xref: /linux/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h (revision 26fbb4c8c7c3ee9a4c3b4de555a8587b5a19154e)
1 /* SPDX-License-Identifier: GPL-2.0 OR MIT */
2 /**************************************************************************
3  *
4  * Copyright 2008-2015 VMware, Inc., Palo Alto, CA., USA
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /*
29  * svga3d_surfacedefs.h --
30  *
31  *      Surface definitions and inlineable utilities for SVGA3d.
32  */
33 
34 #ifndef _SVGA3D_SURFACEDEFS_H_
35 #define _SVGA3D_SURFACEDEFS_H_
36 
37 #define INCLUDE_ALLOW_USERLEVEL
38 #define INCLUDE_ALLOW_MODULE
39 #include "includeCheck.h"
40 
41 #include <linux/kernel.h>
42 #include <drm/vmwgfx_drm.h>
43 
44 #include "svga3d_reg.h"
45 
46 #define surf_size_struct struct drm_vmw_size
47 
48 /*
49  * enum svga3d_block_desc - describes generic properties about formats.
50  */
51 enum svga3d_block_desc {
52 	/* Nothing special can be said about this format. */
53 	SVGA3DBLOCKDESC_NONE        = 0,
54 
55 	/* Format contains Blue/U data */
56 	SVGA3DBLOCKDESC_BLUE        = 1 << 0,
57 	SVGA3DBLOCKDESC_W           = 1 << 0,
58 	SVGA3DBLOCKDESC_BUMP_L      = 1 << 0,
59 
60 	/* Format contains Green/V data */
61 	SVGA3DBLOCKDESC_GREEN       = 1 << 1,
62 	SVGA3DBLOCKDESC_V           = 1 << 1,
63 
64 	/* Format contains Red/W/Luminance data */
65 	SVGA3DBLOCKDESC_RED         = 1 << 2,
66 	SVGA3DBLOCKDESC_U           = 1 << 2,
67 	SVGA3DBLOCKDESC_LUMINANCE   = 1 << 2,
68 
69 	/* Format contains Alpha/Q data */
70 	SVGA3DBLOCKDESC_ALPHA       = 1 << 3,
71 	SVGA3DBLOCKDESC_Q           = 1 << 3,
72 
73 	/* Format is a buffer */
74 	SVGA3DBLOCKDESC_BUFFER      = 1 << 4,
75 
76 	/* Format is compressed */
77 	SVGA3DBLOCKDESC_COMPRESSED  = 1 << 5,
78 
79 	/* Format uses IEEE floating point */
80 	SVGA3DBLOCKDESC_FP          = 1 << 6,
81 
82 	/* Three separate blocks store data. */
83 	SVGA3DBLOCKDESC_PLANAR_YUV  = 1 << 7,
84 
85 	/* 2 planes of Y, UV, e.g., NV12. */
86 	SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 8,
87 
88 	/* 3 planes of separate Y, U, V, e.g., YV12. */
89 	SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 9,
90 
91 	/* Block with a stencil channel */
92 	SVGA3DBLOCKDESC_STENCIL     = 1 << 11,
93 
94 	/* Typeless format */
95 	SVGA3DBLOCKDESC_TYPELESS    = 1 << 12,
96 
97 	/* Channels are signed integers */
98 	SVGA3DBLOCKDESC_SINT        = 1 << 13,
99 
100 	/* Channels are unsigned integers */
101 	SVGA3DBLOCKDESC_UINT        = 1 << 14,
102 
103 	/* Channels are normalized (when sampling) */
104 	SVGA3DBLOCKDESC_NORM        = 1 << 15,
105 
106 	/* Channels are in SRGB */
107 	SVGA3DBLOCKDESC_SRGB        = 1 << 16,
108 
109 	/* Shared exponent */
110 	SVGA3DBLOCKDESC_EXP         = 1 << 17,
111 
112 	/* Format contains color data. */
113 	SVGA3DBLOCKDESC_COLOR       = 1 << 18,
114 	/* Format contains depth data. */
115 	SVGA3DBLOCKDESC_DEPTH       = 1 << 19,
116 	/* Format contains bump data. */
117 	SVGA3DBLOCKDESC_BUMP        = 1 << 20,
118 
119 	/* Format contains YUV video data. */
120 	SVGA3DBLOCKDESC_YUV_VIDEO   = 1 << 21,
121 
122 	/* For mixed unsigned/signed formats. */
123 	SVGA3DBLOCKDESC_MIXED       = 1 << 22,
124 
125 	/* For distingushing CxV8U8. */
126 	SVGA3DBLOCKDESC_CX          = 1 << 23,
127 
128 	/* Different compressed format groups. */
129 	SVGA3DBLOCKDESC_BC1         = 1 << 24,
130 	SVGA3DBLOCKDESC_BC2         = 1 << 25,
131 	SVGA3DBLOCKDESC_BC3         = 1 << 26,
132 	SVGA3DBLOCKDESC_BC4         = 1 << 27,
133 	SVGA3DBLOCKDESC_BC5         = 1 << 28,
134 	SVGA3DBLOCKDESC_BC6H        = 1 << 29,
135 	SVGA3DBLOCKDESC_BC7         = 1 << 30,
136 
137 	SVGA3DBLOCKDESC_A_UINT    = SVGA3DBLOCKDESC_ALPHA |
138 				    SVGA3DBLOCKDESC_UINT |
139 				    SVGA3DBLOCKDESC_COLOR,
140 	SVGA3DBLOCKDESC_A_UNORM   = SVGA3DBLOCKDESC_A_UINT |
141 				    SVGA3DBLOCKDESC_NORM,
142 	SVGA3DBLOCKDESC_R_UINT    = SVGA3DBLOCKDESC_RED |
143 				    SVGA3DBLOCKDESC_UINT |
144 				    SVGA3DBLOCKDESC_COLOR,
145 	SVGA3DBLOCKDESC_R_UNORM   = SVGA3DBLOCKDESC_R_UINT |
146 				    SVGA3DBLOCKDESC_NORM,
147 	SVGA3DBLOCKDESC_R_SINT    = SVGA3DBLOCKDESC_RED |
148 				    SVGA3DBLOCKDESC_SINT |
149 				    SVGA3DBLOCKDESC_COLOR,
150 	SVGA3DBLOCKDESC_R_SNORM   = SVGA3DBLOCKDESC_R_SINT |
151 				    SVGA3DBLOCKDESC_NORM,
152 	SVGA3DBLOCKDESC_G_UINT    = SVGA3DBLOCKDESC_GREEN |
153 				    SVGA3DBLOCKDESC_UINT |
154 				    SVGA3DBLOCKDESC_COLOR,
155 	SVGA3DBLOCKDESC_RG_UINT    = SVGA3DBLOCKDESC_RED |
156 				     SVGA3DBLOCKDESC_GREEN |
157 				     SVGA3DBLOCKDESC_UINT |
158 				     SVGA3DBLOCKDESC_COLOR,
159 	SVGA3DBLOCKDESC_RG_UNORM   = SVGA3DBLOCKDESC_RG_UINT |
160 				     SVGA3DBLOCKDESC_NORM,
161 	SVGA3DBLOCKDESC_RG_SINT    = SVGA3DBLOCKDESC_RED |
162 				     SVGA3DBLOCKDESC_GREEN |
163 				     SVGA3DBLOCKDESC_SINT |
164 				     SVGA3DBLOCKDESC_COLOR,
165 	SVGA3DBLOCKDESC_RG_SNORM   = SVGA3DBLOCKDESC_RG_SINT |
166 				     SVGA3DBLOCKDESC_NORM,
167 	SVGA3DBLOCKDESC_RGB_UINT   = SVGA3DBLOCKDESC_RED |
168 				     SVGA3DBLOCKDESC_GREEN |
169 				     SVGA3DBLOCKDESC_BLUE |
170 				     SVGA3DBLOCKDESC_UINT |
171 				     SVGA3DBLOCKDESC_COLOR,
172 	SVGA3DBLOCKDESC_RGB_SINT   = SVGA3DBLOCKDESC_RED |
173 				     SVGA3DBLOCKDESC_GREEN |
174 				     SVGA3DBLOCKDESC_BLUE |
175 				     SVGA3DBLOCKDESC_SINT |
176 				     SVGA3DBLOCKDESC_COLOR,
177 	SVGA3DBLOCKDESC_RGB_UNORM   = SVGA3DBLOCKDESC_RGB_UINT |
178 				      SVGA3DBLOCKDESC_NORM,
179 	SVGA3DBLOCKDESC_RGB_UNORM_SRGB = SVGA3DBLOCKDESC_RGB_UNORM |
180 					 SVGA3DBLOCKDESC_SRGB,
181 	SVGA3DBLOCKDESC_RGBA_UINT  = SVGA3DBLOCKDESC_RED |
182 				     SVGA3DBLOCKDESC_GREEN |
183 				     SVGA3DBLOCKDESC_BLUE |
184 				     SVGA3DBLOCKDESC_ALPHA |
185 				     SVGA3DBLOCKDESC_UINT |
186 				     SVGA3DBLOCKDESC_COLOR,
187 	SVGA3DBLOCKDESC_RGBA_UNORM = SVGA3DBLOCKDESC_RGBA_UINT |
188 				     SVGA3DBLOCKDESC_NORM,
189 	SVGA3DBLOCKDESC_RGBA_UNORM_SRGB = SVGA3DBLOCKDESC_RGBA_UNORM |
190 					  SVGA3DBLOCKDESC_SRGB,
191 	SVGA3DBLOCKDESC_RGBA_SINT  = SVGA3DBLOCKDESC_RED |
192 				     SVGA3DBLOCKDESC_GREEN |
193 				     SVGA3DBLOCKDESC_BLUE |
194 				     SVGA3DBLOCKDESC_ALPHA |
195 				     SVGA3DBLOCKDESC_SINT |
196 				     SVGA3DBLOCKDESC_COLOR,
197 	SVGA3DBLOCKDESC_RGBA_SNORM = SVGA3DBLOCKDESC_RGBA_SINT |
198 				     SVGA3DBLOCKDESC_NORM,
199 	SVGA3DBLOCKDESC_RGBA_FP    = SVGA3DBLOCKDESC_RED |
200 				     SVGA3DBLOCKDESC_GREEN |
201 				     SVGA3DBLOCKDESC_BLUE |
202 				     SVGA3DBLOCKDESC_ALPHA |
203 				     SVGA3DBLOCKDESC_FP |
204 				     SVGA3DBLOCKDESC_COLOR,
205 	SVGA3DBLOCKDESC_UV         = SVGA3DBLOCKDESC_U |
206 				     SVGA3DBLOCKDESC_V |
207 				     SVGA3DBLOCKDESC_BUMP,
208 	SVGA3DBLOCKDESC_UVL        = SVGA3DBLOCKDESC_UV |
209 				     SVGA3DBLOCKDESC_BUMP_L |
210 				     SVGA3DBLOCKDESC_MIXED |
211 				     SVGA3DBLOCKDESC_BUMP,
212 	SVGA3DBLOCKDESC_UVW        = SVGA3DBLOCKDESC_UV |
213 				     SVGA3DBLOCKDESC_W |
214 				     SVGA3DBLOCKDESC_BUMP,
215 	SVGA3DBLOCKDESC_UVWA       = SVGA3DBLOCKDESC_UVW |
216 				     SVGA3DBLOCKDESC_ALPHA |
217 				     SVGA3DBLOCKDESC_MIXED |
218 				     SVGA3DBLOCKDESC_BUMP,
219 	SVGA3DBLOCKDESC_UVWQ       = SVGA3DBLOCKDESC_U |
220 				     SVGA3DBLOCKDESC_V |
221 				     SVGA3DBLOCKDESC_W |
222 				     SVGA3DBLOCKDESC_Q |
223 				     SVGA3DBLOCKDESC_BUMP,
224 	SVGA3DBLOCKDESC_L_UNORM    = SVGA3DBLOCKDESC_LUMINANCE |
225 				     SVGA3DBLOCKDESC_UINT |
226 				     SVGA3DBLOCKDESC_NORM |
227 				     SVGA3DBLOCKDESC_COLOR,
228 	SVGA3DBLOCKDESC_LA_UNORM   = SVGA3DBLOCKDESC_LUMINANCE |
229 				     SVGA3DBLOCKDESC_ALPHA |
230 				     SVGA3DBLOCKDESC_UINT |
231 				     SVGA3DBLOCKDESC_NORM |
232 				     SVGA3DBLOCKDESC_COLOR,
233 	SVGA3DBLOCKDESC_R_FP       = SVGA3DBLOCKDESC_RED |
234 				     SVGA3DBLOCKDESC_FP |
235 				     SVGA3DBLOCKDESC_COLOR,
236 	SVGA3DBLOCKDESC_RG_FP      = SVGA3DBLOCKDESC_R_FP |
237 				     SVGA3DBLOCKDESC_GREEN |
238 				     SVGA3DBLOCKDESC_COLOR,
239 	SVGA3DBLOCKDESC_RGB_FP     = SVGA3DBLOCKDESC_RG_FP |
240 				     SVGA3DBLOCKDESC_BLUE |
241 				     SVGA3DBLOCKDESC_COLOR,
242 	SVGA3DBLOCKDESC_YUV        = SVGA3DBLOCKDESC_YUV_VIDEO |
243 				     SVGA3DBLOCKDESC_COLOR,
244 	SVGA3DBLOCKDESC_AYUV       = SVGA3DBLOCKDESC_ALPHA |
245 				     SVGA3DBLOCKDESC_YUV_VIDEO |
246 				     SVGA3DBLOCKDESC_COLOR,
247 	SVGA3DBLOCKDESC_RGB_EXP       = SVGA3DBLOCKDESC_RED |
248 					SVGA3DBLOCKDESC_GREEN |
249 					SVGA3DBLOCKDESC_BLUE |
250 					SVGA3DBLOCKDESC_EXP |
251 					SVGA3DBLOCKDESC_COLOR,
252 
253 	SVGA3DBLOCKDESC_COMP_TYPELESS = SVGA3DBLOCKDESC_COMPRESSED |
254 					SVGA3DBLOCKDESC_TYPELESS,
255 	SVGA3DBLOCKDESC_COMP_UNORM = SVGA3DBLOCKDESC_COMPRESSED |
256 				     SVGA3DBLOCKDESC_UINT |
257 				     SVGA3DBLOCKDESC_NORM |
258 				     SVGA3DBLOCKDESC_COLOR,
259 	SVGA3DBLOCKDESC_COMP_SNORM = SVGA3DBLOCKDESC_COMPRESSED |
260 				     SVGA3DBLOCKDESC_SINT |
261 				     SVGA3DBLOCKDESC_NORM |
262 				     SVGA3DBLOCKDESC_COLOR,
263 	SVGA3DBLOCKDESC_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_COMP_UNORM |
264 					  SVGA3DBLOCKDESC_SRGB,
265 	SVGA3DBLOCKDESC_BC1_COMP_TYPELESS = SVGA3DBLOCKDESC_BC1 |
266 					    SVGA3DBLOCKDESC_COMP_TYPELESS,
267 	SVGA3DBLOCKDESC_BC1_COMP_UNORM = SVGA3DBLOCKDESC_BC1 |
268 					 SVGA3DBLOCKDESC_COMP_UNORM,
269 	SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC1_COMP_UNORM |
270 					      SVGA3DBLOCKDESC_SRGB,
271 	SVGA3DBLOCKDESC_BC2_COMP_TYPELESS = SVGA3DBLOCKDESC_BC2 |
272 					    SVGA3DBLOCKDESC_COMP_TYPELESS,
273 	SVGA3DBLOCKDESC_BC2_COMP_UNORM = SVGA3DBLOCKDESC_BC2 |
274 					 SVGA3DBLOCKDESC_COMP_UNORM,
275 	SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC2_COMP_UNORM |
276 					      SVGA3DBLOCKDESC_SRGB,
277 	SVGA3DBLOCKDESC_BC3_COMP_TYPELESS = SVGA3DBLOCKDESC_BC3 |
278 					    SVGA3DBLOCKDESC_COMP_TYPELESS,
279 	SVGA3DBLOCKDESC_BC3_COMP_UNORM = SVGA3DBLOCKDESC_BC3 |
280 					 SVGA3DBLOCKDESC_COMP_UNORM,
281 	SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC3_COMP_UNORM |
282 					      SVGA3DBLOCKDESC_SRGB,
283 	SVGA3DBLOCKDESC_BC4_COMP_TYPELESS = SVGA3DBLOCKDESC_BC4 |
284 					    SVGA3DBLOCKDESC_COMP_TYPELESS,
285 	SVGA3DBLOCKDESC_BC4_COMP_UNORM = SVGA3DBLOCKDESC_BC4 |
286 					 SVGA3DBLOCKDESC_COMP_UNORM,
287 	SVGA3DBLOCKDESC_BC4_COMP_SNORM = SVGA3DBLOCKDESC_BC4 |
288 					 SVGA3DBLOCKDESC_COMP_SNORM,
289 	SVGA3DBLOCKDESC_BC5_COMP_TYPELESS = SVGA3DBLOCKDESC_BC5 |
290 					    SVGA3DBLOCKDESC_COMP_TYPELESS,
291 	SVGA3DBLOCKDESC_BC5_COMP_UNORM = SVGA3DBLOCKDESC_BC5 |
292 					 SVGA3DBLOCKDESC_COMP_UNORM,
293 	SVGA3DBLOCKDESC_BC5_COMP_SNORM = SVGA3DBLOCKDESC_BC5 |
294 					 SVGA3DBLOCKDESC_COMP_SNORM,
295 	SVGA3DBLOCKDESC_BC6H_COMP_TYPELESS = SVGA3DBLOCKDESC_BC6H |
296 					     SVGA3DBLOCKDESC_COMP_TYPELESS,
297 	SVGA3DBLOCKDESC_BC6H_COMP_UF16 = SVGA3DBLOCKDESC_BC6H |
298 					 SVGA3DBLOCKDESC_COMPRESSED,
299 	SVGA3DBLOCKDESC_BC6H_COMP_SF16 = SVGA3DBLOCKDESC_BC6H |
300 					 SVGA3DBLOCKDESC_COMPRESSED,
301 	SVGA3DBLOCKDESC_BC7_COMP_TYPELESS = SVGA3DBLOCKDESC_BC7 |
302 					    SVGA3DBLOCKDESC_COMP_TYPELESS,
303 	SVGA3DBLOCKDESC_BC7_COMP_UNORM = SVGA3DBLOCKDESC_BC7 |
304 					 SVGA3DBLOCKDESC_COMP_UNORM,
305 	SVGA3DBLOCKDESC_BC7_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC7_COMP_UNORM |
306 					      SVGA3DBLOCKDESC_SRGB,
307 
308 	SVGA3DBLOCKDESC_NV12       = SVGA3DBLOCKDESC_YUV_VIDEO |
309 				     SVGA3DBLOCKDESC_PLANAR_YUV |
310 				     SVGA3DBLOCKDESC_2PLANAR_YUV |
311 				     SVGA3DBLOCKDESC_COLOR,
312 	SVGA3DBLOCKDESC_YV12       = SVGA3DBLOCKDESC_YUV_VIDEO |
313 				     SVGA3DBLOCKDESC_PLANAR_YUV |
314 				     SVGA3DBLOCKDESC_3PLANAR_YUV |
315 				     SVGA3DBLOCKDESC_COLOR,
316 
317 	SVGA3DBLOCKDESC_DEPTH_UINT = SVGA3DBLOCKDESC_DEPTH |
318 				     SVGA3DBLOCKDESC_UINT,
319 	SVGA3DBLOCKDESC_DEPTH_UNORM = SVGA3DBLOCKDESC_DEPTH_UINT |
320 				     SVGA3DBLOCKDESC_NORM,
321 	SVGA3DBLOCKDESC_DS      =    SVGA3DBLOCKDESC_DEPTH |
322 				     SVGA3DBLOCKDESC_STENCIL,
323 	SVGA3DBLOCKDESC_DS_UINT =    SVGA3DBLOCKDESC_DEPTH |
324 				     SVGA3DBLOCKDESC_STENCIL |
325 				     SVGA3DBLOCKDESC_UINT,
326 	SVGA3DBLOCKDESC_DS_UNORM =   SVGA3DBLOCKDESC_DS_UINT |
327 				     SVGA3DBLOCKDESC_NORM,
328 	SVGA3DBLOCKDESC_DEPTH_FP   = SVGA3DBLOCKDESC_DEPTH |
329 				     SVGA3DBLOCKDESC_FP,
330 
331 	SVGA3DBLOCKDESC_UV_UINT    = SVGA3DBLOCKDESC_UV |
332 				     SVGA3DBLOCKDESC_UINT,
333 	SVGA3DBLOCKDESC_UV_SNORM   = SVGA3DBLOCKDESC_UV |
334 				     SVGA3DBLOCKDESC_SINT |
335 				     SVGA3DBLOCKDESC_NORM,
336 	SVGA3DBLOCKDESC_UVCX_SNORM = SVGA3DBLOCKDESC_UV_SNORM |
337 				     SVGA3DBLOCKDESC_CX,
338 	SVGA3DBLOCKDESC_UVWQ_SNORM = SVGA3DBLOCKDESC_UVWQ |
339 				     SVGA3DBLOCKDESC_SINT |
340 				     SVGA3DBLOCKDESC_NORM,
341 };
342 
343 struct svga3d_channel_def {
344 	union {
345 		u8 blue;
346 		u8 w_bump;
347 		u8 l_bump;
348 		u8 uv_video;
349 		u8 u_video;
350 	};
351 	union {
352 		u8 green;
353 		u8 stencil;
354 		u8 v_bump;
355 		u8 v_video;
356 	};
357 	union {
358 		u8 red;
359 		u8 u_bump;
360 		u8 luminance;
361 		u8 y_video;
362 		u8 depth;
363 		u8 data;
364 	};
365 	union {
366 		u8 alpha;
367 		u8 q_bump;
368 		u8 exp;
369 	};
370 };
371 
372 /*
373  * struct svga3d_surface_desc - describes the actual pixel data.
374  *
375  * @format: Format
376  * @block_desc: Block description
377  * @block_size: Dimensions in pixels of a block
378  * @bytes_per_block: Size of block in bytes
379  * @pitch_bytes_per_block: Size of a block in bytes for purposes of pitch
380  * @bit_depth: Channel bit depths
381  * @bit_offset: Channel bit masks (in bits offset from the start of the pointer)
382  */
383 struct svga3d_surface_desc {
384 	SVGA3dSurfaceFormat format;
385 	enum svga3d_block_desc block_desc;
386 
387 	surf_size_struct block_size;
388 	u32 bytes_per_block;
389 	u32 pitch_bytes_per_block;
390 
391 	struct svga3d_channel_def bit_depth;
392 	struct svga3d_channel_def bit_offset;
393 };
394 
395 static const struct svga3d_surface_desc svga3d_surface_descs[] = {
396    {SVGA3D_FORMAT_INVALID, SVGA3DBLOCKDESC_NONE,
397       {1, 1, 1},  0, 0,
398       {{0}, {0}, {0}, {0}},
399       {{0}, {0}, {0}, {0}}},
400 
401    {SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB_UNORM,
402       {1, 1, 1},  4, 4,
403       {{8}, {8}, {8}, {0}},
404       {{0}, {8}, {16}, {24}}},
405 
406    {SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA_UNORM,
407       {1, 1, 1},  4, 4,
408       {{8}, {8}, {8}, {8}},
409       {{0}, {8}, {16}, {24}}},
410 
411    {SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB_UNORM,
412       {1, 1, 1},  2, 2,
413       {{5}, {6}, {5}, {0}},
414       {{0}, {5}, {11}, {0}}},
415 
416    {SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB_UNORM,
417       {1, 1, 1},  2, 2,
418       {{5}, {5}, {5}, {0}},
419       {{0}, {5}, {10}, {0}}},
420 
421    {SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA_UNORM,
422       {1, 1, 1},  2, 2,
423       {{5}, {5}, {5}, {1}},
424       {{0}, {5}, {10}, {15}}},
425 
426    {SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA_UNORM,
427       {1, 1, 1},  2, 2,
428       {{4}, {4}, {4}, {4}},
429       {{0}, {4}, {8}, {12}}},
430 
431    {SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH_UNORM,
432       {1, 1, 1},  4, 4,
433       {{0}, {0}, {32}, {0}},
434       {{0}, {0}, {0}, {0}}},
435 
436    {SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH_UNORM,
437       {1, 1, 1},  2, 2,
438       {{0}, {0}, {16}, {0}},
439       {{0}, {0}, {0}, {0}}},
440 
441    {SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS_UNORM,
442       {1, 1, 1},  4, 4,
443       {{0}, {8}, {24}, {0}},
444       {{0}, {0}, {8}, {0}}},
445 
446    {SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS_UNORM,
447       {1, 1, 1},  2, 2,
448       {{0}, {1}, {15}, {0}},
449       {{0}, {0}, {1}, {0}}},
450 
451    {SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_L_UNORM,
452       {1, 1, 1},  1, 1,
453       {{0}, {0}, {8}, {0}},
454       {{0}, {0}, {0}, {0}}},
455 
456    {SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA_UNORM,
457       {1, 1, 1},  1, 1,
458       {{0}, {0}, {4}, {4}},
459       {{0}, {0}, {0}, {4}}},
460 
461    {SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_L_UNORM,
462       {1, 1, 1},  2, 2,
463       {{0}, {0}, {16}, {0}},
464       {{0}, {0}, {0}, {0}}},
465 
466    {SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA_UNORM,
467       {1, 1, 1},  2, 2,
468       {{0}, {0}, {8}, {8}},
469       {{0}, {0}, {0}, {8}}},
470 
471    {SVGA3D_DXT1, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
472       {4, 4, 1},  8, 8,
473       {{0}, {0}, {64}, {0}},
474       {{0}, {0}, {0}, {0}}},
475 
476    {SVGA3D_DXT2, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
477       {4, 4, 1},  16, 16,
478       {{0}, {0}, {128}, {0}},
479       {{0}, {0}, {0}, {0}}},
480 
481    {SVGA3D_DXT3, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
482       {4, 4, 1},  16, 16,
483       {{0}, {0}, {128}, {0}},
484       {{0}, {0}, {0}, {0}}},
485 
486    {SVGA3D_DXT4, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
487       {4, 4, 1},  16, 16,
488       {{0}, {0}, {128}, {0}},
489       {{0}, {0}, {0}, {0}}},
490 
491    {SVGA3D_DXT5, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
492       {4, 4, 1},  16, 16,
493       {{0}, {0}, {128}, {0}},
494       {{0}, {0}, {0}, {0}}},
495 
496    {SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV_SNORM,
497       {1, 1, 1},  2, 2,
498       {{0}, {8}, {8}, {0}},
499       {{0}, {8}, {0}, {0}}},
500 
501    {SVGA3D_BUMPL6V5U5, SVGA3DBLOCKDESC_UVL,
502       {1, 1, 1},  2, 2,
503       {{6}, {5}, {5}, {0}},
504       {{10}, {5}, {0}, {0}}},
505 
506    {SVGA3D_BUMPX8L8V8U8, SVGA3DBLOCKDESC_UVL,
507       {1, 1, 1},  4, 4,
508       {{8}, {8}, {8}, {0}},
509       {{16}, {8}, {0}, {0}}},
510 
511    {SVGA3D_FORMAT_DEAD1, SVGA3DBLOCKDESC_NONE,
512       {1, 1, 1},  3, 3,
513       {{8}, {8}, {8}, {0}},
514       {{16}, {8}, {0}, {0}}},
515 
516    {SVGA3D_ARGB_S10E5, SVGA3DBLOCKDESC_RGBA_FP,
517       {1, 1, 1},  8, 8,
518       {{16}, {16}, {16}, {16}},
519       {{32}, {16}, {0}, {48}}},
520 
521    {SVGA3D_ARGB_S23E8, SVGA3DBLOCKDESC_RGBA_FP,
522       {1, 1, 1},  16, 16,
523       {{32}, {32}, {32}, {32}},
524       {{64}, {32}, {0}, {96}}},
525 
526    {SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA_UNORM,
527       {1, 1, 1},  4, 4,
528       {{10}, {10}, {10}, {2}},
529       {{0}, {10}, {20}, {30}}},
530 
531    {SVGA3D_V8U8, SVGA3DBLOCKDESC_UV_SNORM,
532       {1, 1, 1},  2, 2,
533       {{0}, {8}, {8}, {0}},
534       {{0}, {8}, {0}, {0}}},
535 
536    {SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ_SNORM,
537       {1, 1, 1},  4, 4,
538       {{8}, {8}, {8}, {8}},
539       {{16}, {8}, {0}, {24}}},
540 
541    {SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UVCX_SNORM,
542       {1, 1, 1},  2, 2,
543       {{0}, {8}, {8}, {0}},
544       {{0}, {8}, {0}, {0}}},
545 
546    {SVGA3D_X8L8V8U8, SVGA3DBLOCKDESC_UVL,
547       {1, 1, 1},  4, 4,
548       {{8}, {8}, {8}, {0}},
549       {{16}, {8}, {0}, {0}}},
550 
551    {SVGA3D_A2W10V10U10, SVGA3DBLOCKDESC_UVWA,
552       {1, 1, 1},  4, 4,
553       {{10}, {10}, {10}, {2}},
554       {{20}, {10}, {0}, {30}}},
555 
556    {SVGA3D_ALPHA8, SVGA3DBLOCKDESC_A_UNORM,
557       {1, 1, 1},  1, 1,
558       {{0}, {0}, {0}, {8}},
559       {{0}, {0}, {0}, {0}}},
560 
561    {SVGA3D_R_S10E5, SVGA3DBLOCKDESC_R_FP,
562       {1, 1, 1},  2, 2,
563       {{0}, {0}, {16}, {0}},
564       {{0}, {0}, {0}, {0}}},
565 
566    {SVGA3D_R_S23E8, SVGA3DBLOCKDESC_R_FP,
567       {1, 1, 1},  4, 4,
568       {{0}, {0}, {32}, {0}},
569       {{0}, {0}, {0}, {0}}},
570 
571    {SVGA3D_RG_S10E5, SVGA3DBLOCKDESC_RG_FP,
572       {1, 1, 1},  4, 4,
573       {{0}, {16}, {16}, {0}},
574       {{0}, {16}, {0}, {0}}},
575 
576    {SVGA3D_RG_S23E8, SVGA3DBLOCKDESC_RG_FP,
577       {1, 1, 1},  8, 8,
578       {{0}, {32}, {32}, {0}},
579       {{0}, {32}, {0}, {0}}},
580 
581    {SVGA3D_BUFFER, SVGA3DBLOCKDESC_BUFFER,
582       {1, 1, 1},  1, 1,
583       {{0}, {0}, {8}, {0}},
584       {{0}, {0}, {0}, {0}}},
585 
586    {SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH_UNORM,
587       {1, 1, 1},  4, 4,
588       {{0}, {0}, {24}, {0}},
589       {{0}, {0}, {8}, {0}}},
590 
591    {SVGA3D_V16U16, SVGA3DBLOCKDESC_UV_SNORM,
592       {1, 1, 1},  4, 4,
593       {{0}, {16}, {16}, {0}},
594       {{0}, {16}, {0}, {0}}},
595 
596    {SVGA3D_G16R16, SVGA3DBLOCKDESC_RG_UNORM,
597       {1, 1, 1},  4, 4,
598       {{0}, {16}, {16}, {0}},
599       {{0}, {16}, {0}, {0}}},
600 
601    {SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA_UNORM,
602       {1, 1, 1},  8, 8,
603       {{16}, {16}, {16}, {16}},
604       {{32}, {16}, {0}, {48}}},
605 
606    {SVGA3D_UYVY, SVGA3DBLOCKDESC_YUV,
607       {2, 1, 1},  4, 4,
608       {{8}, {0}, {8}, {0}},
609       {{0}, {0}, {8}, {0}}},
610 
611    {SVGA3D_YUY2, SVGA3DBLOCKDESC_YUV,
612       {2, 1, 1},  4, 4,
613       {{8}, {0}, {8}, {0}},
614       {{8}, {0}, {0}, {0}}},
615 
616    {SVGA3D_NV12, SVGA3DBLOCKDESC_NV12,
617       {2, 2, 1},  6, 2,
618       {{0}, {0}, {48}, {0}},
619       {{0}, {0}, {0}, {0}}},
620 
621    {SVGA3D_FORMAT_DEAD2, SVGA3DBLOCKDESC_NONE,
622       {1, 1, 1},  4, 4,
623       {{8}, {8}, {8}, {8}},
624       {{0}, {8}, {16}, {24}}},
625 
626    {SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
627       {1, 1, 1},  16, 16,
628       {{32}, {32}, {32}, {32}},
629       {{64}, {32}, {0}, {96}}},
630 
631    {SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
632       {1, 1, 1},  16, 16,
633       {{32}, {32}, {32}, {32}},
634       {{64}, {32}, {0}, {96}}},
635 
636    {SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
637       {1, 1, 1},  16, 16,
638       {{32}, {32}, {32}, {32}},
639       {{64}, {32}, {0}, {96}}},
640 
641    {SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
642       {1, 1, 1},  12, 12,
643       {{32}, {32}, {32}, {0}},
644       {{64}, {32}, {0}, {0}}},
645 
646    {SVGA3D_R32G32B32_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
647       {1, 1, 1},  12, 12,
648       {{32}, {32}, {32}, {0}},
649       {{64}, {32}, {0}, {0}}},
650 
651    {SVGA3D_R32G32B32_UINT, SVGA3DBLOCKDESC_RGB_UINT,
652       {1, 1, 1},  12, 12,
653       {{32}, {32}, {32}, {0}},
654       {{64}, {32}, {0}, {0}}},
655 
656    {SVGA3D_R32G32B32_SINT, SVGA3DBLOCKDESC_RGB_SINT,
657       {1, 1, 1},  12, 12,
658       {{32}, {32}, {32}, {0}},
659       {{64}, {32}, {0}, {0}}},
660 
661    {SVGA3D_R16G16B16A16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
662       {1, 1, 1},  8, 8,
663       {{16}, {16}, {16}, {16}},
664       {{32}, {16}, {0}, {48}}},
665 
666    {SVGA3D_R16G16B16A16_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
667       {1, 1, 1},  8, 8,
668       {{16}, {16}, {16}, {16}},
669       {{32}, {16}, {0}, {48}}},
670 
671    {SVGA3D_R16G16B16A16_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
672       {1, 1, 1},  8, 8,
673       {{16}, {16}, {16}, {16}},
674       {{32}, {16}, {0}, {48}}},
675 
676    {SVGA3D_R16G16B16A16_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
677       {1, 1, 1},  8, 8,
678       {{16}, {16}, {16}, {16}},
679       {{32}, {16}, {0}, {48}}},
680 
681    {SVGA3D_R32G32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
682       {1, 1, 1},  8, 8,
683       {{0}, {32}, {32}, {0}},
684       {{0}, {32}, {0}, {0}}},
685 
686    {SVGA3D_R32G32_UINT, SVGA3DBLOCKDESC_RG_UINT,
687       {1, 1, 1},  8, 8,
688       {{0}, {32}, {32}, {0}},
689       {{0}, {32}, {0}, {0}}},
690 
691    {SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_RG_SINT,
692       {1, 1, 1},  8, 8,
693       {{0}, {32}, {32}, {0}},
694       {{0}, {32}, {0}, {0}}},
695 
696    {SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
697       {1, 1, 1},  8, 8,
698       {{0}, {8}, {32}, {0}},
699       {{0}, {32}, {0}, {0}}},
700 
701    {SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3DBLOCKDESC_DS,
702       {1, 1, 1},  8, 8,
703       {{0}, {8}, {32}, {0}},
704       {{0}, {32}, {0}, {0}}},
705 
706    {SVGA3D_R32_FLOAT_X8X24, SVGA3DBLOCKDESC_R_FP,
707       {1, 1, 1},  8, 8,
708       {{0}, {0}, {32}, {0}},
709       {{0}, {0}, {0}, {0}}},
710 
711    {SVGA3D_X32_G8X24_UINT, SVGA3DBLOCKDESC_G_UINT,
712       {1, 1, 1},  8, 8,
713       {{0}, {8}, {0}, {0}},
714       {{0}, {32}, {0}, {0}}},
715 
716    {SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
717       {1, 1, 1},  4, 4,
718       {{10}, {10}, {10}, {2}},
719       {{20}, {10}, {0}, {30}}},
720 
721    {SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
722       {1, 1, 1},  4, 4,
723       {{10}, {10}, {10}, {2}},
724       {{20}, {10}, {0}, {30}}},
725 
726    {SVGA3D_R11G11B10_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
727       {1, 1, 1},  4, 4,
728       {{10}, {11}, {11}, {0}},
729       {{22}, {11}, {0}, {0}}},
730 
731    {SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
732       {1, 1, 1},  4, 4,
733       {{8}, {8}, {8}, {8}},
734       {{16}, {8}, {0}, {24}}},
735 
736    {SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
737       {1, 1, 1},  4, 4,
738       {{8}, {8}, {8}, {8}},
739       {{16}, {8}, {0}, {24}}},
740 
741    {SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
742       {1, 1, 1},  4, 4,
743       {{8}, {8}, {8}, {8}},
744       {{16}, {8}, {0}, {24}}},
745 
746    {SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
747       {1, 1, 1},  4, 4,
748       {{8}, {8}, {8}, {8}},
749       {{16}, {8}, {0}, {24}}},
750 
751    {SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
752       {1, 1, 1},  4, 4,
753       {{8}, {8}, {8}, {8}},
754       {{16}, {8}, {0}, {24}}},
755 
756    {SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
757       {1, 1, 1},  4, 4,
758       {{0}, {16}, {16}, {0}},
759       {{0}, {16}, {0}, {0}}},
760 
761    {SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_UINT,
762       {1, 1, 1},  4, 4,
763       {{0}, {16}, {16}, {0}},
764       {{0}, {16}, {0}, {0}}},
765 
766    {SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_RG_SINT,
767       {1, 1, 1},  4, 4,
768       {{0}, {16}, {16}, {0}},
769       {{0}, {16}, {0}, {0}}},
770 
771    {SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
772       {1, 1, 1},  4, 4,
773       {{0}, {0}, {32}, {0}},
774       {{0}, {0}, {0}, {0}}},
775 
776    {SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH_FP,
777       {1, 1, 1},  4, 4,
778       {{0}, {0}, {32}, {0}},
779       {{0}, {0}, {0}, {0}}},
780 
781    {SVGA3D_R32_UINT, SVGA3DBLOCKDESC_R_UINT,
782       {1, 1, 1},  4, 4,
783       {{0}, {0}, {32}, {0}},
784       {{0}, {0}, {0}, {0}}},
785 
786    {SVGA3D_R32_SINT, SVGA3DBLOCKDESC_R_SINT,
787       {1, 1, 1},  4, 4,
788       {{0}, {0}, {32}, {0}},
789       {{0}, {0}, {0}, {0}}},
790 
791    {SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
792       {1, 1, 1},  4, 4,
793       {{0}, {8}, {24}, {0}},
794       {{0}, {24}, {0}, {0}}},
795 
796    {SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS_UNORM,
797       {1, 1, 1},  4, 4,
798       {{0}, {8}, {24}, {0}},
799       {{0}, {24}, {0}, {0}}},
800 
801    {SVGA3D_R24_UNORM_X8, SVGA3DBLOCKDESC_R_UNORM,
802       {1, 1, 1},  4, 4,
803       {{0}, {0}, {24}, {0}},
804       {{0}, {0}, {0}, {0}}},
805 
806    {SVGA3D_X24_G8_UINT, SVGA3DBLOCKDESC_G_UINT,
807       {1, 1, 1},  4, 4,
808       {{0}, {8}, {0}, {0}},
809       {{0}, {24}, {0}, {0}}},
810 
811    {SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
812       {1, 1, 1},  2, 2,
813       {{0}, {8}, {8}, {0}},
814       {{0}, {8}, {0}, {0}}},
815 
816    {SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
817       {1, 1, 1},  2, 2,
818       {{0}, {8}, {8}, {0}},
819       {{0}, {8}, {0}, {0}}},
820 
821    {SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG_UINT,
822       {1, 1, 1},  2, 2,
823       {{0}, {8}, {8}, {0}},
824       {{0}, {8}, {0}, {0}}},
825 
826    {SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_RG_SINT,
827       {1, 1, 1},  2, 2,
828       {{0}, {8}, {8}, {0}},
829       {{0}, {8}, {0}, {0}}},
830 
831    {SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
832       {1, 1, 1},  2, 2,
833       {{0}, {0}, {16}, {0}},
834       {{0}, {0}, {0}, {0}}},
835 
836    {SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_R_UNORM,
837       {1, 1, 1},  2, 2,
838       {{0}, {0}, {16}, {0}},
839       {{0}, {0}, {0}, {0}}},
840 
841    {SVGA3D_R16_UINT, SVGA3DBLOCKDESC_R_UINT,
842       {1, 1, 1},  2, 2,
843       {{0}, {0}, {16}, {0}},
844       {{0}, {0}, {0}, {0}}},
845 
846    {SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_R_SNORM,
847       {1, 1, 1},  2, 2,
848       {{0}, {0}, {16}, {0}},
849       {{0}, {0}, {0}, {0}}},
850 
851    {SVGA3D_R16_SINT, SVGA3DBLOCKDESC_R_SINT,
852       {1, 1, 1},  2, 2,
853       {{0}, {0}, {16}, {0}},
854       {{0}, {0}, {0}, {0}}},
855 
856    {SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
857       {1, 1, 1},  1, 1,
858       {{0}, {0}, {8}, {0}},
859       {{0}, {0}, {0}, {0}}},
860 
861    {SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_R_UNORM,
862       {1, 1, 1},  1, 1,
863       {{0}, {0}, {8}, {0}},
864       {{0}, {0}, {0}, {0}}},
865 
866    {SVGA3D_R8_UINT, SVGA3DBLOCKDESC_R_UINT,
867       {1, 1, 1},  1, 1,
868       {{0}, {0}, {8}, {0}},
869       {{0}, {0}, {0}, {0}}},
870 
871    {SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_R_SNORM,
872       {1, 1, 1},  1, 1,
873       {{0}, {0}, {8}, {0}},
874       {{0}, {0}, {0}, {0}}},
875 
876    {SVGA3D_R8_SINT, SVGA3DBLOCKDESC_R_SINT,
877       {1, 1, 1},  1, 1,
878       {{0}, {0}, {8}, {0}},
879       {{0}, {0}, {0}, {0}}},
880 
881    {SVGA3D_P8, SVGA3DBLOCKDESC_NONE,
882       {1, 1, 1},  1, 1,
883       {{0}, {0}, {8}, {0}},
884       {{0}, {0}, {0}, {0}}},
885 
886    {SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGB_EXP,
887       {1, 1, 1},  4, 4,
888       {{9}, {9}, {9}, {5}},
889       {{18}, {9}, {0}, {27}}},
890 
891    {SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_NONE,
892       {2, 1, 1},  4, 4,
893       {{0}, {8}, {8}, {0}},
894       {{0}, {0}, {8}, {0}}},
895 
896    {SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_NONE,
897       {2, 1, 1},  4, 4,
898       {{0}, {8}, {8}, {0}},
899       {{0}, {8}, {0}, {0}}},
900 
901    {SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_BC1_COMP_TYPELESS,
902       {4, 4, 1},  8, 8,
903       {{0}, {0}, {64}, {0}},
904       {{0}, {0}, {0}, {0}}},
905 
906    {SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB,
907       {4, 4, 1},  8, 8,
908       {{0}, {0}, {64}, {0}},
909       {{0}, {0}, {0}, {0}}},
910 
911    {SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_BC2_COMP_TYPELESS,
912       {4, 4, 1},  16, 16,
913       {{0}, {0}, {128}, {0}},
914       {{0}, {0}, {0}, {0}}},
915 
916    {SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB,
917       {4, 4, 1},  16, 16,
918       {{0}, {0}, {128}, {0}},
919       {{0}, {0}, {0}, {0}}},
920 
921    {SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_BC3_COMP_TYPELESS,
922       {4, 4, 1},  16, 16,
923       {{0}, {0}, {128}, {0}},
924       {{0}, {0}, {0}, {0}}},
925 
926    {SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB,
927       {4, 4, 1},  16, 16,
928       {{0}, {0}, {128}, {0}},
929       {{0}, {0}, {0}, {0}}},
930 
931    {SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_BC4_COMP_TYPELESS,
932       {4, 4, 1},  8, 8,
933       {{0}, {0}, {64}, {0}},
934       {{0}, {0}, {0}, {0}}},
935 
936    {SVGA3D_ATI1, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
937       {4, 4, 1},  8, 8,
938       {{0}, {0}, {64}, {0}},
939       {{0}, {0}, {0}, {0}}},
940 
941    {SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_BC4_COMP_SNORM,
942       {4, 4, 1},  8, 8,
943       {{0}, {0}, {64}, {0}},
944       {{0}, {0}, {0}, {0}}},
945 
946    {SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_BC5_COMP_TYPELESS,
947       {4, 4, 1},  16, 16,
948       {{0}, {0}, {128}, {0}},
949       {{0}, {0}, {0}, {0}}},
950 
951    {SVGA3D_ATI2, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
952       {4, 4, 1},  16, 16,
953       {{0}, {0}, {128}, {0}},
954       {{0}, {0}, {0}, {0}}},
955 
956    {SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_BC5_COMP_SNORM,
957       {4, 4, 1},  16, 16,
958       {{0}, {0}, {128}, {0}},
959       {{0}, {0}, {0}, {0}}},
960 
961    {SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
962       {1, 1, 1},  4, 4,
963       {{10}, {10}, {10}, {2}},
964      {{20}, {10}, {0}, {30}}},
965 
966    {SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
967       {1, 1, 1},  4, 4,
968       {{8}, {8}, {8}, {8}},
969       {{0}, {8}, {16}, {24}}},
970 
971    {SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
972       {1, 1, 1},  4, 4,
973       {{8}, {8}, {8}, {8}},
974       {{0}, {8}, {16}, {24}}},
975 
976    {SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
977       {1, 1, 1},  4, 4,
978       {{8}, {8}, {8}, {0}},
979       {{0}, {8}, {16}, {24}}},
980 
981    {SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_UNORM_SRGB,
982       {1, 1, 1},  4, 4,
983       {{8}, {8}, {8}, {0}},
984       {{0}, {8}, {16}, {24}}},
985 
986    {SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH_UNORM,
987       {1, 1, 1},  2, 2,
988       {{0}, {0}, {16}, {0}},
989       {{0}, {0}, {0}, {0}}},
990 
991    {SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH_UNORM,
992       {1, 1, 1},  4, 4,
993       {{0}, {0}, {24}, {0}},
994       {{0}, {0}, {8}, {0}}},
995 
996    {SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS_UNORM,
997       {1, 1, 1},  4, 4,
998       {{0}, {8}, {24}, {0}},
999       {{0}, {0}, {8}, {0}}},
1000 
1001    {SVGA3D_YV12, SVGA3DBLOCKDESC_YV12,
1002       {2, 2, 1},  6, 2,
1003       {{0}, {0}, {48}, {0}},
1004       {{0}, {0}, {0}, {0}}},
1005 
1006    {SVGA3D_R32G32B32A32_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
1007       {1, 1, 1},  16, 16,
1008       {{32}, {32}, {32}, {32}},
1009       {{64}, {32}, {0}, {96}}},
1010 
1011    {SVGA3D_R16G16B16A16_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
1012       {1, 1, 1},  8, 8,
1013       {{16}, {16}, {16}, {16}},
1014       {{32}, {16}, {0}, {48}}},
1015 
1016    {SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
1017       {1, 1, 1},  8, 8,
1018       {{16}, {16}, {16}, {16}},
1019       {{32}, {16}, {0}, {48}}},
1020 
1021    {SVGA3D_R32G32_FLOAT, SVGA3DBLOCKDESC_RG_FP,
1022       {1, 1, 1},  8, 8,
1023       {{0}, {32}, {32}, {0}},
1024       {{0}, {32}, {0}, {0}}},
1025 
1026    {SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
1027       {1, 1, 1},  4, 4,
1028       {{10}, {10}, {10}, {2}},
1029       {{20}, {10}, {0}, {30}}},
1030 
1031    {SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
1032       {1, 1, 1},  4, 4,
1033       {{8}, {8}, {8}, {8}},
1034       {{16}, {8}, {0}, {24}}},
1035 
1036    {SVGA3D_R16G16_FLOAT, SVGA3DBLOCKDESC_RG_FP,
1037       {1, 1, 1},  4, 4,
1038       {{0}, {16}, {16}, {0}},
1039       {{0}, {16}, {0}, {0}}},
1040 
1041    {SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
1042       {1, 1, 1},  4, 4,
1043       {{0}, {16}, {16}, {0}},
1044       {{0}, {16}, {0}, {0}}},
1045 
1046    {SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
1047       {1, 1, 1},  4, 4,
1048       {{0}, {16}, {16}, {0}},
1049       {{0}, {16}, {0}, {0}}},
1050 
1051    {SVGA3D_R32_FLOAT, SVGA3DBLOCKDESC_R_FP,
1052       {1, 1, 1},  4, 4,
1053       {{0}, {0}, {32}, {0}},
1054       {{0}, {0}, {0}, {0}}},
1055 
1056    {SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
1057       {1, 1, 1},  2, 2,
1058       {{0}, {8}, {8}, {0}},
1059       {{0}, {8}, {0}, {0}}},
1060 
1061    {SVGA3D_R16_FLOAT, SVGA3DBLOCKDESC_R_FP,
1062       {1, 1, 1},  2, 2,
1063       {{0}, {0}, {16}, {0}},
1064       {{0}, {0}, {0}, {0}}},
1065 
1066    {SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH_UNORM,
1067       {1, 1, 1},  2, 2,
1068       {{0}, {0}, {16}, {0}},
1069       {{0}, {0}, {0}, {0}}},
1070 
1071    {SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_A_UNORM,
1072       {1, 1, 1},  1, 1,
1073       {{0}, {0}, {0}, {8}},
1074       {{0}, {0}, {0}, {0}}},
1075 
1076    {SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
1077       {4, 4, 1},  8, 8,
1078       {{0}, {0}, {64}, {0}},
1079       {{0}, {0}, {0}, {0}}},
1080 
1081    {SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
1082       {4, 4, 1},  16, 16,
1083       {{0}, {0}, {128}, {0}},
1084       {{0}, {0}, {0}, {0}}},
1085 
1086    {SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
1087       {4, 4, 1},  16, 16,
1088       {{0}, {0}, {128}, {0}},
1089       {{0}, {0}, {0}, {0}}},
1090 
1091    {SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
1092       {1, 1, 1},  2, 2,
1093       {{5}, {6}, {5}, {0}},
1094       {{0}, {5}, {11}, {0}}},
1095 
1096    {SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
1097       {1, 1, 1},  2, 2,
1098       {{5}, {5}, {5}, {1}},
1099       {{0}, {5}, {10}, {15}}},
1100 
1101    {SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
1102       {1, 1, 1},  4, 4,
1103       {{8}, {8}, {8}, {8}},
1104       {{0}, {8}, {16}, {24}}},
1105 
1106    {SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
1107       {1, 1, 1},  4, 4,
1108       {{8}, {8}, {8}, {0}},
1109       {{0}, {8}, {16}, {24}}},
1110 
1111    {SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
1112       {4, 4, 1},  8, 8,
1113       {{0}, {0}, {64}, {0}},
1114       {{0}, {0}, {0}, {0}}},
1115 
1116    {SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
1117       {4, 4, 1},  16, 16,
1118       {{0}, {0}, {128}, {0}},
1119       {{0}, {0}, {0}, {0}}},
1120 
1121    {SVGA3D_B4G4R4A4_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
1122       {1, 1, 1},  2, 2,
1123       {{4}, {4}, {4}, {4}},
1124       {{0}, {4}, {8}, {12}}},
1125 
1126    {SVGA3D_BC6H_TYPELESS, SVGA3DBLOCKDESC_BC6H_COMP_TYPELESS,
1127       {4, 4, 1},  16, 16,
1128       {{0}, {0}, {128}, {0}},
1129       {{0}, {0}, {0}, {0}}},
1130 
1131    {SVGA3D_BC6H_UF16, SVGA3DBLOCKDESC_BC6H_COMP_UF16,
1132       {4, 4, 1},  16, 16,
1133       {{0}, {0}, {128}, {0}},
1134       {{0}, {0}, {0}, {0}}},
1135 
1136    {SVGA3D_BC6H_SF16, SVGA3DBLOCKDESC_BC6H_COMP_SF16,
1137       {4, 4, 1},  16, 16,
1138       {{0}, {0}, {128}, {0}},
1139       {{0}, {0}, {0}, {0}}},
1140 
1141    {SVGA3D_BC7_TYPELESS, SVGA3DBLOCKDESC_BC7_COMP_TYPELESS,
1142       {4, 4, 1},  16, 16,
1143       {{0}, {0}, {128}, {0}},
1144       {{0}, {0}, {0}, {0}}},
1145 
1146    {SVGA3D_BC7_UNORM, SVGA3DBLOCKDESC_BC7_COMP_UNORM,
1147       {4, 4, 1},  16, 16,
1148       {{0}, {0}, {128}, {0}},
1149       {{0}, {0}, {0}, {0}}},
1150 
1151    {SVGA3D_BC7_UNORM_SRGB, SVGA3DBLOCKDESC_BC7_COMP_UNORM_SRGB,
1152       {4, 4, 1},  16, 16,
1153       {{0}, {0}, {128}, {0}},
1154       {{0}, {0}, {0}, {0}}},
1155 
1156    {SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV,
1157       {1, 1, 1},  4, 4,
1158       {{8}, {8}, {8}, {8}},
1159       {{0}, {8}, {16}, {24}}},
1160 };
1161 
1162 static inline u32 clamped_umul32(u32 a, u32 b)
1163 {
1164 	uint64_t tmp = (uint64_t) a*b;
1165 	return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp;
1166 }
1167 
1168 /**
1169  * svga3dsurface_get_desc - Look up the appropriate SVGA3dSurfaceDesc for the
1170  * given format.
1171  */
1172 static inline const struct svga3d_surface_desc *
1173 svga3dsurface_get_desc(SVGA3dSurfaceFormat format)
1174 {
1175 	if (format < ARRAY_SIZE(svga3d_surface_descs))
1176 		return &svga3d_surface_descs[format];
1177 
1178 	return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID];
1179 }
1180 
1181 /**
1182  * svga3dsurface_get_mip_size -  Given a base level size and the mip level,
1183  * compute the size of the mip level.
1184  */
1185 static inline surf_size_struct
1186 svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level)
1187 {
1188 	surf_size_struct size;
1189 
1190 	size.width = max_t(u32, base_level.width >> mip_level, 1);
1191 	size.height = max_t(u32, base_level.height >> mip_level, 1);
1192 	size.depth = max_t(u32, base_level.depth >> mip_level, 1);
1193 	size.pad64 = 0;
1194 
1195 	return size;
1196 }
1197 
1198 static inline void
1199 svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc,
1200 				 const surf_size_struct *pixel_size,
1201 				 surf_size_struct *block_size)
1202 {
1203 	block_size->width = __KERNEL_DIV_ROUND_UP(pixel_size->width,
1204 						  desc->block_size.width);
1205 	block_size->height = __KERNEL_DIV_ROUND_UP(pixel_size->height,
1206 						   desc->block_size.height);
1207 	block_size->depth = __KERNEL_DIV_ROUND_UP(pixel_size->depth,
1208 						  desc->block_size.depth);
1209 }
1210 
1211 static inline bool
1212 svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc)
1213 {
1214 	return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0;
1215 }
1216 
1217 static inline u32
1218 svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc,
1219 			      const surf_size_struct *size)
1220 {
1221 	u32 pitch;
1222 	surf_size_struct blocks;
1223 
1224 	svga3dsurface_get_size_in_blocks(desc, size, &blocks);
1225 
1226 	pitch = blocks.width * desc->pitch_bytes_per_block;
1227 
1228 	return pitch;
1229 }
1230 
1231 /**
1232  * svga3dsurface_get_image_buffer_size - Calculates image buffer size.
1233  *
1234  * Return the number of bytes of buffer space required to store one image of a
1235  * surface, optionally using the specified pitch.
1236  *
1237  * If pitch is zero, it is assumed that rows are tightly packed.
1238  *
1239  * This function is overflow-safe. If the result would have overflowed, instead
1240  * we return MAX_UINT32.
1241  */
1242 static inline u32
1243 svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc,
1244 				    const surf_size_struct *size,
1245 				    u32 pitch)
1246 {
1247 	surf_size_struct image_blocks;
1248 	u32 slice_size, total_size;
1249 
1250 	svga3dsurface_get_size_in_blocks(desc, size, &image_blocks);
1251 
1252 	if (svga3dsurface_is_planar_surface(desc)) {
1253 		total_size = clamped_umul32(image_blocks.width,
1254 					    image_blocks.height);
1255 		total_size = clamped_umul32(total_size, image_blocks.depth);
1256 		total_size = clamped_umul32(total_size, desc->bytes_per_block);
1257 		return total_size;
1258 	}
1259 
1260 	if (pitch == 0)
1261 		pitch = svga3dsurface_calculate_pitch(desc, size);
1262 
1263 	slice_size = clamped_umul32(image_blocks.height, pitch);
1264 	total_size = clamped_umul32(slice_size, image_blocks.depth);
1265 
1266 	return total_size;
1267 }
1268 
1269 /**
1270  * svga3dsurface_get_serialized_size - Get the serialized size for the image.
1271  */
1272 static inline u32
1273 svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,
1274 				  surf_size_struct base_level_size,
1275 				  u32 num_mip_levels,
1276 				  u32 num_layers)
1277 {
1278 	const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
1279 	u32 total_size = 0;
1280 	u32 mip;
1281 
1282 	for (mip = 0; mip < num_mip_levels; mip++) {
1283 		surf_size_struct size =
1284 			svga3dsurface_get_mip_size(base_level_size, mip);
1285 		total_size += svga3dsurface_get_image_buffer_size(desc,
1286 								  &size, 0);
1287 	}
1288 
1289 	return total_size * num_layers;
1290 }
1291 
1292 /**
1293  * svga3dsurface_get_serialized_size_extended - Returns the number of bytes
1294  * required for a surface with given parameters. Support for sample count.
1295  */
1296 static inline u32
1297 svga3dsurface_get_serialized_size_extended(SVGA3dSurfaceFormat format,
1298 					   surf_size_struct base_level_size,
1299 					   u32 num_mip_levels,
1300 					   u32 num_layers,
1301 					   u32 num_samples)
1302 {
1303 	uint64_t total_size =
1304 		svga3dsurface_get_serialized_size(format,
1305 						  base_level_size,
1306 						  num_mip_levels,
1307 						  num_layers);
1308 	total_size *= max_t(u32, 1, num_samples);
1309 
1310 	return min_t(uint64_t, total_size, (uint64_t)U32_MAX);
1311 }
1312 
1313 /**
1314  * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel
1315  * in an image (or volume).
1316  *
1317  * @width: The image width in pixels.
1318  * @height: The image height in pixels
1319  */
1320 static inline u32
1321 svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,
1322 			       u32 width, u32 height,
1323 			       u32 x, u32 y, u32 z)
1324 {
1325 	const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
1326 	const u32 bw = desc->block_size.width, bh = desc->block_size.height;
1327 	const u32 bd = desc->block_size.depth;
1328 	const u32 rowstride = __KERNEL_DIV_ROUND_UP(width, bw) *
1329 			      desc->bytes_per_block;
1330 	const u32 imgstride = __KERNEL_DIV_ROUND_UP(height, bh) * rowstride;
1331 	const u32 offset = (z / bd * imgstride +
1332 			    y / bh * rowstride +
1333 			    x / bw * desc->bytes_per_block);
1334 	return offset;
1335 }
1336 
1337 static inline u32
1338 svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format,
1339 			       surf_size_struct baseLevelSize,
1340 			       u32 numMipLevels,
1341 			       u32 face,
1342 			       u32 mip)
1343 
1344 {
1345 	u32 offset;
1346 	u32 mipChainBytes;
1347 	u32 mipChainBytesToLevel;
1348 	u32 i;
1349 	const struct svga3d_surface_desc *desc;
1350 	surf_size_struct mipSize;
1351 	u32 bytes;
1352 
1353 	desc = svga3dsurface_get_desc(format);
1354 
1355 	mipChainBytes = 0;
1356 	mipChainBytesToLevel = 0;
1357 	for (i = 0; i < numMipLevels; i++) {
1358 		mipSize = svga3dsurface_get_mip_size(baseLevelSize, i);
1359 		bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0);
1360 		mipChainBytes += bytes;
1361 		if (i < mip)
1362 			mipChainBytesToLevel += bytes;
1363 	}
1364 
1365 	offset = mipChainBytes * face + mipChainBytesToLevel;
1366 
1367 	return offset;
1368 }
1369 
1370 
1371 /**
1372  * svga3dsurface_is_gb_screen_target_format - Is the specified format usable as
1373  *                                            a ScreenTarget?
1374  *                                            (with just the GBObjects cap-bit
1375  *                                             set)
1376  * @format: format to queried
1377  *
1378  * RETURNS:
1379  * true if queried format is valid for screen targets
1380  */
1381 static inline bool
1382 svga3dsurface_is_gb_screen_target_format(SVGA3dSurfaceFormat format)
1383 {
1384 	return (format == SVGA3D_X8R8G8B8 ||
1385 		format == SVGA3D_A8R8G8B8 ||
1386 		format == SVGA3D_R5G6B5   ||
1387 		format == SVGA3D_X1R5G5B5 ||
1388 		format == SVGA3D_A1R5G5B5 ||
1389 		format == SVGA3D_P8);
1390 }
1391 
1392 
1393 /**
1394  * svga3dsurface_is_dx_screen_target_format - Is the specified format usable as
1395  *                                            a ScreenTarget?
1396  *                                            (with DX10 enabled)
1397  *
1398  * @format: format to queried
1399  *
1400  * Results:
1401  * true if queried format is valid for screen targets
1402  */
1403 static inline bool
1404 svga3dsurface_is_dx_screen_target_format(SVGA3dSurfaceFormat format)
1405 {
1406 	return (format == SVGA3D_R8G8B8A8_UNORM ||
1407 		format == SVGA3D_B8G8R8A8_UNORM ||
1408 		format == SVGA3D_B8G8R8X8_UNORM);
1409 }
1410 
1411 
1412 /**
1413  * svga3dsurface_is_screen_target_format - Is the specified format usable as a
1414  *                                         ScreenTarget?
1415  *                                         (for some combination of caps)
1416  *
1417  * @format: format to queried
1418  *
1419  * Results:
1420  * true if queried format is valid for screen targets
1421  */
1422 static inline bool
1423 svga3dsurface_is_screen_target_format(SVGA3dSurfaceFormat format)
1424 {
1425 	if (svga3dsurface_is_gb_screen_target_format(format)) {
1426 		return true;
1427 	}
1428 	return svga3dsurface_is_dx_screen_target_format(format);
1429 }
1430 
1431 /**
1432  * struct svga3dsurface_mip - Mimpmap level information
1433  * @bytes: Bytes required in the backing store of this mipmap level.
1434  * @img_stride: Byte stride per image.
1435  * @row_stride: Byte stride per block row.
1436  * @size: The size of the mipmap.
1437  */
1438 struct svga3dsurface_mip {
1439 	size_t bytes;
1440 	size_t img_stride;
1441 	size_t row_stride;
1442 	struct drm_vmw_size size;
1443 
1444 };
1445 
1446 /**
1447  * struct svga3dsurface_cache - Cached surface information
1448  * @desc: Pointer to the surface descriptor
1449  * @mip: Array of mipmap level information. Valid size is @num_mip_levels.
1450  * @mip_chain_bytes: Bytes required in the backing store for the whole chain
1451  * of mip levels.
1452  * @sheet_bytes: Bytes required in the backing store for a sheet
1453  * representing a single sample.
1454  * @num_mip_levels: Valid size of the @mip array. Number of mipmap levels in
1455  * a chain.
1456  * @num_layers: Number of slices in an array texture or number of faces in
1457  * a cubemap texture.
1458  */
1459 struct svga3dsurface_cache {
1460 	const struct svga3d_surface_desc *desc;
1461 	struct svga3dsurface_mip mip[DRM_VMW_MAX_MIP_LEVELS];
1462 	size_t mip_chain_bytes;
1463 	size_t sheet_bytes;
1464 	u32 num_mip_levels;
1465 	u32 num_layers;
1466 };
1467 
1468 /**
1469  * struct svga3dsurface_loc - Surface location
1470  * @sub_resource: Surface subresource. Defined as layer * num_mip_levels +
1471  * mip_level.
1472  * @x: X coordinate.
1473  * @y: Y coordinate.
1474  * @z: Z coordinate.
1475  */
1476 struct svga3dsurface_loc {
1477 	u32 sub_resource;
1478 	u32 x, y, z;
1479 };
1480 
1481 /**
1482  * svga3dsurface_subres - Compute the subresource from layer and mipmap.
1483  * @cache: Surface layout data.
1484  * @mip_level: The mipmap level.
1485  * @layer: The surface layer (face or array slice).
1486  *
1487  * Return: The subresource.
1488  */
1489 static inline u32 svga3dsurface_subres(const struct svga3dsurface_cache *cache,
1490 				       u32 mip_level, u32 layer)
1491 {
1492 	return cache->num_mip_levels * layer + mip_level;
1493 }
1494 
1495 /**
1496  * svga3dsurface_setup_cache - Build a surface cache entry
1497  * @size: The surface base level dimensions.
1498  * @format: The surface format.
1499  * @num_mip_levels: Number of mipmap levels.
1500  * @num_layers: Number of layers.
1501  * @cache: Pointer to a struct svga3dsurface_cach object to be filled in.
1502  *
1503  * Return: Zero on success, -EINVAL on invalid surface layout.
1504  */
1505 static inline int svga3dsurface_setup_cache(const struct drm_vmw_size *size,
1506 					    SVGA3dSurfaceFormat format,
1507 					    u32 num_mip_levels,
1508 					    u32 num_layers,
1509 					    u32 num_samples,
1510 					    struct svga3dsurface_cache *cache)
1511 {
1512 	const struct svga3d_surface_desc *desc;
1513 	u32 i;
1514 
1515 	memset(cache, 0, sizeof(*cache));
1516 	cache->desc = desc = svga3dsurface_get_desc(format);
1517 	cache->num_mip_levels = num_mip_levels;
1518 	cache->num_layers = num_layers;
1519 	for (i = 0; i < cache->num_mip_levels; i++) {
1520 		struct svga3dsurface_mip *mip = &cache->mip[i];
1521 
1522 		mip->size = svga3dsurface_get_mip_size(*size, i);
1523 		mip->bytes = svga3dsurface_get_image_buffer_size
1524 			(desc, &mip->size, 0);
1525 		mip->row_stride =
1526 			__KERNEL_DIV_ROUND_UP(mip->size.width,
1527 					      desc->block_size.width) *
1528 			desc->bytes_per_block * num_samples;
1529 		if (!mip->row_stride)
1530 			goto invalid_dim;
1531 
1532 		mip->img_stride =
1533 			__KERNEL_DIV_ROUND_UP(mip->size.height,
1534 					      desc->block_size.height) *
1535 			mip->row_stride;
1536 		if (!mip->img_stride)
1537 			goto invalid_dim;
1538 
1539 		cache->mip_chain_bytes += mip->bytes;
1540 	}
1541 	cache->sheet_bytes = cache->mip_chain_bytes * num_layers;
1542 	if (!cache->sheet_bytes)
1543 		goto invalid_dim;
1544 
1545 	return 0;
1546 
1547 invalid_dim:
1548 	VMW_DEBUG_USER("Invalid surface layout for dirty tracking.\n");
1549 	return -EINVAL;
1550 }
1551 
1552 /**
1553  * svga3dsurface_get_loc - Get a surface location from an offset into the
1554  * backing store
1555  * @cache: Surface layout data.
1556  * @loc: Pointer to a struct svga3dsurface_loc to be filled in.
1557  * @offset: Offset into the surface backing store.
1558  */
1559 static inline void
1560 svga3dsurface_get_loc(const struct svga3dsurface_cache *cache,
1561 		      struct svga3dsurface_loc *loc,
1562 		      size_t offset)
1563 {
1564 	const struct svga3dsurface_mip *mip = &cache->mip[0];
1565 	const struct svga3d_surface_desc *desc = cache->desc;
1566 	u32 layer;
1567 	int i;
1568 
1569 	if (offset >= cache->sheet_bytes)
1570 		offset %= cache->sheet_bytes;
1571 
1572 	layer = offset / cache->mip_chain_bytes;
1573 	offset -= layer * cache->mip_chain_bytes;
1574 	for (i = 0; i < cache->num_mip_levels; ++i, ++mip) {
1575 		if (mip->bytes > offset)
1576 			break;
1577 		offset -= mip->bytes;
1578 	}
1579 
1580 	loc->sub_resource = svga3dsurface_subres(cache, i, layer);
1581 	loc->z = offset / mip->img_stride;
1582 	offset -= loc->z * mip->img_stride;
1583 	loc->z *= desc->block_size.depth;
1584 	loc->y = offset / mip->row_stride;
1585 	offset -= loc->y * mip->row_stride;
1586 	loc->y *= desc->block_size.height;
1587 	loc->x = offset / desc->bytes_per_block;
1588 	loc->x *= desc->block_size.width;
1589 }
1590 
1591 /**
1592  * svga3dsurface_inc_loc - Clamp increment a surface location with one block
1593  * size
1594  * in each dimension.
1595  * @loc: Pointer to a struct svga3dsurface_loc to be incremented.
1596  *
1597  * When computing the size of a range as size = end - start, the range does not
1598  * include the end element. However a location representing the last byte
1599  * of a touched region in the backing store *is* included in the range.
1600  * This function modifies such a location to match the end definition
1601  * given as start + size which is the one used in a SVGA3dBox.
1602  */
1603 static inline void
1604 svga3dsurface_inc_loc(const struct svga3dsurface_cache *cache,
1605 		      struct svga3dsurface_loc *loc)
1606 {
1607 	const struct svga3d_surface_desc *desc = cache->desc;
1608 	u32 mip = loc->sub_resource % cache->num_mip_levels;
1609 	const struct drm_vmw_size *size = &cache->mip[mip].size;
1610 
1611 	loc->sub_resource++;
1612 	loc->x += desc->block_size.width;
1613 	if (loc->x > size->width)
1614 		loc->x = size->width;
1615 	loc->y += desc->block_size.height;
1616 	if (loc->y > size->height)
1617 		loc->y = size->height;
1618 	loc->z += desc->block_size.depth;
1619 	if (loc->z > size->depth)
1620 		loc->z = size->depth;
1621 }
1622 
1623 /**
1624  * svga3dsurface_min_loc - The start location in a subresource
1625  * @cache: Surface layout data.
1626  * @sub_resource: The subresource.
1627  * @loc: Pointer to a struct svga3dsurface_loc to be filled in.
1628  */
1629 static inline void
1630 svga3dsurface_min_loc(const struct svga3dsurface_cache *cache,
1631 		      u32 sub_resource,
1632 		      struct svga3dsurface_loc *loc)
1633 {
1634 	loc->sub_resource = sub_resource;
1635 	loc->x = loc->y = loc->z = 0;
1636 }
1637 
1638 /**
1639  * svga3dsurface_min_loc - The end location in a subresource
1640  * @cache: Surface layout data.
1641  * @sub_resource: The subresource.
1642  * @loc: Pointer to a struct svga3dsurface_loc to be filled in.
1643  *
1644  * Following the end definition given in svga3dsurface_inc_loc(),
1645  * Compute the end location of a surface subresource.
1646  */
1647 static inline void
1648 svga3dsurface_max_loc(const struct svga3dsurface_cache *cache,
1649 		      u32 sub_resource,
1650 		      struct svga3dsurface_loc *loc)
1651 {
1652 	const struct drm_vmw_size *size;
1653 	u32 mip;
1654 
1655 	loc->sub_resource = sub_resource + 1;
1656 	mip = sub_resource % cache->num_mip_levels;
1657 	size = &cache->mip[mip].size;
1658 	loc->x = size->width;
1659 	loc->y = size->height;
1660 	loc->z = size->depth;
1661 }
1662 
1663 #endif /* _SVGA3D_SURFACEDEFS_H_ */
1664