1 /* SPDX-License-Identifier: GPL-2.0-only */ 2 /* 3 * Copyright (C) 2015 Broadcom 4 */ 5 #ifndef _VC4_DRV_H_ 6 #define _VC4_DRV_H_ 7 8 #include <linux/debugfs.h> 9 #include <linux/delay.h> 10 #include <linux/of.h> 11 #include <linux/refcount.h> 12 #include <linux/uaccess.h> 13 14 #include <drm/drm_atomic.h> 15 #include <drm/drm_debugfs.h> 16 #include <drm/drm_device.h> 17 #include <drm/drm_encoder.h> 18 #include <drm/drm_fourcc.h> 19 #include <drm/drm_gem_dma_helper.h> 20 #include <drm/drm_managed.h> 21 #include <drm/drm_mm.h> 22 #include <drm/drm_modeset_lock.h> 23 24 #include <kunit/test-bug.h> 25 26 #include "uapi/drm/vc4_drm.h" 27 28 struct drm_device; 29 struct drm_gem_object; 30 31 extern const struct drm_driver vc4_drm_driver; 32 extern const struct drm_driver vc5_drm_driver; 33 34 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to 35 * this. 36 */ 37 enum vc4_kernel_bo_type { 38 /* Any kernel allocation (gem_create_object hook) before it 39 * gets another type set. 40 */ 41 VC4_BO_TYPE_KERNEL, 42 VC4_BO_TYPE_V3D, 43 VC4_BO_TYPE_V3D_SHADER, 44 VC4_BO_TYPE_DUMB, 45 VC4_BO_TYPE_BIN, 46 VC4_BO_TYPE_RCL, 47 VC4_BO_TYPE_BCL, 48 VC4_BO_TYPE_KERNEL_CACHE, 49 VC4_BO_TYPE_COUNT 50 }; 51 52 /* Performance monitor object. The perform lifetime is controlled by userspace 53 * using perfmon related ioctls. A perfmon can be attached to a submit_cl 54 * request, and when this is the case, HW perf counters will be activated just 55 * before the submit_cl is submitted to the GPU and disabled when the job is 56 * done. This way, only events related to a specific job will be counted. 57 */ 58 struct vc4_perfmon { 59 struct vc4_dev *dev; 60 61 /* Tracks the number of users of the perfmon, when this counter reaches 62 * zero the perfmon is destroyed. 63 */ 64 refcount_t refcnt; 65 66 /* Number of counters activated in this perfmon instance 67 * (should be less than DRM_VC4_MAX_PERF_COUNTERS). 68 */ 69 u8 ncounters; 70 71 /* Events counted by the HW perf counters. */ 72 u8 events[DRM_VC4_MAX_PERF_COUNTERS]; 73 74 /* Storage for counter values. Counters are incremented by the HW 75 * perf counter values every time the perfmon is attached to a GPU job. 76 * This way, perfmon users don't have to retrieve the results after 77 * each job if they want to track events covering several submissions. 78 * Note that counter values can't be reset, but you can fake a reset by 79 * destroying the perfmon and creating a new one. 80 */ 81 u64 counters[] __counted_by(ncounters); 82 }; 83 84 enum vc4_gen { 85 VC4_GEN_4, 86 VC4_GEN_5, 87 VC4_GEN_6_C, 88 VC4_GEN_6_D, 89 }; 90 91 struct vc4_dev { 92 struct drm_device base; 93 struct device *dev; 94 95 enum vc4_gen gen; 96 97 unsigned int irq; 98 99 struct vc4_hvs *hvs; 100 struct vc4_v3d *v3d; 101 102 struct vc4_hang_state *hang_state; 103 104 /* The kernel-space BO cache. Tracks buffers that have been 105 * unreferenced by all other users (refcounts of 0!) but not 106 * yet freed, so we can do cheap allocations. 107 */ 108 struct vc4_bo_cache { 109 /* Array of list heads for entries in the BO cache, 110 * based on number of pages, so we can do O(1) lookups 111 * in the cache when allocating. 112 */ 113 struct list_head *size_list; 114 uint32_t size_list_size; 115 116 /* List of all BOs in the cache, ordered by age, so we 117 * can do O(1) lookups when trying to free old 118 * buffers. 119 */ 120 struct list_head time_list; 121 struct work_struct time_work; 122 struct timer_list time_timer; 123 } bo_cache; 124 125 u32 num_labels; 126 struct vc4_label { 127 const char *name; 128 u32 num_allocated; 129 u32 size_allocated; 130 } *bo_labels; 131 132 /* Protects bo_cache and bo_labels. */ 133 struct mutex bo_lock; 134 135 /* Purgeable BO pool. All BOs in this pool can have their memory 136 * reclaimed if the driver is unable to allocate new BOs. We also 137 * keep stats related to the purge mechanism here. 138 */ 139 struct { 140 struct list_head list; 141 unsigned int num; 142 size_t size; 143 unsigned int purged_num; 144 size_t purged_size; 145 struct mutex lock; 146 } purgeable; 147 148 uint64_t dma_fence_context; 149 150 /* Sequence number for the last job queued in bin_job_list. 151 * Starts at 0 (no jobs emitted). 152 */ 153 uint64_t emit_seqno; 154 155 /* Sequence number for the last completed job on the GPU. 156 * Starts at 0 (no jobs completed). 157 */ 158 uint64_t finished_seqno; 159 160 /* List of all struct vc4_exec_info for jobs to be executed in 161 * the binner. The first job in the list is the one currently 162 * programmed into ct0ca for execution. 163 */ 164 struct list_head bin_job_list; 165 166 /* List of all struct vc4_exec_info for jobs that have 167 * completed binning and are ready for rendering. The first 168 * job in the list is the one currently programmed into ct1ca 169 * for execution. 170 */ 171 struct list_head render_job_list; 172 173 /* List of the finished vc4_exec_infos waiting to be freed by 174 * job_done_work. 175 */ 176 struct list_head job_done_list; 177 /* Spinlock used to synchronize the job_list and seqno 178 * accesses between the IRQ handler and GEM ioctls. 179 */ 180 spinlock_t job_lock; 181 wait_queue_head_t job_wait_queue; 182 struct work_struct job_done_work; 183 184 /* Used to track the active perfmon if any. Access to this field is 185 * protected by job_lock. 186 */ 187 struct vc4_perfmon *active_perfmon; 188 189 /* List of struct vc4_seqno_cb for callbacks to be made from a 190 * workqueue when the given seqno is passed. 191 */ 192 struct list_head seqno_cb_list; 193 194 /* The memory used for storing binner tile alloc, tile state, 195 * and overflow memory allocations. This is freed when V3D 196 * powers down. 197 */ 198 struct vc4_bo *bin_bo; 199 200 /* Size of blocks allocated within bin_bo. */ 201 uint32_t bin_alloc_size; 202 203 /* Bitmask of the bin_alloc_size chunks in bin_bo that are 204 * used. 205 */ 206 uint32_t bin_alloc_used; 207 208 /* Bitmask of the current bin_alloc used for overflow memory. */ 209 uint32_t bin_alloc_overflow; 210 211 /* Incremented when an underrun error happened after an atomic commit. 212 * This is particularly useful to detect when a specific modeset is too 213 * demanding in term of memory or HVS bandwidth which is hard to guess 214 * at atomic check time. 215 */ 216 atomic_t underrun; 217 218 struct work_struct overflow_mem_work; 219 220 int power_refcount; 221 222 /* Set to true when the load tracker is active. */ 223 bool load_tracker_enabled; 224 225 /* Mutex controlling the power refcount. */ 226 struct mutex power_lock; 227 228 struct { 229 struct timer_list timer; 230 struct work_struct reset_work; 231 } hangcheck; 232 233 struct drm_modeset_lock ctm_state_lock; 234 struct drm_private_obj ctm_manager; 235 struct drm_private_obj hvs_channels; 236 struct drm_private_obj load_tracker; 237 238 /* Mutex for binner bo allocation. */ 239 struct mutex bin_bo_lock; 240 /* Reference count for our binner bo. */ 241 struct kref bin_bo_kref; 242 }; 243 244 #define to_vc4_dev(_dev) \ 245 container_of_const(_dev, struct vc4_dev, base) 246 247 struct vc4_bo { 248 struct drm_gem_dma_object base; 249 250 /* seqno of the last job to render using this BO. */ 251 uint64_t seqno; 252 253 /* seqno of the last job to use the RCL to write to this BO. 254 * 255 * Note that this doesn't include binner overflow memory 256 * writes. 257 */ 258 uint64_t write_seqno; 259 260 bool t_format; 261 262 /* List entry for the BO's position in either 263 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list 264 */ 265 struct list_head unref_head; 266 267 /* Time in jiffies when the BO was put in vc4->bo_cache. */ 268 unsigned long free_time; 269 270 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */ 271 struct list_head size_head; 272 273 /* Struct for shader validation state, if created by 274 * DRM_IOCTL_VC4_CREATE_SHADER_BO. 275 */ 276 struct vc4_validated_shader_info *validated_shader; 277 278 /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i 279 * for user-allocated labels. 280 */ 281 int label; 282 283 /* Count the number of active users. This is needed to determine 284 * whether we can move the BO to the purgeable list or not (when the BO 285 * is used by the GPU or the display engine we can't purge it). 286 */ 287 refcount_t usecnt; 288 289 /* Store purgeable/purged state here */ 290 u32 madv; 291 struct mutex madv_lock; 292 }; 293 294 #define to_vc4_bo(_bo) \ 295 container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base) 296 297 struct vc4_fence { 298 struct dma_fence base; 299 struct drm_device *dev; 300 /* vc4 seqno for signaled() test */ 301 uint64_t seqno; 302 }; 303 304 #define to_vc4_fence(_fence) \ 305 container_of_const(_fence, struct vc4_fence, base) 306 307 struct vc4_seqno_cb { 308 struct work_struct work; 309 uint64_t seqno; 310 void (*func)(struct vc4_seqno_cb *cb); 311 }; 312 313 struct vc4_v3d { 314 struct vc4_dev *vc4; 315 struct platform_device *pdev; 316 void __iomem *regs; 317 struct clk *clk; 318 struct debugfs_regset32 regset; 319 }; 320 321 #define VC4_NUM_UPM_HANDLES 32 322 struct vc4_upm_refcounts { 323 refcount_t refcount; 324 325 /* Allocation size */ 326 size_t size; 327 /* Our allocation in UPM for prefetching. */ 328 struct drm_mm_node upm; 329 330 /* Pointer back to the HVS structure */ 331 struct vc4_hvs *hvs; 332 }; 333 334 #define HVS_NUM_CHANNELS 3 335 336 struct vc4_hvs { 337 struct vc4_dev *vc4; 338 struct platform_device *pdev; 339 void __iomem *regs; 340 u32 __iomem *dlist; 341 unsigned int dlist_mem_size; 342 343 struct clk *core_clk; 344 struct clk *disp_clk; 345 346 unsigned long max_core_rate; 347 348 /* Memory manager for CRTCs to allocate space in the display 349 * list. Units are dwords. 350 */ 351 struct drm_mm dlist_mm; 352 353 /* Memory manager for the LBM memory used by HVS scaling. */ 354 struct drm_mm lbm_mm; 355 356 /* Memory manager for the UPM memory used for prefetching. */ 357 struct drm_mm upm_mm; 358 struct ida upm_handles; 359 struct vc4_upm_refcounts upm_refcounts[VC4_NUM_UPM_HANDLES + 1]; 360 361 spinlock_t mm_lock; 362 363 struct drm_mm_node mitchell_netravali_filter; 364 365 struct debugfs_regset32 regset; 366 367 /* 368 * Even if HDMI0 on the RPi4 can output modes requiring a pixel 369 * rate higher than 297MHz, it needs some adjustments in the 370 * config.txt file to be able to do so and thus won't always be 371 * available. 372 */ 373 bool vc5_hdmi_enable_hdmi_20; 374 375 /* 376 * 4096x2160@60 requires a core overclock to work, so register 377 * whether that is sufficient. 378 */ 379 bool vc5_hdmi_enable_4096by2160; 380 }; 381 382 #define HVS_NUM_CHANNELS 3 383 #define HVS_UBM_WORD_SIZE 256 384 385 struct vc4_hvs_state { 386 struct drm_private_state base; 387 unsigned long core_clock_rate; 388 389 struct { 390 unsigned in_use: 1; 391 unsigned long fifo_load; 392 struct drm_crtc_commit *pending_commit; 393 } fifo_state[HVS_NUM_CHANNELS]; 394 }; 395 396 #define to_vc4_hvs_state(_state) \ 397 container_of_const(_state, struct vc4_hvs_state, base) 398 399 struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state); 400 struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state); 401 struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state); 402 403 struct vc4_plane { 404 struct drm_plane base; 405 }; 406 407 #define to_vc4_plane(_plane) \ 408 container_of_const(_plane, struct vc4_plane, base) 409 410 enum vc4_scaling_mode { 411 VC4_SCALING_NONE, 412 VC4_SCALING_TPZ, 413 VC4_SCALING_PPF, 414 }; 415 416 struct vc4_plane_state { 417 struct drm_plane_state base; 418 /* System memory copy of the display list for this element, computed 419 * at atomic_check time. 420 */ 421 u32 *dlist; 422 u32 dlist_size; /* Number of dwords allocated for the display list */ 423 u32 dlist_count; /* Number of used dwords in the display list. */ 424 425 /* Offset in the dlist to various words, for pageflip or 426 * cursor updates. 427 */ 428 u32 pos0_offset; 429 u32 pos2_offset; 430 u32 ptr0_offset[DRM_FORMAT_MAX_PLANES]; 431 u32 lbm_offset; 432 433 /* Offset where the plane's dlist was last stored in the 434 * hardware at vc4_crtc_atomic_flush() time. 435 */ 436 u32 __iomem *hw_dlist; 437 438 /* Clipped coordinates of the plane on the display. */ 439 int crtc_x, crtc_y, crtc_w, crtc_h; 440 /* Clipped area being scanned from in the FB in u16.16 format */ 441 u32 src_x, src_y; 442 443 u32 src_w[2], src_h[2]; 444 445 /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */ 446 enum vc4_scaling_mode x_scaling[2], y_scaling[2]; 447 bool is_unity; 448 bool is_yuv; 449 450 /* Our allocation in LBM for temporary storage during scaling. */ 451 struct drm_mm_node lbm; 452 453 /* The Unified Pre-Fetcher Handle */ 454 unsigned int upm_handle[DRM_FORMAT_MAX_PLANES]; 455 456 /* Number of lines to pre-fetch */ 457 unsigned int upm_buffer_lines; 458 459 /* Set when the plane has per-pixel alpha content or does not cover 460 * the entire screen. This is a hint to the CRTC that it might need 461 * to enable background color fill. 462 */ 463 bool needs_bg_fill; 464 465 /* Mark the dlist as initialized. Useful to avoid initializing it twice 466 * when async update is not possible. 467 */ 468 bool dlist_initialized; 469 470 /* Load of this plane on the HVS block. The load is expressed in HVS 471 * cycles/sec. 472 */ 473 u64 hvs_load; 474 475 /* Memory bandwidth needed for this plane. This is expressed in 476 * bytes/sec. 477 */ 478 u64 membus_load; 479 }; 480 481 #define to_vc4_plane_state(_state) \ 482 container_of_const(_state, struct vc4_plane_state, base) 483 484 enum vc4_encoder_type { 485 VC4_ENCODER_TYPE_NONE, 486 VC4_ENCODER_TYPE_HDMI0, 487 VC4_ENCODER_TYPE_HDMI1, 488 VC4_ENCODER_TYPE_VEC, 489 VC4_ENCODER_TYPE_DSI0, 490 VC4_ENCODER_TYPE_DSI1, 491 VC4_ENCODER_TYPE_SMI, 492 VC4_ENCODER_TYPE_DPI, 493 VC4_ENCODER_TYPE_TXP0, 494 VC4_ENCODER_TYPE_TXP1, 495 }; 496 497 struct vc4_encoder { 498 struct drm_encoder base; 499 enum vc4_encoder_type type; 500 u32 clock_select; 501 502 void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state); 503 void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state); 504 void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state); 505 506 void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state); 507 void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state); 508 }; 509 510 #define to_vc4_encoder(_encoder) \ 511 container_of_const(_encoder, struct vc4_encoder, base) 512 513 static inline 514 struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm, 515 enum vc4_encoder_type type) 516 { 517 struct drm_encoder *encoder; 518 519 drm_for_each_encoder(encoder, drm) { 520 struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder); 521 522 if (vc4_encoder->type == type) 523 return encoder; 524 } 525 526 return NULL; 527 } 528 529 struct vc4_crtc_data { 530 const char *name; 531 532 const char *debugfs_name; 533 534 /* Bitmask of channels (FIFOs) of the HVS that the output can source from */ 535 unsigned int hvs_available_channels; 536 537 /* Which output of the HVS this pixelvalve sources from. */ 538 int hvs_output; 539 }; 540 541 struct vc4_txp_data { 542 struct vc4_crtc_data base; 543 enum vc4_encoder_type encoder_type; 544 unsigned int high_addr_ptr_reg; 545 unsigned int has_byte_enable:1; 546 unsigned int size_minus_one:1; 547 unsigned int supports_40bit_addresses:1; 548 }; 549 550 extern const struct vc4_txp_data bcm2835_txp_data; 551 552 struct vc4_pv_data { 553 struct vc4_crtc_data base; 554 555 /* Depth of the PixelValve FIFO in bytes */ 556 unsigned int fifo_depth; 557 558 /* Number of pixels output per clock period */ 559 u8 pixels_per_clock; 560 561 enum vc4_encoder_type encoder_types[4]; 562 }; 563 564 extern const struct vc4_pv_data bcm2835_pv0_data; 565 extern const struct vc4_pv_data bcm2835_pv1_data; 566 extern const struct vc4_pv_data bcm2835_pv2_data; 567 extern const struct vc4_pv_data bcm2711_pv0_data; 568 extern const struct vc4_pv_data bcm2711_pv1_data; 569 extern const struct vc4_pv_data bcm2711_pv2_data; 570 extern const struct vc4_pv_data bcm2711_pv3_data; 571 extern const struct vc4_pv_data bcm2711_pv4_data; 572 extern const struct vc4_pv_data bcm2712_pv0_data; 573 extern const struct vc4_pv_data bcm2712_pv1_data; 574 575 struct vc4_crtc { 576 struct drm_crtc base; 577 struct platform_device *pdev; 578 const struct vc4_crtc_data *data; 579 void __iomem *regs; 580 581 /* Timestamp at start of vblank irq - unaffected by lock delays. */ 582 ktime_t t_vblank; 583 584 u8 lut_r[256]; 585 u8 lut_g[256]; 586 u8 lut_b[256]; 587 588 struct drm_pending_vblank_event *event; 589 590 struct debugfs_regset32 regset; 591 592 /** 593 * @feeds_txp: True if the CRTC feeds our writeback controller. 594 */ 595 bool feeds_txp; 596 597 /** 598 * @irq_lock: Spinlock protecting the resources shared between 599 * the atomic code and our vblank handler. 600 */ 601 spinlock_t irq_lock; 602 603 /** 604 * @current_dlist: Start offset of the display list currently 605 * set in the HVS for that CRTC. Protected by @irq_lock, and 606 * copied in vc4_hvs_update_dlist() for the CRTC interrupt 607 * handler to have access to that value. 608 */ 609 unsigned int current_dlist; 610 611 /** 612 * @current_hvs_channel: HVS channel currently assigned to the 613 * CRTC. Protected by @irq_lock, and copied in 614 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have 615 * access to that value. 616 */ 617 unsigned int current_hvs_channel; 618 }; 619 620 #define to_vc4_crtc(_crtc) \ 621 container_of_const(_crtc, struct vc4_crtc, base) 622 623 static inline const struct vc4_crtc_data * 624 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc) 625 { 626 return crtc->data; 627 } 628 629 static inline const struct vc4_pv_data * 630 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc) 631 { 632 const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc); 633 634 return container_of_const(data, struct vc4_pv_data, base); 635 } 636 637 struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc, 638 struct drm_crtc_state *state); 639 640 struct vc4_crtc_state { 641 struct drm_crtc_state base; 642 /* Dlist area for this CRTC configuration. */ 643 struct drm_mm_node mm; 644 bool txp_armed; 645 unsigned int assigned_channel; 646 647 struct drm_connector_tv_margins margins; 648 649 unsigned long hvs_load; 650 651 /* Transitional state below, only valid during atomic commits */ 652 bool update_muxing; 653 }; 654 655 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1) 656 657 #define to_vc4_crtc_state(_state) \ 658 container_of_const(_state, struct vc4_crtc_state, base) 659 660 #define V3D_READ(offset) \ 661 ({ \ 662 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 663 readl(vc4->v3d->regs + (offset)); \ 664 }) 665 666 #define V3D_WRITE(offset, val) \ 667 do { \ 668 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 669 writel(val, vc4->v3d->regs + (offset)); \ 670 } while (0) 671 672 #define HVS_READ(offset) \ 673 ({ \ 674 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 675 readl(hvs->regs + (offset)); \ 676 }) 677 678 #define HVS_WRITE(offset, val) \ 679 do { \ 680 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 681 writel(val, hvs->regs + (offset)); \ 682 } while (0) 683 684 #define HVS_READ6(offset) \ 685 HVS_READ(hvs->vc4->gen == VC4_GEN_6_C ? SCALER6_ ## offset : SCALER6D_ ## offset) 686 687 #define HVS_WRITE6(offset, val) \ 688 HVS_WRITE(hvs->vc4->gen == VC4_GEN_6_C ? SCALER6_ ## offset : SCALER6D_ ## offset, val) 689 690 #define VC4_REG32(reg) { .name = #reg, .offset = reg } 691 692 struct vc4_exec_info { 693 struct vc4_dev *dev; 694 695 /* Sequence number for this bin/render job. */ 696 uint64_t seqno; 697 698 /* Latest write_seqno of any BO that binning depends on. */ 699 uint64_t bin_dep_seqno; 700 701 struct dma_fence *fence; 702 703 /* Last current addresses the hardware was processing when the 704 * hangcheck timer checked on us. 705 */ 706 uint32_t last_ct0ca, last_ct1ca; 707 708 /* Kernel-space copy of the ioctl arguments */ 709 struct drm_vc4_submit_cl *args; 710 711 /* This is the array of BOs that were looked up at the start of exec. 712 * Command validation will use indices into this array. 713 */ 714 struct drm_gem_object **bo; 715 uint32_t bo_count; 716 717 /* List of BOs that are being written by the RCL. Other than 718 * the binner temporary storage, this is all the BOs written 719 * by the job. 720 */ 721 struct drm_gem_dma_object *rcl_write_bo[4]; 722 uint32_t rcl_write_bo_count; 723 724 /* Pointers for our position in vc4->job_list */ 725 struct list_head head; 726 727 /* List of other BOs used in the job that need to be released 728 * once the job is complete. 729 */ 730 struct list_head unref_list; 731 732 /* Current unvalidated indices into @bo loaded by the non-hardware 733 * VC4_PACKET_GEM_HANDLES. 734 */ 735 uint32_t bo_index[2]; 736 737 /* This is the BO where we store the validated command lists, shader 738 * records, and uniforms. 739 */ 740 struct drm_gem_dma_object *exec_bo; 741 742 /** 743 * This tracks the per-shader-record state (packet 64) that 744 * determines the length of the shader record and the offset 745 * it's expected to be found at. It gets read in from the 746 * command lists. 747 */ 748 struct vc4_shader_state { 749 uint32_t addr; 750 /* Maximum vertex index referenced by any primitive using this 751 * shader state. 752 */ 753 uint32_t max_index; 754 } *shader_state; 755 756 /** How many shader states the user declared they were using. */ 757 uint32_t shader_state_size; 758 /** How many shader state records the validator has seen. */ 759 uint32_t shader_state_count; 760 761 bool found_tile_binning_mode_config_packet; 762 bool found_start_tile_binning_packet; 763 bool found_increment_semaphore_packet; 764 bool found_flush; 765 uint8_t bin_tiles_x, bin_tiles_y; 766 /* Physical address of the start of the tile alloc array 767 * (where each tile's binned CL will start) 768 */ 769 uint32_t tile_alloc_offset; 770 /* Bitmask of which binner slots are freed when this job completes. */ 771 uint32_t bin_slots; 772 773 /** 774 * Computed addresses pointing into exec_bo where we start the 775 * bin thread (ct0) and render thread (ct1). 776 */ 777 uint32_t ct0ca, ct0ea; 778 uint32_t ct1ca, ct1ea; 779 780 /* Pointer to the unvalidated bin CL (if present). */ 781 void *bin_u; 782 783 /* Pointers to the shader recs. These paddr gets incremented as CL 784 * packets are relocated in validate_gl_shader_state, and the vaddrs 785 * (u and v) get incremented and size decremented as the shader recs 786 * themselves are validated. 787 */ 788 void *shader_rec_u; 789 void *shader_rec_v; 790 uint32_t shader_rec_p; 791 uint32_t shader_rec_size; 792 793 /* Pointers to the uniform data. These pointers are incremented, and 794 * size decremented, as each batch of uniforms is uploaded. 795 */ 796 void *uniforms_u; 797 void *uniforms_v; 798 uint32_t uniforms_p; 799 uint32_t uniforms_size; 800 801 /* Pointer to a performance monitor object if the user requested it, 802 * NULL otherwise. 803 */ 804 struct vc4_perfmon *perfmon; 805 806 /* Whether the exec has taken a reference to the binner BO, which should 807 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet. 808 */ 809 bool bin_bo_used; 810 }; 811 812 /* Per-open file private data. Any driver-specific resource that has to be 813 * released when the DRM file is closed should be placed here. 814 */ 815 struct vc4_file { 816 struct vc4_dev *dev; 817 818 struct { 819 struct idr idr; 820 struct mutex lock; 821 } perfmon; 822 823 bool bin_bo_used; 824 }; 825 826 static inline struct vc4_exec_info * 827 vc4_first_bin_job(struct vc4_dev *vc4) 828 { 829 return list_first_entry_or_null(&vc4->bin_job_list, 830 struct vc4_exec_info, head); 831 } 832 833 static inline struct vc4_exec_info * 834 vc4_first_render_job(struct vc4_dev *vc4) 835 { 836 return list_first_entry_or_null(&vc4->render_job_list, 837 struct vc4_exec_info, head); 838 } 839 840 static inline struct vc4_exec_info * 841 vc4_last_render_job(struct vc4_dev *vc4) 842 { 843 if (list_empty(&vc4->render_job_list)) 844 return NULL; 845 return list_last_entry(&vc4->render_job_list, 846 struct vc4_exec_info, head); 847 } 848 849 /** 850 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture 851 * setup parameters. 852 * 853 * This will be used at draw time to relocate the reference to the texture 854 * contents in p0, and validate that the offset combined with 855 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO. 856 * Note that the hardware treats unprovided config parameters as 0, so not all 857 * of them need to be set up for every texure sample, and we'll store ~0 as 858 * the offset to mark the unused ones. 859 * 860 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit 861 * Setup") for definitions of the texture parameters. 862 */ 863 struct vc4_texture_sample_info { 864 bool is_direct; 865 uint32_t p_offset[4]; 866 }; 867 868 /** 869 * struct vc4_validated_shader_info - information about validated shaders that 870 * needs to be used from command list validation. 871 * 872 * For a given shader, each time a shader state record references it, we need 873 * to verify that the shader doesn't read more uniforms than the shader state 874 * record's uniform BO pointer can provide, and we need to apply relocations 875 * and validate the shader state record's uniforms that define the texture 876 * samples. 877 */ 878 struct vc4_validated_shader_info { 879 uint32_t uniforms_size; 880 uint32_t uniforms_src_size; 881 uint32_t num_texture_samples; 882 struct vc4_texture_sample_info *texture_samples; 883 884 uint32_t num_uniform_addr_offsets; 885 uint32_t *uniform_addr_offsets; 886 887 bool is_threaded; 888 }; 889 890 /** 891 * __wait_for - magic wait macro 892 * 893 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's 894 * important that we check the condition again after having timed out, since the 895 * timeout could be due to preemption or similar and we've never had a chance to 896 * check the condition before the timeout. 897 */ 898 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \ 899 const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \ 900 long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \ 901 int ret__; \ 902 might_sleep(); \ 903 for (;;) { \ 904 const bool expired__ = ktime_after(ktime_get_raw(), end__); \ 905 OP; \ 906 /* Guarantee COND check prior to timeout */ \ 907 barrier(); \ 908 if (COND) { \ 909 ret__ = 0; \ 910 break; \ 911 } \ 912 if (expired__) { \ 913 ret__ = -ETIMEDOUT; \ 914 break; \ 915 } \ 916 usleep_range(wait__, wait__ * 2); \ 917 if (wait__ < (Wmax)) \ 918 wait__ <<= 1; \ 919 } \ 920 ret__; \ 921 }) 922 923 #define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \ 924 (Wmax)) 925 #define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000) 926 927 /* vc4_bo.c */ 928 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size); 929 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size, 930 bool from_cache, enum vc4_kernel_bo_type type); 931 int vc4_bo_dumb_create(struct drm_file *file_priv, 932 struct drm_device *dev, 933 struct drm_mode_create_dumb *args); 934 int vc4_create_bo_ioctl(struct drm_device *dev, void *data, 935 struct drm_file *file_priv); 936 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, 937 struct drm_file *file_priv); 938 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, 939 struct drm_file *file_priv); 940 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data, 941 struct drm_file *file_priv); 942 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data, 943 struct drm_file *file_priv); 944 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, 945 struct drm_file *file_priv); 946 int vc4_label_bo_ioctl(struct drm_device *dev, void *data, 947 struct drm_file *file_priv); 948 int vc4_bo_cache_init(struct drm_device *dev); 949 int vc4_bo_inc_usecnt(struct vc4_bo *bo); 950 void vc4_bo_dec_usecnt(struct vc4_bo *bo); 951 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo); 952 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo); 953 int vc4_bo_debugfs_init(struct drm_minor *minor); 954 955 /* vc4_crtc.c */ 956 extern struct platform_driver vc4_crtc_driver; 957 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc); 958 int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev, 959 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data, 960 struct drm_plane *primary_plane, 961 const struct drm_crtc_funcs *crtc_funcs, 962 const struct drm_crtc_helper_funcs *crtc_helper_funcs, 963 bool feeds_txp); 964 int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev, 965 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data, 966 const struct drm_crtc_funcs *crtc_funcs, 967 const struct drm_crtc_helper_funcs *crtc_helper_funcs, 968 bool feeds_txp); 969 int vc4_page_flip(struct drm_crtc *crtc, 970 struct drm_framebuffer *fb, 971 struct drm_pending_vblank_event *event, 972 uint32_t flags, 973 struct drm_modeset_acquire_ctx *ctx); 974 int vc4_crtc_atomic_check(struct drm_crtc *crtc, 975 struct drm_atomic_state *state); 976 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc); 977 void vc4_crtc_destroy_state(struct drm_crtc *crtc, 978 struct drm_crtc_state *state); 979 void vc4_crtc_reset(struct drm_crtc *crtc); 980 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc); 981 void vc4_crtc_send_vblank(struct drm_crtc *crtc); 982 int vc4_crtc_late_register(struct drm_crtc *crtc); 983 void vc4_crtc_get_margins(struct drm_crtc_state *state, 984 unsigned int *left, unsigned int *right, 985 unsigned int *top, unsigned int *bottom); 986 987 /* vc4_debugfs.c */ 988 void vc4_debugfs_init(struct drm_minor *minor); 989 #ifdef CONFIG_DEBUG_FS 990 void vc4_debugfs_add_regset32(struct drm_device *drm, 991 const char *filename, 992 struct debugfs_regset32 *regset); 993 #else 994 995 static inline void vc4_debugfs_add_regset32(struct drm_device *drm, 996 const char *filename, 997 struct debugfs_regset32 *regset) 998 {} 999 #endif 1000 1001 /* vc4_drv.c */ 1002 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index); 1003 int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args); 1004 1005 /* vc4_dpi.c */ 1006 extern struct platform_driver vc4_dpi_driver; 1007 1008 /* vc4_dsi.c */ 1009 extern struct platform_driver vc4_dsi_driver; 1010 1011 /* vc4_fence.c */ 1012 extern const struct dma_fence_ops vc4_fence_ops; 1013 1014 /* vc4_gem.c */ 1015 int vc4_gem_init(struct drm_device *dev); 1016 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data, 1017 struct drm_file *file_priv); 1018 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data, 1019 struct drm_file *file_priv); 1020 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data, 1021 struct drm_file *file_priv); 1022 void vc4_submit_next_bin_job(struct drm_device *dev); 1023 void vc4_submit_next_render_job(struct drm_device *dev); 1024 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec); 1025 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, 1026 uint64_t timeout_ns, bool interruptible); 1027 void vc4_job_handle_completed(struct vc4_dev *vc4); 1028 int vc4_queue_seqno_cb(struct drm_device *dev, 1029 struct vc4_seqno_cb *cb, uint64_t seqno, 1030 void (*func)(struct vc4_seqno_cb *cb)); 1031 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data, 1032 struct drm_file *file_priv); 1033 1034 /* vc4_hdmi.c */ 1035 extern struct platform_driver vc4_hdmi_driver; 1036 1037 /* vc4_vec.c */ 1038 extern struct platform_driver vc4_vec_driver; 1039 1040 /* vc4_txp.c */ 1041 extern struct platform_driver vc4_txp_driver; 1042 1043 /* vc4_irq.c */ 1044 void vc4_irq_enable(struct drm_device *dev); 1045 void vc4_irq_disable(struct drm_device *dev); 1046 int vc4_irq_install(struct drm_device *dev, int irq); 1047 void vc4_irq_uninstall(struct drm_device *dev); 1048 void vc4_irq_reset(struct drm_device *dev); 1049 1050 /* vc4_hvs.c */ 1051 extern struct platform_driver vc4_hvs_driver; 1052 struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, 1053 void __iomem *regs, 1054 struct platform_device *pdev); 1055 void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output); 1056 int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output); 1057 u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo); 1058 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state); 1059 void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state); 1060 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state); 1061 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state); 1062 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state); 1063 void vc4_hvs_dump_state(struct vc4_hvs *hvs); 1064 void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel); 1065 void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel); 1066 int vc4_hvs_debugfs_init(struct drm_minor *minor); 1067 1068 /* vc4_kms.c */ 1069 int vc4_kms_load(struct drm_device *dev); 1070 1071 /* vc4_plane.c */ 1072 struct drm_plane *vc4_plane_init(struct drm_device *dev, 1073 enum drm_plane_type type, 1074 uint32_t possible_crtcs); 1075 int vc4_plane_create_additional_planes(struct drm_device *dev); 1076 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist); 1077 u32 vc4_plane_dlist_size(const struct drm_plane_state *state); 1078 void vc4_plane_async_set_fb(struct drm_plane *plane, 1079 struct drm_framebuffer *fb); 1080 1081 /* vc4_v3d.c */ 1082 extern struct platform_driver vc4_v3d_driver; 1083 extern const struct of_device_id vc4_v3d_dt_match[]; 1084 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4); 1085 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used); 1086 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4); 1087 int vc4_v3d_pm_get(struct vc4_dev *vc4); 1088 void vc4_v3d_pm_put(struct vc4_dev *vc4); 1089 int vc4_v3d_debugfs_init(struct drm_minor *minor); 1090 1091 /* vc4_validate.c */ 1092 int 1093 vc4_validate_bin_cl(struct drm_device *dev, 1094 void *validated, 1095 void *unvalidated, 1096 struct vc4_exec_info *exec); 1097 1098 int 1099 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec); 1100 1101 struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec, 1102 uint32_t hindex); 1103 1104 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec); 1105 1106 bool vc4_check_tex_size(struct vc4_exec_info *exec, 1107 struct drm_gem_dma_object *fbo, 1108 uint32_t offset, uint8_t tiling_format, 1109 uint32_t width, uint32_t height, uint8_t cpp); 1110 1111 /* vc4_validate_shader.c */ 1112 struct vc4_validated_shader_info * 1113 vc4_validate_shader(struct drm_gem_dma_object *shader_obj); 1114 1115 /* vc4_perfmon.c */ 1116 void vc4_perfmon_get(struct vc4_perfmon *perfmon); 1117 void vc4_perfmon_put(struct vc4_perfmon *perfmon); 1118 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon); 1119 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon, 1120 bool capture); 1121 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id); 1122 void vc4_perfmon_open_file(struct vc4_file *vc4file); 1123 void vc4_perfmon_close_file(struct vc4_file *vc4file); 1124 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data, 1125 struct drm_file *file_priv); 1126 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data, 1127 struct drm_file *file_priv); 1128 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data, 1129 struct drm_file *file_priv); 1130 1131 #endif /* _VC4_DRV_H_ */ 1132