xref: /linux/drivers/gpu/drm/vc4/vc4_drv.h (revision 78964fcac47fc1525ecb4c37cd5fbc873c28320b)
1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /*
3  * Copyright (C) 2015 Broadcom
4  */
5 #ifndef _VC4_DRV_H_
6 #define _VC4_DRV_H_
7 
8 #include <linux/delay.h>
9 #include <linux/of.h>
10 #include <linux/refcount.h>
11 #include <linux/uaccess.h>
12 
13 #include <drm/drm_atomic.h>
14 #include <drm/drm_debugfs.h>
15 #include <drm/drm_device.h>
16 #include <drm/drm_encoder.h>
17 #include <drm/drm_gem_dma_helper.h>
18 #include <drm/drm_managed.h>
19 #include <drm/drm_mm.h>
20 #include <drm/drm_modeset_lock.h>
21 
22 #include <kunit/test-bug.h>
23 
24 #include "uapi/drm/vc4_drm.h"
25 
26 struct drm_device;
27 struct drm_gem_object;
28 
29 extern const struct drm_driver vc4_drm_driver;
30 extern const struct drm_driver vc5_drm_driver;
31 
32 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
33  * this.
34  */
35 enum vc4_kernel_bo_type {
36 	/* Any kernel allocation (gem_create_object hook) before it
37 	 * gets another type set.
38 	 */
39 	VC4_BO_TYPE_KERNEL,
40 	VC4_BO_TYPE_V3D,
41 	VC4_BO_TYPE_V3D_SHADER,
42 	VC4_BO_TYPE_DUMB,
43 	VC4_BO_TYPE_BIN,
44 	VC4_BO_TYPE_RCL,
45 	VC4_BO_TYPE_BCL,
46 	VC4_BO_TYPE_KERNEL_CACHE,
47 	VC4_BO_TYPE_COUNT
48 };
49 
50 /* Performance monitor object. The perform lifetime is controlled by userspace
51  * using perfmon related ioctls. A perfmon can be attached to a submit_cl
52  * request, and when this is the case, HW perf counters will be activated just
53  * before the submit_cl is submitted to the GPU and disabled when the job is
54  * done. This way, only events related to a specific job will be counted.
55  */
56 struct vc4_perfmon {
57 	struct vc4_dev *dev;
58 
59 	/* Tracks the number of users of the perfmon, when this counter reaches
60 	 * zero the perfmon is destroyed.
61 	 */
62 	refcount_t refcnt;
63 
64 	/* Number of counters activated in this perfmon instance
65 	 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
66 	 */
67 	u8 ncounters;
68 
69 	/* Events counted by the HW perf counters. */
70 	u8 events[DRM_VC4_MAX_PERF_COUNTERS];
71 
72 	/* Storage for counter values. Counters are incremented by the HW
73 	 * perf counter values every time the perfmon is attached to a GPU job.
74 	 * This way, perfmon users don't have to retrieve the results after
75 	 * each job if they want to track events covering several submissions.
76 	 * Note that counter values can't be reset, but you can fake a reset by
77 	 * destroying the perfmon and creating a new one.
78 	 */
79 	u64 counters[] __counted_by(ncounters);
80 };
81 
82 struct vc4_dev {
83 	struct drm_device base;
84 	struct device *dev;
85 
86 	bool is_vc5;
87 
88 	unsigned int irq;
89 
90 	struct vc4_hvs *hvs;
91 	struct vc4_v3d *v3d;
92 
93 	struct vc4_hang_state *hang_state;
94 
95 	/* The kernel-space BO cache.  Tracks buffers that have been
96 	 * unreferenced by all other users (refcounts of 0!) but not
97 	 * yet freed, so we can do cheap allocations.
98 	 */
99 	struct vc4_bo_cache {
100 		/* Array of list heads for entries in the BO cache,
101 		 * based on number of pages, so we can do O(1) lookups
102 		 * in the cache when allocating.
103 		 */
104 		struct list_head *size_list;
105 		uint32_t size_list_size;
106 
107 		/* List of all BOs in the cache, ordered by age, so we
108 		 * can do O(1) lookups when trying to free old
109 		 * buffers.
110 		 */
111 		struct list_head time_list;
112 		struct work_struct time_work;
113 		struct timer_list time_timer;
114 	} bo_cache;
115 
116 	u32 num_labels;
117 	struct vc4_label {
118 		const char *name;
119 		u32 num_allocated;
120 		u32 size_allocated;
121 	} *bo_labels;
122 
123 	/* Protects bo_cache and bo_labels. */
124 	struct mutex bo_lock;
125 
126 	/* Purgeable BO pool. All BOs in this pool can have their memory
127 	 * reclaimed if the driver is unable to allocate new BOs. We also
128 	 * keep stats related to the purge mechanism here.
129 	 */
130 	struct {
131 		struct list_head list;
132 		unsigned int num;
133 		size_t size;
134 		unsigned int purged_num;
135 		size_t purged_size;
136 		struct mutex lock;
137 	} purgeable;
138 
139 	uint64_t dma_fence_context;
140 
141 	/* Sequence number for the last job queued in bin_job_list.
142 	 * Starts at 0 (no jobs emitted).
143 	 */
144 	uint64_t emit_seqno;
145 
146 	/* Sequence number for the last completed job on the GPU.
147 	 * Starts at 0 (no jobs completed).
148 	 */
149 	uint64_t finished_seqno;
150 
151 	/* List of all struct vc4_exec_info for jobs to be executed in
152 	 * the binner.  The first job in the list is the one currently
153 	 * programmed into ct0ca for execution.
154 	 */
155 	struct list_head bin_job_list;
156 
157 	/* List of all struct vc4_exec_info for jobs that have
158 	 * completed binning and are ready for rendering.  The first
159 	 * job in the list is the one currently programmed into ct1ca
160 	 * for execution.
161 	 */
162 	struct list_head render_job_list;
163 
164 	/* List of the finished vc4_exec_infos waiting to be freed by
165 	 * job_done_work.
166 	 */
167 	struct list_head job_done_list;
168 	/* Spinlock used to synchronize the job_list and seqno
169 	 * accesses between the IRQ handler and GEM ioctls.
170 	 */
171 	spinlock_t job_lock;
172 	wait_queue_head_t job_wait_queue;
173 	struct work_struct job_done_work;
174 
175 	/* Used to track the active perfmon if any. Access to this field is
176 	 * protected by job_lock.
177 	 */
178 	struct vc4_perfmon *active_perfmon;
179 
180 	/* List of struct vc4_seqno_cb for callbacks to be made from a
181 	 * workqueue when the given seqno is passed.
182 	 */
183 	struct list_head seqno_cb_list;
184 
185 	/* The memory used for storing binner tile alloc, tile state,
186 	 * and overflow memory allocations.  This is freed when V3D
187 	 * powers down.
188 	 */
189 	struct vc4_bo *bin_bo;
190 
191 	/* Size of blocks allocated within bin_bo. */
192 	uint32_t bin_alloc_size;
193 
194 	/* Bitmask of the bin_alloc_size chunks in bin_bo that are
195 	 * used.
196 	 */
197 	uint32_t bin_alloc_used;
198 
199 	/* Bitmask of the current bin_alloc used for overflow memory. */
200 	uint32_t bin_alloc_overflow;
201 
202 	/* Incremented when an underrun error happened after an atomic commit.
203 	 * This is particularly useful to detect when a specific modeset is too
204 	 * demanding in term of memory or HVS bandwidth which is hard to guess
205 	 * at atomic check time.
206 	 */
207 	atomic_t underrun;
208 
209 	struct work_struct overflow_mem_work;
210 
211 	int power_refcount;
212 
213 	/* Set to true when the load tracker is active. */
214 	bool load_tracker_enabled;
215 
216 	/* Mutex controlling the power refcount. */
217 	struct mutex power_lock;
218 
219 	struct {
220 		struct timer_list timer;
221 		struct work_struct reset_work;
222 	} hangcheck;
223 
224 	struct drm_modeset_lock ctm_state_lock;
225 	struct drm_private_obj ctm_manager;
226 	struct drm_private_obj hvs_channels;
227 	struct drm_private_obj load_tracker;
228 
229 	/* Mutex for binner bo allocation. */
230 	struct mutex bin_bo_lock;
231 	/* Reference count for our binner bo. */
232 	struct kref bin_bo_kref;
233 };
234 
235 #define to_vc4_dev(_dev)			\
236 	container_of_const(_dev, struct vc4_dev, base)
237 
238 struct vc4_bo {
239 	struct drm_gem_dma_object base;
240 
241 	/* seqno of the last job to render using this BO. */
242 	uint64_t seqno;
243 
244 	/* seqno of the last job to use the RCL to write to this BO.
245 	 *
246 	 * Note that this doesn't include binner overflow memory
247 	 * writes.
248 	 */
249 	uint64_t write_seqno;
250 
251 	bool t_format;
252 
253 	/* List entry for the BO's position in either
254 	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
255 	 */
256 	struct list_head unref_head;
257 
258 	/* Time in jiffies when the BO was put in vc4->bo_cache. */
259 	unsigned long free_time;
260 
261 	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
262 	struct list_head size_head;
263 
264 	/* Struct for shader validation state, if created by
265 	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
266 	 */
267 	struct vc4_validated_shader_info *validated_shader;
268 
269 	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
270 	 * for user-allocated labels.
271 	 */
272 	int label;
273 
274 	/* Count the number of active users. This is needed to determine
275 	 * whether we can move the BO to the purgeable list or not (when the BO
276 	 * is used by the GPU or the display engine we can't purge it).
277 	 */
278 	refcount_t usecnt;
279 
280 	/* Store purgeable/purged state here */
281 	u32 madv;
282 	struct mutex madv_lock;
283 };
284 
285 #define to_vc4_bo(_bo)							\
286 	container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)
287 
288 struct vc4_fence {
289 	struct dma_fence base;
290 	struct drm_device *dev;
291 	/* vc4 seqno for signaled() test */
292 	uint64_t seqno;
293 };
294 
295 #define to_vc4_fence(_fence)					\
296 	container_of_const(_fence, struct vc4_fence, base)
297 
298 struct vc4_seqno_cb {
299 	struct work_struct work;
300 	uint64_t seqno;
301 	void (*func)(struct vc4_seqno_cb *cb);
302 };
303 
304 struct vc4_v3d {
305 	struct vc4_dev *vc4;
306 	struct platform_device *pdev;
307 	void __iomem *regs;
308 	struct clk *clk;
309 	struct debugfs_regset32 regset;
310 };
311 
312 struct vc4_hvs {
313 	struct vc4_dev *vc4;
314 	struct platform_device *pdev;
315 	void __iomem *regs;
316 	u32 __iomem *dlist;
317 
318 	struct clk *core_clk;
319 
320 	unsigned long max_core_rate;
321 
322 	/* Memory manager for CRTCs to allocate space in the display
323 	 * list.  Units are dwords.
324 	 */
325 	struct drm_mm dlist_mm;
326 	/* Memory manager for the LBM memory used by HVS scaling. */
327 	struct drm_mm lbm_mm;
328 	spinlock_t mm_lock;
329 
330 	struct drm_mm_node mitchell_netravali_filter;
331 
332 	struct debugfs_regset32 regset;
333 
334 	/*
335 	 * Even if HDMI0 on the RPi4 can output modes requiring a pixel
336 	 * rate higher than 297MHz, it needs some adjustments in the
337 	 * config.txt file to be able to do so and thus won't always be
338 	 * available.
339 	 */
340 	bool vc5_hdmi_enable_hdmi_20;
341 
342 	/*
343 	 * 4096x2160@60 requires a core overclock to work, so register
344 	 * whether that is sufficient.
345 	 */
346 	bool vc5_hdmi_enable_4096by2160;
347 };
348 
349 #define HVS_NUM_CHANNELS 3
350 
351 struct vc4_hvs_state {
352 	struct drm_private_state base;
353 	unsigned long core_clock_rate;
354 
355 	struct {
356 		unsigned in_use: 1;
357 		unsigned long fifo_load;
358 		struct drm_crtc_commit *pending_commit;
359 	} fifo_state[HVS_NUM_CHANNELS];
360 };
361 
362 #define to_vc4_hvs_state(_state)				\
363 	container_of_const(_state, struct vc4_hvs_state, base)
364 
365 struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);
366 struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);
367 struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);
368 
369 struct vc4_plane {
370 	struct drm_plane base;
371 };
372 
373 #define to_vc4_plane(_plane)					\
374 	container_of_const(_plane, struct vc4_plane, base)
375 
376 enum vc4_scaling_mode {
377 	VC4_SCALING_NONE,
378 	VC4_SCALING_TPZ,
379 	VC4_SCALING_PPF,
380 };
381 
382 struct vc4_plane_state {
383 	struct drm_plane_state base;
384 	/* System memory copy of the display list for this element, computed
385 	 * at atomic_check time.
386 	 */
387 	u32 *dlist;
388 	u32 dlist_size; /* Number of dwords allocated for the display list */
389 	u32 dlist_count; /* Number of used dwords in the display list. */
390 
391 	/* Offset in the dlist to various words, for pageflip or
392 	 * cursor updates.
393 	 */
394 	u32 pos0_offset;
395 	u32 pos2_offset;
396 	u32 ptr0_offset;
397 	u32 lbm_offset;
398 
399 	/* Offset where the plane's dlist was last stored in the
400 	 * hardware at vc4_crtc_atomic_flush() time.
401 	 */
402 	u32 __iomem *hw_dlist;
403 
404 	/* Clipped coordinates of the plane on the display. */
405 	int crtc_x, crtc_y, crtc_w, crtc_h;
406 	/* Clipped area being scanned from in the FB. */
407 	u32 src_x, src_y;
408 
409 	u32 src_w[2], src_h[2];
410 
411 	/* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
412 	enum vc4_scaling_mode x_scaling[2], y_scaling[2];
413 	bool is_unity;
414 	bool is_yuv;
415 
416 	/* Offset to start scanning out from the start of the plane's
417 	 * BO.
418 	 */
419 	u32 offsets[3];
420 
421 	/* Our allocation in LBM for temporary storage during scaling. */
422 	struct drm_mm_node lbm;
423 
424 	/* Set when the plane has per-pixel alpha content or does not cover
425 	 * the entire screen. This is a hint to the CRTC that it might need
426 	 * to enable background color fill.
427 	 */
428 	bool needs_bg_fill;
429 
430 	/* Mark the dlist as initialized. Useful to avoid initializing it twice
431 	 * when async update is not possible.
432 	 */
433 	bool dlist_initialized;
434 
435 	/* Load of this plane on the HVS block. The load is expressed in HVS
436 	 * cycles/sec.
437 	 */
438 	u64 hvs_load;
439 
440 	/* Memory bandwidth needed for this plane. This is expressed in
441 	 * bytes/sec.
442 	 */
443 	u64 membus_load;
444 };
445 
446 #define to_vc4_plane_state(_state)				\
447 	container_of_const(_state, struct vc4_plane_state, base)
448 
449 enum vc4_encoder_type {
450 	VC4_ENCODER_TYPE_NONE,
451 	VC4_ENCODER_TYPE_HDMI0,
452 	VC4_ENCODER_TYPE_HDMI1,
453 	VC4_ENCODER_TYPE_VEC,
454 	VC4_ENCODER_TYPE_DSI0,
455 	VC4_ENCODER_TYPE_DSI1,
456 	VC4_ENCODER_TYPE_SMI,
457 	VC4_ENCODER_TYPE_DPI,
458 	VC4_ENCODER_TYPE_TXP,
459 };
460 
461 struct vc4_encoder {
462 	struct drm_encoder base;
463 	enum vc4_encoder_type type;
464 	u32 clock_select;
465 
466 	void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
467 	void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
468 	void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
469 
470 	void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
471 	void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
472 };
473 
474 #define to_vc4_encoder(_encoder)				\
475 	container_of_const(_encoder, struct vc4_encoder, base)
476 
477 static inline
478 struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,
479 					     enum vc4_encoder_type type)
480 {
481 	struct drm_encoder *encoder;
482 
483 	drm_for_each_encoder(encoder, drm) {
484 		struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
485 
486 		if (vc4_encoder->type == type)
487 			return encoder;
488 	}
489 
490 	return NULL;
491 }
492 
493 struct vc4_crtc_data {
494 	const char *name;
495 
496 	const char *debugfs_name;
497 
498 	/* Bitmask of channels (FIFOs) of the HVS that the output can source from */
499 	unsigned int hvs_available_channels;
500 
501 	/* Which output of the HVS this pixelvalve sources from. */
502 	int hvs_output;
503 };
504 
505 extern const struct vc4_crtc_data vc4_txp_crtc_data;
506 
507 struct vc4_pv_data {
508 	struct vc4_crtc_data	base;
509 
510 	/* Depth of the PixelValve FIFO in bytes */
511 	unsigned int fifo_depth;
512 
513 	/* Number of pixels output per clock period */
514 	u8 pixels_per_clock;
515 
516 	enum vc4_encoder_type encoder_types[4];
517 };
518 
519 extern const struct vc4_pv_data bcm2835_pv0_data;
520 extern const struct vc4_pv_data bcm2835_pv1_data;
521 extern const struct vc4_pv_data bcm2835_pv2_data;
522 extern const struct vc4_pv_data bcm2711_pv0_data;
523 extern const struct vc4_pv_data bcm2711_pv1_data;
524 extern const struct vc4_pv_data bcm2711_pv2_data;
525 extern const struct vc4_pv_data bcm2711_pv3_data;
526 extern const struct vc4_pv_data bcm2711_pv4_data;
527 
528 struct vc4_crtc {
529 	struct drm_crtc base;
530 	struct platform_device *pdev;
531 	const struct vc4_crtc_data *data;
532 	void __iomem *regs;
533 
534 	/* Timestamp at start of vblank irq - unaffected by lock delays. */
535 	ktime_t t_vblank;
536 
537 	u8 lut_r[256];
538 	u8 lut_g[256];
539 	u8 lut_b[256];
540 
541 	struct drm_pending_vblank_event *event;
542 
543 	struct debugfs_regset32 regset;
544 
545 	/**
546 	 * @feeds_txp: True if the CRTC feeds our writeback controller.
547 	 */
548 	bool feeds_txp;
549 
550 	/**
551 	 * @irq_lock: Spinlock protecting the resources shared between
552 	 * the atomic code and our vblank handler.
553 	 */
554 	spinlock_t irq_lock;
555 
556 	/**
557 	 * @current_dlist: Start offset of the display list currently
558 	 * set in the HVS for that CRTC. Protected by @irq_lock, and
559 	 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
560 	 * handler to have access to that value.
561 	 */
562 	unsigned int current_dlist;
563 
564 	/**
565 	 * @current_hvs_channel: HVS channel currently assigned to the
566 	 * CRTC. Protected by @irq_lock, and copied in
567 	 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
568 	 * access to that value.
569 	 */
570 	unsigned int current_hvs_channel;
571 };
572 
573 #define to_vc4_crtc(_crtc)					\
574 	container_of_const(_crtc, struct vc4_crtc, base)
575 
576 static inline const struct vc4_crtc_data *
577 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
578 {
579 	return crtc->data;
580 }
581 
582 static inline const struct vc4_pv_data *
583 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
584 {
585 	const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
586 
587 	return container_of_const(data, struct vc4_pv_data, base);
588 }
589 
590 struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
591 					 struct drm_crtc_state *state);
592 
593 struct vc4_crtc_state {
594 	struct drm_crtc_state base;
595 	/* Dlist area for this CRTC configuration. */
596 	struct drm_mm_node mm;
597 	bool txp_armed;
598 	unsigned int assigned_channel;
599 
600 	struct {
601 		unsigned int left;
602 		unsigned int right;
603 		unsigned int top;
604 		unsigned int bottom;
605 	} margins;
606 
607 	unsigned long hvs_load;
608 
609 	/* Transitional state below, only valid during atomic commits */
610 	bool update_muxing;
611 };
612 
613 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
614 
615 #define to_vc4_crtc_state(_state)				\
616 	container_of_const(_state, struct vc4_crtc_state, base)
617 
618 #define V3D_READ(offset)								\
619 	({										\
620 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
621 		readl(vc4->v3d->regs + (offset));						\
622 	})
623 
624 #define V3D_WRITE(offset, val)								\
625 	do {										\
626 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
627 		writel(val, vc4->v3d->regs + (offset));					\
628 	} while (0)
629 
630 #define HVS_READ(offset)								\
631 	({										\
632 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
633 		readl(hvs->regs + (offset));						\
634 	})
635 
636 #define HVS_WRITE(offset, val)								\
637 	do {										\
638 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
639 		writel(val, hvs->regs + (offset));					\
640 	} while (0)
641 
642 #define VC4_REG32(reg) { .name = #reg, .offset = reg }
643 
644 struct vc4_exec_info {
645 	struct vc4_dev *dev;
646 
647 	/* Sequence number for this bin/render job. */
648 	uint64_t seqno;
649 
650 	/* Latest write_seqno of any BO that binning depends on. */
651 	uint64_t bin_dep_seqno;
652 
653 	struct dma_fence *fence;
654 
655 	/* Last current addresses the hardware was processing when the
656 	 * hangcheck timer checked on us.
657 	 */
658 	uint32_t last_ct0ca, last_ct1ca;
659 
660 	/* Kernel-space copy of the ioctl arguments */
661 	struct drm_vc4_submit_cl *args;
662 
663 	/* This is the array of BOs that were looked up at the start of exec.
664 	 * Command validation will use indices into this array.
665 	 */
666 	struct drm_gem_object **bo;
667 	uint32_t bo_count;
668 
669 	/* List of BOs that are being written by the RCL.  Other than
670 	 * the binner temporary storage, this is all the BOs written
671 	 * by the job.
672 	 */
673 	struct drm_gem_dma_object *rcl_write_bo[4];
674 	uint32_t rcl_write_bo_count;
675 
676 	/* Pointers for our position in vc4->job_list */
677 	struct list_head head;
678 
679 	/* List of other BOs used in the job that need to be released
680 	 * once the job is complete.
681 	 */
682 	struct list_head unref_list;
683 
684 	/* Current unvalidated indices into @bo loaded by the non-hardware
685 	 * VC4_PACKET_GEM_HANDLES.
686 	 */
687 	uint32_t bo_index[2];
688 
689 	/* This is the BO where we store the validated command lists, shader
690 	 * records, and uniforms.
691 	 */
692 	struct drm_gem_dma_object *exec_bo;
693 
694 	/**
695 	 * This tracks the per-shader-record state (packet 64) that
696 	 * determines the length of the shader record and the offset
697 	 * it's expected to be found at.  It gets read in from the
698 	 * command lists.
699 	 */
700 	struct vc4_shader_state {
701 		uint32_t addr;
702 		/* Maximum vertex index referenced by any primitive using this
703 		 * shader state.
704 		 */
705 		uint32_t max_index;
706 	} *shader_state;
707 
708 	/** How many shader states the user declared they were using. */
709 	uint32_t shader_state_size;
710 	/** How many shader state records the validator has seen. */
711 	uint32_t shader_state_count;
712 
713 	bool found_tile_binning_mode_config_packet;
714 	bool found_start_tile_binning_packet;
715 	bool found_increment_semaphore_packet;
716 	bool found_flush;
717 	uint8_t bin_tiles_x, bin_tiles_y;
718 	/* Physical address of the start of the tile alloc array
719 	 * (where each tile's binned CL will start)
720 	 */
721 	uint32_t tile_alloc_offset;
722 	/* Bitmask of which binner slots are freed when this job completes. */
723 	uint32_t bin_slots;
724 
725 	/**
726 	 * Computed addresses pointing into exec_bo where we start the
727 	 * bin thread (ct0) and render thread (ct1).
728 	 */
729 	uint32_t ct0ca, ct0ea;
730 	uint32_t ct1ca, ct1ea;
731 
732 	/* Pointer to the unvalidated bin CL (if present). */
733 	void *bin_u;
734 
735 	/* Pointers to the shader recs.  These paddr gets incremented as CL
736 	 * packets are relocated in validate_gl_shader_state, and the vaddrs
737 	 * (u and v) get incremented and size decremented as the shader recs
738 	 * themselves are validated.
739 	 */
740 	void *shader_rec_u;
741 	void *shader_rec_v;
742 	uint32_t shader_rec_p;
743 	uint32_t shader_rec_size;
744 
745 	/* Pointers to the uniform data.  These pointers are incremented, and
746 	 * size decremented, as each batch of uniforms is uploaded.
747 	 */
748 	void *uniforms_u;
749 	void *uniforms_v;
750 	uint32_t uniforms_p;
751 	uint32_t uniforms_size;
752 
753 	/* Pointer to a performance monitor object if the user requested it,
754 	 * NULL otherwise.
755 	 */
756 	struct vc4_perfmon *perfmon;
757 
758 	/* Whether the exec has taken a reference to the binner BO, which should
759 	 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
760 	 */
761 	bool bin_bo_used;
762 };
763 
764 /* Per-open file private data. Any driver-specific resource that has to be
765  * released when the DRM file is closed should be placed here.
766  */
767 struct vc4_file {
768 	struct vc4_dev *dev;
769 
770 	struct {
771 		struct idr idr;
772 		struct mutex lock;
773 	} perfmon;
774 
775 	bool bin_bo_used;
776 };
777 
778 static inline struct vc4_exec_info *
779 vc4_first_bin_job(struct vc4_dev *vc4)
780 {
781 	return list_first_entry_or_null(&vc4->bin_job_list,
782 					struct vc4_exec_info, head);
783 }
784 
785 static inline struct vc4_exec_info *
786 vc4_first_render_job(struct vc4_dev *vc4)
787 {
788 	return list_first_entry_or_null(&vc4->render_job_list,
789 					struct vc4_exec_info, head);
790 }
791 
792 static inline struct vc4_exec_info *
793 vc4_last_render_job(struct vc4_dev *vc4)
794 {
795 	if (list_empty(&vc4->render_job_list))
796 		return NULL;
797 	return list_last_entry(&vc4->render_job_list,
798 			       struct vc4_exec_info, head);
799 }
800 
801 /**
802  * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
803  * setup parameters.
804  *
805  * This will be used at draw time to relocate the reference to the texture
806  * contents in p0, and validate that the offset combined with
807  * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
808  * Note that the hardware treats unprovided config parameters as 0, so not all
809  * of them need to be set up for every texure sample, and we'll store ~0 as
810  * the offset to mark the unused ones.
811  *
812  * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
813  * Setup") for definitions of the texture parameters.
814  */
815 struct vc4_texture_sample_info {
816 	bool is_direct;
817 	uint32_t p_offset[4];
818 };
819 
820 /**
821  * struct vc4_validated_shader_info - information about validated shaders that
822  * needs to be used from command list validation.
823  *
824  * For a given shader, each time a shader state record references it, we need
825  * to verify that the shader doesn't read more uniforms than the shader state
826  * record's uniform BO pointer can provide, and we need to apply relocations
827  * and validate the shader state record's uniforms that define the texture
828  * samples.
829  */
830 struct vc4_validated_shader_info {
831 	uint32_t uniforms_size;
832 	uint32_t uniforms_src_size;
833 	uint32_t num_texture_samples;
834 	struct vc4_texture_sample_info *texture_samples;
835 
836 	uint32_t num_uniform_addr_offsets;
837 	uint32_t *uniform_addr_offsets;
838 
839 	bool is_threaded;
840 };
841 
842 /**
843  * __wait_for - magic wait macro
844  *
845  * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
846  * important that we check the condition again after having timed out, since the
847  * timeout could be due to preemption or similar and we've never had a chance to
848  * check the condition before the timeout.
849  */
850 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
851 	const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
852 	long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\
853 	int ret__;							\
854 	might_sleep();							\
855 	for (;;) {							\
856 		const bool expired__ = ktime_after(ktime_get_raw(), end__); \
857 		OP;							\
858 		/* Guarantee COND check prior to timeout */		\
859 		barrier();						\
860 		if (COND) {						\
861 			ret__ = 0;					\
862 			break;						\
863 		}							\
864 		if (expired__) {					\
865 			ret__ = -ETIMEDOUT;				\
866 			break;						\
867 		}							\
868 		usleep_range(wait__, wait__ * 2);			\
869 		if (wait__ < (Wmax))					\
870 			wait__ <<= 1;					\
871 	}								\
872 	ret__;								\
873 })
874 
875 #define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \
876 						   (Wmax))
877 #define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000)
878 
879 /* vc4_bo.c */
880 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
881 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
882 			     bool from_cache, enum vc4_kernel_bo_type type);
883 int vc4_bo_dumb_create(struct drm_file *file_priv,
884 		       struct drm_device *dev,
885 		       struct drm_mode_create_dumb *args);
886 int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
887 			struct drm_file *file_priv);
888 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
889 			       struct drm_file *file_priv);
890 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
891 		      struct drm_file *file_priv);
892 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
893 			 struct drm_file *file_priv);
894 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
895 			 struct drm_file *file_priv);
896 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
897 			     struct drm_file *file_priv);
898 int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
899 		       struct drm_file *file_priv);
900 int vc4_bo_cache_init(struct drm_device *dev);
901 int vc4_bo_inc_usecnt(struct vc4_bo *bo);
902 void vc4_bo_dec_usecnt(struct vc4_bo *bo);
903 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
904 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
905 int vc4_bo_debugfs_init(struct drm_minor *minor);
906 
907 /* vc4_crtc.c */
908 extern struct platform_driver vc4_crtc_driver;
909 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
910 int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
911 		    struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
912 		    struct drm_plane *primary_plane,
913 		    const struct drm_crtc_funcs *crtc_funcs,
914 		    const struct drm_crtc_helper_funcs *crtc_helper_funcs,
915 		    bool feeds_txp);
916 int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
917 		  struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
918 		  const struct drm_crtc_funcs *crtc_funcs,
919 		  const struct drm_crtc_helper_funcs *crtc_helper_funcs,
920 		  bool feeds_txp);
921 int vc4_page_flip(struct drm_crtc *crtc,
922 		  struct drm_framebuffer *fb,
923 		  struct drm_pending_vblank_event *event,
924 		  uint32_t flags,
925 		  struct drm_modeset_acquire_ctx *ctx);
926 int vc4_crtc_atomic_check(struct drm_crtc *crtc,
927 			  struct drm_atomic_state *state);
928 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
929 void vc4_crtc_destroy_state(struct drm_crtc *crtc,
930 			    struct drm_crtc_state *state);
931 void vc4_crtc_reset(struct drm_crtc *crtc);
932 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
933 void vc4_crtc_send_vblank(struct drm_crtc *crtc);
934 int vc4_crtc_late_register(struct drm_crtc *crtc);
935 void vc4_crtc_get_margins(struct drm_crtc_state *state,
936 			  unsigned int *left, unsigned int *right,
937 			  unsigned int *top, unsigned int *bottom);
938 
939 /* vc4_debugfs.c */
940 void vc4_debugfs_init(struct drm_minor *minor);
941 #ifdef CONFIG_DEBUG_FS
942 void vc4_debugfs_add_regset32(struct drm_device *drm,
943 			      const char *filename,
944 			      struct debugfs_regset32 *regset);
945 #else
946 
947 static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
948 					    const char *filename,
949 					    struct debugfs_regset32 *regset)
950 {}
951 #endif
952 
953 /* vc4_drv.c */
954 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
955 int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
956 
957 /* vc4_dpi.c */
958 extern struct platform_driver vc4_dpi_driver;
959 
960 /* vc4_dsi.c */
961 extern struct platform_driver vc4_dsi_driver;
962 
963 /* vc4_fence.c */
964 extern const struct dma_fence_ops vc4_fence_ops;
965 
966 /* vc4_gem.c */
967 int vc4_gem_init(struct drm_device *dev);
968 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
969 			struct drm_file *file_priv);
970 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
971 			 struct drm_file *file_priv);
972 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
973 		      struct drm_file *file_priv);
974 void vc4_submit_next_bin_job(struct drm_device *dev);
975 void vc4_submit_next_render_job(struct drm_device *dev);
976 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
977 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
978 		       uint64_t timeout_ns, bool interruptible);
979 void vc4_job_handle_completed(struct vc4_dev *vc4);
980 int vc4_queue_seqno_cb(struct drm_device *dev,
981 		       struct vc4_seqno_cb *cb, uint64_t seqno,
982 		       void (*func)(struct vc4_seqno_cb *cb));
983 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
984 			  struct drm_file *file_priv);
985 
986 /* vc4_hdmi.c */
987 extern struct platform_driver vc4_hdmi_driver;
988 
989 /* vc4_vec.c */
990 extern struct platform_driver vc4_vec_driver;
991 
992 /* vc4_txp.c */
993 extern struct platform_driver vc4_txp_driver;
994 
995 /* vc4_irq.c */
996 void vc4_irq_enable(struct drm_device *dev);
997 void vc4_irq_disable(struct drm_device *dev);
998 int vc4_irq_install(struct drm_device *dev, int irq);
999 void vc4_irq_uninstall(struct drm_device *dev);
1000 void vc4_irq_reset(struct drm_device *dev);
1001 
1002 /* vc4_hvs.c */
1003 extern struct platform_driver vc4_hvs_driver;
1004 struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, struct platform_device *pdev);
1005 void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
1006 int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
1007 u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
1008 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
1009 void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
1010 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1011 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1012 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
1013 void vc4_hvs_dump_state(struct vc4_hvs *hvs);
1014 void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
1015 void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
1016 int vc4_hvs_debugfs_init(struct drm_minor *minor);
1017 
1018 /* vc4_kms.c */
1019 int vc4_kms_load(struct drm_device *dev);
1020 
1021 /* vc4_plane.c */
1022 struct drm_plane *vc4_plane_init(struct drm_device *dev,
1023 				 enum drm_plane_type type,
1024 				 uint32_t possible_crtcs);
1025 int vc4_plane_create_additional_planes(struct drm_device *dev);
1026 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
1027 u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
1028 void vc4_plane_async_set_fb(struct drm_plane *plane,
1029 			    struct drm_framebuffer *fb);
1030 
1031 /* vc4_v3d.c */
1032 extern struct platform_driver vc4_v3d_driver;
1033 extern const struct of_device_id vc4_v3d_dt_match[];
1034 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
1035 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
1036 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
1037 int vc4_v3d_pm_get(struct vc4_dev *vc4);
1038 void vc4_v3d_pm_put(struct vc4_dev *vc4);
1039 int vc4_v3d_debugfs_init(struct drm_minor *minor);
1040 
1041 /* vc4_validate.c */
1042 int
1043 vc4_validate_bin_cl(struct drm_device *dev,
1044 		    void *validated,
1045 		    void *unvalidated,
1046 		    struct vc4_exec_info *exec);
1047 
1048 int
1049 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
1050 
1051 struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
1052 				      uint32_t hindex);
1053 
1054 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
1055 
1056 bool vc4_check_tex_size(struct vc4_exec_info *exec,
1057 			struct drm_gem_dma_object *fbo,
1058 			uint32_t offset, uint8_t tiling_format,
1059 			uint32_t width, uint32_t height, uint8_t cpp);
1060 
1061 /* vc4_validate_shader.c */
1062 struct vc4_validated_shader_info *
1063 vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
1064 
1065 /* vc4_perfmon.c */
1066 void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1067 void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1068 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1069 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1070 		      bool capture);
1071 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1072 void vc4_perfmon_open_file(struct vc4_file *vc4file);
1073 void vc4_perfmon_close_file(struct vc4_file *vc4file);
1074 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1075 			     struct drm_file *file_priv);
1076 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1077 			      struct drm_file *file_priv);
1078 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1079 				 struct drm_file *file_priv);
1080 
1081 #endif /* _VC4_DRV_H_ */
1082