1 /* SPDX-License-Identifier: GPL-2.0-only */ 2 /* 3 * Copyright (C) 2015 Broadcom 4 */ 5 #ifndef _VC4_DRV_H_ 6 #define _VC4_DRV_H_ 7 8 #include <linux/delay.h> 9 #include <linux/of.h> 10 #include <linux/refcount.h> 11 #include <linux/uaccess.h> 12 13 #include <drm/drm_atomic.h> 14 #include <drm/drm_debugfs.h> 15 #include <drm/drm_device.h> 16 #include <drm/drm_encoder.h> 17 #include <drm/drm_gem_dma_helper.h> 18 #include <drm/drm_managed.h> 19 #include <drm/drm_mm.h> 20 #include <drm/drm_modeset_lock.h> 21 22 #include <kunit/test-bug.h> 23 24 #include "uapi/drm/vc4_drm.h" 25 26 struct drm_device; 27 struct drm_gem_object; 28 29 extern const struct drm_driver vc4_drm_driver; 30 extern const struct drm_driver vc5_drm_driver; 31 32 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to 33 * this. 34 */ 35 enum vc4_kernel_bo_type { 36 /* Any kernel allocation (gem_create_object hook) before it 37 * gets another type set. 38 */ 39 VC4_BO_TYPE_KERNEL, 40 VC4_BO_TYPE_V3D, 41 VC4_BO_TYPE_V3D_SHADER, 42 VC4_BO_TYPE_DUMB, 43 VC4_BO_TYPE_BIN, 44 VC4_BO_TYPE_RCL, 45 VC4_BO_TYPE_BCL, 46 VC4_BO_TYPE_KERNEL_CACHE, 47 VC4_BO_TYPE_COUNT 48 }; 49 50 /* Performance monitor object. The perform lifetime is controlled by userspace 51 * using perfmon related ioctls. A perfmon can be attached to a submit_cl 52 * request, and when this is the case, HW perf counters will be activated just 53 * before the submit_cl is submitted to the GPU and disabled when the job is 54 * done. This way, only events related to a specific job will be counted. 55 */ 56 struct vc4_perfmon { 57 struct vc4_dev *dev; 58 59 /* Tracks the number of users of the perfmon, when this counter reaches 60 * zero the perfmon is destroyed. 61 */ 62 refcount_t refcnt; 63 64 /* Number of counters activated in this perfmon instance 65 * (should be less than DRM_VC4_MAX_PERF_COUNTERS). 66 */ 67 u8 ncounters; 68 69 /* Events counted by the HW perf counters. */ 70 u8 events[DRM_VC4_MAX_PERF_COUNTERS]; 71 72 /* Storage for counter values. Counters are incremented by the HW 73 * perf counter values every time the perfmon is attached to a GPU job. 74 * This way, perfmon users don't have to retrieve the results after 75 * each job if they want to track events covering several submissions. 76 * Note that counter values can't be reset, but you can fake a reset by 77 * destroying the perfmon and creating a new one. 78 */ 79 u64 counters[]; 80 }; 81 82 struct vc4_dev { 83 struct drm_device base; 84 struct device *dev; 85 86 bool is_vc5; 87 88 unsigned int irq; 89 90 struct vc4_hvs *hvs; 91 struct vc4_v3d *v3d; 92 93 struct vc4_hang_state *hang_state; 94 95 /* The kernel-space BO cache. Tracks buffers that have been 96 * unreferenced by all other users (refcounts of 0!) but not 97 * yet freed, so we can do cheap allocations. 98 */ 99 struct vc4_bo_cache { 100 /* Array of list heads for entries in the BO cache, 101 * based on number of pages, so we can do O(1) lookups 102 * in the cache when allocating. 103 */ 104 struct list_head *size_list; 105 uint32_t size_list_size; 106 107 /* List of all BOs in the cache, ordered by age, so we 108 * can do O(1) lookups when trying to free old 109 * buffers. 110 */ 111 struct list_head time_list; 112 struct work_struct time_work; 113 struct timer_list time_timer; 114 } bo_cache; 115 116 u32 num_labels; 117 struct vc4_label { 118 const char *name; 119 u32 num_allocated; 120 u32 size_allocated; 121 } *bo_labels; 122 123 /* Protects bo_cache and bo_labels. */ 124 struct mutex bo_lock; 125 126 /* Purgeable BO pool. All BOs in this pool can have their memory 127 * reclaimed if the driver is unable to allocate new BOs. We also 128 * keep stats related to the purge mechanism here. 129 */ 130 struct { 131 struct list_head list; 132 unsigned int num; 133 size_t size; 134 unsigned int purged_num; 135 size_t purged_size; 136 struct mutex lock; 137 } purgeable; 138 139 uint64_t dma_fence_context; 140 141 /* Sequence number for the last job queued in bin_job_list. 142 * Starts at 0 (no jobs emitted). 143 */ 144 uint64_t emit_seqno; 145 146 /* Sequence number for the last completed job on the GPU. 147 * Starts at 0 (no jobs completed). 148 */ 149 uint64_t finished_seqno; 150 151 /* List of all struct vc4_exec_info for jobs to be executed in 152 * the binner. The first job in the list is the one currently 153 * programmed into ct0ca for execution. 154 */ 155 struct list_head bin_job_list; 156 157 /* List of all struct vc4_exec_info for jobs that have 158 * completed binning and are ready for rendering. The first 159 * job in the list is the one currently programmed into ct1ca 160 * for execution. 161 */ 162 struct list_head render_job_list; 163 164 /* List of the finished vc4_exec_infos waiting to be freed by 165 * job_done_work. 166 */ 167 struct list_head job_done_list; 168 /* Spinlock used to synchronize the job_list and seqno 169 * accesses between the IRQ handler and GEM ioctls. 170 */ 171 spinlock_t job_lock; 172 wait_queue_head_t job_wait_queue; 173 struct work_struct job_done_work; 174 175 /* Used to track the active perfmon if any. Access to this field is 176 * protected by job_lock. 177 */ 178 struct vc4_perfmon *active_perfmon; 179 180 /* List of struct vc4_seqno_cb for callbacks to be made from a 181 * workqueue when the given seqno is passed. 182 */ 183 struct list_head seqno_cb_list; 184 185 /* The memory used for storing binner tile alloc, tile state, 186 * and overflow memory allocations. This is freed when V3D 187 * powers down. 188 */ 189 struct vc4_bo *bin_bo; 190 191 /* Size of blocks allocated within bin_bo. */ 192 uint32_t bin_alloc_size; 193 194 /* Bitmask of the bin_alloc_size chunks in bin_bo that are 195 * used. 196 */ 197 uint32_t bin_alloc_used; 198 199 /* Bitmask of the current bin_alloc used for overflow memory. */ 200 uint32_t bin_alloc_overflow; 201 202 /* Incremented when an underrun error happened after an atomic commit. 203 * This is particularly useful to detect when a specific modeset is too 204 * demanding in term of memory or HVS bandwidth which is hard to guess 205 * at atomic check time. 206 */ 207 atomic_t underrun; 208 209 struct work_struct overflow_mem_work; 210 211 int power_refcount; 212 213 /* Set to true when the load tracker is active. */ 214 bool load_tracker_enabled; 215 216 /* Mutex controlling the power refcount. */ 217 struct mutex power_lock; 218 219 struct { 220 struct timer_list timer; 221 struct work_struct reset_work; 222 } hangcheck; 223 224 struct drm_modeset_lock ctm_state_lock; 225 struct drm_private_obj ctm_manager; 226 struct drm_private_obj hvs_channels; 227 struct drm_private_obj load_tracker; 228 229 /* Mutex for binner bo allocation. */ 230 struct mutex bin_bo_lock; 231 /* Reference count for our binner bo. */ 232 struct kref bin_bo_kref; 233 }; 234 235 static inline struct vc4_dev * 236 to_vc4_dev(const struct drm_device *dev) 237 { 238 return container_of(dev, struct vc4_dev, base); 239 } 240 241 struct vc4_bo { 242 struct drm_gem_dma_object base; 243 244 /* seqno of the last job to render using this BO. */ 245 uint64_t seqno; 246 247 /* seqno of the last job to use the RCL to write to this BO. 248 * 249 * Note that this doesn't include binner overflow memory 250 * writes. 251 */ 252 uint64_t write_seqno; 253 254 bool t_format; 255 256 /* List entry for the BO's position in either 257 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list 258 */ 259 struct list_head unref_head; 260 261 /* Time in jiffies when the BO was put in vc4->bo_cache. */ 262 unsigned long free_time; 263 264 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */ 265 struct list_head size_head; 266 267 /* Struct for shader validation state, if created by 268 * DRM_IOCTL_VC4_CREATE_SHADER_BO. 269 */ 270 struct vc4_validated_shader_info *validated_shader; 271 272 /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i 273 * for user-allocated labels. 274 */ 275 int label; 276 277 /* Count the number of active users. This is needed to determine 278 * whether we can move the BO to the purgeable list or not (when the BO 279 * is used by the GPU or the display engine we can't purge it). 280 */ 281 refcount_t usecnt; 282 283 /* Store purgeable/purged state here */ 284 u32 madv; 285 struct mutex madv_lock; 286 }; 287 288 static inline struct vc4_bo * 289 to_vc4_bo(const struct drm_gem_object *bo) 290 { 291 return container_of(to_drm_gem_dma_obj(bo), struct vc4_bo, base); 292 } 293 294 struct vc4_fence { 295 struct dma_fence base; 296 struct drm_device *dev; 297 /* vc4 seqno for signaled() test */ 298 uint64_t seqno; 299 }; 300 301 static inline struct vc4_fence * 302 to_vc4_fence(const struct dma_fence *fence) 303 { 304 return container_of(fence, struct vc4_fence, base); 305 } 306 307 struct vc4_seqno_cb { 308 struct work_struct work; 309 uint64_t seqno; 310 void (*func)(struct vc4_seqno_cb *cb); 311 }; 312 313 struct vc4_v3d { 314 struct vc4_dev *vc4; 315 struct platform_device *pdev; 316 void __iomem *regs; 317 struct clk *clk; 318 struct debugfs_regset32 regset; 319 }; 320 321 struct vc4_hvs { 322 struct vc4_dev *vc4; 323 struct platform_device *pdev; 324 void __iomem *regs; 325 u32 __iomem *dlist; 326 327 struct clk *core_clk; 328 329 unsigned long max_core_rate; 330 331 /* Memory manager for CRTCs to allocate space in the display 332 * list. Units are dwords. 333 */ 334 struct drm_mm dlist_mm; 335 /* Memory manager for the LBM memory used by HVS scaling. */ 336 struct drm_mm lbm_mm; 337 spinlock_t mm_lock; 338 339 struct drm_mm_node mitchell_netravali_filter; 340 341 struct debugfs_regset32 regset; 342 343 /* 344 * Even if HDMI0 on the RPi4 can output modes requiring a pixel 345 * rate higher than 297MHz, it needs some adjustments in the 346 * config.txt file to be able to do so and thus won't always be 347 * available. 348 */ 349 bool vc5_hdmi_enable_hdmi_20; 350 351 /* 352 * 4096x2160@60 requires a core overclock to work, so register 353 * whether that is sufficient. 354 */ 355 bool vc5_hdmi_enable_4096by2160; 356 }; 357 358 #define HVS_NUM_CHANNELS 3 359 360 struct vc4_hvs_state { 361 struct drm_private_state base; 362 unsigned long core_clock_rate; 363 364 struct { 365 unsigned in_use: 1; 366 unsigned long fifo_load; 367 struct drm_crtc_commit *pending_commit; 368 } fifo_state[HVS_NUM_CHANNELS]; 369 }; 370 371 static inline struct vc4_hvs_state * 372 to_vc4_hvs_state(const struct drm_private_state *priv) 373 { 374 return container_of(priv, struct vc4_hvs_state, base); 375 } 376 377 struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state); 378 struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state); 379 struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state); 380 381 struct vc4_plane { 382 struct drm_plane base; 383 }; 384 385 static inline struct vc4_plane * 386 to_vc4_plane(const struct drm_plane *plane) 387 { 388 return container_of(plane, struct vc4_plane, base); 389 } 390 391 enum vc4_scaling_mode { 392 VC4_SCALING_NONE, 393 VC4_SCALING_TPZ, 394 VC4_SCALING_PPF, 395 }; 396 397 struct vc4_plane_state { 398 struct drm_plane_state base; 399 /* System memory copy of the display list for this element, computed 400 * at atomic_check time. 401 */ 402 u32 *dlist; 403 u32 dlist_size; /* Number of dwords allocated for the display list */ 404 u32 dlist_count; /* Number of used dwords in the display list. */ 405 406 /* Offset in the dlist to various words, for pageflip or 407 * cursor updates. 408 */ 409 u32 pos0_offset; 410 u32 pos2_offset; 411 u32 ptr0_offset; 412 u32 lbm_offset; 413 414 /* Offset where the plane's dlist was last stored in the 415 * hardware at vc4_crtc_atomic_flush() time. 416 */ 417 u32 __iomem *hw_dlist; 418 419 /* Clipped coordinates of the plane on the display. */ 420 int crtc_x, crtc_y, crtc_w, crtc_h; 421 /* Clipped area being scanned from in the FB. */ 422 u32 src_x, src_y; 423 424 u32 src_w[2], src_h[2]; 425 426 /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */ 427 enum vc4_scaling_mode x_scaling[2], y_scaling[2]; 428 bool is_unity; 429 bool is_yuv; 430 431 /* Offset to start scanning out from the start of the plane's 432 * BO. 433 */ 434 u32 offsets[3]; 435 436 /* Our allocation in LBM for temporary storage during scaling. */ 437 struct drm_mm_node lbm; 438 439 /* Set when the plane has per-pixel alpha content or does not cover 440 * the entire screen. This is a hint to the CRTC that it might need 441 * to enable background color fill. 442 */ 443 bool needs_bg_fill; 444 445 /* Mark the dlist as initialized. Useful to avoid initializing it twice 446 * when async update is not possible. 447 */ 448 bool dlist_initialized; 449 450 /* Load of this plane on the HVS block. The load is expressed in HVS 451 * cycles/sec. 452 */ 453 u64 hvs_load; 454 455 /* Memory bandwidth needed for this plane. This is expressed in 456 * bytes/sec. 457 */ 458 u64 membus_load; 459 }; 460 461 static inline struct vc4_plane_state * 462 to_vc4_plane_state(const struct drm_plane_state *state) 463 { 464 return container_of(state, struct vc4_plane_state, base); 465 } 466 467 enum vc4_encoder_type { 468 VC4_ENCODER_TYPE_NONE, 469 VC4_ENCODER_TYPE_HDMI0, 470 VC4_ENCODER_TYPE_HDMI1, 471 VC4_ENCODER_TYPE_VEC, 472 VC4_ENCODER_TYPE_DSI0, 473 VC4_ENCODER_TYPE_DSI1, 474 VC4_ENCODER_TYPE_SMI, 475 VC4_ENCODER_TYPE_DPI, 476 VC4_ENCODER_TYPE_TXP, 477 }; 478 479 struct vc4_encoder { 480 struct drm_encoder base; 481 enum vc4_encoder_type type; 482 u32 clock_select; 483 484 void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state); 485 void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state); 486 void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state); 487 488 void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state); 489 void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state); 490 }; 491 492 static inline struct vc4_encoder * 493 to_vc4_encoder(const struct drm_encoder *encoder) 494 { 495 return container_of(encoder, struct vc4_encoder, base); 496 } 497 498 static inline 499 struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm, 500 enum vc4_encoder_type type) 501 { 502 struct drm_encoder *encoder; 503 504 drm_for_each_encoder(encoder, drm) { 505 struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder); 506 507 if (vc4_encoder->type == type) 508 return encoder; 509 } 510 511 return NULL; 512 } 513 514 struct vc4_crtc_data { 515 const char *name; 516 517 const char *debugfs_name; 518 519 /* Bitmask of channels (FIFOs) of the HVS that the output can source from */ 520 unsigned int hvs_available_channels; 521 522 /* Which output of the HVS this pixelvalve sources from. */ 523 int hvs_output; 524 }; 525 526 extern const struct vc4_crtc_data vc4_txp_crtc_data; 527 528 struct vc4_pv_data { 529 struct vc4_crtc_data base; 530 531 /* Depth of the PixelValve FIFO in bytes */ 532 unsigned int fifo_depth; 533 534 /* Number of pixels output per clock period */ 535 u8 pixels_per_clock; 536 537 enum vc4_encoder_type encoder_types[4]; 538 }; 539 540 extern const struct vc4_pv_data bcm2835_pv0_data; 541 extern const struct vc4_pv_data bcm2835_pv1_data; 542 extern const struct vc4_pv_data bcm2835_pv2_data; 543 extern const struct vc4_pv_data bcm2711_pv0_data; 544 extern const struct vc4_pv_data bcm2711_pv1_data; 545 extern const struct vc4_pv_data bcm2711_pv2_data; 546 extern const struct vc4_pv_data bcm2711_pv3_data; 547 extern const struct vc4_pv_data bcm2711_pv4_data; 548 549 struct vc4_crtc { 550 struct drm_crtc base; 551 struct platform_device *pdev; 552 const struct vc4_crtc_data *data; 553 void __iomem *regs; 554 555 /* Timestamp at start of vblank irq - unaffected by lock delays. */ 556 ktime_t t_vblank; 557 558 u8 lut_r[256]; 559 u8 lut_g[256]; 560 u8 lut_b[256]; 561 562 struct drm_pending_vblank_event *event; 563 564 struct debugfs_regset32 regset; 565 566 /** 567 * @feeds_txp: True if the CRTC feeds our writeback controller. 568 */ 569 bool feeds_txp; 570 571 /** 572 * @irq_lock: Spinlock protecting the resources shared between 573 * the atomic code and our vblank handler. 574 */ 575 spinlock_t irq_lock; 576 577 /** 578 * @current_dlist: Start offset of the display list currently 579 * set in the HVS for that CRTC. Protected by @irq_lock, and 580 * copied in vc4_hvs_update_dlist() for the CRTC interrupt 581 * handler to have access to that value. 582 */ 583 unsigned int current_dlist; 584 585 /** 586 * @current_hvs_channel: HVS channel currently assigned to the 587 * CRTC. Protected by @irq_lock, and copied in 588 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have 589 * access to that value. 590 */ 591 unsigned int current_hvs_channel; 592 }; 593 594 static inline struct vc4_crtc * 595 to_vc4_crtc(const struct drm_crtc *crtc) 596 { 597 return container_of(crtc, struct vc4_crtc, base); 598 } 599 600 static inline const struct vc4_crtc_data * 601 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc) 602 { 603 return crtc->data; 604 } 605 606 static inline const struct vc4_pv_data * 607 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc) 608 { 609 const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc); 610 611 return container_of(data, struct vc4_pv_data, base); 612 } 613 614 struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc, 615 struct drm_crtc_state *state); 616 617 struct vc4_crtc_state { 618 struct drm_crtc_state base; 619 /* Dlist area for this CRTC configuration. */ 620 struct drm_mm_node mm; 621 bool txp_armed; 622 unsigned int assigned_channel; 623 624 struct { 625 unsigned int left; 626 unsigned int right; 627 unsigned int top; 628 unsigned int bottom; 629 } margins; 630 631 unsigned long hvs_load; 632 633 /* Transitional state below, only valid during atomic commits */ 634 bool update_muxing; 635 }; 636 637 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1) 638 639 static inline struct vc4_crtc_state * 640 to_vc4_crtc_state(const struct drm_crtc_state *crtc_state) 641 { 642 return container_of(crtc_state, struct vc4_crtc_state, base); 643 } 644 645 #define V3D_READ(offset) \ 646 ({ \ 647 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 648 readl(vc4->v3d->regs + (offset)); \ 649 }) 650 651 #define V3D_WRITE(offset, val) \ 652 do { \ 653 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 654 writel(val, vc4->v3d->regs + (offset)); \ 655 } while (0) 656 657 #define HVS_READ(offset) \ 658 ({ \ 659 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 660 readl(hvs->regs + (offset)); \ 661 }) 662 663 #define HVS_WRITE(offset, val) \ 664 do { \ 665 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 666 writel(val, hvs->regs + (offset)); \ 667 } while (0) 668 669 #define VC4_REG32(reg) { .name = #reg, .offset = reg } 670 671 struct vc4_exec_info { 672 struct vc4_dev *dev; 673 674 /* Sequence number for this bin/render job. */ 675 uint64_t seqno; 676 677 /* Latest write_seqno of any BO that binning depends on. */ 678 uint64_t bin_dep_seqno; 679 680 struct dma_fence *fence; 681 682 /* Last current addresses the hardware was processing when the 683 * hangcheck timer checked on us. 684 */ 685 uint32_t last_ct0ca, last_ct1ca; 686 687 /* Kernel-space copy of the ioctl arguments */ 688 struct drm_vc4_submit_cl *args; 689 690 /* This is the array of BOs that were looked up at the start of exec. 691 * Command validation will use indices into this array. 692 */ 693 struct drm_gem_object **bo; 694 uint32_t bo_count; 695 696 /* List of BOs that are being written by the RCL. Other than 697 * the binner temporary storage, this is all the BOs written 698 * by the job. 699 */ 700 struct drm_gem_dma_object *rcl_write_bo[4]; 701 uint32_t rcl_write_bo_count; 702 703 /* Pointers for our position in vc4->job_list */ 704 struct list_head head; 705 706 /* List of other BOs used in the job that need to be released 707 * once the job is complete. 708 */ 709 struct list_head unref_list; 710 711 /* Current unvalidated indices into @bo loaded by the non-hardware 712 * VC4_PACKET_GEM_HANDLES. 713 */ 714 uint32_t bo_index[2]; 715 716 /* This is the BO where we store the validated command lists, shader 717 * records, and uniforms. 718 */ 719 struct drm_gem_dma_object *exec_bo; 720 721 /** 722 * This tracks the per-shader-record state (packet 64) that 723 * determines the length of the shader record and the offset 724 * it's expected to be found at. It gets read in from the 725 * command lists. 726 */ 727 struct vc4_shader_state { 728 uint32_t addr; 729 /* Maximum vertex index referenced by any primitive using this 730 * shader state. 731 */ 732 uint32_t max_index; 733 } *shader_state; 734 735 /** How many shader states the user declared they were using. */ 736 uint32_t shader_state_size; 737 /** How many shader state records the validator has seen. */ 738 uint32_t shader_state_count; 739 740 bool found_tile_binning_mode_config_packet; 741 bool found_start_tile_binning_packet; 742 bool found_increment_semaphore_packet; 743 bool found_flush; 744 uint8_t bin_tiles_x, bin_tiles_y; 745 /* Physical address of the start of the tile alloc array 746 * (where each tile's binned CL will start) 747 */ 748 uint32_t tile_alloc_offset; 749 /* Bitmask of which binner slots are freed when this job completes. */ 750 uint32_t bin_slots; 751 752 /** 753 * Computed addresses pointing into exec_bo where we start the 754 * bin thread (ct0) and render thread (ct1). 755 */ 756 uint32_t ct0ca, ct0ea; 757 uint32_t ct1ca, ct1ea; 758 759 /* Pointer to the unvalidated bin CL (if present). */ 760 void *bin_u; 761 762 /* Pointers to the shader recs. These paddr gets incremented as CL 763 * packets are relocated in validate_gl_shader_state, and the vaddrs 764 * (u and v) get incremented and size decremented as the shader recs 765 * themselves are validated. 766 */ 767 void *shader_rec_u; 768 void *shader_rec_v; 769 uint32_t shader_rec_p; 770 uint32_t shader_rec_size; 771 772 /* Pointers to the uniform data. These pointers are incremented, and 773 * size decremented, as each batch of uniforms is uploaded. 774 */ 775 void *uniforms_u; 776 void *uniforms_v; 777 uint32_t uniforms_p; 778 uint32_t uniforms_size; 779 780 /* Pointer to a performance monitor object if the user requested it, 781 * NULL otherwise. 782 */ 783 struct vc4_perfmon *perfmon; 784 785 /* Whether the exec has taken a reference to the binner BO, which should 786 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet. 787 */ 788 bool bin_bo_used; 789 }; 790 791 /* Per-open file private data. Any driver-specific resource that has to be 792 * released when the DRM file is closed should be placed here. 793 */ 794 struct vc4_file { 795 struct vc4_dev *dev; 796 797 struct { 798 struct idr idr; 799 struct mutex lock; 800 } perfmon; 801 802 bool bin_bo_used; 803 }; 804 805 static inline struct vc4_exec_info * 806 vc4_first_bin_job(struct vc4_dev *vc4) 807 { 808 return list_first_entry_or_null(&vc4->bin_job_list, 809 struct vc4_exec_info, head); 810 } 811 812 static inline struct vc4_exec_info * 813 vc4_first_render_job(struct vc4_dev *vc4) 814 { 815 return list_first_entry_or_null(&vc4->render_job_list, 816 struct vc4_exec_info, head); 817 } 818 819 static inline struct vc4_exec_info * 820 vc4_last_render_job(struct vc4_dev *vc4) 821 { 822 if (list_empty(&vc4->render_job_list)) 823 return NULL; 824 return list_last_entry(&vc4->render_job_list, 825 struct vc4_exec_info, head); 826 } 827 828 /** 829 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture 830 * setup parameters. 831 * 832 * This will be used at draw time to relocate the reference to the texture 833 * contents in p0, and validate that the offset combined with 834 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO. 835 * Note that the hardware treats unprovided config parameters as 0, so not all 836 * of them need to be set up for every texure sample, and we'll store ~0 as 837 * the offset to mark the unused ones. 838 * 839 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit 840 * Setup") for definitions of the texture parameters. 841 */ 842 struct vc4_texture_sample_info { 843 bool is_direct; 844 uint32_t p_offset[4]; 845 }; 846 847 /** 848 * struct vc4_validated_shader_info - information about validated shaders that 849 * needs to be used from command list validation. 850 * 851 * For a given shader, each time a shader state record references it, we need 852 * to verify that the shader doesn't read more uniforms than the shader state 853 * record's uniform BO pointer can provide, and we need to apply relocations 854 * and validate the shader state record's uniforms that define the texture 855 * samples. 856 */ 857 struct vc4_validated_shader_info { 858 uint32_t uniforms_size; 859 uint32_t uniforms_src_size; 860 uint32_t num_texture_samples; 861 struct vc4_texture_sample_info *texture_samples; 862 863 uint32_t num_uniform_addr_offsets; 864 uint32_t *uniform_addr_offsets; 865 866 bool is_threaded; 867 }; 868 869 /** 870 * __wait_for - magic wait macro 871 * 872 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's 873 * important that we check the condition again after having timed out, since the 874 * timeout could be due to preemption or similar and we've never had a chance to 875 * check the condition before the timeout. 876 */ 877 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \ 878 const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \ 879 long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \ 880 int ret__; \ 881 might_sleep(); \ 882 for (;;) { \ 883 const bool expired__ = ktime_after(ktime_get_raw(), end__); \ 884 OP; \ 885 /* Guarantee COND check prior to timeout */ \ 886 barrier(); \ 887 if (COND) { \ 888 ret__ = 0; \ 889 break; \ 890 } \ 891 if (expired__) { \ 892 ret__ = -ETIMEDOUT; \ 893 break; \ 894 } \ 895 usleep_range(wait__, wait__ * 2); \ 896 if (wait__ < (Wmax)) \ 897 wait__ <<= 1; \ 898 } \ 899 ret__; \ 900 }) 901 902 #define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \ 903 (Wmax)) 904 #define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000) 905 906 /* vc4_bo.c */ 907 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size); 908 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size, 909 bool from_cache, enum vc4_kernel_bo_type type); 910 int vc4_bo_dumb_create(struct drm_file *file_priv, 911 struct drm_device *dev, 912 struct drm_mode_create_dumb *args); 913 int vc4_create_bo_ioctl(struct drm_device *dev, void *data, 914 struct drm_file *file_priv); 915 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, 916 struct drm_file *file_priv); 917 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, 918 struct drm_file *file_priv); 919 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data, 920 struct drm_file *file_priv); 921 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data, 922 struct drm_file *file_priv); 923 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, 924 struct drm_file *file_priv); 925 int vc4_label_bo_ioctl(struct drm_device *dev, void *data, 926 struct drm_file *file_priv); 927 int vc4_bo_cache_init(struct drm_device *dev); 928 int vc4_bo_inc_usecnt(struct vc4_bo *bo); 929 void vc4_bo_dec_usecnt(struct vc4_bo *bo); 930 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo); 931 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo); 932 int vc4_bo_debugfs_init(struct drm_minor *minor); 933 934 /* vc4_crtc.c */ 935 extern struct platform_driver vc4_crtc_driver; 936 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc); 937 int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev, 938 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data, 939 struct drm_plane *primary_plane, 940 const struct drm_crtc_funcs *crtc_funcs, 941 const struct drm_crtc_helper_funcs *crtc_helper_funcs, 942 bool feeds_txp); 943 int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev, 944 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data, 945 const struct drm_crtc_funcs *crtc_funcs, 946 const struct drm_crtc_helper_funcs *crtc_helper_funcs, 947 bool feeds_txp); 948 int vc4_page_flip(struct drm_crtc *crtc, 949 struct drm_framebuffer *fb, 950 struct drm_pending_vblank_event *event, 951 uint32_t flags, 952 struct drm_modeset_acquire_ctx *ctx); 953 int vc4_crtc_atomic_check(struct drm_crtc *crtc, 954 struct drm_atomic_state *state); 955 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc); 956 void vc4_crtc_destroy_state(struct drm_crtc *crtc, 957 struct drm_crtc_state *state); 958 void vc4_crtc_reset(struct drm_crtc *crtc); 959 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc); 960 void vc4_crtc_send_vblank(struct drm_crtc *crtc); 961 int vc4_crtc_late_register(struct drm_crtc *crtc); 962 void vc4_crtc_get_margins(struct drm_crtc_state *state, 963 unsigned int *left, unsigned int *right, 964 unsigned int *top, unsigned int *bottom); 965 966 /* vc4_debugfs.c */ 967 void vc4_debugfs_init(struct drm_minor *minor); 968 #ifdef CONFIG_DEBUG_FS 969 void vc4_debugfs_add_regset32(struct drm_device *drm, 970 const char *filename, 971 struct debugfs_regset32 *regset); 972 #else 973 974 static inline void vc4_debugfs_add_regset32(struct drm_device *drm, 975 const char *filename, 976 struct debugfs_regset32 *regset) 977 {} 978 #endif 979 980 /* vc4_drv.c */ 981 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index); 982 int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args); 983 984 /* vc4_dpi.c */ 985 extern struct platform_driver vc4_dpi_driver; 986 987 /* vc4_dsi.c */ 988 extern struct platform_driver vc4_dsi_driver; 989 990 /* vc4_fence.c */ 991 extern const struct dma_fence_ops vc4_fence_ops; 992 993 /* vc4_gem.c */ 994 int vc4_gem_init(struct drm_device *dev); 995 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data, 996 struct drm_file *file_priv); 997 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data, 998 struct drm_file *file_priv); 999 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data, 1000 struct drm_file *file_priv); 1001 void vc4_submit_next_bin_job(struct drm_device *dev); 1002 void vc4_submit_next_render_job(struct drm_device *dev); 1003 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec); 1004 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, 1005 uint64_t timeout_ns, bool interruptible); 1006 void vc4_job_handle_completed(struct vc4_dev *vc4); 1007 int vc4_queue_seqno_cb(struct drm_device *dev, 1008 struct vc4_seqno_cb *cb, uint64_t seqno, 1009 void (*func)(struct vc4_seqno_cb *cb)); 1010 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data, 1011 struct drm_file *file_priv); 1012 1013 /* vc4_hdmi.c */ 1014 extern struct platform_driver vc4_hdmi_driver; 1015 1016 /* vc4_vec.c */ 1017 extern struct platform_driver vc4_vec_driver; 1018 1019 /* vc4_txp.c */ 1020 extern struct platform_driver vc4_txp_driver; 1021 1022 /* vc4_irq.c */ 1023 void vc4_irq_enable(struct drm_device *dev); 1024 void vc4_irq_disable(struct drm_device *dev); 1025 int vc4_irq_install(struct drm_device *dev, int irq); 1026 void vc4_irq_uninstall(struct drm_device *dev); 1027 void vc4_irq_reset(struct drm_device *dev); 1028 1029 /* vc4_hvs.c */ 1030 extern struct platform_driver vc4_hvs_driver; 1031 struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, struct platform_device *pdev); 1032 void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output); 1033 int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output); 1034 u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo); 1035 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state); 1036 void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state); 1037 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state); 1038 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state); 1039 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state); 1040 void vc4_hvs_dump_state(struct vc4_hvs *hvs); 1041 void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel); 1042 void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel); 1043 int vc4_hvs_debugfs_init(struct drm_minor *minor); 1044 1045 /* vc4_kms.c */ 1046 int vc4_kms_load(struct drm_device *dev); 1047 1048 /* vc4_plane.c */ 1049 struct drm_plane *vc4_plane_init(struct drm_device *dev, 1050 enum drm_plane_type type, 1051 uint32_t possible_crtcs); 1052 int vc4_plane_create_additional_planes(struct drm_device *dev); 1053 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist); 1054 u32 vc4_plane_dlist_size(const struct drm_plane_state *state); 1055 void vc4_plane_async_set_fb(struct drm_plane *plane, 1056 struct drm_framebuffer *fb); 1057 1058 /* vc4_v3d.c */ 1059 extern struct platform_driver vc4_v3d_driver; 1060 extern const struct of_device_id vc4_v3d_dt_match[]; 1061 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4); 1062 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used); 1063 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4); 1064 int vc4_v3d_pm_get(struct vc4_dev *vc4); 1065 void vc4_v3d_pm_put(struct vc4_dev *vc4); 1066 int vc4_v3d_debugfs_init(struct drm_minor *minor); 1067 1068 /* vc4_validate.c */ 1069 int 1070 vc4_validate_bin_cl(struct drm_device *dev, 1071 void *validated, 1072 void *unvalidated, 1073 struct vc4_exec_info *exec); 1074 1075 int 1076 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec); 1077 1078 struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec, 1079 uint32_t hindex); 1080 1081 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec); 1082 1083 bool vc4_check_tex_size(struct vc4_exec_info *exec, 1084 struct drm_gem_dma_object *fbo, 1085 uint32_t offset, uint8_t tiling_format, 1086 uint32_t width, uint32_t height, uint8_t cpp); 1087 1088 /* vc4_validate_shader.c */ 1089 struct vc4_validated_shader_info * 1090 vc4_validate_shader(struct drm_gem_dma_object *shader_obj); 1091 1092 /* vc4_perfmon.c */ 1093 void vc4_perfmon_get(struct vc4_perfmon *perfmon); 1094 void vc4_perfmon_put(struct vc4_perfmon *perfmon); 1095 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon); 1096 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon, 1097 bool capture); 1098 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id); 1099 void vc4_perfmon_open_file(struct vc4_file *vc4file); 1100 void vc4_perfmon_close_file(struct vc4_file *vc4file); 1101 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data, 1102 struct drm_file *file_priv); 1103 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data, 1104 struct drm_file *file_priv); 1105 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data, 1106 struct drm_file *file_priv); 1107 1108 #endif /* _VC4_DRV_H_ */ 1109