1 /************************************************************************** 2 * 3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 24 * USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include "vmwgfx_drv.h" 29 #include "vmwgfx_reg.h" 30 #include <drm/ttm/ttm_bo_api.h> 31 #include <drm/ttm/ttm_placement.h> 32 #include "vmwgfx_so.h" 33 #include "vmwgfx_binding.h" 34 35 #define VMW_RES_HT_ORDER 12 36 37 /** 38 * enum vmw_resource_relocation_type - Relocation type for resources 39 * 40 * @vmw_res_rel_normal: Traditional relocation. The resource id in the 41 * command stream is replaced with the actual id after validation. 42 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced 43 * with a NOP. 44 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id 45 * after validation is -1, the command is replaced with a NOP. Otherwise no 46 * action. 47 */ 48 enum vmw_resource_relocation_type { 49 vmw_res_rel_normal, 50 vmw_res_rel_nop, 51 vmw_res_rel_cond_nop, 52 vmw_res_rel_max 53 }; 54 55 /** 56 * struct vmw_resource_relocation - Relocation info for resources 57 * 58 * @head: List head for the software context's relocation list. 59 * @res: Non-ref-counted pointer to the resource. 60 * @offset: Offset of single byte entries into the command buffer where the 61 * id that needs fixup is located. 62 * @rel_type: Type of relocation. 63 */ 64 struct vmw_resource_relocation { 65 struct list_head head; 66 const struct vmw_resource *res; 67 u32 offset:29; 68 enum vmw_resource_relocation_type rel_type:3; 69 }; 70 71 /** 72 * struct vmw_resource_val_node - Validation info for resources 73 * 74 * @head: List head for the software context's resource list. 75 * @hash: Hash entry for quick resouce to val_node lookup. 76 * @res: Ref-counted pointer to the resource. 77 * @switch_backup: Boolean whether to switch backup buffer on unreserve. 78 * @new_backup: Refcounted pointer to the new backup buffer. 79 * @staged_bindings: If @res is a context, tracks bindings set up during 80 * the command batch. Otherwise NULL. 81 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll. 82 * @first_usage: Set to true the first time the resource is referenced in 83 * the command stream. 84 * @switching_backup: The command stream provides a new backup buffer for a 85 * resource. 86 * @no_buffer_needed: This means @switching_backup is true on first buffer 87 * reference. So resource reservation does not need to allocate a backup 88 * buffer for the resource. 89 */ 90 struct vmw_resource_val_node { 91 struct list_head head; 92 struct drm_hash_item hash; 93 struct vmw_resource *res; 94 struct vmw_dma_buffer *new_backup; 95 struct vmw_ctx_binding_state *staged_bindings; 96 unsigned long new_backup_offset; 97 u32 first_usage : 1; 98 u32 switching_backup : 1; 99 u32 no_buffer_needed : 1; 100 }; 101 102 /** 103 * struct vmw_cmd_entry - Describe a command for the verifier 104 * 105 * @user_allow: Whether allowed from the execbuf ioctl. 106 * @gb_disable: Whether disabled if guest-backed objects are available. 107 * @gb_enable: Whether enabled iff guest-backed objects are available. 108 */ 109 struct vmw_cmd_entry { 110 int (*func) (struct vmw_private *, struct vmw_sw_context *, 111 SVGA3dCmdHeader *); 112 bool user_allow; 113 bool gb_disable; 114 bool gb_enable; 115 }; 116 117 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ 118 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ 119 (_gb_disable), (_gb_enable)} 120 121 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 122 struct vmw_sw_context *sw_context, 123 struct vmw_resource *ctx); 124 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 125 struct vmw_sw_context *sw_context, 126 SVGAMobId *id, 127 struct vmw_dma_buffer **vmw_bo_p); 128 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, 129 struct vmw_dma_buffer *vbo, 130 bool validate_as_mob, 131 uint32_t *p_val_node); 132 /** 133 * vmw_ptr_diff - Compute the offset from a to b in bytes 134 * 135 * @a: A starting pointer. 136 * @b: A pointer offset in the same address space. 137 * 138 * Returns: The offset in bytes between the two pointers. 139 */ 140 static size_t vmw_ptr_diff(void *a, void *b) 141 { 142 return (unsigned long) b - (unsigned long) a; 143 } 144 145 /** 146 * vmw_resources_unreserve - unreserve resources previously reserved for 147 * command submission. 148 * 149 * @sw_context: pointer to the software context 150 * @backoff: Whether command submission failed. 151 */ 152 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context, 153 bool backoff) 154 { 155 struct vmw_resource_val_node *val; 156 struct list_head *list = &sw_context->resource_list; 157 158 if (sw_context->dx_query_mob && !backoff) 159 vmw_context_bind_dx_query(sw_context->dx_query_ctx, 160 sw_context->dx_query_mob); 161 162 list_for_each_entry(val, list, head) { 163 struct vmw_resource *res = val->res; 164 bool switch_backup = 165 (backoff) ? false : val->switching_backup; 166 167 /* 168 * Transfer staged context bindings to the 169 * persistent context binding tracker. 170 */ 171 if (unlikely(val->staged_bindings)) { 172 if (!backoff) { 173 vmw_binding_state_commit 174 (vmw_context_binding_state(val->res), 175 val->staged_bindings); 176 } 177 178 if (val->staged_bindings != sw_context->staged_bindings) 179 vmw_binding_state_free(val->staged_bindings); 180 else 181 sw_context->staged_bindings_inuse = false; 182 val->staged_bindings = NULL; 183 } 184 vmw_resource_unreserve(res, switch_backup, val->new_backup, 185 val->new_backup_offset); 186 vmw_dmabuf_unreference(&val->new_backup); 187 } 188 } 189 190 /** 191 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is 192 * added to the validate list. 193 * 194 * @dev_priv: Pointer to the device private: 195 * @sw_context: The validation context: 196 * @node: The validation node holding this context. 197 */ 198 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv, 199 struct vmw_sw_context *sw_context, 200 struct vmw_resource_val_node *node) 201 { 202 int ret; 203 204 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res); 205 if (unlikely(ret != 0)) 206 goto out_err; 207 208 if (!sw_context->staged_bindings) { 209 sw_context->staged_bindings = 210 vmw_binding_state_alloc(dev_priv); 211 if (IS_ERR(sw_context->staged_bindings)) { 212 DRM_ERROR("Failed to allocate context binding " 213 "information.\n"); 214 ret = PTR_ERR(sw_context->staged_bindings); 215 sw_context->staged_bindings = NULL; 216 goto out_err; 217 } 218 } 219 220 if (sw_context->staged_bindings_inuse) { 221 node->staged_bindings = vmw_binding_state_alloc(dev_priv); 222 if (IS_ERR(node->staged_bindings)) { 223 DRM_ERROR("Failed to allocate context binding " 224 "information.\n"); 225 ret = PTR_ERR(node->staged_bindings); 226 node->staged_bindings = NULL; 227 goto out_err; 228 } 229 } else { 230 node->staged_bindings = sw_context->staged_bindings; 231 sw_context->staged_bindings_inuse = true; 232 } 233 234 return 0; 235 out_err: 236 return ret; 237 } 238 239 /** 240 * vmw_resource_val_add - Add a resource to the software context's 241 * resource list if it's not already on it. 242 * 243 * @sw_context: Pointer to the software context. 244 * @res: Pointer to the resource. 245 * @p_node On successful return points to a valid pointer to a 246 * struct vmw_resource_val_node, if non-NULL on entry. 247 */ 248 static int vmw_resource_val_add(struct vmw_sw_context *sw_context, 249 struct vmw_resource *res, 250 struct vmw_resource_val_node **p_node) 251 { 252 struct vmw_private *dev_priv = res->dev_priv; 253 struct vmw_resource_val_node *node; 254 struct drm_hash_item *hash; 255 int ret; 256 257 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res, 258 &hash) == 0)) { 259 node = container_of(hash, struct vmw_resource_val_node, hash); 260 node->first_usage = false; 261 if (unlikely(p_node != NULL)) 262 *p_node = node; 263 return 0; 264 } 265 266 node = kzalloc(sizeof(*node), GFP_KERNEL); 267 if (unlikely(node == NULL)) { 268 DRM_ERROR("Failed to allocate a resource validation " 269 "entry.\n"); 270 return -ENOMEM; 271 } 272 273 node->hash.key = (unsigned long) res; 274 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash); 275 if (unlikely(ret != 0)) { 276 DRM_ERROR("Failed to initialize a resource validation " 277 "entry.\n"); 278 kfree(node); 279 return ret; 280 } 281 node->res = vmw_resource_reference(res); 282 node->first_usage = true; 283 if (unlikely(p_node != NULL)) 284 *p_node = node; 285 286 if (!dev_priv->has_mob) { 287 list_add_tail(&node->head, &sw_context->resource_list); 288 return 0; 289 } 290 291 switch (vmw_res_type(res)) { 292 case vmw_res_context: 293 case vmw_res_dx_context: 294 list_add(&node->head, &sw_context->ctx_resource_list); 295 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node); 296 break; 297 case vmw_res_cotable: 298 list_add_tail(&node->head, &sw_context->ctx_resource_list); 299 break; 300 default: 301 list_add_tail(&node->head, &sw_context->resource_list); 302 break; 303 } 304 305 return ret; 306 } 307 308 /** 309 * vmw_view_res_val_add - Add a view and the surface it's pointing to 310 * to the validation list 311 * 312 * @sw_context: The software context holding the validation list. 313 * @view: Pointer to the view resource. 314 * 315 * Returns 0 if success, negative error code otherwise. 316 */ 317 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context, 318 struct vmw_resource *view) 319 { 320 int ret; 321 322 /* 323 * First add the resource the view is pointing to, otherwise 324 * it may be swapped out when the view is validated. 325 */ 326 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL); 327 if (ret) 328 return ret; 329 330 return vmw_resource_val_add(sw_context, view, NULL); 331 } 332 333 /** 334 * vmw_view_id_val_add - Look up a view and add it and the surface it's 335 * pointing to to the validation list. 336 * 337 * @sw_context: The software context holding the validation list. 338 * @view_type: The view type to look up. 339 * @id: view id of the view. 340 * 341 * The view is represented by a view id and the DX context it's created on, 342 * or scheduled for creation on. If there is no DX context set, the function 343 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure. 344 */ 345 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context, 346 enum vmw_view_type view_type, u32 id) 347 { 348 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 349 struct vmw_resource *view; 350 int ret; 351 352 if (!ctx_node) { 353 DRM_ERROR("DX Context not set.\n"); 354 return -EINVAL; 355 } 356 357 view = vmw_view_lookup(sw_context->man, view_type, id); 358 if (IS_ERR(view)) 359 return PTR_ERR(view); 360 361 ret = vmw_view_res_val_add(sw_context, view); 362 vmw_resource_unreference(&view); 363 364 return ret; 365 } 366 367 /** 368 * vmw_resource_context_res_add - Put resources previously bound to a context on 369 * the validation list 370 * 371 * @dev_priv: Pointer to a device private structure 372 * @sw_context: Pointer to a software context used for this command submission 373 * @ctx: Pointer to the context resource 374 * 375 * This function puts all resources that were previously bound to @ctx on 376 * the resource validation list. This is part of the context state reemission 377 */ 378 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 379 struct vmw_sw_context *sw_context, 380 struct vmw_resource *ctx) 381 { 382 struct list_head *binding_list; 383 struct vmw_ctx_bindinfo *entry; 384 int ret = 0; 385 struct vmw_resource *res; 386 u32 i; 387 388 /* Add all cotables to the validation list. */ 389 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 390 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) { 391 res = vmw_context_cotable(ctx, i); 392 if (IS_ERR(res)) 393 continue; 394 395 ret = vmw_resource_val_add(sw_context, res, NULL); 396 vmw_resource_unreference(&res); 397 if (unlikely(ret != 0)) 398 return ret; 399 } 400 } 401 402 403 /* Add all resources bound to the context to the validation list */ 404 mutex_lock(&dev_priv->binding_mutex); 405 binding_list = vmw_context_binding_list(ctx); 406 407 list_for_each_entry(entry, binding_list, ctx_list) { 408 /* entry->res is not refcounted */ 409 res = vmw_resource_reference_unless_doomed(entry->res); 410 if (unlikely(res == NULL)) 411 continue; 412 413 if (vmw_res_type(entry->res) == vmw_res_view) 414 ret = vmw_view_res_val_add(sw_context, entry->res); 415 else 416 ret = vmw_resource_val_add(sw_context, entry->res, 417 NULL); 418 vmw_resource_unreference(&res); 419 if (unlikely(ret != 0)) 420 break; 421 } 422 423 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 424 struct vmw_dma_buffer *dx_query_mob; 425 426 dx_query_mob = vmw_context_get_dx_query_mob(ctx); 427 if (dx_query_mob) 428 ret = vmw_bo_to_validate_list(sw_context, 429 dx_query_mob, 430 true, NULL); 431 } 432 433 mutex_unlock(&dev_priv->binding_mutex); 434 return ret; 435 } 436 437 /** 438 * vmw_resource_relocation_add - Add a relocation to the relocation list 439 * 440 * @list: Pointer to head of relocation list. 441 * @res: The resource. 442 * @offset: Offset into the command buffer currently being parsed where the 443 * id that needs fixup is located. Granularity is one byte. 444 * @rel_type: Relocation type. 445 */ 446 static int vmw_resource_relocation_add(struct list_head *list, 447 const struct vmw_resource *res, 448 unsigned long offset, 449 enum vmw_resource_relocation_type 450 rel_type) 451 { 452 struct vmw_resource_relocation *rel; 453 454 rel = kmalloc(sizeof(*rel), GFP_KERNEL); 455 if (unlikely(rel == NULL)) { 456 DRM_ERROR("Failed to allocate a resource relocation.\n"); 457 return -ENOMEM; 458 } 459 460 rel->res = res; 461 rel->offset = offset; 462 rel->rel_type = rel_type; 463 list_add_tail(&rel->head, list); 464 465 return 0; 466 } 467 468 /** 469 * vmw_resource_relocations_free - Free all relocations on a list 470 * 471 * @list: Pointer to the head of the relocation list. 472 */ 473 static void vmw_resource_relocations_free(struct list_head *list) 474 { 475 struct vmw_resource_relocation *rel, *n; 476 477 list_for_each_entry_safe(rel, n, list, head) { 478 list_del(&rel->head); 479 kfree(rel); 480 } 481 } 482 483 /** 484 * vmw_resource_relocations_apply - Apply all relocations on a list 485 * 486 * @cb: Pointer to the start of the command buffer bein patch. This need 487 * not be the same buffer as the one being parsed when the relocation 488 * list was built, but the contents must be the same modulo the 489 * resource ids. 490 * @list: Pointer to the head of the relocation list. 491 */ 492 static void vmw_resource_relocations_apply(uint32_t *cb, 493 struct list_head *list) 494 { 495 struct vmw_resource_relocation *rel; 496 497 /* Validate the struct vmw_resource_relocation member size */ 498 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29)); 499 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3)); 500 501 list_for_each_entry(rel, list, head) { 502 u32 *addr = (u32 *)((unsigned long) cb + rel->offset); 503 switch (rel->rel_type) { 504 case vmw_res_rel_normal: 505 *addr = rel->res->id; 506 break; 507 case vmw_res_rel_nop: 508 *addr = SVGA_3D_CMD_NOP; 509 break; 510 default: 511 if (rel->res->id == -1) 512 *addr = SVGA_3D_CMD_NOP; 513 break; 514 } 515 } 516 } 517 518 static int vmw_cmd_invalid(struct vmw_private *dev_priv, 519 struct vmw_sw_context *sw_context, 520 SVGA3dCmdHeader *header) 521 { 522 return capable(CAP_SYS_ADMIN) ? : -EINVAL; 523 } 524 525 static int vmw_cmd_ok(struct vmw_private *dev_priv, 526 struct vmw_sw_context *sw_context, 527 SVGA3dCmdHeader *header) 528 { 529 return 0; 530 } 531 532 /** 533 * vmw_bo_to_validate_list - add a bo to a validate list 534 * 535 * @sw_context: The software context used for this command submission batch. 536 * @bo: The buffer object to add. 537 * @validate_as_mob: Validate this buffer as a MOB. 538 * @p_val_node: If non-NULL Will be updated with the validate node number 539 * on return. 540 * 541 * Returns -EINVAL if the limit of number of buffer objects per command 542 * submission is reached. 543 */ 544 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, 545 struct vmw_dma_buffer *vbo, 546 bool validate_as_mob, 547 uint32_t *p_val_node) 548 { 549 uint32_t val_node; 550 struct vmw_validate_buffer *vval_buf; 551 struct ttm_validate_buffer *val_buf; 552 struct drm_hash_item *hash; 553 int ret; 554 555 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo, 556 &hash) == 0)) { 557 vval_buf = container_of(hash, struct vmw_validate_buffer, 558 hash); 559 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) { 560 DRM_ERROR("Inconsistent buffer usage.\n"); 561 return -EINVAL; 562 } 563 val_buf = &vval_buf->base; 564 val_node = vval_buf - sw_context->val_bufs; 565 } else { 566 val_node = sw_context->cur_val_buf; 567 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) { 568 DRM_ERROR("Max number of DMA buffers per submission " 569 "exceeded.\n"); 570 return -EINVAL; 571 } 572 vval_buf = &sw_context->val_bufs[val_node]; 573 vval_buf->hash.key = (unsigned long) vbo; 574 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash); 575 if (unlikely(ret != 0)) { 576 DRM_ERROR("Failed to initialize a buffer validation " 577 "entry.\n"); 578 return ret; 579 } 580 ++sw_context->cur_val_buf; 581 val_buf = &vval_buf->base; 582 val_buf->bo = ttm_bo_reference(&vbo->base); 583 val_buf->shared = false; 584 list_add_tail(&val_buf->head, &sw_context->validate_nodes); 585 vval_buf->validate_as_mob = validate_as_mob; 586 } 587 588 if (p_val_node) 589 *p_val_node = val_node; 590 591 return 0; 592 } 593 594 /** 595 * vmw_resources_reserve - Reserve all resources on the sw_context's 596 * resource list. 597 * 598 * @sw_context: Pointer to the software context. 599 * 600 * Note that since vmware's command submission currently is protected by 601 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources, 602 * since only a single thread at once will attempt this. 603 */ 604 static int vmw_resources_reserve(struct vmw_sw_context *sw_context) 605 { 606 struct vmw_resource_val_node *val; 607 int ret = 0; 608 609 list_for_each_entry(val, &sw_context->resource_list, head) { 610 struct vmw_resource *res = val->res; 611 612 ret = vmw_resource_reserve(res, true, val->no_buffer_needed); 613 if (unlikely(ret != 0)) 614 return ret; 615 616 if (res->backup) { 617 struct vmw_dma_buffer *vbo = res->backup; 618 619 ret = vmw_bo_to_validate_list 620 (sw_context, vbo, 621 vmw_resource_needs_backup(res), NULL); 622 623 if (unlikely(ret != 0)) 624 return ret; 625 } 626 } 627 628 if (sw_context->dx_query_mob) { 629 struct vmw_dma_buffer *expected_dx_query_mob; 630 631 expected_dx_query_mob = 632 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx); 633 if (expected_dx_query_mob && 634 expected_dx_query_mob != sw_context->dx_query_mob) { 635 ret = -EINVAL; 636 } 637 } 638 639 return ret; 640 } 641 642 /** 643 * vmw_resources_validate - Validate all resources on the sw_context's 644 * resource list. 645 * 646 * @sw_context: Pointer to the software context. 647 * 648 * Before this function is called, all resource backup buffers must have 649 * been validated. 650 */ 651 static int vmw_resources_validate(struct vmw_sw_context *sw_context) 652 { 653 struct vmw_resource_val_node *val; 654 int ret; 655 656 list_for_each_entry(val, &sw_context->resource_list, head) { 657 struct vmw_resource *res = val->res; 658 struct vmw_dma_buffer *backup = res->backup; 659 660 ret = vmw_resource_validate(res); 661 if (unlikely(ret != 0)) { 662 if (ret != -ERESTARTSYS) 663 DRM_ERROR("Failed to validate resource.\n"); 664 return ret; 665 } 666 667 /* Check if the resource switched backup buffer */ 668 if (backup && res->backup && (backup != res->backup)) { 669 struct vmw_dma_buffer *vbo = res->backup; 670 671 ret = vmw_bo_to_validate_list 672 (sw_context, vbo, 673 vmw_resource_needs_backup(res), NULL); 674 if (ret) { 675 ttm_bo_unreserve(&vbo->base); 676 return ret; 677 } 678 } 679 } 680 return 0; 681 } 682 683 /** 684 * vmw_cmd_res_reloc_add - Add a resource to a software context's 685 * relocation- and validation lists. 686 * 687 * @dev_priv: Pointer to a struct vmw_private identifying the device. 688 * @sw_context: Pointer to the software context. 689 * @id_loc: Pointer to where the id that needs translation is located. 690 * @res: Valid pointer to a struct vmw_resource. 691 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node 692 * used for this resource is returned here. 693 */ 694 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv, 695 struct vmw_sw_context *sw_context, 696 uint32_t *id_loc, 697 struct vmw_resource *res, 698 struct vmw_resource_val_node **p_val) 699 { 700 int ret; 701 struct vmw_resource_val_node *node; 702 703 *p_val = NULL; 704 ret = vmw_resource_relocation_add(&sw_context->res_relocations, 705 res, 706 vmw_ptr_diff(sw_context->buf_start, 707 id_loc), 708 vmw_res_rel_normal); 709 if (unlikely(ret != 0)) 710 return ret; 711 712 ret = vmw_resource_val_add(sw_context, res, &node); 713 if (unlikely(ret != 0)) 714 return ret; 715 716 if (p_val) 717 *p_val = node; 718 719 return 0; 720 } 721 722 723 /** 724 * vmw_cmd_res_check - Check that a resource is present and if so, put it 725 * on the resource validate list unless it's already there. 726 * 727 * @dev_priv: Pointer to a device private structure. 728 * @sw_context: Pointer to the software context. 729 * @res_type: Resource type. 730 * @converter: User-space visisble type specific information. 731 * @id_loc: Pointer to the location in the command buffer currently being 732 * parsed from where the user-space resource id handle is located. 733 * @p_val: Pointer to pointer to resource validalidation node. Populated 734 * on exit. 735 */ 736 static int 737 vmw_cmd_res_check(struct vmw_private *dev_priv, 738 struct vmw_sw_context *sw_context, 739 enum vmw_res_type res_type, 740 const struct vmw_user_resource_conv *converter, 741 uint32_t *id_loc, 742 struct vmw_resource_val_node **p_val) 743 { 744 struct vmw_res_cache_entry *rcache = 745 &sw_context->res_cache[res_type]; 746 struct vmw_resource *res; 747 struct vmw_resource_val_node *node; 748 int ret; 749 750 if (*id_loc == SVGA3D_INVALID_ID) { 751 if (p_val) 752 *p_val = NULL; 753 if (res_type == vmw_res_context) { 754 DRM_ERROR("Illegal context invalid id.\n"); 755 return -EINVAL; 756 } 757 return 0; 758 } 759 760 /* 761 * Fastpath in case of repeated commands referencing the same 762 * resource 763 */ 764 765 if (likely(rcache->valid && *id_loc == rcache->handle)) { 766 const struct vmw_resource *res = rcache->res; 767 768 rcache->node->first_usage = false; 769 if (p_val) 770 *p_val = rcache->node; 771 772 return vmw_resource_relocation_add 773 (&sw_context->res_relocations, res, 774 vmw_ptr_diff(sw_context->buf_start, id_loc), 775 vmw_res_rel_normal); 776 } 777 778 ret = vmw_user_resource_lookup_handle(dev_priv, 779 sw_context->fp->tfile, 780 *id_loc, 781 converter, 782 &res); 783 if (unlikely(ret != 0)) { 784 DRM_ERROR("Could not find or use resource 0x%08x.\n", 785 (unsigned) *id_loc); 786 dump_stack(); 787 return ret; 788 } 789 790 rcache->valid = true; 791 rcache->res = res; 792 rcache->handle = *id_loc; 793 794 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc, 795 res, &node); 796 if (unlikely(ret != 0)) 797 goto out_no_reloc; 798 799 rcache->node = node; 800 if (p_val) 801 *p_val = node; 802 vmw_resource_unreference(&res); 803 return 0; 804 805 out_no_reloc: 806 BUG_ON(sw_context->error_resource != NULL); 807 sw_context->error_resource = res; 808 809 return ret; 810 } 811 812 /** 813 * vmw_rebind_dx_query - Rebind DX query associated with the context 814 * 815 * @ctx_res: context the query belongs to 816 * 817 * This function assumes binding_mutex is held. 818 */ 819 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res) 820 { 821 struct vmw_private *dev_priv = ctx_res->dev_priv; 822 struct vmw_dma_buffer *dx_query_mob; 823 struct { 824 SVGA3dCmdHeader header; 825 SVGA3dCmdDXBindAllQuery body; 826 } *cmd; 827 828 829 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res); 830 831 if (!dx_query_mob || dx_query_mob->dx_query_ctx) 832 return 0; 833 834 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id); 835 836 if (cmd == NULL) { 837 DRM_ERROR("Failed to rebind queries.\n"); 838 return -ENOMEM; 839 } 840 841 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY; 842 cmd->header.size = sizeof(cmd->body); 843 cmd->body.cid = ctx_res->id; 844 cmd->body.mobid = dx_query_mob->base.mem.start; 845 vmw_fifo_commit(dev_priv, sizeof(*cmd)); 846 847 vmw_context_bind_dx_query(ctx_res, dx_query_mob); 848 849 return 0; 850 } 851 852 /** 853 * vmw_rebind_contexts - Rebind all resources previously bound to 854 * referenced contexts. 855 * 856 * @sw_context: Pointer to the software context. 857 * 858 * Rebind context binding points that have been scrubbed because of eviction. 859 */ 860 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) 861 { 862 struct vmw_resource_val_node *val; 863 int ret; 864 865 list_for_each_entry(val, &sw_context->resource_list, head) { 866 if (unlikely(!val->staged_bindings)) 867 break; 868 869 ret = vmw_binding_rebind_all 870 (vmw_context_binding_state(val->res)); 871 if (unlikely(ret != 0)) { 872 if (ret != -ERESTARTSYS) 873 DRM_ERROR("Failed to rebind context.\n"); 874 return ret; 875 } 876 877 ret = vmw_rebind_all_dx_query(val->res); 878 if (ret != 0) 879 return ret; 880 } 881 882 return 0; 883 } 884 885 /** 886 * vmw_view_bindings_add - Add an array of view bindings to a context 887 * binding state tracker. 888 * 889 * @sw_context: The execbuf state used for this command. 890 * @view_type: View type for the bindings. 891 * @binding_type: Binding type for the bindings. 892 * @shader_slot: The shader slot to user for the bindings. 893 * @view_ids: Array of view ids to be bound. 894 * @num_views: Number of view ids in @view_ids. 895 * @first_slot: The binding slot to be used for the first view id in @view_ids. 896 */ 897 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context, 898 enum vmw_view_type view_type, 899 enum vmw_ctx_binding_type binding_type, 900 uint32 shader_slot, 901 uint32 view_ids[], u32 num_views, 902 u32 first_slot) 903 { 904 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 905 struct vmw_cmdbuf_res_manager *man; 906 u32 i; 907 int ret; 908 909 if (!ctx_node) { 910 DRM_ERROR("DX Context not set.\n"); 911 return -EINVAL; 912 } 913 914 man = sw_context->man; 915 for (i = 0; i < num_views; ++i) { 916 struct vmw_ctx_bindinfo_view binding; 917 struct vmw_resource *view = NULL; 918 919 if (view_ids[i] != SVGA3D_INVALID_ID) { 920 view = vmw_view_lookup(man, view_type, view_ids[i]); 921 if (IS_ERR(view)) { 922 DRM_ERROR("View not found.\n"); 923 return PTR_ERR(view); 924 } 925 926 ret = vmw_view_res_val_add(sw_context, view); 927 if (ret) { 928 DRM_ERROR("Could not add view to " 929 "validation list.\n"); 930 vmw_resource_unreference(&view); 931 return ret; 932 } 933 } 934 binding.bi.ctx = ctx_node->res; 935 binding.bi.res = view; 936 binding.bi.bt = binding_type; 937 binding.shader_slot = shader_slot; 938 binding.slot = first_slot + i; 939 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 940 shader_slot, binding.slot); 941 if (view) 942 vmw_resource_unreference(&view); 943 } 944 945 return 0; 946 } 947 948 /** 949 * vmw_cmd_cid_check - Check a command header for valid context information. 950 * 951 * @dev_priv: Pointer to a device private structure. 952 * @sw_context: Pointer to the software context. 953 * @header: A command header with an embedded user-space context handle. 954 * 955 * Convenience function: Call vmw_cmd_res_check with the user-space context 956 * handle embedded in @header. 957 */ 958 static int vmw_cmd_cid_check(struct vmw_private *dev_priv, 959 struct vmw_sw_context *sw_context, 960 SVGA3dCmdHeader *header) 961 { 962 struct vmw_cid_cmd { 963 SVGA3dCmdHeader header; 964 uint32_t cid; 965 } *cmd; 966 967 cmd = container_of(header, struct vmw_cid_cmd, header); 968 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 969 user_context_converter, &cmd->cid, NULL); 970 } 971 972 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv, 973 struct vmw_sw_context *sw_context, 974 SVGA3dCmdHeader *header) 975 { 976 struct vmw_sid_cmd { 977 SVGA3dCmdHeader header; 978 SVGA3dCmdSetRenderTarget body; 979 } *cmd; 980 struct vmw_resource_val_node *ctx_node; 981 struct vmw_resource_val_node *res_node; 982 int ret; 983 984 cmd = container_of(header, struct vmw_sid_cmd, header); 985 986 if (cmd->body.type >= SVGA3D_RT_MAX) { 987 DRM_ERROR("Illegal render target type %u.\n", 988 (unsigned) cmd->body.type); 989 return -EINVAL; 990 } 991 992 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 993 user_context_converter, &cmd->body.cid, 994 &ctx_node); 995 if (unlikely(ret != 0)) 996 return ret; 997 998 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 999 user_surface_converter, 1000 &cmd->body.target.sid, &res_node); 1001 if (unlikely(ret != 0)) 1002 return ret; 1003 1004 if (dev_priv->has_mob) { 1005 struct vmw_ctx_bindinfo_view binding; 1006 1007 binding.bi.ctx = ctx_node->res; 1008 binding.bi.res = res_node ? res_node->res : NULL; 1009 binding.bi.bt = vmw_ctx_binding_rt; 1010 binding.slot = cmd->body.type; 1011 vmw_binding_add(ctx_node->staged_bindings, 1012 &binding.bi, 0, binding.slot); 1013 } 1014 1015 return 0; 1016 } 1017 1018 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, 1019 struct vmw_sw_context *sw_context, 1020 SVGA3dCmdHeader *header) 1021 { 1022 struct vmw_sid_cmd { 1023 SVGA3dCmdHeader header; 1024 SVGA3dCmdSurfaceCopy body; 1025 } *cmd; 1026 int ret; 1027 1028 cmd = container_of(header, struct vmw_sid_cmd, header); 1029 1030 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1031 user_surface_converter, 1032 &cmd->body.src.sid, NULL); 1033 if (ret) 1034 return ret; 1035 1036 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1037 user_surface_converter, 1038 &cmd->body.dest.sid, NULL); 1039 } 1040 1041 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv, 1042 struct vmw_sw_context *sw_context, 1043 SVGA3dCmdHeader *header) 1044 { 1045 struct { 1046 SVGA3dCmdHeader header; 1047 SVGA3dCmdDXBufferCopy body; 1048 } *cmd; 1049 int ret; 1050 1051 cmd = container_of(header, typeof(*cmd), header); 1052 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1053 user_surface_converter, 1054 &cmd->body.src, NULL); 1055 if (ret != 0) 1056 return ret; 1057 1058 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1059 user_surface_converter, 1060 &cmd->body.dest, NULL); 1061 } 1062 1063 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv, 1064 struct vmw_sw_context *sw_context, 1065 SVGA3dCmdHeader *header) 1066 { 1067 struct { 1068 SVGA3dCmdHeader header; 1069 SVGA3dCmdDXPredCopyRegion body; 1070 } *cmd; 1071 int ret; 1072 1073 cmd = container_of(header, typeof(*cmd), header); 1074 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1075 user_surface_converter, 1076 &cmd->body.srcSid, NULL); 1077 if (ret != 0) 1078 return ret; 1079 1080 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1081 user_surface_converter, 1082 &cmd->body.dstSid, NULL); 1083 } 1084 1085 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, 1086 struct vmw_sw_context *sw_context, 1087 SVGA3dCmdHeader *header) 1088 { 1089 struct vmw_sid_cmd { 1090 SVGA3dCmdHeader header; 1091 SVGA3dCmdSurfaceStretchBlt body; 1092 } *cmd; 1093 int ret; 1094 1095 cmd = container_of(header, struct vmw_sid_cmd, header); 1096 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1097 user_surface_converter, 1098 &cmd->body.src.sid, NULL); 1099 if (unlikely(ret != 0)) 1100 return ret; 1101 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1102 user_surface_converter, 1103 &cmd->body.dest.sid, NULL); 1104 } 1105 1106 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv, 1107 struct vmw_sw_context *sw_context, 1108 SVGA3dCmdHeader *header) 1109 { 1110 struct vmw_sid_cmd { 1111 SVGA3dCmdHeader header; 1112 SVGA3dCmdBlitSurfaceToScreen body; 1113 } *cmd; 1114 1115 cmd = container_of(header, struct vmw_sid_cmd, header); 1116 1117 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1118 user_surface_converter, 1119 &cmd->body.srcImage.sid, NULL); 1120 } 1121 1122 static int vmw_cmd_present_check(struct vmw_private *dev_priv, 1123 struct vmw_sw_context *sw_context, 1124 SVGA3dCmdHeader *header) 1125 { 1126 struct vmw_sid_cmd { 1127 SVGA3dCmdHeader header; 1128 SVGA3dCmdPresent body; 1129 } *cmd; 1130 1131 1132 cmd = container_of(header, struct vmw_sid_cmd, header); 1133 1134 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1135 user_surface_converter, &cmd->body.sid, 1136 NULL); 1137 } 1138 1139 /** 1140 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries. 1141 * 1142 * @dev_priv: The device private structure. 1143 * @new_query_bo: The new buffer holding query results. 1144 * @sw_context: The software context used for this command submission. 1145 * 1146 * This function checks whether @new_query_bo is suitable for holding 1147 * query results, and if another buffer currently is pinned for query 1148 * results. If so, the function prepares the state of @sw_context for 1149 * switching pinned buffers after successful submission of the current 1150 * command batch. 1151 */ 1152 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, 1153 struct vmw_dma_buffer *new_query_bo, 1154 struct vmw_sw_context *sw_context) 1155 { 1156 struct vmw_res_cache_entry *ctx_entry = 1157 &sw_context->res_cache[vmw_res_context]; 1158 int ret; 1159 1160 BUG_ON(!ctx_entry->valid); 1161 sw_context->last_query_ctx = ctx_entry->res; 1162 1163 if (unlikely(new_query_bo != sw_context->cur_query_bo)) { 1164 1165 if (unlikely(new_query_bo->base.num_pages > 4)) { 1166 DRM_ERROR("Query buffer too large.\n"); 1167 return -EINVAL; 1168 } 1169 1170 if (unlikely(sw_context->cur_query_bo != NULL)) { 1171 sw_context->needs_post_query_barrier = true; 1172 ret = vmw_bo_to_validate_list(sw_context, 1173 sw_context->cur_query_bo, 1174 dev_priv->has_mob, NULL); 1175 if (unlikely(ret != 0)) 1176 return ret; 1177 } 1178 sw_context->cur_query_bo = new_query_bo; 1179 1180 ret = vmw_bo_to_validate_list(sw_context, 1181 dev_priv->dummy_query_bo, 1182 dev_priv->has_mob, NULL); 1183 if (unlikely(ret != 0)) 1184 return ret; 1185 1186 } 1187 1188 return 0; 1189 } 1190 1191 1192 /** 1193 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer 1194 * 1195 * @dev_priv: The device private structure. 1196 * @sw_context: The software context used for this command submission batch. 1197 * 1198 * This function will check if we're switching query buffers, and will then, 1199 * issue a dummy occlusion query wait used as a query barrier. When the fence 1200 * object following that query wait has signaled, we are sure that all 1201 * preceding queries have finished, and the old query buffer can be unpinned. 1202 * However, since both the new query buffer and the old one are fenced with 1203 * that fence, we can do an asynchronus unpin now, and be sure that the 1204 * old query buffer won't be moved until the fence has signaled. 1205 * 1206 * As mentioned above, both the new - and old query buffers need to be fenced 1207 * using a sequence emitted *after* calling this function. 1208 */ 1209 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv, 1210 struct vmw_sw_context *sw_context) 1211 { 1212 /* 1213 * The validate list should still hold references to all 1214 * contexts here. 1215 */ 1216 1217 if (sw_context->needs_post_query_barrier) { 1218 struct vmw_res_cache_entry *ctx_entry = 1219 &sw_context->res_cache[vmw_res_context]; 1220 struct vmw_resource *ctx; 1221 int ret; 1222 1223 BUG_ON(!ctx_entry->valid); 1224 ctx = ctx_entry->res; 1225 1226 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id); 1227 1228 if (unlikely(ret != 0)) 1229 DRM_ERROR("Out of fifo space for dummy query.\n"); 1230 } 1231 1232 if (dev_priv->pinned_bo != sw_context->cur_query_bo) { 1233 if (dev_priv->pinned_bo) { 1234 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 1235 vmw_dmabuf_unreference(&dev_priv->pinned_bo); 1236 } 1237 1238 if (!sw_context->needs_post_query_barrier) { 1239 vmw_bo_pin_reserved(sw_context->cur_query_bo, true); 1240 1241 /* 1242 * We pin also the dummy_query_bo buffer so that we 1243 * don't need to validate it when emitting 1244 * dummy queries in context destroy paths. 1245 */ 1246 1247 if (!dev_priv->dummy_query_bo_pinned) { 1248 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, 1249 true); 1250 dev_priv->dummy_query_bo_pinned = true; 1251 } 1252 1253 BUG_ON(sw_context->last_query_ctx == NULL); 1254 dev_priv->query_cid = sw_context->last_query_ctx->id; 1255 dev_priv->query_cid_valid = true; 1256 dev_priv->pinned_bo = 1257 vmw_dmabuf_reference(sw_context->cur_query_bo); 1258 } 1259 } 1260 } 1261 1262 /** 1263 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer 1264 * handle to a MOB id. 1265 * 1266 * @dev_priv: Pointer to a device private structure. 1267 * @sw_context: The software context used for this command batch validation. 1268 * @id: Pointer to the user-space handle to be translated. 1269 * @vmw_bo_p: Points to a location that, on successful return will carry 1270 * a reference-counted pointer to the DMA buffer identified by the 1271 * user-space handle in @id. 1272 * 1273 * This function saves information needed to translate a user-space buffer 1274 * handle to a MOB id. The translation does not take place immediately, but 1275 * during a call to vmw_apply_relocations(). This function builds a relocation 1276 * list and a list of buffers to validate. The former needs to be freed using 1277 * either vmw_apply_relocations() or vmw_free_relocations(). The latter 1278 * needs to be freed using vmw_clear_validations. 1279 */ 1280 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 1281 struct vmw_sw_context *sw_context, 1282 SVGAMobId *id, 1283 struct vmw_dma_buffer **vmw_bo_p) 1284 { 1285 struct vmw_dma_buffer *vmw_bo = NULL; 1286 uint32_t handle = *id; 1287 struct vmw_relocation *reloc; 1288 int ret; 1289 1290 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, 1291 NULL); 1292 if (unlikely(ret != 0)) { 1293 DRM_ERROR("Could not find or use MOB buffer.\n"); 1294 ret = -EINVAL; 1295 goto out_no_reloc; 1296 } 1297 1298 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { 1299 DRM_ERROR("Max number relocations per submission" 1300 " exceeded\n"); 1301 ret = -EINVAL; 1302 goto out_no_reloc; 1303 } 1304 1305 reloc = &sw_context->relocs[sw_context->cur_reloc++]; 1306 reloc->mob_loc = id; 1307 reloc->location = NULL; 1308 1309 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index); 1310 if (unlikely(ret != 0)) 1311 goto out_no_reloc; 1312 1313 *vmw_bo_p = vmw_bo; 1314 return 0; 1315 1316 out_no_reloc: 1317 vmw_dmabuf_unreference(&vmw_bo); 1318 *vmw_bo_p = NULL; 1319 return ret; 1320 } 1321 1322 /** 1323 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer 1324 * handle to a valid SVGAGuestPtr 1325 * 1326 * @dev_priv: Pointer to a device private structure. 1327 * @sw_context: The software context used for this command batch validation. 1328 * @ptr: Pointer to the user-space handle to be translated. 1329 * @vmw_bo_p: Points to a location that, on successful return will carry 1330 * a reference-counted pointer to the DMA buffer identified by the 1331 * user-space handle in @id. 1332 * 1333 * This function saves information needed to translate a user-space buffer 1334 * handle to a valid SVGAGuestPtr. The translation does not take place 1335 * immediately, but during a call to vmw_apply_relocations(). 1336 * This function builds a relocation list and a list of buffers to validate. 1337 * The former needs to be freed using either vmw_apply_relocations() or 1338 * vmw_free_relocations(). The latter needs to be freed using 1339 * vmw_clear_validations. 1340 */ 1341 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv, 1342 struct vmw_sw_context *sw_context, 1343 SVGAGuestPtr *ptr, 1344 struct vmw_dma_buffer **vmw_bo_p) 1345 { 1346 struct vmw_dma_buffer *vmw_bo = NULL; 1347 uint32_t handle = ptr->gmrId; 1348 struct vmw_relocation *reloc; 1349 int ret; 1350 1351 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, 1352 NULL); 1353 if (unlikely(ret != 0)) { 1354 DRM_ERROR("Could not find or use GMR region.\n"); 1355 ret = -EINVAL; 1356 goto out_no_reloc; 1357 } 1358 1359 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { 1360 DRM_ERROR("Max number relocations per submission" 1361 " exceeded\n"); 1362 ret = -EINVAL; 1363 goto out_no_reloc; 1364 } 1365 1366 reloc = &sw_context->relocs[sw_context->cur_reloc++]; 1367 reloc->location = ptr; 1368 1369 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index); 1370 if (unlikely(ret != 0)) 1371 goto out_no_reloc; 1372 1373 *vmw_bo_p = vmw_bo; 1374 return 0; 1375 1376 out_no_reloc: 1377 vmw_dmabuf_unreference(&vmw_bo); 1378 *vmw_bo_p = NULL; 1379 return ret; 1380 } 1381 1382 1383 1384 /** 1385 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command. 1386 * 1387 * @dev_priv: Pointer to a device private struct. 1388 * @sw_context: The software context used for this command submission. 1389 * @header: Pointer to the command header in the command stream. 1390 * 1391 * This function adds the new query into the query COTABLE 1392 */ 1393 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv, 1394 struct vmw_sw_context *sw_context, 1395 SVGA3dCmdHeader *header) 1396 { 1397 struct vmw_dx_define_query_cmd { 1398 SVGA3dCmdHeader header; 1399 SVGA3dCmdDXDefineQuery q; 1400 } *cmd; 1401 1402 int ret; 1403 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 1404 struct vmw_resource *cotable_res; 1405 1406 1407 if (ctx_node == NULL) { 1408 DRM_ERROR("DX Context not set for query.\n"); 1409 return -EINVAL; 1410 } 1411 1412 cmd = container_of(header, struct vmw_dx_define_query_cmd, header); 1413 1414 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN || 1415 cmd->q.type >= SVGA3D_QUERYTYPE_MAX) 1416 return -EINVAL; 1417 1418 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY); 1419 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId); 1420 vmw_resource_unreference(&cotable_res); 1421 1422 return ret; 1423 } 1424 1425 1426 1427 /** 1428 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command. 1429 * 1430 * @dev_priv: Pointer to a device private struct. 1431 * @sw_context: The software context used for this command submission. 1432 * @header: Pointer to the command header in the command stream. 1433 * 1434 * The query bind operation will eventually associate the query ID 1435 * with its backing MOB. In this function, we take the user mode 1436 * MOB ID and use vmw_translate_mob_ptr() to translate it to its 1437 * kernel mode equivalent. 1438 */ 1439 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv, 1440 struct vmw_sw_context *sw_context, 1441 SVGA3dCmdHeader *header) 1442 { 1443 struct vmw_dx_bind_query_cmd { 1444 SVGA3dCmdHeader header; 1445 SVGA3dCmdDXBindQuery q; 1446 } *cmd; 1447 1448 struct vmw_dma_buffer *vmw_bo; 1449 int ret; 1450 1451 1452 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header); 1453 1454 /* 1455 * Look up the buffer pointed to by q.mobid, put it on the relocation 1456 * list so its kernel mode MOB ID can be filled in later 1457 */ 1458 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid, 1459 &vmw_bo); 1460 1461 if (ret != 0) 1462 return ret; 1463 1464 sw_context->dx_query_mob = vmw_bo; 1465 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res; 1466 1467 vmw_dmabuf_unreference(&vmw_bo); 1468 1469 return ret; 1470 } 1471 1472 1473 1474 /** 1475 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command. 1476 * 1477 * @dev_priv: Pointer to a device private struct. 1478 * @sw_context: The software context used for this command submission. 1479 * @header: Pointer to the command header in the command stream. 1480 */ 1481 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, 1482 struct vmw_sw_context *sw_context, 1483 SVGA3dCmdHeader *header) 1484 { 1485 struct vmw_begin_gb_query_cmd { 1486 SVGA3dCmdHeader header; 1487 SVGA3dCmdBeginGBQuery q; 1488 } *cmd; 1489 1490 cmd = container_of(header, struct vmw_begin_gb_query_cmd, 1491 header); 1492 1493 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1494 user_context_converter, &cmd->q.cid, 1495 NULL); 1496 } 1497 1498 /** 1499 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command. 1500 * 1501 * @dev_priv: Pointer to a device private struct. 1502 * @sw_context: The software context used for this command submission. 1503 * @header: Pointer to the command header in the command stream. 1504 */ 1505 static int vmw_cmd_begin_query(struct vmw_private *dev_priv, 1506 struct vmw_sw_context *sw_context, 1507 SVGA3dCmdHeader *header) 1508 { 1509 struct vmw_begin_query_cmd { 1510 SVGA3dCmdHeader header; 1511 SVGA3dCmdBeginQuery q; 1512 } *cmd; 1513 1514 cmd = container_of(header, struct vmw_begin_query_cmd, 1515 header); 1516 1517 if (unlikely(dev_priv->has_mob)) { 1518 struct { 1519 SVGA3dCmdHeader header; 1520 SVGA3dCmdBeginGBQuery q; 1521 } gb_cmd; 1522 1523 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1524 1525 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; 1526 gb_cmd.header.size = cmd->header.size; 1527 gb_cmd.q.cid = cmd->q.cid; 1528 gb_cmd.q.type = cmd->q.type; 1529 1530 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1531 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); 1532 } 1533 1534 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1535 user_context_converter, &cmd->q.cid, 1536 NULL); 1537 } 1538 1539 /** 1540 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command. 1541 * 1542 * @dev_priv: Pointer to a device private struct. 1543 * @sw_context: The software context used for this command submission. 1544 * @header: Pointer to the command header in the command stream. 1545 */ 1546 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, 1547 struct vmw_sw_context *sw_context, 1548 SVGA3dCmdHeader *header) 1549 { 1550 struct vmw_dma_buffer *vmw_bo; 1551 struct vmw_query_cmd { 1552 SVGA3dCmdHeader header; 1553 SVGA3dCmdEndGBQuery q; 1554 } *cmd; 1555 int ret; 1556 1557 cmd = container_of(header, struct vmw_query_cmd, header); 1558 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1559 if (unlikely(ret != 0)) 1560 return ret; 1561 1562 ret = vmw_translate_mob_ptr(dev_priv, sw_context, 1563 &cmd->q.mobid, 1564 &vmw_bo); 1565 if (unlikely(ret != 0)) 1566 return ret; 1567 1568 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1569 1570 vmw_dmabuf_unreference(&vmw_bo); 1571 return ret; 1572 } 1573 1574 /** 1575 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command. 1576 * 1577 * @dev_priv: Pointer to a device private struct. 1578 * @sw_context: The software context used for this command submission. 1579 * @header: Pointer to the command header in the command stream. 1580 */ 1581 static int vmw_cmd_end_query(struct vmw_private *dev_priv, 1582 struct vmw_sw_context *sw_context, 1583 SVGA3dCmdHeader *header) 1584 { 1585 struct vmw_dma_buffer *vmw_bo; 1586 struct vmw_query_cmd { 1587 SVGA3dCmdHeader header; 1588 SVGA3dCmdEndQuery q; 1589 } *cmd; 1590 int ret; 1591 1592 cmd = container_of(header, struct vmw_query_cmd, header); 1593 if (dev_priv->has_mob) { 1594 struct { 1595 SVGA3dCmdHeader header; 1596 SVGA3dCmdEndGBQuery q; 1597 } gb_cmd; 1598 1599 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1600 1601 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; 1602 gb_cmd.header.size = cmd->header.size; 1603 gb_cmd.q.cid = cmd->q.cid; 1604 gb_cmd.q.type = cmd->q.type; 1605 gb_cmd.q.mobid = cmd->q.guestResult.gmrId; 1606 gb_cmd.q.offset = cmd->q.guestResult.offset; 1607 1608 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1609 return vmw_cmd_end_gb_query(dev_priv, sw_context, header); 1610 } 1611 1612 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1613 if (unlikely(ret != 0)) 1614 return ret; 1615 1616 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1617 &cmd->q.guestResult, 1618 &vmw_bo); 1619 if (unlikely(ret != 0)) 1620 return ret; 1621 1622 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1623 1624 vmw_dmabuf_unreference(&vmw_bo); 1625 return ret; 1626 } 1627 1628 /** 1629 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command. 1630 * 1631 * @dev_priv: Pointer to a device private struct. 1632 * @sw_context: The software context used for this command submission. 1633 * @header: Pointer to the command header in the command stream. 1634 */ 1635 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, 1636 struct vmw_sw_context *sw_context, 1637 SVGA3dCmdHeader *header) 1638 { 1639 struct vmw_dma_buffer *vmw_bo; 1640 struct vmw_query_cmd { 1641 SVGA3dCmdHeader header; 1642 SVGA3dCmdWaitForGBQuery q; 1643 } *cmd; 1644 int ret; 1645 1646 cmd = container_of(header, struct vmw_query_cmd, header); 1647 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1648 if (unlikely(ret != 0)) 1649 return ret; 1650 1651 ret = vmw_translate_mob_ptr(dev_priv, sw_context, 1652 &cmd->q.mobid, 1653 &vmw_bo); 1654 if (unlikely(ret != 0)) 1655 return ret; 1656 1657 vmw_dmabuf_unreference(&vmw_bo); 1658 return 0; 1659 } 1660 1661 /** 1662 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command. 1663 * 1664 * @dev_priv: Pointer to a device private struct. 1665 * @sw_context: The software context used for this command submission. 1666 * @header: Pointer to the command header in the command stream. 1667 */ 1668 static int vmw_cmd_wait_query(struct vmw_private *dev_priv, 1669 struct vmw_sw_context *sw_context, 1670 SVGA3dCmdHeader *header) 1671 { 1672 struct vmw_dma_buffer *vmw_bo; 1673 struct vmw_query_cmd { 1674 SVGA3dCmdHeader header; 1675 SVGA3dCmdWaitForQuery q; 1676 } *cmd; 1677 int ret; 1678 1679 cmd = container_of(header, struct vmw_query_cmd, header); 1680 if (dev_priv->has_mob) { 1681 struct { 1682 SVGA3dCmdHeader header; 1683 SVGA3dCmdWaitForGBQuery q; 1684 } gb_cmd; 1685 1686 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1687 1688 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; 1689 gb_cmd.header.size = cmd->header.size; 1690 gb_cmd.q.cid = cmd->q.cid; 1691 gb_cmd.q.type = cmd->q.type; 1692 gb_cmd.q.mobid = cmd->q.guestResult.gmrId; 1693 gb_cmd.q.offset = cmd->q.guestResult.offset; 1694 1695 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1696 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); 1697 } 1698 1699 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1700 if (unlikely(ret != 0)) 1701 return ret; 1702 1703 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1704 &cmd->q.guestResult, 1705 &vmw_bo); 1706 if (unlikely(ret != 0)) 1707 return ret; 1708 1709 vmw_dmabuf_unreference(&vmw_bo); 1710 return 0; 1711 } 1712 1713 static int vmw_cmd_dma(struct vmw_private *dev_priv, 1714 struct vmw_sw_context *sw_context, 1715 SVGA3dCmdHeader *header) 1716 { 1717 struct vmw_dma_buffer *vmw_bo = NULL; 1718 struct vmw_surface *srf = NULL; 1719 struct vmw_dma_cmd { 1720 SVGA3dCmdHeader header; 1721 SVGA3dCmdSurfaceDMA dma; 1722 } *cmd; 1723 int ret; 1724 SVGA3dCmdSurfaceDMASuffix *suffix; 1725 uint32_t bo_size; 1726 1727 cmd = container_of(header, struct vmw_dma_cmd, header); 1728 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma + 1729 header->size - sizeof(*suffix)); 1730 1731 /* Make sure device and verifier stays in sync. */ 1732 if (unlikely(suffix->suffixSize != sizeof(*suffix))) { 1733 DRM_ERROR("Invalid DMA suffix size.\n"); 1734 return -EINVAL; 1735 } 1736 1737 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1738 &cmd->dma.guest.ptr, 1739 &vmw_bo); 1740 if (unlikely(ret != 0)) 1741 return ret; 1742 1743 /* Make sure DMA doesn't cross BO boundaries. */ 1744 bo_size = vmw_bo->base.num_pages * PAGE_SIZE; 1745 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) { 1746 DRM_ERROR("Invalid DMA offset.\n"); 1747 return -EINVAL; 1748 } 1749 1750 bo_size -= cmd->dma.guest.ptr.offset; 1751 if (unlikely(suffix->maximumOffset > bo_size)) 1752 suffix->maximumOffset = bo_size; 1753 1754 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1755 user_surface_converter, &cmd->dma.host.sid, 1756 NULL); 1757 if (unlikely(ret != 0)) { 1758 if (unlikely(ret != -ERESTARTSYS)) 1759 DRM_ERROR("could not find surface for DMA.\n"); 1760 goto out_no_surface; 1761 } 1762 1763 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); 1764 1765 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, 1766 header); 1767 1768 out_no_surface: 1769 vmw_dmabuf_unreference(&vmw_bo); 1770 return ret; 1771 } 1772 1773 static int vmw_cmd_draw(struct vmw_private *dev_priv, 1774 struct vmw_sw_context *sw_context, 1775 SVGA3dCmdHeader *header) 1776 { 1777 struct vmw_draw_cmd { 1778 SVGA3dCmdHeader header; 1779 SVGA3dCmdDrawPrimitives body; 1780 } *cmd; 1781 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)( 1782 (unsigned long)header + sizeof(*cmd)); 1783 SVGA3dPrimitiveRange *range; 1784 uint32_t i; 1785 uint32_t maxnum; 1786 int ret; 1787 1788 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1789 if (unlikely(ret != 0)) 1790 return ret; 1791 1792 cmd = container_of(header, struct vmw_draw_cmd, header); 1793 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl); 1794 1795 if (unlikely(cmd->body.numVertexDecls > maxnum)) { 1796 DRM_ERROR("Illegal number of vertex declarations.\n"); 1797 return -EINVAL; 1798 } 1799 1800 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) { 1801 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1802 user_surface_converter, 1803 &decl->array.surfaceId, NULL); 1804 if (unlikely(ret != 0)) 1805 return ret; 1806 } 1807 1808 maxnum = (header->size - sizeof(cmd->body) - 1809 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range); 1810 if (unlikely(cmd->body.numRanges > maxnum)) { 1811 DRM_ERROR("Illegal number of index ranges.\n"); 1812 return -EINVAL; 1813 } 1814 1815 range = (SVGA3dPrimitiveRange *) decl; 1816 for (i = 0; i < cmd->body.numRanges; ++i, ++range) { 1817 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1818 user_surface_converter, 1819 &range->indexArray.surfaceId, NULL); 1820 if (unlikely(ret != 0)) 1821 return ret; 1822 } 1823 return 0; 1824 } 1825 1826 1827 static int vmw_cmd_tex_state(struct vmw_private *dev_priv, 1828 struct vmw_sw_context *sw_context, 1829 SVGA3dCmdHeader *header) 1830 { 1831 struct vmw_tex_state_cmd { 1832 SVGA3dCmdHeader header; 1833 SVGA3dCmdSetTextureState state; 1834 } *cmd; 1835 1836 SVGA3dTextureState *last_state = (SVGA3dTextureState *) 1837 ((unsigned long) header + header->size + sizeof(header)); 1838 SVGA3dTextureState *cur_state = (SVGA3dTextureState *) 1839 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd)); 1840 struct vmw_resource_val_node *ctx_node; 1841 struct vmw_resource_val_node *res_node; 1842 int ret; 1843 1844 cmd = container_of(header, struct vmw_tex_state_cmd, 1845 header); 1846 1847 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1848 user_context_converter, &cmd->state.cid, 1849 &ctx_node); 1850 if (unlikely(ret != 0)) 1851 return ret; 1852 1853 for (; cur_state < last_state; ++cur_state) { 1854 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) 1855 continue; 1856 1857 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) { 1858 DRM_ERROR("Illegal texture/sampler unit %u.\n", 1859 (unsigned) cur_state->stage); 1860 return -EINVAL; 1861 } 1862 1863 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1864 user_surface_converter, 1865 &cur_state->value, &res_node); 1866 if (unlikely(ret != 0)) 1867 return ret; 1868 1869 if (dev_priv->has_mob) { 1870 struct vmw_ctx_bindinfo_tex binding; 1871 1872 binding.bi.ctx = ctx_node->res; 1873 binding.bi.res = res_node ? res_node->res : NULL; 1874 binding.bi.bt = vmw_ctx_binding_tex; 1875 binding.texture_stage = cur_state->stage; 1876 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 1877 0, binding.texture_stage); 1878 } 1879 } 1880 1881 return 0; 1882 } 1883 1884 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv, 1885 struct vmw_sw_context *sw_context, 1886 void *buf) 1887 { 1888 struct vmw_dma_buffer *vmw_bo; 1889 int ret; 1890 1891 struct { 1892 uint32_t header; 1893 SVGAFifoCmdDefineGMRFB body; 1894 } *cmd = buf; 1895 1896 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1897 &cmd->body.ptr, 1898 &vmw_bo); 1899 if (unlikely(ret != 0)) 1900 return ret; 1901 1902 vmw_dmabuf_unreference(&vmw_bo); 1903 1904 return ret; 1905 } 1906 1907 1908 /** 1909 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer 1910 * switching 1911 * 1912 * @dev_priv: Pointer to a device private struct. 1913 * @sw_context: The software context being used for this batch. 1914 * @val_node: The validation node representing the resource. 1915 * @buf_id: Pointer to the user-space backup buffer handle in the command 1916 * stream. 1917 * @backup_offset: Offset of backup into MOB. 1918 * 1919 * This function prepares for registering a switch of backup buffers 1920 * in the resource metadata just prior to unreserving. It's basically a wrapper 1921 * around vmw_cmd_res_switch_backup with a different interface. 1922 */ 1923 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv, 1924 struct vmw_sw_context *sw_context, 1925 struct vmw_resource_val_node *val_node, 1926 uint32_t *buf_id, 1927 unsigned long backup_offset) 1928 { 1929 struct vmw_dma_buffer *dma_buf; 1930 int ret; 1931 1932 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf); 1933 if (ret) 1934 return ret; 1935 1936 val_node->switching_backup = true; 1937 if (val_node->first_usage) 1938 val_node->no_buffer_needed = true; 1939 1940 vmw_dmabuf_unreference(&val_node->new_backup); 1941 val_node->new_backup = dma_buf; 1942 val_node->new_backup_offset = backup_offset; 1943 1944 return 0; 1945 } 1946 1947 1948 /** 1949 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching 1950 * 1951 * @dev_priv: Pointer to a device private struct. 1952 * @sw_context: The software context being used for this batch. 1953 * @res_type: The resource type. 1954 * @converter: Information about user-space binding for this resource type. 1955 * @res_id: Pointer to the user-space resource handle in the command stream. 1956 * @buf_id: Pointer to the user-space backup buffer handle in the command 1957 * stream. 1958 * @backup_offset: Offset of backup into MOB. 1959 * 1960 * This function prepares for registering a switch of backup buffers 1961 * in the resource metadata just prior to unreserving. It's basically a wrapper 1962 * around vmw_cmd_res_switch_backup with a different interface. 1963 */ 1964 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, 1965 struct vmw_sw_context *sw_context, 1966 enum vmw_res_type res_type, 1967 const struct vmw_user_resource_conv 1968 *converter, 1969 uint32_t *res_id, 1970 uint32_t *buf_id, 1971 unsigned long backup_offset) 1972 { 1973 struct vmw_resource_val_node *val_node; 1974 int ret; 1975 1976 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, 1977 converter, res_id, &val_node); 1978 if (ret) 1979 return ret; 1980 1981 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node, 1982 buf_id, backup_offset); 1983 } 1984 1985 /** 1986 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE 1987 * command 1988 * 1989 * @dev_priv: Pointer to a device private struct. 1990 * @sw_context: The software context being used for this batch. 1991 * @header: Pointer to the command header in the command stream. 1992 */ 1993 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, 1994 struct vmw_sw_context *sw_context, 1995 SVGA3dCmdHeader *header) 1996 { 1997 struct vmw_bind_gb_surface_cmd { 1998 SVGA3dCmdHeader header; 1999 SVGA3dCmdBindGBSurface body; 2000 } *cmd; 2001 2002 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header); 2003 2004 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, 2005 user_surface_converter, 2006 &cmd->body.sid, &cmd->body.mobid, 2007 0); 2008 } 2009 2010 /** 2011 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE 2012 * command 2013 * 2014 * @dev_priv: Pointer to a device private struct. 2015 * @sw_context: The software context being used for this batch. 2016 * @header: Pointer to the command header in the command stream. 2017 */ 2018 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, 2019 struct vmw_sw_context *sw_context, 2020 SVGA3dCmdHeader *header) 2021 { 2022 struct vmw_gb_surface_cmd { 2023 SVGA3dCmdHeader header; 2024 SVGA3dCmdUpdateGBImage body; 2025 } *cmd; 2026 2027 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2028 2029 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2030 user_surface_converter, 2031 &cmd->body.image.sid, NULL); 2032 } 2033 2034 /** 2035 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE 2036 * command 2037 * 2038 * @dev_priv: Pointer to a device private struct. 2039 * @sw_context: The software context being used for this batch. 2040 * @header: Pointer to the command header in the command stream. 2041 */ 2042 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, 2043 struct vmw_sw_context *sw_context, 2044 SVGA3dCmdHeader *header) 2045 { 2046 struct vmw_gb_surface_cmd { 2047 SVGA3dCmdHeader header; 2048 SVGA3dCmdUpdateGBSurface body; 2049 } *cmd; 2050 2051 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2052 2053 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2054 user_surface_converter, 2055 &cmd->body.sid, NULL); 2056 } 2057 2058 /** 2059 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE 2060 * command 2061 * 2062 * @dev_priv: Pointer to a device private struct. 2063 * @sw_context: The software context being used for this batch. 2064 * @header: Pointer to the command header in the command stream. 2065 */ 2066 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, 2067 struct vmw_sw_context *sw_context, 2068 SVGA3dCmdHeader *header) 2069 { 2070 struct vmw_gb_surface_cmd { 2071 SVGA3dCmdHeader header; 2072 SVGA3dCmdReadbackGBImage body; 2073 } *cmd; 2074 2075 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2076 2077 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2078 user_surface_converter, 2079 &cmd->body.image.sid, NULL); 2080 } 2081 2082 /** 2083 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE 2084 * command 2085 * 2086 * @dev_priv: Pointer to a device private struct. 2087 * @sw_context: The software context being used for this batch. 2088 * @header: Pointer to the command header in the command stream. 2089 */ 2090 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, 2091 struct vmw_sw_context *sw_context, 2092 SVGA3dCmdHeader *header) 2093 { 2094 struct vmw_gb_surface_cmd { 2095 SVGA3dCmdHeader header; 2096 SVGA3dCmdReadbackGBSurface body; 2097 } *cmd; 2098 2099 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2100 2101 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2102 user_surface_converter, 2103 &cmd->body.sid, NULL); 2104 } 2105 2106 /** 2107 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE 2108 * command 2109 * 2110 * @dev_priv: Pointer to a device private struct. 2111 * @sw_context: The software context being used for this batch. 2112 * @header: Pointer to the command header in the command stream. 2113 */ 2114 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, 2115 struct vmw_sw_context *sw_context, 2116 SVGA3dCmdHeader *header) 2117 { 2118 struct vmw_gb_surface_cmd { 2119 SVGA3dCmdHeader header; 2120 SVGA3dCmdInvalidateGBImage body; 2121 } *cmd; 2122 2123 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2124 2125 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2126 user_surface_converter, 2127 &cmd->body.image.sid, NULL); 2128 } 2129 2130 /** 2131 * vmw_cmd_invalidate_gb_surface - Validate an 2132 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command 2133 * 2134 * @dev_priv: Pointer to a device private struct. 2135 * @sw_context: The software context being used for this batch. 2136 * @header: Pointer to the command header in the command stream. 2137 */ 2138 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, 2139 struct vmw_sw_context *sw_context, 2140 SVGA3dCmdHeader *header) 2141 { 2142 struct vmw_gb_surface_cmd { 2143 SVGA3dCmdHeader header; 2144 SVGA3dCmdInvalidateGBSurface body; 2145 } *cmd; 2146 2147 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2148 2149 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2150 user_surface_converter, 2151 &cmd->body.sid, NULL); 2152 } 2153 2154 2155 /** 2156 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE 2157 * command 2158 * 2159 * @dev_priv: Pointer to a device private struct. 2160 * @sw_context: The software context being used for this batch. 2161 * @header: Pointer to the command header in the command stream. 2162 */ 2163 static int vmw_cmd_shader_define(struct vmw_private *dev_priv, 2164 struct vmw_sw_context *sw_context, 2165 SVGA3dCmdHeader *header) 2166 { 2167 struct vmw_shader_define_cmd { 2168 SVGA3dCmdHeader header; 2169 SVGA3dCmdDefineShader body; 2170 } *cmd; 2171 int ret; 2172 size_t size; 2173 struct vmw_resource_val_node *val; 2174 2175 cmd = container_of(header, struct vmw_shader_define_cmd, 2176 header); 2177 2178 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2179 user_context_converter, &cmd->body.cid, 2180 &val); 2181 if (unlikely(ret != 0)) 2182 return ret; 2183 2184 if (unlikely(!dev_priv->has_mob)) 2185 return 0; 2186 2187 size = cmd->header.size - sizeof(cmd->body); 2188 ret = vmw_compat_shader_add(dev_priv, 2189 vmw_context_res_man(val->res), 2190 cmd->body.shid, cmd + 1, 2191 cmd->body.type, size, 2192 &sw_context->staged_cmd_res); 2193 if (unlikely(ret != 0)) 2194 return ret; 2195 2196 return vmw_resource_relocation_add(&sw_context->res_relocations, 2197 NULL, 2198 vmw_ptr_diff(sw_context->buf_start, 2199 &cmd->header.id), 2200 vmw_res_rel_nop); 2201 } 2202 2203 /** 2204 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY 2205 * command 2206 * 2207 * @dev_priv: Pointer to a device private struct. 2208 * @sw_context: The software context being used for this batch. 2209 * @header: Pointer to the command header in the command stream. 2210 */ 2211 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, 2212 struct vmw_sw_context *sw_context, 2213 SVGA3dCmdHeader *header) 2214 { 2215 struct vmw_shader_destroy_cmd { 2216 SVGA3dCmdHeader header; 2217 SVGA3dCmdDestroyShader body; 2218 } *cmd; 2219 int ret; 2220 struct vmw_resource_val_node *val; 2221 2222 cmd = container_of(header, struct vmw_shader_destroy_cmd, 2223 header); 2224 2225 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2226 user_context_converter, &cmd->body.cid, 2227 &val); 2228 if (unlikely(ret != 0)) 2229 return ret; 2230 2231 if (unlikely(!dev_priv->has_mob)) 2232 return 0; 2233 2234 ret = vmw_shader_remove(vmw_context_res_man(val->res), 2235 cmd->body.shid, 2236 cmd->body.type, 2237 &sw_context->staged_cmd_res); 2238 if (unlikely(ret != 0)) 2239 return ret; 2240 2241 return vmw_resource_relocation_add(&sw_context->res_relocations, 2242 NULL, 2243 vmw_ptr_diff(sw_context->buf_start, 2244 &cmd->header.id), 2245 vmw_res_rel_nop); 2246 } 2247 2248 /** 2249 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER 2250 * command 2251 * 2252 * @dev_priv: Pointer to a device private struct. 2253 * @sw_context: The software context being used for this batch. 2254 * @header: Pointer to the command header in the command stream. 2255 */ 2256 static int vmw_cmd_set_shader(struct vmw_private *dev_priv, 2257 struct vmw_sw_context *sw_context, 2258 SVGA3dCmdHeader *header) 2259 { 2260 struct vmw_set_shader_cmd { 2261 SVGA3dCmdHeader header; 2262 SVGA3dCmdSetShader body; 2263 } *cmd; 2264 struct vmw_resource_val_node *ctx_node, *res_node = NULL; 2265 struct vmw_ctx_bindinfo_shader binding; 2266 struct vmw_resource *res = NULL; 2267 int ret; 2268 2269 cmd = container_of(header, struct vmw_set_shader_cmd, 2270 header); 2271 2272 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { 2273 DRM_ERROR("Illegal shader type %u.\n", 2274 (unsigned) cmd->body.type); 2275 return -EINVAL; 2276 } 2277 2278 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2279 user_context_converter, &cmd->body.cid, 2280 &ctx_node); 2281 if (unlikely(ret != 0)) 2282 return ret; 2283 2284 if (!dev_priv->has_mob) 2285 return 0; 2286 2287 if (cmd->body.shid != SVGA3D_INVALID_ID) { 2288 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), 2289 cmd->body.shid, 2290 cmd->body.type); 2291 2292 if (!IS_ERR(res)) { 2293 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, 2294 &cmd->body.shid, res, 2295 &res_node); 2296 vmw_resource_unreference(&res); 2297 if (unlikely(ret != 0)) 2298 return ret; 2299 } 2300 } 2301 2302 if (!res_node) { 2303 ret = vmw_cmd_res_check(dev_priv, sw_context, 2304 vmw_res_shader, 2305 user_shader_converter, 2306 &cmd->body.shid, &res_node); 2307 if (unlikely(ret != 0)) 2308 return ret; 2309 } 2310 2311 binding.bi.ctx = ctx_node->res; 2312 binding.bi.res = res_node ? res_node->res : NULL; 2313 binding.bi.bt = vmw_ctx_binding_shader; 2314 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2315 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2316 binding.shader_slot, 0); 2317 return 0; 2318 } 2319 2320 /** 2321 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST 2322 * command 2323 * 2324 * @dev_priv: Pointer to a device private struct. 2325 * @sw_context: The software context being used for this batch. 2326 * @header: Pointer to the command header in the command stream. 2327 */ 2328 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, 2329 struct vmw_sw_context *sw_context, 2330 SVGA3dCmdHeader *header) 2331 { 2332 struct vmw_set_shader_const_cmd { 2333 SVGA3dCmdHeader header; 2334 SVGA3dCmdSetShaderConst body; 2335 } *cmd; 2336 int ret; 2337 2338 cmd = container_of(header, struct vmw_set_shader_const_cmd, 2339 header); 2340 2341 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2342 user_context_converter, &cmd->body.cid, 2343 NULL); 2344 if (unlikely(ret != 0)) 2345 return ret; 2346 2347 if (dev_priv->has_mob) 2348 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; 2349 2350 return 0; 2351 } 2352 2353 /** 2354 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER 2355 * command 2356 * 2357 * @dev_priv: Pointer to a device private struct. 2358 * @sw_context: The software context being used for this batch. 2359 * @header: Pointer to the command header in the command stream. 2360 */ 2361 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, 2362 struct vmw_sw_context *sw_context, 2363 SVGA3dCmdHeader *header) 2364 { 2365 struct vmw_bind_gb_shader_cmd { 2366 SVGA3dCmdHeader header; 2367 SVGA3dCmdBindGBShader body; 2368 } *cmd; 2369 2370 cmd = container_of(header, struct vmw_bind_gb_shader_cmd, 2371 header); 2372 2373 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, 2374 user_shader_converter, 2375 &cmd->body.shid, &cmd->body.mobid, 2376 cmd->body.offsetInBytes); 2377 } 2378 2379 /** 2380 * vmw_cmd_dx_set_single_constant_buffer - Validate an 2381 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command. 2382 * 2383 * @dev_priv: Pointer to a device private struct. 2384 * @sw_context: The software context being used for this batch. 2385 * @header: Pointer to the command header in the command stream. 2386 */ 2387 static int 2388 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, 2389 struct vmw_sw_context *sw_context, 2390 SVGA3dCmdHeader *header) 2391 { 2392 struct { 2393 SVGA3dCmdHeader header; 2394 SVGA3dCmdDXSetSingleConstantBuffer body; 2395 } *cmd; 2396 struct vmw_resource_val_node *res_node = NULL; 2397 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2398 struct vmw_ctx_bindinfo_cb binding; 2399 int ret; 2400 2401 if (unlikely(ctx_node == NULL)) { 2402 DRM_ERROR("DX Context not set.\n"); 2403 return -EINVAL; 2404 } 2405 2406 cmd = container_of(header, typeof(*cmd), header); 2407 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2408 user_surface_converter, 2409 &cmd->body.sid, &res_node); 2410 if (unlikely(ret != 0)) 2411 return ret; 2412 2413 binding.bi.ctx = ctx_node->res; 2414 binding.bi.res = res_node ? res_node->res : NULL; 2415 binding.bi.bt = vmw_ctx_binding_cb; 2416 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2417 binding.offset = cmd->body.offsetInBytes; 2418 binding.size = cmd->body.sizeInBytes; 2419 binding.slot = cmd->body.slot; 2420 2421 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 || 2422 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { 2423 DRM_ERROR("Illegal const buffer shader %u slot %u.\n", 2424 (unsigned) cmd->body.type, 2425 (unsigned) binding.slot); 2426 return -EINVAL; 2427 } 2428 2429 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2430 binding.shader_slot, binding.slot); 2431 2432 return 0; 2433 } 2434 2435 /** 2436 * vmw_cmd_dx_set_shader_res - Validate an 2437 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command 2438 * 2439 * @dev_priv: Pointer to a device private struct. 2440 * @sw_context: The software context being used for this batch. 2441 * @header: Pointer to the command header in the command stream. 2442 */ 2443 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, 2444 struct vmw_sw_context *sw_context, 2445 SVGA3dCmdHeader *header) 2446 { 2447 struct { 2448 SVGA3dCmdHeader header; 2449 SVGA3dCmdDXSetShaderResources body; 2450 } *cmd = container_of(header, typeof(*cmd), header); 2451 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / 2452 sizeof(SVGA3dShaderResourceViewId); 2453 2454 if ((u64) cmd->body.startView + (u64) num_sr_view > 2455 (u64) SVGA3D_DX_MAX_SRVIEWS || 2456 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2457 DRM_ERROR("Invalid shader binding.\n"); 2458 return -EINVAL; 2459 } 2460 2461 return vmw_view_bindings_add(sw_context, vmw_view_sr, 2462 vmw_ctx_binding_sr, 2463 cmd->body.type - SVGA3D_SHADERTYPE_MIN, 2464 (void *) &cmd[1], num_sr_view, 2465 cmd->body.startView); 2466 } 2467 2468 /** 2469 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER 2470 * command 2471 * 2472 * @dev_priv: Pointer to a device private struct. 2473 * @sw_context: The software context being used for this batch. 2474 * @header: Pointer to the command header in the command stream. 2475 */ 2476 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, 2477 struct vmw_sw_context *sw_context, 2478 SVGA3dCmdHeader *header) 2479 { 2480 struct { 2481 SVGA3dCmdHeader header; 2482 SVGA3dCmdDXSetShader body; 2483 } *cmd; 2484 struct vmw_resource *res = NULL; 2485 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2486 struct vmw_ctx_bindinfo_shader binding; 2487 int ret = 0; 2488 2489 if (unlikely(ctx_node == NULL)) { 2490 DRM_ERROR("DX Context not set.\n"); 2491 return -EINVAL; 2492 } 2493 2494 cmd = container_of(header, typeof(*cmd), header); 2495 2496 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2497 DRM_ERROR("Illegal shader type %u.\n", 2498 (unsigned) cmd->body.type); 2499 return -EINVAL; 2500 } 2501 2502 if (cmd->body.shaderId != SVGA3D_INVALID_ID) { 2503 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0); 2504 if (IS_ERR(res)) { 2505 DRM_ERROR("Could not find shader for binding.\n"); 2506 return PTR_ERR(res); 2507 } 2508 2509 ret = vmw_resource_val_add(sw_context, res, NULL); 2510 if (ret) 2511 goto out_unref; 2512 } 2513 2514 binding.bi.ctx = ctx_node->res; 2515 binding.bi.res = res; 2516 binding.bi.bt = vmw_ctx_binding_dx_shader; 2517 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2518 2519 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2520 binding.shader_slot, 0); 2521 out_unref: 2522 if (res) 2523 vmw_resource_unreference(&res); 2524 2525 return ret; 2526 } 2527 2528 /** 2529 * vmw_cmd_dx_set_vertex_buffers - Validates an 2530 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command 2531 * 2532 * @dev_priv: Pointer to a device private struct. 2533 * @sw_context: The software context being used for this batch. 2534 * @header: Pointer to the command header in the command stream. 2535 */ 2536 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv, 2537 struct vmw_sw_context *sw_context, 2538 SVGA3dCmdHeader *header) 2539 { 2540 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2541 struct vmw_ctx_bindinfo_vb binding; 2542 struct vmw_resource_val_node *res_node; 2543 struct { 2544 SVGA3dCmdHeader header; 2545 SVGA3dCmdDXSetVertexBuffers body; 2546 SVGA3dVertexBuffer buf[]; 2547 } *cmd; 2548 int i, ret, num; 2549 2550 if (unlikely(ctx_node == NULL)) { 2551 DRM_ERROR("DX Context not set.\n"); 2552 return -EINVAL; 2553 } 2554 2555 cmd = container_of(header, typeof(*cmd), header); 2556 num = (cmd->header.size - sizeof(cmd->body)) / 2557 sizeof(SVGA3dVertexBuffer); 2558 if ((u64)num + (u64)cmd->body.startBuffer > 2559 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) { 2560 DRM_ERROR("Invalid number of vertex buffers.\n"); 2561 return -EINVAL; 2562 } 2563 2564 for (i = 0; i < num; i++) { 2565 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2566 user_surface_converter, 2567 &cmd->buf[i].sid, &res_node); 2568 if (unlikely(ret != 0)) 2569 return ret; 2570 2571 binding.bi.ctx = ctx_node->res; 2572 binding.bi.bt = vmw_ctx_binding_vb; 2573 binding.bi.res = ((res_node) ? res_node->res : NULL); 2574 binding.offset = cmd->buf[i].offset; 2575 binding.stride = cmd->buf[i].stride; 2576 binding.slot = i + cmd->body.startBuffer; 2577 2578 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2579 0, binding.slot); 2580 } 2581 2582 return 0; 2583 } 2584 2585 /** 2586 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an 2587 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command. 2588 * 2589 * @dev_priv: Pointer to a device private struct. 2590 * @sw_context: The software context being used for this batch. 2591 * @header: Pointer to the command header in the command stream. 2592 */ 2593 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv, 2594 struct vmw_sw_context *sw_context, 2595 SVGA3dCmdHeader *header) 2596 { 2597 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2598 struct vmw_ctx_bindinfo_ib binding; 2599 struct vmw_resource_val_node *res_node; 2600 struct { 2601 SVGA3dCmdHeader header; 2602 SVGA3dCmdDXSetIndexBuffer body; 2603 } *cmd; 2604 int ret; 2605 2606 if (unlikely(ctx_node == NULL)) { 2607 DRM_ERROR("DX Context not set.\n"); 2608 return -EINVAL; 2609 } 2610 2611 cmd = container_of(header, typeof(*cmd), header); 2612 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2613 user_surface_converter, 2614 &cmd->body.sid, &res_node); 2615 if (unlikely(ret != 0)) 2616 return ret; 2617 2618 binding.bi.ctx = ctx_node->res; 2619 binding.bi.res = ((res_node) ? res_node->res : NULL); 2620 binding.bi.bt = vmw_ctx_binding_ib; 2621 binding.offset = cmd->body.offset; 2622 binding.format = cmd->body.format; 2623 2624 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0); 2625 2626 return 0; 2627 } 2628 2629 /** 2630 * vmw_cmd_dx_set_rendertarget - Validate an 2631 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command 2632 * 2633 * @dev_priv: Pointer to a device private struct. 2634 * @sw_context: The software context being used for this batch. 2635 * @header: Pointer to the command header in the command stream. 2636 */ 2637 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, 2638 struct vmw_sw_context *sw_context, 2639 SVGA3dCmdHeader *header) 2640 { 2641 struct { 2642 SVGA3dCmdHeader header; 2643 SVGA3dCmdDXSetRenderTargets body; 2644 } *cmd = container_of(header, typeof(*cmd), header); 2645 int ret; 2646 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) / 2647 sizeof(SVGA3dRenderTargetViewId); 2648 2649 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { 2650 DRM_ERROR("Invalid DX Rendertarget binding.\n"); 2651 return -EINVAL; 2652 } 2653 2654 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, 2655 vmw_ctx_binding_ds, 0, 2656 &cmd->body.depthStencilViewId, 1, 0); 2657 if (ret) 2658 return ret; 2659 2660 return vmw_view_bindings_add(sw_context, vmw_view_rt, 2661 vmw_ctx_binding_dx_rt, 0, 2662 (void *)&cmd[1], num_rt_view, 0); 2663 } 2664 2665 /** 2666 * vmw_cmd_dx_clear_rendertarget_view - Validate an 2667 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command 2668 * 2669 * @dev_priv: Pointer to a device private struct. 2670 * @sw_context: The software context being used for this batch. 2671 * @header: Pointer to the command header in the command stream. 2672 */ 2673 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, 2674 struct vmw_sw_context *sw_context, 2675 SVGA3dCmdHeader *header) 2676 { 2677 struct { 2678 SVGA3dCmdHeader header; 2679 SVGA3dCmdDXClearRenderTargetView body; 2680 } *cmd = container_of(header, typeof(*cmd), header); 2681 2682 return vmw_view_id_val_add(sw_context, vmw_view_rt, 2683 cmd->body.renderTargetViewId); 2684 } 2685 2686 /** 2687 * vmw_cmd_dx_clear_rendertarget_view - Validate an 2688 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command 2689 * 2690 * @dev_priv: Pointer to a device private struct. 2691 * @sw_context: The software context being used for this batch. 2692 * @header: Pointer to the command header in the command stream. 2693 */ 2694 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, 2695 struct vmw_sw_context *sw_context, 2696 SVGA3dCmdHeader *header) 2697 { 2698 struct { 2699 SVGA3dCmdHeader header; 2700 SVGA3dCmdDXClearDepthStencilView body; 2701 } *cmd = container_of(header, typeof(*cmd), header); 2702 2703 return vmw_view_id_val_add(sw_context, vmw_view_ds, 2704 cmd->body.depthStencilViewId); 2705 } 2706 2707 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, 2708 struct vmw_sw_context *sw_context, 2709 SVGA3dCmdHeader *header) 2710 { 2711 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2712 struct vmw_resource_val_node *srf_node; 2713 struct vmw_resource *res; 2714 enum vmw_view_type view_type; 2715 int ret; 2716 /* 2717 * This is based on the fact that all affected define commands have 2718 * the same initial command body layout. 2719 */ 2720 struct { 2721 SVGA3dCmdHeader header; 2722 uint32 defined_id; 2723 uint32 sid; 2724 } *cmd; 2725 2726 if (unlikely(ctx_node == NULL)) { 2727 DRM_ERROR("DX Context not set.\n"); 2728 return -EINVAL; 2729 } 2730 2731 view_type = vmw_view_cmd_to_type(header->id); 2732 cmd = container_of(header, typeof(*cmd), header); 2733 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2734 user_surface_converter, 2735 &cmd->sid, &srf_node); 2736 if (unlikely(ret != 0)) 2737 return ret; 2738 2739 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]); 2740 ret = vmw_cotable_notify(res, cmd->defined_id); 2741 vmw_resource_unreference(&res); 2742 if (unlikely(ret != 0)) 2743 return ret; 2744 2745 return vmw_view_add(sw_context->man, 2746 ctx_node->res, 2747 srf_node->res, 2748 view_type, 2749 cmd->defined_id, 2750 header, 2751 header->size + sizeof(*header), 2752 &sw_context->staged_cmd_res); 2753 } 2754 2755 /** 2756 * vmw_cmd_dx_set_so_targets - Validate an 2757 * SVGA_3D_CMD_DX_SET_SOTARGETS command. 2758 * 2759 * @dev_priv: Pointer to a device private struct. 2760 * @sw_context: The software context being used for this batch. 2761 * @header: Pointer to the command header in the command stream. 2762 */ 2763 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv, 2764 struct vmw_sw_context *sw_context, 2765 SVGA3dCmdHeader *header) 2766 { 2767 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2768 struct vmw_ctx_bindinfo_so binding; 2769 struct vmw_resource_val_node *res_node; 2770 struct { 2771 SVGA3dCmdHeader header; 2772 SVGA3dCmdDXSetSOTargets body; 2773 SVGA3dSoTarget targets[]; 2774 } *cmd; 2775 int i, ret, num; 2776 2777 if (unlikely(ctx_node == NULL)) { 2778 DRM_ERROR("DX Context not set.\n"); 2779 return -EINVAL; 2780 } 2781 2782 cmd = container_of(header, typeof(*cmd), header); 2783 num = (cmd->header.size - sizeof(cmd->body)) / 2784 sizeof(SVGA3dSoTarget); 2785 2786 if (num > SVGA3D_DX_MAX_SOTARGETS) { 2787 DRM_ERROR("Invalid DX SO binding.\n"); 2788 return -EINVAL; 2789 } 2790 2791 for (i = 0; i < num; i++) { 2792 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2793 user_surface_converter, 2794 &cmd->targets[i].sid, &res_node); 2795 if (unlikely(ret != 0)) 2796 return ret; 2797 2798 binding.bi.ctx = ctx_node->res; 2799 binding.bi.res = ((res_node) ? res_node->res : NULL); 2800 binding.bi.bt = vmw_ctx_binding_so, 2801 binding.offset = cmd->targets[i].offset; 2802 binding.size = cmd->targets[i].sizeInBytes; 2803 binding.slot = i; 2804 2805 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2806 0, binding.slot); 2807 } 2808 2809 return 0; 2810 } 2811 2812 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv, 2813 struct vmw_sw_context *sw_context, 2814 SVGA3dCmdHeader *header) 2815 { 2816 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2817 struct vmw_resource *res; 2818 /* 2819 * This is based on the fact that all affected define commands have 2820 * the same initial command body layout. 2821 */ 2822 struct { 2823 SVGA3dCmdHeader header; 2824 uint32 defined_id; 2825 } *cmd; 2826 enum vmw_so_type so_type; 2827 int ret; 2828 2829 if (unlikely(ctx_node == NULL)) { 2830 DRM_ERROR("DX Context not set.\n"); 2831 return -EINVAL; 2832 } 2833 2834 so_type = vmw_so_cmd_to_type(header->id); 2835 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]); 2836 cmd = container_of(header, typeof(*cmd), header); 2837 ret = vmw_cotable_notify(res, cmd->defined_id); 2838 vmw_resource_unreference(&res); 2839 2840 return ret; 2841 } 2842 2843 /** 2844 * vmw_cmd_dx_check_subresource - Validate an 2845 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command 2846 * 2847 * @dev_priv: Pointer to a device private struct. 2848 * @sw_context: The software context being used for this batch. 2849 * @header: Pointer to the command header in the command stream. 2850 */ 2851 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv, 2852 struct vmw_sw_context *sw_context, 2853 SVGA3dCmdHeader *header) 2854 { 2855 struct { 2856 SVGA3dCmdHeader header; 2857 union { 2858 SVGA3dCmdDXReadbackSubResource r_body; 2859 SVGA3dCmdDXInvalidateSubResource i_body; 2860 SVGA3dCmdDXUpdateSubResource u_body; 2861 SVGA3dSurfaceId sid; 2862 }; 2863 } *cmd; 2864 2865 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) != 2866 offsetof(typeof(*cmd), sid)); 2867 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) != 2868 offsetof(typeof(*cmd), sid)); 2869 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) != 2870 offsetof(typeof(*cmd), sid)); 2871 2872 cmd = container_of(header, typeof(*cmd), header); 2873 2874 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2875 user_surface_converter, 2876 &cmd->sid, NULL); 2877 } 2878 2879 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv, 2880 struct vmw_sw_context *sw_context, 2881 SVGA3dCmdHeader *header) 2882 { 2883 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2884 2885 if (unlikely(ctx_node == NULL)) { 2886 DRM_ERROR("DX Context not set.\n"); 2887 return -EINVAL; 2888 } 2889 2890 return 0; 2891 } 2892 2893 /** 2894 * vmw_cmd_dx_view_remove - validate a view remove command and 2895 * schedule the view resource for removal. 2896 * 2897 * @dev_priv: Pointer to a device private struct. 2898 * @sw_context: The software context being used for this batch. 2899 * @header: Pointer to the command header in the command stream. 2900 * 2901 * Check that the view exists, and if it was not created using this 2902 * command batch, conditionally make this command a NOP. 2903 */ 2904 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv, 2905 struct vmw_sw_context *sw_context, 2906 SVGA3dCmdHeader *header) 2907 { 2908 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2909 struct { 2910 SVGA3dCmdHeader header; 2911 union vmw_view_destroy body; 2912 } *cmd = container_of(header, typeof(*cmd), header); 2913 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id); 2914 struct vmw_resource *view; 2915 int ret; 2916 2917 if (!ctx_node) { 2918 DRM_ERROR("DX Context not set.\n"); 2919 return -EINVAL; 2920 } 2921 2922 ret = vmw_view_remove(sw_context->man, 2923 cmd->body.view_id, view_type, 2924 &sw_context->staged_cmd_res, 2925 &view); 2926 if (ret || !view) 2927 return ret; 2928 2929 /* 2930 * If the view wasn't created during this command batch, it might 2931 * have been removed due to a context swapout, so add a 2932 * relocation to conditionally make this command a NOP to avoid 2933 * device errors. 2934 */ 2935 return vmw_resource_relocation_add(&sw_context->res_relocations, 2936 view, 2937 vmw_ptr_diff(sw_context->buf_start, 2938 &cmd->header.id), 2939 vmw_res_rel_cond_nop); 2940 } 2941 2942 /** 2943 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER 2944 * command 2945 * 2946 * @dev_priv: Pointer to a device private struct. 2947 * @sw_context: The software context being used for this batch. 2948 * @header: Pointer to the command header in the command stream. 2949 */ 2950 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv, 2951 struct vmw_sw_context *sw_context, 2952 SVGA3dCmdHeader *header) 2953 { 2954 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2955 struct vmw_resource *res; 2956 struct { 2957 SVGA3dCmdHeader header; 2958 SVGA3dCmdDXDefineShader body; 2959 } *cmd = container_of(header, typeof(*cmd), header); 2960 int ret; 2961 2962 if (!ctx_node) { 2963 DRM_ERROR("DX Context not set.\n"); 2964 return -EINVAL; 2965 } 2966 2967 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER); 2968 ret = vmw_cotable_notify(res, cmd->body.shaderId); 2969 vmw_resource_unreference(&res); 2970 if (ret) 2971 return ret; 2972 2973 return vmw_dx_shader_add(sw_context->man, ctx_node->res, 2974 cmd->body.shaderId, cmd->body.type, 2975 &sw_context->staged_cmd_res); 2976 } 2977 2978 /** 2979 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER 2980 * command 2981 * 2982 * @dev_priv: Pointer to a device private struct. 2983 * @sw_context: The software context being used for this batch. 2984 * @header: Pointer to the command header in the command stream. 2985 */ 2986 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv, 2987 struct vmw_sw_context *sw_context, 2988 SVGA3dCmdHeader *header) 2989 { 2990 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2991 struct { 2992 SVGA3dCmdHeader header; 2993 SVGA3dCmdDXDestroyShader body; 2994 } *cmd = container_of(header, typeof(*cmd), header); 2995 int ret; 2996 2997 if (!ctx_node) { 2998 DRM_ERROR("DX Context not set.\n"); 2999 return -EINVAL; 3000 } 3001 3002 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0, 3003 &sw_context->staged_cmd_res); 3004 if (ret) 3005 DRM_ERROR("Could not find shader to remove.\n"); 3006 3007 return ret; 3008 } 3009 3010 /** 3011 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER 3012 * command 3013 * 3014 * @dev_priv: Pointer to a device private struct. 3015 * @sw_context: The software context being used for this batch. 3016 * @header: Pointer to the command header in the command stream. 3017 */ 3018 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv, 3019 struct vmw_sw_context *sw_context, 3020 SVGA3dCmdHeader *header) 3021 { 3022 struct vmw_resource_val_node *ctx_node; 3023 struct vmw_resource_val_node *res_node; 3024 struct vmw_resource *res; 3025 struct { 3026 SVGA3dCmdHeader header; 3027 SVGA3dCmdDXBindShader body; 3028 } *cmd = container_of(header, typeof(*cmd), header); 3029 int ret; 3030 3031 if (cmd->body.cid != SVGA3D_INVALID_ID) { 3032 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 3033 user_context_converter, 3034 &cmd->body.cid, &ctx_node); 3035 if (ret) 3036 return ret; 3037 } else { 3038 ctx_node = sw_context->dx_ctx_node; 3039 if (!ctx_node) { 3040 DRM_ERROR("DX Context not set.\n"); 3041 return -EINVAL; 3042 } 3043 } 3044 3045 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), 3046 cmd->body.shid, 0); 3047 if (IS_ERR(res)) { 3048 DRM_ERROR("Could not find shader to bind.\n"); 3049 return PTR_ERR(res); 3050 } 3051 3052 ret = vmw_resource_val_add(sw_context, res, &res_node); 3053 if (ret) { 3054 DRM_ERROR("Error creating resource validation node.\n"); 3055 goto out_unref; 3056 } 3057 3058 3059 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node, 3060 &cmd->body.mobid, 3061 cmd->body.offsetInBytes); 3062 out_unref: 3063 vmw_resource_unreference(&res); 3064 3065 return ret; 3066 } 3067 3068 /** 3069 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command 3070 * 3071 * @dev_priv: Pointer to a device private struct. 3072 * @sw_context: The software context being used for this batch. 3073 * @header: Pointer to the command header in the command stream. 3074 */ 3075 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv, 3076 struct vmw_sw_context *sw_context, 3077 SVGA3dCmdHeader *header) 3078 { 3079 struct { 3080 SVGA3dCmdHeader header; 3081 SVGA3dCmdDXGenMips body; 3082 } *cmd = container_of(header, typeof(*cmd), header); 3083 3084 return vmw_view_id_val_add(sw_context, vmw_view_sr, 3085 cmd->body.shaderResourceViewId); 3086 } 3087 3088 /** 3089 * vmw_cmd_dx_transfer_from_buffer - 3090 * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command 3091 * 3092 * @dev_priv: Pointer to a device private struct. 3093 * @sw_context: The software context being used for this batch. 3094 * @header: Pointer to the command header in the command stream. 3095 */ 3096 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv, 3097 struct vmw_sw_context *sw_context, 3098 SVGA3dCmdHeader *header) 3099 { 3100 struct { 3101 SVGA3dCmdHeader header; 3102 SVGA3dCmdDXTransferFromBuffer body; 3103 } *cmd = container_of(header, typeof(*cmd), header); 3104 int ret; 3105 3106 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3107 user_surface_converter, 3108 &cmd->body.srcSid, NULL); 3109 if (ret != 0) 3110 return ret; 3111 3112 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3113 user_surface_converter, 3114 &cmd->body.destSid, NULL); 3115 } 3116 3117 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, 3118 struct vmw_sw_context *sw_context, 3119 void *buf, uint32_t *size) 3120 { 3121 uint32_t size_remaining = *size; 3122 uint32_t cmd_id; 3123 3124 cmd_id = ((uint32_t *)buf)[0]; 3125 switch (cmd_id) { 3126 case SVGA_CMD_UPDATE: 3127 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); 3128 break; 3129 case SVGA_CMD_DEFINE_GMRFB: 3130 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB); 3131 break; 3132 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3133 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3134 break; 3135 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3136 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3137 break; 3138 default: 3139 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id); 3140 return -EINVAL; 3141 } 3142 3143 if (*size > size_remaining) { 3144 DRM_ERROR("Invalid SVGA command (size mismatch):" 3145 " %u.\n", cmd_id); 3146 return -EINVAL; 3147 } 3148 3149 if (unlikely(!sw_context->kernel)) { 3150 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id); 3151 return -EPERM; 3152 } 3153 3154 if (cmd_id == SVGA_CMD_DEFINE_GMRFB) 3155 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf); 3156 3157 return 0; 3158 } 3159 3160 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { 3161 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, 3162 false, false, false), 3163 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, 3164 false, false, false), 3165 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, 3166 true, false, false), 3167 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, 3168 true, false, false), 3169 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, 3170 true, false, false), 3171 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, 3172 false, false, false), 3173 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, 3174 false, false, false), 3175 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, 3176 true, false, false), 3177 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, 3178 true, false, false), 3179 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, 3180 true, false, false), 3181 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, 3182 &vmw_cmd_set_render_target_check, true, false, false), 3183 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, 3184 true, false, false), 3185 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, 3186 true, false, false), 3187 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, 3188 true, false, false), 3189 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, 3190 true, false, false), 3191 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, 3192 true, false, false), 3193 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, 3194 true, false, false), 3195 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, 3196 true, false, false), 3197 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, 3198 false, false, false), 3199 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, 3200 true, false, false), 3201 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, 3202 true, false, false), 3203 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, 3204 true, false, false), 3205 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, 3206 true, false, false), 3207 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, 3208 true, false, false), 3209 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, 3210 true, false, false), 3211 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, 3212 true, false, false), 3213 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, 3214 true, false, false), 3215 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, 3216 true, false, false), 3217 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, 3218 true, false, false), 3219 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, 3220 &vmw_cmd_blt_surf_screen_check, false, false, false), 3221 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, 3222 false, false, false), 3223 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, 3224 false, false, false), 3225 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, 3226 false, false, false), 3227 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, 3228 false, false, false), 3229 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, 3230 false, false, false), 3231 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid, 3232 false, false, false), 3233 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid, 3234 false, false, false), 3235 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid, 3236 false, false, false), 3237 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid, 3238 false, false, false), 3239 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid, 3240 false, false, false), 3241 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid, 3242 false, false, false), 3243 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid, 3244 false, false, false), 3245 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid, 3246 false, false, false), 3247 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, 3248 false, false, true), 3249 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, 3250 false, false, true), 3251 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, 3252 false, false, true), 3253 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, 3254 false, false, true), 3255 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid, 3256 false, false, true), 3257 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, 3258 false, false, true), 3259 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, 3260 false, false, true), 3261 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, 3262 false, false, true), 3263 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, 3264 true, false, true), 3265 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, 3266 false, false, true), 3267 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, 3268 true, false, true), 3269 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, 3270 &vmw_cmd_update_gb_surface, true, false, true), 3271 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, 3272 &vmw_cmd_readback_gb_image, true, false, true), 3273 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, 3274 &vmw_cmd_readback_gb_surface, true, false, true), 3275 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, 3276 &vmw_cmd_invalidate_gb_image, true, false, true), 3277 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, 3278 &vmw_cmd_invalidate_gb_surface, true, false, true), 3279 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, 3280 false, false, true), 3281 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, 3282 false, false, true), 3283 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, 3284 false, false, true), 3285 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, 3286 false, false, true), 3287 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, 3288 false, false, true), 3289 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, 3290 false, false, true), 3291 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, 3292 true, false, true), 3293 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, 3294 false, false, true), 3295 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, 3296 false, false, false), 3297 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, 3298 true, false, true), 3299 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, 3300 true, false, true), 3301 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, 3302 true, false, true), 3303 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, 3304 true, false, true), 3305 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, 3306 false, false, true), 3307 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, 3308 false, false, true), 3309 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, 3310 false, false, true), 3311 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, 3312 false, false, true), 3313 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, 3314 false, false, true), 3315 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, 3316 false, false, true), 3317 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, 3318 false, false, true), 3319 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, 3320 false, false, true), 3321 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3322 false, false, true), 3323 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3324 false, false, true), 3325 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, 3326 true, false, true), 3327 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid, 3328 false, false, true), 3329 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid, 3330 false, false, true), 3331 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid, 3332 false, false, true), 3333 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid, 3334 false, false, true), 3335 3336 /* 3337 * DX commands 3338 */ 3339 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid, 3340 false, false, true), 3341 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid, 3342 false, false, true), 3343 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid, 3344 false, false, true), 3345 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid, 3346 false, false, true), 3347 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid, 3348 false, false, true), 3349 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER, 3350 &vmw_cmd_dx_set_single_constant_buffer, true, false, true), 3351 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES, 3352 &vmw_cmd_dx_set_shader_res, true, false, true), 3353 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader, 3354 true, false, true), 3355 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check, 3356 true, false, true), 3357 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check, 3358 true, false, true), 3359 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check, 3360 true, false, true), 3361 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check, 3362 true, false, true), 3363 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, 3364 &vmw_cmd_dx_cid_check, true, false, true), 3365 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check, 3366 true, false, true), 3367 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS, 3368 &vmw_cmd_dx_set_vertex_buffers, true, false, true), 3369 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER, 3370 &vmw_cmd_dx_set_index_buffer, true, false, true), 3371 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS, 3372 &vmw_cmd_dx_set_rendertargets, true, false, true), 3373 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check, 3374 true, false, true), 3375 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE, 3376 &vmw_cmd_dx_cid_check, true, false, true), 3377 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, 3378 &vmw_cmd_dx_cid_check, true, false, true), 3379 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query, 3380 true, false, true), 3381 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check, 3382 true, false, true), 3383 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query, 3384 true, false, true), 3385 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET, 3386 &vmw_cmd_dx_cid_check, true, false, true), 3387 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check, 3388 true, false, true), 3389 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check, 3390 true, false, true), 3391 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid, 3392 true, false, true), 3393 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check, 3394 true, false, true), 3395 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check, 3396 true, false, true), 3397 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check, 3398 true, false, true), 3399 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW, 3400 &vmw_cmd_dx_clear_rendertarget_view, true, false, true), 3401 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW, 3402 &vmw_cmd_dx_clear_depthstencil_view, true, false, true), 3403 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid, 3404 true, false, true), 3405 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips, 3406 true, false, true), 3407 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE, 3408 &vmw_cmd_dx_check_subresource, true, false, true), 3409 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE, 3410 &vmw_cmd_dx_check_subresource, true, false, true), 3411 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE, 3412 &vmw_cmd_dx_check_subresource, true, false, true), 3413 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW, 3414 &vmw_cmd_dx_view_define, true, false, true), 3415 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 3416 &vmw_cmd_dx_view_remove, true, false, true), 3417 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW, 3418 &vmw_cmd_dx_view_define, true, false, true), 3419 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 3420 &vmw_cmd_dx_view_remove, true, false, true), 3421 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW, 3422 &vmw_cmd_dx_view_define, true, false, true), 3423 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 3424 &vmw_cmd_dx_view_remove, true, false, true), 3425 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT, 3426 &vmw_cmd_dx_so_define, true, false, true), 3427 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT, 3428 &vmw_cmd_dx_cid_check, true, false, true), 3429 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE, 3430 &vmw_cmd_dx_so_define, true, false, true), 3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE, 3432 &vmw_cmd_dx_cid_check, true, false, true), 3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE, 3434 &vmw_cmd_dx_so_define, true, false, true), 3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE, 3436 &vmw_cmd_dx_cid_check, true, false, true), 3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE, 3438 &vmw_cmd_dx_so_define, true, false, true), 3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE, 3440 &vmw_cmd_dx_cid_check, true, false, true), 3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE, 3442 &vmw_cmd_dx_so_define, true, false, true), 3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE, 3444 &vmw_cmd_dx_cid_check, true, false, true), 3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER, 3446 &vmw_cmd_dx_define_shader, true, false, true), 3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER, 3448 &vmw_cmd_dx_destroy_shader, true, false, true), 3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER, 3450 &vmw_cmd_dx_bind_shader, true, false, true), 3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT, 3452 &vmw_cmd_dx_so_define, true, false, true), 3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT, 3454 &vmw_cmd_dx_cid_check, true, false, true), 3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check, 3456 true, false, true), 3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS, 3458 &vmw_cmd_dx_set_so_targets, true, false, true), 3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT, 3460 &vmw_cmd_dx_cid_check, true, false, true), 3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY, 3462 &vmw_cmd_dx_cid_check, true, false, true), 3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY, 3464 &vmw_cmd_buffer_copy_check, true, false, true), 3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, 3466 &vmw_cmd_pred_copy_check, true, false, true), 3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER, 3468 &vmw_cmd_dx_transfer_from_buffer, 3469 true, false, true), 3470 }; 3471 3472 static int vmw_cmd_check(struct vmw_private *dev_priv, 3473 struct vmw_sw_context *sw_context, 3474 void *buf, uint32_t *size) 3475 { 3476 uint32_t cmd_id; 3477 uint32_t size_remaining = *size; 3478 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3479 int ret; 3480 const struct vmw_cmd_entry *entry; 3481 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; 3482 3483 cmd_id = ((uint32_t *)buf)[0]; 3484 /* Handle any none 3D commands */ 3485 if (unlikely(cmd_id < SVGA_CMD_MAX)) 3486 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); 3487 3488 3489 cmd_id = header->id; 3490 *size = header->size + sizeof(SVGA3dCmdHeader); 3491 3492 cmd_id -= SVGA_3D_CMD_BASE; 3493 if (unlikely(*size > size_remaining)) 3494 goto out_invalid; 3495 3496 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) 3497 goto out_invalid; 3498 3499 entry = &vmw_cmd_entries[cmd_id]; 3500 if (unlikely(!entry->func)) 3501 goto out_invalid; 3502 3503 if (unlikely(!entry->user_allow && !sw_context->kernel)) 3504 goto out_privileged; 3505 3506 if (unlikely(entry->gb_disable && gb)) 3507 goto out_old; 3508 3509 if (unlikely(entry->gb_enable && !gb)) 3510 goto out_new; 3511 3512 ret = entry->func(dev_priv, sw_context, header); 3513 if (unlikely(ret != 0)) 3514 goto out_invalid; 3515 3516 return 0; 3517 out_invalid: 3518 DRM_ERROR("Invalid SVGA3D command: %d\n", 3519 cmd_id + SVGA_3D_CMD_BASE); 3520 return -EINVAL; 3521 out_privileged: 3522 DRM_ERROR("Privileged SVGA3D command: %d\n", 3523 cmd_id + SVGA_3D_CMD_BASE); 3524 return -EPERM; 3525 out_old: 3526 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n", 3527 cmd_id + SVGA_3D_CMD_BASE); 3528 return -EINVAL; 3529 out_new: 3530 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n", 3531 cmd_id + SVGA_3D_CMD_BASE); 3532 return -EINVAL; 3533 } 3534 3535 static int vmw_cmd_check_all(struct vmw_private *dev_priv, 3536 struct vmw_sw_context *sw_context, 3537 void *buf, 3538 uint32_t size) 3539 { 3540 int32_t cur_size = size; 3541 int ret; 3542 3543 sw_context->buf_start = buf; 3544 3545 while (cur_size > 0) { 3546 size = cur_size; 3547 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size); 3548 if (unlikely(ret != 0)) 3549 return ret; 3550 buf = (void *)((unsigned long) buf + size); 3551 cur_size -= size; 3552 } 3553 3554 if (unlikely(cur_size != 0)) { 3555 DRM_ERROR("Command verifier out of sync.\n"); 3556 return -EINVAL; 3557 } 3558 3559 return 0; 3560 } 3561 3562 static void vmw_free_relocations(struct vmw_sw_context *sw_context) 3563 { 3564 sw_context->cur_reloc = 0; 3565 } 3566 3567 static void vmw_apply_relocations(struct vmw_sw_context *sw_context) 3568 { 3569 uint32_t i; 3570 struct vmw_relocation *reloc; 3571 struct ttm_validate_buffer *validate; 3572 struct ttm_buffer_object *bo; 3573 3574 for (i = 0; i < sw_context->cur_reloc; ++i) { 3575 reloc = &sw_context->relocs[i]; 3576 validate = &sw_context->val_bufs[reloc->index].base; 3577 bo = validate->bo; 3578 switch (bo->mem.mem_type) { 3579 case TTM_PL_VRAM: 3580 reloc->location->offset += bo->offset; 3581 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER; 3582 break; 3583 case VMW_PL_GMR: 3584 reloc->location->gmrId = bo->mem.start; 3585 break; 3586 case VMW_PL_MOB: 3587 *reloc->mob_loc = bo->mem.start; 3588 break; 3589 default: 3590 BUG(); 3591 } 3592 } 3593 vmw_free_relocations(sw_context); 3594 } 3595 3596 /** 3597 * vmw_resource_list_unrefererence - Free up a resource list and unreference 3598 * all resources referenced by it. 3599 * 3600 * @list: The resource list. 3601 */ 3602 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context, 3603 struct list_head *list) 3604 { 3605 struct vmw_resource_val_node *val, *val_next; 3606 3607 /* 3608 * Drop references to resources held during command submission. 3609 */ 3610 3611 list_for_each_entry_safe(val, val_next, list, head) { 3612 list_del_init(&val->head); 3613 vmw_resource_unreference(&val->res); 3614 3615 if (val->staged_bindings) { 3616 if (val->staged_bindings != sw_context->staged_bindings) 3617 vmw_binding_state_free(val->staged_bindings); 3618 else 3619 sw_context->staged_bindings_inuse = false; 3620 val->staged_bindings = NULL; 3621 } 3622 3623 kfree(val); 3624 } 3625 } 3626 3627 static void vmw_clear_validations(struct vmw_sw_context *sw_context) 3628 { 3629 struct vmw_validate_buffer *entry, *next; 3630 struct vmw_resource_val_node *val; 3631 3632 /* 3633 * Drop references to DMA buffers held during command submission. 3634 */ 3635 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes, 3636 base.head) { 3637 list_del(&entry->base.head); 3638 ttm_bo_unref(&entry->base.bo); 3639 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash); 3640 sw_context->cur_val_buf--; 3641 } 3642 BUG_ON(sw_context->cur_val_buf != 0); 3643 3644 list_for_each_entry(val, &sw_context->resource_list, head) 3645 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash); 3646 } 3647 3648 int vmw_validate_single_buffer(struct vmw_private *dev_priv, 3649 struct ttm_buffer_object *bo, 3650 bool interruptible, 3651 bool validate_as_mob) 3652 { 3653 struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer, 3654 base); 3655 int ret; 3656 3657 if (vbo->pin_count > 0) 3658 return 0; 3659 3660 if (validate_as_mob) 3661 return ttm_bo_validate(bo, &vmw_mob_placement, interruptible, 3662 false); 3663 3664 /** 3665 * Put BO in VRAM if there is space, otherwise as a GMR. 3666 * If there is no space in VRAM and GMR ids are all used up, 3667 * start evicting GMRs to make room. If the DMA buffer can't be 3668 * used as a GMR, this will return -ENOMEM. 3669 */ 3670 3671 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible, 3672 false); 3673 if (likely(ret == 0 || ret == -ERESTARTSYS)) 3674 return ret; 3675 3676 /** 3677 * If that failed, try VRAM again, this time evicting 3678 * previous contents. 3679 */ 3680 3681 ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false); 3682 return ret; 3683 } 3684 3685 static int vmw_validate_buffers(struct vmw_private *dev_priv, 3686 struct vmw_sw_context *sw_context) 3687 { 3688 struct vmw_validate_buffer *entry; 3689 int ret; 3690 3691 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) { 3692 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo, 3693 true, 3694 entry->validate_as_mob); 3695 if (unlikely(ret != 0)) 3696 return ret; 3697 } 3698 return 0; 3699 } 3700 3701 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context, 3702 uint32_t size) 3703 { 3704 if (likely(sw_context->cmd_bounce_size >= size)) 3705 return 0; 3706 3707 if (sw_context->cmd_bounce_size == 0) 3708 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE; 3709 3710 while (sw_context->cmd_bounce_size < size) { 3711 sw_context->cmd_bounce_size = 3712 PAGE_ALIGN(sw_context->cmd_bounce_size + 3713 (sw_context->cmd_bounce_size >> 1)); 3714 } 3715 3716 vfree(sw_context->cmd_bounce); 3717 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size); 3718 3719 if (sw_context->cmd_bounce == NULL) { 3720 DRM_ERROR("Failed to allocate command bounce buffer.\n"); 3721 sw_context->cmd_bounce_size = 0; 3722 return -ENOMEM; 3723 } 3724 3725 return 0; 3726 } 3727 3728 /** 3729 * vmw_execbuf_fence_commands - create and submit a command stream fence 3730 * 3731 * Creates a fence object and submits a command stream marker. 3732 * If this fails for some reason, We sync the fifo and return NULL. 3733 * It is then safe to fence buffers with a NULL pointer. 3734 * 3735 * If @p_handle is not NULL @file_priv must also not be NULL. Creates 3736 * a userspace handle if @p_handle is not NULL, otherwise not. 3737 */ 3738 3739 int vmw_execbuf_fence_commands(struct drm_file *file_priv, 3740 struct vmw_private *dev_priv, 3741 struct vmw_fence_obj **p_fence, 3742 uint32_t *p_handle) 3743 { 3744 uint32_t sequence; 3745 int ret; 3746 bool synced = false; 3747 3748 /* p_handle implies file_priv. */ 3749 BUG_ON(p_handle != NULL && file_priv == NULL); 3750 3751 ret = vmw_fifo_send_fence(dev_priv, &sequence); 3752 if (unlikely(ret != 0)) { 3753 DRM_ERROR("Fence submission error. Syncing.\n"); 3754 synced = true; 3755 } 3756 3757 if (p_handle != NULL) 3758 ret = vmw_user_fence_create(file_priv, dev_priv->fman, 3759 sequence, p_fence, p_handle); 3760 else 3761 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); 3762 3763 if (unlikely(ret != 0 && !synced)) { 3764 (void) vmw_fallback_wait(dev_priv, false, false, 3765 sequence, false, 3766 VMW_FENCE_WAIT_TIMEOUT); 3767 *p_fence = NULL; 3768 } 3769 3770 return 0; 3771 } 3772 3773 /** 3774 * vmw_execbuf_copy_fence_user - copy fence object information to 3775 * user-space. 3776 * 3777 * @dev_priv: Pointer to a vmw_private struct. 3778 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file. 3779 * @ret: Return value from fence object creation. 3780 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to 3781 * which the information should be copied. 3782 * @fence: Pointer to the fenc object. 3783 * @fence_handle: User-space fence handle. 3784 * 3785 * This function copies fence information to user-space. If copying fails, 3786 * The user-space struct drm_vmw_fence_rep::error member is hopefully 3787 * left untouched, and if it's preloaded with an -EFAULT by user-space, 3788 * the error will hopefully be detected. 3789 * Also if copying fails, user-space will be unable to signal the fence 3790 * object so we wait for it immediately, and then unreference the 3791 * user-space reference. 3792 */ 3793 void 3794 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, 3795 struct vmw_fpriv *vmw_fp, 3796 int ret, 3797 struct drm_vmw_fence_rep __user *user_fence_rep, 3798 struct vmw_fence_obj *fence, 3799 uint32_t fence_handle) 3800 { 3801 struct drm_vmw_fence_rep fence_rep; 3802 3803 if (user_fence_rep == NULL) 3804 return; 3805 3806 memset(&fence_rep, 0, sizeof(fence_rep)); 3807 3808 fence_rep.error = ret; 3809 if (ret == 0) { 3810 BUG_ON(fence == NULL); 3811 3812 fence_rep.handle = fence_handle; 3813 fence_rep.seqno = fence->base.seqno; 3814 vmw_update_seqno(dev_priv, &dev_priv->fifo); 3815 fence_rep.passed_seqno = dev_priv->last_read_seqno; 3816 } 3817 3818 /* 3819 * copy_to_user errors will be detected by user space not 3820 * seeing fence_rep::error filled in. Typically 3821 * user-space would have pre-set that member to -EFAULT. 3822 */ 3823 ret = copy_to_user(user_fence_rep, &fence_rep, 3824 sizeof(fence_rep)); 3825 3826 /* 3827 * User-space lost the fence object. We need to sync 3828 * and unreference the handle. 3829 */ 3830 if (unlikely(ret != 0) && (fence_rep.error == 0)) { 3831 ttm_ref_object_base_unref(vmw_fp->tfile, 3832 fence_handle, TTM_REF_USAGE); 3833 DRM_ERROR("Fence copy error. Syncing.\n"); 3834 (void) vmw_fence_obj_wait(fence, false, false, 3835 VMW_FENCE_WAIT_TIMEOUT); 3836 } 3837 } 3838 3839 /** 3840 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using 3841 * the fifo. 3842 * 3843 * @dev_priv: Pointer to a device private structure. 3844 * @kernel_commands: Pointer to the unpatched command batch. 3845 * @command_size: Size of the unpatched command batch. 3846 * @sw_context: Structure holding the relocation lists. 3847 * 3848 * Side effects: If this function returns 0, then the command batch 3849 * pointed to by @kernel_commands will have been modified. 3850 */ 3851 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv, 3852 void *kernel_commands, 3853 u32 command_size, 3854 struct vmw_sw_context *sw_context) 3855 { 3856 void *cmd; 3857 3858 if (sw_context->dx_ctx_node) 3859 cmd = vmw_fifo_reserve_dx(dev_priv, command_size, 3860 sw_context->dx_ctx_node->res->id); 3861 else 3862 cmd = vmw_fifo_reserve(dev_priv, command_size); 3863 if (!cmd) { 3864 DRM_ERROR("Failed reserving fifo space for commands.\n"); 3865 return -ENOMEM; 3866 } 3867 3868 vmw_apply_relocations(sw_context); 3869 memcpy(cmd, kernel_commands, command_size); 3870 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3871 vmw_resource_relocations_free(&sw_context->res_relocations); 3872 vmw_fifo_commit(dev_priv, command_size); 3873 3874 return 0; 3875 } 3876 3877 /** 3878 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using 3879 * the command buffer manager. 3880 * 3881 * @dev_priv: Pointer to a device private structure. 3882 * @header: Opaque handle to the command buffer allocation. 3883 * @command_size: Size of the unpatched command batch. 3884 * @sw_context: Structure holding the relocation lists. 3885 * 3886 * Side effects: If this function returns 0, then the command buffer 3887 * represented by @header will have been modified. 3888 */ 3889 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv, 3890 struct vmw_cmdbuf_header *header, 3891 u32 command_size, 3892 struct vmw_sw_context *sw_context) 3893 { 3894 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id : 3895 SVGA3D_INVALID_ID); 3896 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, 3897 id, false, header); 3898 3899 vmw_apply_relocations(sw_context); 3900 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3901 vmw_resource_relocations_free(&sw_context->res_relocations); 3902 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false); 3903 3904 return 0; 3905 } 3906 3907 /** 3908 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for 3909 * submission using a command buffer. 3910 * 3911 * @dev_priv: Pointer to a device private structure. 3912 * @user_commands: User-space pointer to the commands to be submitted. 3913 * @command_size: Size of the unpatched command batch. 3914 * @header: Out parameter returning the opaque pointer to the command buffer. 3915 * 3916 * This function checks whether we can use the command buffer manager for 3917 * submission and if so, creates a command buffer of suitable size and 3918 * copies the user data into that buffer. 3919 * 3920 * On successful return, the function returns a pointer to the data in the 3921 * command buffer and *@header is set to non-NULL. 3922 * If command buffers could not be used, the function will return the value 3923 * of @kernel_commands on function call. That value may be NULL. In that case, 3924 * the value of *@header will be set to NULL. 3925 * If an error is encountered, the function will return a pointer error value. 3926 * If the function is interrupted by a signal while sleeping, it will return 3927 * -ERESTARTSYS casted to a pointer error value. 3928 */ 3929 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv, 3930 void __user *user_commands, 3931 void *kernel_commands, 3932 u32 command_size, 3933 struct vmw_cmdbuf_header **header) 3934 { 3935 size_t cmdbuf_size; 3936 int ret; 3937 3938 *header = NULL; 3939 if (command_size > SVGA_CB_MAX_SIZE) { 3940 DRM_ERROR("Command buffer is too large.\n"); 3941 return ERR_PTR(-EINVAL); 3942 } 3943 3944 if (!dev_priv->cman || kernel_commands) 3945 return kernel_commands; 3946 3947 /* If possible, add a little space for fencing. */ 3948 cmdbuf_size = command_size + 512; 3949 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE); 3950 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, 3951 true, header); 3952 if (IS_ERR(kernel_commands)) 3953 return kernel_commands; 3954 3955 ret = copy_from_user(kernel_commands, user_commands, 3956 command_size); 3957 if (ret) { 3958 DRM_ERROR("Failed copying commands.\n"); 3959 vmw_cmdbuf_header_free(*header); 3960 *header = NULL; 3961 return ERR_PTR(-EFAULT); 3962 } 3963 3964 return kernel_commands; 3965 } 3966 3967 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv, 3968 struct vmw_sw_context *sw_context, 3969 uint32_t handle) 3970 { 3971 struct vmw_resource_val_node *ctx_node; 3972 struct vmw_resource *res; 3973 int ret; 3974 3975 if (handle == SVGA3D_INVALID_ID) 3976 return 0; 3977 3978 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile, 3979 handle, user_context_converter, 3980 &res); 3981 if (unlikely(ret != 0)) { 3982 DRM_ERROR("Could not find or user DX context 0x%08x.\n", 3983 (unsigned) handle); 3984 return ret; 3985 } 3986 3987 ret = vmw_resource_val_add(sw_context, res, &ctx_node); 3988 if (unlikely(ret != 0)) 3989 goto out_err; 3990 3991 sw_context->dx_ctx_node = ctx_node; 3992 sw_context->man = vmw_context_res_man(res); 3993 out_err: 3994 vmw_resource_unreference(&res); 3995 return ret; 3996 } 3997 3998 int vmw_execbuf_process(struct drm_file *file_priv, 3999 struct vmw_private *dev_priv, 4000 void __user *user_commands, 4001 void *kernel_commands, 4002 uint32_t command_size, 4003 uint64_t throttle_us, 4004 uint32_t dx_context_handle, 4005 struct drm_vmw_fence_rep __user *user_fence_rep, 4006 struct vmw_fence_obj **out_fence) 4007 { 4008 struct vmw_sw_context *sw_context = &dev_priv->ctx; 4009 struct vmw_fence_obj *fence = NULL; 4010 struct vmw_resource *error_resource; 4011 struct list_head resource_list; 4012 struct vmw_cmdbuf_header *header; 4013 struct ww_acquire_ctx ticket; 4014 uint32_t handle; 4015 int ret; 4016 4017 if (throttle_us) { 4018 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue, 4019 throttle_us); 4020 4021 if (ret) 4022 return ret; 4023 } 4024 4025 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands, 4026 kernel_commands, command_size, 4027 &header); 4028 if (IS_ERR(kernel_commands)) 4029 return PTR_ERR(kernel_commands); 4030 4031 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); 4032 if (ret) { 4033 ret = -ERESTARTSYS; 4034 goto out_free_header; 4035 } 4036 4037 sw_context->kernel = false; 4038 if (kernel_commands == NULL) { 4039 ret = vmw_resize_cmd_bounce(sw_context, command_size); 4040 if (unlikely(ret != 0)) 4041 goto out_unlock; 4042 4043 4044 ret = copy_from_user(sw_context->cmd_bounce, 4045 user_commands, command_size); 4046 4047 if (unlikely(ret != 0)) { 4048 ret = -EFAULT; 4049 DRM_ERROR("Failed copying commands.\n"); 4050 goto out_unlock; 4051 } 4052 kernel_commands = sw_context->cmd_bounce; 4053 } else if (!header) 4054 sw_context->kernel = true; 4055 4056 sw_context->fp = vmw_fpriv(file_priv); 4057 sw_context->cur_reloc = 0; 4058 sw_context->cur_val_buf = 0; 4059 INIT_LIST_HEAD(&sw_context->resource_list); 4060 INIT_LIST_HEAD(&sw_context->ctx_resource_list); 4061 sw_context->cur_query_bo = dev_priv->pinned_bo; 4062 sw_context->last_query_ctx = NULL; 4063 sw_context->needs_post_query_barrier = false; 4064 sw_context->dx_ctx_node = NULL; 4065 sw_context->dx_query_mob = NULL; 4066 sw_context->dx_query_ctx = NULL; 4067 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); 4068 INIT_LIST_HEAD(&sw_context->validate_nodes); 4069 INIT_LIST_HEAD(&sw_context->res_relocations); 4070 if (sw_context->staged_bindings) 4071 vmw_binding_state_reset(sw_context->staged_bindings); 4072 4073 if (!sw_context->res_ht_initialized) { 4074 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); 4075 if (unlikely(ret != 0)) 4076 goto out_unlock; 4077 sw_context->res_ht_initialized = true; 4078 } 4079 INIT_LIST_HEAD(&sw_context->staged_cmd_res); 4080 INIT_LIST_HEAD(&resource_list); 4081 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle); 4082 if (unlikely(ret != 0)) { 4083 list_splice_init(&sw_context->ctx_resource_list, 4084 &sw_context->resource_list); 4085 goto out_err_nores; 4086 } 4087 4088 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, 4089 command_size); 4090 /* 4091 * Merge the resource lists before checking the return status 4092 * from vmd_cmd_check_all so that all the open hashtabs will 4093 * be handled properly even if vmw_cmd_check_all fails. 4094 */ 4095 list_splice_init(&sw_context->ctx_resource_list, 4096 &sw_context->resource_list); 4097 4098 if (unlikely(ret != 0)) 4099 goto out_err_nores; 4100 4101 ret = vmw_resources_reserve(sw_context); 4102 if (unlikely(ret != 0)) 4103 goto out_err_nores; 4104 4105 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes, 4106 true, NULL); 4107 if (unlikely(ret != 0)) 4108 goto out_err_nores; 4109 4110 ret = vmw_validate_buffers(dev_priv, sw_context); 4111 if (unlikely(ret != 0)) 4112 goto out_err; 4113 4114 ret = vmw_resources_validate(sw_context); 4115 if (unlikely(ret != 0)) 4116 goto out_err; 4117 4118 ret = mutex_lock_interruptible(&dev_priv->binding_mutex); 4119 if (unlikely(ret != 0)) { 4120 ret = -ERESTARTSYS; 4121 goto out_err; 4122 } 4123 4124 if (dev_priv->has_mob) { 4125 ret = vmw_rebind_contexts(sw_context); 4126 if (unlikely(ret != 0)) 4127 goto out_unlock_binding; 4128 } 4129 4130 if (!header) { 4131 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands, 4132 command_size, sw_context); 4133 } else { 4134 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size, 4135 sw_context); 4136 header = NULL; 4137 } 4138 mutex_unlock(&dev_priv->binding_mutex); 4139 if (ret) 4140 goto out_err; 4141 4142 vmw_query_bo_switch_commit(dev_priv, sw_context); 4143 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, 4144 &fence, 4145 (user_fence_rep) ? &handle : NULL); 4146 /* 4147 * This error is harmless, because if fence submission fails, 4148 * vmw_fifo_send_fence will sync. The error will be propagated to 4149 * user-space in @fence_rep 4150 */ 4151 4152 if (ret != 0) 4153 DRM_ERROR("Fence submission error. Syncing.\n"); 4154 4155 vmw_resources_unreserve(sw_context, false); 4156 4157 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes, 4158 (void *) fence); 4159 4160 if (unlikely(dev_priv->pinned_bo != NULL && 4161 !dev_priv->query_cid_valid)) 4162 __vmw_execbuf_release_pinned_bo(dev_priv, fence); 4163 4164 vmw_clear_validations(sw_context); 4165 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret, 4166 user_fence_rep, fence, handle); 4167 4168 /* Don't unreference when handing fence out */ 4169 if (unlikely(out_fence != NULL)) { 4170 *out_fence = fence; 4171 fence = NULL; 4172 } else if (likely(fence != NULL)) { 4173 vmw_fence_obj_unreference(&fence); 4174 } 4175 4176 list_splice_init(&sw_context->resource_list, &resource_list); 4177 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); 4178 mutex_unlock(&dev_priv->cmdbuf_mutex); 4179 4180 /* 4181 * Unreference resources outside of the cmdbuf_mutex to 4182 * avoid deadlocks in resource destruction paths. 4183 */ 4184 vmw_resource_list_unreference(sw_context, &resource_list); 4185 4186 return 0; 4187 4188 out_unlock_binding: 4189 mutex_unlock(&dev_priv->binding_mutex); 4190 out_err: 4191 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes); 4192 out_err_nores: 4193 vmw_resources_unreserve(sw_context, true); 4194 vmw_resource_relocations_free(&sw_context->res_relocations); 4195 vmw_free_relocations(sw_context); 4196 vmw_clear_validations(sw_context); 4197 if (unlikely(dev_priv->pinned_bo != NULL && 4198 !dev_priv->query_cid_valid)) 4199 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4200 out_unlock: 4201 list_splice_init(&sw_context->resource_list, &resource_list); 4202 error_resource = sw_context->error_resource; 4203 sw_context->error_resource = NULL; 4204 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); 4205 mutex_unlock(&dev_priv->cmdbuf_mutex); 4206 4207 /* 4208 * Unreference resources outside of the cmdbuf_mutex to 4209 * avoid deadlocks in resource destruction paths. 4210 */ 4211 vmw_resource_list_unreference(sw_context, &resource_list); 4212 if (unlikely(error_resource != NULL)) 4213 vmw_resource_unreference(&error_resource); 4214 out_free_header: 4215 if (header) 4216 vmw_cmdbuf_header_free(header); 4217 4218 return ret; 4219 } 4220 4221 /** 4222 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer. 4223 * 4224 * @dev_priv: The device private structure. 4225 * 4226 * This function is called to idle the fifo and unpin the query buffer 4227 * if the normal way to do this hits an error, which should typically be 4228 * extremely rare. 4229 */ 4230 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv) 4231 { 4232 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n"); 4233 4234 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); 4235 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4236 if (dev_priv->dummy_query_bo_pinned) { 4237 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4238 dev_priv->dummy_query_bo_pinned = false; 4239 } 4240 } 4241 4242 4243 /** 4244 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned 4245 * query bo. 4246 * 4247 * @dev_priv: The device private structure. 4248 * @fence: If non-NULL should point to a struct vmw_fence_obj issued 4249 * _after_ a query barrier that flushes all queries touching the current 4250 * buffer pointed to by @dev_priv->pinned_bo 4251 * 4252 * This function should be used to unpin the pinned query bo, or 4253 * as a query barrier when we need to make sure that all queries have 4254 * finished before the next fifo command. (For example on hardware 4255 * context destructions where the hardware may otherwise leak unfinished 4256 * queries). 4257 * 4258 * This function does not return any failure codes, but make attempts 4259 * to do safe unpinning in case of errors. 4260 * 4261 * The function will synchronize on the previous query barrier, and will 4262 * thus not finish until that barrier has executed. 4263 * 4264 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread 4265 * before calling this function. 4266 */ 4267 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, 4268 struct vmw_fence_obj *fence) 4269 { 4270 int ret = 0; 4271 struct list_head validate_list; 4272 struct ttm_validate_buffer pinned_val, query_val; 4273 struct vmw_fence_obj *lfence = NULL; 4274 struct ww_acquire_ctx ticket; 4275 4276 if (dev_priv->pinned_bo == NULL) 4277 goto out_unlock; 4278 4279 INIT_LIST_HEAD(&validate_list); 4280 4281 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base); 4282 pinned_val.shared = false; 4283 list_add_tail(&pinned_val.head, &validate_list); 4284 4285 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base); 4286 query_val.shared = false; 4287 list_add_tail(&query_val.head, &validate_list); 4288 4289 ret = ttm_eu_reserve_buffers(&ticket, &validate_list, 4290 false, NULL); 4291 if (unlikely(ret != 0)) { 4292 vmw_execbuf_unpin_panic(dev_priv); 4293 goto out_no_reserve; 4294 } 4295 4296 if (dev_priv->query_cid_valid) { 4297 BUG_ON(fence != NULL); 4298 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid); 4299 if (unlikely(ret != 0)) { 4300 vmw_execbuf_unpin_panic(dev_priv); 4301 goto out_no_emit; 4302 } 4303 dev_priv->query_cid_valid = false; 4304 } 4305 4306 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4307 if (dev_priv->dummy_query_bo_pinned) { 4308 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4309 dev_priv->dummy_query_bo_pinned = false; 4310 } 4311 if (fence == NULL) { 4312 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, 4313 NULL); 4314 fence = lfence; 4315 } 4316 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence); 4317 if (lfence != NULL) 4318 vmw_fence_obj_unreference(&lfence); 4319 4320 ttm_bo_unref(&query_val.bo); 4321 ttm_bo_unref(&pinned_val.bo); 4322 vmw_dmabuf_unreference(&dev_priv->pinned_bo); 4323 out_unlock: 4324 return; 4325 4326 out_no_emit: 4327 ttm_eu_backoff_reservation(&ticket, &validate_list); 4328 out_no_reserve: 4329 ttm_bo_unref(&query_val.bo); 4330 ttm_bo_unref(&pinned_val.bo); 4331 vmw_dmabuf_unreference(&dev_priv->pinned_bo); 4332 } 4333 4334 /** 4335 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned 4336 * query bo. 4337 * 4338 * @dev_priv: The device private structure. 4339 * 4340 * This function should be used to unpin the pinned query bo, or 4341 * as a query barrier when we need to make sure that all queries have 4342 * finished before the next fifo command. (For example on hardware 4343 * context destructions where the hardware may otherwise leak unfinished 4344 * queries). 4345 * 4346 * This function does not return any failure codes, but make attempts 4347 * to do safe unpinning in case of errors. 4348 * 4349 * The function will synchronize on the previous query barrier, and will 4350 * thus not finish until that barrier has executed. 4351 */ 4352 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv) 4353 { 4354 mutex_lock(&dev_priv->cmdbuf_mutex); 4355 if (dev_priv->query_cid_valid) 4356 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4357 mutex_unlock(&dev_priv->cmdbuf_mutex); 4358 } 4359 4360 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data, 4361 struct drm_file *file_priv, size_t size) 4362 { 4363 struct vmw_private *dev_priv = vmw_priv(dev); 4364 struct drm_vmw_execbuf_arg arg; 4365 int ret; 4366 static const size_t copy_offset[] = { 4367 offsetof(struct drm_vmw_execbuf_arg, context_handle), 4368 sizeof(struct drm_vmw_execbuf_arg)}; 4369 4370 if (unlikely(size < copy_offset[0])) { 4371 DRM_ERROR("Invalid command size, ioctl %d\n", 4372 DRM_VMW_EXECBUF); 4373 return -EINVAL; 4374 } 4375 4376 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0) 4377 return -EFAULT; 4378 4379 /* 4380 * Extend the ioctl argument while 4381 * maintaining backwards compatibility: 4382 * We take different code paths depending on the value of 4383 * arg.version. 4384 */ 4385 4386 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION || 4387 arg.version == 0)) { 4388 DRM_ERROR("Incorrect execbuf version.\n"); 4389 return -EINVAL; 4390 } 4391 4392 if (arg.version > 1 && 4393 copy_from_user(&arg.context_handle, 4394 (void __user *) (data + copy_offset[0]), 4395 copy_offset[arg.version - 1] - 4396 copy_offset[0]) != 0) 4397 return -EFAULT; 4398 4399 switch (arg.version) { 4400 case 1: 4401 arg.context_handle = (uint32_t) -1; 4402 break; 4403 case 2: 4404 if (arg.pad64 != 0) { 4405 DRM_ERROR("Unused IOCTL data not set to zero.\n"); 4406 return -EINVAL; 4407 } 4408 break; 4409 default: 4410 break; 4411 } 4412 4413 ret = ttm_read_lock(&dev_priv->reservation_sem, true); 4414 if (unlikely(ret != 0)) 4415 return ret; 4416 4417 ret = vmw_execbuf_process(file_priv, dev_priv, 4418 (void __user *)(unsigned long)arg.commands, 4419 NULL, arg.command_size, arg.throttle_us, 4420 arg.context_handle, 4421 (void __user *)(unsigned long)arg.fence_rep, 4422 NULL); 4423 ttm_read_unlock(&dev_priv->reservation_sem); 4424 if (unlikely(ret != 0)) 4425 return ret; 4426 4427 vmw_kms_cursor_post_execbuf(dev_priv); 4428 4429 return 0; 4430 } 4431