xref: /linux/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c (revision 791d3ef2e11100449837dc0b6fe884e60ca3a484)
1 /**************************************************************************
2  *
3  * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 #include <linux/sync_file.h>
28 
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_reg.h"
31 #include <drm/ttm/ttm_bo_api.h>
32 #include <drm/ttm/ttm_placement.h>
33 #include "vmwgfx_so.h"
34 #include "vmwgfx_binding.h"
35 
36 #define VMW_RES_HT_ORDER 12
37 
38 /**
39  * enum vmw_resource_relocation_type - Relocation type for resources
40  *
41  * @vmw_res_rel_normal: Traditional relocation. The resource id in the
42  * command stream is replaced with the actual id after validation.
43  * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
44  * with a NOP.
45  * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
46  * after validation is -1, the command is replaced with a NOP. Otherwise no
47  * action.
48  */
49 enum vmw_resource_relocation_type {
50 	vmw_res_rel_normal,
51 	vmw_res_rel_nop,
52 	vmw_res_rel_cond_nop,
53 	vmw_res_rel_max
54 };
55 
56 /**
57  * struct vmw_resource_relocation - Relocation info for resources
58  *
59  * @head: List head for the software context's relocation list.
60  * @res: Non-ref-counted pointer to the resource.
61  * @offset: Offset of single byte entries into the command buffer where the
62  * id that needs fixup is located.
63  * @rel_type: Type of relocation.
64  */
65 struct vmw_resource_relocation {
66 	struct list_head head;
67 	const struct vmw_resource *res;
68 	u32 offset:29;
69 	enum vmw_resource_relocation_type rel_type:3;
70 };
71 
72 /**
73  * struct vmw_resource_val_node - Validation info for resources
74  *
75  * @head: List head for the software context's resource list.
76  * @hash: Hash entry for quick resouce to val_node lookup.
77  * @res: Ref-counted pointer to the resource.
78  * @switch_backup: Boolean whether to switch backup buffer on unreserve.
79  * @new_backup: Refcounted pointer to the new backup buffer.
80  * @staged_bindings: If @res is a context, tracks bindings set up during
81  * the command batch. Otherwise NULL.
82  * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
83  * @first_usage: Set to true the first time the resource is referenced in
84  * the command stream.
85  * @switching_backup: The command stream provides a new backup buffer for a
86  * resource.
87  * @no_buffer_needed: This means @switching_backup is true on first buffer
88  * reference. So resource reservation does not need to allocate a backup
89  * buffer for the resource.
90  */
91 struct vmw_resource_val_node {
92 	struct list_head head;
93 	struct drm_hash_item hash;
94 	struct vmw_resource *res;
95 	struct vmw_dma_buffer *new_backup;
96 	struct vmw_ctx_binding_state *staged_bindings;
97 	unsigned long new_backup_offset;
98 	u32 first_usage : 1;
99 	u32 switching_backup : 1;
100 	u32 no_buffer_needed : 1;
101 };
102 
103 /**
104  * struct vmw_cmd_entry - Describe a command for the verifier
105  *
106  * @user_allow: Whether allowed from the execbuf ioctl.
107  * @gb_disable: Whether disabled if guest-backed objects are available.
108  * @gb_enable: Whether enabled iff guest-backed objects are available.
109  */
110 struct vmw_cmd_entry {
111 	int (*func) (struct vmw_private *, struct vmw_sw_context *,
112 		     SVGA3dCmdHeader *);
113 	bool user_allow;
114 	bool gb_disable;
115 	bool gb_enable;
116 	const char *cmd_name;
117 };
118 
119 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
120 	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
121 				       (_gb_disable), (_gb_enable), #_cmd}
122 
123 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
124 					struct vmw_sw_context *sw_context,
125 					struct vmw_resource *ctx);
126 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
127 				 struct vmw_sw_context *sw_context,
128 				 SVGAMobId *id,
129 				 struct vmw_dma_buffer **vmw_bo_p);
130 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
131 				   struct vmw_dma_buffer *vbo,
132 				   bool validate_as_mob,
133 				   uint32_t *p_val_node);
134 /**
135  * vmw_ptr_diff - Compute the offset from a to b in bytes
136  *
137  * @a: A starting pointer.
138  * @b: A pointer offset in the same address space.
139  *
140  * Returns: The offset in bytes between the two pointers.
141  */
142 static size_t vmw_ptr_diff(void *a, void *b)
143 {
144 	return (unsigned long) b - (unsigned long) a;
145 }
146 
147 /**
148  * vmw_resources_unreserve - unreserve resources previously reserved for
149  * command submission.
150  *
151  * @sw_context: pointer to the software context
152  * @backoff: Whether command submission failed.
153  */
154 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
155 				    bool backoff)
156 {
157 	struct vmw_resource_val_node *val;
158 	struct list_head *list = &sw_context->resource_list;
159 
160 	if (sw_context->dx_query_mob && !backoff)
161 		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
162 					  sw_context->dx_query_mob);
163 
164 	list_for_each_entry(val, list, head) {
165 		struct vmw_resource *res = val->res;
166 		bool switch_backup =
167 			(backoff) ? false : val->switching_backup;
168 
169 		/*
170 		 * Transfer staged context bindings to the
171 		 * persistent context binding tracker.
172 		 */
173 		if (unlikely(val->staged_bindings)) {
174 			if (!backoff) {
175 				vmw_binding_state_commit
176 					(vmw_context_binding_state(val->res),
177 					 val->staged_bindings);
178 			}
179 
180 			if (val->staged_bindings != sw_context->staged_bindings)
181 				vmw_binding_state_free(val->staged_bindings);
182 			else
183 				sw_context->staged_bindings_inuse = false;
184 			val->staged_bindings = NULL;
185 		}
186 		vmw_resource_unreserve(res, switch_backup, val->new_backup,
187 				       val->new_backup_offset);
188 		vmw_dmabuf_unreference(&val->new_backup);
189 	}
190 }
191 
192 /**
193  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
194  * added to the validate list.
195  *
196  * @dev_priv: Pointer to the device private:
197  * @sw_context: The validation context:
198  * @node: The validation node holding this context.
199  */
200 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
201 				   struct vmw_sw_context *sw_context,
202 				   struct vmw_resource_val_node *node)
203 {
204 	int ret;
205 
206 	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
207 	if (unlikely(ret != 0))
208 		goto out_err;
209 
210 	if (!sw_context->staged_bindings) {
211 		sw_context->staged_bindings =
212 			vmw_binding_state_alloc(dev_priv);
213 		if (IS_ERR(sw_context->staged_bindings)) {
214 			DRM_ERROR("Failed to allocate context binding "
215 				  "information.\n");
216 			ret = PTR_ERR(sw_context->staged_bindings);
217 			sw_context->staged_bindings = NULL;
218 			goto out_err;
219 		}
220 	}
221 
222 	if (sw_context->staged_bindings_inuse) {
223 		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
224 		if (IS_ERR(node->staged_bindings)) {
225 			DRM_ERROR("Failed to allocate context binding "
226 				  "information.\n");
227 			ret = PTR_ERR(node->staged_bindings);
228 			node->staged_bindings = NULL;
229 			goto out_err;
230 		}
231 	} else {
232 		node->staged_bindings = sw_context->staged_bindings;
233 		sw_context->staged_bindings_inuse = true;
234 	}
235 
236 	return 0;
237 out_err:
238 	return ret;
239 }
240 
241 /**
242  * vmw_resource_val_add - Add a resource to the software context's
243  * resource list if it's not already on it.
244  *
245  * @sw_context: Pointer to the software context.
246  * @res: Pointer to the resource.
247  * @p_node On successful return points to a valid pointer to a
248  * struct vmw_resource_val_node, if non-NULL on entry.
249  */
250 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
251 				struct vmw_resource *res,
252 				struct vmw_resource_val_node **p_node)
253 {
254 	struct vmw_private *dev_priv = res->dev_priv;
255 	struct vmw_resource_val_node *node;
256 	struct drm_hash_item *hash;
257 	int ret;
258 
259 	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
260 				    &hash) == 0)) {
261 		node = container_of(hash, struct vmw_resource_val_node, hash);
262 		node->first_usage = false;
263 		if (unlikely(p_node != NULL))
264 			*p_node = node;
265 		return 0;
266 	}
267 
268 	node = kzalloc(sizeof(*node), GFP_KERNEL);
269 	if (unlikely(!node)) {
270 		DRM_ERROR("Failed to allocate a resource validation "
271 			  "entry.\n");
272 		return -ENOMEM;
273 	}
274 
275 	node->hash.key = (unsigned long) res;
276 	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
277 	if (unlikely(ret != 0)) {
278 		DRM_ERROR("Failed to initialize a resource validation "
279 			  "entry.\n");
280 		kfree(node);
281 		return ret;
282 	}
283 	node->res = vmw_resource_reference(res);
284 	node->first_usage = true;
285 	if (unlikely(p_node != NULL))
286 		*p_node = node;
287 
288 	if (!dev_priv->has_mob) {
289 		list_add_tail(&node->head, &sw_context->resource_list);
290 		return 0;
291 	}
292 
293 	switch (vmw_res_type(res)) {
294 	case vmw_res_context:
295 	case vmw_res_dx_context:
296 		list_add(&node->head, &sw_context->ctx_resource_list);
297 		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
298 		break;
299 	case vmw_res_cotable:
300 		list_add_tail(&node->head, &sw_context->ctx_resource_list);
301 		break;
302 	default:
303 		list_add_tail(&node->head, &sw_context->resource_list);
304 		break;
305 	}
306 
307 	return ret;
308 }
309 
310 /**
311  * vmw_view_res_val_add - Add a view and the surface it's pointing to
312  * to the validation list
313  *
314  * @sw_context: The software context holding the validation list.
315  * @view: Pointer to the view resource.
316  *
317  * Returns 0 if success, negative error code otherwise.
318  */
319 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
320 				struct vmw_resource *view)
321 {
322 	int ret;
323 
324 	/*
325 	 * First add the resource the view is pointing to, otherwise
326 	 * it may be swapped out when the view is validated.
327 	 */
328 	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
329 	if (ret)
330 		return ret;
331 
332 	return vmw_resource_val_add(sw_context, view, NULL);
333 }
334 
335 /**
336  * vmw_view_id_val_add - Look up a view and add it and the surface it's
337  * pointing to to the validation list.
338  *
339  * @sw_context: The software context holding the validation list.
340  * @view_type: The view type to look up.
341  * @id: view id of the view.
342  *
343  * The view is represented by a view id and the DX context it's created on,
344  * or scheduled for creation on. If there is no DX context set, the function
345  * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
346  */
347 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
348 			       enum vmw_view_type view_type, u32 id)
349 {
350 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
351 	struct vmw_resource *view;
352 	int ret;
353 
354 	if (!ctx_node) {
355 		DRM_ERROR("DX Context not set.\n");
356 		return -EINVAL;
357 	}
358 
359 	view = vmw_view_lookup(sw_context->man, view_type, id);
360 	if (IS_ERR(view))
361 		return PTR_ERR(view);
362 
363 	ret = vmw_view_res_val_add(sw_context, view);
364 	vmw_resource_unreference(&view);
365 
366 	return ret;
367 }
368 
369 /**
370  * vmw_resource_context_res_add - Put resources previously bound to a context on
371  * the validation list
372  *
373  * @dev_priv: Pointer to a device private structure
374  * @sw_context: Pointer to a software context used for this command submission
375  * @ctx: Pointer to the context resource
376  *
377  * This function puts all resources that were previously bound to @ctx on
378  * the resource validation list. This is part of the context state reemission
379  */
380 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
381 					struct vmw_sw_context *sw_context,
382 					struct vmw_resource *ctx)
383 {
384 	struct list_head *binding_list;
385 	struct vmw_ctx_bindinfo *entry;
386 	int ret = 0;
387 	struct vmw_resource *res;
388 	u32 i;
389 
390 	/* Add all cotables to the validation list. */
391 	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
392 		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
393 			res = vmw_context_cotable(ctx, i);
394 			if (IS_ERR(res))
395 				continue;
396 
397 			ret = vmw_resource_val_add(sw_context, res, NULL);
398 			vmw_resource_unreference(&res);
399 			if (unlikely(ret != 0))
400 				return ret;
401 		}
402 	}
403 
404 
405 	/* Add all resources bound to the context to the validation list */
406 	mutex_lock(&dev_priv->binding_mutex);
407 	binding_list = vmw_context_binding_list(ctx);
408 
409 	list_for_each_entry(entry, binding_list, ctx_list) {
410 		/* entry->res is not refcounted */
411 		res = vmw_resource_reference_unless_doomed(entry->res);
412 		if (unlikely(res == NULL))
413 			continue;
414 
415 		if (vmw_res_type(entry->res) == vmw_res_view)
416 			ret = vmw_view_res_val_add(sw_context, entry->res);
417 		else
418 			ret = vmw_resource_val_add(sw_context, entry->res,
419 						   NULL);
420 		vmw_resource_unreference(&res);
421 		if (unlikely(ret != 0))
422 			break;
423 	}
424 
425 	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
426 		struct vmw_dma_buffer *dx_query_mob;
427 
428 		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
429 		if (dx_query_mob)
430 			ret = vmw_bo_to_validate_list(sw_context,
431 						      dx_query_mob,
432 						      true, NULL);
433 	}
434 
435 	mutex_unlock(&dev_priv->binding_mutex);
436 	return ret;
437 }
438 
439 /**
440  * vmw_resource_relocation_add - Add a relocation to the relocation list
441  *
442  * @list: Pointer to head of relocation list.
443  * @res: The resource.
444  * @offset: Offset into the command buffer currently being parsed where the
445  * id that needs fixup is located. Granularity is one byte.
446  * @rel_type: Relocation type.
447  */
448 static int vmw_resource_relocation_add(struct list_head *list,
449 				       const struct vmw_resource *res,
450 				       unsigned long offset,
451 				       enum vmw_resource_relocation_type
452 				       rel_type)
453 {
454 	struct vmw_resource_relocation *rel;
455 
456 	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
457 	if (unlikely(!rel)) {
458 		DRM_ERROR("Failed to allocate a resource relocation.\n");
459 		return -ENOMEM;
460 	}
461 
462 	rel->res = res;
463 	rel->offset = offset;
464 	rel->rel_type = rel_type;
465 	list_add_tail(&rel->head, list);
466 
467 	return 0;
468 }
469 
470 /**
471  * vmw_resource_relocations_free - Free all relocations on a list
472  *
473  * @list: Pointer to the head of the relocation list.
474  */
475 static void vmw_resource_relocations_free(struct list_head *list)
476 {
477 	struct vmw_resource_relocation *rel, *n;
478 
479 	list_for_each_entry_safe(rel, n, list, head) {
480 		list_del(&rel->head);
481 		kfree(rel);
482 	}
483 }
484 
485 /**
486  * vmw_resource_relocations_apply - Apply all relocations on a list
487  *
488  * @cb: Pointer to the start of the command buffer bein patch. This need
489  * not be the same buffer as the one being parsed when the relocation
490  * list was built, but the contents must be the same modulo the
491  * resource ids.
492  * @list: Pointer to the head of the relocation list.
493  */
494 static void vmw_resource_relocations_apply(uint32_t *cb,
495 					   struct list_head *list)
496 {
497 	struct vmw_resource_relocation *rel;
498 
499 	/* Validate the struct vmw_resource_relocation member size */
500 	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
501 	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
502 
503 	list_for_each_entry(rel, list, head) {
504 		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
505 		switch (rel->rel_type) {
506 		case vmw_res_rel_normal:
507 			*addr = rel->res->id;
508 			break;
509 		case vmw_res_rel_nop:
510 			*addr = SVGA_3D_CMD_NOP;
511 			break;
512 		default:
513 			if (rel->res->id == -1)
514 				*addr = SVGA_3D_CMD_NOP;
515 			break;
516 		}
517 	}
518 }
519 
520 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
521 			   struct vmw_sw_context *sw_context,
522 			   SVGA3dCmdHeader *header)
523 {
524 	return -EINVAL;
525 }
526 
527 static int vmw_cmd_ok(struct vmw_private *dev_priv,
528 		      struct vmw_sw_context *sw_context,
529 		      SVGA3dCmdHeader *header)
530 {
531 	return 0;
532 }
533 
534 /**
535  * vmw_bo_to_validate_list - add a bo to a validate list
536  *
537  * @sw_context: The software context used for this command submission batch.
538  * @bo: The buffer object to add.
539  * @validate_as_mob: Validate this buffer as a MOB.
540  * @p_val_node: If non-NULL Will be updated with the validate node number
541  * on return.
542  *
543  * Returns -EINVAL if the limit of number of buffer objects per command
544  * submission is reached.
545  */
546 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
547 				   struct vmw_dma_buffer *vbo,
548 				   bool validate_as_mob,
549 				   uint32_t *p_val_node)
550 {
551 	uint32_t val_node;
552 	struct vmw_validate_buffer *vval_buf;
553 	struct ttm_validate_buffer *val_buf;
554 	struct drm_hash_item *hash;
555 	int ret;
556 
557 	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
558 				    &hash) == 0)) {
559 		vval_buf = container_of(hash, struct vmw_validate_buffer,
560 					hash);
561 		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
562 			DRM_ERROR("Inconsistent buffer usage.\n");
563 			return -EINVAL;
564 		}
565 		val_buf = &vval_buf->base;
566 		val_node = vval_buf - sw_context->val_bufs;
567 	} else {
568 		val_node = sw_context->cur_val_buf;
569 		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
570 			DRM_ERROR("Max number of DMA buffers per submission "
571 				  "exceeded.\n");
572 			return -EINVAL;
573 		}
574 		vval_buf = &sw_context->val_bufs[val_node];
575 		vval_buf->hash.key = (unsigned long) vbo;
576 		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
577 		if (unlikely(ret != 0)) {
578 			DRM_ERROR("Failed to initialize a buffer validation "
579 				  "entry.\n");
580 			return ret;
581 		}
582 		++sw_context->cur_val_buf;
583 		val_buf = &vval_buf->base;
584 		val_buf->bo = ttm_bo_reference(&vbo->base);
585 		val_buf->shared = false;
586 		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
587 		vval_buf->validate_as_mob = validate_as_mob;
588 	}
589 
590 	if (p_val_node)
591 		*p_val_node = val_node;
592 
593 	return 0;
594 }
595 
596 /**
597  * vmw_resources_reserve - Reserve all resources on the sw_context's
598  * resource list.
599  *
600  * @sw_context: Pointer to the software context.
601  *
602  * Note that since vmware's command submission currently is protected by
603  * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
604  * since only a single thread at once will attempt this.
605  */
606 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
607 {
608 	struct vmw_resource_val_node *val;
609 	int ret = 0;
610 
611 	list_for_each_entry(val, &sw_context->resource_list, head) {
612 		struct vmw_resource *res = val->res;
613 
614 		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
615 		if (unlikely(ret != 0))
616 			return ret;
617 
618 		if (res->backup) {
619 			struct vmw_dma_buffer *vbo = res->backup;
620 
621 			ret = vmw_bo_to_validate_list
622 				(sw_context, vbo,
623 				 vmw_resource_needs_backup(res), NULL);
624 
625 			if (unlikely(ret != 0))
626 				return ret;
627 		}
628 	}
629 
630 	if (sw_context->dx_query_mob) {
631 		struct vmw_dma_buffer *expected_dx_query_mob;
632 
633 		expected_dx_query_mob =
634 			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
635 		if (expected_dx_query_mob &&
636 		    expected_dx_query_mob != sw_context->dx_query_mob) {
637 			ret = -EINVAL;
638 		}
639 	}
640 
641 	return ret;
642 }
643 
644 /**
645  * vmw_resources_validate - Validate all resources on the sw_context's
646  * resource list.
647  *
648  * @sw_context: Pointer to the software context.
649  *
650  * Before this function is called, all resource backup buffers must have
651  * been validated.
652  */
653 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
654 {
655 	struct vmw_resource_val_node *val;
656 	int ret;
657 
658 	list_for_each_entry(val, &sw_context->resource_list, head) {
659 		struct vmw_resource *res = val->res;
660 		struct vmw_dma_buffer *backup = res->backup;
661 
662 		ret = vmw_resource_validate(res);
663 		if (unlikely(ret != 0)) {
664 			if (ret != -ERESTARTSYS)
665 				DRM_ERROR("Failed to validate resource.\n");
666 			return ret;
667 		}
668 
669 		/* Check if the resource switched backup buffer */
670 		if (backup && res->backup && (backup != res->backup)) {
671 			struct vmw_dma_buffer *vbo = res->backup;
672 
673 			ret = vmw_bo_to_validate_list
674 				(sw_context, vbo,
675 				 vmw_resource_needs_backup(res), NULL);
676 			if (ret) {
677 				ttm_bo_unreserve(&vbo->base);
678 				return ret;
679 			}
680 		}
681 	}
682 	return 0;
683 }
684 
685 /**
686  * vmw_cmd_res_reloc_add - Add a resource to a software context's
687  * relocation- and validation lists.
688  *
689  * @dev_priv: Pointer to a struct vmw_private identifying the device.
690  * @sw_context: Pointer to the software context.
691  * @id_loc: Pointer to where the id that needs translation is located.
692  * @res: Valid pointer to a struct vmw_resource.
693  * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
694  * used for this resource is returned here.
695  */
696 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
697 				 struct vmw_sw_context *sw_context,
698 				 uint32_t *id_loc,
699 				 struct vmw_resource *res,
700 				 struct vmw_resource_val_node **p_val)
701 {
702 	int ret;
703 	struct vmw_resource_val_node *node;
704 
705 	*p_val = NULL;
706 	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
707 					  res,
708 					  vmw_ptr_diff(sw_context->buf_start,
709 						       id_loc),
710 					  vmw_res_rel_normal);
711 	if (unlikely(ret != 0))
712 		return ret;
713 
714 	ret = vmw_resource_val_add(sw_context, res, &node);
715 	if (unlikely(ret != 0))
716 		return ret;
717 
718 	if (p_val)
719 		*p_val = node;
720 
721 	return 0;
722 }
723 
724 
725 /**
726  * vmw_cmd_res_check - Check that a resource is present and if so, put it
727  * on the resource validate list unless it's already there.
728  *
729  * @dev_priv: Pointer to a device private structure.
730  * @sw_context: Pointer to the software context.
731  * @res_type: Resource type.
732  * @converter: User-space visisble type specific information.
733  * @id_loc: Pointer to the location in the command buffer currently being
734  * parsed from where the user-space resource id handle is located.
735  * @p_val: Pointer to pointer to resource validalidation node. Populated
736  * on exit.
737  */
738 static int
739 vmw_cmd_res_check(struct vmw_private *dev_priv,
740 		  struct vmw_sw_context *sw_context,
741 		  enum vmw_res_type res_type,
742 		  const struct vmw_user_resource_conv *converter,
743 		  uint32_t *id_loc,
744 		  struct vmw_resource_val_node **p_val)
745 {
746 	struct vmw_res_cache_entry *rcache =
747 		&sw_context->res_cache[res_type];
748 	struct vmw_resource *res;
749 	struct vmw_resource_val_node *node;
750 	int ret;
751 
752 	if (*id_loc == SVGA3D_INVALID_ID) {
753 		if (p_val)
754 			*p_val = NULL;
755 		if (res_type == vmw_res_context) {
756 			DRM_ERROR("Illegal context invalid id.\n");
757 			return -EINVAL;
758 		}
759 		return 0;
760 	}
761 
762 	/*
763 	 * Fastpath in case of repeated commands referencing the same
764 	 * resource
765 	 */
766 
767 	if (likely(rcache->valid && *id_loc == rcache->handle)) {
768 		const struct vmw_resource *res = rcache->res;
769 
770 		rcache->node->first_usage = false;
771 		if (p_val)
772 			*p_val = rcache->node;
773 
774 		return vmw_resource_relocation_add
775 			(&sw_context->res_relocations, res,
776 			 vmw_ptr_diff(sw_context->buf_start, id_loc),
777 			 vmw_res_rel_normal);
778 	}
779 
780 	ret = vmw_user_resource_lookup_handle(dev_priv,
781 					      sw_context->fp->tfile,
782 					      *id_loc,
783 					      converter,
784 					      &res);
785 	if (unlikely(ret != 0)) {
786 		DRM_ERROR("Could not find or use resource 0x%08x.\n",
787 			  (unsigned) *id_loc);
788 		dump_stack();
789 		return ret;
790 	}
791 
792 	rcache->valid = true;
793 	rcache->res = res;
794 	rcache->handle = *id_loc;
795 
796 	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
797 				    res, &node);
798 	if (unlikely(ret != 0))
799 		goto out_no_reloc;
800 
801 	rcache->node = node;
802 	if (p_val)
803 		*p_val = node;
804 	vmw_resource_unreference(&res);
805 	return 0;
806 
807 out_no_reloc:
808 	BUG_ON(sw_context->error_resource != NULL);
809 	sw_context->error_resource = res;
810 
811 	return ret;
812 }
813 
814 /**
815  * vmw_rebind_dx_query - Rebind DX query associated with the context
816  *
817  * @ctx_res: context the query belongs to
818  *
819  * This function assumes binding_mutex is held.
820  */
821 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
822 {
823 	struct vmw_private *dev_priv = ctx_res->dev_priv;
824 	struct vmw_dma_buffer *dx_query_mob;
825 	struct {
826 		SVGA3dCmdHeader header;
827 		SVGA3dCmdDXBindAllQuery body;
828 	} *cmd;
829 
830 
831 	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
832 
833 	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
834 		return 0;
835 
836 	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
837 
838 	if (cmd == NULL) {
839 		DRM_ERROR("Failed to rebind queries.\n");
840 		return -ENOMEM;
841 	}
842 
843 	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
844 	cmd->header.size = sizeof(cmd->body);
845 	cmd->body.cid = ctx_res->id;
846 	cmd->body.mobid = dx_query_mob->base.mem.start;
847 	vmw_fifo_commit(dev_priv, sizeof(*cmd));
848 
849 	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
850 
851 	return 0;
852 }
853 
854 /**
855  * vmw_rebind_contexts - Rebind all resources previously bound to
856  * referenced contexts.
857  *
858  * @sw_context: Pointer to the software context.
859  *
860  * Rebind context binding points that have been scrubbed because of eviction.
861  */
862 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
863 {
864 	struct vmw_resource_val_node *val;
865 	int ret;
866 
867 	list_for_each_entry(val, &sw_context->resource_list, head) {
868 		if (unlikely(!val->staged_bindings))
869 			break;
870 
871 		ret = vmw_binding_rebind_all
872 			(vmw_context_binding_state(val->res));
873 		if (unlikely(ret != 0)) {
874 			if (ret != -ERESTARTSYS)
875 				DRM_ERROR("Failed to rebind context.\n");
876 			return ret;
877 		}
878 
879 		ret = vmw_rebind_all_dx_query(val->res);
880 		if (ret != 0)
881 			return ret;
882 	}
883 
884 	return 0;
885 }
886 
887 /**
888  * vmw_view_bindings_add - Add an array of view bindings to a context
889  * binding state tracker.
890  *
891  * @sw_context: The execbuf state used for this command.
892  * @view_type: View type for the bindings.
893  * @binding_type: Binding type for the bindings.
894  * @shader_slot: The shader slot to user for the bindings.
895  * @view_ids: Array of view ids to be bound.
896  * @num_views: Number of view ids in @view_ids.
897  * @first_slot: The binding slot to be used for the first view id in @view_ids.
898  */
899 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
900 				 enum vmw_view_type view_type,
901 				 enum vmw_ctx_binding_type binding_type,
902 				 uint32 shader_slot,
903 				 uint32 view_ids[], u32 num_views,
904 				 u32 first_slot)
905 {
906 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
907 	struct vmw_cmdbuf_res_manager *man;
908 	u32 i;
909 	int ret;
910 
911 	if (!ctx_node) {
912 		DRM_ERROR("DX Context not set.\n");
913 		return -EINVAL;
914 	}
915 
916 	man = sw_context->man;
917 	for (i = 0; i < num_views; ++i) {
918 		struct vmw_ctx_bindinfo_view binding;
919 		struct vmw_resource *view = NULL;
920 
921 		if (view_ids[i] != SVGA3D_INVALID_ID) {
922 			view = vmw_view_lookup(man, view_type, view_ids[i]);
923 			if (IS_ERR(view)) {
924 				DRM_ERROR("View not found.\n");
925 				return PTR_ERR(view);
926 			}
927 
928 			ret = vmw_view_res_val_add(sw_context, view);
929 			if (ret) {
930 				DRM_ERROR("Could not add view to "
931 					  "validation list.\n");
932 				vmw_resource_unreference(&view);
933 				return ret;
934 			}
935 		}
936 		binding.bi.ctx = ctx_node->res;
937 		binding.bi.res = view;
938 		binding.bi.bt = binding_type;
939 		binding.shader_slot = shader_slot;
940 		binding.slot = first_slot + i;
941 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
942 				shader_slot, binding.slot);
943 		if (view)
944 			vmw_resource_unreference(&view);
945 	}
946 
947 	return 0;
948 }
949 
950 /**
951  * vmw_cmd_cid_check - Check a command header for valid context information.
952  *
953  * @dev_priv: Pointer to a device private structure.
954  * @sw_context: Pointer to the software context.
955  * @header: A command header with an embedded user-space context handle.
956  *
957  * Convenience function: Call vmw_cmd_res_check with the user-space context
958  * handle embedded in @header.
959  */
960 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
961 			     struct vmw_sw_context *sw_context,
962 			     SVGA3dCmdHeader *header)
963 {
964 	struct vmw_cid_cmd {
965 		SVGA3dCmdHeader header;
966 		uint32_t cid;
967 	} *cmd;
968 
969 	cmd = container_of(header, struct vmw_cid_cmd, header);
970 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
971 				 user_context_converter, &cmd->cid, NULL);
972 }
973 
974 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
975 					   struct vmw_sw_context *sw_context,
976 					   SVGA3dCmdHeader *header)
977 {
978 	struct vmw_sid_cmd {
979 		SVGA3dCmdHeader header;
980 		SVGA3dCmdSetRenderTarget body;
981 	} *cmd;
982 	struct vmw_resource_val_node *ctx_node;
983 	struct vmw_resource_val_node *res_node;
984 	int ret;
985 
986 	cmd = container_of(header, struct vmw_sid_cmd, header);
987 
988 	if (cmd->body.type >= SVGA3D_RT_MAX) {
989 		DRM_ERROR("Illegal render target type %u.\n",
990 			  (unsigned) cmd->body.type);
991 		return -EINVAL;
992 	}
993 
994 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
995 				user_context_converter, &cmd->body.cid,
996 				&ctx_node);
997 	if (unlikely(ret != 0))
998 		return ret;
999 
1000 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1001 				user_surface_converter,
1002 				&cmd->body.target.sid, &res_node);
1003 	if (unlikely(ret != 0))
1004 		return ret;
1005 
1006 	if (dev_priv->has_mob) {
1007 		struct vmw_ctx_bindinfo_view binding;
1008 
1009 		binding.bi.ctx = ctx_node->res;
1010 		binding.bi.res = res_node ? res_node->res : NULL;
1011 		binding.bi.bt = vmw_ctx_binding_rt;
1012 		binding.slot = cmd->body.type;
1013 		vmw_binding_add(ctx_node->staged_bindings,
1014 				&binding.bi, 0, binding.slot);
1015 	}
1016 
1017 	return 0;
1018 }
1019 
1020 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
1021 				      struct vmw_sw_context *sw_context,
1022 				      SVGA3dCmdHeader *header)
1023 {
1024 	struct vmw_sid_cmd {
1025 		SVGA3dCmdHeader header;
1026 		SVGA3dCmdSurfaceCopy body;
1027 	} *cmd;
1028 	int ret;
1029 
1030 	cmd = container_of(header, struct vmw_sid_cmd, header);
1031 
1032 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1033 				user_surface_converter,
1034 				&cmd->body.src.sid, NULL);
1035 	if (ret)
1036 		return ret;
1037 
1038 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1039 				 user_surface_converter,
1040 				 &cmd->body.dest.sid, NULL);
1041 }
1042 
1043 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
1044 				      struct vmw_sw_context *sw_context,
1045 				      SVGA3dCmdHeader *header)
1046 {
1047 	struct {
1048 		SVGA3dCmdHeader header;
1049 		SVGA3dCmdDXBufferCopy body;
1050 	} *cmd;
1051 	int ret;
1052 
1053 	cmd = container_of(header, typeof(*cmd), header);
1054 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1055 				user_surface_converter,
1056 				&cmd->body.src, NULL);
1057 	if (ret != 0)
1058 		return ret;
1059 
1060 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1061 				 user_surface_converter,
1062 				 &cmd->body.dest, NULL);
1063 }
1064 
1065 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1066 				   struct vmw_sw_context *sw_context,
1067 				   SVGA3dCmdHeader *header)
1068 {
1069 	struct {
1070 		SVGA3dCmdHeader header;
1071 		SVGA3dCmdDXPredCopyRegion body;
1072 	} *cmd;
1073 	int ret;
1074 
1075 	cmd = container_of(header, typeof(*cmd), header);
1076 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1077 				user_surface_converter,
1078 				&cmd->body.srcSid, NULL);
1079 	if (ret != 0)
1080 		return ret;
1081 
1082 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1083 				 user_surface_converter,
1084 				 &cmd->body.dstSid, NULL);
1085 }
1086 
1087 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1088 				     struct vmw_sw_context *sw_context,
1089 				     SVGA3dCmdHeader *header)
1090 {
1091 	struct vmw_sid_cmd {
1092 		SVGA3dCmdHeader header;
1093 		SVGA3dCmdSurfaceStretchBlt body;
1094 	} *cmd;
1095 	int ret;
1096 
1097 	cmd = container_of(header, struct vmw_sid_cmd, header);
1098 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1099 				user_surface_converter,
1100 				&cmd->body.src.sid, NULL);
1101 	if (unlikely(ret != 0))
1102 		return ret;
1103 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1104 				 user_surface_converter,
1105 				 &cmd->body.dest.sid, NULL);
1106 }
1107 
1108 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1109 					 struct vmw_sw_context *sw_context,
1110 					 SVGA3dCmdHeader *header)
1111 {
1112 	struct vmw_sid_cmd {
1113 		SVGA3dCmdHeader header;
1114 		SVGA3dCmdBlitSurfaceToScreen body;
1115 	} *cmd;
1116 
1117 	cmd = container_of(header, struct vmw_sid_cmd, header);
1118 
1119 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1120 				 user_surface_converter,
1121 				 &cmd->body.srcImage.sid, NULL);
1122 }
1123 
1124 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1125 				 struct vmw_sw_context *sw_context,
1126 				 SVGA3dCmdHeader *header)
1127 {
1128 	struct vmw_sid_cmd {
1129 		SVGA3dCmdHeader header;
1130 		SVGA3dCmdPresent body;
1131 	} *cmd;
1132 
1133 
1134 	cmd = container_of(header, struct vmw_sid_cmd, header);
1135 
1136 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1137 				 user_surface_converter, &cmd->body.sid,
1138 				 NULL);
1139 }
1140 
1141 /**
1142  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1143  *
1144  * @dev_priv: The device private structure.
1145  * @new_query_bo: The new buffer holding query results.
1146  * @sw_context: The software context used for this command submission.
1147  *
1148  * This function checks whether @new_query_bo is suitable for holding
1149  * query results, and if another buffer currently is pinned for query
1150  * results. If so, the function prepares the state of @sw_context for
1151  * switching pinned buffers after successful submission of the current
1152  * command batch.
1153  */
1154 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1155 				       struct vmw_dma_buffer *new_query_bo,
1156 				       struct vmw_sw_context *sw_context)
1157 {
1158 	struct vmw_res_cache_entry *ctx_entry =
1159 		&sw_context->res_cache[vmw_res_context];
1160 	int ret;
1161 
1162 	BUG_ON(!ctx_entry->valid);
1163 	sw_context->last_query_ctx = ctx_entry->res;
1164 
1165 	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1166 
1167 		if (unlikely(new_query_bo->base.num_pages > 4)) {
1168 			DRM_ERROR("Query buffer too large.\n");
1169 			return -EINVAL;
1170 		}
1171 
1172 		if (unlikely(sw_context->cur_query_bo != NULL)) {
1173 			sw_context->needs_post_query_barrier = true;
1174 			ret = vmw_bo_to_validate_list(sw_context,
1175 						      sw_context->cur_query_bo,
1176 						      dev_priv->has_mob, NULL);
1177 			if (unlikely(ret != 0))
1178 				return ret;
1179 		}
1180 		sw_context->cur_query_bo = new_query_bo;
1181 
1182 		ret = vmw_bo_to_validate_list(sw_context,
1183 					      dev_priv->dummy_query_bo,
1184 					      dev_priv->has_mob, NULL);
1185 		if (unlikely(ret != 0))
1186 			return ret;
1187 
1188 	}
1189 
1190 	return 0;
1191 }
1192 
1193 
1194 /**
1195  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1196  *
1197  * @dev_priv: The device private structure.
1198  * @sw_context: The software context used for this command submission batch.
1199  *
1200  * This function will check if we're switching query buffers, and will then,
1201  * issue a dummy occlusion query wait used as a query barrier. When the fence
1202  * object following that query wait has signaled, we are sure that all
1203  * preceding queries have finished, and the old query buffer can be unpinned.
1204  * However, since both the new query buffer and the old one are fenced with
1205  * that fence, we can do an asynchronus unpin now, and be sure that the
1206  * old query buffer won't be moved until the fence has signaled.
1207  *
1208  * As mentioned above, both the new - and old query buffers need to be fenced
1209  * using a sequence emitted *after* calling this function.
1210  */
1211 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1212 				     struct vmw_sw_context *sw_context)
1213 {
1214 	/*
1215 	 * The validate list should still hold references to all
1216 	 * contexts here.
1217 	 */
1218 
1219 	if (sw_context->needs_post_query_barrier) {
1220 		struct vmw_res_cache_entry *ctx_entry =
1221 			&sw_context->res_cache[vmw_res_context];
1222 		struct vmw_resource *ctx;
1223 		int ret;
1224 
1225 		BUG_ON(!ctx_entry->valid);
1226 		ctx = ctx_entry->res;
1227 
1228 		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1229 
1230 		if (unlikely(ret != 0))
1231 			DRM_ERROR("Out of fifo space for dummy query.\n");
1232 	}
1233 
1234 	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1235 		if (dev_priv->pinned_bo) {
1236 			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1237 			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1238 		}
1239 
1240 		if (!sw_context->needs_post_query_barrier) {
1241 			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1242 
1243 			/*
1244 			 * We pin also the dummy_query_bo buffer so that we
1245 			 * don't need to validate it when emitting
1246 			 * dummy queries in context destroy paths.
1247 			 */
1248 
1249 			if (!dev_priv->dummy_query_bo_pinned) {
1250 				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1251 						    true);
1252 				dev_priv->dummy_query_bo_pinned = true;
1253 			}
1254 
1255 			BUG_ON(sw_context->last_query_ctx == NULL);
1256 			dev_priv->query_cid = sw_context->last_query_ctx->id;
1257 			dev_priv->query_cid_valid = true;
1258 			dev_priv->pinned_bo =
1259 				vmw_dmabuf_reference(sw_context->cur_query_bo);
1260 		}
1261 	}
1262 }
1263 
1264 /**
1265  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1266  * handle to a MOB id.
1267  *
1268  * @dev_priv: Pointer to a device private structure.
1269  * @sw_context: The software context used for this command batch validation.
1270  * @id: Pointer to the user-space handle to be translated.
1271  * @vmw_bo_p: Points to a location that, on successful return will carry
1272  * a reference-counted pointer to the DMA buffer identified by the
1273  * user-space handle in @id.
1274  *
1275  * This function saves information needed to translate a user-space buffer
1276  * handle to a MOB id. The translation does not take place immediately, but
1277  * during a call to vmw_apply_relocations(). This function builds a relocation
1278  * list and a list of buffers to validate. The former needs to be freed using
1279  * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1280  * needs to be freed using vmw_clear_validations.
1281  */
1282 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1283 				 struct vmw_sw_context *sw_context,
1284 				 SVGAMobId *id,
1285 				 struct vmw_dma_buffer **vmw_bo_p)
1286 {
1287 	struct vmw_dma_buffer *vmw_bo = NULL;
1288 	uint32_t handle = *id;
1289 	struct vmw_relocation *reloc;
1290 	int ret;
1291 
1292 	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1293 				     NULL);
1294 	if (unlikely(ret != 0)) {
1295 		DRM_ERROR("Could not find or use MOB buffer.\n");
1296 		ret = -EINVAL;
1297 		goto out_no_reloc;
1298 	}
1299 
1300 	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1301 		DRM_ERROR("Max number relocations per submission"
1302 			  " exceeded\n");
1303 		ret = -EINVAL;
1304 		goto out_no_reloc;
1305 	}
1306 
1307 	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1308 	reloc->mob_loc = id;
1309 	reloc->location = NULL;
1310 
1311 	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1312 	if (unlikely(ret != 0))
1313 		goto out_no_reloc;
1314 
1315 	*vmw_bo_p = vmw_bo;
1316 	return 0;
1317 
1318 out_no_reloc:
1319 	vmw_dmabuf_unreference(&vmw_bo);
1320 	*vmw_bo_p = NULL;
1321 	return ret;
1322 }
1323 
1324 /**
1325  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1326  * handle to a valid SVGAGuestPtr
1327  *
1328  * @dev_priv: Pointer to a device private structure.
1329  * @sw_context: The software context used for this command batch validation.
1330  * @ptr: Pointer to the user-space handle to be translated.
1331  * @vmw_bo_p: Points to a location that, on successful return will carry
1332  * a reference-counted pointer to the DMA buffer identified by the
1333  * user-space handle in @id.
1334  *
1335  * This function saves information needed to translate a user-space buffer
1336  * handle to a valid SVGAGuestPtr. The translation does not take place
1337  * immediately, but during a call to vmw_apply_relocations().
1338  * This function builds a relocation list and a list of buffers to validate.
1339  * The former needs to be freed using either vmw_apply_relocations() or
1340  * vmw_free_relocations(). The latter needs to be freed using
1341  * vmw_clear_validations.
1342  */
1343 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1344 				   struct vmw_sw_context *sw_context,
1345 				   SVGAGuestPtr *ptr,
1346 				   struct vmw_dma_buffer **vmw_bo_p)
1347 {
1348 	struct vmw_dma_buffer *vmw_bo = NULL;
1349 	uint32_t handle = ptr->gmrId;
1350 	struct vmw_relocation *reloc;
1351 	int ret;
1352 
1353 	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1354 				     NULL);
1355 	if (unlikely(ret != 0)) {
1356 		DRM_ERROR("Could not find or use GMR region.\n");
1357 		ret = -EINVAL;
1358 		goto out_no_reloc;
1359 	}
1360 
1361 	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1362 		DRM_ERROR("Max number relocations per submission"
1363 			  " exceeded\n");
1364 		ret = -EINVAL;
1365 		goto out_no_reloc;
1366 	}
1367 
1368 	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1369 	reloc->location = ptr;
1370 
1371 	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1372 	if (unlikely(ret != 0))
1373 		goto out_no_reloc;
1374 
1375 	*vmw_bo_p = vmw_bo;
1376 	return 0;
1377 
1378 out_no_reloc:
1379 	vmw_dmabuf_unreference(&vmw_bo);
1380 	*vmw_bo_p = NULL;
1381 	return ret;
1382 }
1383 
1384 
1385 
1386 /**
1387  * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1388  *
1389  * @dev_priv: Pointer to a device private struct.
1390  * @sw_context: The software context used for this command submission.
1391  * @header: Pointer to the command header in the command stream.
1392  *
1393  * This function adds the new query into the query COTABLE
1394  */
1395 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1396 				   struct vmw_sw_context *sw_context,
1397 				   SVGA3dCmdHeader *header)
1398 {
1399 	struct vmw_dx_define_query_cmd {
1400 		SVGA3dCmdHeader header;
1401 		SVGA3dCmdDXDefineQuery q;
1402 	} *cmd;
1403 
1404 	int    ret;
1405 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1406 	struct vmw_resource *cotable_res;
1407 
1408 
1409 	if (ctx_node == NULL) {
1410 		DRM_ERROR("DX Context not set for query.\n");
1411 		return -EINVAL;
1412 	}
1413 
1414 	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1415 
1416 	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1417 	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1418 		return -EINVAL;
1419 
1420 	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1421 	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1422 	vmw_resource_unreference(&cotable_res);
1423 
1424 	return ret;
1425 }
1426 
1427 
1428 
1429 /**
1430  * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1431  *
1432  * @dev_priv: Pointer to a device private struct.
1433  * @sw_context: The software context used for this command submission.
1434  * @header: Pointer to the command header in the command stream.
1435  *
1436  * The query bind operation will eventually associate the query ID
1437  * with its backing MOB.  In this function, we take the user mode
1438  * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1439  * kernel mode equivalent.
1440  */
1441 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1442 				 struct vmw_sw_context *sw_context,
1443 				 SVGA3dCmdHeader *header)
1444 {
1445 	struct vmw_dx_bind_query_cmd {
1446 		SVGA3dCmdHeader header;
1447 		SVGA3dCmdDXBindQuery q;
1448 	} *cmd;
1449 
1450 	struct vmw_dma_buffer *vmw_bo;
1451 	int    ret;
1452 
1453 
1454 	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1455 
1456 	/*
1457 	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1458 	 * list so its kernel mode MOB ID can be filled in later
1459 	 */
1460 	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1461 				    &vmw_bo);
1462 
1463 	if (ret != 0)
1464 		return ret;
1465 
1466 	sw_context->dx_query_mob = vmw_bo;
1467 	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1468 
1469 	vmw_dmabuf_unreference(&vmw_bo);
1470 
1471 	return ret;
1472 }
1473 
1474 
1475 
1476 /**
1477  * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1478  *
1479  * @dev_priv: Pointer to a device private struct.
1480  * @sw_context: The software context used for this command submission.
1481  * @header: Pointer to the command header in the command stream.
1482  */
1483 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1484 				  struct vmw_sw_context *sw_context,
1485 				  SVGA3dCmdHeader *header)
1486 {
1487 	struct vmw_begin_gb_query_cmd {
1488 		SVGA3dCmdHeader header;
1489 		SVGA3dCmdBeginGBQuery q;
1490 	} *cmd;
1491 
1492 	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1493 			   header);
1494 
1495 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1496 				 user_context_converter, &cmd->q.cid,
1497 				 NULL);
1498 }
1499 
1500 /**
1501  * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1502  *
1503  * @dev_priv: Pointer to a device private struct.
1504  * @sw_context: The software context used for this command submission.
1505  * @header: Pointer to the command header in the command stream.
1506  */
1507 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1508 			       struct vmw_sw_context *sw_context,
1509 			       SVGA3dCmdHeader *header)
1510 {
1511 	struct vmw_begin_query_cmd {
1512 		SVGA3dCmdHeader header;
1513 		SVGA3dCmdBeginQuery q;
1514 	} *cmd;
1515 
1516 	cmd = container_of(header, struct vmw_begin_query_cmd,
1517 			   header);
1518 
1519 	if (unlikely(dev_priv->has_mob)) {
1520 		struct {
1521 			SVGA3dCmdHeader header;
1522 			SVGA3dCmdBeginGBQuery q;
1523 		} gb_cmd;
1524 
1525 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1526 
1527 		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1528 		gb_cmd.header.size = cmd->header.size;
1529 		gb_cmd.q.cid = cmd->q.cid;
1530 		gb_cmd.q.type = cmd->q.type;
1531 
1532 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1533 		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1534 	}
1535 
1536 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1537 				 user_context_converter, &cmd->q.cid,
1538 				 NULL);
1539 }
1540 
1541 /**
1542  * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1543  *
1544  * @dev_priv: Pointer to a device private struct.
1545  * @sw_context: The software context used for this command submission.
1546  * @header: Pointer to the command header in the command stream.
1547  */
1548 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1549 				struct vmw_sw_context *sw_context,
1550 				SVGA3dCmdHeader *header)
1551 {
1552 	struct vmw_dma_buffer *vmw_bo;
1553 	struct vmw_query_cmd {
1554 		SVGA3dCmdHeader header;
1555 		SVGA3dCmdEndGBQuery q;
1556 	} *cmd;
1557 	int ret;
1558 
1559 	cmd = container_of(header, struct vmw_query_cmd, header);
1560 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1561 	if (unlikely(ret != 0))
1562 		return ret;
1563 
1564 	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1565 				    &cmd->q.mobid,
1566 				    &vmw_bo);
1567 	if (unlikely(ret != 0))
1568 		return ret;
1569 
1570 	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1571 
1572 	vmw_dmabuf_unreference(&vmw_bo);
1573 	return ret;
1574 }
1575 
1576 /**
1577  * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1578  *
1579  * @dev_priv: Pointer to a device private struct.
1580  * @sw_context: The software context used for this command submission.
1581  * @header: Pointer to the command header in the command stream.
1582  */
1583 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1584 			     struct vmw_sw_context *sw_context,
1585 			     SVGA3dCmdHeader *header)
1586 {
1587 	struct vmw_dma_buffer *vmw_bo;
1588 	struct vmw_query_cmd {
1589 		SVGA3dCmdHeader header;
1590 		SVGA3dCmdEndQuery q;
1591 	} *cmd;
1592 	int ret;
1593 
1594 	cmd = container_of(header, struct vmw_query_cmd, header);
1595 	if (dev_priv->has_mob) {
1596 		struct {
1597 			SVGA3dCmdHeader header;
1598 			SVGA3dCmdEndGBQuery q;
1599 		} gb_cmd;
1600 
1601 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1602 
1603 		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1604 		gb_cmd.header.size = cmd->header.size;
1605 		gb_cmd.q.cid = cmd->q.cid;
1606 		gb_cmd.q.type = cmd->q.type;
1607 		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1608 		gb_cmd.q.offset = cmd->q.guestResult.offset;
1609 
1610 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1611 		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1612 	}
1613 
1614 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1615 	if (unlikely(ret != 0))
1616 		return ret;
1617 
1618 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1619 				      &cmd->q.guestResult,
1620 				      &vmw_bo);
1621 	if (unlikely(ret != 0))
1622 		return ret;
1623 
1624 	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1625 
1626 	vmw_dmabuf_unreference(&vmw_bo);
1627 	return ret;
1628 }
1629 
1630 /**
1631  * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1632  *
1633  * @dev_priv: Pointer to a device private struct.
1634  * @sw_context: The software context used for this command submission.
1635  * @header: Pointer to the command header in the command stream.
1636  */
1637 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1638 				 struct vmw_sw_context *sw_context,
1639 				 SVGA3dCmdHeader *header)
1640 {
1641 	struct vmw_dma_buffer *vmw_bo;
1642 	struct vmw_query_cmd {
1643 		SVGA3dCmdHeader header;
1644 		SVGA3dCmdWaitForGBQuery q;
1645 	} *cmd;
1646 	int ret;
1647 
1648 	cmd = container_of(header, struct vmw_query_cmd, header);
1649 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1650 	if (unlikely(ret != 0))
1651 		return ret;
1652 
1653 	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1654 				    &cmd->q.mobid,
1655 				    &vmw_bo);
1656 	if (unlikely(ret != 0))
1657 		return ret;
1658 
1659 	vmw_dmabuf_unreference(&vmw_bo);
1660 	return 0;
1661 }
1662 
1663 /**
1664  * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1665  *
1666  * @dev_priv: Pointer to a device private struct.
1667  * @sw_context: The software context used for this command submission.
1668  * @header: Pointer to the command header in the command stream.
1669  */
1670 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1671 			      struct vmw_sw_context *sw_context,
1672 			      SVGA3dCmdHeader *header)
1673 {
1674 	struct vmw_dma_buffer *vmw_bo;
1675 	struct vmw_query_cmd {
1676 		SVGA3dCmdHeader header;
1677 		SVGA3dCmdWaitForQuery q;
1678 	} *cmd;
1679 	int ret;
1680 
1681 	cmd = container_of(header, struct vmw_query_cmd, header);
1682 	if (dev_priv->has_mob) {
1683 		struct {
1684 			SVGA3dCmdHeader header;
1685 			SVGA3dCmdWaitForGBQuery q;
1686 		} gb_cmd;
1687 
1688 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1689 
1690 		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1691 		gb_cmd.header.size = cmd->header.size;
1692 		gb_cmd.q.cid = cmd->q.cid;
1693 		gb_cmd.q.type = cmd->q.type;
1694 		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1695 		gb_cmd.q.offset = cmd->q.guestResult.offset;
1696 
1697 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1698 		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1699 	}
1700 
1701 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1702 	if (unlikely(ret != 0))
1703 		return ret;
1704 
1705 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1706 				      &cmd->q.guestResult,
1707 				      &vmw_bo);
1708 	if (unlikely(ret != 0))
1709 		return ret;
1710 
1711 	vmw_dmabuf_unreference(&vmw_bo);
1712 	return 0;
1713 }
1714 
1715 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1716 		       struct vmw_sw_context *sw_context,
1717 		       SVGA3dCmdHeader *header)
1718 {
1719 	struct vmw_dma_buffer *vmw_bo = NULL;
1720 	struct vmw_surface *srf = NULL;
1721 	struct vmw_dma_cmd {
1722 		SVGA3dCmdHeader header;
1723 		SVGA3dCmdSurfaceDMA dma;
1724 	} *cmd;
1725 	int ret;
1726 	SVGA3dCmdSurfaceDMASuffix *suffix;
1727 	uint32_t bo_size;
1728 
1729 	cmd = container_of(header, struct vmw_dma_cmd, header);
1730 	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1731 					       header->size - sizeof(*suffix));
1732 
1733 	/* Make sure device and verifier stays in sync. */
1734 	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1735 		DRM_ERROR("Invalid DMA suffix size.\n");
1736 		return -EINVAL;
1737 	}
1738 
1739 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1740 				      &cmd->dma.guest.ptr,
1741 				      &vmw_bo);
1742 	if (unlikely(ret != 0))
1743 		return ret;
1744 
1745 	/* Make sure DMA doesn't cross BO boundaries. */
1746 	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1747 	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1748 		DRM_ERROR("Invalid DMA offset.\n");
1749 		return -EINVAL;
1750 	}
1751 
1752 	bo_size -= cmd->dma.guest.ptr.offset;
1753 	if (unlikely(suffix->maximumOffset > bo_size))
1754 		suffix->maximumOffset = bo_size;
1755 
1756 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1757 				user_surface_converter, &cmd->dma.host.sid,
1758 				NULL);
1759 	if (unlikely(ret != 0)) {
1760 		if (unlikely(ret != -ERESTARTSYS))
1761 			DRM_ERROR("could not find surface for DMA.\n");
1762 		goto out_no_surface;
1763 	}
1764 
1765 	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1766 
1767 	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1768 			     header);
1769 
1770 out_no_surface:
1771 	vmw_dmabuf_unreference(&vmw_bo);
1772 	return ret;
1773 }
1774 
1775 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1776 			struct vmw_sw_context *sw_context,
1777 			SVGA3dCmdHeader *header)
1778 {
1779 	struct vmw_draw_cmd {
1780 		SVGA3dCmdHeader header;
1781 		SVGA3dCmdDrawPrimitives body;
1782 	} *cmd;
1783 	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1784 		(unsigned long)header + sizeof(*cmd));
1785 	SVGA3dPrimitiveRange *range;
1786 	uint32_t i;
1787 	uint32_t maxnum;
1788 	int ret;
1789 
1790 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1791 	if (unlikely(ret != 0))
1792 		return ret;
1793 
1794 	cmd = container_of(header, struct vmw_draw_cmd, header);
1795 	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1796 
1797 	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1798 		DRM_ERROR("Illegal number of vertex declarations.\n");
1799 		return -EINVAL;
1800 	}
1801 
1802 	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1803 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1804 					user_surface_converter,
1805 					&decl->array.surfaceId, NULL);
1806 		if (unlikely(ret != 0))
1807 			return ret;
1808 	}
1809 
1810 	maxnum = (header->size - sizeof(cmd->body) -
1811 		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1812 	if (unlikely(cmd->body.numRanges > maxnum)) {
1813 		DRM_ERROR("Illegal number of index ranges.\n");
1814 		return -EINVAL;
1815 	}
1816 
1817 	range = (SVGA3dPrimitiveRange *) decl;
1818 	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1819 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1820 					user_surface_converter,
1821 					&range->indexArray.surfaceId, NULL);
1822 		if (unlikely(ret != 0))
1823 			return ret;
1824 	}
1825 	return 0;
1826 }
1827 
1828 
1829 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1830 			     struct vmw_sw_context *sw_context,
1831 			     SVGA3dCmdHeader *header)
1832 {
1833 	struct vmw_tex_state_cmd {
1834 		SVGA3dCmdHeader header;
1835 		SVGA3dCmdSetTextureState state;
1836 	} *cmd;
1837 
1838 	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1839 	  ((unsigned long) header + header->size + sizeof(header));
1840 	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1841 		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1842 	struct vmw_resource_val_node *ctx_node;
1843 	struct vmw_resource_val_node *res_node;
1844 	int ret;
1845 
1846 	cmd = container_of(header, struct vmw_tex_state_cmd,
1847 			   header);
1848 
1849 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1850 				user_context_converter, &cmd->state.cid,
1851 				&ctx_node);
1852 	if (unlikely(ret != 0))
1853 		return ret;
1854 
1855 	for (; cur_state < last_state; ++cur_state) {
1856 		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1857 			continue;
1858 
1859 		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1860 			DRM_ERROR("Illegal texture/sampler unit %u.\n",
1861 				  (unsigned) cur_state->stage);
1862 			return -EINVAL;
1863 		}
1864 
1865 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1866 					user_surface_converter,
1867 					&cur_state->value, &res_node);
1868 		if (unlikely(ret != 0))
1869 			return ret;
1870 
1871 		if (dev_priv->has_mob) {
1872 			struct vmw_ctx_bindinfo_tex binding;
1873 
1874 			binding.bi.ctx = ctx_node->res;
1875 			binding.bi.res = res_node ? res_node->res : NULL;
1876 			binding.bi.bt = vmw_ctx_binding_tex;
1877 			binding.texture_stage = cur_state->stage;
1878 			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1879 					0, binding.texture_stage);
1880 		}
1881 	}
1882 
1883 	return 0;
1884 }
1885 
1886 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1887 				      struct vmw_sw_context *sw_context,
1888 				      void *buf)
1889 {
1890 	struct vmw_dma_buffer *vmw_bo;
1891 	int ret;
1892 
1893 	struct {
1894 		uint32_t header;
1895 		SVGAFifoCmdDefineGMRFB body;
1896 	} *cmd = buf;
1897 
1898 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1899 				      &cmd->body.ptr,
1900 				      &vmw_bo);
1901 	if (unlikely(ret != 0))
1902 		return ret;
1903 
1904 	vmw_dmabuf_unreference(&vmw_bo);
1905 
1906 	return ret;
1907 }
1908 
1909 
1910 /**
1911  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1912  * switching
1913  *
1914  * @dev_priv: Pointer to a device private struct.
1915  * @sw_context: The software context being used for this batch.
1916  * @val_node: The validation node representing the resource.
1917  * @buf_id: Pointer to the user-space backup buffer handle in the command
1918  * stream.
1919  * @backup_offset: Offset of backup into MOB.
1920  *
1921  * This function prepares for registering a switch of backup buffers
1922  * in the resource metadata just prior to unreserving. It's basically a wrapper
1923  * around vmw_cmd_res_switch_backup with a different interface.
1924  */
1925 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1926 				     struct vmw_sw_context *sw_context,
1927 				     struct vmw_resource_val_node *val_node,
1928 				     uint32_t *buf_id,
1929 				     unsigned long backup_offset)
1930 {
1931 	struct vmw_dma_buffer *dma_buf;
1932 	int ret;
1933 
1934 	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1935 	if (ret)
1936 		return ret;
1937 
1938 	val_node->switching_backup = true;
1939 	if (val_node->first_usage)
1940 		val_node->no_buffer_needed = true;
1941 
1942 	vmw_dmabuf_unreference(&val_node->new_backup);
1943 	val_node->new_backup = dma_buf;
1944 	val_node->new_backup_offset = backup_offset;
1945 
1946 	return 0;
1947 }
1948 
1949 
1950 /**
1951  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1952  *
1953  * @dev_priv: Pointer to a device private struct.
1954  * @sw_context: The software context being used for this batch.
1955  * @res_type: The resource type.
1956  * @converter: Information about user-space binding for this resource type.
1957  * @res_id: Pointer to the user-space resource handle in the command stream.
1958  * @buf_id: Pointer to the user-space backup buffer handle in the command
1959  * stream.
1960  * @backup_offset: Offset of backup into MOB.
1961  *
1962  * This function prepares for registering a switch of backup buffers
1963  * in the resource metadata just prior to unreserving. It's basically a wrapper
1964  * around vmw_cmd_res_switch_backup with a different interface.
1965  */
1966 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1967 				 struct vmw_sw_context *sw_context,
1968 				 enum vmw_res_type res_type,
1969 				 const struct vmw_user_resource_conv
1970 				 *converter,
1971 				 uint32_t *res_id,
1972 				 uint32_t *buf_id,
1973 				 unsigned long backup_offset)
1974 {
1975 	struct vmw_resource_val_node *val_node;
1976 	int ret;
1977 
1978 	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1979 				converter, res_id, &val_node);
1980 	if (ret)
1981 		return ret;
1982 
1983 	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1984 					 buf_id, backup_offset);
1985 }
1986 
1987 /**
1988  * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1989  * command
1990  *
1991  * @dev_priv: Pointer to a device private struct.
1992  * @sw_context: The software context being used for this batch.
1993  * @header: Pointer to the command header in the command stream.
1994  */
1995 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1996 				   struct vmw_sw_context *sw_context,
1997 				   SVGA3dCmdHeader *header)
1998 {
1999 	struct vmw_bind_gb_surface_cmd {
2000 		SVGA3dCmdHeader header;
2001 		SVGA3dCmdBindGBSurface body;
2002 	} *cmd;
2003 
2004 	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
2005 
2006 	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
2007 				     user_surface_converter,
2008 				     &cmd->body.sid, &cmd->body.mobid,
2009 				     0);
2010 }
2011 
2012 /**
2013  * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
2014  * command
2015  *
2016  * @dev_priv: Pointer to a device private struct.
2017  * @sw_context: The software context being used for this batch.
2018  * @header: Pointer to the command header in the command stream.
2019  */
2020 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
2021 				   struct vmw_sw_context *sw_context,
2022 				   SVGA3dCmdHeader *header)
2023 {
2024 	struct vmw_gb_surface_cmd {
2025 		SVGA3dCmdHeader header;
2026 		SVGA3dCmdUpdateGBImage body;
2027 	} *cmd;
2028 
2029 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2030 
2031 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2032 				 user_surface_converter,
2033 				 &cmd->body.image.sid, NULL);
2034 }
2035 
2036 /**
2037  * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
2038  * command
2039  *
2040  * @dev_priv: Pointer to a device private struct.
2041  * @sw_context: The software context being used for this batch.
2042  * @header: Pointer to the command header in the command stream.
2043  */
2044 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
2045 				     struct vmw_sw_context *sw_context,
2046 				     SVGA3dCmdHeader *header)
2047 {
2048 	struct vmw_gb_surface_cmd {
2049 		SVGA3dCmdHeader header;
2050 		SVGA3dCmdUpdateGBSurface body;
2051 	} *cmd;
2052 
2053 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2054 
2055 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2056 				 user_surface_converter,
2057 				 &cmd->body.sid, NULL);
2058 }
2059 
2060 /**
2061  * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2062  * command
2063  *
2064  * @dev_priv: Pointer to a device private struct.
2065  * @sw_context: The software context being used for this batch.
2066  * @header: Pointer to the command header in the command stream.
2067  */
2068 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2069 				     struct vmw_sw_context *sw_context,
2070 				     SVGA3dCmdHeader *header)
2071 {
2072 	struct vmw_gb_surface_cmd {
2073 		SVGA3dCmdHeader header;
2074 		SVGA3dCmdReadbackGBImage body;
2075 	} *cmd;
2076 
2077 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2078 
2079 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2080 				 user_surface_converter,
2081 				 &cmd->body.image.sid, NULL);
2082 }
2083 
2084 /**
2085  * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2086  * command
2087  *
2088  * @dev_priv: Pointer to a device private struct.
2089  * @sw_context: The software context being used for this batch.
2090  * @header: Pointer to the command header in the command stream.
2091  */
2092 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2093 				       struct vmw_sw_context *sw_context,
2094 				       SVGA3dCmdHeader *header)
2095 {
2096 	struct vmw_gb_surface_cmd {
2097 		SVGA3dCmdHeader header;
2098 		SVGA3dCmdReadbackGBSurface body;
2099 	} *cmd;
2100 
2101 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2102 
2103 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2104 				 user_surface_converter,
2105 				 &cmd->body.sid, NULL);
2106 }
2107 
2108 /**
2109  * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2110  * command
2111  *
2112  * @dev_priv: Pointer to a device private struct.
2113  * @sw_context: The software context being used for this batch.
2114  * @header: Pointer to the command header in the command stream.
2115  */
2116 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2117 				       struct vmw_sw_context *sw_context,
2118 				       SVGA3dCmdHeader *header)
2119 {
2120 	struct vmw_gb_surface_cmd {
2121 		SVGA3dCmdHeader header;
2122 		SVGA3dCmdInvalidateGBImage body;
2123 	} *cmd;
2124 
2125 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2126 
2127 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2128 				 user_surface_converter,
2129 				 &cmd->body.image.sid, NULL);
2130 }
2131 
2132 /**
2133  * vmw_cmd_invalidate_gb_surface - Validate an
2134  * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2135  *
2136  * @dev_priv: Pointer to a device private struct.
2137  * @sw_context: The software context being used for this batch.
2138  * @header: Pointer to the command header in the command stream.
2139  */
2140 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2141 					 struct vmw_sw_context *sw_context,
2142 					 SVGA3dCmdHeader *header)
2143 {
2144 	struct vmw_gb_surface_cmd {
2145 		SVGA3dCmdHeader header;
2146 		SVGA3dCmdInvalidateGBSurface body;
2147 	} *cmd;
2148 
2149 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2150 
2151 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2152 				 user_surface_converter,
2153 				 &cmd->body.sid, NULL);
2154 }
2155 
2156 
2157 /**
2158  * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2159  * command
2160  *
2161  * @dev_priv: Pointer to a device private struct.
2162  * @sw_context: The software context being used for this batch.
2163  * @header: Pointer to the command header in the command stream.
2164  */
2165 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2166 				 struct vmw_sw_context *sw_context,
2167 				 SVGA3dCmdHeader *header)
2168 {
2169 	struct vmw_shader_define_cmd {
2170 		SVGA3dCmdHeader header;
2171 		SVGA3dCmdDefineShader body;
2172 	} *cmd;
2173 	int ret;
2174 	size_t size;
2175 	struct vmw_resource_val_node *val;
2176 
2177 	cmd = container_of(header, struct vmw_shader_define_cmd,
2178 			   header);
2179 
2180 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2181 				user_context_converter, &cmd->body.cid,
2182 				&val);
2183 	if (unlikely(ret != 0))
2184 		return ret;
2185 
2186 	if (unlikely(!dev_priv->has_mob))
2187 		return 0;
2188 
2189 	size = cmd->header.size - sizeof(cmd->body);
2190 	ret = vmw_compat_shader_add(dev_priv,
2191 				    vmw_context_res_man(val->res),
2192 				    cmd->body.shid, cmd + 1,
2193 				    cmd->body.type, size,
2194 				    &sw_context->staged_cmd_res);
2195 	if (unlikely(ret != 0))
2196 		return ret;
2197 
2198 	return vmw_resource_relocation_add(&sw_context->res_relocations,
2199 					   NULL,
2200 					   vmw_ptr_diff(sw_context->buf_start,
2201 							&cmd->header.id),
2202 					   vmw_res_rel_nop);
2203 }
2204 
2205 /**
2206  * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2207  * command
2208  *
2209  * @dev_priv: Pointer to a device private struct.
2210  * @sw_context: The software context being used for this batch.
2211  * @header: Pointer to the command header in the command stream.
2212  */
2213 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2214 				  struct vmw_sw_context *sw_context,
2215 				  SVGA3dCmdHeader *header)
2216 {
2217 	struct vmw_shader_destroy_cmd {
2218 		SVGA3dCmdHeader header;
2219 		SVGA3dCmdDestroyShader body;
2220 	} *cmd;
2221 	int ret;
2222 	struct vmw_resource_val_node *val;
2223 
2224 	cmd = container_of(header, struct vmw_shader_destroy_cmd,
2225 			   header);
2226 
2227 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228 				user_context_converter, &cmd->body.cid,
2229 				&val);
2230 	if (unlikely(ret != 0))
2231 		return ret;
2232 
2233 	if (unlikely(!dev_priv->has_mob))
2234 		return 0;
2235 
2236 	ret = vmw_shader_remove(vmw_context_res_man(val->res),
2237 				cmd->body.shid,
2238 				cmd->body.type,
2239 				&sw_context->staged_cmd_res);
2240 	if (unlikely(ret != 0))
2241 		return ret;
2242 
2243 	return vmw_resource_relocation_add(&sw_context->res_relocations,
2244 					   NULL,
2245 					   vmw_ptr_diff(sw_context->buf_start,
2246 							&cmd->header.id),
2247 					   vmw_res_rel_nop);
2248 }
2249 
2250 /**
2251  * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2252  * command
2253  *
2254  * @dev_priv: Pointer to a device private struct.
2255  * @sw_context: The software context being used for this batch.
2256  * @header: Pointer to the command header in the command stream.
2257  */
2258 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2259 			      struct vmw_sw_context *sw_context,
2260 			      SVGA3dCmdHeader *header)
2261 {
2262 	struct vmw_set_shader_cmd {
2263 		SVGA3dCmdHeader header;
2264 		SVGA3dCmdSetShader body;
2265 	} *cmd;
2266 	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2267 	struct vmw_ctx_bindinfo_shader binding;
2268 	struct vmw_resource *res = NULL;
2269 	int ret;
2270 
2271 	cmd = container_of(header, struct vmw_set_shader_cmd,
2272 			   header);
2273 
2274 	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2275 		DRM_ERROR("Illegal shader type %u.\n",
2276 			  (unsigned) cmd->body.type);
2277 		return -EINVAL;
2278 	}
2279 
2280 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2281 				user_context_converter, &cmd->body.cid,
2282 				&ctx_node);
2283 	if (unlikely(ret != 0))
2284 		return ret;
2285 
2286 	if (!dev_priv->has_mob)
2287 		return 0;
2288 
2289 	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2290 		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2291 					cmd->body.shid,
2292 					cmd->body.type);
2293 
2294 		if (!IS_ERR(res)) {
2295 			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2296 						    &cmd->body.shid, res,
2297 						    &res_node);
2298 			vmw_resource_unreference(&res);
2299 			if (unlikely(ret != 0))
2300 				return ret;
2301 		}
2302 	}
2303 
2304 	if (!res_node) {
2305 		ret = vmw_cmd_res_check(dev_priv, sw_context,
2306 					vmw_res_shader,
2307 					user_shader_converter,
2308 					&cmd->body.shid, &res_node);
2309 		if (unlikely(ret != 0))
2310 			return ret;
2311 	}
2312 
2313 	binding.bi.ctx = ctx_node->res;
2314 	binding.bi.res = res_node ? res_node->res : NULL;
2315 	binding.bi.bt = vmw_ctx_binding_shader;
2316 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2317 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2318 			binding.shader_slot, 0);
2319 	return 0;
2320 }
2321 
2322 /**
2323  * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2324  * command
2325  *
2326  * @dev_priv: Pointer to a device private struct.
2327  * @sw_context: The software context being used for this batch.
2328  * @header: Pointer to the command header in the command stream.
2329  */
2330 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2331 				    struct vmw_sw_context *sw_context,
2332 				    SVGA3dCmdHeader *header)
2333 {
2334 	struct vmw_set_shader_const_cmd {
2335 		SVGA3dCmdHeader header;
2336 		SVGA3dCmdSetShaderConst body;
2337 	} *cmd;
2338 	int ret;
2339 
2340 	cmd = container_of(header, struct vmw_set_shader_const_cmd,
2341 			   header);
2342 
2343 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2344 				user_context_converter, &cmd->body.cid,
2345 				NULL);
2346 	if (unlikely(ret != 0))
2347 		return ret;
2348 
2349 	if (dev_priv->has_mob)
2350 		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2351 
2352 	return 0;
2353 }
2354 
2355 /**
2356  * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2357  * command
2358  *
2359  * @dev_priv: Pointer to a device private struct.
2360  * @sw_context: The software context being used for this batch.
2361  * @header: Pointer to the command header in the command stream.
2362  */
2363 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2364 				  struct vmw_sw_context *sw_context,
2365 				  SVGA3dCmdHeader *header)
2366 {
2367 	struct vmw_bind_gb_shader_cmd {
2368 		SVGA3dCmdHeader header;
2369 		SVGA3dCmdBindGBShader body;
2370 	} *cmd;
2371 
2372 	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2373 			   header);
2374 
2375 	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2376 				     user_shader_converter,
2377 				     &cmd->body.shid, &cmd->body.mobid,
2378 				     cmd->body.offsetInBytes);
2379 }
2380 
2381 /**
2382  * vmw_cmd_dx_set_single_constant_buffer - Validate an
2383  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2384  *
2385  * @dev_priv: Pointer to a device private struct.
2386  * @sw_context: The software context being used for this batch.
2387  * @header: Pointer to the command header in the command stream.
2388  */
2389 static int
2390 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2391 				      struct vmw_sw_context *sw_context,
2392 				      SVGA3dCmdHeader *header)
2393 {
2394 	struct {
2395 		SVGA3dCmdHeader header;
2396 		SVGA3dCmdDXSetSingleConstantBuffer body;
2397 	} *cmd;
2398 	struct vmw_resource_val_node *res_node = NULL;
2399 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2400 	struct vmw_ctx_bindinfo_cb binding;
2401 	int ret;
2402 
2403 	if (unlikely(ctx_node == NULL)) {
2404 		DRM_ERROR("DX Context not set.\n");
2405 		return -EINVAL;
2406 	}
2407 
2408 	cmd = container_of(header, typeof(*cmd), header);
2409 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2410 				user_surface_converter,
2411 				&cmd->body.sid, &res_node);
2412 	if (unlikely(ret != 0))
2413 		return ret;
2414 
2415 	binding.bi.ctx = ctx_node->res;
2416 	binding.bi.res = res_node ? res_node->res : NULL;
2417 	binding.bi.bt = vmw_ctx_binding_cb;
2418 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2419 	binding.offset = cmd->body.offsetInBytes;
2420 	binding.size = cmd->body.sizeInBytes;
2421 	binding.slot = cmd->body.slot;
2422 
2423 	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2424 	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2425 		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2426 			  (unsigned) cmd->body.type,
2427 			  (unsigned) binding.slot);
2428 		return -EINVAL;
2429 	}
2430 
2431 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2432 			binding.shader_slot, binding.slot);
2433 
2434 	return 0;
2435 }
2436 
2437 /**
2438  * vmw_cmd_dx_set_shader_res - Validate an
2439  * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2440  *
2441  * @dev_priv: Pointer to a device private struct.
2442  * @sw_context: The software context being used for this batch.
2443  * @header: Pointer to the command header in the command stream.
2444  */
2445 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2446 				     struct vmw_sw_context *sw_context,
2447 				     SVGA3dCmdHeader *header)
2448 {
2449 	struct {
2450 		SVGA3dCmdHeader header;
2451 		SVGA3dCmdDXSetShaderResources body;
2452 	} *cmd = container_of(header, typeof(*cmd), header);
2453 	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2454 		sizeof(SVGA3dShaderResourceViewId);
2455 
2456 	if ((u64) cmd->body.startView + (u64) num_sr_view >
2457 	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2458 	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2459 		DRM_ERROR("Invalid shader binding.\n");
2460 		return -EINVAL;
2461 	}
2462 
2463 	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2464 				     vmw_ctx_binding_sr,
2465 				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2466 				     (void *) &cmd[1], num_sr_view,
2467 				     cmd->body.startView);
2468 }
2469 
2470 /**
2471  * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2472  * command
2473  *
2474  * @dev_priv: Pointer to a device private struct.
2475  * @sw_context: The software context being used for this batch.
2476  * @header: Pointer to the command header in the command stream.
2477  */
2478 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2479 				 struct vmw_sw_context *sw_context,
2480 				 SVGA3dCmdHeader *header)
2481 {
2482 	struct {
2483 		SVGA3dCmdHeader header;
2484 		SVGA3dCmdDXSetShader body;
2485 	} *cmd;
2486 	struct vmw_resource *res = NULL;
2487 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2488 	struct vmw_ctx_bindinfo_shader binding;
2489 	int ret = 0;
2490 
2491 	if (unlikely(ctx_node == NULL)) {
2492 		DRM_ERROR("DX Context not set.\n");
2493 		return -EINVAL;
2494 	}
2495 
2496 	cmd = container_of(header, typeof(*cmd), header);
2497 
2498 	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2499 		DRM_ERROR("Illegal shader type %u.\n",
2500 			  (unsigned) cmd->body.type);
2501 		return -EINVAL;
2502 	}
2503 
2504 	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2505 		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2506 		if (IS_ERR(res)) {
2507 			DRM_ERROR("Could not find shader for binding.\n");
2508 			return PTR_ERR(res);
2509 		}
2510 
2511 		ret = vmw_resource_val_add(sw_context, res, NULL);
2512 		if (ret)
2513 			goto out_unref;
2514 	}
2515 
2516 	binding.bi.ctx = ctx_node->res;
2517 	binding.bi.res = res;
2518 	binding.bi.bt = vmw_ctx_binding_dx_shader;
2519 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2520 
2521 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2522 			binding.shader_slot, 0);
2523 out_unref:
2524 	if (res)
2525 		vmw_resource_unreference(&res);
2526 
2527 	return ret;
2528 }
2529 
2530 /**
2531  * vmw_cmd_dx_set_vertex_buffers - Validates an
2532  * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2533  *
2534  * @dev_priv: Pointer to a device private struct.
2535  * @sw_context: The software context being used for this batch.
2536  * @header: Pointer to the command header in the command stream.
2537  */
2538 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2539 					 struct vmw_sw_context *sw_context,
2540 					 SVGA3dCmdHeader *header)
2541 {
2542 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2543 	struct vmw_ctx_bindinfo_vb binding;
2544 	struct vmw_resource_val_node *res_node;
2545 	struct {
2546 		SVGA3dCmdHeader header;
2547 		SVGA3dCmdDXSetVertexBuffers body;
2548 		SVGA3dVertexBuffer buf[];
2549 	} *cmd;
2550 	int i, ret, num;
2551 
2552 	if (unlikely(ctx_node == NULL)) {
2553 		DRM_ERROR("DX Context not set.\n");
2554 		return -EINVAL;
2555 	}
2556 
2557 	cmd = container_of(header, typeof(*cmd), header);
2558 	num = (cmd->header.size - sizeof(cmd->body)) /
2559 		sizeof(SVGA3dVertexBuffer);
2560 	if ((u64)num + (u64)cmd->body.startBuffer >
2561 	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2562 		DRM_ERROR("Invalid number of vertex buffers.\n");
2563 		return -EINVAL;
2564 	}
2565 
2566 	for (i = 0; i < num; i++) {
2567 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2568 					user_surface_converter,
2569 					&cmd->buf[i].sid, &res_node);
2570 		if (unlikely(ret != 0))
2571 			return ret;
2572 
2573 		binding.bi.ctx = ctx_node->res;
2574 		binding.bi.bt = vmw_ctx_binding_vb;
2575 		binding.bi.res = ((res_node) ? res_node->res : NULL);
2576 		binding.offset = cmd->buf[i].offset;
2577 		binding.stride = cmd->buf[i].stride;
2578 		binding.slot = i + cmd->body.startBuffer;
2579 
2580 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2581 				0, binding.slot);
2582 	}
2583 
2584 	return 0;
2585 }
2586 
2587 /**
2588  * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2589  * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2590  *
2591  * @dev_priv: Pointer to a device private struct.
2592  * @sw_context: The software context being used for this batch.
2593  * @header: Pointer to the command header in the command stream.
2594  */
2595 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2596 				       struct vmw_sw_context *sw_context,
2597 				       SVGA3dCmdHeader *header)
2598 {
2599 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2600 	struct vmw_ctx_bindinfo_ib binding;
2601 	struct vmw_resource_val_node *res_node;
2602 	struct {
2603 		SVGA3dCmdHeader header;
2604 		SVGA3dCmdDXSetIndexBuffer body;
2605 	} *cmd;
2606 	int ret;
2607 
2608 	if (unlikely(ctx_node == NULL)) {
2609 		DRM_ERROR("DX Context not set.\n");
2610 		return -EINVAL;
2611 	}
2612 
2613 	cmd = container_of(header, typeof(*cmd), header);
2614 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2615 				user_surface_converter,
2616 				&cmd->body.sid, &res_node);
2617 	if (unlikely(ret != 0))
2618 		return ret;
2619 
2620 	binding.bi.ctx = ctx_node->res;
2621 	binding.bi.res = ((res_node) ? res_node->res : NULL);
2622 	binding.bi.bt = vmw_ctx_binding_ib;
2623 	binding.offset = cmd->body.offset;
2624 	binding.format = cmd->body.format;
2625 
2626 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2627 
2628 	return 0;
2629 }
2630 
2631 /**
2632  * vmw_cmd_dx_set_rendertarget - Validate an
2633  * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2634  *
2635  * @dev_priv: Pointer to a device private struct.
2636  * @sw_context: The software context being used for this batch.
2637  * @header: Pointer to the command header in the command stream.
2638  */
2639 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2640 					struct vmw_sw_context *sw_context,
2641 					SVGA3dCmdHeader *header)
2642 {
2643 	struct {
2644 		SVGA3dCmdHeader header;
2645 		SVGA3dCmdDXSetRenderTargets body;
2646 	} *cmd = container_of(header, typeof(*cmd), header);
2647 	int ret;
2648 	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2649 		sizeof(SVGA3dRenderTargetViewId);
2650 
2651 	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2652 		DRM_ERROR("Invalid DX Rendertarget binding.\n");
2653 		return -EINVAL;
2654 	}
2655 
2656 	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2657 				    vmw_ctx_binding_ds, 0,
2658 				    &cmd->body.depthStencilViewId, 1, 0);
2659 	if (ret)
2660 		return ret;
2661 
2662 	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2663 				     vmw_ctx_binding_dx_rt, 0,
2664 				     (void *)&cmd[1], num_rt_view, 0);
2665 }
2666 
2667 /**
2668  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2669  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2670  *
2671  * @dev_priv: Pointer to a device private struct.
2672  * @sw_context: The software context being used for this batch.
2673  * @header: Pointer to the command header in the command stream.
2674  */
2675 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2676 					      struct vmw_sw_context *sw_context,
2677 					      SVGA3dCmdHeader *header)
2678 {
2679 	struct {
2680 		SVGA3dCmdHeader header;
2681 		SVGA3dCmdDXClearRenderTargetView body;
2682 	} *cmd = container_of(header, typeof(*cmd), header);
2683 
2684 	return vmw_view_id_val_add(sw_context, vmw_view_rt,
2685 				   cmd->body.renderTargetViewId);
2686 }
2687 
2688 /**
2689  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2690  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2691  *
2692  * @dev_priv: Pointer to a device private struct.
2693  * @sw_context: The software context being used for this batch.
2694  * @header: Pointer to the command header in the command stream.
2695  */
2696 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2697 					      struct vmw_sw_context *sw_context,
2698 					      SVGA3dCmdHeader *header)
2699 {
2700 	struct {
2701 		SVGA3dCmdHeader header;
2702 		SVGA3dCmdDXClearDepthStencilView body;
2703 	} *cmd = container_of(header, typeof(*cmd), header);
2704 
2705 	return vmw_view_id_val_add(sw_context, vmw_view_ds,
2706 				   cmd->body.depthStencilViewId);
2707 }
2708 
2709 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2710 				  struct vmw_sw_context *sw_context,
2711 				  SVGA3dCmdHeader *header)
2712 {
2713 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2714 	struct vmw_resource_val_node *srf_node;
2715 	struct vmw_resource *res;
2716 	enum vmw_view_type view_type;
2717 	int ret;
2718 	/*
2719 	 * This is based on the fact that all affected define commands have
2720 	 * the same initial command body layout.
2721 	 */
2722 	struct {
2723 		SVGA3dCmdHeader header;
2724 		uint32 defined_id;
2725 		uint32 sid;
2726 	} *cmd;
2727 
2728 	if (unlikely(ctx_node == NULL)) {
2729 		DRM_ERROR("DX Context not set.\n");
2730 		return -EINVAL;
2731 	}
2732 
2733 	view_type = vmw_view_cmd_to_type(header->id);
2734 	if (view_type == vmw_view_max)
2735 		return -EINVAL;
2736 	cmd = container_of(header, typeof(*cmd), header);
2737 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2738 				user_surface_converter,
2739 				&cmd->sid, &srf_node);
2740 	if (unlikely(ret != 0))
2741 		return ret;
2742 
2743 	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2744 	ret = vmw_cotable_notify(res, cmd->defined_id);
2745 	vmw_resource_unreference(&res);
2746 	if (unlikely(ret != 0))
2747 		return ret;
2748 
2749 	return vmw_view_add(sw_context->man,
2750 			    ctx_node->res,
2751 			    srf_node->res,
2752 			    view_type,
2753 			    cmd->defined_id,
2754 			    header,
2755 			    header->size + sizeof(*header),
2756 			    &sw_context->staged_cmd_res);
2757 }
2758 
2759 /**
2760  * vmw_cmd_dx_set_so_targets - Validate an
2761  * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2762  *
2763  * @dev_priv: Pointer to a device private struct.
2764  * @sw_context: The software context being used for this batch.
2765  * @header: Pointer to the command header in the command stream.
2766  */
2767 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2768 				     struct vmw_sw_context *sw_context,
2769 				     SVGA3dCmdHeader *header)
2770 {
2771 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2772 	struct vmw_ctx_bindinfo_so binding;
2773 	struct vmw_resource_val_node *res_node;
2774 	struct {
2775 		SVGA3dCmdHeader header;
2776 		SVGA3dCmdDXSetSOTargets body;
2777 		SVGA3dSoTarget targets[];
2778 	} *cmd;
2779 	int i, ret, num;
2780 
2781 	if (unlikely(ctx_node == NULL)) {
2782 		DRM_ERROR("DX Context not set.\n");
2783 		return -EINVAL;
2784 	}
2785 
2786 	cmd = container_of(header, typeof(*cmd), header);
2787 	num = (cmd->header.size - sizeof(cmd->body)) /
2788 		sizeof(SVGA3dSoTarget);
2789 
2790 	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2791 		DRM_ERROR("Invalid DX SO binding.\n");
2792 		return -EINVAL;
2793 	}
2794 
2795 	for (i = 0; i < num; i++) {
2796 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2797 					user_surface_converter,
2798 					&cmd->targets[i].sid, &res_node);
2799 		if (unlikely(ret != 0))
2800 			return ret;
2801 
2802 		binding.bi.ctx = ctx_node->res;
2803 		binding.bi.res = ((res_node) ? res_node->res : NULL);
2804 		binding.bi.bt = vmw_ctx_binding_so,
2805 		binding.offset = cmd->targets[i].offset;
2806 		binding.size = cmd->targets[i].sizeInBytes;
2807 		binding.slot = i;
2808 
2809 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2810 				0, binding.slot);
2811 	}
2812 
2813 	return 0;
2814 }
2815 
2816 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2817 				struct vmw_sw_context *sw_context,
2818 				SVGA3dCmdHeader *header)
2819 {
2820 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2821 	struct vmw_resource *res;
2822 	/*
2823 	 * This is based on the fact that all affected define commands have
2824 	 * the same initial command body layout.
2825 	 */
2826 	struct {
2827 		SVGA3dCmdHeader header;
2828 		uint32 defined_id;
2829 	} *cmd;
2830 	enum vmw_so_type so_type;
2831 	int ret;
2832 
2833 	if (unlikely(ctx_node == NULL)) {
2834 		DRM_ERROR("DX Context not set.\n");
2835 		return -EINVAL;
2836 	}
2837 
2838 	so_type = vmw_so_cmd_to_type(header->id);
2839 	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2840 	cmd = container_of(header, typeof(*cmd), header);
2841 	ret = vmw_cotable_notify(res, cmd->defined_id);
2842 	vmw_resource_unreference(&res);
2843 
2844 	return ret;
2845 }
2846 
2847 /**
2848  * vmw_cmd_dx_check_subresource - Validate an
2849  * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2850  *
2851  * @dev_priv: Pointer to a device private struct.
2852  * @sw_context: The software context being used for this batch.
2853  * @header: Pointer to the command header in the command stream.
2854  */
2855 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2856 					struct vmw_sw_context *sw_context,
2857 					SVGA3dCmdHeader *header)
2858 {
2859 	struct {
2860 		SVGA3dCmdHeader header;
2861 		union {
2862 			SVGA3dCmdDXReadbackSubResource r_body;
2863 			SVGA3dCmdDXInvalidateSubResource i_body;
2864 			SVGA3dCmdDXUpdateSubResource u_body;
2865 			SVGA3dSurfaceId sid;
2866 		};
2867 	} *cmd;
2868 
2869 	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2870 		     offsetof(typeof(*cmd), sid));
2871 	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2872 		     offsetof(typeof(*cmd), sid));
2873 	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2874 		     offsetof(typeof(*cmd), sid));
2875 
2876 	cmd = container_of(header, typeof(*cmd), header);
2877 
2878 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2879 				 user_surface_converter,
2880 				 &cmd->sid, NULL);
2881 }
2882 
2883 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2884 				struct vmw_sw_context *sw_context,
2885 				SVGA3dCmdHeader *header)
2886 {
2887 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2888 
2889 	if (unlikely(ctx_node == NULL)) {
2890 		DRM_ERROR("DX Context not set.\n");
2891 		return -EINVAL;
2892 	}
2893 
2894 	return 0;
2895 }
2896 
2897 /**
2898  * vmw_cmd_dx_view_remove - validate a view remove command and
2899  * schedule the view resource for removal.
2900  *
2901  * @dev_priv: Pointer to a device private struct.
2902  * @sw_context: The software context being used for this batch.
2903  * @header: Pointer to the command header in the command stream.
2904  *
2905  * Check that the view exists, and if it was not created using this
2906  * command batch, conditionally make this command a NOP.
2907  */
2908 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2909 				  struct vmw_sw_context *sw_context,
2910 				  SVGA3dCmdHeader *header)
2911 {
2912 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2913 	struct {
2914 		SVGA3dCmdHeader header;
2915 		union vmw_view_destroy body;
2916 	} *cmd = container_of(header, typeof(*cmd), header);
2917 	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2918 	struct vmw_resource *view;
2919 	int ret;
2920 
2921 	if (!ctx_node) {
2922 		DRM_ERROR("DX Context not set.\n");
2923 		return -EINVAL;
2924 	}
2925 
2926 	ret = vmw_view_remove(sw_context->man,
2927 			      cmd->body.view_id, view_type,
2928 			      &sw_context->staged_cmd_res,
2929 			      &view);
2930 	if (ret || !view)
2931 		return ret;
2932 
2933 	/*
2934 	 * If the view wasn't created during this command batch, it might
2935 	 * have been removed due to a context swapout, so add a
2936 	 * relocation to conditionally make this command a NOP to avoid
2937 	 * device errors.
2938 	 */
2939 	return vmw_resource_relocation_add(&sw_context->res_relocations,
2940 					   view,
2941 					   vmw_ptr_diff(sw_context->buf_start,
2942 							&cmd->header.id),
2943 					   vmw_res_rel_cond_nop);
2944 }
2945 
2946 /**
2947  * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2948  * command
2949  *
2950  * @dev_priv: Pointer to a device private struct.
2951  * @sw_context: The software context being used for this batch.
2952  * @header: Pointer to the command header in the command stream.
2953  */
2954 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2955 				    struct vmw_sw_context *sw_context,
2956 				    SVGA3dCmdHeader *header)
2957 {
2958 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2959 	struct vmw_resource *res;
2960 	struct {
2961 		SVGA3dCmdHeader header;
2962 		SVGA3dCmdDXDefineShader body;
2963 	} *cmd = container_of(header, typeof(*cmd), header);
2964 	int ret;
2965 
2966 	if (!ctx_node) {
2967 		DRM_ERROR("DX Context not set.\n");
2968 		return -EINVAL;
2969 	}
2970 
2971 	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2972 	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2973 	vmw_resource_unreference(&res);
2974 	if (ret)
2975 		return ret;
2976 
2977 	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2978 				 cmd->body.shaderId, cmd->body.type,
2979 				 &sw_context->staged_cmd_res);
2980 }
2981 
2982 /**
2983  * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2984  * command
2985  *
2986  * @dev_priv: Pointer to a device private struct.
2987  * @sw_context: The software context being used for this batch.
2988  * @header: Pointer to the command header in the command stream.
2989  */
2990 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2991 				     struct vmw_sw_context *sw_context,
2992 				     SVGA3dCmdHeader *header)
2993 {
2994 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2995 	struct {
2996 		SVGA3dCmdHeader header;
2997 		SVGA3dCmdDXDestroyShader body;
2998 	} *cmd = container_of(header, typeof(*cmd), header);
2999 	int ret;
3000 
3001 	if (!ctx_node) {
3002 		DRM_ERROR("DX Context not set.\n");
3003 		return -EINVAL;
3004 	}
3005 
3006 	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
3007 				&sw_context->staged_cmd_res);
3008 	if (ret)
3009 		DRM_ERROR("Could not find shader to remove.\n");
3010 
3011 	return ret;
3012 }
3013 
3014 /**
3015  * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
3016  * command
3017  *
3018  * @dev_priv: Pointer to a device private struct.
3019  * @sw_context: The software context being used for this batch.
3020  * @header: Pointer to the command header in the command stream.
3021  */
3022 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
3023 				  struct vmw_sw_context *sw_context,
3024 				  SVGA3dCmdHeader *header)
3025 {
3026 	struct vmw_resource_val_node *ctx_node;
3027 	struct vmw_resource_val_node *res_node;
3028 	struct vmw_resource *res;
3029 	struct {
3030 		SVGA3dCmdHeader header;
3031 		SVGA3dCmdDXBindShader body;
3032 	} *cmd = container_of(header, typeof(*cmd), header);
3033 	int ret;
3034 
3035 	if (cmd->body.cid != SVGA3D_INVALID_ID) {
3036 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
3037 					user_context_converter,
3038 					&cmd->body.cid, &ctx_node);
3039 		if (ret)
3040 			return ret;
3041 	} else {
3042 		ctx_node = sw_context->dx_ctx_node;
3043 		if (!ctx_node) {
3044 			DRM_ERROR("DX Context not set.\n");
3045 			return -EINVAL;
3046 		}
3047 	}
3048 
3049 	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
3050 				cmd->body.shid, 0);
3051 	if (IS_ERR(res)) {
3052 		DRM_ERROR("Could not find shader to bind.\n");
3053 		return PTR_ERR(res);
3054 	}
3055 
3056 	ret = vmw_resource_val_add(sw_context, res, &res_node);
3057 	if (ret) {
3058 		DRM_ERROR("Error creating resource validation node.\n");
3059 		goto out_unref;
3060 	}
3061 
3062 
3063 	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3064 					&cmd->body.mobid,
3065 					cmd->body.offsetInBytes);
3066 out_unref:
3067 	vmw_resource_unreference(&res);
3068 
3069 	return ret;
3070 }
3071 
3072 /**
3073  * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
3074  *
3075  * @dev_priv: Pointer to a device private struct.
3076  * @sw_context: The software context being used for this batch.
3077  * @header: Pointer to the command header in the command stream.
3078  */
3079 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
3080 			      struct vmw_sw_context *sw_context,
3081 			      SVGA3dCmdHeader *header)
3082 {
3083 	struct {
3084 		SVGA3dCmdHeader header;
3085 		SVGA3dCmdDXGenMips body;
3086 	} *cmd = container_of(header, typeof(*cmd), header);
3087 
3088 	return vmw_view_id_val_add(sw_context, vmw_view_sr,
3089 				   cmd->body.shaderResourceViewId);
3090 }
3091 
3092 /**
3093  * vmw_cmd_dx_transfer_from_buffer -
3094  * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
3095  *
3096  * @dev_priv: Pointer to a device private struct.
3097  * @sw_context: The software context being used for this batch.
3098  * @header: Pointer to the command header in the command stream.
3099  */
3100 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
3101 					   struct vmw_sw_context *sw_context,
3102 					   SVGA3dCmdHeader *header)
3103 {
3104 	struct {
3105 		SVGA3dCmdHeader header;
3106 		SVGA3dCmdDXTransferFromBuffer body;
3107 	} *cmd = container_of(header, typeof(*cmd), header);
3108 	int ret;
3109 
3110 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3111 				user_surface_converter,
3112 				&cmd->body.srcSid, NULL);
3113 	if (ret != 0)
3114 		return ret;
3115 
3116 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3117 				 user_surface_converter,
3118 				 &cmd->body.destSid, NULL);
3119 }
3120 
3121 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3122 				struct vmw_sw_context *sw_context,
3123 				void *buf, uint32_t *size)
3124 {
3125 	uint32_t size_remaining = *size;
3126 	uint32_t cmd_id;
3127 
3128 	cmd_id = ((uint32_t *)buf)[0];
3129 	switch (cmd_id) {
3130 	case SVGA_CMD_UPDATE:
3131 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3132 		break;
3133 	case SVGA_CMD_DEFINE_GMRFB:
3134 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3135 		break;
3136 	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3137 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3138 		break;
3139 	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3140 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3141 		break;
3142 	default:
3143 		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3144 		return -EINVAL;
3145 	}
3146 
3147 	if (*size > size_remaining) {
3148 		DRM_ERROR("Invalid SVGA command (size mismatch):"
3149 			  " %u.\n", cmd_id);
3150 		return -EINVAL;
3151 	}
3152 
3153 	if (unlikely(!sw_context->kernel)) {
3154 		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3155 		return -EPERM;
3156 	}
3157 
3158 	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3159 		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3160 
3161 	return 0;
3162 }
3163 
3164 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3165 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3166 		    false, false, false),
3167 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3168 		    false, false, false),
3169 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3170 		    true, false, false),
3171 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3172 		    true, false, false),
3173 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3174 		    true, false, false),
3175 	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3176 		    false, false, false),
3177 	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3178 		    false, false, false),
3179 	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3180 		    true, false, false),
3181 	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3182 		    true, false, false),
3183 	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3184 		    true, false, false),
3185 	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3186 		    &vmw_cmd_set_render_target_check, true, false, false),
3187 	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3188 		    true, false, false),
3189 	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3190 		    true, false, false),
3191 	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3192 		    true, false, false),
3193 	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3194 		    true, false, false),
3195 	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3196 		    true, false, false),
3197 	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3198 		    true, false, false),
3199 	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3200 		    true, false, false),
3201 	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3202 		    false, false, false),
3203 	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3204 		    true, false, false),
3205 	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3206 		    true, false, false),
3207 	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3208 		    true, false, false),
3209 	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3210 		    true, false, false),
3211 	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3212 		    true, false, false),
3213 	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3214 		    true, false, false),
3215 	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3216 		    true, false, false),
3217 	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3218 		    true, false, false),
3219 	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3220 		    true, false, false),
3221 	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3222 		    true, false, false),
3223 	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3224 		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3225 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3226 		    false, false, false),
3227 	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3228 		    false, false, false),
3229 	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3230 		    false, false, false),
3231 	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3232 		    false, false, false),
3233 	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3234 		    false, false, false),
3235 	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3236 		    false, false, false),
3237 	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3238 		    false, false, false),
3239 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3240 		    false, false, false),
3241 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3242 		    false, false, false),
3243 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3244 		    false, false, false),
3245 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3246 		    false, false, false),
3247 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3248 		    false, false, false),
3249 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3250 		    false, false, false),
3251 	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3252 		    false, false, true),
3253 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3254 		    false, false, true),
3255 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3256 		    false, false, true),
3257 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3258 		    false, false, true),
3259 	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3260 		    false, false, true),
3261 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3262 		    false, false, true),
3263 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3264 		    false, false, true),
3265 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3266 		    false, false, true),
3267 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3268 		    true, false, true),
3269 	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3270 		    false, false, true),
3271 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3272 		    true, false, true),
3273 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3274 		    &vmw_cmd_update_gb_surface, true, false, true),
3275 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3276 		    &vmw_cmd_readback_gb_image, true, false, true),
3277 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3278 		    &vmw_cmd_readback_gb_surface, true, false, true),
3279 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3280 		    &vmw_cmd_invalidate_gb_image, true, false, true),
3281 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3282 		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3283 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3284 		    false, false, true),
3285 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3286 		    false, false, true),
3287 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3288 		    false, false, true),
3289 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3290 		    false, false, true),
3291 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3292 		    false, false, true),
3293 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3294 		    false, false, true),
3295 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3296 		    true, false, true),
3297 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3298 		    false, false, true),
3299 	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3300 		    false, false, false),
3301 	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3302 		    true, false, true),
3303 	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3304 		    true, false, true),
3305 	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3306 		    true, false, true),
3307 	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3308 		    true, false, true),
3309 	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3310 		    true, false, true),
3311 	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3312 		    false, false, true),
3313 	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3314 		    false, false, true),
3315 	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3316 		    false, false, true),
3317 	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3318 		    false, false, true),
3319 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3320 		    false, false, true),
3321 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3322 		    false, false, true),
3323 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3324 		    false, false, true),
3325 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3326 		    false, false, true),
3327 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3328 		    false, false, true),
3329 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3330 		    false, false, true),
3331 	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3332 		    true, false, true),
3333 	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3334 		    false, false, true),
3335 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3336 		    false, false, true),
3337 	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3338 		    false, false, true),
3339 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3340 		    false, false, true),
3341 
3342 	/*
3343 	 * DX commands
3344 	 */
3345 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3346 		    false, false, true),
3347 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3348 		    false, false, true),
3349 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3350 		    false, false, true),
3351 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3352 		    false, false, true),
3353 	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3354 		    false, false, true),
3355 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3356 		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3357 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3358 		    &vmw_cmd_dx_set_shader_res, true, false, true),
3359 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3360 		    true, false, true),
3361 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3362 		    true, false, true),
3363 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3364 		    true, false, true),
3365 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3366 		    true, false, true),
3367 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3368 		    true, false, true),
3369 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3370 		    &vmw_cmd_dx_cid_check, true, false, true),
3371 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3372 		    true, false, true),
3373 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3374 		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3375 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3376 		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3377 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3378 		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3379 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3380 		    true, false, true),
3381 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3382 		    &vmw_cmd_dx_cid_check, true, false, true),
3383 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3384 		    &vmw_cmd_dx_cid_check, true, false, true),
3385 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3386 		    true, false, true),
3387 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3388 		    true, false, true),
3389 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3390 		    true, false, true),
3391 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3392 		    &vmw_cmd_dx_cid_check, true, false, true),
3393 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3394 		    true, false, true),
3395 	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3396 		    true, false, true),
3397 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3398 		    true, false, true),
3399 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3400 		    true, false, true),
3401 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3402 		    true, false, true),
3403 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3404 		    true, false, true),
3405 	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3406 		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3407 	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3408 		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3409 	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3410 		    true, false, true),
3411 	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3412 		    true, false, true),
3413 	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3414 		    &vmw_cmd_dx_check_subresource, true, false, true),
3415 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3416 		    &vmw_cmd_dx_check_subresource, true, false, true),
3417 	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3418 		    &vmw_cmd_dx_check_subresource, true, false, true),
3419 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3420 		    &vmw_cmd_dx_view_define, true, false, true),
3421 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3422 		    &vmw_cmd_dx_view_remove, true, false, true),
3423 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3424 		    &vmw_cmd_dx_view_define, true, false, true),
3425 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3426 		    &vmw_cmd_dx_view_remove, true, false, true),
3427 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3428 		    &vmw_cmd_dx_view_define, true, false, true),
3429 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3430 		    &vmw_cmd_dx_view_remove, true, false, true),
3431 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3432 		    &vmw_cmd_dx_so_define, true, false, true),
3433 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3434 		    &vmw_cmd_dx_cid_check, true, false, true),
3435 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3436 		    &vmw_cmd_dx_so_define, true, false, true),
3437 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3438 		    &vmw_cmd_dx_cid_check, true, false, true),
3439 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3440 		    &vmw_cmd_dx_so_define, true, false, true),
3441 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3442 		    &vmw_cmd_dx_cid_check, true, false, true),
3443 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3444 		    &vmw_cmd_dx_so_define, true, false, true),
3445 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3446 		    &vmw_cmd_dx_cid_check, true, false, true),
3447 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3448 		    &vmw_cmd_dx_so_define, true, false, true),
3449 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3450 		    &vmw_cmd_dx_cid_check, true, false, true),
3451 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3452 		    &vmw_cmd_dx_define_shader, true, false, true),
3453 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3454 		    &vmw_cmd_dx_destroy_shader, true, false, true),
3455 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3456 		    &vmw_cmd_dx_bind_shader, true, false, true),
3457 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3458 		    &vmw_cmd_dx_so_define, true, false, true),
3459 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3460 		    &vmw_cmd_dx_cid_check, true, false, true),
3461 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3462 		    true, false, true),
3463 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3464 		    &vmw_cmd_dx_set_so_targets, true, false, true),
3465 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3466 		    &vmw_cmd_dx_cid_check, true, false, true),
3467 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3468 		    &vmw_cmd_dx_cid_check, true, false, true),
3469 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3470 		    &vmw_cmd_buffer_copy_check, true, false, true),
3471 	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3472 		    &vmw_cmd_pred_copy_check, true, false, true),
3473 	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3474 		    &vmw_cmd_dx_transfer_from_buffer,
3475 		    true, false, true),
3476 };
3477 
3478 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3479 {
3480 	u32 cmd_id = ((u32 *) buf)[0];
3481 
3482 	if (cmd_id >= SVGA_CMD_MAX) {
3483 		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3484 		const struct vmw_cmd_entry *entry;
3485 
3486 		*size = header->size + sizeof(SVGA3dCmdHeader);
3487 		cmd_id = header->id;
3488 		if (cmd_id >= SVGA_3D_CMD_MAX)
3489 			return false;
3490 
3491 		cmd_id -= SVGA_3D_CMD_BASE;
3492 		entry = &vmw_cmd_entries[cmd_id];
3493 		*cmd = entry->cmd_name;
3494 		return true;
3495 	}
3496 
3497 	switch (cmd_id) {
3498 	case SVGA_CMD_UPDATE:
3499 		*cmd = "SVGA_CMD_UPDATE";
3500 		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3501 		break;
3502 	case SVGA_CMD_DEFINE_GMRFB:
3503 		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3504 		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3505 		break;
3506 	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3507 		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3508 		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3509 		break;
3510 	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3511 		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3512 		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3513 		break;
3514 	default:
3515 		*cmd = "UNKNOWN";
3516 		*size = 0;
3517 		return false;
3518 	}
3519 
3520 	return true;
3521 }
3522 
3523 static int vmw_cmd_check(struct vmw_private *dev_priv,
3524 			 struct vmw_sw_context *sw_context,
3525 			 void *buf, uint32_t *size)
3526 {
3527 	uint32_t cmd_id;
3528 	uint32_t size_remaining = *size;
3529 	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3530 	int ret;
3531 	const struct vmw_cmd_entry *entry;
3532 	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3533 
3534 	cmd_id = ((uint32_t *)buf)[0];
3535 	/* Handle any none 3D commands */
3536 	if (unlikely(cmd_id < SVGA_CMD_MAX))
3537 		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3538 
3539 
3540 	cmd_id = header->id;
3541 	*size = header->size + sizeof(SVGA3dCmdHeader);
3542 
3543 	cmd_id -= SVGA_3D_CMD_BASE;
3544 	if (unlikely(*size > size_remaining))
3545 		goto out_invalid;
3546 
3547 	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3548 		goto out_invalid;
3549 
3550 	entry = &vmw_cmd_entries[cmd_id];
3551 	if (unlikely(!entry->func))
3552 		goto out_invalid;
3553 
3554 	if (unlikely(!entry->user_allow && !sw_context->kernel))
3555 		goto out_privileged;
3556 
3557 	if (unlikely(entry->gb_disable && gb))
3558 		goto out_old;
3559 
3560 	if (unlikely(entry->gb_enable && !gb))
3561 		goto out_new;
3562 
3563 	ret = entry->func(dev_priv, sw_context, header);
3564 	if (unlikely(ret != 0))
3565 		goto out_invalid;
3566 
3567 	return 0;
3568 out_invalid:
3569 	DRM_ERROR("Invalid SVGA3D command: %d\n",
3570 		  cmd_id + SVGA_3D_CMD_BASE);
3571 	return -EINVAL;
3572 out_privileged:
3573 	DRM_ERROR("Privileged SVGA3D command: %d\n",
3574 		  cmd_id + SVGA_3D_CMD_BASE);
3575 	return -EPERM;
3576 out_old:
3577 	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3578 		  cmd_id + SVGA_3D_CMD_BASE);
3579 	return -EINVAL;
3580 out_new:
3581 	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3582 		  cmd_id + SVGA_3D_CMD_BASE);
3583 	return -EINVAL;
3584 }
3585 
3586 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3587 			     struct vmw_sw_context *sw_context,
3588 			     void *buf,
3589 			     uint32_t size)
3590 {
3591 	int32_t cur_size = size;
3592 	int ret;
3593 
3594 	sw_context->buf_start = buf;
3595 
3596 	while (cur_size > 0) {
3597 		size = cur_size;
3598 		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3599 		if (unlikely(ret != 0))
3600 			return ret;
3601 		buf = (void *)((unsigned long) buf + size);
3602 		cur_size -= size;
3603 	}
3604 
3605 	if (unlikely(cur_size != 0)) {
3606 		DRM_ERROR("Command verifier out of sync.\n");
3607 		return -EINVAL;
3608 	}
3609 
3610 	return 0;
3611 }
3612 
3613 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3614 {
3615 	sw_context->cur_reloc = 0;
3616 }
3617 
3618 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3619 {
3620 	uint32_t i;
3621 	struct vmw_relocation *reloc;
3622 	struct ttm_validate_buffer *validate;
3623 	struct ttm_buffer_object *bo;
3624 
3625 	for (i = 0; i < sw_context->cur_reloc; ++i) {
3626 		reloc = &sw_context->relocs[i];
3627 		validate = &sw_context->val_bufs[reloc->index].base;
3628 		bo = validate->bo;
3629 		switch (bo->mem.mem_type) {
3630 		case TTM_PL_VRAM:
3631 			reloc->location->offset += bo->offset;
3632 			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3633 			break;
3634 		case VMW_PL_GMR:
3635 			reloc->location->gmrId = bo->mem.start;
3636 			break;
3637 		case VMW_PL_MOB:
3638 			*reloc->mob_loc = bo->mem.start;
3639 			break;
3640 		default:
3641 			BUG();
3642 		}
3643 	}
3644 	vmw_free_relocations(sw_context);
3645 }
3646 
3647 /**
3648  * vmw_resource_list_unrefererence - Free up a resource list and unreference
3649  * all resources referenced by it.
3650  *
3651  * @list: The resource list.
3652  */
3653 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3654 					  struct list_head *list)
3655 {
3656 	struct vmw_resource_val_node *val, *val_next;
3657 
3658 	/*
3659 	 * Drop references to resources held during command submission.
3660 	 */
3661 
3662 	list_for_each_entry_safe(val, val_next, list, head) {
3663 		list_del_init(&val->head);
3664 		vmw_resource_unreference(&val->res);
3665 
3666 		if (val->staged_bindings) {
3667 			if (val->staged_bindings != sw_context->staged_bindings)
3668 				vmw_binding_state_free(val->staged_bindings);
3669 			else
3670 				sw_context->staged_bindings_inuse = false;
3671 			val->staged_bindings = NULL;
3672 		}
3673 
3674 		kfree(val);
3675 	}
3676 }
3677 
3678 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3679 {
3680 	struct vmw_validate_buffer *entry, *next;
3681 	struct vmw_resource_val_node *val;
3682 
3683 	/*
3684 	 * Drop references to DMA buffers held during command submission.
3685 	 */
3686 	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3687 				 base.head) {
3688 		list_del(&entry->base.head);
3689 		ttm_bo_unref(&entry->base.bo);
3690 		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3691 		sw_context->cur_val_buf--;
3692 	}
3693 	BUG_ON(sw_context->cur_val_buf != 0);
3694 
3695 	list_for_each_entry(val, &sw_context->resource_list, head)
3696 		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3697 }
3698 
3699 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3700 			       struct ttm_buffer_object *bo,
3701 			       bool interruptible,
3702 			       bool validate_as_mob)
3703 {
3704 	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3705 						  base);
3706 	struct ttm_operation_ctx ctx = { interruptible, true };
3707 	int ret;
3708 
3709 	if (vbo->pin_count > 0)
3710 		return 0;
3711 
3712 	if (validate_as_mob)
3713 		return ttm_bo_validate(bo, &vmw_mob_placement, &ctx);
3714 
3715 	/**
3716 	 * Put BO in VRAM if there is space, otherwise as a GMR.
3717 	 * If there is no space in VRAM and GMR ids are all used up,
3718 	 * start evicting GMRs to make room. If the DMA buffer can't be
3719 	 * used as a GMR, this will return -ENOMEM.
3720 	 */
3721 
3722 	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, &ctx);
3723 	if (likely(ret == 0 || ret == -ERESTARTSYS))
3724 		return ret;
3725 
3726 	/**
3727 	 * If that failed, try VRAM again, this time evicting
3728 	 * previous contents.
3729 	 */
3730 
3731 	ret = ttm_bo_validate(bo, &vmw_vram_placement, &ctx);
3732 	return ret;
3733 }
3734 
3735 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3736 				struct vmw_sw_context *sw_context)
3737 {
3738 	struct vmw_validate_buffer *entry;
3739 	int ret;
3740 
3741 	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3742 		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3743 						 true,
3744 						 entry->validate_as_mob);
3745 		if (unlikely(ret != 0))
3746 			return ret;
3747 	}
3748 	return 0;
3749 }
3750 
3751 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3752 				 uint32_t size)
3753 {
3754 	if (likely(sw_context->cmd_bounce_size >= size))
3755 		return 0;
3756 
3757 	if (sw_context->cmd_bounce_size == 0)
3758 		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3759 
3760 	while (sw_context->cmd_bounce_size < size) {
3761 		sw_context->cmd_bounce_size =
3762 			PAGE_ALIGN(sw_context->cmd_bounce_size +
3763 				   (sw_context->cmd_bounce_size >> 1));
3764 	}
3765 
3766 	vfree(sw_context->cmd_bounce);
3767 	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3768 
3769 	if (sw_context->cmd_bounce == NULL) {
3770 		DRM_ERROR("Failed to allocate command bounce buffer.\n");
3771 		sw_context->cmd_bounce_size = 0;
3772 		return -ENOMEM;
3773 	}
3774 
3775 	return 0;
3776 }
3777 
3778 /**
3779  * vmw_execbuf_fence_commands - create and submit a command stream fence
3780  *
3781  * Creates a fence object and submits a command stream marker.
3782  * If this fails for some reason, We sync the fifo and return NULL.
3783  * It is then safe to fence buffers with a NULL pointer.
3784  *
3785  * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3786  * a userspace handle if @p_handle is not NULL, otherwise not.
3787  */
3788 
3789 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3790 			       struct vmw_private *dev_priv,
3791 			       struct vmw_fence_obj **p_fence,
3792 			       uint32_t *p_handle)
3793 {
3794 	uint32_t sequence;
3795 	int ret;
3796 	bool synced = false;
3797 
3798 	/* p_handle implies file_priv. */
3799 	BUG_ON(p_handle != NULL && file_priv == NULL);
3800 
3801 	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3802 	if (unlikely(ret != 0)) {
3803 		DRM_ERROR("Fence submission error. Syncing.\n");
3804 		synced = true;
3805 	}
3806 
3807 	if (p_handle != NULL)
3808 		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3809 					    sequence, p_fence, p_handle);
3810 	else
3811 		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3812 
3813 	if (unlikely(ret != 0 && !synced)) {
3814 		(void) vmw_fallback_wait(dev_priv, false, false,
3815 					 sequence, false,
3816 					 VMW_FENCE_WAIT_TIMEOUT);
3817 		*p_fence = NULL;
3818 	}
3819 
3820 	return 0;
3821 }
3822 
3823 /**
3824  * vmw_execbuf_copy_fence_user - copy fence object information to
3825  * user-space.
3826  *
3827  * @dev_priv: Pointer to a vmw_private struct.
3828  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3829  * @ret: Return value from fence object creation.
3830  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3831  * which the information should be copied.
3832  * @fence: Pointer to the fenc object.
3833  * @fence_handle: User-space fence handle.
3834  * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3835  * @sync_file:  Only used to clean up in case of an error in this function.
3836  *
3837  * This function copies fence information to user-space. If copying fails,
3838  * The user-space struct drm_vmw_fence_rep::error member is hopefully
3839  * left untouched, and if it's preloaded with an -EFAULT by user-space,
3840  * the error will hopefully be detected.
3841  * Also if copying fails, user-space will be unable to signal the fence
3842  * object so we wait for it immediately, and then unreference the
3843  * user-space reference.
3844  */
3845 void
3846 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3847 			    struct vmw_fpriv *vmw_fp,
3848 			    int ret,
3849 			    struct drm_vmw_fence_rep __user *user_fence_rep,
3850 			    struct vmw_fence_obj *fence,
3851 			    uint32_t fence_handle,
3852 			    int32_t out_fence_fd,
3853 			    struct sync_file *sync_file)
3854 {
3855 	struct drm_vmw_fence_rep fence_rep;
3856 
3857 	if (user_fence_rep == NULL)
3858 		return;
3859 
3860 	memset(&fence_rep, 0, sizeof(fence_rep));
3861 
3862 	fence_rep.error = ret;
3863 	fence_rep.fd = out_fence_fd;
3864 	if (ret == 0) {
3865 		BUG_ON(fence == NULL);
3866 
3867 		fence_rep.handle = fence_handle;
3868 		fence_rep.seqno = fence->base.seqno;
3869 		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3870 		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3871 	}
3872 
3873 	/*
3874 	 * copy_to_user errors will be detected by user space not
3875 	 * seeing fence_rep::error filled in. Typically
3876 	 * user-space would have pre-set that member to -EFAULT.
3877 	 */
3878 	ret = copy_to_user(user_fence_rep, &fence_rep,
3879 			   sizeof(fence_rep));
3880 
3881 	/*
3882 	 * User-space lost the fence object. We need to sync
3883 	 * and unreference the handle.
3884 	 */
3885 	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3886 		if (sync_file)
3887 			fput(sync_file->file);
3888 
3889 		if (fence_rep.fd != -1) {
3890 			put_unused_fd(fence_rep.fd);
3891 			fence_rep.fd = -1;
3892 		}
3893 
3894 		ttm_ref_object_base_unref(vmw_fp->tfile,
3895 					  fence_handle, TTM_REF_USAGE);
3896 		DRM_ERROR("Fence copy error. Syncing.\n");
3897 		(void) vmw_fence_obj_wait(fence, false, false,
3898 					  VMW_FENCE_WAIT_TIMEOUT);
3899 	}
3900 }
3901 
3902 /**
3903  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3904  * the fifo.
3905  *
3906  * @dev_priv: Pointer to a device private structure.
3907  * @kernel_commands: Pointer to the unpatched command batch.
3908  * @command_size: Size of the unpatched command batch.
3909  * @sw_context: Structure holding the relocation lists.
3910  *
3911  * Side effects: If this function returns 0, then the command batch
3912  * pointed to by @kernel_commands will have been modified.
3913  */
3914 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3915 				   void *kernel_commands,
3916 				   u32 command_size,
3917 				   struct vmw_sw_context *sw_context)
3918 {
3919 	void *cmd;
3920 
3921 	if (sw_context->dx_ctx_node)
3922 		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3923 					  sw_context->dx_ctx_node->res->id);
3924 	else
3925 		cmd = vmw_fifo_reserve(dev_priv, command_size);
3926 	if (!cmd) {
3927 		DRM_ERROR("Failed reserving fifo space for commands.\n");
3928 		return -ENOMEM;
3929 	}
3930 
3931 	vmw_apply_relocations(sw_context);
3932 	memcpy(cmd, kernel_commands, command_size);
3933 	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3934 	vmw_resource_relocations_free(&sw_context->res_relocations);
3935 	vmw_fifo_commit(dev_priv, command_size);
3936 
3937 	return 0;
3938 }
3939 
3940 /**
3941  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3942  * the command buffer manager.
3943  *
3944  * @dev_priv: Pointer to a device private structure.
3945  * @header: Opaque handle to the command buffer allocation.
3946  * @command_size: Size of the unpatched command batch.
3947  * @sw_context: Structure holding the relocation lists.
3948  *
3949  * Side effects: If this function returns 0, then the command buffer
3950  * represented by @header will have been modified.
3951  */
3952 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3953 				     struct vmw_cmdbuf_header *header,
3954 				     u32 command_size,
3955 				     struct vmw_sw_context *sw_context)
3956 {
3957 	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3958 		  SVGA3D_INVALID_ID);
3959 	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3960 				       id, false, header);
3961 
3962 	vmw_apply_relocations(sw_context);
3963 	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3964 	vmw_resource_relocations_free(&sw_context->res_relocations);
3965 	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3966 
3967 	return 0;
3968 }
3969 
3970 /**
3971  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3972  * submission using a command buffer.
3973  *
3974  * @dev_priv: Pointer to a device private structure.
3975  * @user_commands: User-space pointer to the commands to be submitted.
3976  * @command_size: Size of the unpatched command batch.
3977  * @header: Out parameter returning the opaque pointer to the command buffer.
3978  *
3979  * This function checks whether we can use the command buffer manager for
3980  * submission and if so, creates a command buffer of suitable size and
3981  * copies the user data into that buffer.
3982  *
3983  * On successful return, the function returns a pointer to the data in the
3984  * command buffer and *@header is set to non-NULL.
3985  * If command buffers could not be used, the function will return the value
3986  * of @kernel_commands on function call. That value may be NULL. In that case,
3987  * the value of *@header will be set to NULL.
3988  * If an error is encountered, the function will return a pointer error value.
3989  * If the function is interrupted by a signal while sleeping, it will return
3990  * -ERESTARTSYS casted to a pointer error value.
3991  */
3992 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3993 				void __user *user_commands,
3994 				void *kernel_commands,
3995 				u32 command_size,
3996 				struct vmw_cmdbuf_header **header)
3997 {
3998 	size_t cmdbuf_size;
3999 	int ret;
4000 
4001 	*header = NULL;
4002 	if (command_size > SVGA_CB_MAX_SIZE) {
4003 		DRM_ERROR("Command buffer is too large.\n");
4004 		return ERR_PTR(-EINVAL);
4005 	}
4006 
4007 	if (!dev_priv->cman || kernel_commands)
4008 		return kernel_commands;
4009 
4010 	/* If possible, add a little space for fencing. */
4011 	cmdbuf_size = command_size + 512;
4012 	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4013 	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
4014 					   true, header);
4015 	if (IS_ERR(kernel_commands))
4016 		return kernel_commands;
4017 
4018 	ret = copy_from_user(kernel_commands, user_commands,
4019 			     command_size);
4020 	if (ret) {
4021 		DRM_ERROR("Failed copying commands.\n");
4022 		vmw_cmdbuf_header_free(*header);
4023 		*header = NULL;
4024 		return ERR_PTR(-EFAULT);
4025 	}
4026 
4027 	return kernel_commands;
4028 }
4029 
4030 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4031 				   struct vmw_sw_context *sw_context,
4032 				   uint32_t handle)
4033 {
4034 	struct vmw_resource_val_node *ctx_node;
4035 	struct vmw_resource *res;
4036 	int ret;
4037 
4038 	if (handle == SVGA3D_INVALID_ID)
4039 		return 0;
4040 
4041 	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
4042 					      handle, user_context_converter,
4043 					      &res);
4044 	if (unlikely(ret != 0)) {
4045 		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
4046 			  (unsigned) handle);
4047 		return ret;
4048 	}
4049 
4050 	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
4051 	if (unlikely(ret != 0))
4052 		goto out_err;
4053 
4054 	sw_context->dx_ctx_node = ctx_node;
4055 	sw_context->man = vmw_context_res_man(res);
4056 out_err:
4057 	vmw_resource_unreference(&res);
4058 	return ret;
4059 }
4060 
4061 int vmw_execbuf_process(struct drm_file *file_priv,
4062 			struct vmw_private *dev_priv,
4063 			void __user *user_commands,
4064 			void *kernel_commands,
4065 			uint32_t command_size,
4066 			uint64_t throttle_us,
4067 			uint32_t dx_context_handle,
4068 			struct drm_vmw_fence_rep __user *user_fence_rep,
4069 			struct vmw_fence_obj **out_fence,
4070 			uint32_t flags)
4071 {
4072 	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4073 	struct vmw_fence_obj *fence = NULL;
4074 	struct vmw_resource *error_resource;
4075 	struct list_head resource_list;
4076 	struct vmw_cmdbuf_header *header;
4077 	struct ww_acquire_ctx ticket;
4078 	uint32_t handle;
4079 	int ret;
4080 	int32_t out_fence_fd = -1;
4081 	struct sync_file *sync_file = NULL;
4082 
4083 
4084 	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4085 		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4086 		if (out_fence_fd < 0) {
4087 			DRM_ERROR("Failed to get a fence file descriptor.\n");
4088 			return out_fence_fd;
4089 		}
4090 	}
4091 
4092 	if (throttle_us) {
4093 		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4094 				   throttle_us);
4095 
4096 		if (ret)
4097 			goto out_free_fence_fd;
4098 	}
4099 
4100 	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4101 					     kernel_commands, command_size,
4102 					     &header);
4103 	if (IS_ERR(kernel_commands)) {
4104 		ret = PTR_ERR(kernel_commands);
4105 		goto out_free_fence_fd;
4106 	}
4107 
4108 	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4109 	if (ret) {
4110 		ret = -ERESTARTSYS;
4111 		goto out_free_header;
4112 	}
4113 
4114 	sw_context->kernel = false;
4115 	if (kernel_commands == NULL) {
4116 		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4117 		if (unlikely(ret != 0))
4118 			goto out_unlock;
4119 
4120 
4121 		ret = copy_from_user(sw_context->cmd_bounce,
4122 				     user_commands, command_size);
4123 
4124 		if (unlikely(ret != 0)) {
4125 			ret = -EFAULT;
4126 			DRM_ERROR("Failed copying commands.\n");
4127 			goto out_unlock;
4128 		}
4129 		kernel_commands = sw_context->cmd_bounce;
4130 	} else if (!header)
4131 		sw_context->kernel = true;
4132 
4133 	sw_context->fp = vmw_fpriv(file_priv);
4134 	sw_context->cur_reloc = 0;
4135 	sw_context->cur_val_buf = 0;
4136 	INIT_LIST_HEAD(&sw_context->resource_list);
4137 	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
4138 	sw_context->cur_query_bo = dev_priv->pinned_bo;
4139 	sw_context->last_query_ctx = NULL;
4140 	sw_context->needs_post_query_barrier = false;
4141 	sw_context->dx_ctx_node = NULL;
4142 	sw_context->dx_query_mob = NULL;
4143 	sw_context->dx_query_ctx = NULL;
4144 	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4145 	INIT_LIST_HEAD(&sw_context->validate_nodes);
4146 	INIT_LIST_HEAD(&sw_context->res_relocations);
4147 	if (sw_context->staged_bindings)
4148 		vmw_binding_state_reset(sw_context->staged_bindings);
4149 
4150 	if (!sw_context->res_ht_initialized) {
4151 		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4152 		if (unlikely(ret != 0))
4153 			goto out_unlock;
4154 		sw_context->res_ht_initialized = true;
4155 	}
4156 	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4157 	INIT_LIST_HEAD(&resource_list);
4158 	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4159 	if (unlikely(ret != 0)) {
4160 		list_splice_init(&sw_context->ctx_resource_list,
4161 				 &sw_context->resource_list);
4162 		goto out_err_nores;
4163 	}
4164 
4165 	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4166 				command_size);
4167 	/*
4168 	 * Merge the resource lists before checking the return status
4169 	 * from vmd_cmd_check_all so that all the open hashtabs will
4170 	 * be handled properly even if vmw_cmd_check_all fails.
4171 	 */
4172 	list_splice_init(&sw_context->ctx_resource_list,
4173 			 &sw_context->resource_list);
4174 
4175 	if (unlikely(ret != 0))
4176 		goto out_err_nores;
4177 
4178 	ret = vmw_resources_reserve(sw_context);
4179 	if (unlikely(ret != 0))
4180 		goto out_err_nores;
4181 
4182 	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4183 				     true, NULL);
4184 	if (unlikely(ret != 0))
4185 		goto out_err_nores;
4186 
4187 	ret = vmw_validate_buffers(dev_priv, sw_context);
4188 	if (unlikely(ret != 0))
4189 		goto out_err;
4190 
4191 	ret = vmw_resources_validate(sw_context);
4192 	if (unlikely(ret != 0))
4193 		goto out_err;
4194 
4195 	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4196 	if (unlikely(ret != 0)) {
4197 		ret = -ERESTARTSYS;
4198 		goto out_err;
4199 	}
4200 
4201 	if (dev_priv->has_mob) {
4202 		ret = vmw_rebind_contexts(sw_context);
4203 		if (unlikely(ret != 0))
4204 			goto out_unlock_binding;
4205 	}
4206 
4207 	if (!header) {
4208 		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4209 					      command_size, sw_context);
4210 	} else {
4211 		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4212 						sw_context);
4213 		header = NULL;
4214 	}
4215 	mutex_unlock(&dev_priv->binding_mutex);
4216 	if (ret)
4217 		goto out_err;
4218 
4219 	vmw_query_bo_switch_commit(dev_priv, sw_context);
4220 	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4221 					 &fence,
4222 					 (user_fence_rep) ? &handle : NULL);
4223 	/*
4224 	 * This error is harmless, because if fence submission fails,
4225 	 * vmw_fifo_send_fence will sync. The error will be propagated to
4226 	 * user-space in @fence_rep
4227 	 */
4228 
4229 	if (ret != 0)
4230 		DRM_ERROR("Fence submission error. Syncing.\n");
4231 
4232 	vmw_resources_unreserve(sw_context, false);
4233 
4234 	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4235 				    (void *) fence);
4236 
4237 	if (unlikely(dev_priv->pinned_bo != NULL &&
4238 		     !dev_priv->query_cid_valid))
4239 		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4240 
4241 	vmw_clear_validations(sw_context);
4242 
4243 	/*
4244 	 * If anything fails here, give up trying to export the fence
4245 	 * and do a sync since the user mode will not be able to sync
4246 	 * the fence itself.  This ensures we are still functionally
4247 	 * correct.
4248 	 */
4249 	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4250 
4251 		sync_file = sync_file_create(&fence->base);
4252 		if (!sync_file) {
4253 			DRM_ERROR("Unable to create sync file for fence\n");
4254 			put_unused_fd(out_fence_fd);
4255 			out_fence_fd = -1;
4256 
4257 			(void) vmw_fence_obj_wait(fence, false, false,
4258 						  VMW_FENCE_WAIT_TIMEOUT);
4259 		} else {
4260 			/* Link the fence with the FD created earlier */
4261 			fd_install(out_fence_fd, sync_file->file);
4262 		}
4263 	}
4264 
4265 	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4266 				    user_fence_rep, fence, handle,
4267 				    out_fence_fd, sync_file);
4268 
4269 	/* Don't unreference when handing fence out */
4270 	if (unlikely(out_fence != NULL)) {
4271 		*out_fence = fence;
4272 		fence = NULL;
4273 	} else if (likely(fence != NULL)) {
4274 		vmw_fence_obj_unreference(&fence);
4275 	}
4276 
4277 	list_splice_init(&sw_context->resource_list, &resource_list);
4278 	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4279 	mutex_unlock(&dev_priv->cmdbuf_mutex);
4280 
4281 	/*
4282 	 * Unreference resources outside of the cmdbuf_mutex to
4283 	 * avoid deadlocks in resource destruction paths.
4284 	 */
4285 	vmw_resource_list_unreference(sw_context, &resource_list);
4286 
4287 	return 0;
4288 
4289 out_unlock_binding:
4290 	mutex_unlock(&dev_priv->binding_mutex);
4291 out_err:
4292 	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4293 out_err_nores:
4294 	vmw_resources_unreserve(sw_context, true);
4295 	vmw_resource_relocations_free(&sw_context->res_relocations);
4296 	vmw_free_relocations(sw_context);
4297 	vmw_clear_validations(sw_context);
4298 	if (unlikely(dev_priv->pinned_bo != NULL &&
4299 		     !dev_priv->query_cid_valid))
4300 		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4301 out_unlock:
4302 	list_splice_init(&sw_context->resource_list, &resource_list);
4303 	error_resource = sw_context->error_resource;
4304 	sw_context->error_resource = NULL;
4305 	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4306 	mutex_unlock(&dev_priv->cmdbuf_mutex);
4307 
4308 	/*
4309 	 * Unreference resources outside of the cmdbuf_mutex to
4310 	 * avoid deadlocks in resource destruction paths.
4311 	 */
4312 	vmw_resource_list_unreference(sw_context, &resource_list);
4313 	if (unlikely(error_resource != NULL))
4314 		vmw_resource_unreference(&error_resource);
4315 out_free_header:
4316 	if (header)
4317 		vmw_cmdbuf_header_free(header);
4318 out_free_fence_fd:
4319 	if (out_fence_fd >= 0)
4320 		put_unused_fd(out_fence_fd);
4321 
4322 	return ret;
4323 }
4324 
4325 /**
4326  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4327  *
4328  * @dev_priv: The device private structure.
4329  *
4330  * This function is called to idle the fifo and unpin the query buffer
4331  * if the normal way to do this hits an error, which should typically be
4332  * extremely rare.
4333  */
4334 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4335 {
4336 	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4337 
4338 	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4339 	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4340 	if (dev_priv->dummy_query_bo_pinned) {
4341 		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4342 		dev_priv->dummy_query_bo_pinned = false;
4343 	}
4344 }
4345 
4346 
4347 /**
4348  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4349  * query bo.
4350  *
4351  * @dev_priv: The device private structure.
4352  * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4353  * _after_ a query barrier that flushes all queries touching the current
4354  * buffer pointed to by @dev_priv->pinned_bo
4355  *
4356  * This function should be used to unpin the pinned query bo, or
4357  * as a query barrier when we need to make sure that all queries have
4358  * finished before the next fifo command. (For example on hardware
4359  * context destructions where the hardware may otherwise leak unfinished
4360  * queries).
4361  *
4362  * This function does not return any failure codes, but make attempts
4363  * to do safe unpinning in case of errors.
4364  *
4365  * The function will synchronize on the previous query barrier, and will
4366  * thus not finish until that barrier has executed.
4367  *
4368  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4369  * before calling this function.
4370  */
4371 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4372 				     struct vmw_fence_obj *fence)
4373 {
4374 	int ret = 0;
4375 	struct list_head validate_list;
4376 	struct ttm_validate_buffer pinned_val, query_val;
4377 	struct vmw_fence_obj *lfence = NULL;
4378 	struct ww_acquire_ctx ticket;
4379 
4380 	if (dev_priv->pinned_bo == NULL)
4381 		goto out_unlock;
4382 
4383 	INIT_LIST_HEAD(&validate_list);
4384 
4385 	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4386 	pinned_val.shared = false;
4387 	list_add_tail(&pinned_val.head, &validate_list);
4388 
4389 	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4390 	query_val.shared = false;
4391 	list_add_tail(&query_val.head, &validate_list);
4392 
4393 	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4394 				     false, NULL);
4395 	if (unlikely(ret != 0)) {
4396 		vmw_execbuf_unpin_panic(dev_priv);
4397 		goto out_no_reserve;
4398 	}
4399 
4400 	if (dev_priv->query_cid_valid) {
4401 		BUG_ON(fence != NULL);
4402 		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4403 		if (unlikely(ret != 0)) {
4404 			vmw_execbuf_unpin_panic(dev_priv);
4405 			goto out_no_emit;
4406 		}
4407 		dev_priv->query_cid_valid = false;
4408 	}
4409 
4410 	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4411 	if (dev_priv->dummy_query_bo_pinned) {
4412 		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4413 		dev_priv->dummy_query_bo_pinned = false;
4414 	}
4415 	if (fence == NULL) {
4416 		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4417 						  NULL);
4418 		fence = lfence;
4419 	}
4420 	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4421 	if (lfence != NULL)
4422 		vmw_fence_obj_unreference(&lfence);
4423 
4424 	ttm_bo_unref(&query_val.bo);
4425 	ttm_bo_unref(&pinned_val.bo);
4426 	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4427 out_unlock:
4428 	return;
4429 
4430 out_no_emit:
4431 	ttm_eu_backoff_reservation(&ticket, &validate_list);
4432 out_no_reserve:
4433 	ttm_bo_unref(&query_val.bo);
4434 	ttm_bo_unref(&pinned_val.bo);
4435 	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4436 }
4437 
4438 /**
4439  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4440  * query bo.
4441  *
4442  * @dev_priv: The device private structure.
4443  *
4444  * This function should be used to unpin the pinned query bo, or
4445  * as a query barrier when we need to make sure that all queries have
4446  * finished before the next fifo command. (For example on hardware
4447  * context destructions where the hardware may otherwise leak unfinished
4448  * queries).
4449  *
4450  * This function does not return any failure codes, but make attempts
4451  * to do safe unpinning in case of errors.
4452  *
4453  * The function will synchronize on the previous query barrier, and will
4454  * thus not finish until that barrier has executed.
4455  */
4456 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4457 {
4458 	mutex_lock(&dev_priv->cmdbuf_mutex);
4459 	if (dev_priv->query_cid_valid)
4460 		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4461 	mutex_unlock(&dev_priv->cmdbuf_mutex);
4462 }
4463 
4464 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4465 		      struct drm_file *file_priv, size_t size)
4466 {
4467 	struct vmw_private *dev_priv = vmw_priv(dev);
4468 	struct drm_vmw_execbuf_arg arg;
4469 	int ret;
4470 	static const size_t copy_offset[] = {
4471 		offsetof(struct drm_vmw_execbuf_arg, context_handle),
4472 		sizeof(struct drm_vmw_execbuf_arg)};
4473 	struct dma_fence *in_fence = NULL;
4474 
4475 	if (unlikely(size < copy_offset[0])) {
4476 		DRM_ERROR("Invalid command size, ioctl %d\n",
4477 			  DRM_VMW_EXECBUF);
4478 		return -EINVAL;
4479 	}
4480 
4481 	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4482 		return -EFAULT;
4483 
4484 	/*
4485 	 * Extend the ioctl argument while
4486 	 * maintaining backwards compatibility:
4487 	 * We take different code paths depending on the value of
4488 	 * arg.version.
4489 	 */
4490 
4491 	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4492 		     arg.version == 0)) {
4493 		DRM_ERROR("Incorrect execbuf version.\n");
4494 		return -EINVAL;
4495 	}
4496 
4497 	if (arg.version > 1 &&
4498 	    copy_from_user(&arg.context_handle,
4499 			   (void __user *) (data + copy_offset[0]),
4500 			   copy_offset[arg.version - 1] -
4501 			   copy_offset[0]) != 0)
4502 		return -EFAULT;
4503 
4504 	switch (arg.version) {
4505 	case 1:
4506 		arg.context_handle = (uint32_t) -1;
4507 		break;
4508 	case 2:
4509 	default:
4510 		break;
4511 	}
4512 
4513 
4514 	/* If imported a fence FD from elsewhere, then wait on it */
4515 	if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4516 		in_fence = sync_file_get_fence(arg.imported_fence_fd);
4517 
4518 		if (!in_fence) {
4519 			DRM_ERROR("Cannot get imported fence\n");
4520 			return -EINVAL;
4521 		}
4522 
4523 		ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4524 		if (ret)
4525 			goto out;
4526 	}
4527 
4528 	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4529 	if (unlikely(ret != 0))
4530 		return ret;
4531 
4532 	ret = vmw_execbuf_process(file_priv, dev_priv,
4533 				  (void __user *)(unsigned long)arg.commands,
4534 				  NULL, arg.command_size, arg.throttle_us,
4535 				  arg.context_handle,
4536 				  (void __user *)(unsigned long)arg.fence_rep,
4537 				  NULL,
4538 				  arg.flags);
4539 	ttm_read_unlock(&dev_priv->reservation_sem);
4540 	if (unlikely(ret != 0))
4541 		goto out;
4542 
4543 	vmw_kms_cursor_post_execbuf(dev_priv);
4544 
4545 out:
4546 	if (in_fence)
4547 		dma_fence_put(in_fence);
4548 	return ret;
4549 }
4550