1 /* 2 * Copyright 2015 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 /** 25 * DOC: Overview 26 * 27 * The GPU scheduler provides entities which allow userspace to push jobs 28 * into software queues which are then scheduled on a hardware run queue. 29 * The software queues have a priority among them. The scheduler selects the entities 30 * from the run queue using a FIFO. The scheduler provides dependency handling 31 * features among jobs. The driver is supposed to provide callback functions for 32 * backend operations to the scheduler like submitting a job to hardware run queue, 33 * returning the dependencies of a job etc. 34 * 35 * The organisation of the scheduler is the following: 36 * 37 * 1. Each hw run queue has one scheduler 38 * 2. Each scheduler has multiple run queues with different priorities 39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) 40 * 3. Each scheduler run queue has a queue of entities to schedule 41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on 42 * the hardware. 43 * 44 * The jobs in an entity are always scheduled in the order in which they were pushed. 45 * 46 * Note that once a job was taken from the entities queue and pushed to the 47 * hardware, i.e. the pending queue, the entity must not be referenced anymore 48 * through the jobs entity pointer. 49 */ 50 51 /** 52 * DOC: Flow Control 53 * 54 * The DRM GPU scheduler provides a flow control mechanism to regulate the rate 55 * in which the jobs fetched from scheduler entities are executed. 56 * 57 * In this context the &drm_gpu_scheduler keeps track of a driver specified 58 * credit limit representing the capacity of this scheduler and a credit count; 59 * every &drm_sched_job carries a driver specified number of credits. 60 * 61 * Once a job is executed (but not yet finished), the job's credits contribute 62 * to the scheduler's credit count until the job is finished. If by executing 63 * one more job the scheduler's credit count would exceed the scheduler's 64 * credit limit, the job won't be executed. Instead, the scheduler will wait 65 * until the credit count has decreased enough to not overflow its credit limit. 66 * This implies waiting for previously executed jobs. 67 */ 68 69 #include <linux/export.h> 70 #include <linux/wait.h> 71 #include <linux/sched.h> 72 #include <linux/completion.h> 73 #include <linux/dma-resv.h> 74 #include <uapi/linux/sched/types.h> 75 76 #include <drm/drm_print.h> 77 #include <drm/drm_gem.h> 78 #include <drm/drm_syncobj.h> 79 #include <drm/gpu_scheduler.h> 80 #include <drm/spsc_queue.h> 81 82 #include "sched_internal.h" 83 84 #define CREATE_TRACE_POINTS 85 #include "gpu_scheduler_trace.h" 86 87 static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched) 88 { 89 u32 credits; 90 91 WARN_ON(check_sub_overflow(sched->credit_limit, 92 atomic_read(&sched->credit_count), 93 &credits)); 94 95 return credits; 96 } 97 98 /** 99 * drm_sched_can_queue -- Can we queue more to the hardware? 100 * @sched: scheduler instance 101 * @entity: the scheduler entity 102 * 103 * Return true if we can push at least one more job from @entity, false 104 * otherwise. 105 */ 106 bool drm_sched_can_queue(struct drm_gpu_scheduler *sched, 107 struct drm_sched_entity *entity) 108 { 109 struct drm_sched_job *s_job; 110 111 s_job = drm_sched_entity_queue_peek(entity); 112 if (!s_job) 113 return false; 114 115 /* If a job exceeds the credit limit, truncate it to the credit limit 116 * itself to guarantee forward progress. 117 */ 118 if (s_job->credits > sched->credit_limit) { 119 dev_WARN(sched->dev, 120 "Jobs may not exceed the credit limit, truncate.\n"); 121 s_job->credits = sched->credit_limit; 122 } 123 124 return drm_sched_available_credits(sched) >= s_job->credits; 125 } 126 127 /** 128 * drm_sched_run_job_queue - enqueue run-job work 129 * @sched: scheduler instance 130 */ 131 static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) 132 { 133 if (!drm_sched_is_stopped(sched)) 134 queue_work(sched->submit_wq, &sched->work_run_job); 135 } 136 137 /** 138 * drm_sched_run_free_queue - enqueue free-job work 139 * @sched: scheduler instance 140 */ 141 static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched) 142 { 143 if (!drm_sched_is_stopped(sched)) 144 queue_work(sched->submit_wq, &sched->work_free_job); 145 } 146 147 /** 148 * drm_sched_job_done - complete a job 149 * @s_job: pointer to the job which is done 150 * @result: 0 on success, -ERRNO on error 151 * 152 * Finish the job's fence and resubmit the work items. 153 */ 154 static void drm_sched_job_done(struct drm_sched_job *s_job, int result) 155 { 156 struct drm_sched_fence *s_fence = s_job->s_fence; 157 struct drm_gpu_scheduler *sched = s_fence->sched; 158 159 atomic_sub(s_job->credits, &sched->credit_count); 160 atomic_dec(sched->score); 161 162 trace_drm_sched_job_done(s_fence); 163 164 dma_fence_get(&s_fence->finished); 165 drm_sched_fence_finished(s_fence, result); 166 dma_fence_put(&s_fence->finished); 167 drm_sched_run_free_queue(sched); 168 } 169 170 /** 171 * drm_sched_job_done_cb - the callback for a done job 172 * @f: fence 173 * @cb: fence callbacks 174 */ 175 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) 176 { 177 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); 178 179 drm_sched_job_done(s_job, f->error); 180 } 181 182 /** 183 * drm_sched_start_timeout - start timeout for reset worker 184 * 185 * @sched: scheduler instance to start the worker for 186 * 187 * Start the timeout for the given scheduler. 188 */ 189 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) 190 { 191 lockdep_assert_held(&sched->job_list_lock); 192 193 if (sched->timeout != MAX_SCHEDULE_TIMEOUT && 194 !list_empty(&sched->pending_list)) 195 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout); 196 } 197 198 static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched) 199 { 200 spin_lock(&sched->job_list_lock); 201 drm_sched_start_timeout(sched); 202 spin_unlock(&sched->job_list_lock); 203 } 204 205 /** 206 * drm_sched_tdr_queue_imm: - immediately start job timeout handler 207 * 208 * @sched: scheduler for which the timeout handling should be started. 209 * 210 * Start timeout handling immediately for the named scheduler. 211 */ 212 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched) 213 { 214 spin_lock(&sched->job_list_lock); 215 sched->timeout = 0; 216 drm_sched_start_timeout(sched); 217 spin_unlock(&sched->job_list_lock); 218 } 219 EXPORT_SYMBOL(drm_sched_tdr_queue_imm); 220 221 /** 222 * drm_sched_fault - immediately start timeout handler 223 * 224 * @sched: scheduler where the timeout handling should be started. 225 * 226 * Start timeout handling immediately when the driver detects a hardware fault. 227 */ 228 void drm_sched_fault(struct drm_gpu_scheduler *sched) 229 { 230 if (sched->timeout_wq) 231 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0); 232 } 233 EXPORT_SYMBOL(drm_sched_fault); 234 235 /** 236 * drm_sched_suspend_timeout - Suspend scheduler job timeout 237 * 238 * @sched: scheduler instance for which to suspend the timeout 239 * 240 * Suspend the delayed work timeout for the scheduler. This is done by 241 * modifying the delayed work timeout to an arbitrary large value, 242 * MAX_SCHEDULE_TIMEOUT in this case. 243 * 244 * Returns the timeout remaining 245 * 246 */ 247 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) 248 { 249 unsigned long sched_timeout, now = jiffies; 250 251 sched_timeout = sched->work_tdr.timer.expires; 252 253 /* 254 * Modify the timeout to an arbitrarily large value. This also prevents 255 * the timeout to be restarted when new submissions arrive 256 */ 257 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) 258 && time_after(sched_timeout, now)) 259 return sched_timeout - now; 260 else 261 return sched->timeout; 262 } 263 EXPORT_SYMBOL(drm_sched_suspend_timeout); 264 265 /** 266 * drm_sched_resume_timeout - Resume scheduler job timeout 267 * 268 * @sched: scheduler instance for which to resume the timeout 269 * @remaining: remaining timeout 270 * 271 * Resume the delayed work timeout for the scheduler. 272 */ 273 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, 274 unsigned long remaining) 275 { 276 spin_lock(&sched->job_list_lock); 277 278 if (list_empty(&sched->pending_list)) 279 cancel_delayed_work(&sched->work_tdr); 280 else 281 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining); 282 283 spin_unlock(&sched->job_list_lock); 284 } 285 EXPORT_SYMBOL(drm_sched_resume_timeout); 286 287 static void drm_sched_job_begin(struct drm_sched_job *s_job) 288 { 289 struct drm_gpu_scheduler *sched = s_job->sched; 290 291 spin_lock(&sched->job_list_lock); 292 list_add_tail(&s_job->list, &sched->pending_list); 293 drm_sched_start_timeout(sched); 294 spin_unlock(&sched->job_list_lock); 295 } 296 297 /** 298 * drm_sched_job_reinsert_on_false_timeout - reinsert the job on a false timeout 299 * @sched: scheduler instance 300 * @job: job to be reinserted on the pending list 301 * 302 * In the case of a "false timeout" - when a timeout occurs but the GPU isn't 303 * hung and is making progress, the scheduler must reinsert the job back into 304 * @sched->pending_list. Otherwise, the job and its resources won't be freed 305 * through the &struct drm_sched_backend_ops.free_job callback. 306 * 307 * This function must be used in "false timeout" cases only. 308 */ 309 static void drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler *sched, 310 struct drm_sched_job *job) 311 { 312 spin_lock(&sched->job_list_lock); 313 list_add(&job->list, &sched->pending_list); 314 315 /* After reinserting the job, the scheduler enqueues the free-job work 316 * again if ready. Otherwise, a signaled job could be added to the 317 * pending list, but never freed. 318 */ 319 drm_sched_run_free_queue(sched); 320 spin_unlock(&sched->job_list_lock); 321 } 322 323 static void drm_sched_job_timedout(struct work_struct *work) 324 { 325 struct drm_gpu_scheduler *sched; 326 struct drm_sched_job *job; 327 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_RESET; 328 329 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); 330 331 /* Protects against concurrent deletion in drm_sched_get_finished_job */ 332 spin_lock(&sched->job_list_lock); 333 job = list_first_entry_or_null(&sched->pending_list, 334 struct drm_sched_job, list); 335 336 if (job) { 337 /* 338 * Remove the bad job so it cannot be freed by a concurrent 339 * &struct drm_sched_backend_ops.free_job. It will be 340 * reinserted after the scheduler's work items have been 341 * cancelled, at which point it's safe. 342 */ 343 list_del_init(&job->list); 344 spin_unlock(&sched->job_list_lock); 345 346 status = job->sched->ops->timedout_job(job); 347 348 /* 349 * Guilty job did complete and hence needs to be manually removed 350 * See drm_sched_stop doc. 351 */ 352 if (sched->free_guilty) { 353 job->sched->ops->free_job(job); 354 sched->free_guilty = false; 355 } 356 357 if (status == DRM_GPU_SCHED_STAT_NO_HANG) 358 drm_sched_job_reinsert_on_false_timeout(sched, job); 359 } else { 360 spin_unlock(&sched->job_list_lock); 361 } 362 363 if (status != DRM_GPU_SCHED_STAT_ENODEV) 364 drm_sched_start_timeout_unlocked(sched); 365 } 366 367 /** 368 * drm_sched_stop - stop the scheduler 369 * 370 * @sched: scheduler instance 371 * @bad: job which caused the time out 372 * 373 * Stop the scheduler and also removes and frees all completed jobs. 374 * Note: bad job will not be freed as it might be used later and so it's 375 * callers responsibility to release it manually if it's not part of the 376 * pending list any more. 377 * 378 * This function is typically used for reset recovery (see the docu of 379 * drm_sched_backend_ops.timedout_job() for details). Do not call it for 380 * scheduler teardown, i.e., before calling drm_sched_fini(). 381 * 382 * As it's only used for reset recovery, drivers must not call this function 383 * in their &struct drm_sched_backend_ops.timedout_job callback when they 384 * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG. 385 */ 386 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) 387 { 388 struct drm_sched_job *s_job, *tmp; 389 390 drm_sched_wqueue_stop(sched); 391 392 /* 393 * Reinsert back the bad job here - now it's safe as 394 * drm_sched_get_finished_job() cannot race against us and release the 395 * bad job at this point - we parked (waited for) any in progress 396 * (earlier) cleanups and drm_sched_get_finished_job() will not be 397 * called now until the scheduler's work items are submitted again. 398 */ 399 if (bad && bad->sched == sched) 400 /* 401 * Add at the head of the queue to reflect it was the earliest 402 * job extracted. 403 */ 404 list_add(&bad->list, &sched->pending_list); 405 406 /* 407 * Iterate the job list from later to earlier one and either deactive 408 * their HW callbacks or remove them from pending list if they already 409 * signaled. 410 * This iteration is thread safe as the scheduler's work items have been 411 * cancelled. 412 */ 413 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, 414 list) { 415 if (s_job->s_fence->parent && 416 dma_fence_remove_callback(s_job->s_fence->parent, 417 &s_job->cb)) { 418 dma_fence_put(s_job->s_fence->parent); 419 s_job->s_fence->parent = NULL; 420 atomic_sub(s_job->credits, &sched->credit_count); 421 } else { 422 /* 423 * remove job from pending_list. 424 * Locking here is for concurrent resume timeout 425 */ 426 spin_lock(&sched->job_list_lock); 427 list_del_init(&s_job->list); 428 spin_unlock(&sched->job_list_lock); 429 430 /* 431 * Wait for job's HW fence callback to finish using s_job 432 * before releasing it. 433 * 434 * Job is still alive so fence refcount at least 1 435 */ 436 dma_fence_wait(&s_job->s_fence->finished, false); 437 438 /* 439 * We must keep bad job alive for later use during 440 * recovery by some of the drivers but leave a hint 441 * that the guilty job must be released. 442 */ 443 if (bad != s_job) 444 sched->ops->free_job(s_job); 445 else 446 sched->free_guilty = true; 447 } 448 } 449 450 /* 451 * Stop pending timer in flight as we rearm it in drm_sched_start. This 452 * avoids the pending timeout work in progress to fire right away after 453 * this TDR finished and before the newly restarted jobs had a 454 * chance to complete. 455 */ 456 cancel_delayed_work(&sched->work_tdr); 457 } 458 EXPORT_SYMBOL(drm_sched_stop); 459 460 /** 461 * drm_sched_start - recover jobs after a reset 462 * 463 * @sched: scheduler instance 464 * @errno: error to set on the pending fences 465 * 466 * This function is typically used for reset recovery (see the docu of 467 * drm_sched_backend_ops.timedout_job() for details). Do not call it for 468 * scheduler startup. The scheduler itself is fully operational after 469 * drm_sched_init() succeeded. 470 * 471 * As it's only used for reset recovery, drivers must not call this function 472 * in their &struct drm_sched_backend_ops.timedout_job callback when they 473 * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG. 474 */ 475 void drm_sched_start(struct drm_gpu_scheduler *sched, int errno) 476 { 477 struct drm_sched_job *s_job, *tmp; 478 479 /* 480 * Locking the list is not required here as the scheduler's work items 481 * are currently not running, so no new jobs are being inserted or 482 * removed. Also concurrent GPU recovers can't run in parallel. 483 */ 484 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 485 struct dma_fence *fence = s_job->s_fence->parent; 486 487 atomic_add(s_job->credits, &sched->credit_count); 488 489 if (!fence) { 490 drm_sched_job_done(s_job, errno ?: -ECANCELED); 491 continue; 492 } 493 494 if (dma_fence_add_callback(fence, &s_job->cb, 495 drm_sched_job_done_cb)) 496 drm_sched_job_done(s_job, fence->error ?: errno); 497 } 498 499 drm_sched_start_timeout_unlocked(sched); 500 drm_sched_wqueue_start(sched); 501 } 502 EXPORT_SYMBOL(drm_sched_start); 503 504 /** 505 * drm_sched_resubmit_jobs - Deprecated, don't use in new code! 506 * 507 * @sched: scheduler instance 508 * 509 * Re-submitting jobs was a concept AMD came up as cheap way to implement 510 * recovery after a job timeout. 511 * 512 * This turned out to be not working very well. First of all there are many 513 * problem with the dma_fence implementation and requirements. Either the 514 * implementation is risking deadlocks with core memory management or violating 515 * documented implementation details of the dma_fence object. 516 * 517 * Drivers can still save and restore their state for recovery operations, but 518 * we shouldn't make this a general scheduler feature around the dma_fence 519 * interface. The suggested driver-side replacement is to use 520 * drm_sched_for_each_pending_job() after stopping the scheduler and implement 521 * their own recovery operations. 522 */ 523 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) 524 { 525 struct drm_sched_job *s_job, *tmp; 526 uint64_t guilty_context; 527 bool found_guilty = false; 528 struct dma_fence *fence; 529 530 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 531 struct drm_sched_fence *s_fence = s_job->s_fence; 532 533 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { 534 found_guilty = true; 535 guilty_context = s_job->s_fence->scheduled.context; 536 } 537 538 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) 539 dma_fence_set_error(&s_fence->finished, -ECANCELED); 540 541 fence = sched->ops->run_job(s_job); 542 543 if (IS_ERR_OR_NULL(fence)) { 544 if (IS_ERR(fence)) 545 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 546 547 s_job->s_fence->parent = NULL; 548 } else { 549 550 s_job->s_fence->parent = dma_fence_get(fence); 551 552 /* Drop for orignal kref_init */ 553 dma_fence_put(fence); 554 } 555 } 556 } 557 EXPORT_SYMBOL(drm_sched_resubmit_jobs); 558 559 /** 560 * drm_sched_job_init - init a scheduler job 561 * @job: scheduler job to init 562 * @entity: scheduler entity to use 563 * @credits: the number of credits this job contributes to the schedulers 564 * credit limit 565 * @owner: job owner for debugging 566 * @drm_client_id: &struct drm_file.client_id of the owner (used by trace 567 * events) 568 * 569 * Refer to drm_sched_entity_push_job() documentation 570 * for locking considerations. 571 * 572 * Drivers must make sure drm_sched_job_cleanup() if this function returns 573 * successfully, even when @job is aborted before drm_sched_job_arm() is called. 574 * 575 * Note that this function does not assign a valid value to each struct member 576 * of struct drm_sched_job. Take a look at that struct's documentation to see 577 * who sets which struct member with what lifetime. 578 * 579 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware 580 * has died, which can mean that there's no valid runqueue for a @entity. 581 * This function returns -ENOENT in this case (which probably should be -EIO as 582 * a more meanigful return value). 583 * 584 * Returns 0 for success, negative error code otherwise. 585 */ 586 int drm_sched_job_init(struct drm_sched_job *job, 587 struct drm_sched_entity *entity, 588 u32 credits, void *owner, 589 uint64_t drm_client_id) 590 { 591 if (unlikely(!credits)) { 592 pr_err("*ERROR* %s: credits cannot be 0!\n", __func__); 593 return -EINVAL; 594 } 595 596 /* 597 * We don't know for sure how the user has allocated. Thus, zero the 598 * struct so that unallowed (i.e., too early) usage of pointers that 599 * this function does not set is guaranteed to lead to a NULL pointer 600 * exception instead of UB. 601 */ 602 memset(job, 0, sizeof(*job)); 603 604 job->entity = entity; 605 job->credits = credits; 606 job->s_fence = drm_sched_fence_alloc(entity, owner, drm_client_id); 607 if (!job->s_fence) 608 return -ENOMEM; 609 610 INIT_LIST_HEAD(&job->list); 611 612 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); 613 614 return 0; 615 } 616 EXPORT_SYMBOL(drm_sched_job_init); 617 618 /** 619 * drm_sched_job_arm - arm a scheduler job for execution 620 * @job: scheduler job to arm 621 * 622 * This arms a scheduler job for execution. Specifically it initializes the 623 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv 624 * or other places that need to track the completion of this job. It also 625 * initializes sequence numbers, which are fundamental for fence ordering. 626 * 627 * Refer to drm_sched_entity_push_job() documentation for locking 628 * considerations. 629 * 630 * Once this function was called, you *must* submit @job with 631 * drm_sched_entity_push_job(). 632 * 633 * This can only be called if drm_sched_job_init() succeeded. 634 */ 635 void drm_sched_job_arm(struct drm_sched_job *job) 636 { 637 struct drm_gpu_scheduler *sched; 638 struct drm_sched_entity *entity = job->entity; 639 640 BUG_ON(!entity); 641 drm_sched_entity_select_rq(entity); 642 sched = container_of(entity->rq, typeof(*sched), rq); 643 644 job->sched = sched; 645 job->s_priority = entity->priority; 646 job->entity_stats = drm_sched_entity_stats_get(entity->stats); 647 648 drm_sched_fence_init(job->s_fence, job->entity); 649 } 650 EXPORT_SYMBOL(drm_sched_job_arm); 651 652 /** 653 * drm_sched_job_add_dependency - adds the fence as a job dependency 654 * @job: scheduler job to add the dependencies to 655 * @fence: the dma_fence to add to the list of dependencies. 656 * 657 * Note that @fence is consumed in both the success and error cases. 658 * 659 * Returns: 660 * 0 on success, or an error on failing to expand the array. 661 */ 662 int drm_sched_job_add_dependency(struct drm_sched_job *job, 663 struct dma_fence *fence) 664 { 665 struct dma_fence *entry; 666 unsigned long index; 667 u32 id = 0; 668 int ret; 669 670 if (!fence) 671 return 0; 672 673 /* Deduplicate if we already depend on a fence from the same context. 674 * This lets the size of the array of deps scale with the number of 675 * engines involved, rather than the number of BOs. 676 */ 677 xa_for_each(&job->dependencies, index, entry) { 678 if (entry->context != fence->context) 679 continue; 680 681 if (dma_fence_is_later(fence, entry)) { 682 dma_fence_put(entry); 683 xa_store(&job->dependencies, index, fence, GFP_KERNEL); 684 } else { 685 dma_fence_put(fence); 686 } 687 return 0; 688 } 689 690 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); 691 if (ret != 0) 692 dma_fence_put(fence); 693 694 return ret; 695 } 696 EXPORT_SYMBOL(drm_sched_job_add_dependency); 697 698 /** 699 * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency 700 * @job: scheduler job to add the dependencies to 701 * @file: drm file private pointer 702 * @handle: syncobj handle to lookup 703 * @point: timeline point 704 * 705 * This adds the fence matching the given syncobj to @job. 706 * 707 * Returns: 708 * 0 on success, or an error on failing to expand the array. 709 */ 710 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job, 711 struct drm_file *file, 712 u32 handle, 713 u32 point) 714 { 715 struct dma_fence *fence; 716 int ret; 717 718 ret = drm_syncobj_find_fence(file, handle, point, 0, &fence); 719 if (ret) 720 return ret; 721 722 return drm_sched_job_add_dependency(job, fence); 723 } 724 EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency); 725 726 /** 727 * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job 728 * @job: scheduler job to add the dependencies to 729 * @resv: the dma_resv object to get the fences from 730 * @usage: the dma_resv_usage to use to filter the fences 731 * 732 * This adds all fences matching the given usage from @resv to @job. 733 * Must be called with the @resv lock held. 734 * 735 * Returns: 736 * 0 on success, or an error on failing to expand the array. 737 */ 738 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job, 739 struct dma_resv *resv, 740 enum dma_resv_usage usage) 741 { 742 struct dma_resv_iter cursor; 743 struct dma_fence *fence; 744 int ret; 745 746 dma_resv_assert_held(resv); 747 748 dma_resv_for_each_fence(&cursor, resv, usage, fence) { 749 /* 750 * As drm_sched_job_add_dependency always consumes the fence 751 * reference (even when it fails), and dma_resv_for_each_fence 752 * is not obtaining one, we need to grab one before calling. 753 */ 754 ret = drm_sched_job_add_dependency(job, dma_fence_get(fence)); 755 if (ret) 756 return ret; 757 } 758 return 0; 759 } 760 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies); 761 762 /** 763 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job 764 * dependencies 765 * @job: scheduler job to add the dependencies to 766 * @obj: the gem object to add new dependencies from. 767 * @write: whether the job might write the object (so we need to depend on 768 * shared fences in the reservation object). 769 * 770 * This should be called after drm_gem_lock_reservations() on your array of 771 * GEM objects used in the job but before updating the reservations with your 772 * own fences. 773 * 774 * Returns: 775 * 0 on success, or an error on failing to expand the array. 776 */ 777 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, 778 struct drm_gem_object *obj, 779 bool write) 780 { 781 return drm_sched_job_add_resv_dependencies(job, obj->resv, 782 dma_resv_usage_rw(write)); 783 } 784 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); 785 786 /** 787 * drm_sched_job_has_dependency - check whether fence is the job's dependency 788 * @job: scheduler job to check 789 * @fence: fence to look for 790 * 791 * Returns: 792 * True if @fence is found within the job's dependencies, or otherwise false. 793 */ 794 bool drm_sched_job_has_dependency(struct drm_sched_job *job, 795 struct dma_fence *fence) 796 { 797 struct dma_fence *f; 798 unsigned long index; 799 800 xa_for_each(&job->dependencies, index, f) { 801 if (f == fence) 802 return true; 803 } 804 805 return false; 806 } 807 EXPORT_SYMBOL(drm_sched_job_has_dependency); 808 809 /** 810 * drm_sched_job_cleanup - clean up scheduler job resources 811 * @job: scheduler job to clean up 812 * 813 * Cleans up the resources allocated with drm_sched_job_init(). 814 * 815 * Drivers should call this from their error unwind code if @job is aborted 816 * before drm_sched_job_arm() is called. 817 * 818 * drm_sched_job_arm() is a point of no return since it initializes the fences 819 * and their sequence number etc. Once that function has been called, you *must* 820 * submit it with drm_sched_entity_push_job() and cannot simply abort it by 821 * calling drm_sched_job_cleanup(). 822 * 823 * This function should be called in the &drm_sched_backend_ops.free_job callback. 824 */ 825 void drm_sched_job_cleanup(struct drm_sched_job *job) 826 { 827 struct dma_fence *fence; 828 unsigned long index; 829 830 if (kref_read(&job->s_fence->finished.refcount)) { 831 /* The job has been processed by the scheduler, i.e., 832 * drm_sched_job_arm() and drm_sched_entity_push_job() have 833 * been called. 834 */ 835 dma_fence_put(&job->s_fence->finished); 836 drm_sched_entity_stats_put(job->entity_stats); 837 } else { 838 /* The job was aborted before it has been committed to be run; 839 * notably, drm_sched_job_arm() has not been called. 840 */ 841 drm_sched_fence_free(job->s_fence); 842 } 843 844 job->s_fence = NULL; 845 846 xa_for_each(&job->dependencies, index, fence) { 847 dma_fence_put(fence); 848 } 849 xa_destroy(&job->dependencies); 850 851 } 852 EXPORT_SYMBOL(drm_sched_job_cleanup); 853 854 /** 855 * drm_sched_wakeup - Wake up the scheduler if it is ready to queue 856 * @sched: scheduler instance 857 * 858 * Wake up the scheduler if we can queue jobs. 859 */ 860 void drm_sched_wakeup(struct drm_gpu_scheduler *sched) 861 { 862 drm_sched_run_job_queue(sched); 863 } 864 865 /** 866 * drm_sched_get_finished_job - fetch the next finished job to be destroyed 867 * 868 * @sched: scheduler instance 869 * 870 * Informs the caller through @have_more whether there are more finished jobs 871 * besides the returned one. 872 * 873 * Returns the next finished job from the pending list (if there is one) 874 * ready for it to be destroyed. 875 */ 876 static struct drm_sched_job * 877 drm_sched_get_finished_job(struct drm_gpu_scheduler *sched) 878 { 879 struct drm_sched_job *job, *next; 880 881 spin_lock(&sched->job_list_lock); 882 883 job = list_first_entry_or_null(&sched->pending_list, 884 struct drm_sched_job, list); 885 if (job && dma_fence_is_signaled(&job->s_fence->finished)) { 886 /* remove job from pending_list */ 887 list_del_init(&job->list); 888 889 /* cancel this job's TO timer */ 890 cancel_delayed_work(&sched->work_tdr); 891 892 next = list_first_entry_or_null(&sched->pending_list, 893 typeof(*next), list); 894 if (next) { 895 /* make the scheduled timestamp more accurate */ 896 if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, 897 &next->s_fence->scheduled.flags)) 898 next->s_fence->scheduled.timestamp = 899 dma_fence_timestamp(&job->s_fence->finished); 900 901 /* start TO timer for next job */ 902 drm_sched_start_timeout(sched); 903 } 904 } else { 905 job = NULL; 906 } 907 908 spin_unlock(&sched->job_list_lock); 909 910 return job; 911 } 912 913 /** 914 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load 915 * @sched_list: list of drm_gpu_schedulers 916 * @num_sched_list: number of drm_gpu_schedulers in the sched_list 917 * 918 * Returns pointer of the sched with the least load or NULL if none of the 919 * drm_gpu_schedulers are ready 920 */ 921 struct drm_gpu_scheduler * 922 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, 923 unsigned int num_sched_list) 924 { 925 struct drm_gpu_scheduler *sched, *picked_sched = NULL; 926 int i; 927 unsigned int min_score = UINT_MAX, num_score; 928 929 for (i = 0; i < num_sched_list; ++i) { 930 sched = sched_list[i]; 931 932 if (!sched->ready) { 933 DRM_WARN("scheduler %s is not ready, skipping", 934 sched->name); 935 continue; 936 } 937 938 num_score = atomic_read(sched->score); 939 if (num_score < min_score) { 940 min_score = num_score; 941 picked_sched = sched; 942 } 943 } 944 945 return picked_sched; 946 } 947 EXPORT_SYMBOL(drm_sched_pick_best); 948 949 /** 950 * drm_sched_free_job_work - worker to call free_job 951 * 952 * @w: free job work 953 */ 954 static void drm_sched_free_job_work(struct work_struct *w) 955 { 956 struct drm_gpu_scheduler *sched = 957 container_of(w, struct drm_gpu_scheduler, work_free_job); 958 struct drm_sched_job *job; 959 960 while ((job = drm_sched_get_finished_job(sched))) { 961 ktime_t duration = drm_sched_entity_stats_job_add_gpu_time(job); 962 963 /* Serialized by the worker. */ 964 ewma_drm_sched_avgtime_add(&sched->avg_job_us, 965 ktime_to_us(duration)); 966 967 sched->ops->free_job(job); 968 } 969 970 drm_sched_run_job_queue(sched); 971 } 972 973 /** 974 * drm_sched_run_job_work - worker to call run_job 975 * 976 * @w: run job work 977 */ 978 static void drm_sched_run_job_work(struct work_struct *w) 979 { 980 struct drm_gpu_scheduler *sched = 981 container_of(w, struct drm_gpu_scheduler, work_run_job); 982 struct drm_sched_entity *entity; 983 struct dma_fence *fence; 984 struct drm_sched_fence *s_fence; 985 struct drm_sched_job *sched_job; 986 int r; 987 988 /* Find entity with a ready job */ 989 entity = drm_sched_select_entity(sched); 990 if (IS_ERR_OR_NULL(entity)) { 991 /* 992 * Either no more work to do, or the next ready job needs more 993 * credits than the scheduler has currently available. 994 */ 995 return; 996 } 997 998 sched_job = drm_sched_entity_pop_job(entity); 999 if (!sched_job) { 1000 complete_all(&entity->entity_idle); 1001 drm_sched_run_job_queue(sched); 1002 return; 1003 } 1004 1005 s_fence = sched_job->s_fence; 1006 1007 atomic_add(sched_job->credits, &sched->credit_count); 1008 drm_sched_job_begin(sched_job); 1009 1010 trace_drm_sched_job_run(sched_job, entity); 1011 /* 1012 * The run_job() callback must by definition return a fence whose 1013 * refcount has been incremented for the scheduler already. 1014 */ 1015 fence = sched->ops->run_job(sched_job); 1016 complete_all(&entity->entity_idle); 1017 drm_sched_fence_scheduled(s_fence, fence); 1018 1019 if (!IS_ERR_OR_NULL(fence)) { 1020 r = dma_fence_add_callback(fence, &sched_job->cb, 1021 drm_sched_job_done_cb); 1022 if (r == -ENOENT) 1023 drm_sched_job_done(sched_job, fence->error); 1024 else if (r) 1025 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r); 1026 1027 dma_fence_put(fence); 1028 } else { 1029 drm_sched_job_done(sched_job, IS_ERR(fence) ? 1030 PTR_ERR(fence) : 0); 1031 } 1032 1033 wake_up(&sched->job_scheduled); 1034 drm_sched_run_job_queue(sched); 1035 } 1036 1037 static struct workqueue_struct *drm_sched_alloc_wq(const char *name) 1038 { 1039 #if (IS_ENABLED(CONFIG_LOCKDEP)) 1040 static struct lockdep_map map = { 1041 .name = "drm_sched_lockdep_map" 1042 }; 1043 1044 /* 1045 * Avoid leaking a lockdep map on each drm sched creation and 1046 * destruction by using a single lockdep map for all drm sched 1047 * allocated submit_wq. 1048 */ 1049 1050 return alloc_ordered_workqueue_lockdep_map(name, WQ_MEM_RECLAIM, &map); 1051 #else 1052 return alloc_ordered_workqueue(name, WQ_MEM_RECLAIM); 1053 #endif 1054 } 1055 1056 /** 1057 * drm_sched_init - Init a gpu scheduler instance 1058 * 1059 * @sched: scheduler instance 1060 * @args: scheduler initialization arguments 1061 * 1062 * Return 0 on success, otherwise error code. 1063 */ 1064 int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_args *args) 1065 { 1066 sched->ops = args->ops; 1067 sched->credit_limit = args->credit_limit; 1068 sched->name = args->name; 1069 sched->timeout = args->timeout; 1070 sched->hang_limit = args->hang_limit; 1071 sched->timeout_wq = args->timeout_wq ? args->timeout_wq : system_percpu_wq; 1072 sched->score = args->score ? args->score : &sched->_score; 1073 sched->dev = args->dev; 1074 1075 if (args->submit_wq) { 1076 sched->submit_wq = args->submit_wq; 1077 sched->own_submit_wq = false; 1078 } else { 1079 sched->submit_wq = drm_sched_alloc_wq(args->name); 1080 if (!sched->submit_wq) 1081 return -ENOMEM; 1082 1083 sched->own_submit_wq = true; 1084 } 1085 1086 drm_sched_rq_init(&sched->rq); 1087 1088 init_waitqueue_head(&sched->job_scheduled); 1089 INIT_LIST_HEAD(&sched->pending_list); 1090 spin_lock_init(&sched->job_list_lock); 1091 atomic_set(&sched->credit_count, 0); 1092 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); 1093 INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); 1094 INIT_WORK(&sched->work_free_job, drm_sched_free_job_work); 1095 atomic_set(&sched->_score, 0); 1096 atomic64_set(&sched->job_id_count, 0); 1097 sched->pause_submit = false; 1098 ewma_drm_sched_avgtime_init(&sched->avg_job_us); 1099 1100 sched->ready = true; 1101 return 0; 1102 } 1103 EXPORT_SYMBOL(drm_sched_init); 1104 1105 static void drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler *sched) 1106 { 1107 struct drm_sched_job *job, *tmp; 1108 1109 /* All other accessors are stopped. No locking necessary. */ 1110 list_for_each_entry_safe_reverse(job, tmp, &sched->pending_list, list) { 1111 sched->ops->cancel_job(job); 1112 list_del(&job->list); 1113 sched->ops->free_job(job); 1114 } 1115 } 1116 1117 /** 1118 * drm_sched_fini - Destroy a gpu scheduler 1119 * 1120 * @sched: scheduler instance 1121 * 1122 * Tears down and cleans up the scheduler. 1123 * 1124 * This stops submission of new jobs to the hardware through &struct 1125 * drm_sched_backend_ops.run_job. If &struct drm_sched_backend_ops.cancel_job 1126 * is implemented, all jobs will be canceled through it and afterwards cleaned 1127 * up through &struct drm_sched_backend_ops.free_job. If cancel_job is not 1128 * implemented, memory could leak. 1129 */ 1130 void drm_sched_fini(struct drm_gpu_scheduler *sched) 1131 { 1132 drm_sched_wqueue_stop(sched); 1133 1134 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ 1135 wake_up_all(&sched->job_scheduled); 1136 1137 /* Confirm no work left behind accessing device structures */ 1138 cancel_delayed_work_sync(&sched->work_tdr); 1139 1140 /* Avoid memory leaks if supported by the driver. */ 1141 if (sched->ops->cancel_job) 1142 drm_sched_cancel_remaining_jobs(sched); 1143 1144 if (sched->own_submit_wq) 1145 destroy_workqueue(sched->submit_wq); 1146 sched->ready = false; 1147 1148 if (!list_empty(&sched->pending_list)) 1149 dev_warn(sched->dev, "Tearing down scheduler while jobs are pending!\n"); 1150 } 1151 EXPORT_SYMBOL(drm_sched_fini); 1152 1153 /** 1154 * drm_sched_increase_karma - Update sched_entity guilty flag 1155 * 1156 * @bad: The job guilty of time out 1157 * 1158 * Increment on every hang caused by the 'bad' job. If this exceeds the hang 1159 * limit of the scheduler then the respective sched entity is marked guilty and 1160 * jobs from it will not be scheduled further 1161 */ 1162 void drm_sched_increase_karma(struct drm_sched_job *bad) 1163 { 1164 struct drm_gpu_scheduler *sched = bad->sched; 1165 struct drm_sched_entity *entity, *tmp; 1166 struct drm_sched_rq *rq = &sched->rq; 1167 1168 /* don't change @bad's karma if it's from KERNEL RQ, 1169 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) 1170 * corrupt but keep in mind that kernel jobs always considered good. 1171 */ 1172 if (bad->s_priority == DRM_SCHED_PRIORITY_KERNEL) 1173 return; 1174 1175 atomic_inc(&bad->karma); 1176 1177 spin_lock(&rq->lock); 1178 list_for_each_entry_safe(entity, tmp, &rq->entities, list) { 1179 if (bad->s_fence->scheduled.context == entity->fence_context) { 1180 if (entity->guilty) 1181 atomic_set(entity->guilty, 1); 1182 break; 1183 } 1184 } 1185 spin_unlock(&rq->lock); 1186 } 1187 EXPORT_SYMBOL(drm_sched_increase_karma); 1188 1189 /** 1190 * drm_sched_wqueue_ready - Is the scheduler ready for submission 1191 * 1192 * @sched: scheduler instance 1193 * 1194 * Returns true if submission is ready 1195 */ 1196 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched) 1197 { 1198 return sched->ready; 1199 } 1200 EXPORT_SYMBOL(drm_sched_wqueue_ready); 1201 1202 /** 1203 * drm_sched_wqueue_stop - stop scheduler submission 1204 * @sched: scheduler instance 1205 * 1206 * Stops the scheduler from pulling new jobs from entities. It also stops 1207 * freeing jobs automatically through drm_sched_backend_ops.free_job(). 1208 */ 1209 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched) 1210 { 1211 WRITE_ONCE(sched->pause_submit, true); 1212 cancel_work_sync(&sched->work_run_job); 1213 cancel_work_sync(&sched->work_free_job); 1214 } 1215 EXPORT_SYMBOL(drm_sched_wqueue_stop); 1216 1217 /** 1218 * drm_sched_wqueue_start - start scheduler submission 1219 * @sched: scheduler instance 1220 * 1221 * Restarts the scheduler after drm_sched_wqueue_stop() has stopped it. 1222 * 1223 * This function is not necessary for 'conventional' startup. The scheduler is 1224 * fully operational after drm_sched_init() succeeded. 1225 */ 1226 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched) 1227 { 1228 WRITE_ONCE(sched->pause_submit, false); 1229 queue_work(sched->submit_wq, &sched->work_run_job); 1230 queue_work(sched->submit_wq, &sched->work_free_job); 1231 } 1232 EXPORT_SYMBOL(drm_sched_wqueue_start); 1233 1234 /** 1235 * drm_sched_is_stopped() - Checks whether drm_sched is stopped 1236 * @sched: DRM scheduler 1237 * 1238 * Return: true if sched is stopped, false otherwise 1239 */ 1240 bool drm_sched_is_stopped(struct drm_gpu_scheduler *sched) 1241 { 1242 return READ_ONCE(sched->pause_submit); 1243 } 1244 EXPORT_SYMBOL(drm_sched_is_stopped); 1245 1246 /** 1247 * drm_sched_job_is_signaled() - DRM scheduler job is signaled 1248 * @job: DRM scheduler job 1249 * 1250 * Determine if DRM scheduler job is signaled. DRM scheduler should be stopped 1251 * to obtain a stable snapshot of state. Both parent fence (hardware fence) and 1252 * finished fence (software fence) are checked to determine signaling state. 1253 * 1254 * Return: true if job is signaled, false otherwise 1255 */ 1256 bool drm_sched_job_is_signaled(struct drm_sched_job *job) 1257 { 1258 struct drm_sched_fence *s_fence = job->s_fence; 1259 1260 WARN_ON(!drm_sched_is_stopped(job->sched)); 1261 return (s_fence->parent && dma_fence_is_signaled(s_fence->parent)) || 1262 dma_fence_is_signaled(&s_fence->finished); 1263 } 1264 EXPORT_SYMBOL(drm_sched_job_is_signaled); 1265