1 /* 2 * Copyright (C) 2015 Red Hat, Inc. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining 6 * a copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sublicense, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial 15 * portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 #include <drm/drm_file.h> 27 #include <drm/drm_fourcc.h> 28 29 #include "virtgpu_drv.h" 30 31 static int virtio_gpu_gem_create(struct drm_file *file, 32 struct drm_device *dev, 33 struct virtio_gpu_object_params *params, 34 struct drm_gem_object **obj_p, 35 uint32_t *handle_p) 36 { 37 struct virtio_gpu_device *vgdev = dev->dev_private; 38 struct virtio_gpu_object *obj; 39 int ret; 40 u32 handle; 41 42 ret = virtio_gpu_object_create(vgdev, params, &obj, NULL); 43 if (ret < 0) 44 return ret; 45 46 ret = drm_gem_handle_create(file, &obj->base.base, &handle); 47 if (ret) { 48 drm_gem_object_release(&obj->base.base); 49 return ret; 50 } 51 52 *obj_p = &obj->base.base; 53 54 /* drop reference from allocate - handle holds it now */ 55 drm_gem_object_put(&obj->base.base); 56 57 *handle_p = handle; 58 return 0; 59 } 60 61 int virtio_gpu_mode_dumb_create(struct drm_file *file_priv, 62 struct drm_device *dev, 63 struct drm_mode_create_dumb *args) 64 { 65 struct drm_gem_object *gobj; 66 struct virtio_gpu_object_params params = { 0 }; 67 struct virtio_gpu_device *vgdev = dev->dev_private; 68 int ret; 69 uint32_t pitch; 70 71 if (args->bpp != 32) 72 return -EINVAL; 73 74 pitch = args->width * 4; 75 args->size = pitch * args->height; 76 args->size = ALIGN(args->size, PAGE_SIZE); 77 78 params.format = virtio_gpu_translate_format(DRM_FORMAT_HOST_XRGB8888); 79 params.width = args->width; 80 params.height = args->height; 81 params.size = args->size; 82 params.dumb = true; 83 84 if (vgdev->has_resource_blob && !vgdev->has_virgl_3d) { 85 params.blob_mem = VIRTGPU_BLOB_MEM_GUEST; 86 params.blob_flags = VIRTGPU_BLOB_FLAG_USE_SHAREABLE; 87 params.blob = true; 88 } 89 90 ret = virtio_gpu_gem_create(file_priv, dev, ¶ms, &gobj, 91 &args->handle); 92 if (ret) 93 goto fail; 94 95 args->pitch = pitch; 96 return ret; 97 98 fail: 99 return ret; 100 } 101 102 int virtio_gpu_gem_object_open(struct drm_gem_object *obj, 103 struct drm_file *file) 104 { 105 struct virtio_gpu_device *vgdev = obj->dev->dev_private; 106 struct virtio_gpu_fpriv *vfpriv = file->driver_priv; 107 struct virtio_gpu_object_array *objs; 108 109 if (!vgdev->has_virgl_3d) 110 goto out_notify; 111 112 /* the context might still be missing when the first ioctl is 113 * DRM_IOCTL_MODE_CREATE_DUMB or DRM_IOCTL_PRIME_FD_TO_HANDLE 114 */ 115 if (!vgdev->has_context_init) 116 virtio_gpu_create_context(obj->dev, file); 117 118 if (vfpriv->context_created) { 119 objs = virtio_gpu_array_alloc(1); 120 if (!objs) 121 return -ENOMEM; 122 virtio_gpu_array_add_obj(objs, obj); 123 124 virtio_gpu_cmd_context_attach_resource(vgdev, vfpriv->ctx_id, objs); 125 } 126 127 out_notify: 128 virtio_gpu_notify(vgdev); 129 return 0; 130 } 131 132 void virtio_gpu_gem_object_close(struct drm_gem_object *obj, 133 struct drm_file *file) 134 { 135 struct virtio_gpu_device *vgdev = obj->dev->dev_private; 136 struct virtio_gpu_fpriv *vfpriv = file->driver_priv; 137 struct virtio_gpu_object_array *objs; 138 139 if (!vgdev->has_virgl_3d) 140 return; 141 142 if (vfpriv->context_created) { 143 objs = virtio_gpu_array_alloc(1); 144 if (!objs) 145 return; 146 virtio_gpu_array_add_obj(objs, obj); 147 148 virtio_gpu_cmd_context_detach_resource(vgdev, vfpriv->ctx_id, 149 objs); 150 } 151 virtio_gpu_notify(vgdev); 152 } 153 154 /* For drm panic */ 155 struct virtio_gpu_object_array *virtio_gpu_panic_array_alloc(void) 156 { 157 struct virtio_gpu_object_array *objs; 158 159 objs = kmalloc_obj(struct virtio_gpu_object_array, GFP_ATOMIC); 160 if (!objs) 161 return NULL; 162 163 objs->nents = 0; 164 objs->total = 1; 165 return objs; 166 } 167 168 struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents) 169 { 170 struct virtio_gpu_object_array *objs; 171 172 objs = kmalloc_flex(*objs, objs, nents); 173 if (!objs) 174 return NULL; 175 176 objs->nents = 0; 177 objs->total = nents; 178 return objs; 179 } 180 181 static void virtio_gpu_array_free(struct virtio_gpu_object_array *objs) 182 { 183 kfree(objs); 184 } 185 186 struct virtio_gpu_object_array* 187 virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents) 188 { 189 struct virtio_gpu_object_array *objs; 190 u32 i; 191 192 objs = virtio_gpu_array_alloc(nents); 193 if (!objs) 194 return NULL; 195 196 for (i = 0; i < nents; i++) { 197 objs->objs[i] = drm_gem_object_lookup(drm_file, handles[i]); 198 if (!objs->objs[i]) { 199 objs->nents = i; 200 virtio_gpu_array_put_free(objs); 201 return NULL; 202 } 203 } 204 objs->nents = i; 205 return objs; 206 } 207 208 void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs, 209 struct drm_gem_object *obj) 210 { 211 if (WARN_ON_ONCE(objs->nents == objs->total)) 212 return; 213 214 drm_gem_object_get(obj); 215 objs->objs[objs->nents] = obj; 216 objs->nents++; 217 } 218 219 int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs) 220 { 221 unsigned int i; 222 int ret; 223 224 if (objs->nents == 1) { 225 ret = dma_resv_lock_interruptible(objs->objs[0]->resv, NULL); 226 } else { 227 ret = drm_gem_lock_reservations(objs->objs, objs->nents, 228 &objs->ticket); 229 } 230 if (ret) 231 return ret; 232 233 for (i = 0; i < objs->nents; ++i) { 234 ret = dma_resv_reserve_fences(objs->objs[i]->resv, 1); 235 if (ret) { 236 virtio_gpu_array_unlock_resv(objs); 237 return ret; 238 } 239 } 240 return ret; 241 } 242 243 int virtio_gpu_lock_one_resv_uninterruptible(struct virtio_gpu_object_array *objs) 244 { 245 int ret; 246 247 if (objs->nents != 1) 248 return -EINVAL; 249 250 dma_resv_lock(objs->objs[0]->resv, NULL); 251 252 ret = dma_resv_reserve_fences(objs->objs[0]->resv, 1); 253 if (ret) { 254 virtio_gpu_array_unlock_resv(objs); 255 return ret; 256 } 257 return 0; 258 } 259 260 void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs) 261 { 262 if (objs->nents == 1) { 263 dma_resv_unlock(objs->objs[0]->resv); 264 } else { 265 drm_gem_unlock_reservations(objs->objs, objs->nents, 266 &objs->ticket); 267 } 268 } 269 270 void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs, 271 struct dma_fence *fence) 272 { 273 int i; 274 275 for (i = 0; i < objs->nents; i++) 276 dma_resv_add_fence(objs->objs[i]->resv, fence, 277 DMA_RESV_USAGE_WRITE); 278 } 279 280 void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs) 281 { 282 u32 i; 283 284 if (!objs) 285 return; 286 287 for (i = 0; i < objs->nents; i++) 288 drm_gem_object_put(objs->objs[i]); 289 virtio_gpu_array_free(objs); 290 } 291 292 void virtio_gpu_array_put_free_delayed(struct virtio_gpu_device *vgdev, 293 struct virtio_gpu_object_array *objs) 294 { 295 spin_lock(&vgdev->obj_free_lock); 296 list_add_tail(&objs->next, &vgdev->obj_free_list); 297 spin_unlock(&vgdev->obj_free_lock); 298 schedule_work(&vgdev->obj_free_work); 299 } 300 301 void virtio_gpu_array_put_free_work(struct work_struct *work) 302 { 303 struct virtio_gpu_device *vgdev = 304 container_of(work, struct virtio_gpu_device, obj_free_work); 305 struct virtio_gpu_object_array *objs; 306 307 spin_lock(&vgdev->obj_free_lock); 308 while (!list_empty(&vgdev->obj_free_list)) { 309 objs = list_first_entry(&vgdev->obj_free_list, 310 struct virtio_gpu_object_array, next); 311 list_del(&objs->next); 312 spin_unlock(&vgdev->obj_free_lock); 313 virtio_gpu_array_put_free(objs); 314 spin_lock(&vgdev->obj_free_lock); 315 } 316 spin_unlock(&vgdev->obj_free_lock); 317 } 318