xref: /linux/drivers/gpu/drm/vc4/vc4_drv.h (revision 4b132aacb0768ac1e652cf517097ea6f237214b9)
1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /*
3  * Copyright (C) 2015 Broadcom
4  */
5 #ifndef _VC4_DRV_H_
6 #define _VC4_DRV_H_
7 
8 #include <linux/debugfs.h>
9 #include <linux/delay.h>
10 #include <linux/of.h>
11 #include <linux/refcount.h>
12 #include <linux/uaccess.h>
13 
14 #include <drm/drm_atomic.h>
15 #include <drm/drm_debugfs.h>
16 #include <drm/drm_device.h>
17 #include <drm/drm_encoder.h>
18 #include <drm/drm_gem_dma_helper.h>
19 #include <drm/drm_managed.h>
20 #include <drm/drm_mm.h>
21 #include <drm/drm_modeset_lock.h>
22 
23 #include <kunit/test-bug.h>
24 
25 #include "uapi/drm/vc4_drm.h"
26 
27 struct drm_device;
28 struct drm_gem_object;
29 
30 extern const struct drm_driver vc4_drm_driver;
31 extern const struct drm_driver vc5_drm_driver;
32 
33 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
34  * this.
35  */
36 enum vc4_kernel_bo_type {
37 	/* Any kernel allocation (gem_create_object hook) before it
38 	 * gets another type set.
39 	 */
40 	VC4_BO_TYPE_KERNEL,
41 	VC4_BO_TYPE_V3D,
42 	VC4_BO_TYPE_V3D_SHADER,
43 	VC4_BO_TYPE_DUMB,
44 	VC4_BO_TYPE_BIN,
45 	VC4_BO_TYPE_RCL,
46 	VC4_BO_TYPE_BCL,
47 	VC4_BO_TYPE_KERNEL_CACHE,
48 	VC4_BO_TYPE_COUNT
49 };
50 
51 /* Performance monitor object. The perform lifetime is controlled by userspace
52  * using perfmon related ioctls. A perfmon can be attached to a submit_cl
53  * request, and when this is the case, HW perf counters will be activated just
54  * before the submit_cl is submitted to the GPU and disabled when the job is
55  * done. This way, only events related to a specific job will be counted.
56  */
57 struct vc4_perfmon {
58 	struct vc4_dev *dev;
59 
60 	/* Tracks the number of users of the perfmon, when this counter reaches
61 	 * zero the perfmon is destroyed.
62 	 */
63 	refcount_t refcnt;
64 
65 	/* Number of counters activated in this perfmon instance
66 	 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
67 	 */
68 	u8 ncounters;
69 
70 	/* Events counted by the HW perf counters. */
71 	u8 events[DRM_VC4_MAX_PERF_COUNTERS];
72 
73 	/* Storage for counter values. Counters are incremented by the HW
74 	 * perf counter values every time the perfmon is attached to a GPU job.
75 	 * This way, perfmon users don't have to retrieve the results after
76 	 * each job if they want to track events covering several submissions.
77 	 * Note that counter values can't be reset, but you can fake a reset by
78 	 * destroying the perfmon and creating a new one.
79 	 */
80 	u64 counters[] __counted_by(ncounters);
81 };
82 
83 struct vc4_dev {
84 	struct drm_device base;
85 	struct device *dev;
86 
87 	bool is_vc5;
88 
89 	unsigned int irq;
90 
91 	struct vc4_hvs *hvs;
92 	struct vc4_v3d *v3d;
93 
94 	struct vc4_hang_state *hang_state;
95 
96 	/* The kernel-space BO cache.  Tracks buffers that have been
97 	 * unreferenced by all other users (refcounts of 0!) but not
98 	 * yet freed, so we can do cheap allocations.
99 	 */
100 	struct vc4_bo_cache {
101 		/* Array of list heads for entries in the BO cache,
102 		 * based on number of pages, so we can do O(1) lookups
103 		 * in the cache when allocating.
104 		 */
105 		struct list_head *size_list;
106 		uint32_t size_list_size;
107 
108 		/* List of all BOs in the cache, ordered by age, so we
109 		 * can do O(1) lookups when trying to free old
110 		 * buffers.
111 		 */
112 		struct list_head time_list;
113 		struct work_struct time_work;
114 		struct timer_list time_timer;
115 	} bo_cache;
116 
117 	u32 num_labels;
118 	struct vc4_label {
119 		const char *name;
120 		u32 num_allocated;
121 		u32 size_allocated;
122 	} *bo_labels;
123 
124 	/* Protects bo_cache and bo_labels. */
125 	struct mutex bo_lock;
126 
127 	/* Purgeable BO pool. All BOs in this pool can have their memory
128 	 * reclaimed if the driver is unable to allocate new BOs. We also
129 	 * keep stats related to the purge mechanism here.
130 	 */
131 	struct {
132 		struct list_head list;
133 		unsigned int num;
134 		size_t size;
135 		unsigned int purged_num;
136 		size_t purged_size;
137 		struct mutex lock;
138 	} purgeable;
139 
140 	uint64_t dma_fence_context;
141 
142 	/* Sequence number for the last job queued in bin_job_list.
143 	 * Starts at 0 (no jobs emitted).
144 	 */
145 	uint64_t emit_seqno;
146 
147 	/* Sequence number for the last completed job on the GPU.
148 	 * Starts at 0 (no jobs completed).
149 	 */
150 	uint64_t finished_seqno;
151 
152 	/* List of all struct vc4_exec_info for jobs to be executed in
153 	 * the binner.  The first job in the list is the one currently
154 	 * programmed into ct0ca for execution.
155 	 */
156 	struct list_head bin_job_list;
157 
158 	/* List of all struct vc4_exec_info for jobs that have
159 	 * completed binning and are ready for rendering.  The first
160 	 * job in the list is the one currently programmed into ct1ca
161 	 * for execution.
162 	 */
163 	struct list_head render_job_list;
164 
165 	/* List of the finished vc4_exec_infos waiting to be freed by
166 	 * job_done_work.
167 	 */
168 	struct list_head job_done_list;
169 	/* Spinlock used to synchronize the job_list and seqno
170 	 * accesses between the IRQ handler and GEM ioctls.
171 	 */
172 	spinlock_t job_lock;
173 	wait_queue_head_t job_wait_queue;
174 	struct work_struct job_done_work;
175 
176 	/* Used to track the active perfmon if any. Access to this field is
177 	 * protected by job_lock.
178 	 */
179 	struct vc4_perfmon *active_perfmon;
180 
181 	/* List of struct vc4_seqno_cb for callbacks to be made from a
182 	 * workqueue when the given seqno is passed.
183 	 */
184 	struct list_head seqno_cb_list;
185 
186 	/* The memory used for storing binner tile alloc, tile state,
187 	 * and overflow memory allocations.  This is freed when V3D
188 	 * powers down.
189 	 */
190 	struct vc4_bo *bin_bo;
191 
192 	/* Size of blocks allocated within bin_bo. */
193 	uint32_t bin_alloc_size;
194 
195 	/* Bitmask of the bin_alloc_size chunks in bin_bo that are
196 	 * used.
197 	 */
198 	uint32_t bin_alloc_used;
199 
200 	/* Bitmask of the current bin_alloc used for overflow memory. */
201 	uint32_t bin_alloc_overflow;
202 
203 	/* Incremented when an underrun error happened after an atomic commit.
204 	 * This is particularly useful to detect when a specific modeset is too
205 	 * demanding in term of memory or HVS bandwidth which is hard to guess
206 	 * at atomic check time.
207 	 */
208 	atomic_t underrun;
209 
210 	struct work_struct overflow_mem_work;
211 
212 	int power_refcount;
213 
214 	/* Set to true when the load tracker is active. */
215 	bool load_tracker_enabled;
216 
217 	/* Mutex controlling the power refcount. */
218 	struct mutex power_lock;
219 
220 	struct {
221 		struct timer_list timer;
222 		struct work_struct reset_work;
223 	} hangcheck;
224 
225 	struct drm_modeset_lock ctm_state_lock;
226 	struct drm_private_obj ctm_manager;
227 	struct drm_private_obj hvs_channels;
228 	struct drm_private_obj load_tracker;
229 
230 	/* Mutex for binner bo allocation. */
231 	struct mutex bin_bo_lock;
232 	/* Reference count for our binner bo. */
233 	struct kref bin_bo_kref;
234 };
235 
236 #define to_vc4_dev(_dev)			\
237 	container_of_const(_dev, struct vc4_dev, base)
238 
239 struct vc4_bo {
240 	struct drm_gem_dma_object base;
241 
242 	/* seqno of the last job to render using this BO. */
243 	uint64_t seqno;
244 
245 	/* seqno of the last job to use the RCL to write to this BO.
246 	 *
247 	 * Note that this doesn't include binner overflow memory
248 	 * writes.
249 	 */
250 	uint64_t write_seqno;
251 
252 	bool t_format;
253 
254 	/* List entry for the BO's position in either
255 	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
256 	 */
257 	struct list_head unref_head;
258 
259 	/* Time in jiffies when the BO was put in vc4->bo_cache. */
260 	unsigned long free_time;
261 
262 	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
263 	struct list_head size_head;
264 
265 	/* Struct for shader validation state, if created by
266 	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
267 	 */
268 	struct vc4_validated_shader_info *validated_shader;
269 
270 	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
271 	 * for user-allocated labels.
272 	 */
273 	int label;
274 
275 	/* Count the number of active users. This is needed to determine
276 	 * whether we can move the BO to the purgeable list or not (when the BO
277 	 * is used by the GPU or the display engine we can't purge it).
278 	 */
279 	refcount_t usecnt;
280 
281 	/* Store purgeable/purged state here */
282 	u32 madv;
283 	struct mutex madv_lock;
284 };
285 
286 #define to_vc4_bo(_bo)							\
287 	container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)
288 
289 struct vc4_fence {
290 	struct dma_fence base;
291 	struct drm_device *dev;
292 	/* vc4 seqno for signaled() test */
293 	uint64_t seqno;
294 };
295 
296 #define to_vc4_fence(_fence)					\
297 	container_of_const(_fence, struct vc4_fence, base)
298 
299 struct vc4_seqno_cb {
300 	struct work_struct work;
301 	uint64_t seqno;
302 	void (*func)(struct vc4_seqno_cb *cb);
303 };
304 
305 struct vc4_v3d {
306 	struct vc4_dev *vc4;
307 	struct platform_device *pdev;
308 	void __iomem *regs;
309 	struct clk *clk;
310 	struct debugfs_regset32 regset;
311 };
312 
313 struct vc4_hvs {
314 	struct vc4_dev *vc4;
315 	struct platform_device *pdev;
316 	void __iomem *regs;
317 	u32 __iomem *dlist;
318 
319 	struct clk *core_clk;
320 
321 	unsigned long max_core_rate;
322 
323 	/* Memory manager for CRTCs to allocate space in the display
324 	 * list.  Units are dwords.
325 	 */
326 	struct drm_mm dlist_mm;
327 	/* Memory manager for the LBM memory used by HVS scaling. */
328 	struct drm_mm lbm_mm;
329 	spinlock_t mm_lock;
330 
331 	struct drm_mm_node mitchell_netravali_filter;
332 
333 	struct debugfs_regset32 regset;
334 
335 	/*
336 	 * Even if HDMI0 on the RPi4 can output modes requiring a pixel
337 	 * rate higher than 297MHz, it needs some adjustments in the
338 	 * config.txt file to be able to do so and thus won't always be
339 	 * available.
340 	 */
341 	bool vc5_hdmi_enable_hdmi_20;
342 
343 	/*
344 	 * 4096x2160@60 requires a core overclock to work, so register
345 	 * whether that is sufficient.
346 	 */
347 	bool vc5_hdmi_enable_4096by2160;
348 };
349 
350 #define HVS_NUM_CHANNELS 3
351 
352 struct vc4_hvs_state {
353 	struct drm_private_state base;
354 	unsigned long core_clock_rate;
355 
356 	struct {
357 		unsigned in_use: 1;
358 		unsigned long fifo_load;
359 		struct drm_crtc_commit *pending_commit;
360 	} fifo_state[HVS_NUM_CHANNELS];
361 };
362 
363 #define to_vc4_hvs_state(_state)				\
364 	container_of_const(_state, struct vc4_hvs_state, base)
365 
366 struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);
367 struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);
368 struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);
369 
370 struct vc4_plane {
371 	struct drm_plane base;
372 };
373 
374 #define to_vc4_plane(_plane)					\
375 	container_of_const(_plane, struct vc4_plane, base)
376 
377 enum vc4_scaling_mode {
378 	VC4_SCALING_NONE,
379 	VC4_SCALING_TPZ,
380 	VC4_SCALING_PPF,
381 };
382 
383 struct vc4_plane_state {
384 	struct drm_plane_state base;
385 	/* System memory copy of the display list for this element, computed
386 	 * at atomic_check time.
387 	 */
388 	u32 *dlist;
389 	u32 dlist_size; /* Number of dwords allocated for the display list */
390 	u32 dlist_count; /* Number of used dwords in the display list. */
391 
392 	/* Offset in the dlist to various words, for pageflip or
393 	 * cursor updates.
394 	 */
395 	u32 pos0_offset;
396 	u32 pos2_offset;
397 	u32 ptr0_offset;
398 	u32 lbm_offset;
399 
400 	/* Offset where the plane's dlist was last stored in the
401 	 * hardware at vc4_crtc_atomic_flush() time.
402 	 */
403 	u32 __iomem *hw_dlist;
404 
405 	/* Clipped coordinates of the plane on the display. */
406 	int crtc_x, crtc_y, crtc_w, crtc_h;
407 	/* Clipped area being scanned from in the FB. */
408 	u32 src_x, src_y;
409 
410 	u32 src_w[2], src_h[2];
411 
412 	/* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
413 	enum vc4_scaling_mode x_scaling[2], y_scaling[2];
414 	bool is_unity;
415 	bool is_yuv;
416 
417 	/* Offset to start scanning out from the start of the plane's
418 	 * BO.
419 	 */
420 	u32 offsets[3];
421 
422 	/* Our allocation in LBM for temporary storage during scaling. */
423 	struct drm_mm_node lbm;
424 
425 	/* Set when the plane has per-pixel alpha content or does not cover
426 	 * the entire screen. This is a hint to the CRTC that it might need
427 	 * to enable background color fill.
428 	 */
429 	bool needs_bg_fill;
430 
431 	/* Mark the dlist as initialized. Useful to avoid initializing it twice
432 	 * when async update is not possible.
433 	 */
434 	bool dlist_initialized;
435 
436 	/* Load of this plane on the HVS block. The load is expressed in HVS
437 	 * cycles/sec.
438 	 */
439 	u64 hvs_load;
440 
441 	/* Memory bandwidth needed for this plane. This is expressed in
442 	 * bytes/sec.
443 	 */
444 	u64 membus_load;
445 };
446 
447 #define to_vc4_plane_state(_state)				\
448 	container_of_const(_state, struct vc4_plane_state, base)
449 
450 enum vc4_encoder_type {
451 	VC4_ENCODER_TYPE_NONE,
452 	VC4_ENCODER_TYPE_HDMI0,
453 	VC4_ENCODER_TYPE_HDMI1,
454 	VC4_ENCODER_TYPE_VEC,
455 	VC4_ENCODER_TYPE_DSI0,
456 	VC4_ENCODER_TYPE_DSI1,
457 	VC4_ENCODER_TYPE_SMI,
458 	VC4_ENCODER_TYPE_DPI,
459 	VC4_ENCODER_TYPE_TXP,
460 };
461 
462 struct vc4_encoder {
463 	struct drm_encoder base;
464 	enum vc4_encoder_type type;
465 	u32 clock_select;
466 
467 	void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
468 	void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
469 	void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
470 
471 	void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
472 	void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
473 };
474 
475 #define to_vc4_encoder(_encoder)				\
476 	container_of_const(_encoder, struct vc4_encoder, base)
477 
478 static inline
479 struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,
480 					     enum vc4_encoder_type type)
481 {
482 	struct drm_encoder *encoder;
483 
484 	drm_for_each_encoder(encoder, drm) {
485 		struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
486 
487 		if (vc4_encoder->type == type)
488 			return encoder;
489 	}
490 
491 	return NULL;
492 }
493 
494 struct vc4_crtc_data {
495 	const char *name;
496 
497 	const char *debugfs_name;
498 
499 	/* Bitmask of channels (FIFOs) of the HVS that the output can source from */
500 	unsigned int hvs_available_channels;
501 
502 	/* Which output of the HVS this pixelvalve sources from. */
503 	int hvs_output;
504 };
505 
506 extern const struct vc4_crtc_data vc4_txp_crtc_data;
507 
508 struct vc4_pv_data {
509 	struct vc4_crtc_data	base;
510 
511 	/* Depth of the PixelValve FIFO in bytes */
512 	unsigned int fifo_depth;
513 
514 	/* Number of pixels output per clock period */
515 	u8 pixels_per_clock;
516 
517 	enum vc4_encoder_type encoder_types[4];
518 };
519 
520 extern const struct vc4_pv_data bcm2835_pv0_data;
521 extern const struct vc4_pv_data bcm2835_pv1_data;
522 extern const struct vc4_pv_data bcm2835_pv2_data;
523 extern const struct vc4_pv_data bcm2711_pv0_data;
524 extern const struct vc4_pv_data bcm2711_pv1_data;
525 extern const struct vc4_pv_data bcm2711_pv2_data;
526 extern const struct vc4_pv_data bcm2711_pv3_data;
527 extern const struct vc4_pv_data bcm2711_pv4_data;
528 
529 struct vc4_crtc {
530 	struct drm_crtc base;
531 	struct platform_device *pdev;
532 	const struct vc4_crtc_data *data;
533 	void __iomem *regs;
534 
535 	/* Timestamp at start of vblank irq - unaffected by lock delays. */
536 	ktime_t t_vblank;
537 
538 	u8 lut_r[256];
539 	u8 lut_g[256];
540 	u8 lut_b[256];
541 
542 	struct drm_pending_vblank_event *event;
543 
544 	struct debugfs_regset32 regset;
545 
546 	/**
547 	 * @feeds_txp: True if the CRTC feeds our writeback controller.
548 	 */
549 	bool feeds_txp;
550 
551 	/**
552 	 * @irq_lock: Spinlock protecting the resources shared between
553 	 * the atomic code and our vblank handler.
554 	 */
555 	spinlock_t irq_lock;
556 
557 	/**
558 	 * @current_dlist: Start offset of the display list currently
559 	 * set in the HVS for that CRTC. Protected by @irq_lock, and
560 	 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
561 	 * handler to have access to that value.
562 	 */
563 	unsigned int current_dlist;
564 
565 	/**
566 	 * @current_hvs_channel: HVS channel currently assigned to the
567 	 * CRTC. Protected by @irq_lock, and copied in
568 	 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
569 	 * access to that value.
570 	 */
571 	unsigned int current_hvs_channel;
572 };
573 
574 #define to_vc4_crtc(_crtc)					\
575 	container_of_const(_crtc, struct vc4_crtc, base)
576 
577 static inline const struct vc4_crtc_data *
578 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
579 {
580 	return crtc->data;
581 }
582 
583 static inline const struct vc4_pv_data *
584 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
585 {
586 	const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
587 
588 	return container_of_const(data, struct vc4_pv_data, base);
589 }
590 
591 struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
592 					 struct drm_crtc_state *state);
593 
594 struct vc4_crtc_state {
595 	struct drm_crtc_state base;
596 	/* Dlist area for this CRTC configuration. */
597 	struct drm_mm_node mm;
598 	bool txp_armed;
599 	unsigned int assigned_channel;
600 
601 	struct {
602 		unsigned int left;
603 		unsigned int right;
604 		unsigned int top;
605 		unsigned int bottom;
606 	} margins;
607 
608 	unsigned long hvs_load;
609 
610 	/* Transitional state below, only valid during atomic commits */
611 	bool update_muxing;
612 };
613 
614 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
615 
616 #define to_vc4_crtc_state(_state)				\
617 	container_of_const(_state, struct vc4_crtc_state, base)
618 
619 #define V3D_READ(offset)								\
620 	({										\
621 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
622 		readl(vc4->v3d->regs + (offset));						\
623 	})
624 
625 #define V3D_WRITE(offset, val)								\
626 	do {										\
627 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
628 		writel(val, vc4->v3d->regs + (offset));					\
629 	} while (0)
630 
631 #define HVS_READ(offset)								\
632 	({										\
633 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
634 		readl(hvs->regs + (offset));						\
635 	})
636 
637 #define HVS_WRITE(offset, val)								\
638 	do {										\
639 		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
640 		writel(val, hvs->regs + (offset));					\
641 	} while (0)
642 
643 #define VC4_REG32(reg) { .name = #reg, .offset = reg }
644 
645 struct vc4_exec_info {
646 	struct vc4_dev *dev;
647 
648 	/* Sequence number for this bin/render job. */
649 	uint64_t seqno;
650 
651 	/* Latest write_seqno of any BO that binning depends on. */
652 	uint64_t bin_dep_seqno;
653 
654 	struct dma_fence *fence;
655 
656 	/* Last current addresses the hardware was processing when the
657 	 * hangcheck timer checked on us.
658 	 */
659 	uint32_t last_ct0ca, last_ct1ca;
660 
661 	/* Kernel-space copy of the ioctl arguments */
662 	struct drm_vc4_submit_cl *args;
663 
664 	/* This is the array of BOs that were looked up at the start of exec.
665 	 * Command validation will use indices into this array.
666 	 */
667 	struct drm_gem_object **bo;
668 	uint32_t bo_count;
669 
670 	/* List of BOs that are being written by the RCL.  Other than
671 	 * the binner temporary storage, this is all the BOs written
672 	 * by the job.
673 	 */
674 	struct drm_gem_dma_object *rcl_write_bo[4];
675 	uint32_t rcl_write_bo_count;
676 
677 	/* Pointers for our position in vc4->job_list */
678 	struct list_head head;
679 
680 	/* List of other BOs used in the job that need to be released
681 	 * once the job is complete.
682 	 */
683 	struct list_head unref_list;
684 
685 	/* Current unvalidated indices into @bo loaded by the non-hardware
686 	 * VC4_PACKET_GEM_HANDLES.
687 	 */
688 	uint32_t bo_index[2];
689 
690 	/* This is the BO where we store the validated command lists, shader
691 	 * records, and uniforms.
692 	 */
693 	struct drm_gem_dma_object *exec_bo;
694 
695 	/**
696 	 * This tracks the per-shader-record state (packet 64) that
697 	 * determines the length of the shader record and the offset
698 	 * it's expected to be found at.  It gets read in from the
699 	 * command lists.
700 	 */
701 	struct vc4_shader_state {
702 		uint32_t addr;
703 		/* Maximum vertex index referenced by any primitive using this
704 		 * shader state.
705 		 */
706 		uint32_t max_index;
707 	} *shader_state;
708 
709 	/** How many shader states the user declared they were using. */
710 	uint32_t shader_state_size;
711 	/** How many shader state records the validator has seen. */
712 	uint32_t shader_state_count;
713 
714 	bool found_tile_binning_mode_config_packet;
715 	bool found_start_tile_binning_packet;
716 	bool found_increment_semaphore_packet;
717 	bool found_flush;
718 	uint8_t bin_tiles_x, bin_tiles_y;
719 	/* Physical address of the start of the tile alloc array
720 	 * (where each tile's binned CL will start)
721 	 */
722 	uint32_t tile_alloc_offset;
723 	/* Bitmask of which binner slots are freed when this job completes. */
724 	uint32_t bin_slots;
725 
726 	/**
727 	 * Computed addresses pointing into exec_bo where we start the
728 	 * bin thread (ct0) and render thread (ct1).
729 	 */
730 	uint32_t ct0ca, ct0ea;
731 	uint32_t ct1ca, ct1ea;
732 
733 	/* Pointer to the unvalidated bin CL (if present). */
734 	void *bin_u;
735 
736 	/* Pointers to the shader recs.  These paddr gets incremented as CL
737 	 * packets are relocated in validate_gl_shader_state, and the vaddrs
738 	 * (u and v) get incremented and size decremented as the shader recs
739 	 * themselves are validated.
740 	 */
741 	void *shader_rec_u;
742 	void *shader_rec_v;
743 	uint32_t shader_rec_p;
744 	uint32_t shader_rec_size;
745 
746 	/* Pointers to the uniform data.  These pointers are incremented, and
747 	 * size decremented, as each batch of uniforms is uploaded.
748 	 */
749 	void *uniforms_u;
750 	void *uniforms_v;
751 	uint32_t uniforms_p;
752 	uint32_t uniforms_size;
753 
754 	/* Pointer to a performance monitor object if the user requested it,
755 	 * NULL otherwise.
756 	 */
757 	struct vc4_perfmon *perfmon;
758 
759 	/* Whether the exec has taken a reference to the binner BO, which should
760 	 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
761 	 */
762 	bool bin_bo_used;
763 };
764 
765 /* Per-open file private data. Any driver-specific resource that has to be
766  * released when the DRM file is closed should be placed here.
767  */
768 struct vc4_file {
769 	struct vc4_dev *dev;
770 
771 	struct {
772 		struct idr idr;
773 		struct mutex lock;
774 	} perfmon;
775 
776 	bool bin_bo_used;
777 };
778 
779 static inline struct vc4_exec_info *
780 vc4_first_bin_job(struct vc4_dev *vc4)
781 {
782 	return list_first_entry_or_null(&vc4->bin_job_list,
783 					struct vc4_exec_info, head);
784 }
785 
786 static inline struct vc4_exec_info *
787 vc4_first_render_job(struct vc4_dev *vc4)
788 {
789 	return list_first_entry_or_null(&vc4->render_job_list,
790 					struct vc4_exec_info, head);
791 }
792 
793 static inline struct vc4_exec_info *
794 vc4_last_render_job(struct vc4_dev *vc4)
795 {
796 	if (list_empty(&vc4->render_job_list))
797 		return NULL;
798 	return list_last_entry(&vc4->render_job_list,
799 			       struct vc4_exec_info, head);
800 }
801 
802 /**
803  * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
804  * setup parameters.
805  *
806  * This will be used at draw time to relocate the reference to the texture
807  * contents in p0, and validate that the offset combined with
808  * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
809  * Note that the hardware treats unprovided config parameters as 0, so not all
810  * of them need to be set up for every texure sample, and we'll store ~0 as
811  * the offset to mark the unused ones.
812  *
813  * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
814  * Setup") for definitions of the texture parameters.
815  */
816 struct vc4_texture_sample_info {
817 	bool is_direct;
818 	uint32_t p_offset[4];
819 };
820 
821 /**
822  * struct vc4_validated_shader_info - information about validated shaders that
823  * needs to be used from command list validation.
824  *
825  * For a given shader, each time a shader state record references it, we need
826  * to verify that the shader doesn't read more uniforms than the shader state
827  * record's uniform BO pointer can provide, and we need to apply relocations
828  * and validate the shader state record's uniforms that define the texture
829  * samples.
830  */
831 struct vc4_validated_shader_info {
832 	uint32_t uniforms_size;
833 	uint32_t uniforms_src_size;
834 	uint32_t num_texture_samples;
835 	struct vc4_texture_sample_info *texture_samples;
836 
837 	uint32_t num_uniform_addr_offsets;
838 	uint32_t *uniform_addr_offsets;
839 
840 	bool is_threaded;
841 };
842 
843 /**
844  * __wait_for - magic wait macro
845  *
846  * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
847  * important that we check the condition again after having timed out, since the
848  * timeout could be due to preemption or similar and we've never had a chance to
849  * check the condition before the timeout.
850  */
851 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
852 	const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
853 	long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\
854 	int ret__;							\
855 	might_sleep();							\
856 	for (;;) {							\
857 		const bool expired__ = ktime_after(ktime_get_raw(), end__); \
858 		OP;							\
859 		/* Guarantee COND check prior to timeout */		\
860 		barrier();						\
861 		if (COND) {						\
862 			ret__ = 0;					\
863 			break;						\
864 		}							\
865 		if (expired__) {					\
866 			ret__ = -ETIMEDOUT;				\
867 			break;						\
868 		}							\
869 		usleep_range(wait__, wait__ * 2);			\
870 		if (wait__ < (Wmax))					\
871 			wait__ <<= 1;					\
872 	}								\
873 	ret__;								\
874 })
875 
876 #define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \
877 						   (Wmax))
878 #define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000)
879 
880 /* vc4_bo.c */
881 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
882 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
883 			     bool from_cache, enum vc4_kernel_bo_type type);
884 int vc4_bo_dumb_create(struct drm_file *file_priv,
885 		       struct drm_device *dev,
886 		       struct drm_mode_create_dumb *args);
887 int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
888 			struct drm_file *file_priv);
889 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
890 			       struct drm_file *file_priv);
891 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
892 		      struct drm_file *file_priv);
893 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
894 			 struct drm_file *file_priv);
895 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
896 			 struct drm_file *file_priv);
897 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
898 			     struct drm_file *file_priv);
899 int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
900 		       struct drm_file *file_priv);
901 int vc4_bo_cache_init(struct drm_device *dev);
902 int vc4_bo_inc_usecnt(struct vc4_bo *bo);
903 void vc4_bo_dec_usecnt(struct vc4_bo *bo);
904 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
905 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
906 int vc4_bo_debugfs_init(struct drm_minor *minor);
907 
908 /* vc4_crtc.c */
909 extern struct platform_driver vc4_crtc_driver;
910 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
911 int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
912 		    struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
913 		    struct drm_plane *primary_plane,
914 		    const struct drm_crtc_funcs *crtc_funcs,
915 		    const struct drm_crtc_helper_funcs *crtc_helper_funcs,
916 		    bool feeds_txp);
917 int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
918 		  struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
919 		  const struct drm_crtc_funcs *crtc_funcs,
920 		  const struct drm_crtc_helper_funcs *crtc_helper_funcs,
921 		  bool feeds_txp);
922 int vc4_page_flip(struct drm_crtc *crtc,
923 		  struct drm_framebuffer *fb,
924 		  struct drm_pending_vblank_event *event,
925 		  uint32_t flags,
926 		  struct drm_modeset_acquire_ctx *ctx);
927 int vc4_crtc_atomic_check(struct drm_crtc *crtc,
928 			  struct drm_atomic_state *state);
929 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
930 void vc4_crtc_destroy_state(struct drm_crtc *crtc,
931 			    struct drm_crtc_state *state);
932 void vc4_crtc_reset(struct drm_crtc *crtc);
933 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
934 void vc4_crtc_send_vblank(struct drm_crtc *crtc);
935 int vc4_crtc_late_register(struct drm_crtc *crtc);
936 void vc4_crtc_get_margins(struct drm_crtc_state *state,
937 			  unsigned int *left, unsigned int *right,
938 			  unsigned int *top, unsigned int *bottom);
939 
940 /* vc4_debugfs.c */
941 void vc4_debugfs_init(struct drm_minor *minor);
942 #ifdef CONFIG_DEBUG_FS
943 void vc4_debugfs_add_regset32(struct drm_device *drm,
944 			      const char *filename,
945 			      struct debugfs_regset32 *regset);
946 #else
947 
948 static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
949 					    const char *filename,
950 					    struct debugfs_regset32 *regset)
951 {}
952 #endif
953 
954 /* vc4_drv.c */
955 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
956 int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
957 
958 /* vc4_dpi.c */
959 extern struct platform_driver vc4_dpi_driver;
960 
961 /* vc4_dsi.c */
962 extern struct platform_driver vc4_dsi_driver;
963 
964 /* vc4_fence.c */
965 extern const struct dma_fence_ops vc4_fence_ops;
966 
967 /* vc4_gem.c */
968 int vc4_gem_init(struct drm_device *dev);
969 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
970 			struct drm_file *file_priv);
971 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
972 			 struct drm_file *file_priv);
973 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
974 		      struct drm_file *file_priv);
975 void vc4_submit_next_bin_job(struct drm_device *dev);
976 void vc4_submit_next_render_job(struct drm_device *dev);
977 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
978 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
979 		       uint64_t timeout_ns, bool interruptible);
980 void vc4_job_handle_completed(struct vc4_dev *vc4);
981 int vc4_queue_seqno_cb(struct drm_device *dev,
982 		       struct vc4_seqno_cb *cb, uint64_t seqno,
983 		       void (*func)(struct vc4_seqno_cb *cb));
984 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
985 			  struct drm_file *file_priv);
986 
987 /* vc4_hdmi.c */
988 extern struct platform_driver vc4_hdmi_driver;
989 
990 /* vc4_vec.c */
991 extern struct platform_driver vc4_vec_driver;
992 
993 /* vc4_txp.c */
994 extern struct platform_driver vc4_txp_driver;
995 
996 /* vc4_irq.c */
997 void vc4_irq_enable(struct drm_device *dev);
998 void vc4_irq_disable(struct drm_device *dev);
999 int vc4_irq_install(struct drm_device *dev, int irq);
1000 void vc4_irq_uninstall(struct drm_device *dev);
1001 void vc4_irq_reset(struct drm_device *dev);
1002 
1003 /* vc4_hvs.c */
1004 extern struct platform_driver vc4_hvs_driver;
1005 struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, struct platform_device *pdev);
1006 void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
1007 int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
1008 u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
1009 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
1010 void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
1011 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1012 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1013 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
1014 void vc4_hvs_dump_state(struct vc4_hvs *hvs);
1015 void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
1016 void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
1017 int vc4_hvs_debugfs_init(struct drm_minor *minor);
1018 
1019 /* vc4_kms.c */
1020 int vc4_kms_load(struct drm_device *dev);
1021 
1022 /* vc4_plane.c */
1023 struct drm_plane *vc4_plane_init(struct drm_device *dev,
1024 				 enum drm_plane_type type,
1025 				 uint32_t possible_crtcs);
1026 int vc4_plane_create_additional_planes(struct drm_device *dev);
1027 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
1028 u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
1029 void vc4_plane_async_set_fb(struct drm_plane *plane,
1030 			    struct drm_framebuffer *fb);
1031 
1032 /* vc4_v3d.c */
1033 extern struct platform_driver vc4_v3d_driver;
1034 extern const struct of_device_id vc4_v3d_dt_match[];
1035 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
1036 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
1037 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
1038 int vc4_v3d_pm_get(struct vc4_dev *vc4);
1039 void vc4_v3d_pm_put(struct vc4_dev *vc4);
1040 int vc4_v3d_debugfs_init(struct drm_minor *minor);
1041 
1042 /* vc4_validate.c */
1043 int
1044 vc4_validate_bin_cl(struct drm_device *dev,
1045 		    void *validated,
1046 		    void *unvalidated,
1047 		    struct vc4_exec_info *exec);
1048 
1049 int
1050 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
1051 
1052 struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
1053 				      uint32_t hindex);
1054 
1055 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
1056 
1057 bool vc4_check_tex_size(struct vc4_exec_info *exec,
1058 			struct drm_gem_dma_object *fbo,
1059 			uint32_t offset, uint8_t tiling_format,
1060 			uint32_t width, uint32_t height, uint8_t cpp);
1061 
1062 /* vc4_validate_shader.c */
1063 struct vc4_validated_shader_info *
1064 vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
1065 
1066 /* vc4_perfmon.c */
1067 void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1068 void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1069 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1070 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1071 		      bool capture);
1072 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1073 void vc4_perfmon_open_file(struct vc4_file *vc4file);
1074 void vc4_perfmon_close_file(struct vc4_file *vc4file);
1075 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1076 			     struct drm_file *file_priv);
1077 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1078 			      struct drm_file *file_priv);
1079 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1080 				 struct drm_file *file_priv);
1081 
1082 #endif /* _VC4_DRV_H_ */
1083