1 /* 2 * Copyright 2015 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 /** 25 * DOC: Overview 26 * 27 * The GPU scheduler provides entities which allow userspace to push jobs 28 * into software queues which are then scheduled on a hardware run queue. 29 * The software queues have a priority among them. The scheduler selects the entities 30 * from the run queue using a FIFO. The scheduler provides dependency handling 31 * features among jobs. The driver is supposed to provide callback functions for 32 * backend operations to the scheduler like submitting a job to hardware run queue, 33 * returning the dependencies of a job etc. 34 * 35 * The organisation of the scheduler is the following: 36 * 37 * 1. Each hw run queue has one scheduler 38 * 2. Each scheduler has multiple run queues with different priorities 39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) 40 * 3. Each scheduler run queue has a queue of entities to schedule 41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on 42 * the hardware. 43 * 44 * The jobs in an entity are always scheduled in the order in which they were pushed. 45 * 46 * Note that once a job was taken from the entities queue and pushed to the 47 * hardware, i.e. the pending queue, the entity must not be referenced anymore 48 * through the jobs entity pointer. 49 */ 50 51 /** 52 * DOC: Flow Control 53 * 54 * The DRM GPU scheduler provides a flow control mechanism to regulate the rate 55 * in which the jobs fetched from scheduler entities are executed. 56 * 57 * In this context the &drm_gpu_scheduler keeps track of a driver specified 58 * credit limit representing the capacity of this scheduler and a credit count; 59 * every &drm_sched_job carries a driver specified number of credits. 60 * 61 * Once a job is executed (but not yet finished), the job's credits contribute 62 * to the scheduler's credit count until the job is finished. If by executing 63 * one more job the scheduler's credit count would exceed the scheduler's 64 * credit limit, the job won't be executed. Instead, the scheduler will wait 65 * until the credit count has decreased enough to not overflow its credit limit. 66 * This implies waiting for previously executed jobs. 67 */ 68 69 #include <linux/export.h> 70 #include <linux/wait.h> 71 #include <linux/sched.h> 72 #include <linux/completion.h> 73 #include <linux/dma-resv.h> 74 #include <uapi/linux/sched/types.h> 75 76 #include <drm/drm_print.h> 77 #include <drm/drm_gem.h> 78 #include <drm/drm_syncobj.h> 79 #include <drm/gpu_scheduler.h> 80 #include <drm/spsc_queue.h> 81 82 #include "sched_internal.h" 83 84 #define CREATE_TRACE_POINTS 85 #include "gpu_scheduler_trace.h" 86 87 int drm_sched_policy = DRM_SCHED_POLICY_FIFO; 88 89 /** 90 * DOC: sched_policy (int) 91 * Used to override default entities scheduling policy in a run queue. 92 */ 93 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default), " __stringify(DRM_SCHED_POLICY_FAIR) " = Fair (experimental)."); 94 module_param_named(sched_policy, drm_sched_policy, int, 0444); 95 96 static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched) 97 { 98 u32 credits; 99 100 WARN_ON(check_sub_overflow(sched->credit_limit, 101 atomic_read(&sched->credit_count), 102 &credits)); 103 104 return credits; 105 } 106 107 /** 108 * drm_sched_can_queue -- Can we queue more to the hardware? 109 * @sched: scheduler instance 110 * @entity: the scheduler entity 111 * 112 * Return true if we can push at least one more job from @entity, false 113 * otherwise. 114 */ 115 bool drm_sched_can_queue(struct drm_gpu_scheduler *sched, 116 struct drm_sched_entity *entity) 117 { 118 struct drm_sched_job *s_job; 119 120 s_job = drm_sched_entity_queue_peek(entity); 121 if (!s_job) 122 return false; 123 124 /* If a job exceeds the credit limit, truncate it to the credit limit 125 * itself to guarantee forward progress. 126 */ 127 if (s_job->credits > sched->credit_limit) { 128 dev_WARN(sched->dev, 129 "Jobs may not exceed the credit limit, truncate.\n"); 130 s_job->credits = sched->credit_limit; 131 } 132 133 return drm_sched_available_credits(sched) >= s_job->credits; 134 } 135 136 /** 137 * drm_sched_run_job_queue - enqueue run-job work 138 * @sched: scheduler instance 139 */ 140 static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) 141 { 142 if (!drm_sched_is_stopped(sched)) 143 queue_work(sched->submit_wq, &sched->work_run_job); 144 } 145 146 /** 147 * drm_sched_run_free_queue - enqueue free-job work 148 * @sched: scheduler instance 149 */ 150 static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched) 151 { 152 if (!drm_sched_is_stopped(sched)) 153 queue_work(sched->submit_wq, &sched->work_free_job); 154 } 155 156 /** 157 * drm_sched_job_done - complete a job 158 * @s_job: pointer to the job which is done 159 * @result: 0 on success, -ERRNO on error 160 * 161 * Finish the job's fence and resubmit the work items. 162 */ 163 static void drm_sched_job_done(struct drm_sched_job *s_job, int result) 164 { 165 struct drm_sched_fence *s_fence = s_job->s_fence; 166 struct drm_gpu_scheduler *sched = s_fence->sched; 167 168 atomic_sub(s_job->credits, &sched->credit_count); 169 atomic_dec(sched->score); 170 171 trace_drm_sched_job_done(s_fence); 172 173 dma_fence_get(&s_fence->finished); 174 drm_sched_fence_finished(s_fence, result); 175 dma_fence_put(&s_fence->finished); 176 drm_sched_run_free_queue(sched); 177 } 178 179 /** 180 * drm_sched_job_done_cb - the callback for a done job 181 * @f: fence 182 * @cb: fence callbacks 183 */ 184 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) 185 { 186 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); 187 188 drm_sched_job_done(s_job, f->error); 189 } 190 191 /** 192 * drm_sched_start_timeout - start timeout for reset worker 193 * 194 * @sched: scheduler instance to start the worker for 195 * 196 * Start the timeout for the given scheduler. 197 */ 198 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) 199 { 200 lockdep_assert_held(&sched->job_list_lock); 201 202 if (sched->timeout != MAX_SCHEDULE_TIMEOUT && 203 !list_empty(&sched->pending_list)) 204 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout); 205 } 206 207 static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched) 208 { 209 spin_lock(&sched->job_list_lock); 210 drm_sched_start_timeout(sched); 211 spin_unlock(&sched->job_list_lock); 212 } 213 214 /** 215 * drm_sched_tdr_queue_imm: - immediately start job timeout handler 216 * 217 * @sched: scheduler for which the timeout handling should be started. 218 * 219 * Start timeout handling immediately for the named scheduler. 220 */ 221 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched) 222 { 223 spin_lock(&sched->job_list_lock); 224 sched->timeout = 0; 225 drm_sched_start_timeout(sched); 226 spin_unlock(&sched->job_list_lock); 227 } 228 EXPORT_SYMBOL(drm_sched_tdr_queue_imm); 229 230 /** 231 * drm_sched_fault - immediately start timeout handler 232 * 233 * @sched: scheduler where the timeout handling should be started. 234 * 235 * Start timeout handling immediately when the driver detects a hardware fault. 236 */ 237 void drm_sched_fault(struct drm_gpu_scheduler *sched) 238 { 239 if (sched->timeout_wq) 240 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0); 241 } 242 EXPORT_SYMBOL(drm_sched_fault); 243 244 /** 245 * drm_sched_suspend_timeout - Suspend scheduler job timeout 246 * 247 * @sched: scheduler instance for which to suspend the timeout 248 * 249 * Suspend the delayed work timeout for the scheduler. This is done by 250 * modifying the delayed work timeout to an arbitrary large value, 251 * MAX_SCHEDULE_TIMEOUT in this case. 252 * 253 * Returns the timeout remaining 254 * 255 */ 256 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) 257 { 258 unsigned long sched_timeout, now = jiffies; 259 260 sched_timeout = sched->work_tdr.timer.expires; 261 262 /* 263 * Modify the timeout to an arbitrarily large value. This also prevents 264 * the timeout to be restarted when new submissions arrive 265 */ 266 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) 267 && time_after(sched_timeout, now)) 268 return sched_timeout - now; 269 else 270 return sched->timeout; 271 } 272 EXPORT_SYMBOL(drm_sched_suspend_timeout); 273 274 /** 275 * drm_sched_resume_timeout - Resume scheduler job timeout 276 * 277 * @sched: scheduler instance for which to resume the timeout 278 * @remaining: remaining timeout 279 * 280 * Resume the delayed work timeout for the scheduler. 281 */ 282 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, 283 unsigned long remaining) 284 { 285 spin_lock(&sched->job_list_lock); 286 287 if (list_empty(&sched->pending_list)) 288 cancel_delayed_work(&sched->work_tdr); 289 else 290 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining); 291 292 spin_unlock(&sched->job_list_lock); 293 } 294 EXPORT_SYMBOL(drm_sched_resume_timeout); 295 296 static void drm_sched_job_begin(struct drm_sched_job *s_job) 297 { 298 struct drm_gpu_scheduler *sched = s_job->sched; 299 300 spin_lock(&sched->job_list_lock); 301 list_add_tail(&s_job->list, &sched->pending_list); 302 drm_sched_start_timeout(sched); 303 spin_unlock(&sched->job_list_lock); 304 } 305 306 /** 307 * drm_sched_job_reinsert_on_false_timeout - reinsert the job on a false timeout 308 * @sched: scheduler instance 309 * @job: job to be reinserted on the pending list 310 * 311 * In the case of a "false timeout" - when a timeout occurs but the GPU isn't 312 * hung and is making progress, the scheduler must reinsert the job back into 313 * @sched->pending_list. Otherwise, the job and its resources won't be freed 314 * through the &struct drm_sched_backend_ops.free_job callback. 315 * 316 * This function must be used in "false timeout" cases only. 317 */ 318 static void drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler *sched, 319 struct drm_sched_job *job) 320 { 321 spin_lock(&sched->job_list_lock); 322 list_add(&job->list, &sched->pending_list); 323 324 /* After reinserting the job, the scheduler enqueues the free-job work 325 * again if ready. Otherwise, a signaled job could be added to the 326 * pending list, but never freed. 327 */ 328 drm_sched_run_free_queue(sched); 329 spin_unlock(&sched->job_list_lock); 330 } 331 332 static void drm_sched_job_timedout(struct work_struct *work) 333 { 334 struct drm_gpu_scheduler *sched; 335 struct drm_sched_job *job; 336 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_RESET; 337 338 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); 339 340 /* Protects against concurrent deletion in drm_sched_get_finished_job */ 341 spin_lock(&sched->job_list_lock); 342 job = list_first_entry_or_null(&sched->pending_list, 343 struct drm_sched_job, list); 344 345 if (job) { 346 /* 347 * Remove the bad job so it cannot be freed by a concurrent 348 * &struct drm_sched_backend_ops.free_job. It will be 349 * reinserted after the scheduler's work items have been 350 * cancelled, at which point it's safe. 351 */ 352 list_del_init(&job->list); 353 spin_unlock(&sched->job_list_lock); 354 355 status = job->sched->ops->timedout_job(job); 356 357 /* 358 * Guilty job did complete and hence needs to be manually removed 359 * See drm_sched_stop doc. 360 */ 361 if (sched->free_guilty) { 362 job->sched->ops->free_job(job); 363 sched->free_guilty = false; 364 } 365 366 if (status == DRM_GPU_SCHED_STAT_NO_HANG) 367 drm_sched_job_reinsert_on_false_timeout(sched, job); 368 } else { 369 spin_unlock(&sched->job_list_lock); 370 } 371 372 if (status != DRM_GPU_SCHED_STAT_ENODEV) 373 drm_sched_start_timeout_unlocked(sched); 374 } 375 376 /** 377 * drm_sched_stop - stop the scheduler 378 * 379 * @sched: scheduler instance 380 * @bad: job which caused the time out 381 * 382 * Stop the scheduler and also removes and frees all completed jobs. 383 * Note: bad job will not be freed as it might be used later and so it's 384 * callers responsibility to release it manually if it's not part of the 385 * pending list any more. 386 * 387 * This function is typically used for reset recovery (see the docu of 388 * drm_sched_backend_ops.timedout_job() for details). Do not call it for 389 * scheduler teardown, i.e., before calling drm_sched_fini(). 390 * 391 * As it's only used for reset recovery, drivers must not call this function 392 * in their &struct drm_sched_backend_ops.timedout_job callback when they 393 * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG. 394 */ 395 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) 396 { 397 struct drm_sched_job *s_job, *tmp; 398 399 drm_sched_wqueue_stop(sched); 400 401 /* 402 * Reinsert back the bad job here - now it's safe as 403 * drm_sched_get_finished_job() cannot race against us and release the 404 * bad job at this point - we parked (waited for) any in progress 405 * (earlier) cleanups and drm_sched_get_finished_job() will not be 406 * called now until the scheduler's work items are submitted again. 407 */ 408 if (bad && bad->sched == sched) 409 /* 410 * Add at the head of the queue to reflect it was the earliest 411 * job extracted. 412 */ 413 list_add(&bad->list, &sched->pending_list); 414 415 /* 416 * Iterate the job list from later to earlier one and either deactive 417 * their HW callbacks or remove them from pending list if they already 418 * signaled. 419 * This iteration is thread safe as the scheduler's work items have been 420 * cancelled. 421 */ 422 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, 423 list) { 424 if (s_job->s_fence->parent && 425 dma_fence_remove_callback(s_job->s_fence->parent, 426 &s_job->cb)) { 427 dma_fence_put(s_job->s_fence->parent); 428 s_job->s_fence->parent = NULL; 429 atomic_sub(s_job->credits, &sched->credit_count); 430 } else { 431 /* 432 * remove job from pending_list. 433 * Locking here is for concurrent resume timeout 434 */ 435 spin_lock(&sched->job_list_lock); 436 list_del_init(&s_job->list); 437 spin_unlock(&sched->job_list_lock); 438 439 /* 440 * Wait for job's HW fence callback to finish using s_job 441 * before releasing it. 442 * 443 * Job is still alive so fence refcount at least 1 444 */ 445 dma_fence_wait(&s_job->s_fence->finished, false); 446 447 /* 448 * We must keep bad job alive for later use during 449 * recovery by some of the drivers but leave a hint 450 * that the guilty job must be released. 451 */ 452 if (bad != s_job) 453 sched->ops->free_job(s_job); 454 else 455 sched->free_guilty = true; 456 } 457 } 458 459 /* 460 * Stop pending timer in flight as we rearm it in drm_sched_start. This 461 * avoids the pending timeout work in progress to fire right away after 462 * this TDR finished and before the newly restarted jobs had a 463 * chance to complete. 464 */ 465 cancel_delayed_work(&sched->work_tdr); 466 } 467 EXPORT_SYMBOL(drm_sched_stop); 468 469 /** 470 * drm_sched_start - recover jobs after a reset 471 * 472 * @sched: scheduler instance 473 * @errno: error to set on the pending fences 474 * 475 * This function is typically used for reset recovery (see the docu of 476 * drm_sched_backend_ops.timedout_job() for details). Do not call it for 477 * scheduler startup. The scheduler itself is fully operational after 478 * drm_sched_init() succeeded. 479 * 480 * As it's only used for reset recovery, drivers must not call this function 481 * in their &struct drm_sched_backend_ops.timedout_job callback when they 482 * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG. 483 */ 484 void drm_sched_start(struct drm_gpu_scheduler *sched, int errno) 485 { 486 struct drm_sched_job *s_job, *tmp; 487 488 /* 489 * Locking the list is not required here as the scheduler's work items 490 * are currently not running, so no new jobs are being inserted or 491 * removed. Also concurrent GPU recovers can't run in parallel. 492 */ 493 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 494 struct dma_fence *fence = s_job->s_fence->parent; 495 496 atomic_add(s_job->credits, &sched->credit_count); 497 498 if (!fence) { 499 drm_sched_job_done(s_job, errno ?: -ECANCELED); 500 continue; 501 } 502 503 if (dma_fence_add_callback(fence, &s_job->cb, 504 drm_sched_job_done_cb)) 505 drm_sched_job_done(s_job, fence->error ?: errno); 506 } 507 508 drm_sched_start_timeout_unlocked(sched); 509 drm_sched_wqueue_start(sched); 510 } 511 EXPORT_SYMBOL(drm_sched_start); 512 513 /** 514 * drm_sched_resubmit_jobs - Deprecated, don't use in new code! 515 * 516 * @sched: scheduler instance 517 * 518 * Re-submitting jobs was a concept AMD came up as cheap way to implement 519 * recovery after a job timeout. 520 * 521 * This turned out to be not working very well. First of all there are many 522 * problem with the dma_fence implementation and requirements. Either the 523 * implementation is risking deadlocks with core memory management or violating 524 * documented implementation details of the dma_fence object. 525 * 526 * Drivers can still save and restore their state for recovery operations, but 527 * we shouldn't make this a general scheduler feature around the dma_fence 528 * interface. The suggested driver-side replacement is to use 529 * drm_sched_for_each_pending_job() after stopping the scheduler and implement 530 * their own recovery operations. 531 */ 532 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) 533 { 534 struct drm_sched_job *s_job, *tmp; 535 uint64_t guilty_context; 536 bool found_guilty = false; 537 struct dma_fence *fence; 538 539 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 540 struct drm_sched_fence *s_fence = s_job->s_fence; 541 542 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { 543 found_guilty = true; 544 guilty_context = s_job->s_fence->scheduled.context; 545 } 546 547 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) 548 dma_fence_set_error(&s_fence->finished, -ECANCELED); 549 550 fence = sched->ops->run_job(s_job); 551 552 if (IS_ERR_OR_NULL(fence)) { 553 if (IS_ERR(fence)) 554 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 555 556 s_job->s_fence->parent = NULL; 557 } else { 558 559 s_job->s_fence->parent = dma_fence_get(fence); 560 561 /* Drop for orignal kref_init */ 562 dma_fence_put(fence); 563 } 564 } 565 } 566 EXPORT_SYMBOL(drm_sched_resubmit_jobs); 567 568 /** 569 * drm_sched_job_init - init a scheduler job 570 * @job: scheduler job to init 571 * @entity: scheduler entity to use 572 * @credits: the number of credits this job contributes to the schedulers 573 * credit limit 574 * @owner: job owner for debugging 575 * @drm_client_id: &struct drm_file.client_id of the owner (used by trace 576 * events) 577 * 578 * Refer to drm_sched_entity_push_job() documentation 579 * for locking considerations. 580 * 581 * Drivers must make sure drm_sched_job_cleanup() if this function returns 582 * successfully, even when @job is aborted before drm_sched_job_arm() is called. 583 * 584 * Note that this function does not assign a valid value to each struct member 585 * of struct drm_sched_job. Take a look at that struct's documentation to see 586 * who sets which struct member with what lifetime. 587 * 588 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware 589 * has died, which can mean that there's no valid runqueue for a @entity. 590 * This function returns -ENOENT in this case (which probably should be -EIO as 591 * a more meanigful return value). 592 * 593 * Returns 0 for success, negative error code otherwise. 594 */ 595 int drm_sched_job_init(struct drm_sched_job *job, 596 struct drm_sched_entity *entity, 597 u32 credits, void *owner, 598 uint64_t drm_client_id) 599 { 600 if (unlikely(!credits)) { 601 pr_err("*ERROR* %s: credits cannot be 0!\n", __func__); 602 return -EINVAL; 603 } 604 605 /* 606 * We don't know for sure how the user has allocated. Thus, zero the 607 * struct so that unallowed (i.e., too early) usage of pointers that 608 * this function does not set is guaranteed to lead to a NULL pointer 609 * exception instead of UB. 610 */ 611 memset(job, 0, sizeof(*job)); 612 613 job->entity = entity; 614 job->credits = credits; 615 job->s_fence = drm_sched_fence_alloc(entity, owner, drm_client_id); 616 if (!job->s_fence) 617 return -ENOMEM; 618 619 INIT_LIST_HEAD(&job->list); 620 621 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); 622 623 return 0; 624 } 625 EXPORT_SYMBOL(drm_sched_job_init); 626 627 /** 628 * drm_sched_job_arm - arm a scheduler job for execution 629 * @job: scheduler job to arm 630 * 631 * This arms a scheduler job for execution. Specifically it initializes the 632 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv 633 * or other places that need to track the completion of this job. It also 634 * initializes sequence numbers, which are fundamental for fence ordering. 635 * 636 * Refer to drm_sched_entity_push_job() documentation for locking 637 * considerations. 638 * 639 * Once this function was called, you *must* submit @job with 640 * drm_sched_entity_push_job(). 641 * 642 * This can only be called if drm_sched_job_init() succeeded. 643 */ 644 void drm_sched_job_arm(struct drm_sched_job *job) 645 { 646 struct drm_gpu_scheduler *sched; 647 struct drm_sched_entity *entity = job->entity; 648 649 BUG_ON(!entity); 650 drm_sched_entity_select_rq(entity); 651 sched = entity->rq->sched; 652 653 job->sched = sched; 654 job->s_priority = entity->priority; 655 job->entity_stats = drm_sched_entity_stats_get(entity->stats); 656 657 drm_sched_fence_init(job->s_fence, job->entity); 658 } 659 EXPORT_SYMBOL(drm_sched_job_arm); 660 661 /** 662 * drm_sched_job_add_dependency - adds the fence as a job dependency 663 * @job: scheduler job to add the dependencies to 664 * @fence: the dma_fence to add to the list of dependencies. 665 * 666 * Note that @fence is consumed in both the success and error cases. 667 * 668 * Returns: 669 * 0 on success, or an error on failing to expand the array. 670 */ 671 int drm_sched_job_add_dependency(struct drm_sched_job *job, 672 struct dma_fence *fence) 673 { 674 struct dma_fence *entry; 675 unsigned long index; 676 u32 id = 0; 677 int ret; 678 679 if (!fence) 680 return 0; 681 682 /* Deduplicate if we already depend on a fence from the same context. 683 * This lets the size of the array of deps scale with the number of 684 * engines involved, rather than the number of BOs. 685 */ 686 xa_for_each(&job->dependencies, index, entry) { 687 if (entry->context != fence->context) 688 continue; 689 690 if (dma_fence_is_later(fence, entry)) { 691 dma_fence_put(entry); 692 xa_store(&job->dependencies, index, fence, GFP_KERNEL); 693 } else { 694 dma_fence_put(fence); 695 } 696 return 0; 697 } 698 699 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); 700 if (ret != 0) 701 dma_fence_put(fence); 702 703 return ret; 704 } 705 EXPORT_SYMBOL(drm_sched_job_add_dependency); 706 707 /** 708 * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency 709 * @job: scheduler job to add the dependencies to 710 * @file: drm file private pointer 711 * @handle: syncobj handle to lookup 712 * @point: timeline point 713 * 714 * This adds the fence matching the given syncobj to @job. 715 * 716 * Returns: 717 * 0 on success, or an error on failing to expand the array. 718 */ 719 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job, 720 struct drm_file *file, 721 u32 handle, 722 u32 point) 723 { 724 struct dma_fence *fence; 725 int ret; 726 727 ret = drm_syncobj_find_fence(file, handle, point, 0, &fence); 728 if (ret) 729 return ret; 730 731 return drm_sched_job_add_dependency(job, fence); 732 } 733 EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency); 734 735 /** 736 * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job 737 * @job: scheduler job to add the dependencies to 738 * @resv: the dma_resv object to get the fences from 739 * @usage: the dma_resv_usage to use to filter the fences 740 * 741 * This adds all fences matching the given usage from @resv to @job. 742 * Must be called with the @resv lock held. 743 * 744 * Returns: 745 * 0 on success, or an error on failing to expand the array. 746 */ 747 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job, 748 struct dma_resv *resv, 749 enum dma_resv_usage usage) 750 { 751 struct dma_resv_iter cursor; 752 struct dma_fence *fence; 753 int ret; 754 755 dma_resv_assert_held(resv); 756 757 dma_resv_for_each_fence(&cursor, resv, usage, fence) { 758 /* 759 * As drm_sched_job_add_dependency always consumes the fence 760 * reference (even when it fails), and dma_resv_for_each_fence 761 * is not obtaining one, we need to grab one before calling. 762 */ 763 ret = drm_sched_job_add_dependency(job, dma_fence_get(fence)); 764 if (ret) 765 return ret; 766 } 767 return 0; 768 } 769 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies); 770 771 /** 772 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job 773 * dependencies 774 * @job: scheduler job to add the dependencies to 775 * @obj: the gem object to add new dependencies from. 776 * @write: whether the job might write the object (so we need to depend on 777 * shared fences in the reservation object). 778 * 779 * This should be called after drm_gem_lock_reservations() on your array of 780 * GEM objects used in the job but before updating the reservations with your 781 * own fences. 782 * 783 * Returns: 784 * 0 on success, or an error on failing to expand the array. 785 */ 786 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, 787 struct drm_gem_object *obj, 788 bool write) 789 { 790 return drm_sched_job_add_resv_dependencies(job, obj->resv, 791 dma_resv_usage_rw(write)); 792 } 793 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); 794 795 /** 796 * drm_sched_job_has_dependency - check whether fence is the job's dependency 797 * @job: scheduler job to check 798 * @fence: fence to look for 799 * 800 * Returns: 801 * True if @fence is found within the job's dependencies, or otherwise false. 802 */ 803 bool drm_sched_job_has_dependency(struct drm_sched_job *job, 804 struct dma_fence *fence) 805 { 806 struct dma_fence *f; 807 unsigned long index; 808 809 xa_for_each(&job->dependencies, index, f) { 810 if (f == fence) 811 return true; 812 } 813 814 return false; 815 } 816 EXPORT_SYMBOL(drm_sched_job_has_dependency); 817 818 /** 819 * drm_sched_job_cleanup - clean up scheduler job resources 820 * @job: scheduler job to clean up 821 * 822 * Cleans up the resources allocated with drm_sched_job_init(). 823 * 824 * Drivers should call this from their error unwind code if @job is aborted 825 * before drm_sched_job_arm() is called. 826 * 827 * drm_sched_job_arm() is a point of no return since it initializes the fences 828 * and their sequence number etc. Once that function has been called, you *must* 829 * submit it with drm_sched_entity_push_job() and cannot simply abort it by 830 * calling drm_sched_job_cleanup(). 831 * 832 * This function should be called in the &drm_sched_backend_ops.free_job callback. 833 */ 834 void drm_sched_job_cleanup(struct drm_sched_job *job) 835 { 836 struct dma_fence *fence; 837 unsigned long index; 838 839 if (kref_read(&job->s_fence->finished.refcount)) { 840 /* The job has been processed by the scheduler, i.e., 841 * drm_sched_job_arm() and drm_sched_entity_push_job() have 842 * been called. 843 */ 844 dma_fence_put(&job->s_fence->finished); 845 drm_sched_entity_stats_put(job->entity_stats); 846 } else { 847 /* The job was aborted before it has been committed to be run; 848 * notably, drm_sched_job_arm() has not been called. 849 */ 850 drm_sched_fence_free(job->s_fence); 851 } 852 853 job->s_fence = NULL; 854 855 xa_for_each(&job->dependencies, index, fence) { 856 dma_fence_put(fence); 857 } 858 xa_destroy(&job->dependencies); 859 860 } 861 EXPORT_SYMBOL(drm_sched_job_cleanup); 862 863 /** 864 * drm_sched_wakeup - Wake up the scheduler if it is ready to queue 865 * @sched: scheduler instance 866 * 867 * Wake up the scheduler if we can queue jobs. 868 */ 869 void drm_sched_wakeup(struct drm_gpu_scheduler *sched) 870 { 871 drm_sched_run_job_queue(sched); 872 } 873 874 /** 875 * drm_sched_select_entity - Select next entity to process 876 * 877 * @sched: scheduler instance 878 * 879 * Return an entity to process or NULL if none are found. 880 * 881 * Note, that we break out of the for-loop when "entity" is non-null, which can 882 * also be an error-pointer--this assures we don't process lower priority 883 * run-queues. See comments in the respectively called functions. 884 */ 885 static struct drm_sched_entity * 886 drm_sched_select_entity(struct drm_gpu_scheduler *sched) 887 { 888 struct drm_sched_entity *entity = NULL; 889 int i; 890 891 /* Start with the highest priority. 892 */ 893 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { 894 entity = drm_sched_rq_select_entity(sched, sched->sched_rq[i]); 895 if (entity) 896 break; 897 } 898 899 return IS_ERR(entity) ? NULL : entity; 900 } 901 902 /** 903 * drm_sched_get_finished_job - fetch the next finished job to be destroyed 904 * 905 * @sched: scheduler instance 906 * 907 * Informs the caller through @have_more whether there are more finished jobs 908 * besides the returned one. 909 * 910 * Returns the next finished job from the pending list (if there is one) 911 * ready for it to be destroyed. 912 */ 913 static struct drm_sched_job * 914 drm_sched_get_finished_job(struct drm_gpu_scheduler *sched) 915 { 916 struct drm_sched_job *job, *next; 917 918 spin_lock(&sched->job_list_lock); 919 920 job = list_first_entry_or_null(&sched->pending_list, 921 struct drm_sched_job, list); 922 if (job && dma_fence_is_signaled(&job->s_fence->finished)) { 923 /* remove job from pending_list */ 924 list_del_init(&job->list); 925 926 /* cancel this job's TO timer */ 927 cancel_delayed_work(&sched->work_tdr); 928 929 next = list_first_entry_or_null(&sched->pending_list, 930 typeof(*next), list); 931 if (next) { 932 /* make the scheduled timestamp more accurate */ 933 if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, 934 &next->s_fence->scheduled.flags)) 935 next->s_fence->scheduled.timestamp = 936 dma_fence_timestamp(&job->s_fence->finished); 937 938 /* start TO timer for next job */ 939 drm_sched_start_timeout(sched); 940 } 941 } else { 942 job = NULL; 943 } 944 945 spin_unlock(&sched->job_list_lock); 946 947 return job; 948 } 949 950 /** 951 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load 952 * @sched_list: list of drm_gpu_schedulers 953 * @num_sched_list: number of drm_gpu_schedulers in the sched_list 954 * 955 * Returns pointer of the sched with the least load or NULL if none of the 956 * drm_gpu_schedulers are ready 957 */ 958 struct drm_gpu_scheduler * 959 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, 960 unsigned int num_sched_list) 961 { 962 struct drm_gpu_scheduler *sched, *picked_sched = NULL; 963 int i; 964 unsigned int min_score = UINT_MAX, num_score; 965 966 for (i = 0; i < num_sched_list; ++i) { 967 sched = sched_list[i]; 968 969 if (!sched->ready) { 970 DRM_WARN("scheduler %s is not ready, skipping", 971 sched->name); 972 continue; 973 } 974 975 num_score = atomic_read(sched->score); 976 if (num_score < min_score) { 977 min_score = num_score; 978 picked_sched = sched; 979 } 980 } 981 982 return picked_sched; 983 } 984 EXPORT_SYMBOL(drm_sched_pick_best); 985 986 /** 987 * drm_sched_free_job_work - worker to call free_job 988 * 989 * @w: free job work 990 */ 991 static void drm_sched_free_job_work(struct work_struct *w) 992 { 993 struct drm_gpu_scheduler *sched = 994 container_of(w, struct drm_gpu_scheduler, work_free_job); 995 struct drm_sched_job *job; 996 997 while ((job = drm_sched_get_finished_job(sched))) { 998 ktime_t duration = drm_sched_entity_stats_job_add_gpu_time(job); 999 1000 /* Serialized by the worker. */ 1001 ewma_drm_sched_avgtime_add(&sched->avg_job_us, 1002 ktime_to_us(duration)); 1003 1004 sched->ops->free_job(job); 1005 } 1006 1007 drm_sched_run_job_queue(sched); 1008 } 1009 1010 /** 1011 * drm_sched_run_job_work - worker to call run_job 1012 * 1013 * @w: run job work 1014 */ 1015 static void drm_sched_run_job_work(struct work_struct *w) 1016 { 1017 struct drm_gpu_scheduler *sched = 1018 container_of(w, struct drm_gpu_scheduler, work_run_job); 1019 struct drm_sched_entity *entity; 1020 struct dma_fence *fence; 1021 struct drm_sched_fence *s_fence; 1022 struct drm_sched_job *sched_job; 1023 int r; 1024 1025 /* Find entity with a ready job */ 1026 entity = drm_sched_select_entity(sched); 1027 if (!entity) { 1028 /* 1029 * Either no more work to do, or the next ready job needs more 1030 * credits than the scheduler has currently available. 1031 */ 1032 return; 1033 } 1034 1035 sched_job = drm_sched_entity_pop_job(entity); 1036 if (!sched_job) { 1037 complete_all(&entity->entity_idle); 1038 drm_sched_run_job_queue(sched); 1039 return; 1040 } 1041 1042 s_fence = sched_job->s_fence; 1043 1044 atomic_add(sched_job->credits, &sched->credit_count); 1045 drm_sched_job_begin(sched_job); 1046 1047 trace_drm_sched_job_run(sched_job, entity); 1048 /* 1049 * The run_job() callback must by definition return a fence whose 1050 * refcount has been incremented for the scheduler already. 1051 */ 1052 fence = sched->ops->run_job(sched_job); 1053 complete_all(&entity->entity_idle); 1054 drm_sched_fence_scheduled(s_fence, fence); 1055 1056 if (!IS_ERR_OR_NULL(fence)) { 1057 r = dma_fence_add_callback(fence, &sched_job->cb, 1058 drm_sched_job_done_cb); 1059 if (r == -ENOENT) 1060 drm_sched_job_done(sched_job, fence->error); 1061 else if (r) 1062 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r); 1063 1064 dma_fence_put(fence); 1065 } else { 1066 drm_sched_job_done(sched_job, IS_ERR(fence) ? 1067 PTR_ERR(fence) : 0); 1068 } 1069 1070 wake_up(&sched->job_scheduled); 1071 drm_sched_run_job_queue(sched); 1072 } 1073 1074 static struct workqueue_struct *drm_sched_alloc_wq(const char *name) 1075 { 1076 #if (IS_ENABLED(CONFIG_LOCKDEP)) 1077 static struct lockdep_map map = { 1078 .name = "drm_sched_lockdep_map" 1079 }; 1080 1081 /* 1082 * Avoid leaking a lockdep map on each drm sched creation and 1083 * destruction by using a single lockdep map for all drm sched 1084 * allocated submit_wq. 1085 */ 1086 1087 return alloc_ordered_workqueue_lockdep_map(name, WQ_MEM_RECLAIM, &map); 1088 #else 1089 return alloc_ordered_workqueue(name, WQ_MEM_RECLAIM); 1090 #endif 1091 } 1092 1093 /** 1094 * drm_sched_init - Init a gpu scheduler instance 1095 * 1096 * @sched: scheduler instance 1097 * @args: scheduler initialization arguments 1098 * 1099 * Return 0 on success, otherwise error code. 1100 */ 1101 int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_args *args) 1102 { 1103 int i; 1104 1105 sched->ops = args->ops; 1106 sched->credit_limit = args->credit_limit; 1107 sched->name = args->name; 1108 sched->timeout = args->timeout; 1109 sched->hang_limit = args->hang_limit; 1110 sched->timeout_wq = args->timeout_wq ? args->timeout_wq : system_percpu_wq; 1111 sched->score = args->score ? args->score : &sched->_score; 1112 sched->dev = args->dev; 1113 1114 if (args->num_rqs > DRM_SCHED_PRIORITY_COUNT) { 1115 /* This is a gross violation--tell drivers what the problem is. 1116 */ 1117 dev_err(sched->dev, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n", 1118 __func__); 1119 return -EINVAL; 1120 } else if (sched->sched_rq) { 1121 /* Not an error, but warn anyway so drivers can 1122 * fine-tune their DRM calling order, and return all 1123 * is good. 1124 */ 1125 dev_warn(sched->dev, "%s: scheduler already initialized!\n", __func__); 1126 return 0; 1127 } 1128 1129 if (args->submit_wq) { 1130 sched->submit_wq = args->submit_wq; 1131 sched->own_submit_wq = false; 1132 } else { 1133 sched->submit_wq = drm_sched_alloc_wq(args->name); 1134 if (!sched->submit_wq) 1135 return -ENOMEM; 1136 1137 sched->own_submit_wq = true; 1138 } 1139 1140 sched->num_user_rqs = args->num_rqs; 1141 sched->num_rqs = drm_sched_policy != DRM_SCHED_POLICY_FAIR ? 1142 args->num_rqs : 1; 1143 sched->sched_rq = kzalloc_objs(*sched->sched_rq, args->num_rqs); 1144 if (!sched->sched_rq) 1145 goto Out_check_own; 1146 1147 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { 1148 sched->sched_rq[i] = kzalloc_obj(*sched->sched_rq[i]); 1149 if (!sched->sched_rq[i]) 1150 goto Out_unroll; 1151 drm_sched_rq_init(sched, sched->sched_rq[i]); 1152 } 1153 1154 init_waitqueue_head(&sched->job_scheduled); 1155 INIT_LIST_HEAD(&sched->pending_list); 1156 spin_lock_init(&sched->job_list_lock); 1157 atomic_set(&sched->credit_count, 0); 1158 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); 1159 INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); 1160 INIT_WORK(&sched->work_free_job, drm_sched_free_job_work); 1161 atomic_set(&sched->_score, 0); 1162 atomic64_set(&sched->job_id_count, 0); 1163 sched->pause_submit = false; 1164 ewma_drm_sched_avgtime_init(&sched->avg_job_us); 1165 1166 sched->ready = true; 1167 return 0; 1168 Out_unroll: 1169 for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--) 1170 kfree(sched->sched_rq[i]); 1171 1172 kfree(sched->sched_rq); 1173 sched->sched_rq = NULL; 1174 Out_check_own: 1175 if (sched->own_submit_wq) 1176 destroy_workqueue(sched->submit_wq); 1177 dev_err(sched->dev, "%s: Failed to setup GPU scheduler--out of memory\n", __func__); 1178 return -ENOMEM; 1179 } 1180 EXPORT_SYMBOL(drm_sched_init); 1181 1182 static void drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler *sched) 1183 { 1184 struct drm_sched_job *job, *tmp; 1185 1186 /* All other accessors are stopped. No locking necessary. */ 1187 list_for_each_entry_safe_reverse(job, tmp, &sched->pending_list, list) { 1188 sched->ops->cancel_job(job); 1189 list_del(&job->list); 1190 sched->ops->free_job(job); 1191 } 1192 } 1193 1194 /** 1195 * drm_sched_fini - Destroy a gpu scheduler 1196 * 1197 * @sched: scheduler instance 1198 * 1199 * Tears down and cleans up the scheduler. 1200 * 1201 * This stops submission of new jobs to the hardware through &struct 1202 * drm_sched_backend_ops.run_job. If &struct drm_sched_backend_ops.cancel_job 1203 * is implemented, all jobs will be canceled through it and afterwards cleaned 1204 * up through &struct drm_sched_backend_ops.free_job. If cancel_job is not 1205 * implemented, memory could leak. 1206 */ 1207 void drm_sched_fini(struct drm_gpu_scheduler *sched) 1208 { 1209 int i; 1210 1211 drm_sched_wqueue_stop(sched); 1212 1213 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) 1214 kfree(sched->sched_rq[i]); 1215 1216 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ 1217 wake_up_all(&sched->job_scheduled); 1218 1219 /* Confirm no work left behind accessing device structures */ 1220 cancel_delayed_work_sync(&sched->work_tdr); 1221 1222 /* Avoid memory leaks if supported by the driver. */ 1223 if (sched->ops->cancel_job) 1224 drm_sched_cancel_remaining_jobs(sched); 1225 1226 if (sched->own_submit_wq) 1227 destroy_workqueue(sched->submit_wq); 1228 sched->ready = false; 1229 kfree(sched->sched_rq); 1230 sched->sched_rq = NULL; 1231 1232 if (!list_empty(&sched->pending_list)) 1233 dev_warn(sched->dev, "Tearing down scheduler while jobs are pending!\n"); 1234 } 1235 EXPORT_SYMBOL(drm_sched_fini); 1236 1237 /** 1238 * drm_sched_increase_karma - Update sched_entity guilty flag 1239 * 1240 * @bad: The job guilty of time out 1241 * 1242 * Increment on every hang caused by the 'bad' job. If this exceeds the hang 1243 * limit of the scheduler then the respective sched entity is marked guilty and 1244 * jobs from it will not be scheduled further 1245 */ 1246 void drm_sched_increase_karma(struct drm_sched_job *bad) 1247 { 1248 int i; 1249 struct drm_sched_entity *tmp; 1250 struct drm_sched_entity *entity; 1251 struct drm_gpu_scheduler *sched = bad->sched; 1252 1253 /* don't change @bad's karma if it's from KERNEL RQ, 1254 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) 1255 * corrupt but keep in mind that kernel jobs always considered good. 1256 */ 1257 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { 1258 atomic_inc(&bad->karma); 1259 1260 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { 1261 struct drm_sched_rq *rq = sched->sched_rq[i]; 1262 1263 spin_lock(&rq->lock); 1264 list_for_each_entry_safe(entity, tmp, &rq->entities, list) { 1265 if (bad->s_fence->scheduled.context == 1266 entity->fence_context) { 1267 if (entity->guilty) 1268 atomic_set(entity->guilty, 1); 1269 break; 1270 } 1271 } 1272 spin_unlock(&rq->lock); 1273 if (&entity->list != &rq->entities) 1274 break; 1275 } 1276 } 1277 } 1278 EXPORT_SYMBOL(drm_sched_increase_karma); 1279 1280 /** 1281 * drm_sched_wqueue_ready - Is the scheduler ready for submission 1282 * 1283 * @sched: scheduler instance 1284 * 1285 * Returns true if submission is ready 1286 */ 1287 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched) 1288 { 1289 return sched->ready; 1290 } 1291 EXPORT_SYMBOL(drm_sched_wqueue_ready); 1292 1293 /** 1294 * drm_sched_wqueue_stop - stop scheduler submission 1295 * @sched: scheduler instance 1296 * 1297 * Stops the scheduler from pulling new jobs from entities. It also stops 1298 * freeing jobs automatically through drm_sched_backend_ops.free_job(). 1299 */ 1300 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched) 1301 { 1302 WRITE_ONCE(sched->pause_submit, true); 1303 cancel_work_sync(&sched->work_run_job); 1304 cancel_work_sync(&sched->work_free_job); 1305 } 1306 EXPORT_SYMBOL(drm_sched_wqueue_stop); 1307 1308 /** 1309 * drm_sched_wqueue_start - start scheduler submission 1310 * @sched: scheduler instance 1311 * 1312 * Restarts the scheduler after drm_sched_wqueue_stop() has stopped it. 1313 * 1314 * This function is not necessary for 'conventional' startup. The scheduler is 1315 * fully operational after drm_sched_init() succeeded. 1316 */ 1317 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched) 1318 { 1319 WRITE_ONCE(sched->pause_submit, false); 1320 queue_work(sched->submit_wq, &sched->work_run_job); 1321 queue_work(sched->submit_wq, &sched->work_free_job); 1322 } 1323 EXPORT_SYMBOL(drm_sched_wqueue_start); 1324 1325 /** 1326 * drm_sched_is_stopped() - Checks whether drm_sched is stopped 1327 * @sched: DRM scheduler 1328 * 1329 * Return: true if sched is stopped, false otherwise 1330 */ 1331 bool drm_sched_is_stopped(struct drm_gpu_scheduler *sched) 1332 { 1333 return READ_ONCE(sched->pause_submit); 1334 } 1335 EXPORT_SYMBOL(drm_sched_is_stopped); 1336 1337 /** 1338 * drm_sched_job_is_signaled() - DRM scheduler job is signaled 1339 * @job: DRM scheduler job 1340 * 1341 * Determine if DRM scheduler job is signaled. DRM scheduler should be stopped 1342 * to obtain a stable snapshot of state. Both parent fence (hardware fence) and 1343 * finished fence (software fence) are checked to determine signaling state. 1344 * 1345 * Return: true if job is signaled, false otherwise 1346 */ 1347 bool drm_sched_job_is_signaled(struct drm_sched_job *job) 1348 { 1349 struct drm_sched_fence *s_fence = job->s_fence; 1350 1351 WARN_ON(!drm_sched_is_stopped(job->sched)); 1352 return (s_fence->parent && dma_fence_is_signaled(s_fence->parent)) || 1353 dma_fence_is_signaled(&s_fence->finished); 1354 } 1355 EXPORT_SYMBOL(drm_sched_job_is_signaled); 1356