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
251 				struct vmw_resource *res,
252 				struct vmw_resource_val_node **p_node)
253 {
254 	struct vmw_private *dev_priv = res->dev_priv;
255 	struct vmw_resource_val_node *node;
256 	struct drm_hash_item *hash;
257 	int ret;
258 
259 	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
260 				    &hash) == 0)) {
261 		node = container_of(hash, struct vmw_resource_val_node, hash);
262 		node->first_usage = false;
263 		if (unlikely(p_node != NULL))
264 			*p_node = node;
265 		return 0;
266 	}
267 
268 	node = kzalloc(sizeof(*node), GFP_KERNEL);
269 	if (unlikely(!node)) {
270 		DRM_ERROR("Failed to allocate a resource validation "
271 			  "entry.\n");
272 		return -ENOMEM;
273 	}
274 
275 	node->hash.key = (unsigned long) res;
276 	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
277 	if (unlikely(ret != 0)) {
278 		DRM_ERROR("Failed to initialize a resource validation "
279 			  "entry.\n");
280 		kfree(node);
281 		return ret;
282 	}
283 	node->res = vmw_resource_reference(res);
284 	node->first_usage = true;
285 	if (unlikely(p_node != NULL))
286 		*p_node = node;
287 
288 	if (!dev_priv->has_mob) {
289 		list_add_tail(&node->head, &sw_context->resource_list);
290 		return 0;
291 	}
292 
293 	switch (vmw_res_type(res)) {
294 	case vmw_res_context:
295 	case vmw_res_dx_context:
296 		list_add(&node->head, &sw_context->ctx_resource_list);
297 		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
298 		break;
299 	case vmw_res_cotable:
300 		list_add_tail(&node->head, &sw_context->ctx_resource_list);
301 		break;
302 	default:
303 		list_add_tail(&node->head, &sw_context->resource_list);
304 		break;
305 	}
306 
307 	return ret;
308 }
309 
310 /**
311  * vmw_view_res_val_add - Add a view and the surface it's pointing to
312  * to the validation list
313  *
314  * @sw_context: The software context holding the validation list.
315  * @view: Pointer to the view resource.
316  *
317  * Returns 0 if success, negative error code otherwise.
318  */
319 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
320 				struct vmw_resource *view)
321 {
322 	int ret;
323 
324 	/*
325 	 * First add the resource the view is pointing to, otherwise
326 	 * it may be swapped out when the view is validated.
327 	 */
328 	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
329 	if (ret)
330 		return ret;
331 
332 	return vmw_resource_val_add(sw_context, view, NULL);
333 }
334 
335 /**
336  * vmw_view_id_val_add - Look up a view and add it and the surface it's
337  * pointing to to the validation list.
338  *
339  * @sw_context: The software context holding the validation list.
340  * @view_type: The view type to look up.
341  * @id: view id of the view.
342  *
343  * The view is represented by a view id and the DX context it's created on,
344  * or scheduled for creation on. If there is no DX context set, the function
345  * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
346  */
347 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
348 			       enum vmw_view_type view_type, u32 id)
349 {
350 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
351 	struct vmw_resource *view;
352 	int ret;
353 
354 	if (!ctx_node) {
355 		DRM_ERROR("DX Context not set.\n");
356 		return -EINVAL;
357 	}
358 
359 	view = vmw_view_lookup(sw_context->man, view_type, id);
360 	if (IS_ERR(view))
361 		return PTR_ERR(view);
362 
363 	ret = vmw_view_res_val_add(sw_context, view);
364 	vmw_resource_unreference(&view);
365 
366 	return ret;
367 }
368 
369 /**
370  * vmw_resource_context_res_add - Put resources previously bound to a context on
371  * the validation list
372  *
373  * @dev_priv: Pointer to a device private structure
374  * @sw_context: Pointer to a software context used for this command submission
375  * @ctx: Pointer to the context resource
376  *
377  * This function puts all resources that were previously bound to @ctx on
378  * the resource validation list. This is part of the context state reemission
379  */
380 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
381 					struct vmw_sw_context *sw_context,
382 					struct vmw_resource *ctx)
383 {
384 	struct list_head *binding_list;
385 	struct vmw_ctx_bindinfo *entry;
386 	int ret = 0;
387 	struct vmw_resource *res;
388 	u32 i;
389 
390 	/* Add all cotables to the validation list. */
391 	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
392 		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
393 			res = vmw_context_cotable(ctx, i);
394 			if (IS_ERR(res))
395 				continue;
396 
397 			ret = vmw_resource_val_add(sw_context, res, NULL);
398 			vmw_resource_unreference(&res);
399 			if (unlikely(ret != 0))
400 				return ret;
401 		}
402 	}
403 
404 
405 	/* Add all resources bound to the context to the validation list */
406 	mutex_lock(&dev_priv->binding_mutex);
407 	binding_list = vmw_context_binding_list(ctx);
408 
409 	list_for_each_entry(entry, binding_list, ctx_list) {
410 		/* entry->res is not refcounted */
411 		res = vmw_resource_reference_unless_doomed(entry->res);
412 		if (unlikely(res == NULL))
413 			continue;
414 
415 		if (vmw_res_type(entry->res) == vmw_res_view)
416 			ret = vmw_view_res_val_add(sw_context, entry->res);
417 		else
418 			ret = vmw_resource_val_add(sw_context, entry->res,
419 						   NULL);
420 		vmw_resource_unreference(&res);
421 		if (unlikely(ret != 0))
422 			break;
423 	}
424 
425 	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
426 		struct vmw_buffer_object *dx_query_mob;
427 
428 		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
429 		if (dx_query_mob)
430 			ret = vmw_bo_to_validate_list(sw_context,
431 						      dx_query_mob,
432 						      true, NULL);
433 	}
434 
435 	mutex_unlock(&dev_priv->binding_mutex);
436 	return ret;
437 }
438 
439 /**
440  * vmw_resource_relocation_add - Add a relocation to the relocation list
441  *
442  * @list: Pointer to head of relocation list.
443  * @res: The resource.
444  * @offset: Offset into the command buffer currently being parsed where the
445  * id that needs fixup is located. Granularity is one byte.
446  * @rel_type: Relocation type.
447  */
448 static int vmw_resource_relocation_add(struct list_head *list,
449 				       const struct vmw_resource *res,
450 				       unsigned long offset,
451 				       enum vmw_resource_relocation_type
452 				       rel_type)
453 {
454 	struct vmw_resource_relocation *rel;
455 
456 	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
457 	if (unlikely(!rel)) {
458 		DRM_ERROR("Failed to allocate a resource relocation.\n");
459 		return -ENOMEM;
460 	}
461 
462 	rel->res = res;
463 	rel->offset = offset;
464 	rel->rel_type = rel_type;
465 	list_add_tail(&rel->head, list);
466 
467 	return 0;
468 }
469 
470 /**
471  * vmw_resource_relocations_free - Free all relocations on a list
472  *
473  * @list: Pointer to the head of the relocation list.
474  */
475 static void vmw_resource_relocations_free(struct list_head *list)
476 {
477 	struct vmw_resource_relocation *rel, *n;
478 
479 	list_for_each_entry_safe(rel, n, list, head) {
480 		list_del(&rel->head);
481 		kfree(rel);
482 	}
483 }
484 
485 /**
486  * vmw_resource_relocations_apply - Apply all relocations on a list
487  *
488  * @cb: Pointer to the start of the command buffer bein patch. This need
489  * not be the same buffer as the one being parsed when the relocation
490  * list was built, but the contents must be the same modulo the
491  * resource ids.
492  * @list: Pointer to the head of the relocation list.
493  */
494 static void vmw_resource_relocations_apply(uint32_t *cb,
495 					   struct list_head *list)
496 {
497 	struct vmw_resource_relocation *rel;
498 
499 	/* Validate the struct vmw_resource_relocation member size */
500 	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
501 	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
502 
503 	list_for_each_entry(rel, list, head) {
504 		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
505 		switch (rel->rel_type) {
506 		case vmw_res_rel_normal:
507 			*addr = rel->res->id;
508 			break;
509 		case vmw_res_rel_nop:
510 			*addr = SVGA_3D_CMD_NOP;
511 			break;
512 		default:
513 			if (rel->res->id == -1)
514 				*addr = SVGA_3D_CMD_NOP;
515 			break;
516 		}
517 	}
518 }
519 
520 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
521 			   struct vmw_sw_context *sw_context,
522 			   SVGA3dCmdHeader *header)
523 {
524 	return -EINVAL;
525 }
526 
527 static int vmw_cmd_ok(struct vmw_private *dev_priv,
528 		      struct vmw_sw_context *sw_context,
529 		      SVGA3dCmdHeader *header)
530 {
531 	return 0;
532 }
533 
534 /**
535  * vmw_bo_to_validate_list - add a bo to a validate list
536  *
537  * @sw_context: The software context used for this command submission batch.
538  * @bo: The buffer object to add.
539  * @validate_as_mob: Validate this buffer as a MOB.
540  * @p_val_node: If non-NULL Will be updated with the validate node number
541  * on return.
542  *
543  * Returns -EINVAL if the limit of number of buffer objects per command
544  * submission is reached.
545  */
546 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
547 				   struct vmw_buffer_object *vbo,
548 				   bool validate_as_mob,
549 				   uint32_t *p_val_node)
550 {
551 	uint32_t val_node;
552 	struct vmw_validate_buffer *vval_buf;
553 	struct ttm_validate_buffer *val_buf;
554 	struct drm_hash_item *hash;
555 	int ret;
556 
557 	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
558 				    &hash) == 0)) {
559 		vval_buf = container_of(hash, struct vmw_validate_buffer,
560 					hash);
561 		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
562 			DRM_ERROR("Inconsistent buffer usage.\n");
563 			return -EINVAL;
564 		}
565 		val_buf = &vval_buf->base;
566 		val_node = vval_buf - sw_context->val_bufs;
567 	} else {
568 		val_node = sw_context->cur_val_buf;
569 		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
570 			DRM_ERROR("Max number of DMA buffers per submission "
571 				  "exceeded.\n");
572 			return -EINVAL;
573 		}
574 		vval_buf = &sw_context->val_bufs[val_node];
575 		vval_buf->hash.key = (unsigned long) vbo;
576 		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
577 		if (unlikely(ret != 0)) {
578 			DRM_ERROR("Failed to initialize a buffer validation "
579 				  "entry.\n");
580 			return ret;
581 		}
582 		++sw_context->cur_val_buf;
583 		val_buf = &vval_buf->base;
584 		val_buf->bo = ttm_bo_reference(&vbo->base);
585 		val_buf->shared = false;
586 		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
587 		vval_buf->validate_as_mob = validate_as_mob;
588 	}
589 
590 	if (p_val_node)
591 		*p_val_node = val_node;
592 
593 	return 0;
594 }
595 
596 /**
597  * vmw_resources_reserve - Reserve all resources on the sw_context's
598  * resource list.
599  *
600  * @sw_context: Pointer to the software context.
601  *
602  * Note that since vmware's command submission currently is protected by
603  * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
604  * since only a single thread at once will attempt this.
605  */
606 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
607 {
608 	struct vmw_resource_val_node *val;
609 	int ret = 0;
610 
611 	list_for_each_entry(val, &sw_context->resource_list, head) {
612 		struct vmw_resource *res = val->res;
613 
614 		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
615 		if (unlikely(ret != 0))
616 			return ret;
617 
618 		if (res->backup) {
619 			struct vmw_buffer_object *vbo = res->backup;
620 
621 			ret = vmw_bo_to_validate_list
622 				(sw_context, vbo,
623 				 vmw_resource_needs_backup(res), NULL);
624 
625 			if (unlikely(ret != 0))
626 				return ret;
627 		}
628 	}
629 
630 	if (sw_context->dx_query_mob) {
631 		struct vmw_buffer_object *expected_dx_query_mob;
632 
633 		expected_dx_query_mob =
634 			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
635 		if (expected_dx_query_mob &&
636 		    expected_dx_query_mob != sw_context->dx_query_mob) {
637 			ret = -EINVAL;
638 		}
639 	}
640 
641 	return ret;
642 }
643 
644 /**
645  * vmw_resources_validate - Validate all resources on the sw_context's
646  * resource list.
647  *
648  * @sw_context: Pointer to the software context.
649  *
650  * Before this function is called, all resource backup buffers must have
651  * been validated.
652  */
653 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
654 {
655 	struct vmw_resource_val_node *val;
656 	int ret;
657 
658 	list_for_each_entry(val, &sw_context->resource_list, head) {
659 		struct vmw_resource *res = val->res;
660 		struct vmw_buffer_object *backup = res->backup;
661 
662 		ret = vmw_resource_validate(res);
663 		if (unlikely(ret != 0)) {
664 			if (ret != -ERESTARTSYS)
665 				DRM_ERROR("Failed to validate resource.\n");
666 			return ret;
667 		}
668 
669 		/* Check if the resource switched backup buffer */
670 		if (backup && res->backup && (backup != res->backup)) {
671 			struct vmw_buffer_object *vbo = res->backup;
672 
673 			ret = vmw_bo_to_validate_list
674 				(sw_context, vbo,
675 				 vmw_resource_needs_backup(res), NULL);
676 			if (ret) {
677 				ttm_bo_unreserve(&vbo->base);
678 				return ret;
679 			}
680 		}
681 	}
682 	return 0;
683 }
684 
685 /**
686  * vmw_cmd_res_reloc_add - Add a resource to a software context's
687  * relocation- and validation lists.
688  *
689  * @dev_priv: Pointer to a struct vmw_private identifying the device.
690  * @sw_context: Pointer to the software context.
691  * @id_loc: Pointer to where the id that needs translation is located.
692  * @res: Valid pointer to a struct vmw_resource.
693  * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
694  * used for this resource is returned here.
695  */
696 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
697 				 struct vmw_sw_context *sw_context,
698 				 uint32_t *id_loc,
699 				 struct vmw_resource *res,
700 				 struct vmw_resource_val_node **p_val)
701 {
702 	int ret;
703 	struct vmw_resource_val_node *node;
704 
705 	*p_val = NULL;
706 	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
707 					  res,
708 					  vmw_ptr_diff(sw_context->buf_start,
709 						       id_loc),
710 					  vmw_res_rel_normal);
711 	if (unlikely(ret != 0))
712 		return ret;
713 
714 	ret = vmw_resource_val_add(sw_context, res, &node);
715 	if (unlikely(ret != 0))
716 		return ret;
717 
718 	if (p_val)
719 		*p_val = node;
720 
721 	return 0;
722 }
723 
724 
725 /**
726  * vmw_cmd_res_check - Check that a resource is present and if so, put it
727  * on the resource validate list unless it's already there.
728  *
729  * @dev_priv: Pointer to a device private structure.
730  * @sw_context: Pointer to the software context.
731  * @res_type: Resource type.
732  * @converter: User-space visisble type specific information.
733  * @id_loc: Pointer to the location in the command buffer currently being
734  * parsed from where the user-space resource id handle is located.
735  * @p_val: Pointer to pointer to resource validalidation node. Populated
736  * on exit.
737  */
738 static int
739 vmw_cmd_res_check(struct vmw_private *dev_priv,
740 		  struct vmw_sw_context *sw_context,
741 		  enum vmw_res_type res_type,
742 		  const struct vmw_user_resource_conv *converter,
743 		  uint32_t *id_loc,
744 		  struct vmw_resource_val_node **p_val)
745 {
746 	struct vmw_res_cache_entry *rcache =
747 		&sw_context->res_cache[res_type];
748 	struct vmw_resource *res;
749 	struct vmw_resource_val_node *node;
750 	int ret;
751 
752 	if (*id_loc == SVGA3D_INVALID_ID) {
753 		if (p_val)
754 			*p_val = NULL;
755 		if (res_type == vmw_res_context) {
756 			DRM_ERROR("Illegal context invalid id.\n");
757 			return -EINVAL;
758 		}
759 		return 0;
760 	}
761 
762 	/*
763 	 * Fastpath in case of repeated commands referencing the same
764 	 * resource
765 	 */
766 
767 	if (likely(rcache->valid && *id_loc == rcache->handle)) {
768 		const struct vmw_resource *res = rcache->res;
769 
770 		rcache->node->first_usage = false;
771 		if (p_val)
772 			*p_val = rcache->node;
773 
774 		return vmw_resource_relocation_add
775 			(&sw_context->res_relocations, res,
776 			 vmw_ptr_diff(sw_context->buf_start, id_loc),
777 			 vmw_res_rel_normal);
778 	}
779 
780 	ret = vmw_user_resource_lookup_handle(dev_priv,
781 					      sw_context->fp->tfile,
782 					      *id_loc,
783 					      converter,
784 					      &res);
785 	if (unlikely(ret != 0)) {
786 		DRM_ERROR("Could not find or use resource 0x%08x.\n",
787 			  (unsigned) *id_loc);
788 		dump_stack();
789 		return ret;
790 	}
791 
792 	rcache->valid = true;
793 	rcache->res = res;
794 	rcache->handle = *id_loc;
795 
796 	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
797 				    res, &node);
798 	if (unlikely(ret != 0))
799 		goto out_no_reloc;
800 
801 	rcache->node = node;
802 	if (p_val)
803 		*p_val = node;
804 	vmw_resource_unreference(&res);
805 	return 0;
806 
807 out_no_reloc:
808 	BUG_ON(sw_context->error_resource != NULL);
809 	sw_context->error_resource = res;
810 
811 	return ret;
812 }
813 
814 /**
815  * vmw_rebind_dx_query - Rebind DX query associated with the context
816  *
817  * @ctx_res: context the query belongs to
818  *
819  * This function assumes binding_mutex is held.
820  */
821 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
822 {
823 	struct vmw_private *dev_priv = ctx_res->dev_priv;
824 	struct vmw_buffer_object *dx_query_mob;
825 	struct {
826 		SVGA3dCmdHeader header;
827 		SVGA3dCmdDXBindAllQuery body;
828 	} *cmd;
829 
830 
831 	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
832 
833 	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
834 		return 0;
835 
836 	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
837 
838 	if (cmd == NULL) {
839 		DRM_ERROR("Failed to rebind queries.\n");
840 		return -ENOMEM;
841 	}
842 
843 	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
844 	cmd->header.size = sizeof(cmd->body);
845 	cmd->body.cid = ctx_res->id;
846 	cmd->body.mobid = dx_query_mob->base.mem.start;
847 	vmw_fifo_commit(dev_priv, sizeof(*cmd));
848 
849 	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
850 
851 	return 0;
852 }
853 
854 /**
855  * vmw_rebind_contexts - Rebind all resources previously bound to
856  * referenced contexts.
857  *
858  * @sw_context: Pointer to the software context.
859  *
860  * Rebind context binding points that have been scrubbed because of eviction.
861  */
862 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
863 {
864 	struct vmw_resource_val_node *val;
865 	int ret;
866 
867 	list_for_each_entry(val, &sw_context->resource_list, head) {
868 		if (unlikely(!val->staged_bindings))
869 			break;
870 
871 		ret = vmw_binding_rebind_all
872 			(vmw_context_binding_state(val->res));
873 		if (unlikely(ret != 0)) {
874 			if (ret != -ERESTARTSYS)
875 				DRM_ERROR("Failed to rebind context.\n");
876 			return ret;
877 		}
878 
879 		ret = vmw_rebind_all_dx_query(val->res);
880 		if (ret != 0)
881 			return ret;
882 	}
883 
884 	return 0;
885 }
886 
887 /**
888  * vmw_view_bindings_add - Add an array of view bindings to a context
889  * binding state tracker.
890  *
891  * @sw_context: The execbuf state used for this command.
892  * @view_type: View type for the bindings.
893  * @binding_type: Binding type for the bindings.
894  * @shader_slot: The shader slot to user for the bindings.
895  * @view_ids: Array of view ids to be bound.
896  * @num_views: Number of view ids in @view_ids.
897  * @first_slot: The binding slot to be used for the first view id in @view_ids.
898  */
899 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
900 				 enum vmw_view_type view_type,
901 				 enum vmw_ctx_binding_type binding_type,
902 				 uint32 shader_slot,
903 				 uint32 view_ids[], u32 num_views,
904 				 u32 first_slot)
905 {
906 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
907 	struct vmw_cmdbuf_res_manager *man;
908 	u32 i;
909 	int ret;
910 
911 	if (!ctx_node) {
912 		DRM_ERROR("DX Context not set.\n");
913 		return -EINVAL;
914 	}
915 
916 	man = sw_context->man;
917 	for (i = 0; i < num_views; ++i) {
918 		struct vmw_ctx_bindinfo_view binding;
919 		struct vmw_resource *view = NULL;
920 
921 		if (view_ids[i] != SVGA3D_INVALID_ID) {
922 			view = vmw_view_lookup(man, view_type, view_ids[i]);
923 			if (IS_ERR(view)) {
924 				DRM_ERROR("View not found.\n");
925 				return PTR_ERR(view);
926 			}
927 
928 			ret = vmw_view_res_val_add(sw_context, view);
929 			if (ret) {
930 				DRM_ERROR("Could not add view to "
931 					  "validation list.\n");
932 				vmw_resource_unreference(&view);
933 				return ret;
934 			}
935 		}
936 		binding.bi.ctx = ctx_node->res;
937 		binding.bi.res = view;
938 		binding.bi.bt = binding_type;
939 		binding.shader_slot = shader_slot;
940 		binding.slot = first_slot + i;
941 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
942 				shader_slot, binding.slot);
943 		if (view)
944 			vmw_resource_unreference(&view);
945 	}
946 
947 	return 0;
948 }
949 
950 /**
951  * vmw_cmd_cid_check - Check a command header for valid context information.
952  *
953  * @dev_priv: Pointer to a device private structure.
954  * @sw_context: Pointer to the software context.
955  * @header: A command header with an embedded user-space context handle.
956  *
957  * Convenience function: Call vmw_cmd_res_check with the user-space context
958  * handle embedded in @header.
959  */
960 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
961 			     struct vmw_sw_context *sw_context,
962 			     SVGA3dCmdHeader *header)
963 {
964 	struct vmw_cid_cmd {
965 		SVGA3dCmdHeader header;
966 		uint32_t cid;
967 	} *cmd;
968 
969 	cmd = container_of(header, struct vmw_cid_cmd, header);
970 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
971 				 user_context_converter, &cmd->cid, NULL);
972 }
973 
974 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
975 					   struct vmw_sw_context *sw_context,
976 					   SVGA3dCmdHeader *header)
977 {
978 	struct vmw_sid_cmd {
979 		SVGA3dCmdHeader header;
980 		SVGA3dCmdSetRenderTarget body;
981 	} *cmd;
982 	struct vmw_resource_val_node *ctx_node;
983 	struct vmw_resource_val_node *res_node;
984 	int ret;
985 
986 	cmd = container_of(header, struct vmw_sid_cmd, header);
987 
988 	if (cmd->body.type >= SVGA3D_RT_MAX) {
989 		DRM_ERROR("Illegal render target type %u.\n",
990 			  (unsigned) cmd->body.type);
991 		return -EINVAL;
992 	}
993 
994 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
995 				user_context_converter, &cmd->body.cid,
996 				&ctx_node);
997 	if (unlikely(ret != 0))
998 		return ret;
999 
1000 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1001 				user_surface_converter,
1002 				&cmd->body.target.sid, &res_node);
1003 	if (unlikely(ret != 0))
1004 		return ret;
1005 
1006 	if (dev_priv->has_mob) {
1007 		struct vmw_ctx_bindinfo_view binding;
1008 
1009 		binding.bi.ctx = ctx_node->res;
1010 		binding.bi.res = res_node ? res_node->res : NULL;
1011 		binding.bi.bt = vmw_ctx_binding_rt;
1012 		binding.slot = cmd->body.type;
1013 		vmw_binding_add(ctx_node->staged_bindings,
1014 				&binding.bi, 0, binding.slot);
1015 	}
1016 
1017 	return 0;
1018 }
1019 
1020 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
1021 				      struct vmw_sw_context *sw_context,
1022 				      SVGA3dCmdHeader *header)
1023 {
1024 	struct vmw_sid_cmd {
1025 		SVGA3dCmdHeader header;
1026 		SVGA3dCmdSurfaceCopy body;
1027 	} *cmd;
1028 	int ret;
1029 
1030 	cmd = container_of(header, struct vmw_sid_cmd, header);
1031 
1032 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1033 				user_surface_converter,
1034 				&cmd->body.src.sid, NULL);
1035 	if (ret)
1036 		return ret;
1037 
1038 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1039 				 user_surface_converter,
1040 				 &cmd->body.dest.sid, NULL);
1041 }
1042 
1043 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
1044 				      struct vmw_sw_context *sw_context,
1045 				      SVGA3dCmdHeader *header)
1046 {
1047 	struct {
1048 		SVGA3dCmdHeader header;
1049 		SVGA3dCmdDXBufferCopy body;
1050 	} *cmd;
1051 	int ret;
1052 
1053 	cmd = container_of(header, typeof(*cmd), header);
1054 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1055 				user_surface_converter,
1056 				&cmd->body.src, NULL);
1057 	if (ret != 0)
1058 		return ret;
1059 
1060 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1061 				 user_surface_converter,
1062 				 &cmd->body.dest, NULL);
1063 }
1064 
1065 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1066 				   struct vmw_sw_context *sw_context,
1067 				   SVGA3dCmdHeader *header)
1068 {
1069 	struct {
1070 		SVGA3dCmdHeader header;
1071 		SVGA3dCmdDXPredCopyRegion body;
1072 	} *cmd;
1073 	int ret;
1074 
1075 	cmd = container_of(header, typeof(*cmd), header);
1076 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1077 				user_surface_converter,
1078 				&cmd->body.srcSid, NULL);
1079 	if (ret != 0)
1080 		return ret;
1081 
1082 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1083 				 user_surface_converter,
1084 				 &cmd->body.dstSid, NULL);
1085 }
1086 
1087 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1088 				     struct vmw_sw_context *sw_context,
1089 				     SVGA3dCmdHeader *header)
1090 {
1091 	struct vmw_sid_cmd {
1092 		SVGA3dCmdHeader header;
1093 		SVGA3dCmdSurfaceStretchBlt body;
1094 	} *cmd;
1095 	int ret;
1096 
1097 	cmd = container_of(header, struct vmw_sid_cmd, header);
1098 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1099 				user_surface_converter,
1100 				&cmd->body.src.sid, NULL);
1101 	if (unlikely(ret != 0))
1102 		return ret;
1103 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1104 				 user_surface_converter,
1105 				 &cmd->body.dest.sid, NULL);
1106 }
1107 
1108 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1109 					 struct vmw_sw_context *sw_context,
1110 					 SVGA3dCmdHeader *header)
1111 {
1112 	struct vmw_sid_cmd {
1113 		SVGA3dCmdHeader header;
1114 		SVGA3dCmdBlitSurfaceToScreen body;
1115 	} *cmd;
1116 
1117 	cmd = container_of(header, struct vmw_sid_cmd, header);
1118 
1119 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1120 				 user_surface_converter,
1121 				 &cmd->body.srcImage.sid, NULL);
1122 }
1123 
1124 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1125 				 struct vmw_sw_context *sw_context,
1126 				 SVGA3dCmdHeader *header)
1127 {
1128 	struct vmw_sid_cmd {
1129 		SVGA3dCmdHeader header;
1130 		SVGA3dCmdPresent body;
1131 	} *cmd;
1132 
1133 
1134 	cmd = container_of(header, struct vmw_sid_cmd, header);
1135 
1136 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1137 				 user_surface_converter, &cmd->body.sid,
1138 				 NULL);
1139 }
1140 
1141 /**
1142  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1143  *
1144  * @dev_priv: The device private structure.
1145  * @new_query_bo: The new buffer holding query results.
1146  * @sw_context: The software context used for this command submission.
1147  *
1148  * This function checks whether @new_query_bo is suitable for holding
1149  * query results, and if another buffer currently is pinned for query
1150  * results. If so, the function prepares the state of @sw_context for
1151  * switching pinned buffers after successful submission of the current
1152  * command batch.
1153  */
1154 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1155 				       struct vmw_buffer_object *new_query_bo,
1156 				       struct vmw_sw_context *sw_context)
1157 {
1158 	struct vmw_res_cache_entry *ctx_entry =
1159 		&sw_context->res_cache[vmw_res_context];
1160 	int ret;
1161 
1162 	BUG_ON(!ctx_entry->valid);
1163 	sw_context->last_query_ctx = ctx_entry->res;
1164 
1165 	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1166 
1167 		if (unlikely(new_query_bo->base.num_pages > 4)) {
1168 			DRM_ERROR("Query buffer too large.\n");
1169 			return -EINVAL;
1170 		}
1171 
1172 		if (unlikely(sw_context->cur_query_bo != NULL)) {
1173 			sw_context->needs_post_query_barrier = true;
1174 			ret = vmw_bo_to_validate_list(sw_context,
1175 						      sw_context->cur_query_bo,
1176 						      dev_priv->has_mob, NULL);
1177 			if (unlikely(ret != 0))
1178 				return ret;
1179 		}
1180 		sw_context->cur_query_bo = new_query_bo;
1181 
1182 		ret = vmw_bo_to_validate_list(sw_context,
1183 					      dev_priv->dummy_query_bo,
1184 					      dev_priv->has_mob, NULL);
1185 		if (unlikely(ret != 0))
1186 			return ret;
1187 
1188 	}
1189 
1190 	return 0;
1191 }
1192 
1193 
1194 /**
1195  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1196  *
1197  * @dev_priv: The device private structure.
1198  * @sw_context: The software context used for this command submission batch.
1199  *
1200  * This function will check if we're switching query buffers, and will then,
1201  * issue a dummy occlusion query wait used as a query barrier. When the fence
1202  * object following that query wait has signaled, we are sure that all
1203  * preceding queries have finished, and the old query buffer can be unpinned.
1204  * However, since both the new query buffer and the old one are fenced with
1205  * that fence, we can do an asynchronus unpin now, and be sure that the
1206  * old query buffer won't be moved until the fence has signaled.
1207  *
1208  * As mentioned above, both the new - and old query buffers need to be fenced
1209  * using a sequence emitted *after* calling this function.
1210  */
1211 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1212 				     struct vmw_sw_context *sw_context)
1213 {
1214 	/*
1215 	 * The validate list should still hold references to all
1216 	 * contexts here.
1217 	 */
1218 
1219 	if (sw_context->needs_post_query_barrier) {
1220 		struct vmw_res_cache_entry *ctx_entry =
1221 			&sw_context->res_cache[vmw_res_context];
1222 		struct vmw_resource *ctx;
1223 		int ret;
1224 
1225 		BUG_ON(!ctx_entry->valid);
1226 		ctx = ctx_entry->res;
1227 
1228 		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1229 
1230 		if (unlikely(ret != 0))
1231 			DRM_ERROR("Out of fifo space for dummy query.\n");
1232 	}
1233 
1234 	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1235 		if (dev_priv->pinned_bo) {
1236 			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1237 			vmw_bo_unreference(&dev_priv->pinned_bo);
1238 		}
1239 
1240 		if (!sw_context->needs_post_query_barrier) {
1241 			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1242 
1243 			/*
1244 			 * We pin also the dummy_query_bo buffer so that we
1245 			 * don't need to validate it when emitting
1246 			 * dummy queries in context destroy paths.
1247 			 */
1248 
1249 			if (!dev_priv->dummy_query_bo_pinned) {
1250 				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1251 						    true);
1252 				dev_priv->dummy_query_bo_pinned = true;
1253 			}
1254 
1255 			BUG_ON(sw_context->last_query_ctx == NULL);
1256 			dev_priv->query_cid = sw_context->last_query_ctx->id;
1257 			dev_priv->query_cid_valid = true;
1258 			dev_priv->pinned_bo =
1259 				vmw_bo_reference(sw_context->cur_query_bo);
1260 		}
1261 	}
1262 }
1263 
1264 /**
1265  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1266  * handle to a MOB id.
1267  *
1268  * @dev_priv: Pointer to a device private structure.
1269  * @sw_context: The software context used for this command batch validation.
1270  * @id: Pointer to the user-space handle to be translated.
1271  * @vmw_bo_p: Points to a location that, on successful return will carry
1272  * a reference-counted pointer to the DMA buffer identified by the
1273  * user-space handle in @id.
1274  *
1275  * This function saves information needed to translate a user-space buffer
1276  * handle to a MOB id. The translation does not take place immediately, but
1277  * during a call to vmw_apply_relocations(). This function builds a relocation
1278  * list and a list of buffers to validate. The former needs to be freed using
1279  * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1280  * needs to be freed using vmw_clear_validations.
1281  */
1282 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1283 				 struct vmw_sw_context *sw_context,
1284 				 SVGAMobId *id,
1285 				 struct vmw_buffer_object **vmw_bo_p)
1286 {
1287 	struct vmw_buffer_object *vmw_bo = NULL;
1288 	uint32_t handle = *id;
1289 	struct vmw_relocation *reloc;
1290 	int ret;
1291 
1292 	ret = vmw_user_bo_lookup(sw_context->fp->tfile, handle, &vmw_bo, NULL);
1293 	if (unlikely(ret != 0)) {
1294 		DRM_ERROR("Could not find or use MOB buffer.\n");
1295 		ret = -EINVAL;
1296 		goto out_no_reloc;
1297 	}
1298 
1299 	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1300 		DRM_ERROR("Max number relocations per submission"
1301 			  " exceeded\n");
1302 		ret = -EINVAL;
1303 		goto out_no_reloc;
1304 	}
1305 
1306 	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1307 	reloc->mob_loc = id;
1308 	reloc->location = NULL;
1309 
1310 	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1311 	if (unlikely(ret != 0))
1312 		goto out_no_reloc;
1313 
1314 	*vmw_bo_p = vmw_bo;
1315 	return 0;
1316 
1317 out_no_reloc:
1318 	vmw_bo_unreference(&vmw_bo);
1319 	*vmw_bo_p = NULL;
1320 	return ret;
1321 }
1322 
1323 /**
1324  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1325  * handle to a valid SVGAGuestPtr
1326  *
1327  * @dev_priv: Pointer to a device private structure.
1328  * @sw_context: The software context used for this command batch validation.
1329  * @ptr: Pointer to the user-space handle to be translated.
1330  * @vmw_bo_p: Points to a location that, on successful return will carry
1331  * a reference-counted pointer to the DMA buffer identified by the
1332  * user-space handle in @id.
1333  *
1334  * This function saves information needed to translate a user-space buffer
1335  * handle to a valid SVGAGuestPtr. The translation does not take place
1336  * immediately, but during a call to vmw_apply_relocations().
1337  * This function builds a relocation list and a list of buffers to validate.
1338  * The former needs to be freed using either vmw_apply_relocations() or
1339  * vmw_free_relocations(). The latter needs to be freed using
1340  * vmw_clear_validations.
1341  */
1342 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1343 				   struct vmw_sw_context *sw_context,
1344 				   SVGAGuestPtr *ptr,
1345 				   struct vmw_buffer_object **vmw_bo_p)
1346 {
1347 	struct vmw_buffer_object *vmw_bo = NULL;
1348 	uint32_t handle = ptr->gmrId;
1349 	struct vmw_relocation *reloc;
1350 	int ret;
1351 
1352 	ret = vmw_user_bo_lookup(sw_context->fp->tfile, handle, &vmw_bo, NULL);
1353 	if (unlikely(ret != 0)) {
1354 		DRM_ERROR("Could not find or use GMR region.\n");
1355 		ret = -EINVAL;
1356 		goto out_no_reloc;
1357 	}
1358 
1359 	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1360 		DRM_ERROR("Max number relocations per submission"
1361 			  " exceeded\n");
1362 		ret = -EINVAL;
1363 		goto out_no_reloc;
1364 	}
1365 
1366 	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1367 	reloc->location = ptr;
1368 
1369 	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1370 	if (unlikely(ret != 0))
1371 		goto out_no_reloc;
1372 
1373 	*vmw_bo_p = vmw_bo;
1374 	return 0;
1375 
1376 out_no_reloc:
1377 	vmw_bo_unreference(&vmw_bo);
1378 	*vmw_bo_p = NULL;
1379 	return ret;
1380 }
1381 
1382 
1383 
1384 /**
1385  * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1386  *
1387  * @dev_priv: Pointer to a device private struct.
1388  * @sw_context: The software context used for this command submission.
1389  * @header: Pointer to the command header in the command stream.
1390  *
1391  * This function adds the new query into the query COTABLE
1392  */
1393 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1394 				   struct vmw_sw_context *sw_context,
1395 				   SVGA3dCmdHeader *header)
1396 {
1397 	struct vmw_dx_define_query_cmd {
1398 		SVGA3dCmdHeader header;
1399 		SVGA3dCmdDXDefineQuery q;
1400 	} *cmd;
1401 
1402 	int    ret;
1403 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1404 	struct vmw_resource *cotable_res;
1405 
1406 
1407 	if (ctx_node == NULL) {
1408 		DRM_ERROR("DX Context not set for query.\n");
1409 		return -EINVAL;
1410 	}
1411 
1412 	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1413 
1414 	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1415 	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1416 		return -EINVAL;
1417 
1418 	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1419 	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1420 	vmw_resource_unreference(&cotable_res);
1421 
1422 	return ret;
1423 }
1424 
1425 
1426 
1427 /**
1428  * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1429  *
1430  * @dev_priv: Pointer to a device private struct.
1431  * @sw_context: The software context used for this command submission.
1432  * @header: Pointer to the command header in the command stream.
1433  *
1434  * The query bind operation will eventually associate the query ID
1435  * with its backing MOB.  In this function, we take the user mode
1436  * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1437  * kernel mode equivalent.
1438  */
1439 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1440 				 struct vmw_sw_context *sw_context,
1441 				 SVGA3dCmdHeader *header)
1442 {
1443 	struct vmw_dx_bind_query_cmd {
1444 		SVGA3dCmdHeader header;
1445 		SVGA3dCmdDXBindQuery q;
1446 	} *cmd;
1447 
1448 	struct vmw_buffer_object *vmw_bo;
1449 	int    ret;
1450 
1451 
1452 	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1453 
1454 	/*
1455 	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1456 	 * list so its kernel mode MOB ID can be filled in later
1457 	 */
1458 	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1459 				    &vmw_bo);
1460 
1461 	if (ret != 0)
1462 		return ret;
1463 
1464 	sw_context->dx_query_mob = vmw_bo;
1465 	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1466 
1467 	vmw_bo_unreference(&vmw_bo);
1468 
1469 	return ret;
1470 }
1471 
1472 
1473 
1474 /**
1475  * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1476  *
1477  * @dev_priv: Pointer to a device private struct.
1478  * @sw_context: The software context used for this command submission.
1479  * @header: Pointer to the command header in the command stream.
1480  */
1481 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1482 				  struct vmw_sw_context *sw_context,
1483 				  SVGA3dCmdHeader *header)
1484 {
1485 	struct vmw_begin_gb_query_cmd {
1486 		SVGA3dCmdHeader header;
1487 		SVGA3dCmdBeginGBQuery q;
1488 	} *cmd;
1489 
1490 	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1491 			   header);
1492 
1493 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1494 				 user_context_converter, &cmd->q.cid,
1495 				 NULL);
1496 }
1497 
1498 /**
1499  * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1500  *
1501  * @dev_priv: Pointer to a device private struct.
1502  * @sw_context: The software context used for this command submission.
1503  * @header: Pointer to the command header in the command stream.
1504  */
1505 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1506 			       struct vmw_sw_context *sw_context,
1507 			       SVGA3dCmdHeader *header)
1508 {
1509 	struct vmw_begin_query_cmd {
1510 		SVGA3dCmdHeader header;
1511 		SVGA3dCmdBeginQuery q;
1512 	} *cmd;
1513 
1514 	cmd = container_of(header, struct vmw_begin_query_cmd,
1515 			   header);
1516 
1517 	if (unlikely(dev_priv->has_mob)) {
1518 		struct {
1519 			SVGA3dCmdHeader header;
1520 			SVGA3dCmdBeginGBQuery q;
1521 		} gb_cmd;
1522 
1523 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1524 
1525 		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1526 		gb_cmd.header.size = cmd->header.size;
1527 		gb_cmd.q.cid = cmd->q.cid;
1528 		gb_cmd.q.type = cmd->q.type;
1529 
1530 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1531 		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1532 	}
1533 
1534 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1535 				 user_context_converter, &cmd->q.cid,
1536 				 NULL);
1537 }
1538 
1539 /**
1540  * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1541  *
1542  * @dev_priv: Pointer to a device private struct.
1543  * @sw_context: The software context used for this command submission.
1544  * @header: Pointer to the command header in the command stream.
1545  */
1546 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1547 				struct vmw_sw_context *sw_context,
1548 				SVGA3dCmdHeader *header)
1549 {
1550 	struct vmw_buffer_object *vmw_bo;
1551 	struct vmw_query_cmd {
1552 		SVGA3dCmdHeader header;
1553 		SVGA3dCmdEndGBQuery q;
1554 	} *cmd;
1555 	int ret;
1556 
1557 	cmd = container_of(header, struct vmw_query_cmd, header);
1558 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1559 	if (unlikely(ret != 0))
1560 		return ret;
1561 
1562 	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1563 				    &cmd->q.mobid,
1564 				    &vmw_bo);
1565 	if (unlikely(ret != 0))
1566 		return ret;
1567 
1568 	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1569 
1570 	vmw_bo_unreference(&vmw_bo);
1571 	return ret;
1572 }
1573 
1574 /**
1575  * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1576  *
1577  * @dev_priv: Pointer to a device private struct.
1578  * @sw_context: The software context used for this command submission.
1579  * @header: Pointer to the command header in the command stream.
1580  */
1581 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1582 			     struct vmw_sw_context *sw_context,
1583 			     SVGA3dCmdHeader *header)
1584 {
1585 	struct vmw_buffer_object *vmw_bo;
1586 	struct vmw_query_cmd {
1587 		SVGA3dCmdHeader header;
1588 		SVGA3dCmdEndQuery q;
1589 	} *cmd;
1590 	int ret;
1591 
1592 	cmd = container_of(header, struct vmw_query_cmd, header);
1593 	if (dev_priv->has_mob) {
1594 		struct {
1595 			SVGA3dCmdHeader header;
1596 			SVGA3dCmdEndGBQuery q;
1597 		} gb_cmd;
1598 
1599 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1600 
1601 		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1602 		gb_cmd.header.size = cmd->header.size;
1603 		gb_cmd.q.cid = cmd->q.cid;
1604 		gb_cmd.q.type = cmd->q.type;
1605 		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1606 		gb_cmd.q.offset = cmd->q.guestResult.offset;
1607 
1608 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1609 		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1610 	}
1611 
1612 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1613 	if (unlikely(ret != 0))
1614 		return ret;
1615 
1616 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1617 				      &cmd->q.guestResult,
1618 				      &vmw_bo);
1619 	if (unlikely(ret != 0))
1620 		return ret;
1621 
1622 	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1623 
1624 	vmw_bo_unreference(&vmw_bo);
1625 	return ret;
1626 }
1627 
1628 /**
1629  * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1630  *
1631  * @dev_priv: Pointer to a device private struct.
1632  * @sw_context: The software context used for this command submission.
1633  * @header: Pointer to the command header in the command stream.
1634  */
1635 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1636 				 struct vmw_sw_context *sw_context,
1637 				 SVGA3dCmdHeader *header)
1638 {
1639 	struct vmw_buffer_object *vmw_bo;
1640 	struct vmw_query_cmd {
1641 		SVGA3dCmdHeader header;
1642 		SVGA3dCmdWaitForGBQuery q;
1643 	} *cmd;
1644 	int ret;
1645 
1646 	cmd = container_of(header, struct vmw_query_cmd, header);
1647 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1648 	if (unlikely(ret != 0))
1649 		return ret;
1650 
1651 	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1652 				    &cmd->q.mobid,
1653 				    &vmw_bo);
1654 	if (unlikely(ret != 0))
1655 		return ret;
1656 
1657 	vmw_bo_unreference(&vmw_bo);
1658 	return 0;
1659 }
1660 
1661 /**
1662  * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1663  *
1664  * @dev_priv: Pointer to a device private struct.
1665  * @sw_context: The software context used for this command submission.
1666  * @header: Pointer to the command header in the command stream.
1667  */
1668 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1669 			      struct vmw_sw_context *sw_context,
1670 			      SVGA3dCmdHeader *header)
1671 {
1672 	struct vmw_buffer_object *vmw_bo;
1673 	struct vmw_query_cmd {
1674 		SVGA3dCmdHeader header;
1675 		SVGA3dCmdWaitForQuery q;
1676 	} *cmd;
1677 	int ret;
1678 
1679 	cmd = container_of(header, struct vmw_query_cmd, header);
1680 	if (dev_priv->has_mob) {
1681 		struct {
1682 			SVGA3dCmdHeader header;
1683 			SVGA3dCmdWaitForGBQuery q;
1684 		} gb_cmd;
1685 
1686 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1687 
1688 		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1689 		gb_cmd.header.size = cmd->header.size;
1690 		gb_cmd.q.cid = cmd->q.cid;
1691 		gb_cmd.q.type = cmd->q.type;
1692 		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1693 		gb_cmd.q.offset = cmd->q.guestResult.offset;
1694 
1695 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1696 		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1697 	}
1698 
1699 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1700 	if (unlikely(ret != 0))
1701 		return ret;
1702 
1703 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1704 				      &cmd->q.guestResult,
1705 				      &vmw_bo);
1706 	if (unlikely(ret != 0))
1707 		return ret;
1708 
1709 	vmw_bo_unreference(&vmw_bo);
1710 	return 0;
1711 }
1712 
1713 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1714 		       struct vmw_sw_context *sw_context,
1715 		       SVGA3dCmdHeader *header)
1716 {
1717 	struct vmw_buffer_object *vmw_bo = NULL;
1718 	struct vmw_surface *srf = NULL;
1719 	struct vmw_dma_cmd {
1720 		SVGA3dCmdHeader header;
1721 		SVGA3dCmdSurfaceDMA dma;
1722 	} *cmd;
1723 	int ret;
1724 	SVGA3dCmdSurfaceDMASuffix *suffix;
1725 	uint32_t bo_size;
1726 
1727 	cmd = container_of(header, struct vmw_dma_cmd, header);
1728 	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1729 					       header->size - sizeof(*suffix));
1730 
1731 	/* Make sure device and verifier stays in sync. */
1732 	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1733 		DRM_ERROR("Invalid DMA suffix size.\n");
1734 		return -EINVAL;
1735 	}
1736 
1737 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1738 				      &cmd->dma.guest.ptr,
1739 				      &vmw_bo);
1740 	if (unlikely(ret != 0))
1741 		return ret;
1742 
1743 	/* Make sure DMA doesn't cross BO boundaries. */
1744 	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1745 	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1746 		DRM_ERROR("Invalid DMA offset.\n");
1747 		return -EINVAL;
1748 	}
1749 
1750 	bo_size -= cmd->dma.guest.ptr.offset;
1751 	if (unlikely(suffix->maximumOffset > bo_size))
1752 		suffix->maximumOffset = bo_size;
1753 
1754 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1755 				user_surface_converter, &cmd->dma.host.sid,
1756 				NULL);
1757 	if (unlikely(ret != 0)) {
1758 		if (unlikely(ret != -ERESTARTSYS))
1759 			DRM_ERROR("could not find surface for DMA.\n");
1760 		goto out_no_surface;
1761 	}
1762 
1763 	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1764 
1765 	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1766 			     header);
1767 
1768 out_no_surface:
1769 	vmw_bo_unreference(&vmw_bo);
1770 	return ret;
1771 }
1772 
1773 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1774 			struct vmw_sw_context *sw_context,
1775 			SVGA3dCmdHeader *header)
1776 {
1777 	struct vmw_draw_cmd {
1778 		SVGA3dCmdHeader header;
1779 		SVGA3dCmdDrawPrimitives body;
1780 	} *cmd;
1781 	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1782 		(unsigned long)header + sizeof(*cmd));
1783 	SVGA3dPrimitiveRange *range;
1784 	uint32_t i;
1785 	uint32_t maxnum;
1786 	int ret;
1787 
1788 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1789 	if (unlikely(ret != 0))
1790 		return ret;
1791 
1792 	cmd = container_of(header, struct vmw_draw_cmd, header);
1793 	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1794 
1795 	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1796 		DRM_ERROR("Illegal number of vertex declarations.\n");
1797 		return -EINVAL;
1798 	}
1799 
1800 	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1801 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1802 					user_surface_converter,
1803 					&decl->array.surfaceId, NULL);
1804 		if (unlikely(ret != 0))
1805 			return ret;
1806 	}
1807 
1808 	maxnum = (header->size - sizeof(cmd->body) -
1809 		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1810 	if (unlikely(cmd->body.numRanges > maxnum)) {
1811 		DRM_ERROR("Illegal number of index ranges.\n");
1812 		return -EINVAL;
1813 	}
1814 
1815 	range = (SVGA3dPrimitiveRange *) decl;
1816 	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1817 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818 					user_surface_converter,
1819 					&range->indexArray.surfaceId, NULL);
1820 		if (unlikely(ret != 0))
1821 			return ret;
1822 	}
1823 	return 0;
1824 }
1825 
1826 
1827 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1828 			     struct vmw_sw_context *sw_context,
1829 			     SVGA3dCmdHeader *header)
1830 {
1831 	struct vmw_tex_state_cmd {
1832 		SVGA3dCmdHeader header;
1833 		SVGA3dCmdSetTextureState state;
1834 	} *cmd;
1835 
1836 	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1837 	  ((unsigned long) header + header->size + sizeof(header));
1838 	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1839 		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1840 	struct vmw_resource_val_node *ctx_node;
1841 	struct vmw_resource_val_node *res_node;
1842 	int ret;
1843 
1844 	cmd = container_of(header, struct vmw_tex_state_cmd,
1845 			   header);
1846 
1847 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1848 				user_context_converter, &cmd->state.cid,
1849 				&ctx_node);
1850 	if (unlikely(ret != 0))
1851 		return ret;
1852 
1853 	for (; cur_state < last_state; ++cur_state) {
1854 		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1855 			continue;
1856 
1857 		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1858 			DRM_ERROR("Illegal texture/sampler unit %u.\n",
1859 				  (unsigned) cur_state->stage);
1860 			return -EINVAL;
1861 		}
1862 
1863 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1864 					user_surface_converter,
1865 					&cur_state->value, &res_node);
1866 		if (unlikely(ret != 0))
1867 			return ret;
1868 
1869 		if (dev_priv->has_mob) {
1870 			struct vmw_ctx_bindinfo_tex binding;
1871 
1872 			binding.bi.ctx = ctx_node->res;
1873 			binding.bi.res = res_node ? res_node->res : NULL;
1874 			binding.bi.bt = vmw_ctx_binding_tex;
1875 			binding.texture_stage = cur_state->stage;
1876 			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1877 					0, binding.texture_stage);
1878 		}
1879 	}
1880 
1881 	return 0;
1882 }
1883 
1884 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1885 				      struct vmw_sw_context *sw_context,
1886 				      void *buf)
1887 {
1888 	struct vmw_buffer_object *vmw_bo;
1889 	int ret;
1890 
1891 	struct {
1892 		uint32_t header;
1893 		SVGAFifoCmdDefineGMRFB body;
1894 	} *cmd = buf;
1895 
1896 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1897 				      &cmd->body.ptr,
1898 				      &vmw_bo);
1899 	if (unlikely(ret != 0))
1900 		return ret;
1901 
1902 	vmw_bo_unreference(&vmw_bo);
1903 
1904 	return ret;
1905 }
1906 
1907 
1908 /**
1909  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1910  * switching
1911  *
1912  * @dev_priv: Pointer to a device private struct.
1913  * @sw_context: The software context being used for this batch.
1914  * @val_node: The validation node representing the resource.
1915  * @buf_id: Pointer to the user-space backup buffer handle in the command
1916  * stream.
1917  * @backup_offset: Offset of backup into MOB.
1918  *
1919  * This function prepares for registering a switch of backup buffers
1920  * in the resource metadata just prior to unreserving. It's basically a wrapper
1921  * around vmw_cmd_res_switch_backup with a different interface.
1922  */
1923 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1924 				     struct vmw_sw_context *sw_context,
1925 				     struct vmw_resource_val_node *val_node,
1926 				     uint32_t *buf_id,
1927 				     unsigned long backup_offset)
1928 {
1929 	struct vmw_buffer_object *dma_buf;
1930 	int ret;
1931 
1932 	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1933 	if (ret)
1934 		return ret;
1935 
1936 	val_node->switching_backup = true;
1937 	if (val_node->first_usage)
1938 		val_node->no_buffer_needed = true;
1939 
1940 	vmw_bo_unreference(&val_node->new_backup);
1941 	val_node->new_backup = dma_buf;
1942 	val_node->new_backup_offset = backup_offset;
1943 
1944 	return 0;
1945 }
1946 
1947 
1948 /**
1949  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1950  *
1951  * @dev_priv: Pointer to a device private struct.
1952  * @sw_context: The software context being used for this batch.
1953  * @res_type: The resource type.
1954  * @converter: Information about user-space binding for this resource type.
1955  * @res_id: Pointer to the user-space resource handle in the command stream.
1956  * @buf_id: Pointer to the user-space backup buffer handle in the command
1957  * stream.
1958  * @backup_offset: Offset of backup into MOB.
1959  *
1960  * This function prepares for registering a switch of backup buffers
1961  * in the resource metadata just prior to unreserving. It's basically a wrapper
1962  * around vmw_cmd_res_switch_backup with a different interface.
1963  */
1964 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1965 				 struct vmw_sw_context *sw_context,
1966 				 enum vmw_res_type res_type,
1967 				 const struct vmw_user_resource_conv
1968 				 *converter,
1969 				 uint32_t *res_id,
1970 				 uint32_t *buf_id,
1971 				 unsigned long backup_offset)
1972 {
1973 	struct vmw_resource_val_node *val_node;
1974 	int ret;
1975 
1976 	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1977 				converter, res_id, &val_node);
1978 	if (ret)
1979 		return ret;
1980 
1981 	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1982 					 buf_id, backup_offset);
1983 }
1984 
1985 /**
1986  * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1987  * command
1988  *
1989  * @dev_priv: Pointer to a device private struct.
1990  * @sw_context: The software context being used for this batch.
1991  * @header: Pointer to the command header in the command stream.
1992  */
1993 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1994 				   struct vmw_sw_context *sw_context,
1995 				   SVGA3dCmdHeader *header)
1996 {
1997 	struct vmw_bind_gb_surface_cmd {
1998 		SVGA3dCmdHeader header;
1999 		SVGA3dCmdBindGBSurface body;
2000 	} *cmd;
2001 
2002 	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
2003 
2004 	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
2005 				     user_surface_converter,
2006 				     &cmd->body.sid, &cmd->body.mobid,
2007 				     0);
2008 }
2009 
2010 /**
2011  * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
2012  * command
2013  *
2014  * @dev_priv: Pointer to a device private struct.
2015  * @sw_context: The software context being used for this batch.
2016  * @header: Pointer to the command header in the command stream.
2017  */
2018 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
2019 				   struct vmw_sw_context *sw_context,
2020 				   SVGA3dCmdHeader *header)
2021 {
2022 	struct vmw_gb_surface_cmd {
2023 		SVGA3dCmdHeader header;
2024 		SVGA3dCmdUpdateGBImage body;
2025 	} *cmd;
2026 
2027 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2028 
2029 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2030 				 user_surface_converter,
2031 				 &cmd->body.image.sid, NULL);
2032 }
2033 
2034 /**
2035  * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
2036  * command
2037  *
2038  * @dev_priv: Pointer to a device private struct.
2039  * @sw_context: The software context being used for this batch.
2040  * @header: Pointer to the command header in the command stream.
2041  */
2042 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
2043 				     struct vmw_sw_context *sw_context,
2044 				     SVGA3dCmdHeader *header)
2045 {
2046 	struct vmw_gb_surface_cmd {
2047 		SVGA3dCmdHeader header;
2048 		SVGA3dCmdUpdateGBSurface body;
2049 	} *cmd;
2050 
2051 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2052 
2053 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2054 				 user_surface_converter,
2055 				 &cmd->body.sid, NULL);
2056 }
2057 
2058 /**
2059  * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2060  * command
2061  *
2062  * @dev_priv: Pointer to a device private struct.
2063  * @sw_context: The software context being used for this batch.
2064  * @header: Pointer to the command header in the command stream.
2065  */
2066 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2067 				     struct vmw_sw_context *sw_context,
2068 				     SVGA3dCmdHeader *header)
2069 {
2070 	struct vmw_gb_surface_cmd {
2071 		SVGA3dCmdHeader header;
2072 		SVGA3dCmdReadbackGBImage body;
2073 	} *cmd;
2074 
2075 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2076 
2077 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2078 				 user_surface_converter,
2079 				 &cmd->body.image.sid, NULL);
2080 }
2081 
2082 /**
2083  * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2084  * command
2085  *
2086  * @dev_priv: Pointer to a device private struct.
2087  * @sw_context: The software context being used for this batch.
2088  * @header: Pointer to the command header in the command stream.
2089  */
2090 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2091 				       struct vmw_sw_context *sw_context,
2092 				       SVGA3dCmdHeader *header)
2093 {
2094 	struct vmw_gb_surface_cmd {
2095 		SVGA3dCmdHeader header;
2096 		SVGA3dCmdReadbackGBSurface body;
2097 	} *cmd;
2098 
2099 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2100 
2101 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2102 				 user_surface_converter,
2103 				 &cmd->body.sid, NULL);
2104 }
2105 
2106 /**
2107  * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2108  * command
2109  *
2110  * @dev_priv: Pointer to a device private struct.
2111  * @sw_context: The software context being used for this batch.
2112  * @header: Pointer to the command header in the command stream.
2113  */
2114 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2115 				       struct vmw_sw_context *sw_context,
2116 				       SVGA3dCmdHeader *header)
2117 {
2118 	struct vmw_gb_surface_cmd {
2119 		SVGA3dCmdHeader header;
2120 		SVGA3dCmdInvalidateGBImage body;
2121 	} *cmd;
2122 
2123 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2124 
2125 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2126 				 user_surface_converter,
2127 				 &cmd->body.image.sid, NULL);
2128 }
2129 
2130 /**
2131  * vmw_cmd_invalidate_gb_surface - Validate an
2132  * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2133  *
2134  * @dev_priv: Pointer to a device private struct.
2135  * @sw_context: The software context being used for this batch.
2136  * @header: Pointer to the command header in the command stream.
2137  */
2138 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2139 					 struct vmw_sw_context *sw_context,
2140 					 SVGA3dCmdHeader *header)
2141 {
2142 	struct vmw_gb_surface_cmd {
2143 		SVGA3dCmdHeader header;
2144 		SVGA3dCmdInvalidateGBSurface body;
2145 	} *cmd;
2146 
2147 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2148 
2149 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2150 				 user_surface_converter,
2151 				 &cmd->body.sid, NULL);
2152 }
2153 
2154 
2155 /**
2156  * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2157  * command
2158  *
2159  * @dev_priv: Pointer to a device private struct.
2160  * @sw_context: The software context being used for this batch.
2161  * @header: Pointer to the command header in the command stream.
2162  */
2163 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2164 				 struct vmw_sw_context *sw_context,
2165 				 SVGA3dCmdHeader *header)
2166 {
2167 	struct vmw_shader_define_cmd {
2168 		SVGA3dCmdHeader header;
2169 		SVGA3dCmdDefineShader body;
2170 	} *cmd;
2171 	int ret;
2172 	size_t size;
2173 	struct vmw_resource_val_node *val;
2174 
2175 	cmd = container_of(header, struct vmw_shader_define_cmd,
2176 			   header);
2177 
2178 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2179 				user_context_converter, &cmd->body.cid,
2180 				&val);
2181 	if (unlikely(ret != 0))
2182 		return ret;
2183 
2184 	if (unlikely(!dev_priv->has_mob))
2185 		return 0;
2186 
2187 	size = cmd->header.size - sizeof(cmd->body);
2188 	ret = vmw_compat_shader_add(dev_priv,
2189 				    vmw_context_res_man(val->res),
2190 				    cmd->body.shid, cmd + 1,
2191 				    cmd->body.type, size,
2192 				    &sw_context->staged_cmd_res);
2193 	if (unlikely(ret != 0))
2194 		return ret;
2195 
2196 	return vmw_resource_relocation_add(&sw_context->res_relocations,
2197 					   NULL,
2198 					   vmw_ptr_diff(sw_context->buf_start,
2199 							&cmd->header.id),
2200 					   vmw_res_rel_nop);
2201 }
2202 
2203 /**
2204  * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2205  * command
2206  *
2207  * @dev_priv: Pointer to a device private struct.
2208  * @sw_context: The software context being used for this batch.
2209  * @header: Pointer to the command header in the command stream.
2210  */
2211 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2212 				  struct vmw_sw_context *sw_context,
2213 				  SVGA3dCmdHeader *header)
2214 {
2215 	struct vmw_shader_destroy_cmd {
2216 		SVGA3dCmdHeader header;
2217 		SVGA3dCmdDestroyShader body;
2218 	} *cmd;
2219 	int ret;
2220 	struct vmw_resource_val_node *val;
2221 
2222 	cmd = container_of(header, struct vmw_shader_destroy_cmd,
2223 			   header);
2224 
2225 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2226 				user_context_converter, &cmd->body.cid,
2227 				&val);
2228 	if (unlikely(ret != 0))
2229 		return ret;
2230 
2231 	if (unlikely(!dev_priv->has_mob))
2232 		return 0;
2233 
2234 	ret = vmw_shader_remove(vmw_context_res_man(val->res),
2235 				cmd->body.shid,
2236 				cmd->body.type,
2237 				&sw_context->staged_cmd_res);
2238 	if (unlikely(ret != 0))
2239 		return ret;
2240 
2241 	return vmw_resource_relocation_add(&sw_context->res_relocations,
2242 					   NULL,
2243 					   vmw_ptr_diff(sw_context->buf_start,
2244 							&cmd->header.id),
2245 					   vmw_res_rel_nop);
2246 }
2247 
2248 /**
2249  * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2250  * command
2251  *
2252  * @dev_priv: Pointer to a device private struct.
2253  * @sw_context: The software context being used for this batch.
2254  * @header: Pointer to the command header in the command stream.
2255  */
2256 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2257 			      struct vmw_sw_context *sw_context,
2258 			      SVGA3dCmdHeader *header)
2259 {
2260 	struct vmw_set_shader_cmd {
2261 		SVGA3dCmdHeader header;
2262 		SVGA3dCmdSetShader body;
2263 	} *cmd;
2264 	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2265 	struct vmw_ctx_bindinfo_shader binding;
2266 	struct vmw_resource *res = NULL;
2267 	int ret;
2268 
2269 	cmd = container_of(header, struct vmw_set_shader_cmd,
2270 			   header);
2271 
2272 	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2273 		DRM_ERROR("Illegal shader type %u.\n",
2274 			  (unsigned) cmd->body.type);
2275 		return -EINVAL;
2276 	}
2277 
2278 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2279 				user_context_converter, &cmd->body.cid,
2280 				&ctx_node);
2281 	if (unlikely(ret != 0))
2282 		return ret;
2283 
2284 	if (!dev_priv->has_mob)
2285 		return 0;
2286 
2287 	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2288 		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2289 					cmd->body.shid,
2290 					cmd->body.type);
2291 
2292 		if (!IS_ERR(res)) {
2293 			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2294 						    &cmd->body.shid, res,
2295 						    &res_node);
2296 			vmw_resource_unreference(&res);
2297 			if (unlikely(ret != 0))
2298 				return ret;
2299 		}
2300 	}
2301 
2302 	if (!res_node) {
2303 		ret = vmw_cmd_res_check(dev_priv, sw_context,
2304 					vmw_res_shader,
2305 					user_shader_converter,
2306 					&cmd->body.shid, &res_node);
2307 		if (unlikely(ret != 0))
2308 			return ret;
2309 	}
2310 
2311 	binding.bi.ctx = ctx_node->res;
2312 	binding.bi.res = res_node ? res_node->res : NULL;
2313 	binding.bi.bt = vmw_ctx_binding_shader;
2314 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2315 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2316 			binding.shader_slot, 0);
2317 	return 0;
2318 }
2319 
2320 /**
2321  * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2322  * command
2323  *
2324  * @dev_priv: Pointer to a device private struct.
2325  * @sw_context: The software context being used for this batch.
2326  * @header: Pointer to the command header in the command stream.
2327  */
2328 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2329 				    struct vmw_sw_context *sw_context,
2330 				    SVGA3dCmdHeader *header)
2331 {
2332 	struct vmw_set_shader_const_cmd {
2333 		SVGA3dCmdHeader header;
2334 		SVGA3dCmdSetShaderConst body;
2335 	} *cmd;
2336 	int ret;
2337 
2338 	cmd = container_of(header, struct vmw_set_shader_const_cmd,
2339 			   header);
2340 
2341 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2342 				user_context_converter, &cmd->body.cid,
2343 				NULL);
2344 	if (unlikely(ret != 0))
2345 		return ret;
2346 
2347 	if (dev_priv->has_mob)
2348 		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2349 
2350 	return 0;
2351 }
2352 
2353 /**
2354  * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2355  * command
2356  *
2357  * @dev_priv: Pointer to a device private struct.
2358  * @sw_context: The software context being used for this batch.
2359  * @header: Pointer to the command header in the command stream.
2360  */
2361 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2362 				  struct vmw_sw_context *sw_context,
2363 				  SVGA3dCmdHeader *header)
2364 {
2365 	struct vmw_bind_gb_shader_cmd {
2366 		SVGA3dCmdHeader header;
2367 		SVGA3dCmdBindGBShader body;
2368 	} *cmd;
2369 
2370 	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2371 			   header);
2372 
2373 	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2374 				     user_shader_converter,
2375 				     &cmd->body.shid, &cmd->body.mobid,
2376 				     cmd->body.offsetInBytes);
2377 }
2378 
2379 /**
2380  * vmw_cmd_dx_set_single_constant_buffer - Validate an
2381  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2382  *
2383  * @dev_priv: Pointer to a device private struct.
2384  * @sw_context: The software context being used for this batch.
2385  * @header: Pointer to the command header in the command stream.
2386  */
2387 static int
2388 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2389 				      struct vmw_sw_context *sw_context,
2390 				      SVGA3dCmdHeader *header)
2391 {
2392 	struct {
2393 		SVGA3dCmdHeader header;
2394 		SVGA3dCmdDXSetSingleConstantBuffer body;
2395 	} *cmd;
2396 	struct vmw_resource_val_node *res_node = NULL;
2397 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2398 	struct vmw_ctx_bindinfo_cb binding;
2399 	int ret;
2400 
2401 	if (unlikely(ctx_node == NULL)) {
2402 		DRM_ERROR("DX Context not set.\n");
2403 		return -EINVAL;
2404 	}
2405 
2406 	cmd = container_of(header, typeof(*cmd), header);
2407 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2408 				user_surface_converter,
2409 				&cmd->body.sid, &res_node);
2410 	if (unlikely(ret != 0))
2411 		return ret;
2412 
2413 	binding.bi.ctx = ctx_node->res;
2414 	binding.bi.res = res_node ? res_node->res : NULL;
2415 	binding.bi.bt = vmw_ctx_binding_cb;
2416 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2417 	binding.offset = cmd->body.offsetInBytes;
2418 	binding.size = cmd->body.sizeInBytes;
2419 	binding.slot = cmd->body.slot;
2420 
2421 	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2422 	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2423 		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2424 			  (unsigned) cmd->body.type,
2425 			  (unsigned) binding.slot);
2426 		return -EINVAL;
2427 	}
2428 
2429 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2430 			binding.shader_slot, binding.slot);
2431 
2432 	return 0;
2433 }
2434 
2435 /**
2436  * vmw_cmd_dx_set_shader_res - Validate an
2437  * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2438  *
2439  * @dev_priv: Pointer to a device private struct.
2440  * @sw_context: The software context being used for this batch.
2441  * @header: Pointer to the command header in the command stream.
2442  */
2443 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2444 				     struct vmw_sw_context *sw_context,
2445 				     SVGA3dCmdHeader *header)
2446 {
2447 	struct {
2448 		SVGA3dCmdHeader header;
2449 		SVGA3dCmdDXSetShaderResources body;
2450 	} *cmd = container_of(header, typeof(*cmd), header);
2451 	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2452 		sizeof(SVGA3dShaderResourceViewId);
2453 
2454 	if ((u64) cmd->body.startView + (u64) num_sr_view >
2455 	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2456 	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2457 		DRM_ERROR("Invalid shader binding.\n");
2458 		return -EINVAL;
2459 	}
2460 
2461 	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2462 				     vmw_ctx_binding_sr,
2463 				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2464 				     (void *) &cmd[1], num_sr_view,
2465 				     cmd->body.startView);
2466 }
2467 
2468 /**
2469  * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2470  * command
2471  *
2472  * @dev_priv: Pointer to a device private struct.
2473  * @sw_context: The software context being used for this batch.
2474  * @header: Pointer to the command header in the command stream.
2475  */
2476 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2477 				 struct vmw_sw_context *sw_context,
2478 				 SVGA3dCmdHeader *header)
2479 {
2480 	struct {
2481 		SVGA3dCmdHeader header;
2482 		SVGA3dCmdDXSetShader body;
2483 	} *cmd;
2484 	struct vmw_resource *res = NULL;
2485 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2486 	struct vmw_ctx_bindinfo_shader binding;
2487 	int ret = 0;
2488 
2489 	if (unlikely(ctx_node == NULL)) {
2490 		DRM_ERROR("DX Context not set.\n");
2491 		return -EINVAL;
2492 	}
2493 
2494 	cmd = container_of(header, typeof(*cmd), header);
2495 
2496 	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2497 		DRM_ERROR("Illegal shader type %u.\n",
2498 			  (unsigned) cmd->body.type);
2499 		return -EINVAL;
2500 	}
2501 
2502 	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2503 		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2504 		if (IS_ERR(res)) {
2505 			DRM_ERROR("Could not find shader for binding.\n");
2506 			return PTR_ERR(res);
2507 		}
2508 
2509 		ret = vmw_resource_val_add(sw_context, res, NULL);
2510 		if (ret)
2511 			goto out_unref;
2512 	}
2513 
2514 	binding.bi.ctx = ctx_node->res;
2515 	binding.bi.res = res;
2516 	binding.bi.bt = vmw_ctx_binding_dx_shader;
2517 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2518 
2519 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2520 			binding.shader_slot, 0);
2521 out_unref:
2522 	if (res)
2523 		vmw_resource_unreference(&res);
2524 
2525 	return ret;
2526 }
2527 
2528 /**
2529  * vmw_cmd_dx_set_vertex_buffers - Validates an
2530  * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2531  *
2532  * @dev_priv: Pointer to a device private struct.
2533  * @sw_context: The software context being used for this batch.
2534  * @header: Pointer to the command header in the command stream.
2535  */
2536 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2537 					 struct vmw_sw_context *sw_context,
2538 					 SVGA3dCmdHeader *header)
2539 {
2540 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2541 	struct vmw_ctx_bindinfo_vb binding;
2542 	struct vmw_resource_val_node *res_node;
2543 	struct {
2544 		SVGA3dCmdHeader header;
2545 		SVGA3dCmdDXSetVertexBuffers body;
2546 		SVGA3dVertexBuffer buf[];
2547 	} *cmd;
2548 	int i, ret, num;
2549 
2550 	if (unlikely(ctx_node == NULL)) {
2551 		DRM_ERROR("DX Context not set.\n");
2552 		return -EINVAL;
2553 	}
2554 
2555 	cmd = container_of(header, typeof(*cmd), header);
2556 	num = (cmd->header.size - sizeof(cmd->body)) /
2557 		sizeof(SVGA3dVertexBuffer);
2558 	if ((u64)num + (u64)cmd->body.startBuffer >
2559 	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2560 		DRM_ERROR("Invalid number of vertex buffers.\n");
2561 		return -EINVAL;
2562 	}
2563 
2564 	for (i = 0; i < num; i++) {
2565 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2566 					user_surface_converter,
2567 					&cmd->buf[i].sid, &res_node);
2568 		if (unlikely(ret != 0))
2569 			return ret;
2570 
2571 		binding.bi.ctx = ctx_node->res;
2572 		binding.bi.bt = vmw_ctx_binding_vb;
2573 		binding.bi.res = ((res_node) ? res_node->res : NULL);
2574 		binding.offset = cmd->buf[i].offset;
2575 		binding.stride = cmd->buf[i].stride;
2576 		binding.slot = i + cmd->body.startBuffer;
2577 
2578 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2579 				0, binding.slot);
2580 	}
2581 
2582 	return 0;
2583 }
2584 
2585 /**
2586  * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2587  * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2588  *
2589  * @dev_priv: Pointer to a device private struct.
2590  * @sw_context: The software context being used for this batch.
2591  * @header: Pointer to the command header in the command stream.
2592  */
2593 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2594 				       struct vmw_sw_context *sw_context,
2595 				       SVGA3dCmdHeader *header)
2596 {
2597 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2598 	struct vmw_ctx_bindinfo_ib binding;
2599 	struct vmw_resource_val_node *res_node;
2600 	struct {
2601 		SVGA3dCmdHeader header;
2602 		SVGA3dCmdDXSetIndexBuffer body;
2603 	} *cmd;
2604 	int ret;
2605 
2606 	if (unlikely(ctx_node == NULL)) {
2607 		DRM_ERROR("DX Context not set.\n");
2608 		return -EINVAL;
2609 	}
2610 
2611 	cmd = container_of(header, typeof(*cmd), header);
2612 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2613 				user_surface_converter,
2614 				&cmd->body.sid, &res_node);
2615 	if (unlikely(ret != 0))
2616 		return ret;
2617 
2618 	binding.bi.ctx = ctx_node->res;
2619 	binding.bi.res = ((res_node) ? res_node->res : NULL);
2620 	binding.bi.bt = vmw_ctx_binding_ib;
2621 	binding.offset = cmd->body.offset;
2622 	binding.format = cmd->body.format;
2623 
2624 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2625 
2626 	return 0;
2627 }
2628 
2629 /**
2630  * vmw_cmd_dx_set_rendertarget - Validate an
2631  * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2632  *
2633  * @dev_priv: Pointer to a device private struct.
2634  * @sw_context: The software context being used for this batch.
2635  * @header: Pointer to the command header in the command stream.
2636  */
2637 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2638 					struct vmw_sw_context *sw_context,
2639 					SVGA3dCmdHeader *header)
2640 {
2641 	struct {
2642 		SVGA3dCmdHeader header;
2643 		SVGA3dCmdDXSetRenderTargets body;
2644 	} *cmd = container_of(header, typeof(*cmd), header);
2645 	int ret;
2646 	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2647 		sizeof(SVGA3dRenderTargetViewId);
2648 
2649 	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2650 		DRM_ERROR("Invalid DX Rendertarget binding.\n");
2651 		return -EINVAL;
2652 	}
2653 
2654 	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2655 				    vmw_ctx_binding_ds, 0,
2656 				    &cmd->body.depthStencilViewId, 1, 0);
2657 	if (ret)
2658 		return ret;
2659 
2660 	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2661 				     vmw_ctx_binding_dx_rt, 0,
2662 				     (void *)&cmd[1], num_rt_view, 0);
2663 }
2664 
2665 /**
2666  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2667  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2668  *
2669  * @dev_priv: Pointer to a device private struct.
2670  * @sw_context: The software context being used for this batch.
2671  * @header: Pointer to the command header in the command stream.
2672  */
2673 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2674 					      struct vmw_sw_context *sw_context,
2675 					      SVGA3dCmdHeader *header)
2676 {
2677 	struct {
2678 		SVGA3dCmdHeader header;
2679 		SVGA3dCmdDXClearRenderTargetView body;
2680 	} *cmd = container_of(header, typeof(*cmd), header);
2681 
2682 	return vmw_view_id_val_add(sw_context, vmw_view_rt,
2683 				   cmd->body.renderTargetViewId);
2684 }
2685 
2686 /**
2687  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2688  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2689  *
2690  * @dev_priv: Pointer to a device private struct.
2691  * @sw_context: The software context being used for this batch.
2692  * @header: Pointer to the command header in the command stream.
2693  */
2694 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2695 					      struct vmw_sw_context *sw_context,
2696 					      SVGA3dCmdHeader *header)
2697 {
2698 	struct {
2699 		SVGA3dCmdHeader header;
2700 		SVGA3dCmdDXClearDepthStencilView body;
2701 	} *cmd = container_of(header, typeof(*cmd), header);
2702 
2703 	return vmw_view_id_val_add(sw_context, vmw_view_ds,
2704 				   cmd->body.depthStencilViewId);
2705 }
2706 
2707 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2708 				  struct vmw_sw_context *sw_context,
2709 				  SVGA3dCmdHeader *header)
2710 {
2711 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2712 	struct vmw_resource_val_node *srf_node;
2713 	struct vmw_resource *res;
2714 	enum vmw_view_type view_type;
2715 	int ret;
2716 	/*
2717 	 * This is based on the fact that all affected define commands have
2718 	 * the same initial command body layout.
2719 	 */
2720 	struct {
2721 		SVGA3dCmdHeader header;
2722 		uint32 defined_id;
2723 		uint32 sid;
2724 	} *cmd;
2725 
2726 	if (unlikely(ctx_node == NULL)) {
2727 		DRM_ERROR("DX Context not set.\n");
2728 		return -EINVAL;
2729 	}
2730 
2731 	view_type = vmw_view_cmd_to_type(header->id);
2732 	if (view_type == vmw_view_max)
2733 		return -EINVAL;
2734 	cmd = container_of(header, typeof(*cmd), header);
2735 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2736 				user_surface_converter,
2737 				&cmd->sid, &srf_node);
2738 	if (unlikely(ret != 0))
2739 		return ret;
2740 
2741 	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2742 	ret = vmw_cotable_notify(res, cmd->defined_id);
2743 	vmw_resource_unreference(&res);
2744 	if (unlikely(ret != 0))
2745 		return ret;
2746 
2747 	return vmw_view_add(sw_context->man,
2748 			    ctx_node->res,
2749 			    srf_node->res,
2750 			    view_type,
2751 			    cmd->defined_id,
2752 			    header,
2753 			    header->size + sizeof(*header),
2754 			    &sw_context->staged_cmd_res);
2755 }
2756 
2757 /**
2758  * vmw_cmd_dx_set_so_targets - Validate an
2759  * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2760  *
2761  * @dev_priv: Pointer to a device private struct.
2762  * @sw_context: The software context being used for this batch.
2763  * @header: Pointer to the command header in the command stream.
2764  */
2765 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2766 				     struct vmw_sw_context *sw_context,
2767 				     SVGA3dCmdHeader *header)
2768 {
2769 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2770 	struct vmw_ctx_bindinfo_so binding;
2771 	struct vmw_resource_val_node *res_node;
2772 	struct {
2773 		SVGA3dCmdHeader header;
2774 		SVGA3dCmdDXSetSOTargets body;
2775 		SVGA3dSoTarget targets[];
2776 	} *cmd;
2777 	int i, ret, num;
2778 
2779 	if (unlikely(ctx_node == NULL)) {
2780 		DRM_ERROR("DX Context not set.\n");
2781 		return -EINVAL;
2782 	}
2783 
2784 	cmd = container_of(header, typeof(*cmd), header);
2785 	num = (cmd->header.size - sizeof(cmd->body)) /
2786 		sizeof(SVGA3dSoTarget);
2787 
2788 	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2789 		DRM_ERROR("Invalid DX SO binding.\n");
2790 		return -EINVAL;
2791 	}
2792 
2793 	for (i = 0; i < num; i++) {
2794 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2795 					user_surface_converter,
2796 					&cmd->targets[i].sid, &res_node);
2797 		if (unlikely(ret != 0))
2798 			return ret;
2799 
2800 		binding.bi.ctx = ctx_node->res;
2801 		binding.bi.res = ((res_node) ? res_node->res : NULL);
2802 		binding.bi.bt = vmw_ctx_binding_so,
2803 		binding.offset = cmd->targets[i].offset;
2804 		binding.size = cmd->targets[i].sizeInBytes;
2805 		binding.slot = i;
2806 
2807 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2808 				0, binding.slot);
2809 	}
2810 
2811 	return 0;
2812 }
2813 
2814 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2815 				struct vmw_sw_context *sw_context,
2816 				SVGA3dCmdHeader *header)
2817 {
2818 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2819 	struct vmw_resource *res;
2820 	/*
2821 	 * This is based on the fact that all affected define commands have
2822 	 * the same initial command body layout.
2823 	 */
2824 	struct {
2825 		SVGA3dCmdHeader header;
2826 		uint32 defined_id;
2827 	} *cmd;
2828 	enum vmw_so_type so_type;
2829 	int ret;
2830 
2831 	if (unlikely(ctx_node == NULL)) {
2832 		DRM_ERROR("DX Context not set.\n");
2833 		return -EINVAL;
2834 	}
2835 
2836 	so_type = vmw_so_cmd_to_type(header->id);
2837 	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2838 	cmd = container_of(header, typeof(*cmd), header);
2839 	ret = vmw_cotable_notify(res, cmd->defined_id);
2840 	vmw_resource_unreference(&res);
2841 
2842 	return ret;
2843 }
2844 
2845 /**
2846  * vmw_cmd_dx_check_subresource - Validate an
2847  * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2848  *
2849  * @dev_priv: Pointer to a device private struct.
2850  * @sw_context: The software context being used for this batch.
2851  * @header: Pointer to the command header in the command stream.
2852  */
2853 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2854 					struct vmw_sw_context *sw_context,
2855 					SVGA3dCmdHeader *header)
2856 {
2857 	struct {
2858 		SVGA3dCmdHeader header;
2859 		union {
2860 			SVGA3dCmdDXReadbackSubResource r_body;
2861 			SVGA3dCmdDXInvalidateSubResource i_body;
2862 			SVGA3dCmdDXUpdateSubResource u_body;
2863 			SVGA3dSurfaceId sid;
2864 		};
2865 	} *cmd;
2866 
2867 	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2868 		     offsetof(typeof(*cmd), sid));
2869 	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2870 		     offsetof(typeof(*cmd), sid));
2871 	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2872 		     offsetof(typeof(*cmd), sid));
2873 
2874 	cmd = container_of(header, typeof(*cmd), header);
2875 
2876 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2877 				 user_surface_converter,
2878 				 &cmd->sid, NULL);
2879 }
2880 
2881 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2882 				struct vmw_sw_context *sw_context,
2883 				SVGA3dCmdHeader *header)
2884 {
2885 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2886 
2887 	if (unlikely(ctx_node == NULL)) {
2888 		DRM_ERROR("DX Context not set.\n");
2889 		return -EINVAL;
2890 	}
2891 
2892 	return 0;
2893 }
2894 
2895 /**
2896  * vmw_cmd_dx_view_remove - validate a view remove command and
2897  * schedule the view resource for removal.
2898  *
2899  * @dev_priv: Pointer to a device private struct.
2900  * @sw_context: The software context being used for this batch.
2901  * @header: Pointer to the command header in the command stream.
2902  *
2903  * Check that the view exists, and if it was not created using this
2904  * command batch, conditionally make this command a NOP.
2905  */
2906 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2907 				  struct vmw_sw_context *sw_context,
2908 				  SVGA3dCmdHeader *header)
2909 {
2910 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2911 	struct {
2912 		SVGA3dCmdHeader header;
2913 		union vmw_view_destroy body;
2914 	} *cmd = container_of(header, typeof(*cmd), header);
2915 	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2916 	struct vmw_resource *view;
2917 	int ret;
2918 
2919 	if (!ctx_node) {
2920 		DRM_ERROR("DX Context not set.\n");
2921 		return -EINVAL;
2922 	}
2923 
2924 	ret = vmw_view_remove(sw_context->man,
2925 			      cmd->body.view_id, view_type,
2926 			      &sw_context->staged_cmd_res,
2927 			      &view);
2928 	if (ret || !view)
2929 		return ret;
2930 
2931 	/*
2932 	 * If the view wasn't created during this command batch, it might
2933 	 * have been removed due to a context swapout, so add a
2934 	 * relocation to conditionally make this command a NOP to avoid
2935 	 * device errors.
2936 	 */
2937 	return vmw_resource_relocation_add(&sw_context->res_relocations,
2938 					   view,
2939 					   vmw_ptr_diff(sw_context->buf_start,
2940 							&cmd->header.id),
2941 					   vmw_res_rel_cond_nop);
2942 }
2943 
2944 /**
2945  * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2946  * command
2947  *
2948  * @dev_priv: Pointer to a device private struct.
2949  * @sw_context: The software context being used for this batch.
2950  * @header: Pointer to the command header in the command stream.
2951  */
2952 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2953 				    struct vmw_sw_context *sw_context,
2954 				    SVGA3dCmdHeader *header)
2955 {
2956 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2957 	struct vmw_resource *res;
2958 	struct {
2959 		SVGA3dCmdHeader header;
2960 		SVGA3dCmdDXDefineShader body;
2961 	} *cmd = container_of(header, typeof(*cmd), header);
2962 	int ret;
2963 
2964 	if (!ctx_node) {
2965 		DRM_ERROR("DX Context not set.\n");
2966 		return -EINVAL;
2967 	}
2968 
2969 	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2970 	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2971 	vmw_resource_unreference(&res);
2972 	if (ret)
2973 		return ret;
2974 
2975 	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2976 				 cmd->body.shaderId, cmd->body.type,
2977 				 &sw_context->staged_cmd_res);
2978 }
2979 
2980 /**
2981  * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2982  * command
2983  *
2984  * @dev_priv: Pointer to a device private struct.
2985  * @sw_context: The software context being used for this batch.
2986  * @header: Pointer to the command header in the command stream.
2987  */
2988 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2989 				     struct vmw_sw_context *sw_context,
2990 				     SVGA3dCmdHeader *header)
2991 {
2992 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2993 	struct {
2994 		SVGA3dCmdHeader header;
2995 		SVGA3dCmdDXDestroyShader body;
2996 	} *cmd = container_of(header, typeof(*cmd), header);
2997 	int ret;
2998 
2999 	if (!ctx_node) {
3000 		DRM_ERROR("DX Context not set.\n");
3001 		return -EINVAL;
3002 	}
3003 
3004 	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
3005 				&sw_context->staged_cmd_res);
3006 	if (ret)
3007 		DRM_ERROR("Could not find shader to remove.\n");
3008 
3009 	return ret;
3010 }
3011 
3012 /**
3013  * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
3014  * command
3015  *
3016  * @dev_priv: Pointer to a device private struct.
3017  * @sw_context: The software context being used for this batch.
3018  * @header: Pointer to the command header in the command stream.
3019  */
3020 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
3021 				  struct vmw_sw_context *sw_context,
3022 				  SVGA3dCmdHeader *header)
3023 {
3024 	struct vmw_resource_val_node *ctx_node;
3025 	struct vmw_resource_val_node *res_node;
3026 	struct vmw_resource *res;
3027 	struct {
3028 		SVGA3dCmdHeader header;
3029 		SVGA3dCmdDXBindShader body;
3030 	} *cmd = container_of(header, typeof(*cmd), header);
3031 	int ret;
3032 
3033 	if (cmd->body.cid != SVGA3D_INVALID_ID) {
3034 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
3035 					user_context_converter,
3036 					&cmd->body.cid, &ctx_node);
3037 		if (ret)
3038 			return ret;
3039 	} else {
3040 		ctx_node = sw_context->dx_ctx_node;
3041 		if (!ctx_node) {
3042 			DRM_ERROR("DX Context not set.\n");
3043 			return -EINVAL;
3044 		}
3045 	}
3046 
3047 	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
3048 				cmd->body.shid, 0);
3049 	if (IS_ERR(res)) {
3050 		DRM_ERROR("Could not find shader to bind.\n");
3051 		return PTR_ERR(res);
3052 	}
3053 
3054 	ret = vmw_resource_val_add(sw_context, res, &res_node);
3055 	if (ret) {
3056 		DRM_ERROR("Error creating resource validation node.\n");
3057 		goto out_unref;
3058 	}
3059 
3060 
3061 	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3062 					&cmd->body.mobid,
3063 					cmd->body.offsetInBytes);
3064 out_unref:
3065 	vmw_resource_unreference(&res);
3066 
3067 	return ret;
3068 }
3069 
3070 /**
3071  * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
3072  *
3073  * @dev_priv: Pointer to a device private struct.
3074  * @sw_context: The software context being used for this batch.
3075  * @header: Pointer to the command header in the command stream.
3076  */
3077 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
3078 			      struct vmw_sw_context *sw_context,
3079 			      SVGA3dCmdHeader *header)
3080 {
3081 	struct {
3082 		SVGA3dCmdHeader header;
3083 		SVGA3dCmdDXGenMips body;
3084 	} *cmd = container_of(header, typeof(*cmd), header);
3085 
3086 	return vmw_view_id_val_add(sw_context, vmw_view_sr,
3087 				   cmd->body.shaderResourceViewId);
3088 }
3089 
3090 /**
3091  * vmw_cmd_dx_transfer_from_buffer -
3092  * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
3093  *
3094  * @dev_priv: Pointer to a device private struct.
3095  * @sw_context: The software context being used for this batch.
3096  * @header: Pointer to the command header in the command stream.
3097  */
3098 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
3099 					   struct vmw_sw_context *sw_context,
3100 					   SVGA3dCmdHeader *header)
3101 {
3102 	struct {
3103 		SVGA3dCmdHeader header;
3104 		SVGA3dCmdDXTransferFromBuffer body;
3105 	} *cmd = container_of(header, typeof(*cmd), header);
3106 	int ret;
3107 
3108 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3109 				user_surface_converter,
3110 				&cmd->body.srcSid, NULL);
3111 	if (ret != 0)
3112 		return ret;
3113 
3114 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3115 				 user_surface_converter,
3116 				 &cmd->body.destSid, NULL);
3117 }
3118 
3119 /**
3120  * vmw_cmd_intra_surface_copy -
3121  * Validate an SVGA_3D_CMD_INTRA_SURFACE_COPY command
3122  *
3123  * @dev_priv: Pointer to a device private struct.
3124  * @sw_context: The software context being used for this batch.
3125  * @header: Pointer to the command header in the command stream.
3126  */
3127 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
3128 					   struct vmw_sw_context *sw_context,
3129 					   SVGA3dCmdHeader *header)
3130 {
3131 	struct {
3132 		SVGA3dCmdHeader header;
3133 		SVGA3dCmdIntraSurfaceCopy body;
3134 	} *cmd = container_of(header, typeof(*cmd), header);
3135 
3136 	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
3137 		return -EINVAL;
3138 
3139 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3140 				user_surface_converter,
3141 				&cmd->body.surface.sid, NULL);
3142 }
3143 
3144 
3145 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3146 				struct vmw_sw_context *sw_context,
3147 				void *buf, uint32_t *size)
3148 {
3149 	uint32_t size_remaining = *size;
3150 	uint32_t cmd_id;
3151 
3152 	cmd_id = ((uint32_t *)buf)[0];
3153 	switch (cmd_id) {
3154 	case SVGA_CMD_UPDATE:
3155 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3156 		break;
3157 	case SVGA_CMD_DEFINE_GMRFB:
3158 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3159 		break;
3160 	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3161 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3162 		break;
3163 	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3164 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3165 		break;
3166 	default:
3167 		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3168 		return -EINVAL;
3169 	}
3170 
3171 	if (*size > size_remaining) {
3172 		DRM_ERROR("Invalid SVGA command (size mismatch):"
3173 			  " %u.\n", cmd_id);
3174 		return -EINVAL;
3175 	}
3176 
3177 	if (unlikely(!sw_context->kernel)) {
3178 		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3179 		return -EPERM;
3180 	}
3181 
3182 	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3183 		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3184 
3185 	return 0;
3186 }
3187 
3188 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3189 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3190 		    false, false, false),
3191 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3192 		    false, false, false),
3193 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3194 		    true, false, false),
3195 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3196 		    true, false, false),
3197 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3198 		    true, false, false),
3199 	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3200 		    false, false, false),
3201 	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3202 		    false, false, false),
3203 	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3204 		    true, false, false),
3205 	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3206 		    true, false, false),
3207 	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3208 		    true, false, false),
3209 	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3210 		    &vmw_cmd_set_render_target_check, true, false, false),
3211 	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3212 		    true, false, false),
3213 	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3214 		    true, false, false),
3215 	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3216 		    true, false, false),
3217 	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3218 		    true, false, false),
3219 	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3220 		    true, false, false),
3221 	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3222 		    true, false, false),
3223 	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3224 		    true, false, false),
3225 	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3226 		    false, false, false),
3227 	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3228 		    true, false, false),
3229 	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3230 		    true, false, false),
3231 	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3232 		    true, false, false),
3233 	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3234 		    true, false, false),
3235 	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3236 		    true, false, false),
3237 	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3238 		    true, false, false),
3239 	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3240 		    true, false, false),
3241 	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3242 		    true, false, false),
3243 	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3244 		    true, false, false),
3245 	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3246 		    true, false, false),
3247 	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3248 		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3249 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3250 		    false, false, false),
3251 	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3252 		    false, false, false),
3253 	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3254 		    false, false, false),
3255 	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3256 		    false, false, false),
3257 	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3258 		    false, false, false),
3259 	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3260 		    false, false, false),
3261 	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3262 		    false, false, false),
3263 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3264 		    false, false, false),
3265 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3266 		    false, false, false),
3267 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3268 		    false, false, false),
3269 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3270 		    false, false, false),
3271 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3272 		    false, false, false),
3273 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3274 		    false, false, false),
3275 	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3276 		    false, false, true),
3277 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3278 		    false, false, true),
3279 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3280 		    false, false, true),
3281 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3282 		    false, false, true),
3283 	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3284 		    false, false, true),
3285 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3286 		    false, false, true),
3287 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3288 		    false, false, true),
3289 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3290 		    false, false, true),
3291 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3292 		    true, false, true),
3293 	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3294 		    false, false, true),
3295 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3296 		    true, false, true),
3297 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3298 		    &vmw_cmd_update_gb_surface, true, false, true),
3299 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3300 		    &vmw_cmd_readback_gb_image, true, false, true),
3301 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3302 		    &vmw_cmd_readback_gb_surface, true, false, true),
3303 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3304 		    &vmw_cmd_invalidate_gb_image, true, false, true),
3305 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3306 		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3307 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3308 		    false, false, true),
3309 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3310 		    false, false, true),
3311 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3312 		    false, false, true),
3313 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3314 		    false, false, true),
3315 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3316 		    false, false, true),
3317 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3318 		    false, false, true),
3319 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3320 		    true, false, true),
3321 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3322 		    false, false, true),
3323 	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3324 		    false, false, false),
3325 	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3326 		    true, false, true),
3327 	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3328 		    true, false, true),
3329 	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3330 		    true, false, true),
3331 	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3332 		    true, false, true),
3333 	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3334 		    true, false, true),
3335 	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3336 		    false, false, true),
3337 	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3338 		    false, false, true),
3339 	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3340 		    false, false, true),
3341 	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3342 		    false, false, true),
3343 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3344 		    false, false, true),
3345 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3346 		    false, false, true),
3347 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3348 		    false, false, true),
3349 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3350 		    false, false, true),
3351 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3352 		    false, false, true),
3353 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3354 		    false, false, true),
3355 	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3356 		    true, false, true),
3357 	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3358 		    false, false, true),
3359 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3360 		    false, false, true),
3361 	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3362 		    false, false, true),
3363 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3364 		    false, false, true),
3365 
3366 	/*
3367 	 * DX commands
3368 	 */
3369 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3370 		    false, false, true),
3371 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3372 		    false, false, true),
3373 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3374 		    false, false, true),
3375 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3376 		    false, false, true),
3377 	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3378 		    false, false, true),
3379 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3380 		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3381 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3382 		    &vmw_cmd_dx_set_shader_res, true, false, true),
3383 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3384 		    true, false, true),
3385 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3386 		    true, false, true),
3387 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3388 		    true, false, true),
3389 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3390 		    true, false, true),
3391 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3392 		    true, false, true),
3393 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3394 		    &vmw_cmd_dx_cid_check, true, false, true),
3395 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3396 		    true, false, true),
3397 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3398 		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3399 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3400 		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3401 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3402 		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3403 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3404 		    true, false, true),
3405 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3406 		    &vmw_cmd_dx_cid_check, true, false, true),
3407 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3408 		    &vmw_cmd_dx_cid_check, true, false, true),
3409 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3410 		    true, false, true),
3411 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3412 		    true, false, true),
3413 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3414 		    true, false, true),
3415 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3416 		    &vmw_cmd_dx_cid_check, true, false, true),
3417 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3418 		    true, false, true),
3419 	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3420 		    true, false, true),
3421 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3422 		    true, false, true),
3423 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3424 		    true, false, true),
3425 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3426 		    true, false, true),
3427 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3428 		    true, false, true),
3429 	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3430 		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3431 	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3432 		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3433 	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3434 		    true, false, true),
3435 	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3436 		    true, false, true),
3437 	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3438 		    &vmw_cmd_dx_check_subresource, true, false, true),
3439 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3440 		    &vmw_cmd_dx_check_subresource, true, false, true),
3441 	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3442 		    &vmw_cmd_dx_check_subresource, true, false, true),
3443 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3444 		    &vmw_cmd_dx_view_define, true, false, true),
3445 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3446 		    &vmw_cmd_dx_view_remove, true, false, true),
3447 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3448 		    &vmw_cmd_dx_view_define, true, false, true),
3449 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3450 		    &vmw_cmd_dx_view_remove, true, false, true),
3451 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3452 		    &vmw_cmd_dx_view_define, true, false, true),
3453 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3454 		    &vmw_cmd_dx_view_remove, true, false, true),
3455 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3456 		    &vmw_cmd_dx_so_define, true, false, true),
3457 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3458 		    &vmw_cmd_dx_cid_check, true, false, true),
3459 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3460 		    &vmw_cmd_dx_so_define, true, false, true),
3461 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3462 		    &vmw_cmd_dx_cid_check, true, false, true),
3463 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3464 		    &vmw_cmd_dx_so_define, true, false, true),
3465 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3466 		    &vmw_cmd_dx_cid_check, true, false, true),
3467 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3468 		    &vmw_cmd_dx_so_define, true, false, true),
3469 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3470 		    &vmw_cmd_dx_cid_check, true, false, true),
3471 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3472 		    &vmw_cmd_dx_so_define, true, false, true),
3473 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3474 		    &vmw_cmd_dx_cid_check, true, false, true),
3475 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3476 		    &vmw_cmd_dx_define_shader, true, false, true),
3477 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3478 		    &vmw_cmd_dx_destroy_shader, true, false, true),
3479 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3480 		    &vmw_cmd_dx_bind_shader, true, false, true),
3481 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3482 		    &vmw_cmd_dx_so_define, true, false, true),
3483 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3484 		    &vmw_cmd_dx_cid_check, true, false, true),
3485 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3486 		    true, false, true),
3487 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3488 		    &vmw_cmd_dx_set_so_targets, true, false, true),
3489 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3490 		    &vmw_cmd_dx_cid_check, true, false, true),
3491 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3492 		    &vmw_cmd_dx_cid_check, true, false, true),
3493 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3494 		    &vmw_cmd_buffer_copy_check, true, false, true),
3495 	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3496 		    &vmw_cmd_pred_copy_check, true, false, true),
3497 	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3498 		    &vmw_cmd_dx_transfer_from_buffer,
3499 		    true, false, true),
3500 	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3501 		    true, false, true),
3502 };
3503 
3504 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3505 {
3506 	u32 cmd_id = ((u32 *) buf)[0];
3507 
3508 	if (cmd_id >= SVGA_CMD_MAX) {
3509 		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3510 		const struct vmw_cmd_entry *entry;
3511 
3512 		*size = header->size + sizeof(SVGA3dCmdHeader);
3513 		cmd_id = header->id;
3514 		if (cmd_id >= SVGA_3D_CMD_MAX)
3515 			return false;
3516 
3517 		cmd_id -= SVGA_3D_CMD_BASE;
3518 		entry = &vmw_cmd_entries[cmd_id];
3519 		*cmd = entry->cmd_name;
3520 		return true;
3521 	}
3522 
3523 	switch (cmd_id) {
3524 	case SVGA_CMD_UPDATE:
3525 		*cmd = "SVGA_CMD_UPDATE";
3526 		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3527 		break;
3528 	case SVGA_CMD_DEFINE_GMRFB:
3529 		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3530 		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3531 		break;
3532 	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3533 		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3534 		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3535 		break;
3536 	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3537 		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3538 		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3539 		break;
3540 	default:
3541 		*cmd = "UNKNOWN";
3542 		*size = 0;
3543 		return false;
3544 	}
3545 
3546 	return true;
3547 }
3548 
3549 static int vmw_cmd_check(struct vmw_private *dev_priv,
3550 			 struct vmw_sw_context *sw_context,
3551 			 void *buf, uint32_t *size)
3552 {
3553 	uint32_t cmd_id;
3554 	uint32_t size_remaining = *size;
3555 	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3556 	int ret;
3557 	const struct vmw_cmd_entry *entry;
3558 	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3559 
3560 	cmd_id = ((uint32_t *)buf)[0];
3561 	/* Handle any none 3D commands */
3562 	if (unlikely(cmd_id < SVGA_CMD_MAX))
3563 		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3564 
3565 
3566 	cmd_id = header->id;
3567 	*size = header->size + sizeof(SVGA3dCmdHeader);
3568 
3569 	cmd_id -= SVGA_3D_CMD_BASE;
3570 	if (unlikely(*size > size_remaining))
3571 		goto out_invalid;
3572 
3573 	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3574 		goto out_invalid;
3575 
3576 	entry = &vmw_cmd_entries[cmd_id];
3577 	if (unlikely(!entry->func))
3578 		goto out_invalid;
3579 
3580 	if (unlikely(!entry->user_allow && !sw_context->kernel))
3581 		goto out_privileged;
3582 
3583 	if (unlikely(entry->gb_disable && gb))
3584 		goto out_old;
3585 
3586 	if (unlikely(entry->gb_enable && !gb))
3587 		goto out_new;
3588 
3589 	ret = entry->func(dev_priv, sw_context, header);
3590 	if (unlikely(ret != 0))
3591 		goto out_invalid;
3592 
3593 	return 0;
3594 out_invalid:
3595 	DRM_ERROR("Invalid SVGA3D command: %d\n",
3596 		  cmd_id + SVGA_3D_CMD_BASE);
3597 	return -EINVAL;
3598 out_privileged:
3599 	DRM_ERROR("Privileged SVGA3D command: %d\n",
3600 		  cmd_id + SVGA_3D_CMD_BASE);
3601 	return -EPERM;
3602 out_old:
3603 	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3604 		  cmd_id + SVGA_3D_CMD_BASE);
3605 	return -EINVAL;
3606 out_new:
3607 	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3608 		  cmd_id + SVGA_3D_CMD_BASE);
3609 	return -EINVAL;
3610 }
3611 
3612 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3613 			     struct vmw_sw_context *sw_context,
3614 			     void *buf,
3615 			     uint32_t size)
3616 {
3617 	int32_t cur_size = size;
3618 	int ret;
3619 
3620 	sw_context->buf_start = buf;
3621 
3622 	while (cur_size > 0) {
3623 		size = cur_size;
3624 		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3625 		if (unlikely(ret != 0))
3626 			return ret;
3627 		buf = (void *)((unsigned long) buf + size);
3628 		cur_size -= size;
3629 	}
3630 
3631 	if (unlikely(cur_size != 0)) {
3632 		DRM_ERROR("Command verifier out of sync.\n");
3633 		return -EINVAL;
3634 	}
3635 
3636 	return 0;
3637 }
3638 
3639 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3640 {
3641 	sw_context->cur_reloc = 0;
3642 }
3643 
3644 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3645 {
3646 	uint32_t i;
3647 	struct vmw_relocation *reloc;
3648 	struct ttm_validate_buffer *validate;
3649 	struct ttm_buffer_object *bo;
3650 
3651 	for (i = 0; i < sw_context->cur_reloc; ++i) {
3652 		reloc = &sw_context->relocs[i];
3653 		validate = &sw_context->val_bufs[reloc->index].base;
3654 		bo = validate->bo;
3655 		switch (bo->mem.mem_type) {
3656 		case TTM_PL_VRAM:
3657 			reloc->location->offset += bo->offset;
3658 			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3659 			break;
3660 		case VMW_PL_GMR:
3661 			reloc->location->gmrId = bo->mem.start;
3662 			break;
3663 		case VMW_PL_MOB:
3664 			*reloc->mob_loc = bo->mem.start;
3665 			break;
3666 		default:
3667 			BUG();
3668 		}
3669 	}
3670 	vmw_free_relocations(sw_context);
3671 }
3672 
3673 /**
3674  * vmw_resource_list_unrefererence - Free up a resource list and unreference
3675  * all resources referenced by it.
3676  *
3677  * @list: The resource list.
3678  */
3679 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3680 					  struct list_head *list)
3681 {
3682 	struct vmw_resource_val_node *val, *val_next;
3683 
3684 	/*
3685 	 * Drop references to resources held during command submission.
3686 	 */
3687 
3688 	list_for_each_entry_safe(val, val_next, list, head) {
3689 		list_del_init(&val->head);
3690 		vmw_resource_unreference(&val->res);
3691 
3692 		if (val->staged_bindings) {
3693 			if (val->staged_bindings != sw_context->staged_bindings)
3694 				vmw_binding_state_free(val->staged_bindings);
3695 			else
3696 				sw_context->staged_bindings_inuse = false;
3697 			val->staged_bindings = NULL;
3698 		}
3699 
3700 		kfree(val);
3701 	}
3702 }
3703 
3704 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3705 {
3706 	struct vmw_validate_buffer *entry, *next;
3707 	struct vmw_resource_val_node *val;
3708 
3709 	/*
3710 	 * Drop references to DMA buffers held during command submission.
3711 	 */
3712 	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3713 				 base.head) {
3714 		list_del(&entry->base.head);
3715 		ttm_bo_unref(&entry->base.bo);
3716 		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3717 		sw_context->cur_val_buf--;
3718 	}
3719 	BUG_ON(sw_context->cur_val_buf != 0);
3720 
3721 	list_for_each_entry(val, &sw_context->resource_list, head)
3722 		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3723 }
3724 
3725 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3726 			       struct ttm_buffer_object *bo,
3727 			       bool interruptible,
3728 			       bool validate_as_mob)
3729 {
3730 	struct vmw_buffer_object *vbo =
3731 		container_of(bo, struct vmw_buffer_object, base);
3732 	struct ttm_operation_ctx ctx = { interruptible, true };
3733 	int ret;
3734 
3735 	if (vbo->pin_count > 0)
3736 		return 0;
3737 
3738 	if (validate_as_mob)
3739 		return ttm_bo_validate(bo, &vmw_mob_placement, &ctx);
3740 
3741 	/**
3742 	 * Put BO in VRAM if there is space, otherwise as a GMR.
3743 	 * If there is no space in VRAM and GMR ids are all used up,
3744 	 * start evicting GMRs to make room. If the DMA buffer can't be
3745 	 * used as a GMR, this will return -ENOMEM.
3746 	 */
3747 
3748 	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, &ctx);
3749 	if (likely(ret == 0 || ret == -ERESTARTSYS))
3750 		return ret;
3751 
3752 	/**
3753 	 * If that failed, try VRAM again, this time evicting
3754 	 * previous contents.
3755 	 */
3756 
3757 	ret = ttm_bo_validate(bo, &vmw_vram_placement, &ctx);
3758 	return ret;
3759 }
3760 
3761 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3762 				struct vmw_sw_context *sw_context)
3763 {
3764 	struct vmw_validate_buffer *entry;
3765 	int ret;
3766 
3767 	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3768 		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3769 						 true,
3770 						 entry->validate_as_mob);
3771 		if (unlikely(ret != 0))
3772 			return ret;
3773 	}
3774 	return 0;
3775 }
3776 
3777 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3778 				 uint32_t size)
3779 {
3780 	if (likely(sw_context->cmd_bounce_size >= size))
3781 		return 0;
3782 
3783 	if (sw_context->cmd_bounce_size == 0)
3784 		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3785 
3786 	while (sw_context->cmd_bounce_size < size) {
3787 		sw_context->cmd_bounce_size =
3788 			PAGE_ALIGN(sw_context->cmd_bounce_size +
3789 				   (sw_context->cmd_bounce_size >> 1));
3790 	}
3791 
3792 	vfree(sw_context->cmd_bounce);
3793 	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3794 
3795 	if (sw_context->cmd_bounce == NULL) {
3796 		DRM_ERROR("Failed to allocate command bounce buffer.\n");
3797 		sw_context->cmd_bounce_size = 0;
3798 		return -ENOMEM;
3799 	}
3800 
3801 	return 0;
3802 }
3803 
3804 /**
3805  * vmw_execbuf_fence_commands - create and submit a command stream fence
3806  *
3807  * Creates a fence object and submits a command stream marker.
3808  * If this fails for some reason, We sync the fifo and return NULL.
3809  * It is then safe to fence buffers with a NULL pointer.
3810  *
3811  * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3812  * a userspace handle if @p_handle is not NULL, otherwise not.
3813  */
3814 
3815 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3816 			       struct vmw_private *dev_priv,
3817 			       struct vmw_fence_obj **p_fence,
3818 			       uint32_t *p_handle)
3819 {
3820 	uint32_t sequence;
3821 	int ret;
3822 	bool synced = false;
3823 
3824 	/* p_handle implies file_priv. */
3825 	BUG_ON(p_handle != NULL && file_priv == NULL);
3826 
3827 	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3828 	if (unlikely(ret != 0)) {
3829 		DRM_ERROR("Fence submission error. Syncing.\n");
3830 		synced = true;
3831 	}
3832 
3833 	if (p_handle != NULL)
3834 		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3835 					    sequence, p_fence, p_handle);
3836 	else
3837 		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3838 
3839 	if (unlikely(ret != 0 && !synced)) {
3840 		(void) vmw_fallback_wait(dev_priv, false, false,
3841 					 sequence, false,
3842 					 VMW_FENCE_WAIT_TIMEOUT);
3843 		*p_fence = NULL;
3844 	}
3845 
3846 	return 0;
3847 }
3848 
3849 /**
3850  * vmw_execbuf_copy_fence_user - copy fence object information to
3851  * user-space.
3852  *
3853  * @dev_priv: Pointer to a vmw_private struct.
3854  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3855  * @ret: Return value from fence object creation.
3856  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3857  * which the information should be copied.
3858  * @fence: Pointer to the fenc object.
3859  * @fence_handle: User-space fence handle.
3860  * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3861  * @sync_file:  Only used to clean up in case of an error in this function.
3862  *
3863  * This function copies fence information to user-space. If copying fails,
3864  * The user-space struct drm_vmw_fence_rep::error member is hopefully
3865  * left untouched, and if it's preloaded with an -EFAULT by user-space,
3866  * the error will hopefully be detected.
3867  * Also if copying fails, user-space will be unable to signal the fence
3868  * object so we wait for it immediately, and then unreference the
3869  * user-space reference.
3870  */
3871 void
3872 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3873 			    struct vmw_fpriv *vmw_fp,
3874 			    int ret,
3875 			    struct drm_vmw_fence_rep __user *user_fence_rep,
3876 			    struct vmw_fence_obj *fence,
3877 			    uint32_t fence_handle,
3878 			    int32_t out_fence_fd,
3879 			    struct sync_file *sync_file)
3880 {
3881 	struct drm_vmw_fence_rep fence_rep;
3882 
3883 	if (user_fence_rep == NULL)
3884 		return;
3885 
3886 	memset(&fence_rep, 0, sizeof(fence_rep));
3887 
3888 	fence_rep.error = ret;
3889 	fence_rep.fd = out_fence_fd;
3890 	if (ret == 0) {
3891 		BUG_ON(fence == NULL);
3892 
3893 		fence_rep.handle = fence_handle;
3894 		fence_rep.seqno = fence->base.seqno;
3895 		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3896 		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3897 	}
3898 
3899 	/*
3900 	 * copy_to_user errors will be detected by user space not
3901 	 * seeing fence_rep::error filled in. Typically
3902 	 * user-space would have pre-set that member to -EFAULT.
3903 	 */
3904 	ret = copy_to_user(user_fence_rep, &fence_rep,
3905 			   sizeof(fence_rep));
3906 
3907 	/*
3908 	 * User-space lost the fence object. We need to sync
3909 	 * and unreference the handle.
3910 	 */
3911 	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3912 		if (sync_file)
3913 			fput(sync_file->file);
3914 
3915 		if (fence_rep.fd != -1) {
3916 			put_unused_fd(fence_rep.fd);
3917 			fence_rep.fd = -1;
3918 		}
3919 
3920 		ttm_ref_object_base_unref(vmw_fp->tfile,
3921 					  fence_handle, TTM_REF_USAGE);
3922 		DRM_ERROR("Fence copy error. Syncing.\n");
3923 		(void) vmw_fence_obj_wait(fence, false, false,
3924 					  VMW_FENCE_WAIT_TIMEOUT);
3925 	}
3926 }
3927 
3928 /**
3929  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3930  * the fifo.
3931  *
3932  * @dev_priv: Pointer to a device private structure.
3933  * @kernel_commands: Pointer to the unpatched command batch.
3934  * @command_size: Size of the unpatched command batch.
3935  * @sw_context: Structure holding the relocation lists.
3936  *
3937  * Side effects: If this function returns 0, then the command batch
3938  * pointed to by @kernel_commands will have been modified.
3939  */
3940 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3941 				   void *kernel_commands,
3942 				   u32 command_size,
3943 				   struct vmw_sw_context *sw_context)
3944 {
3945 	void *cmd;
3946 
3947 	if (sw_context->dx_ctx_node)
3948 		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3949 					  sw_context->dx_ctx_node->res->id);
3950 	else
3951 		cmd = vmw_fifo_reserve(dev_priv, command_size);
3952 	if (!cmd) {
3953 		DRM_ERROR("Failed reserving fifo space for commands.\n");
3954 		return -ENOMEM;
3955 	}
3956 
3957 	vmw_apply_relocations(sw_context);
3958 	memcpy(cmd, kernel_commands, command_size);
3959 	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3960 	vmw_resource_relocations_free(&sw_context->res_relocations);
3961 	vmw_fifo_commit(dev_priv, command_size);
3962 
3963 	return 0;
3964 }
3965 
3966 /**
3967  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3968  * the command buffer manager.
3969  *
3970  * @dev_priv: Pointer to a device private structure.
3971  * @header: Opaque handle to the command buffer allocation.
3972  * @command_size: Size of the unpatched command batch.
3973  * @sw_context: Structure holding the relocation lists.
3974  *
3975  * Side effects: If this function returns 0, then the command buffer
3976  * represented by @header will have been modified.
3977  */
3978 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3979 				     struct vmw_cmdbuf_header *header,
3980 				     u32 command_size,
3981 				     struct vmw_sw_context *sw_context)
3982 {
3983 	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3984 		  SVGA3D_INVALID_ID);
3985 	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3986 				       id, false, header);
3987 
3988 	vmw_apply_relocations(sw_context);
3989 	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3990 	vmw_resource_relocations_free(&sw_context->res_relocations);
3991 	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3992 
3993 	return 0;
3994 }
3995 
3996 /**
3997  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3998  * submission using a command buffer.
3999  *
4000  * @dev_priv: Pointer to a device private structure.
4001  * @user_commands: User-space pointer to the commands to be submitted.
4002  * @command_size: Size of the unpatched command batch.
4003  * @header: Out parameter returning the opaque pointer to the command buffer.
4004  *
4005  * This function checks whether we can use the command buffer manager for
4006  * submission and if so, creates a command buffer of suitable size and
4007  * copies the user data into that buffer.
4008  *
4009  * On successful return, the function returns a pointer to the data in the
4010  * command buffer and *@header is set to non-NULL.
4011  * If command buffers could not be used, the function will return the value
4012  * of @kernel_commands on function call. That value may be NULL. In that case,
4013  * the value of *@header will be set to NULL.
4014  * If an error is encountered, the function will return a pointer error value.
4015  * If the function is interrupted by a signal while sleeping, it will return
4016  * -ERESTARTSYS casted to a pointer error value.
4017  */
4018 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4019 				void __user *user_commands,
4020 				void *kernel_commands,
4021 				u32 command_size,
4022 				struct vmw_cmdbuf_header **header)
4023 {
4024 	size_t cmdbuf_size;
4025 	int ret;
4026 
4027 	*header = NULL;
4028 	if (command_size > SVGA_CB_MAX_SIZE) {
4029 		DRM_ERROR("Command buffer is too large.\n");
4030 		return ERR_PTR(-EINVAL);
4031 	}
4032 
4033 	if (!dev_priv->cman || kernel_commands)
4034 		return kernel_commands;
4035 
4036 	/* If possible, add a little space for fencing. */
4037 	cmdbuf_size = command_size + 512;
4038 	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4039 	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
4040 					   true, header);
4041 	if (IS_ERR(kernel_commands))
4042 		return kernel_commands;
4043 
4044 	ret = copy_from_user(kernel_commands, user_commands,
4045 			     command_size);
4046 	if (ret) {
4047 		DRM_ERROR("Failed copying commands.\n");
4048 		vmw_cmdbuf_header_free(*header);
4049 		*header = NULL;
4050 		return ERR_PTR(-EFAULT);
4051 	}
4052 
4053 	return kernel_commands;
4054 }
4055 
4056 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4057 				   struct vmw_sw_context *sw_context,
4058 				   uint32_t handle)
4059 {
4060 	struct vmw_resource_val_node *ctx_node;
4061 	struct vmw_resource *res;
4062 	int ret;
4063 
4064 	if (handle == SVGA3D_INVALID_ID)
4065 		return 0;
4066 
4067 	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
4068 					      handle, user_context_converter,
4069 					      &res);
4070 	if (unlikely(ret != 0)) {
4071 		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
4072 			  (unsigned) handle);
4073 		return ret;
4074 	}
4075 
4076 	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
4077 	if (unlikely(ret != 0))
4078 		goto out_err;
4079 
4080 	sw_context->dx_ctx_node = ctx_node;
4081 	sw_context->man = vmw_context_res_man(res);
4082 out_err:
4083 	vmw_resource_unreference(&res);
4084 	return ret;
4085 }
4086 
4087 int vmw_execbuf_process(struct drm_file *file_priv,
4088 			struct vmw_private *dev_priv,
4089 			void __user *user_commands,
4090 			void *kernel_commands,
4091 			uint32_t command_size,
4092 			uint64_t throttle_us,
4093 			uint32_t dx_context_handle,
4094 			struct drm_vmw_fence_rep __user *user_fence_rep,
4095 			struct vmw_fence_obj **out_fence,
4096 			uint32_t flags)
4097 {
4098 	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4099 	struct vmw_fence_obj *fence = NULL;
4100 	struct vmw_resource *error_resource;
4101 	struct list_head resource_list;
4102 	struct vmw_cmdbuf_header *header;
4103 	struct ww_acquire_ctx ticket;
4104 	uint32_t handle;
4105 	int ret;
4106 	int32_t out_fence_fd = -1;
4107 	struct sync_file *sync_file = NULL;
4108 
4109 
4110 	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4111 		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4112 		if (out_fence_fd < 0) {
4113 			DRM_ERROR("Failed to get a fence file descriptor.\n");
4114 			return out_fence_fd;
4115 		}
4116 	}
4117 
4118 	if (throttle_us) {
4119 		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4120 				   throttle_us);
4121 
4122 		if (ret)
4123 			goto out_free_fence_fd;
4124 	}
4125 
4126 	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4127 					     kernel_commands, command_size,
4128 					     &header);
4129 	if (IS_ERR(kernel_commands)) {
4130 		ret = PTR_ERR(kernel_commands);
4131 		goto out_free_fence_fd;
4132 	}
4133 
4134 	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4135 	if (ret) {
4136 		ret = -ERESTARTSYS;
4137 		goto out_free_header;
4138 	}
4139 
4140 	sw_context->kernel = false;
4141 	if (kernel_commands == NULL) {
4142 		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4143 		if (unlikely(ret != 0))
4144 			goto out_unlock;
4145 
4146 
4147 		ret = copy_from_user(sw_context->cmd_bounce,
4148 				     user_commands, command_size);
4149 
4150 		if (unlikely(ret != 0)) {
4151 			ret = -EFAULT;
4152 			DRM_ERROR("Failed copying commands.\n");
4153 			goto out_unlock;
4154 		}
4155 		kernel_commands = sw_context->cmd_bounce;
4156 	} else if (!header)
4157 		sw_context->kernel = true;
4158 
4159 	sw_context->fp = vmw_fpriv(file_priv);
4160 	sw_context->cur_reloc = 0;
4161 	sw_context->cur_val_buf = 0;
4162 	INIT_LIST_HEAD(&sw_context->resource_list);
4163 	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
4164 	sw_context->cur_query_bo = dev_priv->pinned_bo;
4165 	sw_context->last_query_ctx = NULL;
4166 	sw_context->needs_post_query_barrier = false;
4167 	sw_context->dx_ctx_node = NULL;
4168 	sw_context->dx_query_mob = NULL;
4169 	sw_context->dx_query_ctx = NULL;
4170 	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4171 	INIT_LIST_HEAD(&sw_context->validate_nodes);
4172 	INIT_LIST_HEAD(&sw_context->res_relocations);
4173 	if (sw_context->staged_bindings)
4174 		vmw_binding_state_reset(sw_context->staged_bindings);
4175 
4176 	if (!sw_context->res_ht_initialized) {
4177 		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4178 		if (unlikely(ret != 0))
4179 			goto out_unlock;
4180 		sw_context->res_ht_initialized = true;
4181 	}
4182 	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4183 	INIT_LIST_HEAD(&resource_list);
4184 	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4185 	if (unlikely(ret != 0)) {
4186 		list_splice_init(&sw_context->ctx_resource_list,
4187 				 &sw_context->resource_list);
4188 		goto out_err_nores;
4189 	}
4190 
4191 	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4192 				command_size);
4193 	/*
4194 	 * Merge the resource lists before checking the return status
4195 	 * from vmd_cmd_check_all so that all the open hashtabs will
4196 	 * be handled properly even if vmw_cmd_check_all fails.
4197 	 */
4198 	list_splice_init(&sw_context->ctx_resource_list,
4199 			 &sw_context->resource_list);
4200 
4201 	if (unlikely(ret != 0))
4202 		goto out_err_nores;
4203 
4204 	ret = vmw_resources_reserve(sw_context);
4205 	if (unlikely(ret != 0))
4206 		goto out_err_nores;
4207 
4208 	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4209 				     true, NULL);
4210 	if (unlikely(ret != 0))
4211 		goto out_err_nores;
4212 
4213 	ret = vmw_validate_buffers(dev_priv, sw_context);
4214 	if (unlikely(ret != 0))
4215 		goto out_err;
4216 
4217 	ret = vmw_resources_validate(sw_context);
4218 	if (unlikely(ret != 0))
4219 		goto out_err;
4220 
4221 	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4222 	if (unlikely(ret != 0)) {
4223 		ret = -ERESTARTSYS;
4224 		goto out_err;
4225 	}
4226 
4227 	if (dev_priv->has_mob) {
4228 		ret = vmw_rebind_contexts(sw_context);
4229 		if (unlikely(ret != 0))
4230 			goto out_unlock_binding;
4231 	}
4232 
4233 	if (!header) {
4234 		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4235 					      command_size, sw_context);
4236 	} else {
4237 		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4238 						sw_context);
4239 		header = NULL;
4240 	}
4241 	mutex_unlock(&dev_priv->binding_mutex);
4242 	if (ret)
4243 		goto out_err;
4244 
4245 	vmw_query_bo_switch_commit(dev_priv, sw_context);
4246 	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4247 					 &fence,
4248 					 (user_fence_rep) ? &handle : NULL);
4249 	/*
4250 	 * This error is harmless, because if fence submission fails,
4251 	 * vmw_fifo_send_fence will sync. The error will be propagated to
4252 	 * user-space in @fence_rep
4253 	 */
4254 
4255 	if (ret != 0)
4256 		DRM_ERROR("Fence submission error. Syncing.\n");
4257 
4258 	vmw_resources_unreserve(sw_context, false);
4259 
4260 	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4261 				    (void *) fence);
4262 
4263 	if (unlikely(dev_priv->pinned_bo != NULL &&
4264 		     !dev_priv->query_cid_valid))
4265 		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4266 
4267 	vmw_clear_validations(sw_context);
4268 
4269 	/*
4270 	 * If anything fails here, give up trying to export the fence
4271 	 * and do a sync since the user mode will not be able to sync
4272 	 * the fence itself.  This ensures we are still functionally
4273 	 * correct.
4274 	 */
4275 	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4276 
4277 		sync_file = sync_file_create(&fence->base);
4278 		if (!sync_file) {
4279 			DRM_ERROR("Unable to create sync file for fence\n");
4280 			put_unused_fd(out_fence_fd);
4281 			out_fence_fd = -1;
4282 
4283 			(void) vmw_fence_obj_wait(fence, false, false,
4284 						  VMW_FENCE_WAIT_TIMEOUT);
4285 		} else {
4286 			/* Link the fence with the FD created earlier */
4287 			fd_install(out_fence_fd, sync_file->file);
4288 		}
4289 	}
4290 
4291 	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4292 				    user_fence_rep, fence, handle,
4293 				    out_fence_fd, sync_file);
4294 
4295 	/* Don't unreference when handing fence out */
4296 	if (unlikely(out_fence != NULL)) {
4297 		*out_fence = fence;
4298 		fence = NULL;
4299 	} else if (likely(fence != NULL)) {
4300 		vmw_fence_obj_unreference(&fence);
4301 	}
4302 
4303 	list_splice_init(&sw_context->resource_list, &resource_list);
4304 	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4305 	mutex_unlock(&dev_priv->cmdbuf_mutex);
4306 
4307 	/*
4308 	 * Unreference resources outside of the cmdbuf_mutex to
4309 	 * avoid deadlocks in resource destruction paths.
4310 	 */
4311 	vmw_resource_list_unreference(sw_context, &resource_list);
4312 
4313 	return 0;
4314 
4315 out_unlock_binding:
4316 	mutex_unlock(&dev_priv->binding_mutex);
4317 out_err:
4318 	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4319 out_err_nores:
4320 	vmw_resources_unreserve(sw_context, true);
4321 	vmw_resource_relocations_free(&sw_context->res_relocations);
4322 	vmw_free_relocations(sw_context);
4323 	vmw_clear_validations(sw_context);
4324 	if (unlikely(dev_priv->pinned_bo != NULL &&
4325 		     !dev_priv->query_cid_valid))
4326 		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4327 out_unlock:
4328 	list_splice_init(&sw_context->resource_list, &resource_list);
4329 	error_resource = sw_context->error_resource;
4330 	sw_context->error_resource = NULL;
4331 	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4332 	mutex_unlock(&dev_priv->cmdbuf_mutex);
4333 
4334 	/*
4335 	 * Unreference resources outside of the cmdbuf_mutex to
4336 	 * avoid deadlocks in resource destruction paths.
4337 	 */
4338 	vmw_resource_list_unreference(sw_context, &resource_list);
4339 	if (unlikely(error_resource != NULL))
4340 		vmw_resource_unreference(&error_resource);
4341 out_free_header:
4342 	if (header)
4343 		vmw_cmdbuf_header_free(header);
4344 out_free_fence_fd:
4345 	if (out_fence_fd >= 0)
4346 		put_unused_fd(out_fence_fd);
4347 
4348 	return ret;
4349 }
4350 
4351 /**
4352  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4353  *
4354  * @dev_priv: The device private structure.
4355  *
4356  * This function is called to idle the fifo and unpin the query buffer
4357  * if the normal way to do this hits an error, which should typically be
4358  * extremely rare.
4359  */
4360 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4361 {
4362 	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4363 
4364 	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4365 	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4366 	if (dev_priv->dummy_query_bo_pinned) {
4367 		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4368 		dev_priv->dummy_query_bo_pinned = false;
4369 	}
4370 }
4371 
4372 
4373 /**
4374  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4375  * query bo.
4376  *
4377  * @dev_priv: The device private structure.
4378  * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4379  * _after_ a query barrier that flushes all queries touching the current
4380  * buffer pointed to by @dev_priv->pinned_bo
4381  *
4382  * This function should be used to unpin the pinned query bo, or
4383  * as a query barrier when we need to make sure that all queries have
4384  * finished before the next fifo command. (For example on hardware
4385  * context destructions where the hardware may otherwise leak unfinished
4386  * queries).
4387  *
4388  * This function does not return any failure codes, but make attempts
4389  * to do safe unpinning in case of errors.
4390  *
4391  * The function will synchronize on the previous query barrier, and will
4392  * thus not finish until that barrier has executed.
4393  *
4394  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4395  * before calling this function.
4396  */
4397 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4398 				     struct vmw_fence_obj *fence)
4399 {
4400 	int ret = 0;
4401 	struct list_head validate_list;
4402 	struct ttm_validate_buffer pinned_val, query_val;
4403 	struct vmw_fence_obj *lfence = NULL;
4404 	struct ww_acquire_ctx ticket;
4405 
4406 	if (dev_priv->pinned_bo == NULL)
4407 		goto out_unlock;
4408 
4409 	INIT_LIST_HEAD(&validate_list);
4410 
4411 	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4412 	pinned_val.shared = false;
4413 	list_add_tail(&pinned_val.head, &validate_list);
4414 
4415 	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4416 	query_val.shared = false;
4417 	list_add_tail(&query_val.head, &validate_list);
4418 
4419 	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4420 				     false, NULL);
4421 	if (unlikely(ret != 0)) {
4422 		vmw_execbuf_unpin_panic(dev_priv);
4423 		goto out_no_reserve;
4424 	}
4425 
4426 	if (dev_priv->query_cid_valid) {
4427 		BUG_ON(fence != NULL);
4428 		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4429 		if (unlikely(ret != 0)) {
4430 			vmw_execbuf_unpin_panic(dev_priv);
4431 			goto out_no_emit;
4432 		}
4433 		dev_priv->query_cid_valid = false;
4434 	}
4435 
4436 	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4437 	if (dev_priv->dummy_query_bo_pinned) {
4438 		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4439 		dev_priv->dummy_query_bo_pinned = false;
4440 	}
4441 	if (fence == NULL) {
4442 		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4443 						  NULL);
4444 		fence = lfence;
4445 	}
4446 	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4447 	if (lfence != NULL)
4448 		vmw_fence_obj_unreference(&lfence);
4449 
4450 	ttm_bo_unref(&query_val.bo);
4451 	ttm_bo_unref(&pinned_val.bo);
4452 	vmw_bo_unreference(&dev_priv->pinned_bo);
4453 out_unlock:
4454 	return;
4455 
4456 out_no_emit:
4457 	ttm_eu_backoff_reservation(&ticket, &validate_list);
4458 out_no_reserve:
4459 	ttm_bo_unref(&query_val.bo);
4460 	ttm_bo_unref(&pinned_val.bo);
4461 	vmw_bo_unreference(&dev_priv->pinned_bo);
4462 }
4463 
4464 /**
4465  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4466  * query bo.
4467  *
4468  * @dev_priv: The device private structure.
4469  *
4470  * This function should be used to unpin the pinned query bo, or
4471  * as a query barrier when we need to make sure that all queries have
4472  * finished before the next fifo command. (For example on hardware
4473  * context destructions where the hardware may otherwise leak unfinished
4474  * queries).
4475  *
4476  * This function does not return any failure codes, but make attempts
4477  * to do safe unpinning in case of errors.
4478  *
4479  * The function will synchronize on the previous query barrier, and will
4480  * thus not finish until that barrier has executed.
4481  */
4482 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4483 {
4484 	mutex_lock(&dev_priv->cmdbuf_mutex);
4485 	if (dev_priv->query_cid_valid)
4486 		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4487 	mutex_unlock(&dev_priv->cmdbuf_mutex);
4488 }
4489 
4490 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4491 		      struct drm_file *file_priv, size_t size)
4492 {
4493 	struct vmw_private *dev_priv = vmw_priv(dev);
4494 	struct drm_vmw_execbuf_arg arg;
4495 	int ret;
4496 	static const size_t copy_offset[] = {
4497 		offsetof(struct drm_vmw_execbuf_arg, context_handle),
4498 		sizeof(struct drm_vmw_execbuf_arg)};
4499 	struct dma_fence *in_fence = NULL;
4500 
4501 	if (unlikely(size < copy_offset[0])) {
4502 		DRM_ERROR("Invalid command size, ioctl %d\n",
4503 			  DRM_VMW_EXECBUF);
4504 		return -EINVAL;
4505 	}
4506 
4507 	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4508 		return -EFAULT;
4509 
4510 	/*
4511 	 * Extend the ioctl argument while
4512 	 * maintaining backwards compatibility:
4513 	 * We take different code paths depending on the value of
4514 	 * arg.version.
4515 	 */
4516 
4517 	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4518 		     arg.version == 0)) {
4519 		DRM_ERROR("Incorrect execbuf version.\n");
4520 		return -EINVAL;
4521 	}
4522 
4523 	if (arg.version > 1 &&
4524 	    copy_from_user(&arg.context_handle,
4525 			   (void __user *) (data + copy_offset[0]),
4526 			   copy_offset[arg.version - 1] -
4527 			   copy_offset[0]) != 0)
4528 		return -EFAULT;
4529 
4530 	switch (arg.version) {
4531 	case 1:
4532 		arg.context_handle = (uint32_t) -1;
4533 		break;
4534 	case 2:
4535 	default:
4536 		break;
4537 	}
4538 
4539 
4540 	/* If imported a fence FD from elsewhere, then wait on it */
4541 	if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4542 		in_fence = sync_file_get_fence(arg.imported_fence_fd);
4543 
4544 		if (!in_fence) {
4545 			DRM_ERROR("Cannot get imported fence\n");
4546 			return -EINVAL;
4547 		}
4548 
4549 		ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4550 		if (ret)
4551 			goto out;
4552 	}
4553 
4554 	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4555 	if (unlikely(ret != 0))
4556 		return ret;
4557 
4558 	ret = vmw_execbuf_process(file_priv, dev_priv,
4559 				  (void __user *)(unsigned long)arg.commands,
4560 				  NULL, arg.command_size, arg.throttle_us,
4561 				  arg.context_handle,
4562 				  (void __user *)(unsigned long)arg.fence_rep,
4563 				  NULL,
4564 				  arg.flags);
4565 	ttm_read_unlock(&dev_priv->reservation_sem);
4566 	if (unlikely(ret != 0))
4567 		goto out;
4568 
4569 	vmw_kms_cursor_post_execbuf(dev_priv);
4570 
4571 out:
4572 	if (in_fence)
4573 		dma_fence_put(in_fence);
4574 	return ret;
4575 }
4576