xref: /linux/drivers/gpu/drm/vc4/vc4_drv.h (revision 7f4f3b14e8079ecde096bd734af10e30d40c27b7)
1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /*
3  * Copyright (C) 2015 Broadcom
4  */
5 #ifndef _VC4_DRV_H_
6 #define _VC4_DRV_H_
7 
8 #include <linux/debugfs.h>
9 #include <linux/delay.h>
10 #include <linux/of.h>
11 #include <linux/refcount.h>
12 #include <linux/uaccess.h>
13 
14 #include <drm/drm_atomic.h>
15 #include <drm/drm_debugfs.h>
16 #include <drm/drm_device.h>
17 #include <drm/drm_encoder.h>
18 #include <drm/drm_fourcc.h>
19 #include <drm/drm_gem_dma_helper.h>
20 #include <drm/drm_managed.h>
21 #include <drm/drm_mm.h>
22 #include <drm/drm_modeset_lock.h>
23 
24 #include <kunit/test-bug.h>
25 
26 #include "uapi/drm/vc4_drm.h"
27 
28 struct drm_device;
29 struct drm_gem_object;
30 
31 extern const struct drm_driver vc4_drm_driver;
32 extern const struct drm_driver vc5_drm_driver;
33 
34 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
35  * this.
36  */
37 enum vc4_kernel_bo_type {
38 	/* Any kernel allocation (gem_create_object hook) before it
39 	 * gets another type set.
40 	 */
41 	VC4_BO_TYPE_KERNEL,
42 	VC4_BO_TYPE_V3D,
43 	VC4_BO_TYPE_V3D_SHADER,
44 	VC4_BO_TYPE_DUMB,
45 	VC4_BO_TYPE_BIN,
46 	VC4_BO_TYPE_RCL,
47 	VC4_BO_TYPE_BCL,
48 	VC4_BO_TYPE_KERNEL_CACHE,
49 	VC4_BO_TYPE_COUNT
50 };
51 
52 /* Performance monitor object. The perform lifetime is controlled by userspace
53  * using perfmon related ioctls. A perfmon can be attached to a submit_cl
54  * request, and when this is the case, HW perf counters will be activated just
55  * before the submit_cl is submitted to the GPU and disabled when the job is
56  * done. This way, only events related to a specific job will be counted.
57  */
58 struct vc4_perfmon {
59 	struct vc4_dev *dev;
60 
61 	/* Tracks the number of users of the perfmon, when this counter reaches
62 	 * zero the perfmon is destroyed.
63 	 */
64 	refcount_t refcnt;
65 
66 	/* Number of counters activated in this perfmon instance
67 	 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
68 	 */
69 	u8 ncounters;
70 
71 	/* Events counted by the HW perf counters. */
72 	u8 events[DRM_VC4_MAX_PERF_COUNTERS];
73 
74 	/* Storage for counter values. Counters are incremented by the HW
75 	 * perf counter values every time the perfmon is attached to a GPU job.
76 	 * This way, perfmon users don't have to retrieve the results after
77 	 * each job if they want to track events covering several submissions.
78 	 * Note that counter values can't be reset, but you can fake a reset by
79 	 * destroying the perfmon and creating a new one.
80 	 */
81 	u64 counters[] __counted_by(ncounters);
82 };
83 
84 enum vc4_gen {
85 	VC4_GEN_4,
86 	VC4_GEN_5,
87 };
88 
89 struct vc4_dev {
90 	struct drm_device base;
91 	struct device *dev;
92 
93 	enum vc4_gen gen;
94 
95 	unsigned int irq;
96 
97 	struct vc4_hvs *hvs;
98 	struct vc4_v3d *v3d;
99 
100 	struct vc4_hang_state *hang_state;
101 
102 	/* The kernel-space BO cache.  Tracks buffers that have been
103 	 * unreferenced by all other users (refcounts of 0!) but not
104 	 * yet freed, so we can do cheap allocations.
105 	 */
106 	struct vc4_bo_cache {
107 		/* Array of list heads for entries in the BO cache,
108 		 * based on number of pages, so we can do O(1) lookups
109 		 * in the cache when allocating.
110 		 */
111 		struct list_head *size_list;
112 		uint32_t size_list_size;
113 
114 		/* List of all BOs in the cache, ordered by age, so we
115 		 * can do O(1) lookups when trying to free old
116 		 * buffers.
117 		 */
118 		struct list_head time_list;
119 		struct work_struct time_work;
120 		struct timer_list time_timer;
121 	} bo_cache;
122 
123 	u32 num_labels;
124 	struct vc4_label {
125 		const char *name;
126 		u32 num_allocated;
127 		u32 size_allocated;
128 	} *bo_labels;
129 
130 	/* Protects bo_cache and bo_labels. */
131 	struct mutex bo_lock;
132 
133 	/* Purgeable BO pool. All BOs in this pool can have their memory
134 	 * reclaimed if the driver is unable to allocate new BOs. We also
135 	 * keep stats related to the purge mechanism here.
136 	 */
137 	struct {
138 		struct list_head list;
139 		unsigned int num;
140 		size_t size;
141 		unsigned int purged_num;
142 		size_t purged_size;
143 		struct mutex lock;
144 	} purgeable;
145 
146 	uint64_t dma_fence_context;
147 
148 	/* Sequence number for the last job queued in bin_job_list.
149 	 * Starts at 0 (no jobs emitted).
150 	 */
151 	uint64_t emit_seqno;
152 
153 	/* Sequence number for the last completed job on the GPU.
154 	 * Starts at 0 (no jobs completed).
155 	 */
156 	uint64_t finished_seqno;
157 
158 	/* List of all struct vc4_exec_info for jobs to be executed in
159 	 * the binner.  The first job in the list is the one currently
160 	 * programmed into ct0ca for execution.
161 	 */
162 	struct list_head bin_job_list;
163 
164 	/* List of all struct vc4_exec_info for jobs that have
165 	 * completed binning and are ready for rendering.  The first
166 	 * job in the list is the one currently programmed into ct1ca
167 	 * for execution.
168 	 */
169 	struct list_head render_job_list;
170 
171 	/* List of the finished vc4_exec_infos waiting to be freed by
172 	 * job_done_work.
173 	 */
174 	struct list_head job_done_list;
175 	/* Spinlock used to synchronize the job_list and seqno
176 	 * accesses between the IRQ handler and GEM ioctls.
177 	 */
178 	spinlock_t job_lock;
179 	wait_queue_head_t job_wait_queue;
180 	struct work_struct job_done_work;
181 
182 	/* Used to track the active perfmon if any. Access to this field is
183 	 * protected by job_lock.
184 	 */
185 	struct vc4_perfmon *active_perfmon;
186 
187 	/* List of struct vc4_seqno_cb for callbacks to be made from a
188 	 * workqueue when the given seqno is passed.
189 	 */
190 	struct list_head seqno_cb_list;
191 
192 	/* The memory used for storing binner tile alloc, tile state,
193 	 * and overflow memory allocations.  This is freed when V3D
194 	 * powers down.
195 	 */
196 	struct vc4_bo *bin_bo;
197 
198 	/* Size of blocks allocated within bin_bo. */
199 	uint32_t bin_alloc_size;
200 
201 	/* Bitmask of the bin_alloc_size chunks in bin_bo that are
202 	 * used.
203 	 */
204 	uint32_t bin_alloc_used;
205 
206 	/* Bitmask of the current bin_alloc used for overflow memory. */
207 	uint32_t bin_alloc_overflow;
208 
209 	/* Incremented when an underrun error happened after an atomic commit.
210 	 * This is particularly useful to detect when a specific modeset is too
211 	 * demanding in term of memory or HVS bandwidth which is hard to guess
212 	 * at atomic check time.
213 	 */
214 	atomic_t underrun;
215 
216 	struct work_struct overflow_mem_work;
217 
218 	int power_refcount;
219 
220 	/* Set to true when the load tracker is active. */
221 	bool load_tracker_enabled;
222 
223 	/* Mutex controlling the power refcount. */
224 	struct mutex power_lock;
225 
226 	struct {
227 		struct timer_list timer;
228 		struct work_struct reset_work;
229 	} hangcheck;
230 
231 	struct drm_modeset_lock ctm_state_lock;
232 	struct drm_private_obj ctm_manager;
233 	struct drm_private_obj hvs_channels;
234 	struct drm_private_obj load_tracker;
235 
236 	/* Mutex for binner bo allocation. */
237 	struct mutex bin_bo_lock;
238 	/* Reference count for our binner bo. */
239 	struct kref bin_bo_kref;
240 };
241 
242 #define to_vc4_dev(_dev)			\
243 	container_of_const(_dev, struct vc4_dev, base)
244 
245 struct vc4_bo {
246 	struct drm_gem_dma_object base;
247 
248 	/* seqno of the last job to render using this BO. */
249 	uint64_t seqno;
250 
251 	/* seqno of the last job to use the RCL to write to this BO.
252 	 *
253 	 * Note that this doesn't include binner overflow memory
254 	 * writes.
255 	 */
256 	uint64_t write_seqno;
257 
258 	bool t_format;
259 
260 	/* List entry for the BO's position in either
261 	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
262 	 */
263 	struct list_head unref_head;
264 
265 	/* Time in jiffies when the BO was put in vc4->bo_cache. */
266 	unsigned long free_time;
267 
268 	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
269 	struct list_head size_head;
270 
271 	/* Struct for shader validation state, if created by
272 	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
273 	 */
274 	struct vc4_validated_shader_info *validated_shader;
275 
276 	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
277 	 * for user-allocated labels.
278 	 */
279 	int label;
280 
281 	/* Count the number of active users. This is needed to determine
282 	 * whether we can move the BO to the purgeable list or not (when the BO
283 	 * is used by the GPU or the display engine we can't purge it).
284 	 */
285 	refcount_t usecnt;
286 
287 	/* Store purgeable/purged state here */
288 	u32 madv;
289 	struct mutex madv_lock;
290 };
291 
292 #define to_vc4_bo(_bo)							\
293 	container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)
294 
295 struct vc4_fence {
296 	struct dma_fence base;
297 	struct drm_device *dev;
298 	/* vc4 seqno for signaled() test */
299 	uint64_t seqno;
300 };
301 
302 #define to_vc4_fence(_fence)					\
303 	container_of_const(_fence, struct vc4_fence, base)
304 
305 struct vc4_seqno_cb {
306 	struct work_struct work;
307 	uint64_t seqno;
308 	void (*func)(struct vc4_seqno_cb *cb);
309 };
310 
311 struct vc4_v3d {
312 	struct vc4_dev *vc4;
313 	struct platform_device *pdev;
314 	void __iomem *regs;
315 	struct clk *clk;
316 	struct debugfs_regset32 regset;
317 };
318 
319 struct vc4_hvs {
320 	struct vc4_dev *vc4;
321 	struct platform_device *pdev;
322 	void __iomem *regs;
323 	u32 __iomem *dlist;
324 	unsigned int dlist_mem_size;
325 
326 	struct clk *core_clk;
327 
328 	unsigned long max_core_rate;
329 
330 	/* Memory manager for CRTCs to allocate space in the display
331 	 * list.  Units are dwords.
332 	 */
333 	struct drm_mm dlist_mm;
334 	/* Memory manager for the LBM memory used by HVS scaling. */
335 	struct drm_mm lbm_mm;
336 	spinlock_t mm_lock;
337 
338 	struct drm_mm_node mitchell_netravali_filter;
339 
340 	struct debugfs_regset32 regset;
341 
342 	/*
343 	 * Even if HDMI0 on the RPi4 can output modes requiring a pixel
344 	 * rate higher than 297MHz, it needs some adjustments in the
345 	 * config.txt file to be able to do so and thus won't always be
346 	 * available.
347 	 */
348 	bool vc5_hdmi_enable_hdmi_20;
349 
350 	/*
351 	 * 4096x2160@60 requires a core overclock to work, so register
352 	 * whether that is sufficient.
353 	 */
354 	bool vc5_hdmi_enable_4096by2160;
355 };
356 
357 #define HVS_NUM_CHANNELS 3
358 
359 struct vc4_hvs_state {
360 	struct drm_private_state base;
361 	unsigned long core_clock_rate;
362 
363 	struct {
364 		unsigned in_use: 1;
365 		unsigned long fifo_load;
366 		struct drm_crtc_commit *pending_commit;
367 	} fifo_state[HVS_NUM_CHANNELS];
368 };
369 
370 #define to_vc4_hvs_state(_state)				\
371 	container_of_const(_state, struct vc4_hvs_state, base)
372 
373 struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);
374 struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);
375 struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);
376 
377 struct vc4_plane {
378 	struct drm_plane base;
379 };
380 
381 #define to_vc4_plane(_plane)					\
382 	container_of_const(_plane, struct vc4_plane, base)
383 
384 enum vc4_scaling_mode {
385 	VC4_SCALING_NONE,
386 	VC4_SCALING_TPZ,
387 	VC4_SCALING_PPF,
388 };
389 
390 struct vc4_plane_state {
391 	struct drm_plane_state base;
392 	/* System memory copy of the display list for this element, computed
393 	 * at atomic_check time.
394 	 */
395 	u32 *dlist;
396 	u32 dlist_size; /* Number of dwords allocated for the display list */
397 	u32 dlist_count; /* Number of used dwords in the display list. */
398 
399 	/* Offset in the dlist to various words, for pageflip or
400 	 * cursor updates.
401 	 */
402 	u32 pos0_offset;
403 	u32 pos2_offset;
404 	u32 ptr0_offset[DRM_FORMAT_MAX_PLANES];
405 	u32 lbm_offset;
406 
407 	/* Offset where the plane's dlist was last stored in the
408 	 * hardware at vc4_crtc_atomic_flush() time.
409 	 */
410 	u32 __iomem *hw_dlist;
411 
412 	/* Clipped coordinates of the plane on the display. */
413 	int crtc_x, crtc_y, crtc_w, crtc_h;
414 	/* Clipped area being scanned from in the FB in u16.16 format */
415 	u32 src_x, src_y;
416 
417 	u32 src_w[2], src_h[2];
418 
419 	/* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
420 	enum vc4_scaling_mode x_scaling[2], y_scaling[2];
421 	bool is_unity;
422 	bool is_yuv;
423 
424 	/* Our allocation in LBM for temporary storage during scaling. */
425 	struct drm_mm_node lbm;
426 
427 	/* Set when the plane has per-pixel alpha content or does not cover
428 	 * the entire screen. This is a hint to the CRTC that it might need
429 	 * to enable background color fill.
430 	 */
431 	bool needs_bg_fill;
432 
433 	/* Mark the dlist as initialized. Useful to avoid initializing it twice
434 	 * when async update is not possible.
435 	 */
436 	bool dlist_initialized;
437 
438 	/* Load of this plane on the HVS block. The load is expressed in HVS
439 	 * cycles/sec.
440 	 */
441 	u64 hvs_load;
442 
443 	/* Memory bandwidth needed for this plane. This is expressed in
444 	 * bytes/sec.
445 	 */
446 	u64 membus_load;
447 };
448 
449 #define to_vc4_plane_state(_state)				\
450 	container_of_const(_state, struct vc4_plane_state, base)
451 
452 enum vc4_encoder_type {
453 	VC4_ENCODER_TYPE_NONE,
454 	VC4_ENCODER_TYPE_HDMI0,
455 	VC4_ENCODER_TYPE_HDMI1,
456 	VC4_ENCODER_TYPE_VEC,
457 	VC4_ENCODER_TYPE_DSI0,
458 	VC4_ENCODER_TYPE_DSI1,
459 	VC4_ENCODER_TYPE_SMI,
460 	VC4_ENCODER_TYPE_DPI,
461 	VC4_ENCODER_TYPE_TXP,
462 };
463 
464 struct vc4_encoder {
465 	struct drm_encoder base;
466 	enum vc4_encoder_type type;
467 	u32 clock_select;
468 
469 	void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
470 	void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
471 	void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
472 
473 	void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
474 	void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
475 };
476 
477 #define to_vc4_encoder(_encoder)				\
478 	container_of_const(_encoder, struct vc4_encoder, base)
479 
480 static inline
481 struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,
482 					     enum vc4_encoder_type type)
483 {
484 	struct drm_encoder *encoder;
485 
486 	drm_for_each_encoder(encoder, drm) {
487 		struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
488 
489 		if (vc4_encoder->type == type)
490 			return encoder;
491 	}
492 
493 	return NULL;
494 }
495 
496 struct vc4_crtc_data {
497 	const char *name;
498 
499 	const char *debugfs_name;
500 
501 	/* Bitmask of channels (FIFOs) of the HVS that the output can source from */
502 	unsigned int hvs_available_channels;
503 
504 	/* Which output of the HVS this pixelvalve sources from. */
505 	int hvs_output;
506 };
507 
508 extern const struct vc4_crtc_data vc4_txp_crtc_data;
509 
510 struct vc4_pv_data {
511 	struct vc4_crtc_data	base;
512 
513 	/* Depth of the PixelValve FIFO in bytes */
514 	unsigned int fifo_depth;
515 
516 	/* Number of pixels output per clock period */
517 	u8 pixels_per_clock;
518 
519 	enum vc4_encoder_type encoder_types[4];
520 };
521 
522 extern const struct vc4_pv_data bcm2835_pv0_data;
523 extern const struct vc4_pv_data bcm2835_pv1_data;
524 extern const struct vc4_pv_data bcm2835_pv2_data;
525 extern const struct vc4_pv_data bcm2711_pv0_data;
526 extern const struct vc4_pv_data bcm2711_pv1_data;
527 extern const struct vc4_pv_data bcm2711_pv2_data;
528 extern const struct vc4_pv_data bcm2711_pv3_data;
529 extern const struct vc4_pv_data bcm2711_pv4_data;
530 
531 struct vc4_crtc {
532 	struct drm_crtc base;
533 	struct platform_device *pdev;
534 	const struct vc4_crtc_data *data;
535 	void __iomem *regs;
536 
537 	/* Timestamp at start of vblank irq - unaffected by lock delays. */
538 	ktime_t t_vblank;
539 
540 	u8 lut_r[256];
541 	u8 lut_g[256];
542 	u8 lut_b[256];
543 
544 	struct drm_pending_vblank_event *event;
545 
546 	struct debugfs_regset32 regset;
547 
548 	/**
549 	 * @feeds_txp: True if the CRTC feeds our writeback controller.
550 	 */
551 	bool feeds_txp;
552 
553 	/**
554 	 * @irq_lock: Spinlock protecting the resources shared between
555 	 * the atomic code and our vblank handler.
556 	 */
557 	spinlock_t irq_lock;
558 
559 	/**
560 	 * @current_dlist: Start offset of the display list currently
561 	 * set in the HVS for that CRTC. Protected by @irq_lock, and
562 	 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
563 	 * handler to have access to that value.
564 	 */
565 	unsigned int current_dlist;
566 
567 	/**
568 	 * @current_hvs_channel: HVS channel currently assigned to the
569 	 * CRTC. Protected by @irq_lock, and copied in
570 	 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
571 	 * access to that value.
572 	 */
573 	unsigned int current_hvs_channel;
574 };
575 
576 #define to_vc4_crtc(_crtc)					\
577 	container_of_const(_crtc, struct vc4_crtc, base)
578 
579 static inline const struct vc4_crtc_data *
580 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
581 {
582 	return crtc->data;
583 }
584 
585 static inline const struct vc4_pv_data *
586 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
587 {
588 	const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
589 
590 	return container_of_const(data, struct vc4_pv_data, base);
591 }
592 
593 struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
594 					 struct drm_crtc_state *state);
595 
596 struct vc4_crtc_state {
597 	struct drm_crtc_state base;
598 	/* Dlist area for this CRTC configuration. */
599 	struct drm_mm_node mm;
600 	bool txp_armed;
601 	unsigned int assigned_channel;
602 
603 	struct drm_connector_tv_margins margins;
604 
605 	unsigned long hvs_load;
606 
607 	/* Transitional state below, only valid during atomic commits */
608 	bool update_muxing;
609 };
610 
611 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
612 
613 #define to_vc4_crtc_state(_state)				\
614 	container_of_const(_state, struct vc4_crtc_state, base)
615 
616 #define V3D_READ(offset)								\
617 	({										\
618 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
619 		readl(vc4->v3d->regs + (offset));						\
620 	})
621 
622 #define V3D_WRITE(offset, val)								\
623 	do {										\
624 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
625 		writel(val, vc4->v3d->regs + (offset));					\
626 	} while (0)
627 
628 #define HVS_READ(offset)								\
629 	({										\
630 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
631 		readl(hvs->regs + (offset));						\
632 	})
633 
634 #define HVS_WRITE(offset, val)								\
635 	do {										\
636 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
637 		writel(val, hvs->regs + (offset));					\
638 	} while (0)
639 
640 #define VC4_REG32(reg) { .name = #reg, .offset = reg }
641 
642 struct vc4_exec_info {
643 	struct vc4_dev *dev;
644 
645 	/* Sequence number for this bin/render job. */
646 	uint64_t seqno;
647 
648 	/* Latest write_seqno of any BO that binning depends on. */
649 	uint64_t bin_dep_seqno;
650 
651 	struct dma_fence *fence;
652 
653 	/* Last current addresses the hardware was processing when the
654 	 * hangcheck timer checked on us.
655 	 */
656 	uint32_t last_ct0ca, last_ct1ca;
657 
658 	/* Kernel-space copy of the ioctl arguments */
659 	struct drm_vc4_submit_cl *args;
660 
661 	/* This is the array of BOs that were looked up at the start of exec.
662 	 * Command validation will use indices into this array.
663 	 */
664 	struct drm_gem_object **bo;
665 	uint32_t bo_count;
666 
667 	/* List of BOs that are being written by the RCL.  Other than
668 	 * the binner temporary storage, this is all the BOs written
669 	 * by the job.
670 	 */
671 	struct drm_gem_dma_object *rcl_write_bo[4];
672 	uint32_t rcl_write_bo_count;
673 
674 	/* Pointers for our position in vc4->job_list */
675 	struct list_head head;
676 
677 	/* List of other BOs used in the job that need to be released
678 	 * once the job is complete.
679 	 */
680 	struct list_head unref_list;
681 
682 	/* Current unvalidated indices into @bo loaded by the non-hardware
683 	 * VC4_PACKET_GEM_HANDLES.
684 	 */
685 	uint32_t bo_index[2];
686 
687 	/* This is the BO where we store the validated command lists, shader
688 	 * records, and uniforms.
689 	 */
690 	struct drm_gem_dma_object *exec_bo;
691 
692 	/**
693 	 * This tracks the per-shader-record state (packet 64) that
694 	 * determines the length of the shader record and the offset
695 	 * it's expected to be found at.  It gets read in from the
696 	 * command lists.
697 	 */
698 	struct vc4_shader_state {
699 		uint32_t addr;
700 		/* Maximum vertex index referenced by any primitive using this
701 		 * shader state.
702 		 */
703 		uint32_t max_index;
704 	} *shader_state;
705 
706 	/** How many shader states the user declared they were using. */
707 	uint32_t shader_state_size;
708 	/** How many shader state records the validator has seen. */
709 	uint32_t shader_state_count;
710 
711 	bool found_tile_binning_mode_config_packet;
712 	bool found_start_tile_binning_packet;
713 	bool found_increment_semaphore_packet;
714 	bool found_flush;
715 	uint8_t bin_tiles_x, bin_tiles_y;
716 	/* Physical address of the start of the tile alloc array
717 	 * (where each tile's binned CL will start)
718 	 */
719 	uint32_t tile_alloc_offset;
720 	/* Bitmask of which binner slots are freed when this job completes. */
721 	uint32_t bin_slots;
722 
723 	/**
724 	 * Computed addresses pointing into exec_bo where we start the
725 	 * bin thread (ct0) and render thread (ct1).
726 	 */
727 	uint32_t ct0ca, ct0ea;
728 	uint32_t ct1ca, ct1ea;
729 
730 	/* Pointer to the unvalidated bin CL (if present). */
731 	void *bin_u;
732 
733 	/* Pointers to the shader recs.  These paddr gets incremented as CL
734 	 * packets are relocated in validate_gl_shader_state, and the vaddrs
735 	 * (u and v) get incremented and size decremented as the shader recs
736 	 * themselves are validated.
737 	 */
738 	void *shader_rec_u;
739 	void *shader_rec_v;
740 	uint32_t shader_rec_p;
741 	uint32_t shader_rec_size;
742 
743 	/* Pointers to the uniform data.  These pointers are incremented, and
744 	 * size decremented, as each batch of uniforms is uploaded.
745 	 */
746 	void *uniforms_u;
747 	void *uniforms_v;
748 	uint32_t uniforms_p;
749 	uint32_t uniforms_size;
750 
751 	/* Pointer to a performance monitor object if the user requested it,
752 	 * NULL otherwise.
753 	 */
754 	struct vc4_perfmon *perfmon;
755 
756 	/* Whether the exec has taken a reference to the binner BO, which should
757 	 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
758 	 */
759 	bool bin_bo_used;
760 };
761 
762 /* Per-open file private data. Any driver-specific resource that has to be
763  * released when the DRM file is closed should be placed here.
764  */
765 struct vc4_file {
766 	struct vc4_dev *dev;
767 
768 	struct {
769 		struct idr idr;
770 		struct mutex lock;
771 	} perfmon;
772 
773 	bool bin_bo_used;
774 };
775 
776 static inline struct vc4_exec_info *
777 vc4_first_bin_job(struct vc4_dev *vc4)
778 {
779 	return list_first_entry_or_null(&vc4->bin_job_list,
780 					struct vc4_exec_info, head);
781 }
782 
783 static inline struct vc4_exec_info *
784 vc4_first_render_job(struct vc4_dev *vc4)
785 {
786 	return list_first_entry_or_null(&vc4->render_job_list,
787 					struct vc4_exec_info, head);
788 }
789 
790 static inline struct vc4_exec_info *
791 vc4_last_render_job(struct vc4_dev *vc4)
792 {
793 	if (list_empty(&vc4->render_job_list))
794 		return NULL;
795 	return list_last_entry(&vc4->render_job_list,
796 			       struct vc4_exec_info, head);
797 }
798 
799 /**
800  * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
801  * setup parameters.
802  *
803  * This will be used at draw time to relocate the reference to the texture
804  * contents in p0, and validate that the offset combined with
805  * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
806  * Note that the hardware treats unprovided config parameters as 0, so not all
807  * of them need to be set up for every texure sample, and we'll store ~0 as
808  * the offset to mark the unused ones.
809  *
810  * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
811  * Setup") for definitions of the texture parameters.
812  */
813 struct vc4_texture_sample_info {
814 	bool is_direct;
815 	uint32_t p_offset[4];
816 };
817 
818 /**
819  * struct vc4_validated_shader_info - information about validated shaders that
820  * needs to be used from command list validation.
821  *
822  * For a given shader, each time a shader state record references it, we need
823  * to verify that the shader doesn't read more uniforms than the shader state
824  * record's uniform BO pointer can provide, and we need to apply relocations
825  * and validate the shader state record's uniforms that define the texture
826  * samples.
827  */
828 struct vc4_validated_shader_info {
829 	uint32_t uniforms_size;
830 	uint32_t uniforms_src_size;
831 	uint32_t num_texture_samples;
832 	struct vc4_texture_sample_info *texture_samples;
833 
834 	uint32_t num_uniform_addr_offsets;
835 	uint32_t *uniform_addr_offsets;
836 
837 	bool is_threaded;
838 };
839 
840 /**
841  * __wait_for - magic wait macro
842  *
843  * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
844  * important that we check the condition again after having timed out, since the
845  * timeout could be due to preemption or similar and we've never had a chance to
846  * check the condition before the timeout.
847  */
848 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
849 	const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
850 	long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\
851 	int ret__;							\
852 	might_sleep();							\
853 	for (;;) {							\
854 		const bool expired__ = ktime_after(ktime_get_raw(), end__); \
855 		OP;							\
856 		/* Guarantee COND check prior to timeout */		\
857 		barrier();						\
858 		if (COND) {						\
859 			ret__ = 0;					\
860 			break;						\
861 		}							\
862 		if (expired__) {					\
863 			ret__ = -ETIMEDOUT;				\
864 			break;						\
865 		}							\
866 		usleep_range(wait__, wait__ * 2);			\
867 		if (wait__ < (Wmax))					\
868 			wait__ <<= 1;					\
869 	}								\
870 	ret__;								\
871 })
872 
873 #define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \
874 						   (Wmax))
875 #define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000)
876 
877 /* vc4_bo.c */
878 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
879 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
880 			     bool from_cache, enum vc4_kernel_bo_type type);
881 int vc4_bo_dumb_create(struct drm_file *file_priv,
882 		       struct drm_device *dev,
883 		       struct drm_mode_create_dumb *args);
884 int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
885 			struct drm_file *file_priv);
886 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
887 			       struct drm_file *file_priv);
888 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
889 		      struct drm_file *file_priv);
890 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
891 			 struct drm_file *file_priv);
892 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
893 			 struct drm_file *file_priv);
894 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
895 			     struct drm_file *file_priv);
896 int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
897 		       struct drm_file *file_priv);
898 int vc4_bo_cache_init(struct drm_device *dev);
899 int vc4_bo_inc_usecnt(struct vc4_bo *bo);
900 void vc4_bo_dec_usecnt(struct vc4_bo *bo);
901 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
902 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
903 int vc4_bo_debugfs_init(struct drm_minor *minor);
904 
905 /* vc4_crtc.c */
906 extern struct platform_driver vc4_crtc_driver;
907 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
908 int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
909 		    struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
910 		    struct drm_plane *primary_plane,
911 		    const struct drm_crtc_funcs *crtc_funcs,
912 		    const struct drm_crtc_helper_funcs *crtc_helper_funcs,
913 		    bool feeds_txp);
914 int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
915 		  struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
916 		  const struct drm_crtc_funcs *crtc_funcs,
917 		  const struct drm_crtc_helper_funcs *crtc_helper_funcs,
918 		  bool feeds_txp);
919 int vc4_page_flip(struct drm_crtc *crtc,
920 		  struct drm_framebuffer *fb,
921 		  struct drm_pending_vblank_event *event,
922 		  uint32_t flags,
923 		  struct drm_modeset_acquire_ctx *ctx);
924 int vc4_crtc_atomic_check(struct drm_crtc *crtc,
925 			  struct drm_atomic_state *state);
926 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
927 void vc4_crtc_destroy_state(struct drm_crtc *crtc,
928 			    struct drm_crtc_state *state);
929 void vc4_crtc_reset(struct drm_crtc *crtc);
930 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
931 void vc4_crtc_send_vblank(struct drm_crtc *crtc);
932 int vc4_crtc_late_register(struct drm_crtc *crtc);
933 void vc4_crtc_get_margins(struct drm_crtc_state *state,
934 			  unsigned int *left, unsigned int *right,
935 			  unsigned int *top, unsigned int *bottom);
936 
937 /* vc4_debugfs.c */
938 void vc4_debugfs_init(struct drm_minor *minor);
939 #ifdef CONFIG_DEBUG_FS
940 void vc4_debugfs_add_regset32(struct drm_device *drm,
941 			      const char *filename,
942 			      struct debugfs_regset32 *regset);
943 #else
944 
945 static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
946 					    const char *filename,
947 					    struct debugfs_regset32 *regset)
948 {}
949 #endif
950 
951 /* vc4_drv.c */
952 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
953 int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
954 
955 /* vc4_dpi.c */
956 extern struct platform_driver vc4_dpi_driver;
957 
958 /* vc4_dsi.c */
959 extern struct platform_driver vc4_dsi_driver;
960 
961 /* vc4_fence.c */
962 extern const struct dma_fence_ops vc4_fence_ops;
963 
964 /* vc4_gem.c */
965 int vc4_gem_init(struct drm_device *dev);
966 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
967 			struct drm_file *file_priv);
968 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
969 			 struct drm_file *file_priv);
970 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
971 		      struct drm_file *file_priv);
972 void vc4_submit_next_bin_job(struct drm_device *dev);
973 void vc4_submit_next_render_job(struct drm_device *dev);
974 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
975 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
976 		       uint64_t timeout_ns, bool interruptible);
977 void vc4_job_handle_completed(struct vc4_dev *vc4);
978 int vc4_queue_seqno_cb(struct drm_device *dev,
979 		       struct vc4_seqno_cb *cb, uint64_t seqno,
980 		       void (*func)(struct vc4_seqno_cb *cb));
981 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
982 			  struct drm_file *file_priv);
983 
984 /* vc4_hdmi.c */
985 extern struct platform_driver vc4_hdmi_driver;
986 
987 /* vc4_vec.c */
988 extern struct platform_driver vc4_vec_driver;
989 
990 /* vc4_txp.c */
991 extern struct platform_driver vc4_txp_driver;
992 
993 /* vc4_irq.c */
994 void vc4_irq_enable(struct drm_device *dev);
995 void vc4_irq_disable(struct drm_device *dev);
996 int vc4_irq_install(struct drm_device *dev, int irq);
997 void vc4_irq_uninstall(struct drm_device *dev);
998 void vc4_irq_reset(struct drm_device *dev);
999 
1000 /* vc4_hvs.c */
1001 extern struct platform_driver vc4_hvs_driver;
1002 struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4,
1003 				void __iomem *regs,
1004 				struct platform_device *pdev);
1005 void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
1006 int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
1007 u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
1008 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
1009 void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
1010 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1011 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1012 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
1013 void vc4_hvs_dump_state(struct vc4_hvs *hvs);
1014 void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
1015 void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
1016 int vc4_hvs_debugfs_init(struct drm_minor *minor);
1017 
1018 /* vc4_kms.c */
1019 int vc4_kms_load(struct drm_device *dev);
1020 
1021 /* vc4_plane.c */
1022 struct drm_plane *vc4_plane_init(struct drm_device *dev,
1023 				 enum drm_plane_type type,
1024 				 uint32_t possible_crtcs);
1025 int vc4_plane_create_additional_planes(struct drm_device *dev);
1026 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
1027 u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
1028 void vc4_plane_async_set_fb(struct drm_plane *plane,
1029 			    struct drm_framebuffer *fb);
1030 
1031 /* vc4_v3d.c */
1032 extern struct platform_driver vc4_v3d_driver;
1033 extern const struct of_device_id vc4_v3d_dt_match[];
1034 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
1035 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
1036 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
1037 int vc4_v3d_pm_get(struct vc4_dev *vc4);
1038 void vc4_v3d_pm_put(struct vc4_dev *vc4);
1039 int vc4_v3d_debugfs_init(struct drm_minor *minor);
1040 
1041 /* vc4_validate.c */
1042 int
1043 vc4_validate_bin_cl(struct drm_device *dev,
1044 		    void *validated,
1045 		    void *unvalidated,
1046 		    struct vc4_exec_info *exec);
1047 
1048 int
1049 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
1050 
1051 struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
1052 				      uint32_t hindex);
1053 
1054 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
1055 
1056 bool vc4_check_tex_size(struct vc4_exec_info *exec,
1057 			struct drm_gem_dma_object *fbo,
1058 			uint32_t offset, uint8_t tiling_format,
1059 			uint32_t width, uint32_t height, uint8_t cpp);
1060 
1061 /* vc4_validate_shader.c */
1062 struct vc4_validated_shader_info *
1063 vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
1064 
1065 /* vc4_perfmon.c */
1066 void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1067 void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1068 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1069 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1070 		      bool capture);
1071 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1072 void vc4_perfmon_open_file(struct vc4_file *vc4file);
1073 void vc4_perfmon_close_file(struct vc4_file *vc4file);
1074 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1075 			     struct drm_file *file_priv);
1076 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1077 			      struct drm_file *file_priv);
1078 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1079 				 struct drm_file *file_priv);
1080 
1081 #endif /* _VC4_DRV_H_ */
1082