xref: /linux/drivers/gpu/drm/scheduler/sched_main.c (revision 420fb223fe6049f5eecac0d28136df5bc5699ea2)
1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 /**
25  * DOC: Overview
26  *
27  * The GPU scheduler provides entities which allow userspace to push jobs
28  * into software queues which are then scheduled on a hardware run queue.
29  * The software queues have a priority among them. The scheduler selects the entities
30  * from the run queue using a FIFO. The scheduler provides dependency handling
31  * features among jobs. The driver is supposed to provide callback functions for
32  * backend operations to the scheduler like submitting a job to hardware run queue,
33  * returning the dependencies of a job etc.
34  *
35  * The organisation of the scheduler is the following:
36  *
37  * 1. Each hw run queue has one scheduler
38  * 2. Each scheduler has multiple run queues with different priorities
39  *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40  * 3. Each scheduler run queue has a queue of entities to schedule
41  * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42  *    the hardware.
43  *
44  * The jobs in an entity are always scheduled in the order in which they were pushed.
45  *
46  * Note that once a job was taken from the entities queue and pushed to the
47  * hardware, i.e. the pending queue, the entity must not be referenced anymore
48  * through the jobs entity pointer.
49  */
50 
51 /**
52  * DOC: Flow Control
53  *
54  * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
55  * in which the jobs fetched from scheduler entities are executed.
56  *
57  * In this context the &drm_gpu_scheduler keeps track of a driver specified
58  * credit limit representing the capacity of this scheduler and a credit count;
59  * every &drm_sched_job carries a driver specified number of credits.
60  *
61  * Once a job is executed (but not yet finished), the job's credits contribute
62  * to the scheduler's credit count until the job is finished. If by executing
63  * one more job the scheduler's credit count would exceed the scheduler's
64  * credit limit, the job won't be executed. Instead, the scheduler will wait
65  * until the credit count has decreased enough to not overflow its credit limit.
66  * This implies waiting for previously executed jobs.
67  *
68  * Optionally, drivers may register a callback (update_job_credits) provided by
69  * struct drm_sched_backend_ops to update the job's credits dynamically. The
70  * scheduler executes this callback every time the scheduler considers a job for
71  * execution and subsequently checks whether the job fits the scheduler's credit
72  * limit.
73  */
74 
75 #include <linux/wait.h>
76 #include <linux/sched.h>
77 #include <linux/completion.h>
78 #include <linux/dma-resv.h>
79 #include <uapi/linux/sched/types.h>
80 
81 #include <drm/drm_print.h>
82 #include <drm/drm_gem.h>
83 #include <drm/drm_syncobj.h>
84 #include <drm/gpu_scheduler.h>
85 #include <drm/spsc_queue.h>
86 
87 #define CREATE_TRACE_POINTS
88 #include "gpu_scheduler_trace.h"
89 
90 #define to_drm_sched_job(sched_job)		\
91 		container_of((sched_job), struct drm_sched_job, queue_node)
92 
93 int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
94 
95 /**
96  * DOC: sched_policy (int)
97  * Used to override default entities scheduling policy in a run queue.
98  */
99 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
100 module_param_named(sched_policy, drm_sched_policy, int, 0444);
101 
102 static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
103 {
104 	u32 credits;
105 
106 	drm_WARN_ON(sched, check_sub_overflow(sched->credit_limit,
107 					      atomic_read(&sched->credit_count),
108 					      &credits));
109 
110 	return credits;
111 }
112 
113 /**
114  * drm_sched_can_queue -- Can we queue more to the hardware?
115  * @sched: scheduler instance
116  * @entity: the scheduler entity
117  *
118  * Return true if we can push at least one more job from @entity, false
119  * otherwise.
120  */
121 static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
122 				struct drm_sched_entity *entity)
123 {
124 	struct drm_sched_job *s_job;
125 
126 	s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
127 	if (!s_job)
128 		return false;
129 
130 	if (sched->ops->update_job_credits) {
131 		s_job->credits = sched->ops->update_job_credits(s_job);
132 
133 		drm_WARN(sched, !s_job->credits,
134 			 "Jobs with zero credits bypass job-flow control.\n");
135 	}
136 
137 	/* If a job exceeds the credit limit, truncate it to the credit limit
138 	 * itself to guarantee forward progress.
139 	 */
140 	if (drm_WARN(sched, s_job->credits > sched->credit_limit,
141 		     "Jobs may not exceed the credit limit, truncate.\n"))
142 		s_job->credits = sched->credit_limit;
143 
144 	return drm_sched_available_credits(sched) >= s_job->credits;
145 }
146 
147 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
148 							    const struct rb_node *b)
149 {
150 	struct drm_sched_entity *ent_a =  rb_entry((a), struct drm_sched_entity, rb_tree_node);
151 	struct drm_sched_entity *ent_b =  rb_entry((b), struct drm_sched_entity, rb_tree_node);
152 
153 	return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting);
154 }
155 
156 static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity,
157 					    struct drm_sched_rq *rq)
158 {
159 	if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
160 		rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
161 		RB_CLEAR_NODE(&entity->rb_tree_node);
162 	}
163 }
164 
165 void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
166 				     struct drm_sched_rq *rq,
167 				     ktime_t ts)
168 {
169 	/*
170 	 * Both locks need to be grabbed, one to protect from entity->rq change
171 	 * for entity from within concurrent drm_sched_entity_select_rq and the
172 	 * other to update the rb tree structure.
173 	 */
174 	lockdep_assert_held(&entity->lock);
175 	lockdep_assert_held(&rq->lock);
176 
177 	drm_sched_rq_remove_fifo_locked(entity, rq);
178 
179 	entity->oldest_job_waiting = ts;
180 
181 	rb_add_cached(&entity->rb_tree_node, &rq->rb_tree_root,
182 		      drm_sched_entity_compare_before);
183 }
184 
185 /**
186  * drm_sched_rq_init - initialize a given run queue struct
187  *
188  * @sched: scheduler instance to associate with this run queue
189  * @rq: scheduler run queue
190  *
191  * Initializes a scheduler runqueue.
192  */
193 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
194 			      struct drm_sched_rq *rq)
195 {
196 	spin_lock_init(&rq->lock);
197 	INIT_LIST_HEAD(&rq->entities);
198 	rq->rb_tree_root = RB_ROOT_CACHED;
199 	rq->current_entity = NULL;
200 	rq->sched = sched;
201 }
202 
203 /**
204  * drm_sched_rq_add_entity - add an entity
205  *
206  * @rq: scheduler run queue
207  * @entity: scheduler entity
208  *
209  * Adds a scheduler entity to the run queue.
210  */
211 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
212 			     struct drm_sched_entity *entity)
213 {
214 	lockdep_assert_held(&entity->lock);
215 	lockdep_assert_held(&rq->lock);
216 
217 	if (!list_empty(&entity->list))
218 		return;
219 
220 	atomic_inc(rq->sched->score);
221 	list_add_tail(&entity->list, &rq->entities);
222 }
223 
224 /**
225  * drm_sched_rq_remove_entity - remove an entity
226  *
227  * @rq: scheduler run queue
228  * @entity: scheduler entity
229  *
230  * Removes a scheduler entity from the run queue.
231  */
232 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
233 				struct drm_sched_entity *entity)
234 {
235 	lockdep_assert_held(&entity->lock);
236 
237 	if (list_empty(&entity->list))
238 		return;
239 
240 	spin_lock(&rq->lock);
241 
242 	atomic_dec(rq->sched->score);
243 	list_del_init(&entity->list);
244 
245 	if (rq->current_entity == entity)
246 		rq->current_entity = NULL;
247 
248 	if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
249 		drm_sched_rq_remove_fifo_locked(entity, rq);
250 
251 	spin_unlock(&rq->lock);
252 }
253 
254 /**
255  * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
256  *
257  * @sched: the gpu scheduler
258  * @rq: scheduler run queue to check.
259  *
260  * Try to find the next ready entity.
261  *
262  * Return an entity if one is found; return an error-pointer (!NULL) if an
263  * entity was ready, but the scheduler had insufficient credits to accommodate
264  * its job; return NULL, if no ready entity was found.
265  */
266 static struct drm_sched_entity *
267 drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
268 			      struct drm_sched_rq *rq)
269 {
270 	struct drm_sched_entity *entity;
271 
272 	spin_lock(&rq->lock);
273 
274 	entity = rq->current_entity;
275 	if (entity) {
276 		list_for_each_entry_continue(entity, &rq->entities, list) {
277 			if (drm_sched_entity_is_ready(entity)) {
278 				/* If we can't queue yet, preserve the current
279 				 * entity in terms of fairness.
280 				 */
281 				if (!drm_sched_can_queue(sched, entity)) {
282 					spin_unlock(&rq->lock);
283 					return ERR_PTR(-ENOSPC);
284 				}
285 
286 				rq->current_entity = entity;
287 				reinit_completion(&entity->entity_idle);
288 				spin_unlock(&rq->lock);
289 				return entity;
290 			}
291 		}
292 	}
293 
294 	list_for_each_entry(entity, &rq->entities, list) {
295 		if (drm_sched_entity_is_ready(entity)) {
296 			/* If we can't queue yet, preserve the current entity in
297 			 * terms of fairness.
298 			 */
299 			if (!drm_sched_can_queue(sched, entity)) {
300 				spin_unlock(&rq->lock);
301 				return ERR_PTR(-ENOSPC);
302 			}
303 
304 			rq->current_entity = entity;
305 			reinit_completion(&entity->entity_idle);
306 			spin_unlock(&rq->lock);
307 			return entity;
308 		}
309 
310 		if (entity == rq->current_entity)
311 			break;
312 	}
313 
314 	spin_unlock(&rq->lock);
315 
316 	return NULL;
317 }
318 
319 /**
320  * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
321  *
322  * @sched: the gpu scheduler
323  * @rq: scheduler run queue to check.
324  *
325  * Find oldest waiting ready entity.
326  *
327  * Return an entity if one is found; return an error-pointer (!NULL) if an
328  * entity was ready, but the scheduler had insufficient credits to accommodate
329  * its job; return NULL, if no ready entity was found.
330  */
331 static struct drm_sched_entity *
332 drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
333 				struct drm_sched_rq *rq)
334 {
335 	struct rb_node *rb;
336 
337 	spin_lock(&rq->lock);
338 	for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) {
339 		struct drm_sched_entity *entity;
340 
341 		entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
342 		if (drm_sched_entity_is_ready(entity)) {
343 			/* If we can't queue yet, preserve the current entity in
344 			 * terms of fairness.
345 			 */
346 			if (!drm_sched_can_queue(sched, entity)) {
347 				spin_unlock(&rq->lock);
348 				return ERR_PTR(-ENOSPC);
349 			}
350 
351 			reinit_completion(&entity->entity_idle);
352 			break;
353 		}
354 	}
355 	spin_unlock(&rq->lock);
356 
357 	return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL;
358 }
359 
360 /**
361  * drm_sched_run_job_queue - enqueue run-job work
362  * @sched: scheduler instance
363  */
364 static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
365 {
366 	if (!READ_ONCE(sched->pause_submit))
367 		queue_work(sched->submit_wq, &sched->work_run_job);
368 }
369 
370 /**
371  * __drm_sched_run_free_queue - enqueue free-job work
372  * @sched: scheduler instance
373  */
374 static void __drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
375 {
376 	if (!READ_ONCE(sched->pause_submit))
377 		queue_work(sched->submit_wq, &sched->work_free_job);
378 }
379 
380 /**
381  * drm_sched_run_free_queue - enqueue free-job work if ready
382  * @sched: scheduler instance
383  */
384 static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
385 {
386 	struct drm_sched_job *job;
387 
388 	spin_lock(&sched->job_list_lock);
389 	job = list_first_entry_or_null(&sched->pending_list,
390 				       struct drm_sched_job, list);
391 	if (job && dma_fence_is_signaled(&job->s_fence->finished))
392 		__drm_sched_run_free_queue(sched);
393 	spin_unlock(&sched->job_list_lock);
394 }
395 
396 /**
397  * drm_sched_job_done - complete a job
398  * @s_job: pointer to the job which is done
399  *
400  * Finish the job's fence and wake up the worker thread.
401  */
402 static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
403 {
404 	struct drm_sched_fence *s_fence = s_job->s_fence;
405 	struct drm_gpu_scheduler *sched = s_fence->sched;
406 
407 	atomic_sub(s_job->credits, &sched->credit_count);
408 	atomic_dec(sched->score);
409 
410 	trace_drm_sched_process_job(s_fence);
411 
412 	dma_fence_get(&s_fence->finished);
413 	drm_sched_fence_finished(s_fence, result);
414 	dma_fence_put(&s_fence->finished);
415 	__drm_sched_run_free_queue(sched);
416 }
417 
418 /**
419  * drm_sched_job_done_cb - the callback for a done job
420  * @f: fence
421  * @cb: fence callbacks
422  */
423 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
424 {
425 	struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
426 
427 	drm_sched_job_done(s_job, f->error);
428 }
429 
430 /**
431  * drm_sched_start_timeout - start timeout for reset worker
432  *
433  * @sched: scheduler instance to start the worker for
434  *
435  * Start the timeout for the given scheduler.
436  */
437 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
438 {
439 	lockdep_assert_held(&sched->job_list_lock);
440 
441 	if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
442 	    !list_empty(&sched->pending_list))
443 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
444 }
445 
446 static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched)
447 {
448 	spin_lock(&sched->job_list_lock);
449 	drm_sched_start_timeout(sched);
450 	spin_unlock(&sched->job_list_lock);
451 }
452 
453 /**
454  * drm_sched_tdr_queue_imm: - immediately start job timeout handler
455  *
456  * @sched: scheduler for which the timeout handling should be started.
457  *
458  * Start timeout handling immediately for the named scheduler.
459  */
460 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched)
461 {
462 	spin_lock(&sched->job_list_lock);
463 	sched->timeout = 0;
464 	drm_sched_start_timeout(sched);
465 	spin_unlock(&sched->job_list_lock);
466 }
467 EXPORT_SYMBOL(drm_sched_tdr_queue_imm);
468 
469 /**
470  * drm_sched_fault - immediately start timeout handler
471  *
472  * @sched: scheduler where the timeout handling should be started.
473  *
474  * Start timeout handling immediately when the driver detects a hardware fault.
475  */
476 void drm_sched_fault(struct drm_gpu_scheduler *sched)
477 {
478 	if (sched->timeout_wq)
479 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
480 }
481 EXPORT_SYMBOL(drm_sched_fault);
482 
483 /**
484  * drm_sched_suspend_timeout - Suspend scheduler job timeout
485  *
486  * @sched: scheduler instance for which to suspend the timeout
487  *
488  * Suspend the delayed work timeout for the scheduler. This is done by
489  * modifying the delayed work timeout to an arbitrary large value,
490  * MAX_SCHEDULE_TIMEOUT in this case.
491  *
492  * Returns the timeout remaining
493  *
494  */
495 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
496 {
497 	unsigned long sched_timeout, now = jiffies;
498 
499 	sched_timeout = sched->work_tdr.timer.expires;
500 
501 	/*
502 	 * Modify the timeout to an arbitrarily large value. This also prevents
503 	 * the timeout to be restarted when new submissions arrive
504 	 */
505 	if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
506 			&& time_after(sched_timeout, now))
507 		return sched_timeout - now;
508 	else
509 		return sched->timeout;
510 }
511 EXPORT_SYMBOL(drm_sched_suspend_timeout);
512 
513 /**
514  * drm_sched_resume_timeout - Resume scheduler job timeout
515  *
516  * @sched: scheduler instance for which to resume the timeout
517  * @remaining: remaining timeout
518  *
519  * Resume the delayed work timeout for the scheduler.
520  */
521 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
522 		unsigned long remaining)
523 {
524 	spin_lock(&sched->job_list_lock);
525 
526 	if (list_empty(&sched->pending_list))
527 		cancel_delayed_work(&sched->work_tdr);
528 	else
529 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
530 
531 	spin_unlock(&sched->job_list_lock);
532 }
533 EXPORT_SYMBOL(drm_sched_resume_timeout);
534 
535 static void drm_sched_job_begin(struct drm_sched_job *s_job)
536 {
537 	struct drm_gpu_scheduler *sched = s_job->sched;
538 
539 	spin_lock(&sched->job_list_lock);
540 	list_add_tail(&s_job->list, &sched->pending_list);
541 	drm_sched_start_timeout(sched);
542 	spin_unlock(&sched->job_list_lock);
543 }
544 
545 static void drm_sched_job_timedout(struct work_struct *work)
546 {
547 	struct drm_gpu_scheduler *sched;
548 	struct drm_sched_job *job;
549 	enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
550 
551 	sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
552 
553 	/* Protects against concurrent deletion in drm_sched_get_finished_job */
554 	spin_lock(&sched->job_list_lock);
555 	job = list_first_entry_or_null(&sched->pending_list,
556 				       struct drm_sched_job, list);
557 
558 	if (job) {
559 		/*
560 		 * Remove the bad job so it cannot be freed by concurrent
561 		 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
562 		 * is parked at which point it's safe.
563 		 */
564 		list_del_init(&job->list);
565 		spin_unlock(&sched->job_list_lock);
566 
567 		status = job->sched->ops->timedout_job(job);
568 
569 		/*
570 		 * Guilty job did complete and hence needs to be manually removed
571 		 * See drm_sched_stop doc.
572 		 */
573 		if (sched->free_guilty) {
574 			job->sched->ops->free_job(job);
575 			sched->free_guilty = false;
576 		}
577 	} else {
578 		spin_unlock(&sched->job_list_lock);
579 	}
580 
581 	if (status != DRM_GPU_SCHED_STAT_ENODEV)
582 		drm_sched_start_timeout_unlocked(sched);
583 }
584 
585 /**
586  * drm_sched_stop - stop the scheduler
587  *
588  * @sched: scheduler instance
589  * @bad: job which caused the time out
590  *
591  * Stop the scheduler and also removes and frees all completed jobs.
592  * Note: bad job will not be freed as it might be used later and so it's
593  * callers responsibility to release it manually if it's not part of the
594  * pending list any more.
595  *
596  */
597 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
598 {
599 	struct drm_sched_job *s_job, *tmp;
600 
601 	drm_sched_wqueue_stop(sched);
602 
603 	/*
604 	 * Reinsert back the bad job here - now it's safe as
605 	 * drm_sched_get_finished_job cannot race against us and release the
606 	 * bad job at this point - we parked (waited for) any in progress
607 	 * (earlier) cleanups and drm_sched_get_finished_job will not be called
608 	 * now until the scheduler thread is unparked.
609 	 */
610 	if (bad && bad->sched == sched)
611 		/*
612 		 * Add at the head of the queue to reflect it was the earliest
613 		 * job extracted.
614 		 */
615 		list_add(&bad->list, &sched->pending_list);
616 
617 	/*
618 	 * Iterate the job list from later to  earlier one and either deactive
619 	 * their HW callbacks or remove them from pending list if they already
620 	 * signaled.
621 	 * This iteration is thread safe as sched thread is stopped.
622 	 */
623 	list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
624 					 list) {
625 		if (s_job->s_fence->parent &&
626 		    dma_fence_remove_callback(s_job->s_fence->parent,
627 					      &s_job->cb)) {
628 			dma_fence_put(s_job->s_fence->parent);
629 			s_job->s_fence->parent = NULL;
630 			atomic_sub(s_job->credits, &sched->credit_count);
631 		} else {
632 			/*
633 			 * remove job from pending_list.
634 			 * Locking here is for concurrent resume timeout
635 			 */
636 			spin_lock(&sched->job_list_lock);
637 			list_del_init(&s_job->list);
638 			spin_unlock(&sched->job_list_lock);
639 
640 			/*
641 			 * Wait for job's HW fence callback to finish using s_job
642 			 * before releasing it.
643 			 *
644 			 * Job is still alive so fence refcount at least 1
645 			 */
646 			dma_fence_wait(&s_job->s_fence->finished, false);
647 
648 			/*
649 			 * We must keep bad job alive for later use during
650 			 * recovery by some of the drivers but leave a hint
651 			 * that the guilty job must be released.
652 			 */
653 			if (bad != s_job)
654 				sched->ops->free_job(s_job);
655 			else
656 				sched->free_guilty = true;
657 		}
658 	}
659 
660 	/*
661 	 * Stop pending timer in flight as we rearm it in  drm_sched_start. This
662 	 * avoids the pending timeout work in progress to fire right away after
663 	 * this TDR finished and before the newly restarted jobs had a
664 	 * chance to complete.
665 	 */
666 	cancel_delayed_work(&sched->work_tdr);
667 }
668 
669 EXPORT_SYMBOL(drm_sched_stop);
670 
671 /**
672  * drm_sched_start - recover jobs after a reset
673  *
674  * @sched: scheduler instance
675  * @errno: error to set on the pending fences
676  *
677  */
678 void drm_sched_start(struct drm_gpu_scheduler *sched, int errno)
679 {
680 	struct drm_sched_job *s_job, *tmp;
681 
682 	/*
683 	 * Locking the list is not required here as the sched thread is parked
684 	 * so no new jobs are being inserted or removed. Also concurrent
685 	 * GPU recovers can't run in parallel.
686 	 */
687 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
688 		struct dma_fence *fence = s_job->s_fence->parent;
689 
690 		atomic_add(s_job->credits, &sched->credit_count);
691 
692 		if (!fence) {
693 			drm_sched_job_done(s_job, errno ?: -ECANCELED);
694 			continue;
695 		}
696 
697 		if (dma_fence_add_callback(fence, &s_job->cb,
698 					   drm_sched_job_done_cb))
699 			drm_sched_job_done(s_job, fence->error ?: errno);
700 	}
701 
702 	drm_sched_start_timeout_unlocked(sched);
703 	drm_sched_wqueue_start(sched);
704 }
705 EXPORT_SYMBOL(drm_sched_start);
706 
707 /**
708  * drm_sched_resubmit_jobs - Deprecated, don't use in new code!
709  *
710  * @sched: scheduler instance
711  *
712  * Re-submitting jobs was a concept AMD came up as cheap way to implement
713  * recovery after a job timeout.
714  *
715  * This turned out to be not working very well. First of all there are many
716  * problem with the dma_fence implementation and requirements. Either the
717  * implementation is risking deadlocks with core memory management or violating
718  * documented implementation details of the dma_fence object.
719  *
720  * Drivers can still save and restore their state for recovery operations, but
721  * we shouldn't make this a general scheduler feature around the dma_fence
722  * interface.
723  */
724 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
725 {
726 	struct drm_sched_job *s_job, *tmp;
727 	uint64_t guilty_context;
728 	bool found_guilty = false;
729 	struct dma_fence *fence;
730 
731 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
732 		struct drm_sched_fence *s_fence = s_job->s_fence;
733 
734 		if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
735 			found_guilty = true;
736 			guilty_context = s_job->s_fence->scheduled.context;
737 		}
738 
739 		if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
740 			dma_fence_set_error(&s_fence->finished, -ECANCELED);
741 
742 		fence = sched->ops->run_job(s_job);
743 
744 		if (IS_ERR_OR_NULL(fence)) {
745 			if (IS_ERR(fence))
746 				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
747 
748 			s_job->s_fence->parent = NULL;
749 		} else {
750 
751 			s_job->s_fence->parent = dma_fence_get(fence);
752 
753 			/* Drop for orignal kref_init */
754 			dma_fence_put(fence);
755 		}
756 	}
757 }
758 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
759 
760 /**
761  * drm_sched_job_init - init a scheduler job
762  * @job: scheduler job to init
763  * @entity: scheduler entity to use
764  * @credits: the number of credits this job contributes to the schedulers
765  * credit limit
766  * @owner: job owner for debugging
767  *
768  * Refer to drm_sched_entity_push_job() documentation
769  * for locking considerations.
770  *
771  * Drivers must make sure drm_sched_job_cleanup() if this function returns
772  * successfully, even when @job is aborted before drm_sched_job_arm() is called.
773  *
774  * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
775  * has died, which can mean that there's no valid runqueue for a @entity.
776  * This function returns -ENOENT in this case (which probably should be -EIO as
777  * a more meanigful return value).
778  *
779  * Returns 0 for success, negative error code otherwise.
780  */
781 int drm_sched_job_init(struct drm_sched_job *job,
782 		       struct drm_sched_entity *entity,
783 		       u32 credits, void *owner)
784 {
785 	if (!entity->rq) {
786 		/* This will most likely be followed by missing frames
787 		 * or worse--a blank screen--leave a trail in the
788 		 * logs, so this can be debugged easier.
789 		 */
790 		drm_err(job->sched, "%s: entity has no rq!\n", __func__);
791 		return -ENOENT;
792 	}
793 
794 	if (unlikely(!credits)) {
795 		pr_err("*ERROR* %s: credits cannot be 0!\n", __func__);
796 		return -EINVAL;
797 	}
798 
799 	job->entity = entity;
800 	job->credits = credits;
801 	job->s_fence = drm_sched_fence_alloc(entity, owner);
802 	if (!job->s_fence)
803 		return -ENOMEM;
804 
805 	INIT_LIST_HEAD(&job->list);
806 
807 	xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
808 
809 	return 0;
810 }
811 EXPORT_SYMBOL(drm_sched_job_init);
812 
813 /**
814  * drm_sched_job_arm - arm a scheduler job for execution
815  * @job: scheduler job to arm
816  *
817  * This arms a scheduler job for execution. Specifically it initializes the
818  * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
819  * or other places that need to track the completion of this job.
820  *
821  * Refer to drm_sched_entity_push_job() documentation for locking
822  * considerations.
823  *
824  * This can only be called if drm_sched_job_init() succeeded.
825  */
826 void drm_sched_job_arm(struct drm_sched_job *job)
827 {
828 	struct drm_gpu_scheduler *sched;
829 	struct drm_sched_entity *entity = job->entity;
830 
831 	BUG_ON(!entity);
832 	drm_sched_entity_select_rq(entity);
833 	sched = entity->rq->sched;
834 
835 	job->sched = sched;
836 	job->s_priority = entity->priority;
837 	job->id = atomic64_inc_return(&sched->job_id_count);
838 
839 	drm_sched_fence_init(job->s_fence, job->entity);
840 }
841 EXPORT_SYMBOL(drm_sched_job_arm);
842 
843 /**
844  * drm_sched_job_add_dependency - adds the fence as a job dependency
845  * @job: scheduler job to add the dependencies to
846  * @fence: the dma_fence to add to the list of dependencies.
847  *
848  * Note that @fence is consumed in both the success and error cases.
849  *
850  * Returns:
851  * 0 on success, or an error on failing to expand the array.
852  */
853 int drm_sched_job_add_dependency(struct drm_sched_job *job,
854 				 struct dma_fence *fence)
855 {
856 	struct dma_fence *entry;
857 	unsigned long index;
858 	u32 id = 0;
859 	int ret;
860 
861 	if (!fence)
862 		return 0;
863 
864 	/* Deduplicate if we already depend on a fence from the same context.
865 	 * This lets the size of the array of deps scale with the number of
866 	 * engines involved, rather than the number of BOs.
867 	 */
868 	xa_for_each(&job->dependencies, index, entry) {
869 		if (entry->context != fence->context)
870 			continue;
871 
872 		if (dma_fence_is_later(fence, entry)) {
873 			dma_fence_put(entry);
874 			xa_store(&job->dependencies, index, fence, GFP_KERNEL);
875 		} else {
876 			dma_fence_put(fence);
877 		}
878 		return 0;
879 	}
880 
881 	ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
882 	if (ret != 0)
883 		dma_fence_put(fence);
884 
885 	return ret;
886 }
887 EXPORT_SYMBOL(drm_sched_job_add_dependency);
888 
889 /**
890  * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency
891  * @job: scheduler job to add the dependencies to
892  * @file: drm file private pointer
893  * @handle: syncobj handle to lookup
894  * @point: timeline point
895  *
896  * This adds the fence matching the given syncobj to @job.
897  *
898  * Returns:
899  * 0 on success, or an error on failing to expand the array.
900  */
901 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
902 					 struct drm_file *file,
903 					 u32 handle,
904 					 u32 point)
905 {
906 	struct dma_fence *fence;
907 	int ret;
908 
909 	ret = drm_syncobj_find_fence(file, handle, point, 0, &fence);
910 	if (ret)
911 		return ret;
912 
913 	return drm_sched_job_add_dependency(job, fence);
914 }
915 EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency);
916 
917 /**
918  * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job
919  * @job: scheduler job to add the dependencies to
920  * @resv: the dma_resv object to get the fences from
921  * @usage: the dma_resv_usage to use to filter the fences
922  *
923  * This adds all fences matching the given usage from @resv to @job.
924  * Must be called with the @resv lock held.
925  *
926  * Returns:
927  * 0 on success, or an error on failing to expand the array.
928  */
929 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
930 					struct dma_resv *resv,
931 					enum dma_resv_usage usage)
932 {
933 	struct dma_resv_iter cursor;
934 	struct dma_fence *fence;
935 	int ret;
936 
937 	dma_resv_assert_held(resv);
938 
939 	dma_resv_for_each_fence(&cursor, resv, usage, fence) {
940 		/* Make sure to grab an additional ref on the added fence */
941 		dma_fence_get(fence);
942 		ret = drm_sched_job_add_dependency(job, fence);
943 		if (ret) {
944 			dma_fence_put(fence);
945 			return ret;
946 		}
947 	}
948 	return 0;
949 }
950 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies);
951 
952 /**
953  * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
954  *   dependencies
955  * @job: scheduler job to add the dependencies to
956  * @obj: the gem object to add new dependencies from.
957  * @write: whether the job might write the object (so we need to depend on
958  * shared fences in the reservation object).
959  *
960  * This should be called after drm_gem_lock_reservations() on your array of
961  * GEM objects used in the job but before updating the reservations with your
962  * own fences.
963  *
964  * Returns:
965  * 0 on success, or an error on failing to expand the array.
966  */
967 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
968 					    struct drm_gem_object *obj,
969 					    bool write)
970 {
971 	return drm_sched_job_add_resv_dependencies(job, obj->resv,
972 						   dma_resv_usage_rw(write));
973 }
974 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
975 
976 /**
977  * drm_sched_job_cleanup - clean up scheduler job resources
978  * @job: scheduler job to clean up
979  *
980  * Cleans up the resources allocated with drm_sched_job_init().
981  *
982  * Drivers should call this from their error unwind code if @job is aborted
983  * before drm_sched_job_arm() is called.
984  *
985  * After that point of no return @job is committed to be executed by the
986  * scheduler, and this function should be called from the
987  * &drm_sched_backend_ops.free_job callback.
988  */
989 void drm_sched_job_cleanup(struct drm_sched_job *job)
990 {
991 	struct dma_fence *fence;
992 	unsigned long index;
993 
994 	if (kref_read(&job->s_fence->finished.refcount)) {
995 		/* drm_sched_job_arm() has been called */
996 		dma_fence_put(&job->s_fence->finished);
997 	} else {
998 		/* aborted job before committing to run it */
999 		drm_sched_fence_free(job->s_fence);
1000 	}
1001 
1002 	job->s_fence = NULL;
1003 
1004 	xa_for_each(&job->dependencies, index, fence) {
1005 		dma_fence_put(fence);
1006 	}
1007 	xa_destroy(&job->dependencies);
1008 
1009 }
1010 EXPORT_SYMBOL(drm_sched_job_cleanup);
1011 
1012 /**
1013  * drm_sched_wakeup - Wake up the scheduler if it is ready to queue
1014  * @sched: scheduler instance
1015  *
1016  * Wake up the scheduler if we can queue jobs.
1017  */
1018 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
1019 {
1020 	drm_sched_run_job_queue(sched);
1021 }
1022 
1023 /**
1024  * drm_sched_select_entity - Select next entity to process
1025  *
1026  * @sched: scheduler instance
1027  *
1028  * Return an entity to process or NULL if none are found.
1029  *
1030  * Note, that we break out of the for-loop when "entity" is non-null, which can
1031  * also be an error-pointer--this assures we don't process lower priority
1032  * run-queues. See comments in the respectively called functions.
1033  */
1034 static struct drm_sched_entity *
1035 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
1036 {
1037 	struct drm_sched_entity *entity;
1038 	int i;
1039 
1040 	/* Start with the highest priority.
1041 	 */
1042 	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1043 		entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
1044 			drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
1045 			drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
1046 		if (entity)
1047 			break;
1048 	}
1049 
1050 	return IS_ERR(entity) ? NULL : entity;
1051 }
1052 
1053 /**
1054  * drm_sched_get_finished_job - fetch the next finished job to be destroyed
1055  *
1056  * @sched: scheduler instance
1057  *
1058  * Returns the next finished job from the pending list (if there is one)
1059  * ready for it to be destroyed.
1060  */
1061 static struct drm_sched_job *
1062 drm_sched_get_finished_job(struct drm_gpu_scheduler *sched)
1063 {
1064 	struct drm_sched_job *job, *next;
1065 
1066 	spin_lock(&sched->job_list_lock);
1067 
1068 	job = list_first_entry_or_null(&sched->pending_list,
1069 				       struct drm_sched_job, list);
1070 
1071 	if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
1072 		/* remove job from pending_list */
1073 		list_del_init(&job->list);
1074 
1075 		/* cancel this job's TO timer */
1076 		cancel_delayed_work(&sched->work_tdr);
1077 		/* make the scheduled timestamp more accurate */
1078 		next = list_first_entry_or_null(&sched->pending_list,
1079 						typeof(*next), list);
1080 
1081 		if (next) {
1082 			if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
1083 				     &next->s_fence->scheduled.flags))
1084 				next->s_fence->scheduled.timestamp =
1085 					dma_fence_timestamp(&job->s_fence->finished);
1086 			/* start TO timer for next job */
1087 			drm_sched_start_timeout(sched);
1088 		}
1089 	} else {
1090 		job = NULL;
1091 	}
1092 
1093 	spin_unlock(&sched->job_list_lock);
1094 
1095 	return job;
1096 }
1097 
1098 /**
1099  * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
1100  * @sched_list: list of drm_gpu_schedulers
1101  * @num_sched_list: number of drm_gpu_schedulers in the sched_list
1102  *
1103  * Returns pointer of the sched with the least load or NULL if none of the
1104  * drm_gpu_schedulers are ready
1105  */
1106 struct drm_gpu_scheduler *
1107 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
1108 		     unsigned int num_sched_list)
1109 {
1110 	struct drm_gpu_scheduler *sched, *picked_sched = NULL;
1111 	int i;
1112 	unsigned int min_score = UINT_MAX, num_score;
1113 
1114 	for (i = 0; i < num_sched_list; ++i) {
1115 		sched = sched_list[i];
1116 
1117 		if (!sched->ready) {
1118 			DRM_WARN("scheduler %s is not ready, skipping",
1119 				 sched->name);
1120 			continue;
1121 		}
1122 
1123 		num_score = atomic_read(sched->score);
1124 		if (num_score < min_score) {
1125 			min_score = num_score;
1126 			picked_sched = sched;
1127 		}
1128 	}
1129 
1130 	return picked_sched;
1131 }
1132 EXPORT_SYMBOL(drm_sched_pick_best);
1133 
1134 /**
1135  * drm_sched_free_job_work - worker to call free_job
1136  *
1137  * @w: free job work
1138  */
1139 static void drm_sched_free_job_work(struct work_struct *w)
1140 {
1141 	struct drm_gpu_scheduler *sched =
1142 		container_of(w, struct drm_gpu_scheduler, work_free_job);
1143 	struct drm_sched_job *job;
1144 
1145 	if (READ_ONCE(sched->pause_submit))
1146 		return;
1147 
1148 	job = drm_sched_get_finished_job(sched);
1149 	if (job)
1150 		sched->ops->free_job(job);
1151 
1152 	drm_sched_run_free_queue(sched);
1153 	drm_sched_run_job_queue(sched);
1154 }
1155 
1156 /**
1157  * drm_sched_run_job_work - worker to call run_job
1158  *
1159  * @w: run job work
1160  */
1161 static void drm_sched_run_job_work(struct work_struct *w)
1162 {
1163 	struct drm_gpu_scheduler *sched =
1164 		container_of(w, struct drm_gpu_scheduler, work_run_job);
1165 	struct drm_sched_entity *entity;
1166 	struct dma_fence *fence;
1167 	struct drm_sched_fence *s_fence;
1168 	struct drm_sched_job *sched_job;
1169 	int r;
1170 
1171 	if (READ_ONCE(sched->pause_submit))
1172 		return;
1173 
1174 	/* Find entity with a ready job */
1175 	entity = drm_sched_select_entity(sched);
1176 	if (!entity)
1177 		return;	/* No more work */
1178 
1179 	sched_job = drm_sched_entity_pop_job(entity);
1180 	if (!sched_job) {
1181 		complete_all(&entity->entity_idle);
1182 		drm_sched_run_job_queue(sched);
1183 		return;
1184 	}
1185 
1186 	s_fence = sched_job->s_fence;
1187 
1188 	atomic_add(sched_job->credits, &sched->credit_count);
1189 	drm_sched_job_begin(sched_job);
1190 
1191 	trace_drm_run_job(sched_job, entity);
1192 	fence = sched->ops->run_job(sched_job);
1193 	complete_all(&entity->entity_idle);
1194 	drm_sched_fence_scheduled(s_fence, fence);
1195 
1196 	if (!IS_ERR_OR_NULL(fence)) {
1197 		/* Drop for original kref_init of the fence */
1198 		dma_fence_put(fence);
1199 
1200 		r = dma_fence_add_callback(fence, &sched_job->cb,
1201 					   drm_sched_job_done_cb);
1202 		if (r == -ENOENT)
1203 			drm_sched_job_done(sched_job, fence->error);
1204 		else if (r)
1205 			DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r);
1206 	} else {
1207 		drm_sched_job_done(sched_job, IS_ERR(fence) ?
1208 				   PTR_ERR(fence) : 0);
1209 	}
1210 
1211 	wake_up(&sched->job_scheduled);
1212 	drm_sched_run_job_queue(sched);
1213 }
1214 
1215 /**
1216  * drm_sched_init - Init a gpu scheduler instance
1217  *
1218  * @sched: scheduler instance
1219  * @ops: backend operations for this scheduler
1220  * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
1221  *	       allocated and used
1222  * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT
1223  * @credit_limit: the number of credits this scheduler can hold from all jobs
1224  * @hang_limit: number of times to allow a job to hang before dropping it
1225  * @timeout: timeout value in jiffies for the scheduler
1226  * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
1227  *		used
1228  * @score: optional score atomic shared with other schedulers
1229  * @name: name used for debugging
1230  * @dev: target &struct device
1231  *
1232  * Return 0 on success, otherwise error code.
1233  */
1234 int drm_sched_init(struct drm_gpu_scheduler *sched,
1235 		   const struct drm_sched_backend_ops *ops,
1236 		   struct workqueue_struct *submit_wq,
1237 		   u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
1238 		   long timeout, struct workqueue_struct *timeout_wq,
1239 		   atomic_t *score, const char *name, struct device *dev)
1240 {
1241 	int i;
1242 
1243 	sched->ops = ops;
1244 	sched->credit_limit = credit_limit;
1245 	sched->name = name;
1246 	sched->timeout = timeout;
1247 	sched->timeout_wq = timeout_wq ? : system_wq;
1248 	sched->hang_limit = hang_limit;
1249 	sched->score = score ? score : &sched->_score;
1250 	sched->dev = dev;
1251 
1252 	if (num_rqs > DRM_SCHED_PRIORITY_COUNT) {
1253 		/* This is a gross violation--tell drivers what the  problem is.
1254 		 */
1255 		drm_err(sched, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n",
1256 			__func__);
1257 		return -EINVAL;
1258 	} else if (sched->sched_rq) {
1259 		/* Not an error, but warn anyway so drivers can
1260 		 * fine-tune their DRM calling order, and return all
1261 		 * is good.
1262 		 */
1263 		drm_warn(sched, "%s: scheduler already initialized!\n", __func__);
1264 		return 0;
1265 	}
1266 
1267 	if (submit_wq) {
1268 		sched->submit_wq = submit_wq;
1269 		sched->own_submit_wq = false;
1270 	} else {
1271 		sched->submit_wq = alloc_ordered_workqueue(name, 0);
1272 		if (!sched->submit_wq)
1273 			return -ENOMEM;
1274 
1275 		sched->own_submit_wq = true;
1276 	}
1277 
1278 	sched->sched_rq = kmalloc_array(num_rqs, sizeof(*sched->sched_rq),
1279 					GFP_KERNEL | __GFP_ZERO);
1280 	if (!sched->sched_rq)
1281 		goto Out_check_own;
1282 	sched->num_rqs = num_rqs;
1283 	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1284 		sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL);
1285 		if (!sched->sched_rq[i])
1286 			goto Out_unroll;
1287 		drm_sched_rq_init(sched, sched->sched_rq[i]);
1288 	}
1289 
1290 	init_waitqueue_head(&sched->job_scheduled);
1291 	INIT_LIST_HEAD(&sched->pending_list);
1292 	spin_lock_init(&sched->job_list_lock);
1293 	atomic_set(&sched->credit_count, 0);
1294 	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1295 	INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
1296 	INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
1297 	atomic_set(&sched->_score, 0);
1298 	atomic64_set(&sched->job_id_count, 0);
1299 	sched->pause_submit = false;
1300 
1301 	sched->ready = true;
1302 	return 0;
1303 Out_unroll:
1304 	for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--)
1305 		kfree(sched->sched_rq[i]);
1306 
1307 	kfree(sched->sched_rq);
1308 	sched->sched_rq = NULL;
1309 Out_check_own:
1310 	if (sched->own_submit_wq)
1311 		destroy_workqueue(sched->submit_wq);
1312 	drm_err(sched, "%s: Failed to setup GPU scheduler--out of memory\n", __func__);
1313 	return -ENOMEM;
1314 }
1315 EXPORT_SYMBOL(drm_sched_init);
1316 
1317 /**
1318  * drm_sched_fini - Destroy a gpu scheduler
1319  *
1320  * @sched: scheduler instance
1321  *
1322  * Tears down and cleans up the scheduler.
1323  */
1324 void drm_sched_fini(struct drm_gpu_scheduler *sched)
1325 {
1326 	struct drm_sched_entity *s_entity;
1327 	int i;
1328 
1329 	drm_sched_wqueue_stop(sched);
1330 
1331 	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1332 		struct drm_sched_rq *rq = sched->sched_rq[i];
1333 
1334 		spin_lock(&rq->lock);
1335 		list_for_each_entry(s_entity, &rq->entities, list)
1336 			/*
1337 			 * Prevents reinsertion and marks job_queue as idle,
1338 			 * it will be removed from the rq in drm_sched_entity_fini()
1339 			 * eventually
1340 			 */
1341 			s_entity->stopped = true;
1342 		spin_unlock(&rq->lock);
1343 		kfree(sched->sched_rq[i]);
1344 	}
1345 
1346 	/* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1347 	wake_up_all(&sched->job_scheduled);
1348 
1349 	/* Confirm no work left behind accessing device structures */
1350 	cancel_delayed_work_sync(&sched->work_tdr);
1351 
1352 	if (sched->own_submit_wq)
1353 		destroy_workqueue(sched->submit_wq);
1354 	sched->ready = false;
1355 	kfree(sched->sched_rq);
1356 	sched->sched_rq = NULL;
1357 }
1358 EXPORT_SYMBOL(drm_sched_fini);
1359 
1360 /**
1361  * drm_sched_increase_karma - Update sched_entity guilty flag
1362  *
1363  * @bad: The job guilty of time out
1364  *
1365  * Increment on every hang caused by the 'bad' job. If this exceeds the hang
1366  * limit of the scheduler then the respective sched entity is marked guilty and
1367  * jobs from it will not be scheduled further
1368  */
1369 void drm_sched_increase_karma(struct drm_sched_job *bad)
1370 {
1371 	int i;
1372 	struct drm_sched_entity *tmp;
1373 	struct drm_sched_entity *entity;
1374 	struct drm_gpu_scheduler *sched = bad->sched;
1375 
1376 	/* don't change @bad's karma if it's from KERNEL RQ,
1377 	 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1378 	 * corrupt but keep in mind that kernel jobs always considered good.
1379 	 */
1380 	if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1381 		atomic_inc(&bad->karma);
1382 
1383 		for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) {
1384 			struct drm_sched_rq *rq = sched->sched_rq[i];
1385 
1386 			spin_lock(&rq->lock);
1387 			list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1388 				if (bad->s_fence->scheduled.context ==
1389 				    entity->fence_context) {
1390 					if (entity->guilty)
1391 						atomic_set(entity->guilty, 1);
1392 					break;
1393 				}
1394 			}
1395 			spin_unlock(&rq->lock);
1396 			if (&entity->list != &rq->entities)
1397 				break;
1398 		}
1399 	}
1400 }
1401 EXPORT_SYMBOL(drm_sched_increase_karma);
1402 
1403 /**
1404  * drm_sched_wqueue_ready - Is the scheduler ready for submission
1405  *
1406  * @sched: scheduler instance
1407  *
1408  * Returns true if submission is ready
1409  */
1410 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched)
1411 {
1412 	return sched->ready;
1413 }
1414 EXPORT_SYMBOL(drm_sched_wqueue_ready);
1415 
1416 /**
1417  * drm_sched_wqueue_stop - stop scheduler submission
1418  *
1419  * @sched: scheduler instance
1420  */
1421 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
1422 {
1423 	WRITE_ONCE(sched->pause_submit, true);
1424 	cancel_work_sync(&sched->work_run_job);
1425 	cancel_work_sync(&sched->work_free_job);
1426 }
1427 EXPORT_SYMBOL(drm_sched_wqueue_stop);
1428 
1429 /**
1430  * drm_sched_wqueue_start - start scheduler submission
1431  *
1432  * @sched: scheduler instance
1433  */
1434 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
1435 {
1436 	WRITE_ONCE(sched->pause_submit, false);
1437 	queue_work(sched->submit_wq, &sched->work_run_job);
1438 	queue_work(sched->submit_wq, &sched->work_free_job);
1439 }
1440 EXPORT_SYMBOL(drm_sched_wqueue_start);
1441