xref: /linux/drivers/gpu/drm/vc4/vc4_drv.h (revision 9338203c4f03ffe323b67f0b2fa17b9811fa9bb6)
1c8b75bcaSEric Anholt /*
2c8b75bcaSEric Anholt  * Copyright (C) 2015 Broadcom
3c8b75bcaSEric Anholt  *
4c8b75bcaSEric Anholt  * This program is free software; you can redistribute it and/or modify
5c8b75bcaSEric Anholt  * it under the terms of the GNU General Public License version 2 as
6c8b75bcaSEric Anholt  * published by the Free Software Foundation.
7c8b75bcaSEric Anholt  */
8c8b75bcaSEric Anholt 
9c8b75bcaSEric Anholt #include "drmP.h"
10c8b75bcaSEric Anholt #include "drm_gem_cma_helper.h"
11c8b75bcaSEric Anholt 
12*9338203cSLaurent Pinchart #include <drm/drm_encoder.h>
13*9338203cSLaurent Pinchart 
14c8b75bcaSEric Anholt struct vc4_dev {
15c8b75bcaSEric Anholt 	struct drm_device *dev;
16c8b75bcaSEric Anholt 
17c8b75bcaSEric Anholt 	struct vc4_hdmi *hdmi;
18c8b75bcaSEric Anholt 	struct vc4_hvs *hvs;
19c8b75bcaSEric Anholt 	struct vc4_crtc *crtc[3];
20d3f5168aSEric Anholt 	struct vc4_v3d *v3d;
2108302c35SEric Anholt 	struct vc4_dpi *dpi;
22e4b81f8cSBoris Brezillon 	struct vc4_vec *vec;
2348666d56SDerek Foreman 
2448666d56SDerek Foreman 	struct drm_fbdev_cma *fbdev;
25c826a6e1SEric Anholt 
2621461365SEric Anholt 	struct vc4_hang_state *hang_state;
2721461365SEric Anholt 
28c826a6e1SEric Anholt 	/* The kernel-space BO cache.  Tracks buffers that have been
29c826a6e1SEric Anholt 	 * unreferenced by all other users (refcounts of 0!) but not
30c826a6e1SEric Anholt 	 * yet freed, so we can do cheap allocations.
31c826a6e1SEric Anholt 	 */
32c826a6e1SEric Anholt 	struct vc4_bo_cache {
33c826a6e1SEric Anholt 		/* Array of list heads for entries in the BO cache,
34c826a6e1SEric Anholt 		 * based on number of pages, so we can do O(1) lookups
35c826a6e1SEric Anholt 		 * in the cache when allocating.
36c826a6e1SEric Anholt 		 */
37c826a6e1SEric Anholt 		struct list_head *size_list;
38c826a6e1SEric Anholt 		uint32_t size_list_size;
39c826a6e1SEric Anholt 
40c826a6e1SEric Anholt 		/* List of all BOs in the cache, ordered by age, so we
41c826a6e1SEric Anholt 		 * can do O(1) lookups when trying to free old
42c826a6e1SEric Anholt 		 * buffers.
43c826a6e1SEric Anholt 		 */
44c826a6e1SEric Anholt 		struct list_head time_list;
45c826a6e1SEric Anholt 		struct work_struct time_work;
46c826a6e1SEric Anholt 		struct timer_list time_timer;
47c826a6e1SEric Anholt 	} bo_cache;
48c826a6e1SEric Anholt 
49c826a6e1SEric Anholt 	struct vc4_bo_stats {
50c826a6e1SEric Anholt 		u32 num_allocated;
51c826a6e1SEric Anholt 		u32 size_allocated;
52c826a6e1SEric Anholt 		u32 num_cached;
53c826a6e1SEric Anholt 		u32 size_cached;
54c826a6e1SEric Anholt 	} bo_stats;
55c826a6e1SEric Anholt 
56c826a6e1SEric Anholt 	/* Protects bo_cache and the BO stats. */
57c826a6e1SEric Anholt 	struct mutex bo_lock;
58d5b1a78aSEric Anholt 
59ca26d28bSVarad Gautam 	/* Sequence number for the last job queued in bin_job_list.
60d5b1a78aSEric Anholt 	 * Starts at 0 (no jobs emitted).
61d5b1a78aSEric Anholt 	 */
62d5b1a78aSEric Anholt 	uint64_t emit_seqno;
63d5b1a78aSEric Anholt 
64d5b1a78aSEric Anholt 	/* Sequence number for the last completed job on the GPU.
65d5b1a78aSEric Anholt 	 * Starts at 0 (no jobs completed).
66d5b1a78aSEric Anholt 	 */
67d5b1a78aSEric Anholt 	uint64_t finished_seqno;
68d5b1a78aSEric Anholt 
69ca26d28bSVarad Gautam 	/* List of all struct vc4_exec_info for jobs to be executed in
70ca26d28bSVarad Gautam 	 * the binner.  The first job in the list is the one currently
71ca26d28bSVarad Gautam 	 * programmed into ct0ca for execution.
72d5b1a78aSEric Anholt 	 */
73ca26d28bSVarad Gautam 	struct list_head bin_job_list;
74ca26d28bSVarad Gautam 
75ca26d28bSVarad Gautam 	/* List of all struct vc4_exec_info for jobs that have
76ca26d28bSVarad Gautam 	 * completed binning and are ready for rendering.  The first
77ca26d28bSVarad Gautam 	 * job in the list is the one currently programmed into ct1ca
78ca26d28bSVarad Gautam 	 * for execution.
79ca26d28bSVarad Gautam 	 */
80ca26d28bSVarad Gautam 	struct list_head render_job_list;
81ca26d28bSVarad Gautam 
82d5b1a78aSEric Anholt 	/* List of the finished vc4_exec_infos waiting to be freed by
83d5b1a78aSEric Anholt 	 * job_done_work.
84d5b1a78aSEric Anholt 	 */
85d5b1a78aSEric Anholt 	struct list_head job_done_list;
86d5b1a78aSEric Anholt 	/* Spinlock used to synchronize the job_list and seqno
87d5b1a78aSEric Anholt 	 * accesses between the IRQ handler and GEM ioctls.
88d5b1a78aSEric Anholt 	 */
89d5b1a78aSEric Anholt 	spinlock_t job_lock;
90d5b1a78aSEric Anholt 	wait_queue_head_t job_wait_queue;
91d5b1a78aSEric Anholt 	struct work_struct job_done_work;
92d5b1a78aSEric Anholt 
93b501baccSEric Anholt 	/* List of struct vc4_seqno_cb for callbacks to be made from a
94b501baccSEric Anholt 	 * workqueue when the given seqno is passed.
95b501baccSEric Anholt 	 */
96b501baccSEric Anholt 	struct list_head seqno_cb_list;
97b501baccSEric Anholt 
98d5b1a78aSEric Anholt 	/* The binner overflow memory that's currently set up in
99d5b1a78aSEric Anholt 	 * BPOA/BPOS registers.  When overflow occurs and a new one is
100d5b1a78aSEric Anholt 	 * allocated, the previous one will be moved to
101d5b1a78aSEric Anholt 	 * vc4->current_exec's free list.
102d5b1a78aSEric Anholt 	 */
103d5b1a78aSEric Anholt 	struct vc4_bo *overflow_mem;
104d5b1a78aSEric Anholt 	struct work_struct overflow_mem_work;
105d5b1a78aSEric Anholt 
10636cb6253SEric Anholt 	int power_refcount;
10736cb6253SEric Anholt 
10836cb6253SEric Anholt 	/* Mutex controlling the power refcount. */
10936cb6253SEric Anholt 	struct mutex power_lock;
11036cb6253SEric Anholt 
111d5b1a78aSEric Anholt 	struct {
112d5b1a78aSEric Anholt 		struct timer_list timer;
113d5b1a78aSEric Anholt 		struct work_struct reset_work;
114d5b1a78aSEric Anholt 	} hangcheck;
115d5b1a78aSEric Anholt 
116d5b1a78aSEric Anholt 	struct semaphore async_modeset;
117c8b75bcaSEric Anholt };
118c8b75bcaSEric Anholt 
119c8b75bcaSEric Anholt static inline struct vc4_dev *
120c8b75bcaSEric Anholt to_vc4_dev(struct drm_device *dev)
121c8b75bcaSEric Anholt {
122c8b75bcaSEric Anholt 	return (struct vc4_dev *)dev->dev_private;
123c8b75bcaSEric Anholt }
124c8b75bcaSEric Anholt 
125c8b75bcaSEric Anholt struct vc4_bo {
126c8b75bcaSEric Anholt 	struct drm_gem_cma_object base;
127c826a6e1SEric Anholt 
1287edabee0SEric Anholt 	/* seqno of the last job to render using this BO. */
129d5b1a78aSEric Anholt 	uint64_t seqno;
130d5b1a78aSEric Anholt 
1317edabee0SEric Anholt 	/* seqno of the last job to use the RCL to write to this BO.
1327edabee0SEric Anholt 	 *
1337edabee0SEric Anholt 	 * Note that this doesn't include binner overflow memory
1347edabee0SEric Anholt 	 * writes.
1357edabee0SEric Anholt 	 */
1367edabee0SEric Anholt 	uint64_t write_seqno;
1377edabee0SEric Anholt 
138c826a6e1SEric Anholt 	/* List entry for the BO's position in either
139c826a6e1SEric Anholt 	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
140c826a6e1SEric Anholt 	 */
141c826a6e1SEric Anholt 	struct list_head unref_head;
142c826a6e1SEric Anholt 
143c826a6e1SEric Anholt 	/* Time in jiffies when the BO was put in vc4->bo_cache. */
144c826a6e1SEric Anholt 	unsigned long free_time;
145c826a6e1SEric Anholt 
146c826a6e1SEric Anholt 	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
147c826a6e1SEric Anholt 	struct list_head size_head;
148463873d5SEric Anholt 
149463873d5SEric Anholt 	/* Struct for shader validation state, if created by
150463873d5SEric Anholt 	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
151463873d5SEric Anholt 	 */
152463873d5SEric Anholt 	struct vc4_validated_shader_info *validated_shader;
153c8b75bcaSEric Anholt };
154c8b75bcaSEric Anholt 
155c8b75bcaSEric Anholt static inline struct vc4_bo *
156c8b75bcaSEric Anholt to_vc4_bo(struct drm_gem_object *bo)
157c8b75bcaSEric Anholt {
158c8b75bcaSEric Anholt 	return (struct vc4_bo *)bo;
159c8b75bcaSEric Anholt }
160c8b75bcaSEric Anholt 
161b501baccSEric Anholt struct vc4_seqno_cb {
162b501baccSEric Anholt 	struct work_struct work;
163b501baccSEric Anholt 	uint64_t seqno;
164b501baccSEric Anholt 	void (*func)(struct vc4_seqno_cb *cb);
165b501baccSEric Anholt };
166b501baccSEric Anholt 
167d3f5168aSEric Anholt struct vc4_v3d {
168001bdb55SEric Anholt 	struct vc4_dev *vc4;
169d3f5168aSEric Anholt 	struct platform_device *pdev;
170d3f5168aSEric Anholt 	void __iomem *regs;
171d3f5168aSEric Anholt };
172d3f5168aSEric Anholt 
173c8b75bcaSEric Anholt struct vc4_hvs {
174c8b75bcaSEric Anholt 	struct platform_device *pdev;
175c8b75bcaSEric Anholt 	void __iomem *regs;
176d8dbf44fSEric Anholt 	u32 __iomem *dlist;
177d8dbf44fSEric Anholt 
178d8dbf44fSEric Anholt 	/* Memory manager for CRTCs to allocate space in the display
179d8dbf44fSEric Anholt 	 * list.  Units are dwords.
180d8dbf44fSEric Anholt 	 */
181d8dbf44fSEric Anholt 	struct drm_mm dlist_mm;
18221af94cfSEric Anholt 	/* Memory manager for the LBM memory used by HVS scaling. */
18321af94cfSEric Anholt 	struct drm_mm lbm_mm;
184d8dbf44fSEric Anholt 	spinlock_t mm_lock;
18521af94cfSEric Anholt 
18621af94cfSEric Anholt 	struct drm_mm_node mitchell_netravali_filter;
187c8b75bcaSEric Anholt };
188c8b75bcaSEric Anholt 
189c8b75bcaSEric Anholt struct vc4_plane {
190c8b75bcaSEric Anholt 	struct drm_plane base;
191c8b75bcaSEric Anholt };
192c8b75bcaSEric Anholt 
193c8b75bcaSEric Anholt static inline struct vc4_plane *
194c8b75bcaSEric Anholt to_vc4_plane(struct drm_plane *plane)
195c8b75bcaSEric Anholt {
196c8b75bcaSEric Anholt 	return (struct vc4_plane *)plane;
197c8b75bcaSEric Anholt }
198c8b75bcaSEric Anholt 
199c8b75bcaSEric Anholt enum vc4_encoder_type {
200ab8df60eSBoris Brezillon 	VC4_ENCODER_TYPE_NONE,
201c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_HDMI,
202c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_VEC,
203c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_DSI0,
204c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_DSI1,
205c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_SMI,
206c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_DPI,
207c8b75bcaSEric Anholt };
208c8b75bcaSEric Anholt 
209c8b75bcaSEric Anholt struct vc4_encoder {
210c8b75bcaSEric Anholt 	struct drm_encoder base;
211c8b75bcaSEric Anholt 	enum vc4_encoder_type type;
212c8b75bcaSEric Anholt 	u32 clock_select;
213c8b75bcaSEric Anholt };
214c8b75bcaSEric Anholt 
215c8b75bcaSEric Anholt static inline struct vc4_encoder *
216c8b75bcaSEric Anholt to_vc4_encoder(struct drm_encoder *encoder)
217c8b75bcaSEric Anholt {
218c8b75bcaSEric Anholt 	return container_of(encoder, struct vc4_encoder, base);
219c8b75bcaSEric Anholt }
220c8b75bcaSEric Anholt 
221d3f5168aSEric Anholt #define V3D_READ(offset) readl(vc4->v3d->regs + offset)
222d3f5168aSEric Anholt #define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset)
223c8b75bcaSEric Anholt #define HVS_READ(offset) readl(vc4->hvs->regs + offset)
224c8b75bcaSEric Anholt #define HVS_WRITE(offset, val) writel(val, vc4->hvs->regs + offset)
225c8b75bcaSEric Anholt 
226d5b1a78aSEric Anholt struct vc4_exec_info {
227d5b1a78aSEric Anholt 	/* Sequence number for this bin/render job. */
228d5b1a78aSEric Anholt 	uint64_t seqno;
229d5b1a78aSEric Anholt 
2307edabee0SEric Anholt 	/* Latest write_seqno of any BO that binning depends on. */
2317edabee0SEric Anholt 	uint64_t bin_dep_seqno;
2327edabee0SEric Anholt 
233c4ce60dcSEric Anholt 	/* Last current addresses the hardware was processing when the
234c4ce60dcSEric Anholt 	 * hangcheck timer checked on us.
235c4ce60dcSEric Anholt 	 */
236c4ce60dcSEric Anholt 	uint32_t last_ct0ca, last_ct1ca;
237c4ce60dcSEric Anholt 
238d5b1a78aSEric Anholt 	/* Kernel-space copy of the ioctl arguments */
239d5b1a78aSEric Anholt 	struct drm_vc4_submit_cl *args;
240d5b1a78aSEric Anholt 
241d5b1a78aSEric Anholt 	/* This is the array of BOs that were looked up at the start of exec.
242d5b1a78aSEric Anholt 	 * Command validation will use indices into this array.
243d5b1a78aSEric Anholt 	 */
244d5b1a78aSEric Anholt 	struct drm_gem_cma_object **bo;
245d5b1a78aSEric Anholt 	uint32_t bo_count;
246d5b1a78aSEric Anholt 
2477edabee0SEric Anholt 	/* List of BOs that are being written by the RCL.  Other than
2487edabee0SEric Anholt 	 * the binner temporary storage, this is all the BOs written
2497edabee0SEric Anholt 	 * by the job.
2507edabee0SEric Anholt 	 */
2517edabee0SEric Anholt 	struct drm_gem_cma_object *rcl_write_bo[4];
2527edabee0SEric Anholt 	uint32_t rcl_write_bo_count;
2537edabee0SEric Anholt 
254d5b1a78aSEric Anholt 	/* Pointers for our position in vc4->job_list */
255d5b1a78aSEric Anholt 	struct list_head head;
256d5b1a78aSEric Anholt 
257d5b1a78aSEric Anholt 	/* List of other BOs used in the job that need to be released
258d5b1a78aSEric Anholt 	 * once the job is complete.
259d5b1a78aSEric Anholt 	 */
260d5b1a78aSEric Anholt 	struct list_head unref_list;
261d5b1a78aSEric Anholt 
262d5b1a78aSEric Anholt 	/* Current unvalidated indices into @bo loaded by the non-hardware
263d5b1a78aSEric Anholt 	 * VC4_PACKET_GEM_HANDLES.
264d5b1a78aSEric Anholt 	 */
265d5b1a78aSEric Anholt 	uint32_t bo_index[2];
266d5b1a78aSEric Anholt 
267d5b1a78aSEric Anholt 	/* This is the BO where we store the validated command lists, shader
268d5b1a78aSEric Anholt 	 * records, and uniforms.
269d5b1a78aSEric Anholt 	 */
270d5b1a78aSEric Anholt 	struct drm_gem_cma_object *exec_bo;
271d5b1a78aSEric Anholt 
272d5b1a78aSEric Anholt 	/**
273d5b1a78aSEric Anholt 	 * This tracks the per-shader-record state (packet 64) that
274d5b1a78aSEric Anholt 	 * determines the length of the shader record and the offset
275d5b1a78aSEric Anholt 	 * it's expected to be found at.  It gets read in from the
276d5b1a78aSEric Anholt 	 * command lists.
277d5b1a78aSEric Anholt 	 */
278d5b1a78aSEric Anholt 	struct vc4_shader_state {
279d5b1a78aSEric Anholt 		uint32_t addr;
280d5b1a78aSEric Anholt 		/* Maximum vertex index referenced by any primitive using this
281d5b1a78aSEric Anholt 		 * shader state.
282d5b1a78aSEric Anholt 		 */
283d5b1a78aSEric Anholt 		uint32_t max_index;
284d5b1a78aSEric Anholt 	} *shader_state;
285d5b1a78aSEric Anholt 
286d5b1a78aSEric Anholt 	/** How many shader states the user declared they were using. */
287d5b1a78aSEric Anholt 	uint32_t shader_state_size;
288d5b1a78aSEric Anholt 	/** How many shader state records the validator has seen. */
289d5b1a78aSEric Anholt 	uint32_t shader_state_count;
290d5b1a78aSEric Anholt 
291d5b1a78aSEric Anholt 	bool found_tile_binning_mode_config_packet;
292d5b1a78aSEric Anholt 	bool found_start_tile_binning_packet;
293d5b1a78aSEric Anholt 	bool found_increment_semaphore_packet;
294d5b1a78aSEric Anholt 	bool found_flush;
295d5b1a78aSEric Anholt 	uint8_t bin_tiles_x, bin_tiles_y;
296d5b1a78aSEric Anholt 	struct drm_gem_cma_object *tile_bo;
297d5b1a78aSEric Anholt 	uint32_t tile_alloc_offset;
298d5b1a78aSEric Anholt 
299d5b1a78aSEric Anholt 	/**
300d5b1a78aSEric Anholt 	 * Computed addresses pointing into exec_bo where we start the
301d5b1a78aSEric Anholt 	 * bin thread (ct0) and render thread (ct1).
302d5b1a78aSEric Anholt 	 */
303d5b1a78aSEric Anholt 	uint32_t ct0ca, ct0ea;
304d5b1a78aSEric Anholt 	uint32_t ct1ca, ct1ea;
305d5b1a78aSEric Anholt 
306d5b1a78aSEric Anholt 	/* Pointer to the unvalidated bin CL (if present). */
307d5b1a78aSEric Anholt 	void *bin_u;
308d5b1a78aSEric Anholt 
309d5b1a78aSEric Anholt 	/* Pointers to the shader recs.  These paddr gets incremented as CL
310d5b1a78aSEric Anholt 	 * packets are relocated in validate_gl_shader_state, and the vaddrs
311d5b1a78aSEric Anholt 	 * (u and v) get incremented and size decremented as the shader recs
312d5b1a78aSEric Anholt 	 * themselves are validated.
313d5b1a78aSEric Anholt 	 */
314d5b1a78aSEric Anholt 	void *shader_rec_u;
315d5b1a78aSEric Anholt 	void *shader_rec_v;
316d5b1a78aSEric Anholt 	uint32_t shader_rec_p;
317d5b1a78aSEric Anholt 	uint32_t shader_rec_size;
318d5b1a78aSEric Anholt 
319d5b1a78aSEric Anholt 	/* Pointers to the uniform data.  These pointers are incremented, and
320d5b1a78aSEric Anholt 	 * size decremented, as each batch of uniforms is uploaded.
321d5b1a78aSEric Anholt 	 */
322d5b1a78aSEric Anholt 	void *uniforms_u;
323d5b1a78aSEric Anholt 	void *uniforms_v;
324d5b1a78aSEric Anholt 	uint32_t uniforms_p;
325d5b1a78aSEric Anholt 	uint32_t uniforms_size;
326d5b1a78aSEric Anholt };
327d5b1a78aSEric Anholt 
328d5b1a78aSEric Anholt static inline struct vc4_exec_info *
329ca26d28bSVarad Gautam vc4_first_bin_job(struct vc4_dev *vc4)
330d5b1a78aSEric Anholt {
33157b9f569SMasahiro Yamada 	return list_first_entry_or_null(&vc4->bin_job_list,
33257b9f569SMasahiro Yamada 					struct vc4_exec_info, head);
333ca26d28bSVarad Gautam }
334ca26d28bSVarad Gautam 
335ca26d28bSVarad Gautam static inline struct vc4_exec_info *
336ca26d28bSVarad Gautam vc4_first_render_job(struct vc4_dev *vc4)
337ca26d28bSVarad Gautam {
33857b9f569SMasahiro Yamada 	return list_first_entry_or_null(&vc4->render_job_list,
339ca26d28bSVarad Gautam 					struct vc4_exec_info, head);
340d5b1a78aSEric Anholt }
341d5b1a78aSEric Anholt 
3429326e6f2SEric Anholt static inline struct vc4_exec_info *
3439326e6f2SEric Anholt vc4_last_render_job(struct vc4_dev *vc4)
3449326e6f2SEric Anholt {
3459326e6f2SEric Anholt 	if (list_empty(&vc4->render_job_list))
3469326e6f2SEric Anholt 		return NULL;
3479326e6f2SEric Anholt 	return list_last_entry(&vc4->render_job_list,
3489326e6f2SEric Anholt 			       struct vc4_exec_info, head);
3499326e6f2SEric Anholt }
3509326e6f2SEric Anholt 
351c8b75bcaSEric Anholt /**
352463873d5SEric Anholt  * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
353463873d5SEric Anholt  * setup parameters.
354463873d5SEric Anholt  *
355463873d5SEric Anholt  * This will be used at draw time to relocate the reference to the texture
356463873d5SEric Anholt  * contents in p0, and validate that the offset combined with
357463873d5SEric Anholt  * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
358463873d5SEric Anholt  * Note that the hardware treats unprovided config parameters as 0, so not all
359463873d5SEric Anholt  * of them need to be set up for every texure sample, and we'll store ~0 as
360463873d5SEric Anholt  * the offset to mark the unused ones.
361463873d5SEric Anholt  *
362463873d5SEric Anholt  * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
363463873d5SEric Anholt  * Setup") for definitions of the texture parameters.
364463873d5SEric Anholt  */
365463873d5SEric Anholt struct vc4_texture_sample_info {
366463873d5SEric Anholt 	bool is_direct;
367463873d5SEric Anholt 	uint32_t p_offset[4];
368463873d5SEric Anholt };
369463873d5SEric Anholt 
370463873d5SEric Anholt /**
371463873d5SEric Anholt  * struct vc4_validated_shader_info - information about validated shaders that
372463873d5SEric Anholt  * needs to be used from command list validation.
373463873d5SEric Anholt  *
374463873d5SEric Anholt  * For a given shader, each time a shader state record references it, we need
375463873d5SEric Anholt  * to verify that the shader doesn't read more uniforms than the shader state
376463873d5SEric Anholt  * record's uniform BO pointer can provide, and we need to apply relocations
377463873d5SEric Anholt  * and validate the shader state record's uniforms that define the texture
378463873d5SEric Anholt  * samples.
379463873d5SEric Anholt  */
380463873d5SEric Anholt struct vc4_validated_shader_info {
381463873d5SEric Anholt 	uint32_t uniforms_size;
382463873d5SEric Anholt 	uint32_t uniforms_src_size;
383463873d5SEric Anholt 	uint32_t num_texture_samples;
384463873d5SEric Anholt 	struct vc4_texture_sample_info *texture_samples;
3856d45c81dSEric Anholt 
3866d45c81dSEric Anholt 	uint32_t num_uniform_addr_offsets;
3876d45c81dSEric Anholt 	uint32_t *uniform_addr_offsets;
388c778cc5dSJonas Pfeil 
389c778cc5dSJonas Pfeil 	bool is_threaded;
390463873d5SEric Anholt };
391463873d5SEric Anholt 
392463873d5SEric Anholt /**
393c8b75bcaSEric Anholt  * _wait_for - magic (register) wait macro
394c8b75bcaSEric Anholt  *
395c8b75bcaSEric Anholt  * Does the right thing for modeset paths when run under kdgb or similar atomic
396c8b75bcaSEric Anholt  * contexts. Note that it's important that we check the condition again after
397c8b75bcaSEric Anholt  * having timed out, since the timeout could be due to preemption or similar and
398c8b75bcaSEric Anholt  * we've never had a chance to check the condition before the timeout.
399c8b75bcaSEric Anholt  */
400c8b75bcaSEric Anholt #define _wait_for(COND, MS, W) ({ \
401c8b75bcaSEric Anholt 	unsigned long timeout__ = jiffies + msecs_to_jiffies(MS) + 1;	\
402c8b75bcaSEric Anholt 	int ret__ = 0;							\
403c8b75bcaSEric Anholt 	while (!(COND)) {						\
404c8b75bcaSEric Anholt 		if (time_after(jiffies, timeout__)) {			\
405c8b75bcaSEric Anholt 			if (!(COND))					\
406c8b75bcaSEric Anholt 				ret__ = -ETIMEDOUT;			\
407c8b75bcaSEric Anholt 			break;						\
408c8b75bcaSEric Anholt 		}							\
409c8b75bcaSEric Anholt 		if (W && drm_can_sleep())  {				\
410c8b75bcaSEric Anholt 			msleep(W);					\
411c8b75bcaSEric Anholt 		} else {						\
412c8b75bcaSEric Anholt 			cpu_relax();					\
413c8b75bcaSEric Anholt 		}							\
414c8b75bcaSEric Anholt 	}								\
415c8b75bcaSEric Anholt 	ret__;								\
416c8b75bcaSEric Anholt })
417c8b75bcaSEric Anholt 
418c8b75bcaSEric Anholt #define wait_for(COND, MS) _wait_for(COND, MS, 1)
419c8b75bcaSEric Anholt 
420c8b75bcaSEric Anholt /* vc4_bo.c */
421c826a6e1SEric Anholt struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
422c8b75bcaSEric Anholt void vc4_free_object(struct drm_gem_object *gem_obj);
423c826a6e1SEric Anholt struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
424c826a6e1SEric Anholt 			     bool from_cache);
425c8b75bcaSEric Anholt int vc4_dumb_create(struct drm_file *file_priv,
426c8b75bcaSEric Anholt 		    struct drm_device *dev,
427c8b75bcaSEric Anholt 		    struct drm_mode_create_dumb *args);
428c8b75bcaSEric Anholt struct dma_buf *vc4_prime_export(struct drm_device *dev,
429c8b75bcaSEric Anholt 				 struct drm_gem_object *obj, int flags);
430d5bc60f6SEric Anholt int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
431d5bc60f6SEric Anholt 			struct drm_file *file_priv);
432463873d5SEric Anholt int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
433463873d5SEric Anholt 			       struct drm_file *file_priv);
434d5bc60f6SEric Anholt int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
435d5bc60f6SEric Anholt 		      struct drm_file *file_priv);
43621461365SEric Anholt int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
43721461365SEric Anholt 			     struct drm_file *file_priv);
438463873d5SEric Anholt int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
439463873d5SEric Anholt int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
440463873d5SEric Anholt void *vc4_prime_vmap(struct drm_gem_object *obj);
441c826a6e1SEric Anholt void vc4_bo_cache_init(struct drm_device *dev);
442c826a6e1SEric Anholt void vc4_bo_cache_destroy(struct drm_device *dev);
443c826a6e1SEric Anholt int vc4_bo_stats_debugfs(struct seq_file *m, void *arg);
444c8b75bcaSEric Anholt 
445c8b75bcaSEric Anholt /* vc4_crtc.c */
446c8b75bcaSEric Anholt extern struct platform_driver vc4_crtc_driver;
4471f43710aSDave Airlie int vc4_enable_vblank(struct drm_device *dev, unsigned int crtc_id);
4481f43710aSDave Airlie void vc4_disable_vblank(struct drm_device *dev, unsigned int crtc_id);
44926fc78f6SDerek Foreman bool vc4_event_pending(struct drm_crtc *crtc);
450c8b75bcaSEric Anholt int vc4_crtc_debugfs_regs(struct seq_file *m, void *arg);
4511bf59f1dSMario Kleiner int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
4521bf59f1dSMario Kleiner 			    unsigned int flags, int *vpos, int *hpos,
4531bf59f1dSMario Kleiner 			    ktime_t *stime, ktime_t *etime,
4541bf59f1dSMario Kleiner 			    const struct drm_display_mode *mode);
4551bf59f1dSMario Kleiner int vc4_crtc_get_vblank_timestamp(struct drm_device *dev, unsigned int crtc_id,
4561bf59f1dSMario Kleiner 				  int *max_error, struct timeval *vblank_time,
4571bf59f1dSMario Kleiner 				  unsigned flags);
458c8b75bcaSEric Anholt 
459c8b75bcaSEric Anholt /* vc4_debugfs.c */
460c8b75bcaSEric Anholt int vc4_debugfs_init(struct drm_minor *minor);
461c8b75bcaSEric Anholt void vc4_debugfs_cleanup(struct drm_minor *minor);
462c8b75bcaSEric Anholt 
463c8b75bcaSEric Anholt /* vc4_drv.c */
464c8b75bcaSEric Anholt void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
465c8b75bcaSEric Anholt 
46608302c35SEric Anholt /* vc4_dpi.c */
46708302c35SEric Anholt extern struct platform_driver vc4_dpi_driver;
46808302c35SEric Anholt int vc4_dpi_debugfs_regs(struct seq_file *m, void *unused);
46908302c35SEric Anholt 
470d5b1a78aSEric Anholt /* vc4_gem.c */
471d5b1a78aSEric Anholt void vc4_gem_init(struct drm_device *dev);
472d5b1a78aSEric Anholt void vc4_gem_destroy(struct drm_device *dev);
473d5b1a78aSEric Anholt int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
474d5b1a78aSEric Anholt 			struct drm_file *file_priv);
475d5b1a78aSEric Anholt int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
476d5b1a78aSEric Anholt 			 struct drm_file *file_priv);
477d5b1a78aSEric Anholt int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
478d5b1a78aSEric Anholt 		      struct drm_file *file_priv);
479ca26d28bSVarad Gautam void vc4_submit_next_bin_job(struct drm_device *dev);
480ca26d28bSVarad Gautam void vc4_submit_next_render_job(struct drm_device *dev);
481ca26d28bSVarad Gautam void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
482d5b1a78aSEric Anholt int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
483d5b1a78aSEric Anholt 		       uint64_t timeout_ns, bool interruptible);
484d5b1a78aSEric Anholt void vc4_job_handle_completed(struct vc4_dev *vc4);
485b501baccSEric Anholt int vc4_queue_seqno_cb(struct drm_device *dev,
486b501baccSEric Anholt 		       struct vc4_seqno_cb *cb, uint64_t seqno,
487b501baccSEric Anholt 		       void (*func)(struct vc4_seqno_cb *cb));
488d5b1a78aSEric Anholt 
489c8b75bcaSEric Anholt /* vc4_hdmi.c */
490c8b75bcaSEric Anholt extern struct platform_driver vc4_hdmi_driver;
491c8b75bcaSEric Anholt int vc4_hdmi_debugfs_regs(struct seq_file *m, void *unused);
492c8b75bcaSEric Anholt 
493e4b81f8cSBoris Brezillon /* vc4_hdmi.c */
494e4b81f8cSBoris Brezillon extern struct platform_driver vc4_vec_driver;
495e4b81f8cSBoris Brezillon int vc4_vec_debugfs_regs(struct seq_file *m, void *unused);
496e4b81f8cSBoris Brezillon 
497d5b1a78aSEric Anholt /* vc4_irq.c */
498d5b1a78aSEric Anholt irqreturn_t vc4_irq(int irq, void *arg);
499d5b1a78aSEric Anholt void vc4_irq_preinstall(struct drm_device *dev);
500d5b1a78aSEric Anholt int vc4_irq_postinstall(struct drm_device *dev);
501d5b1a78aSEric Anholt void vc4_irq_uninstall(struct drm_device *dev);
502d5b1a78aSEric Anholt void vc4_irq_reset(struct drm_device *dev);
503d5b1a78aSEric Anholt 
504c8b75bcaSEric Anholt /* vc4_hvs.c */
505c8b75bcaSEric Anholt extern struct platform_driver vc4_hvs_driver;
506c8b75bcaSEric Anholt void vc4_hvs_dump_state(struct drm_device *dev);
507c8b75bcaSEric Anholt int vc4_hvs_debugfs_regs(struct seq_file *m, void *unused);
508c8b75bcaSEric Anholt 
509c8b75bcaSEric Anholt /* vc4_kms.c */
510c8b75bcaSEric Anholt int vc4_kms_load(struct drm_device *dev);
511c8b75bcaSEric Anholt 
512c8b75bcaSEric Anholt /* vc4_plane.c */
513c8b75bcaSEric Anholt struct drm_plane *vc4_plane_init(struct drm_device *dev,
514c8b75bcaSEric Anholt 				 enum drm_plane_type type);
515c8b75bcaSEric Anholt u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
5162f196b7cSDaniel Vetter u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
517b501baccSEric Anholt void vc4_plane_async_set_fb(struct drm_plane *plane,
518b501baccSEric Anholt 			    struct drm_framebuffer *fb);
519463873d5SEric Anholt 
520d3f5168aSEric Anholt /* vc4_v3d.c */
521d3f5168aSEric Anholt extern struct platform_driver vc4_v3d_driver;
522d3f5168aSEric Anholt int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused);
523d3f5168aSEric Anholt int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused);
524d5b1a78aSEric Anholt 
525d5b1a78aSEric Anholt /* vc4_validate.c */
526d5b1a78aSEric Anholt int
527d5b1a78aSEric Anholt vc4_validate_bin_cl(struct drm_device *dev,
528d5b1a78aSEric Anholt 		    void *validated,
529d5b1a78aSEric Anholt 		    void *unvalidated,
530d5b1a78aSEric Anholt 		    struct vc4_exec_info *exec);
531d5b1a78aSEric Anholt 
532d5b1a78aSEric Anholt int
533d5b1a78aSEric Anholt vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
534d5b1a78aSEric Anholt 
535d5b1a78aSEric Anholt struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,
536d5b1a78aSEric Anholt 				      uint32_t hindex);
537d5b1a78aSEric Anholt 
538d5b1a78aSEric Anholt int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
539d5b1a78aSEric Anholt 
540d5b1a78aSEric Anholt bool vc4_check_tex_size(struct vc4_exec_info *exec,
541d5b1a78aSEric Anholt 			struct drm_gem_cma_object *fbo,
542d5b1a78aSEric Anholt 			uint32_t offset, uint8_t tiling_format,
543d5b1a78aSEric Anholt 			uint32_t width, uint32_t height, uint8_t cpp);
544d3f5168aSEric Anholt 
545463873d5SEric Anholt /* vc4_validate_shader.c */
546463873d5SEric Anholt struct vc4_validated_shader_info *
547463873d5SEric Anholt vc4_validate_shader(struct drm_gem_cma_object *shader_obj);
548