1*c0e09200SDave Airlie /************************************************************************** 2*c0e09200SDave Airlie 3*c0e09200SDave Airlie Copyright (C) 2004-2005 Nicolai Haehnle et al. 4*c0e09200SDave Airlie 5*c0e09200SDave Airlie Permission is hereby granted, free of charge, to any person obtaining a 6*c0e09200SDave Airlie copy of this software and associated documentation files (the "Software"), 7*c0e09200SDave Airlie to deal in the Software without restriction, including without limitation 8*c0e09200SDave Airlie on the rights to use, copy, modify, merge, publish, distribute, sub 9*c0e09200SDave Airlie license, and/or sell copies of the Software, and to permit persons to whom 10*c0e09200SDave Airlie the Software is furnished to do so, subject to the following conditions: 11*c0e09200SDave Airlie 12*c0e09200SDave Airlie The above copyright notice and this permission notice (including the next 13*c0e09200SDave Airlie paragraph) shall be included in all copies or substantial portions of the 14*c0e09200SDave Airlie Software. 15*c0e09200SDave Airlie 16*c0e09200SDave Airlie THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17*c0e09200SDave Airlie IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18*c0e09200SDave Airlie FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19*c0e09200SDave Airlie THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20*c0e09200SDave Airlie DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21*c0e09200SDave Airlie OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22*c0e09200SDave Airlie USE OR OTHER DEALINGS IN THE SOFTWARE. 23*c0e09200SDave Airlie 24*c0e09200SDave Airlie **************************************************************************/ 25*c0e09200SDave Airlie 26*c0e09200SDave Airlie #ifndef _R300_REG_H 27*c0e09200SDave Airlie #define _R300_REG_H 28*c0e09200SDave Airlie 29*c0e09200SDave Airlie #define R300_MC_INIT_MISC_LAT_TIMER 0x180 30*c0e09200SDave Airlie # define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0 31*c0e09200SDave Airlie # define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4 32*c0e09200SDave Airlie # define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8 33*c0e09200SDave Airlie # define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12 34*c0e09200SDave Airlie # define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16 35*c0e09200SDave Airlie # define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20 36*c0e09200SDave Airlie # define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24 37*c0e09200SDave Airlie # define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28 38*c0e09200SDave Airlie 39*c0e09200SDave Airlie #define R300_MC_INIT_GFX_LAT_TIMER 0x154 40*c0e09200SDave Airlie # define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0 41*c0e09200SDave Airlie # define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4 42*c0e09200SDave Airlie # define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8 43*c0e09200SDave Airlie # define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12 44*c0e09200SDave Airlie # define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16 45*c0e09200SDave Airlie # define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20 46*c0e09200SDave Airlie # define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24 47*c0e09200SDave Airlie # define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28 48*c0e09200SDave Airlie 49*c0e09200SDave Airlie /* 50*c0e09200SDave Airlie * This file contains registers and constants for the R300. They have been 51*c0e09200SDave Airlie * found mostly by examining command buffers captured using glxtest, as well 52*c0e09200SDave Airlie * as by extrapolating some known registers and constants from the R200. 53*c0e09200SDave Airlie * I am fairly certain that they are correct unless stated otherwise 54*c0e09200SDave Airlie * in comments. 55*c0e09200SDave Airlie */ 56*c0e09200SDave Airlie 57*c0e09200SDave Airlie #define R300_SE_VPORT_XSCALE 0x1D98 58*c0e09200SDave Airlie #define R300_SE_VPORT_XOFFSET 0x1D9C 59*c0e09200SDave Airlie #define R300_SE_VPORT_YSCALE 0x1DA0 60*c0e09200SDave Airlie #define R300_SE_VPORT_YOFFSET 0x1DA4 61*c0e09200SDave Airlie #define R300_SE_VPORT_ZSCALE 0x1DA8 62*c0e09200SDave Airlie #define R300_SE_VPORT_ZOFFSET 0x1DAC 63*c0e09200SDave Airlie 64*c0e09200SDave Airlie 65*c0e09200SDave Airlie /* 66*c0e09200SDave Airlie * Vertex Array Processing (VAP) Control 67*c0e09200SDave Airlie * Stolen from r200 code from Christoph Brill (It's a guess!) 68*c0e09200SDave Airlie */ 69*c0e09200SDave Airlie #define R300_VAP_CNTL 0x2080 70*c0e09200SDave Airlie 71*c0e09200SDave Airlie /* This register is written directly and also starts data section 72*c0e09200SDave Airlie * in many 3d CP_PACKET3's 73*c0e09200SDave Airlie */ 74*c0e09200SDave Airlie #define R300_VAP_VF_CNTL 0x2084 75*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0 76*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_NONE (0<<0) 77*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0) 78*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_LINES (2<<0) 79*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0) 80*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0) 81*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0) 82*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0) 83*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0) 84*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0) 85*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0) 86*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0) 87*c0e09200SDave Airlie 88*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4 89*c0e09200SDave Airlie /* State based - direct writes to registers trigger vertex 90*c0e09200SDave Airlie generation */ 91*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4) 92*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4) 93*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4) 94*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4) 95*c0e09200SDave Airlie 96*c0e09200SDave Airlie /* I don't think I saw these three used.. */ 97*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6 98*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9 99*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10 100*c0e09200SDave Airlie 101*c0e09200SDave Airlie /* index size - when not set the indices are assumed to be 16 bit */ 102*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11) 103*c0e09200SDave Airlie /* number of vertices */ 104*c0e09200SDave Airlie # define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 105*c0e09200SDave Airlie 106*c0e09200SDave Airlie /* BEGIN: Wild guesses */ 107*c0e09200SDave Airlie #define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 108*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) 109*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1) 110*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */ 111*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */ 112*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */ 113*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */ 114*c0e09200SDave Airlie 115*c0e09200SDave Airlie #define R300_VAP_OUTPUT_VTX_FMT_1 0x2094 116*c0e09200SDave Airlie /* each of the following is 3 bits wide, specifies number 117*c0e09200SDave Airlie of components */ 118*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 119*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 120*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 121*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 122*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 123*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 124*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 125*c0e09200SDave Airlie # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 126*c0e09200SDave Airlie /* END: Wild guesses */ 127*c0e09200SDave Airlie 128*c0e09200SDave Airlie #define R300_SE_VTE_CNTL 0x20b0 129*c0e09200SDave Airlie # define R300_VPORT_X_SCALE_ENA 0x00000001 130*c0e09200SDave Airlie # define R300_VPORT_X_OFFSET_ENA 0x00000002 131*c0e09200SDave Airlie # define R300_VPORT_Y_SCALE_ENA 0x00000004 132*c0e09200SDave Airlie # define R300_VPORT_Y_OFFSET_ENA 0x00000008 133*c0e09200SDave Airlie # define R300_VPORT_Z_SCALE_ENA 0x00000010 134*c0e09200SDave Airlie # define R300_VPORT_Z_OFFSET_ENA 0x00000020 135*c0e09200SDave Airlie # define R300_VTX_XY_FMT 0x00000100 136*c0e09200SDave Airlie # define R300_VTX_Z_FMT 0x00000200 137*c0e09200SDave Airlie # define R300_VTX_W0_FMT 0x00000400 138*c0e09200SDave Airlie # define R300_VTX_W0_NORMALIZE 0x00000800 139*c0e09200SDave Airlie # define R300_VTX_ST_DENORMALIZED 0x00001000 140*c0e09200SDave Airlie 141*c0e09200SDave Airlie /* BEGIN: Vertex data assembly - lots of uncertainties */ 142*c0e09200SDave Airlie 143*c0e09200SDave Airlie /* gap */ 144*c0e09200SDave Airlie 145*c0e09200SDave Airlie #define R300_VAP_CNTL_STATUS 0x2140 146*c0e09200SDave Airlie # define R300_VC_NO_SWAP (0 << 0) 147*c0e09200SDave Airlie # define R300_VC_16BIT_SWAP (1 << 0) 148*c0e09200SDave Airlie # define R300_VC_32BIT_SWAP (2 << 0) 149*c0e09200SDave Airlie # define R300_VAP_TCL_BYPASS (1 << 8) 150*c0e09200SDave Airlie 151*c0e09200SDave Airlie /* gap */ 152*c0e09200SDave Airlie 153*c0e09200SDave Airlie /* Where do we get our vertex data? 154*c0e09200SDave Airlie * 155*c0e09200SDave Airlie * Vertex data either comes either from immediate mode registers or from 156*c0e09200SDave Airlie * vertex arrays. 157*c0e09200SDave Airlie * There appears to be no mixed mode (though we can force the pitch of 158*c0e09200SDave Airlie * vertex arrays to 0, effectively reusing the same element over and over 159*c0e09200SDave Airlie * again). 160*c0e09200SDave Airlie * 161*c0e09200SDave Airlie * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure 162*c0e09200SDave Airlie * if these registers influence vertex array processing. 163*c0e09200SDave Airlie * 164*c0e09200SDave Airlie * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3. 165*c0e09200SDave Airlie * 166*c0e09200SDave Airlie * In both cases, vertex attributes are then passed through INPUT_ROUTE. 167*c0e09200SDave Airlie * 168*c0e09200SDave Airlie * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data 169*c0e09200SDave Airlie * into the vertex processor's input registers. 170*c0e09200SDave Airlie * The first word routes the first input, the second word the second, etc. 171*c0e09200SDave Airlie * The corresponding input is routed into the register with the given index. 172*c0e09200SDave Airlie * The list is ended by a word with INPUT_ROUTE_END set. 173*c0e09200SDave Airlie * 174*c0e09200SDave Airlie * Always set COMPONENTS_4 in immediate mode. 175*c0e09200SDave Airlie */ 176*c0e09200SDave Airlie 177*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_0_0 0x2150 178*c0e09200SDave Airlie # define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0) 179*c0e09200SDave Airlie # define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0) 180*c0e09200SDave Airlie # define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0) 181*c0e09200SDave Airlie # define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0) 182*c0e09200SDave Airlie # define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */ 183*c0e09200SDave Airlie # define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8 184*c0e09200SDave Airlie # define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */ 185*c0e09200SDave Airlie # define R300_VAP_INPUT_ROUTE_END (1 << 13) 186*c0e09200SDave Airlie # define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */ 187*c0e09200SDave Airlie # define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */ 188*c0e09200SDave Airlie # define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */ 189*c0e09200SDave Airlie # define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */ 190*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_0_1 0x2154 191*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_0_2 0x2158 192*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_0_3 0x215C 193*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_0_4 0x2160 194*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_0_5 0x2164 195*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_0_6 0x2168 196*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_0_7 0x216C 197*c0e09200SDave Airlie 198*c0e09200SDave Airlie /* gap */ 199*c0e09200SDave Airlie 200*c0e09200SDave Airlie /* Notes: 201*c0e09200SDave Airlie * - always set up to produce at least two attributes: 202*c0e09200SDave Airlie * if vertex program uses only position, fglrx will set normal, too 203*c0e09200SDave Airlie * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal. 204*c0e09200SDave Airlie */ 205*c0e09200SDave Airlie #define R300_VAP_INPUT_CNTL_0 0x2180 206*c0e09200SDave Airlie # define R300_INPUT_CNTL_0_COLOR 0x00000001 207*c0e09200SDave Airlie #define R300_VAP_INPUT_CNTL_1 0x2184 208*c0e09200SDave Airlie # define R300_INPUT_CNTL_POS 0x00000001 209*c0e09200SDave Airlie # define R300_INPUT_CNTL_NORMAL 0x00000002 210*c0e09200SDave Airlie # define R300_INPUT_CNTL_COLOR 0x00000004 211*c0e09200SDave Airlie # define R300_INPUT_CNTL_TC0 0x00000400 212*c0e09200SDave Airlie # define R300_INPUT_CNTL_TC1 0x00000800 213*c0e09200SDave Airlie # define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */ 214*c0e09200SDave Airlie # define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */ 215*c0e09200SDave Airlie # define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */ 216*c0e09200SDave Airlie # define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */ 217*c0e09200SDave Airlie # define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */ 218*c0e09200SDave Airlie # define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */ 219*c0e09200SDave Airlie 220*c0e09200SDave Airlie /* gap */ 221*c0e09200SDave Airlie 222*c0e09200SDave Airlie /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 223*c0e09200SDave Airlie * are set to a swizzling bit pattern, other words are 0. 224*c0e09200SDave Airlie * 225*c0e09200SDave Airlie * In immediate mode, the pattern is always set to xyzw. In vertex array 226*c0e09200SDave Airlie * mode, the swizzling pattern is e.g. used to set zw components in texture 227*c0e09200SDave Airlie * coordinates with only tweo components. 228*c0e09200SDave Airlie */ 229*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_1_0 0x21E0 230*c0e09200SDave Airlie # define R300_INPUT_ROUTE_SELECT_X 0 231*c0e09200SDave Airlie # define R300_INPUT_ROUTE_SELECT_Y 1 232*c0e09200SDave Airlie # define R300_INPUT_ROUTE_SELECT_Z 2 233*c0e09200SDave Airlie # define R300_INPUT_ROUTE_SELECT_W 3 234*c0e09200SDave Airlie # define R300_INPUT_ROUTE_SELECT_ZERO 4 235*c0e09200SDave Airlie # define R300_INPUT_ROUTE_SELECT_ONE 5 236*c0e09200SDave Airlie # define R300_INPUT_ROUTE_SELECT_MASK 7 237*c0e09200SDave Airlie # define R300_INPUT_ROUTE_X_SHIFT 0 238*c0e09200SDave Airlie # define R300_INPUT_ROUTE_Y_SHIFT 3 239*c0e09200SDave Airlie # define R300_INPUT_ROUTE_Z_SHIFT 6 240*c0e09200SDave Airlie # define R300_INPUT_ROUTE_W_SHIFT 9 241*c0e09200SDave Airlie # define R300_INPUT_ROUTE_ENABLE (15 << 12) 242*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_1_1 0x21E4 243*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_1_2 0x21E8 244*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_1_3 0x21EC 245*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_1_4 0x21F0 246*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_1_5 0x21F4 247*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_1_6 0x21F8 248*c0e09200SDave Airlie #define R300_VAP_INPUT_ROUTE_1_7 0x21FC 249*c0e09200SDave Airlie 250*c0e09200SDave Airlie /* END: Vertex data assembly */ 251*c0e09200SDave Airlie 252*c0e09200SDave Airlie /* gap */ 253*c0e09200SDave Airlie 254*c0e09200SDave Airlie /* BEGIN: Upload vertex program and data */ 255*c0e09200SDave Airlie 256*c0e09200SDave Airlie /* 257*c0e09200SDave Airlie * The programmable vertex shader unit has a memory bank of unknown size 258*c0e09200SDave Airlie * that can be written to in 16 byte units by writing the address into 259*c0e09200SDave Airlie * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs). 260*c0e09200SDave Airlie * 261*c0e09200SDave Airlie * Pointers into the memory bank are always in multiples of 16 bytes. 262*c0e09200SDave Airlie * 263*c0e09200SDave Airlie * The memory bank is divided into areas with fixed meaning. 264*c0e09200SDave Airlie * 265*c0e09200SDave Airlie * Starting at address UPLOAD_PROGRAM: Vertex program instructions. 266*c0e09200SDave Airlie * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB), 267*c0e09200SDave Airlie * whereas the difference between known addresses suggests size 512. 268*c0e09200SDave Airlie * 269*c0e09200SDave Airlie * Starting at address UPLOAD_PARAMETERS: Vertex program parameters. 270*c0e09200SDave Airlie * Native reported limits and the VPI layout suggest size 256, whereas 271*c0e09200SDave Airlie * difference between known addresses suggests size 512. 272*c0e09200SDave Airlie * 273*c0e09200SDave Airlie * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the 274*c0e09200SDave Airlie * floating point pointsize. The exact purpose of this state is uncertain, 275*c0e09200SDave Airlie * as there is also the R300_RE_POINTSIZE register. 276*c0e09200SDave Airlie * 277*c0e09200SDave Airlie * Multiple vertex programs and parameter sets can be loaded at once, 278*c0e09200SDave Airlie * which could explain the size discrepancy. 279*c0e09200SDave Airlie */ 280*c0e09200SDave Airlie #define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 281*c0e09200SDave Airlie # define R300_PVS_UPLOAD_PROGRAM 0x00000000 282*c0e09200SDave Airlie # define R300_PVS_UPLOAD_PARAMETERS 0x00000200 283*c0e09200SDave Airlie # define R300_PVS_UPLOAD_POINTSIZE 0x00000406 284*c0e09200SDave Airlie 285*c0e09200SDave Airlie /* gap */ 286*c0e09200SDave Airlie 287*c0e09200SDave Airlie #define R300_VAP_PVS_UPLOAD_DATA 0x2208 288*c0e09200SDave Airlie 289*c0e09200SDave Airlie /* END: Upload vertex program and data */ 290*c0e09200SDave Airlie 291*c0e09200SDave Airlie /* gap */ 292*c0e09200SDave Airlie 293*c0e09200SDave Airlie /* I do not know the purpose of this register. However, I do know that 294*c0e09200SDave Airlie * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL 295*c0e09200SDave Airlie * for normal rendering. 296*c0e09200SDave Airlie */ 297*c0e09200SDave Airlie #define R300_VAP_UNKNOWN_221C 0x221C 298*c0e09200SDave Airlie # define R300_221C_NORMAL 0x00000000 299*c0e09200SDave Airlie # define R300_221C_CLEAR 0x0001C000 300*c0e09200SDave Airlie 301*c0e09200SDave Airlie /* These seem to be per-pixel and per-vertex X and Y clipping planes. The first 302*c0e09200SDave Airlie * plane is per-pixel and the second plane is per-vertex. 303*c0e09200SDave Airlie * 304*c0e09200SDave Airlie * This was determined by experimentation alone but I believe it is correct. 305*c0e09200SDave Airlie * 306*c0e09200SDave Airlie * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest. 307*c0e09200SDave Airlie */ 308*c0e09200SDave Airlie #define R300_VAP_CLIP_X_0 0x2220 309*c0e09200SDave Airlie #define R300_VAP_CLIP_X_1 0x2224 310*c0e09200SDave Airlie #define R300_VAP_CLIP_Y_0 0x2228 311*c0e09200SDave Airlie #define R300_VAP_CLIP_Y_1 0x2230 312*c0e09200SDave Airlie 313*c0e09200SDave Airlie /* gap */ 314*c0e09200SDave Airlie 315*c0e09200SDave Airlie /* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between 316*c0e09200SDave Airlie * rendering commands and overwriting vertex program parameters. 317*c0e09200SDave Airlie * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and 318*c0e09200SDave Airlie * avoids bugs caused by still running shaders reading bad data from memory. 319*c0e09200SDave Airlie */ 320*c0e09200SDave Airlie #define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */ 321*c0e09200SDave Airlie 322*c0e09200SDave Airlie /* Absolutely no clue what this register is about. */ 323*c0e09200SDave Airlie #define R300_VAP_UNKNOWN_2288 0x2288 324*c0e09200SDave Airlie # define R300_2288_R300 0x00750000 /* -- nh */ 325*c0e09200SDave Airlie # define R300_2288_RV350 0x0000FFFF /* -- Vladimir */ 326*c0e09200SDave Airlie 327*c0e09200SDave Airlie /* gap */ 328*c0e09200SDave Airlie 329*c0e09200SDave Airlie /* Addresses are relative to the vertex program instruction area of the 330*c0e09200SDave Airlie * memory bank. PROGRAM_END points to the last instruction of the active 331*c0e09200SDave Airlie * program 332*c0e09200SDave Airlie * 333*c0e09200SDave Airlie * The meaning of the two UNKNOWN fields is obviously not known. However, 334*c0e09200SDave Airlie * experiments so far have shown that both *must* point to an instruction 335*c0e09200SDave Airlie * inside the vertex program, otherwise the GPU locks up. 336*c0e09200SDave Airlie * 337*c0e09200SDave Airlie * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and 338*c0e09200SDave Airlie * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to 339*c0e09200SDave Airlie * position takes place. 340*c0e09200SDave Airlie * 341*c0e09200SDave Airlie * Most likely this is used to ignore rest of the program in cases 342*c0e09200SDave Airlie * where group of verts arent visible. For some reason this "section" 343*c0e09200SDave Airlie * is sometimes accepted other instruction that have no relationship with 344*c0e09200SDave Airlie * position calculations. 345*c0e09200SDave Airlie */ 346*c0e09200SDave Airlie #define R300_VAP_PVS_CNTL_1 0x22D0 347*c0e09200SDave Airlie # define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0 348*c0e09200SDave Airlie # define R300_PVS_CNTL_1_POS_END_SHIFT 10 349*c0e09200SDave Airlie # define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20 350*c0e09200SDave Airlie /* Addresses are relative the the vertex program parameters area. */ 351*c0e09200SDave Airlie #define R300_VAP_PVS_CNTL_2 0x22D4 352*c0e09200SDave Airlie # define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0 353*c0e09200SDave Airlie # define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16 354*c0e09200SDave Airlie #define R300_VAP_PVS_CNTL_3 0x22D8 355*c0e09200SDave Airlie # define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10 356*c0e09200SDave Airlie # define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0 357*c0e09200SDave Airlie 358*c0e09200SDave Airlie /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for 359*c0e09200SDave Airlie * immediate vertices 360*c0e09200SDave Airlie */ 361*c0e09200SDave Airlie #define R300_VAP_VTX_COLOR_R 0x2464 362*c0e09200SDave Airlie #define R300_VAP_VTX_COLOR_G 0x2468 363*c0e09200SDave Airlie #define R300_VAP_VTX_COLOR_B 0x246C 364*c0e09200SDave Airlie #define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */ 365*c0e09200SDave Airlie #define R300_VAP_VTX_POS_0_Y_1 0x2494 366*c0e09200SDave Airlie #define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */ 367*c0e09200SDave Airlie #define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */ 368*c0e09200SDave Airlie #define R300_VAP_VTX_POS_0_Y_2 0x24A4 369*c0e09200SDave Airlie #define R300_VAP_VTX_POS_0_Z_2 0x24A8 370*c0e09200SDave Airlie /* write 0 to indicate end of packet? */ 371*c0e09200SDave Airlie #define R300_VAP_VTX_END_OF_PKT 0x24AC 372*c0e09200SDave Airlie 373*c0e09200SDave Airlie /* gap */ 374*c0e09200SDave Airlie 375*c0e09200SDave Airlie /* These are values from r300_reg/r300_reg.h - they are known to be correct 376*c0e09200SDave Airlie * and are here so we can use one register file instead of several 377*c0e09200SDave Airlie * - Vladimir 378*c0e09200SDave Airlie */ 379*c0e09200SDave Airlie #define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000 380*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0) 381*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1) 382*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2) 383*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3) 384*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4) 385*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5) 386*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16) 387*c0e09200SDave Airlie 388*c0e09200SDave Airlie #define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004 389*c0e09200SDave Airlie /* each of the following is 3 bits wide, specifies number 390*c0e09200SDave Airlie of components */ 391*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 392*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 393*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 394*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 395*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 396*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 397*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 398*c0e09200SDave Airlie # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 399*c0e09200SDave Airlie 400*c0e09200SDave Airlie /* UNK30 seems to enables point to quad transformation on textures 401*c0e09200SDave Airlie * (or something closely related to that). 402*c0e09200SDave Airlie * This bit is rather fatal at the time being due to lackings at pixel 403*c0e09200SDave Airlie * shader side 404*c0e09200SDave Airlie */ 405*c0e09200SDave Airlie #define R300_GB_ENABLE 0x4008 406*c0e09200SDave Airlie # define R300_GB_POINT_STUFF_ENABLE (1<<0) 407*c0e09200SDave Airlie # define R300_GB_LINE_STUFF_ENABLE (1<<1) 408*c0e09200SDave Airlie # define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2) 409*c0e09200SDave Airlie # define R300_GB_STENCIL_AUTO_ENABLE (1<<4) 410*c0e09200SDave Airlie # define R300_GB_UNK31 (1<<31) 411*c0e09200SDave Airlie /* each of the following is 2 bits wide */ 412*c0e09200SDave Airlie #define R300_GB_TEX_REPLICATE 0 413*c0e09200SDave Airlie #define R300_GB_TEX_ST 1 414*c0e09200SDave Airlie #define R300_GB_TEX_STR 2 415*c0e09200SDave Airlie # define R300_GB_TEX0_SOURCE_SHIFT 16 416*c0e09200SDave Airlie # define R300_GB_TEX1_SOURCE_SHIFT 18 417*c0e09200SDave Airlie # define R300_GB_TEX2_SOURCE_SHIFT 20 418*c0e09200SDave Airlie # define R300_GB_TEX3_SOURCE_SHIFT 22 419*c0e09200SDave Airlie # define R300_GB_TEX4_SOURCE_SHIFT 24 420*c0e09200SDave Airlie # define R300_GB_TEX5_SOURCE_SHIFT 26 421*c0e09200SDave Airlie # define R300_GB_TEX6_SOURCE_SHIFT 28 422*c0e09200SDave Airlie # define R300_GB_TEX7_SOURCE_SHIFT 30 423*c0e09200SDave Airlie 424*c0e09200SDave Airlie /* MSPOS - positions for multisample antialiasing (?) */ 425*c0e09200SDave Airlie #define R300_GB_MSPOS0 0x4010 426*c0e09200SDave Airlie /* shifts - each of the fields is 4 bits */ 427*c0e09200SDave Airlie # define R300_GB_MSPOS0__MS_X0_SHIFT 0 428*c0e09200SDave Airlie # define R300_GB_MSPOS0__MS_Y0_SHIFT 4 429*c0e09200SDave Airlie # define R300_GB_MSPOS0__MS_X1_SHIFT 8 430*c0e09200SDave Airlie # define R300_GB_MSPOS0__MS_Y1_SHIFT 12 431*c0e09200SDave Airlie # define R300_GB_MSPOS0__MS_X2_SHIFT 16 432*c0e09200SDave Airlie # define R300_GB_MSPOS0__MS_Y2_SHIFT 20 433*c0e09200SDave Airlie # define R300_GB_MSPOS0__MSBD0_Y 24 434*c0e09200SDave Airlie # define R300_GB_MSPOS0__MSBD0_X 28 435*c0e09200SDave Airlie 436*c0e09200SDave Airlie #define R300_GB_MSPOS1 0x4014 437*c0e09200SDave Airlie # define R300_GB_MSPOS1__MS_X3_SHIFT 0 438*c0e09200SDave Airlie # define R300_GB_MSPOS1__MS_Y3_SHIFT 4 439*c0e09200SDave Airlie # define R300_GB_MSPOS1__MS_X4_SHIFT 8 440*c0e09200SDave Airlie # define R300_GB_MSPOS1__MS_Y4_SHIFT 12 441*c0e09200SDave Airlie # define R300_GB_MSPOS1__MS_X5_SHIFT 16 442*c0e09200SDave Airlie # define R300_GB_MSPOS1__MS_Y5_SHIFT 20 443*c0e09200SDave Airlie # define R300_GB_MSPOS1__MSBD1 24 444*c0e09200SDave Airlie 445*c0e09200SDave Airlie 446*c0e09200SDave Airlie #define R300_GB_TILE_CONFIG 0x4018 447*c0e09200SDave Airlie # define R300_GB_TILE_ENABLE (1<<0) 448*c0e09200SDave Airlie # define R300_GB_TILE_PIPE_COUNT_RV300 0 449*c0e09200SDave Airlie # define R300_GB_TILE_PIPE_COUNT_R300 (3<<1) 450*c0e09200SDave Airlie # define R300_GB_TILE_PIPE_COUNT_R420 (7<<1) 451*c0e09200SDave Airlie # define R300_GB_TILE_PIPE_COUNT_RV410 (3<<1) 452*c0e09200SDave Airlie # define R300_GB_TILE_SIZE_8 0 453*c0e09200SDave Airlie # define R300_GB_TILE_SIZE_16 (1<<4) 454*c0e09200SDave Airlie # define R300_GB_TILE_SIZE_32 (2<<4) 455*c0e09200SDave Airlie # define R300_GB_SUPER_SIZE_1 (0<<6) 456*c0e09200SDave Airlie # define R300_GB_SUPER_SIZE_2 (1<<6) 457*c0e09200SDave Airlie # define R300_GB_SUPER_SIZE_4 (2<<6) 458*c0e09200SDave Airlie # define R300_GB_SUPER_SIZE_8 (3<<6) 459*c0e09200SDave Airlie # define R300_GB_SUPER_SIZE_16 (4<<6) 460*c0e09200SDave Airlie # define R300_GB_SUPER_SIZE_32 (5<<6) 461*c0e09200SDave Airlie # define R300_GB_SUPER_SIZE_64 (6<<6) 462*c0e09200SDave Airlie # define R300_GB_SUPER_SIZE_128 (7<<6) 463*c0e09200SDave Airlie # define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */ 464*c0e09200SDave Airlie # define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */ 465*c0e09200SDave Airlie # define R300_GB_SUPER_TILE_A 0 466*c0e09200SDave Airlie # define R300_GB_SUPER_TILE_B (1<<15) 467*c0e09200SDave Airlie # define R300_GB_SUBPIXEL_1_12 0 468*c0e09200SDave Airlie # define R300_GB_SUBPIXEL_1_16 (1<<16) 469*c0e09200SDave Airlie 470*c0e09200SDave Airlie #define R300_GB_FIFO_SIZE 0x4024 471*c0e09200SDave Airlie /* each of the following is 2 bits wide */ 472*c0e09200SDave Airlie #define R300_GB_FIFO_SIZE_32 0 473*c0e09200SDave Airlie #define R300_GB_FIFO_SIZE_64 1 474*c0e09200SDave Airlie #define R300_GB_FIFO_SIZE_128 2 475*c0e09200SDave Airlie #define R300_GB_FIFO_SIZE_256 3 476*c0e09200SDave Airlie # define R300_SC_IFIFO_SIZE_SHIFT 0 477*c0e09200SDave Airlie # define R300_SC_TZFIFO_SIZE_SHIFT 2 478*c0e09200SDave Airlie # define R300_SC_BFIFO_SIZE_SHIFT 4 479*c0e09200SDave Airlie 480*c0e09200SDave Airlie # define R300_US_OFIFO_SIZE_SHIFT 12 481*c0e09200SDave Airlie # define R300_US_WFIFO_SIZE_SHIFT 14 482*c0e09200SDave Airlie /* the following use the same constants as above, but meaning is 483*c0e09200SDave Airlie is times 2 (i.e. instead of 32 words it means 64 */ 484*c0e09200SDave Airlie # define R300_RS_TFIFO_SIZE_SHIFT 6 485*c0e09200SDave Airlie # define R300_RS_CFIFO_SIZE_SHIFT 8 486*c0e09200SDave Airlie # define R300_US_RAM_SIZE_SHIFT 10 487*c0e09200SDave Airlie /* watermarks, 3 bits wide */ 488*c0e09200SDave Airlie # define R300_RS_HIGHWATER_COL_SHIFT 16 489*c0e09200SDave Airlie # define R300_RS_HIGHWATER_TEX_SHIFT 19 490*c0e09200SDave Airlie # define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ 491*c0e09200SDave Airlie # define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 492*c0e09200SDave Airlie 493*c0e09200SDave Airlie #define R300_GB_SELECT 0x401C 494*c0e09200SDave Airlie # define R300_GB_FOG_SELECT_C0A 0 495*c0e09200SDave Airlie # define R300_GB_FOG_SELECT_C1A 1 496*c0e09200SDave Airlie # define R300_GB_FOG_SELECT_C2A 2 497*c0e09200SDave Airlie # define R300_GB_FOG_SELECT_C3A 3 498*c0e09200SDave Airlie # define R300_GB_FOG_SELECT_1_1_W 4 499*c0e09200SDave Airlie # define R300_GB_FOG_SELECT_Z 5 500*c0e09200SDave Airlie # define R300_GB_DEPTH_SELECT_Z 0 501*c0e09200SDave Airlie # define R300_GB_DEPTH_SELECT_1_1_W (1<<3) 502*c0e09200SDave Airlie # define R300_GB_W_SELECT_1_W 0 503*c0e09200SDave Airlie # define R300_GB_W_SELECT_1 (1<<4) 504*c0e09200SDave Airlie 505*c0e09200SDave Airlie #define R300_GB_AA_CONFIG 0x4020 506*c0e09200SDave Airlie # define R300_AA_DISABLE 0x00 507*c0e09200SDave Airlie # define R300_AA_ENABLE 0x01 508*c0e09200SDave Airlie # define R300_AA_SUBSAMPLES_2 0 509*c0e09200SDave Airlie # define R300_AA_SUBSAMPLES_3 (1<<1) 510*c0e09200SDave Airlie # define R300_AA_SUBSAMPLES_4 (2<<1) 511*c0e09200SDave Airlie # define R300_AA_SUBSAMPLES_6 (3<<1) 512*c0e09200SDave Airlie 513*c0e09200SDave Airlie /* gap */ 514*c0e09200SDave Airlie 515*c0e09200SDave Airlie /* Zero to flush caches. */ 516*c0e09200SDave Airlie #define R300_TX_CNTL 0x4100 517*c0e09200SDave Airlie #define R300_TX_FLUSH 0x0 518*c0e09200SDave Airlie 519*c0e09200SDave Airlie /* The upper enable bits are guessed, based on fglrx reported limits. */ 520*c0e09200SDave Airlie #define R300_TX_ENABLE 0x4104 521*c0e09200SDave Airlie # define R300_TX_ENABLE_0 (1 << 0) 522*c0e09200SDave Airlie # define R300_TX_ENABLE_1 (1 << 1) 523*c0e09200SDave Airlie # define R300_TX_ENABLE_2 (1 << 2) 524*c0e09200SDave Airlie # define R300_TX_ENABLE_3 (1 << 3) 525*c0e09200SDave Airlie # define R300_TX_ENABLE_4 (1 << 4) 526*c0e09200SDave Airlie # define R300_TX_ENABLE_5 (1 << 5) 527*c0e09200SDave Airlie # define R300_TX_ENABLE_6 (1 << 6) 528*c0e09200SDave Airlie # define R300_TX_ENABLE_7 (1 << 7) 529*c0e09200SDave Airlie # define R300_TX_ENABLE_8 (1 << 8) 530*c0e09200SDave Airlie # define R300_TX_ENABLE_9 (1 << 9) 531*c0e09200SDave Airlie # define R300_TX_ENABLE_10 (1 << 10) 532*c0e09200SDave Airlie # define R300_TX_ENABLE_11 (1 << 11) 533*c0e09200SDave Airlie # define R300_TX_ENABLE_12 (1 << 12) 534*c0e09200SDave Airlie # define R300_TX_ENABLE_13 (1 << 13) 535*c0e09200SDave Airlie # define R300_TX_ENABLE_14 (1 << 14) 536*c0e09200SDave Airlie # define R300_TX_ENABLE_15 (1 << 15) 537*c0e09200SDave Airlie 538*c0e09200SDave Airlie /* The pointsize is given in multiples of 6. The pointsize can be 539*c0e09200SDave Airlie * enormous: Clear() renders a single point that fills the entire 540*c0e09200SDave Airlie * framebuffer. 541*c0e09200SDave Airlie */ 542*c0e09200SDave Airlie #define R300_RE_POINTSIZE 0x421C 543*c0e09200SDave Airlie # define R300_POINTSIZE_Y_SHIFT 0 544*c0e09200SDave Airlie # define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */ 545*c0e09200SDave Airlie # define R300_POINTSIZE_X_SHIFT 16 546*c0e09200SDave Airlie # define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */ 547*c0e09200SDave Airlie # define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) 548*c0e09200SDave Airlie 549*c0e09200SDave Airlie /* The line width is given in multiples of 6. 550*c0e09200SDave Airlie * In default mode lines are classified as vertical lines. 551*c0e09200SDave Airlie * HO: horizontal 552*c0e09200SDave Airlie * VE: vertical or horizontal 553*c0e09200SDave Airlie * HO & VE: no classification 554*c0e09200SDave Airlie */ 555*c0e09200SDave Airlie #define R300_RE_LINE_CNT 0x4234 556*c0e09200SDave Airlie # define R300_LINESIZE_SHIFT 0 557*c0e09200SDave Airlie # define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */ 558*c0e09200SDave Airlie # define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6) 559*c0e09200SDave Airlie # define R300_LINE_CNT_HO (1 << 16) 560*c0e09200SDave Airlie # define R300_LINE_CNT_VE (1 << 17) 561*c0e09200SDave Airlie 562*c0e09200SDave Airlie /* Some sort of scale or clamp value for texcoordless textures. */ 563*c0e09200SDave Airlie #define R300_RE_UNK4238 0x4238 564*c0e09200SDave Airlie 565*c0e09200SDave Airlie /* Something shade related */ 566*c0e09200SDave Airlie #define R300_RE_SHADE 0x4274 567*c0e09200SDave Airlie 568*c0e09200SDave Airlie #define R300_RE_SHADE_MODEL 0x4278 569*c0e09200SDave Airlie # define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa 570*c0e09200SDave Airlie # define R300_RE_SHADE_MODEL_FLAT 0x39595 571*c0e09200SDave Airlie 572*c0e09200SDave Airlie /* Dangerous */ 573*c0e09200SDave Airlie #define R300_RE_POLYGON_MODE 0x4288 574*c0e09200SDave Airlie # define R300_PM_ENABLED (1 << 0) 575*c0e09200SDave Airlie # define R300_PM_FRONT_POINT (0 << 0) 576*c0e09200SDave Airlie # define R300_PM_BACK_POINT (0 << 0) 577*c0e09200SDave Airlie # define R300_PM_FRONT_LINE (1 << 4) 578*c0e09200SDave Airlie # define R300_PM_FRONT_FILL (1 << 5) 579*c0e09200SDave Airlie # define R300_PM_BACK_LINE (1 << 7) 580*c0e09200SDave Airlie # define R300_PM_BACK_FILL (1 << 8) 581*c0e09200SDave Airlie 582*c0e09200SDave Airlie /* Fog parameters */ 583*c0e09200SDave Airlie #define R300_RE_FOG_SCALE 0x4294 584*c0e09200SDave Airlie #define R300_RE_FOG_START 0x4298 585*c0e09200SDave Airlie 586*c0e09200SDave Airlie /* Not sure why there are duplicate of factor and constant values. 587*c0e09200SDave Airlie * My best guess so far is that there are separate zbiases for test and write. 588*c0e09200SDave Airlie * Ordering might be wrong. 589*c0e09200SDave Airlie * Some of the tests indicate that fgl has a fallback implementation of zbias 590*c0e09200SDave Airlie * via pixel shaders. 591*c0e09200SDave Airlie */ 592*c0e09200SDave Airlie #define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */ 593*c0e09200SDave Airlie #define R300_RE_ZBIAS_T_FACTOR 0x42A4 594*c0e09200SDave Airlie #define R300_RE_ZBIAS_T_CONSTANT 0x42A8 595*c0e09200SDave Airlie #define R300_RE_ZBIAS_W_FACTOR 0x42AC 596*c0e09200SDave Airlie #define R300_RE_ZBIAS_W_CONSTANT 0x42B0 597*c0e09200SDave Airlie 598*c0e09200SDave Airlie /* This register needs to be set to (1<<1) for RV350 to correctly 599*c0e09200SDave Airlie * perform depth test (see --vb-triangles in r300_demo) 600*c0e09200SDave Airlie * Don't know about other chips. - Vladimir 601*c0e09200SDave Airlie * This is set to 3 when GL_POLYGON_OFFSET_FILL is on. 602*c0e09200SDave Airlie * My guess is that there are two bits for each zbias primitive 603*c0e09200SDave Airlie * (FILL, LINE, POINT). 604*c0e09200SDave Airlie * One to enable depth test and one for depth write. 605*c0e09200SDave Airlie * Yet this doesnt explain why depth writes work ... 606*c0e09200SDave Airlie */ 607*c0e09200SDave Airlie #define R300_RE_OCCLUSION_CNTL 0x42B4 608*c0e09200SDave Airlie # define R300_OCCLUSION_ON (1<<1) 609*c0e09200SDave Airlie 610*c0e09200SDave Airlie #define R300_RE_CULL_CNTL 0x42B8 611*c0e09200SDave Airlie # define R300_CULL_FRONT (1 << 0) 612*c0e09200SDave Airlie # define R300_CULL_BACK (1 << 1) 613*c0e09200SDave Airlie # define R300_FRONT_FACE_CCW (0 << 2) 614*c0e09200SDave Airlie # define R300_FRONT_FACE_CW (1 << 2) 615*c0e09200SDave Airlie 616*c0e09200SDave Airlie 617*c0e09200SDave Airlie /* BEGIN: Rasterization / Interpolators - many guesses */ 618*c0e09200SDave Airlie 619*c0e09200SDave Airlie /* 0_UNKNOWN_18 has always been set except for clear operations. 620*c0e09200SDave Airlie * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends 621*c0e09200SDave Airlie * on the vertex program, *not* the fragment program) 622*c0e09200SDave Airlie */ 623*c0e09200SDave Airlie #define R300_RS_CNTL_0 0x4300 624*c0e09200SDave Airlie # define R300_RS_CNTL_TC_CNT_SHIFT 2 625*c0e09200SDave Airlie # define R300_RS_CNTL_TC_CNT_MASK (7 << 2) 626*c0e09200SDave Airlie /* number of color interpolators used */ 627*c0e09200SDave Airlie # define R300_RS_CNTL_CI_CNT_SHIFT 7 628*c0e09200SDave Airlie # define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18) 629*c0e09200SDave Airlie /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n 630*c0e09200SDave Airlie register. */ 631*c0e09200SDave Airlie #define R300_RS_CNTL_1 0x4304 632*c0e09200SDave Airlie 633*c0e09200SDave Airlie /* gap */ 634*c0e09200SDave Airlie 635*c0e09200SDave Airlie /* Only used for texture coordinates. 636*c0e09200SDave Airlie * Use the source field to route texture coordinate input from the 637*c0e09200SDave Airlie * vertex program to the desired interpolator. Note that the source 638*c0e09200SDave Airlie * field is relative to the outputs the vertex program *actually* 639*c0e09200SDave Airlie * writes. If a vertex program only writes texcoord[1], this will 640*c0e09200SDave Airlie * be source index 0. 641*c0e09200SDave Airlie * Set INTERP_USED on all interpolators that produce data used by 642*c0e09200SDave Airlie * the fragment program. INTERP_USED looks like a swizzling mask, 643*c0e09200SDave Airlie * but I haven't seen it used that way. 644*c0e09200SDave Airlie * 645*c0e09200SDave Airlie * Note: The _UNKNOWN constants are always set in their respective 646*c0e09200SDave Airlie * register. I don't know if this is necessary. 647*c0e09200SDave Airlie */ 648*c0e09200SDave Airlie #define R300_RS_INTERP_0 0x4310 649*c0e09200SDave Airlie #define R300_RS_INTERP_1 0x4314 650*c0e09200SDave Airlie # define R300_RS_INTERP_1_UNKNOWN 0x40 651*c0e09200SDave Airlie #define R300_RS_INTERP_2 0x4318 652*c0e09200SDave Airlie # define R300_RS_INTERP_2_UNKNOWN 0x80 653*c0e09200SDave Airlie #define R300_RS_INTERP_3 0x431C 654*c0e09200SDave Airlie # define R300_RS_INTERP_3_UNKNOWN 0xC0 655*c0e09200SDave Airlie #define R300_RS_INTERP_4 0x4320 656*c0e09200SDave Airlie #define R300_RS_INTERP_5 0x4324 657*c0e09200SDave Airlie #define R300_RS_INTERP_6 0x4328 658*c0e09200SDave Airlie #define R300_RS_INTERP_7 0x432C 659*c0e09200SDave Airlie # define R300_RS_INTERP_SRC_SHIFT 2 660*c0e09200SDave Airlie # define R300_RS_INTERP_SRC_MASK (7 << 2) 661*c0e09200SDave Airlie # define R300_RS_INTERP_USED 0x00D10000 662*c0e09200SDave Airlie 663*c0e09200SDave Airlie /* These DWORDs control how vertex data is routed into fragment program 664*c0e09200SDave Airlie * registers, after interpolators. 665*c0e09200SDave Airlie */ 666*c0e09200SDave Airlie #define R300_RS_ROUTE_0 0x4330 667*c0e09200SDave Airlie #define R300_RS_ROUTE_1 0x4334 668*c0e09200SDave Airlie #define R300_RS_ROUTE_2 0x4338 669*c0e09200SDave Airlie #define R300_RS_ROUTE_3 0x433C /* GUESS */ 670*c0e09200SDave Airlie #define R300_RS_ROUTE_4 0x4340 /* GUESS */ 671*c0e09200SDave Airlie #define R300_RS_ROUTE_5 0x4344 /* GUESS */ 672*c0e09200SDave Airlie #define R300_RS_ROUTE_6 0x4348 /* GUESS */ 673*c0e09200SDave Airlie #define R300_RS_ROUTE_7 0x434C /* GUESS */ 674*c0e09200SDave Airlie # define R300_RS_ROUTE_SOURCE_INTERP_0 0 675*c0e09200SDave Airlie # define R300_RS_ROUTE_SOURCE_INTERP_1 1 676*c0e09200SDave Airlie # define R300_RS_ROUTE_SOURCE_INTERP_2 2 677*c0e09200SDave Airlie # define R300_RS_ROUTE_SOURCE_INTERP_3 3 678*c0e09200SDave Airlie # define R300_RS_ROUTE_SOURCE_INTERP_4 4 679*c0e09200SDave Airlie # define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */ 680*c0e09200SDave Airlie # define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */ 681*c0e09200SDave Airlie # define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */ 682*c0e09200SDave Airlie # define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */ 683*c0e09200SDave Airlie # define R300_RS_ROUTE_DEST_SHIFT 6 684*c0e09200SDave Airlie # define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */ 685*c0e09200SDave Airlie 686*c0e09200SDave Airlie /* Special handling for color: When the fragment program uses color, 687*c0e09200SDave Airlie * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the 688*c0e09200SDave Airlie * color register index. 689*c0e09200SDave Airlie * 690*c0e09200SDave Airlie * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any 691*c0e09200SDave Airlie * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state. 692*c0e09200SDave Airlie * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly 693*c0e09200SDave Airlie * correct or not. - Oliver. 694*c0e09200SDave Airlie */ 695*c0e09200SDave Airlie # define R300_RS_ROUTE_0_COLOR (1 << 14) 696*c0e09200SDave Airlie # define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17 697*c0e09200SDave Airlie # define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */ 698*c0e09200SDave Airlie /* As above, but for secondary color */ 699*c0e09200SDave Airlie # define R300_RS_ROUTE_1_COLOR1 (1 << 14) 700*c0e09200SDave Airlie # define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17 701*c0e09200SDave Airlie # define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17) 702*c0e09200SDave Airlie # define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11) 703*c0e09200SDave Airlie /* END: Rasterization / Interpolators - many guesses */ 704*c0e09200SDave Airlie 705*c0e09200SDave Airlie /* Hierarchical Z Enable */ 706*c0e09200SDave Airlie #define R300_SC_HYPERZ 0x43a4 707*c0e09200SDave Airlie # define R300_SC_HYPERZ_DISABLE (0 << 0) 708*c0e09200SDave Airlie # define R300_SC_HYPERZ_ENABLE (1 << 0) 709*c0e09200SDave Airlie # define R300_SC_HYPERZ_MIN (0 << 1) 710*c0e09200SDave Airlie # define R300_SC_HYPERZ_MAX (1 << 1) 711*c0e09200SDave Airlie # define R300_SC_HYPERZ_ADJ_256 (0 << 2) 712*c0e09200SDave Airlie # define R300_SC_HYPERZ_ADJ_128 (1 << 2) 713*c0e09200SDave Airlie # define R300_SC_HYPERZ_ADJ_64 (2 << 2) 714*c0e09200SDave Airlie # define R300_SC_HYPERZ_ADJ_32 (3 << 2) 715*c0e09200SDave Airlie # define R300_SC_HYPERZ_ADJ_16 (4 << 2) 716*c0e09200SDave Airlie # define R300_SC_HYPERZ_ADJ_8 (5 << 2) 717*c0e09200SDave Airlie # define R300_SC_HYPERZ_ADJ_4 (6 << 2) 718*c0e09200SDave Airlie # define R300_SC_HYPERZ_ADJ_2 (7 << 2) 719*c0e09200SDave Airlie # define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5) 720*c0e09200SDave Airlie # define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5) 721*c0e09200SDave Airlie # define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6) 722*c0e09200SDave Airlie # define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6) 723*c0e09200SDave Airlie 724*c0e09200SDave Airlie #define R300_SC_EDGERULE 0x43a8 725*c0e09200SDave Airlie 726*c0e09200SDave Airlie /* BEGIN: Scissors and cliprects */ 727*c0e09200SDave Airlie 728*c0e09200SDave Airlie /* There are four clipping rectangles. Their corner coordinates are inclusive. 729*c0e09200SDave Airlie * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending 730*c0e09200SDave Airlie * on whether the pixel is inside cliprects 0-3, respectively. For example, 731*c0e09200SDave Airlie * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned 732*c0e09200SDave Airlie * the number 3 (binary 0011). 733*c0e09200SDave Airlie * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set, 734*c0e09200SDave Airlie * the pixel is rasterized. 735*c0e09200SDave Airlie * 736*c0e09200SDave Airlie * In addition to this, there is a scissors rectangle. Only pixels inside the 737*c0e09200SDave Airlie * scissors rectangle are drawn. (coordinates are inclusive) 738*c0e09200SDave Airlie * 739*c0e09200SDave Airlie * For some reason, the top-left corner of the framebuffer is at (1440, 1440) 740*c0e09200SDave Airlie * for the purpose of clipping and scissors. 741*c0e09200SDave Airlie */ 742*c0e09200SDave Airlie #define R300_RE_CLIPRECT_TL_0 0x43B0 743*c0e09200SDave Airlie #define R300_RE_CLIPRECT_BR_0 0x43B4 744*c0e09200SDave Airlie #define R300_RE_CLIPRECT_TL_1 0x43B8 745*c0e09200SDave Airlie #define R300_RE_CLIPRECT_BR_1 0x43BC 746*c0e09200SDave Airlie #define R300_RE_CLIPRECT_TL_2 0x43C0 747*c0e09200SDave Airlie #define R300_RE_CLIPRECT_BR_2 0x43C4 748*c0e09200SDave Airlie #define R300_RE_CLIPRECT_TL_3 0x43C8 749*c0e09200SDave Airlie #define R300_RE_CLIPRECT_BR_3 0x43CC 750*c0e09200SDave Airlie # define R300_CLIPRECT_OFFSET 1440 751*c0e09200SDave Airlie # define R300_CLIPRECT_MASK 0x1FFF 752*c0e09200SDave Airlie # define R300_CLIPRECT_X_SHIFT 0 753*c0e09200SDave Airlie # define R300_CLIPRECT_X_MASK (0x1FFF << 0) 754*c0e09200SDave Airlie # define R300_CLIPRECT_Y_SHIFT 13 755*c0e09200SDave Airlie # define R300_CLIPRECT_Y_MASK (0x1FFF << 13) 756*c0e09200SDave Airlie #define R300_RE_CLIPRECT_CNTL 0x43D0 757*c0e09200SDave Airlie # define R300_CLIP_OUT (1 << 0) 758*c0e09200SDave Airlie # define R300_CLIP_0 (1 << 1) 759*c0e09200SDave Airlie # define R300_CLIP_1 (1 << 2) 760*c0e09200SDave Airlie # define R300_CLIP_10 (1 << 3) 761*c0e09200SDave Airlie # define R300_CLIP_2 (1 << 4) 762*c0e09200SDave Airlie # define R300_CLIP_20 (1 << 5) 763*c0e09200SDave Airlie # define R300_CLIP_21 (1 << 6) 764*c0e09200SDave Airlie # define R300_CLIP_210 (1 << 7) 765*c0e09200SDave Airlie # define R300_CLIP_3 (1 << 8) 766*c0e09200SDave Airlie # define R300_CLIP_30 (1 << 9) 767*c0e09200SDave Airlie # define R300_CLIP_31 (1 << 10) 768*c0e09200SDave Airlie # define R300_CLIP_310 (1 << 11) 769*c0e09200SDave Airlie # define R300_CLIP_32 (1 << 12) 770*c0e09200SDave Airlie # define R300_CLIP_320 (1 << 13) 771*c0e09200SDave Airlie # define R300_CLIP_321 (1 << 14) 772*c0e09200SDave Airlie # define R300_CLIP_3210 (1 << 15) 773*c0e09200SDave Airlie 774*c0e09200SDave Airlie /* gap */ 775*c0e09200SDave Airlie 776*c0e09200SDave Airlie #define R300_RE_SCISSORS_TL 0x43E0 777*c0e09200SDave Airlie #define R300_RE_SCISSORS_BR 0x43E4 778*c0e09200SDave Airlie # define R300_SCISSORS_OFFSET 1440 779*c0e09200SDave Airlie # define R300_SCISSORS_X_SHIFT 0 780*c0e09200SDave Airlie # define R300_SCISSORS_X_MASK (0x1FFF << 0) 781*c0e09200SDave Airlie # define R300_SCISSORS_Y_SHIFT 13 782*c0e09200SDave Airlie # define R300_SCISSORS_Y_MASK (0x1FFF << 13) 783*c0e09200SDave Airlie /* END: Scissors and cliprects */ 784*c0e09200SDave Airlie 785*c0e09200SDave Airlie /* BEGIN: Texture specification */ 786*c0e09200SDave Airlie 787*c0e09200SDave Airlie /* 788*c0e09200SDave Airlie * The texture specification dwords are grouped by meaning and not by texture 789*c0e09200SDave Airlie * unit. This means that e.g. the offset for texture image unit N is found in 790*c0e09200SDave Airlie * register TX_OFFSET_0 + (4*N) 791*c0e09200SDave Airlie */ 792*c0e09200SDave Airlie #define R300_TX_FILTER_0 0x4400 793*c0e09200SDave Airlie # define R300_TX_REPEAT 0 794*c0e09200SDave Airlie # define R300_TX_MIRRORED 1 795*c0e09200SDave Airlie # define R300_TX_CLAMP 4 796*c0e09200SDave Airlie # define R300_TX_CLAMP_TO_EDGE 2 797*c0e09200SDave Airlie # define R300_TX_CLAMP_TO_BORDER 6 798*c0e09200SDave Airlie # define R300_TX_WRAP_S_SHIFT 0 799*c0e09200SDave Airlie # define R300_TX_WRAP_S_MASK (7 << 0) 800*c0e09200SDave Airlie # define R300_TX_WRAP_T_SHIFT 3 801*c0e09200SDave Airlie # define R300_TX_WRAP_T_MASK (7 << 3) 802*c0e09200SDave Airlie # define R300_TX_WRAP_Q_SHIFT 6 803*c0e09200SDave Airlie # define R300_TX_WRAP_Q_MASK (7 << 6) 804*c0e09200SDave Airlie # define R300_TX_MAG_FILTER_NEAREST (1 << 9) 805*c0e09200SDave Airlie # define R300_TX_MAG_FILTER_LINEAR (2 << 9) 806*c0e09200SDave Airlie # define R300_TX_MAG_FILTER_MASK (3 << 9) 807*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_NEAREST (1 << 11) 808*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_LINEAR (2 << 11) 809*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11) 810*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11) 811*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11) 812*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11) 813*c0e09200SDave Airlie 814*c0e09200SDave Airlie /* NOTE: NEAREST doesnt seem to exist. 815*c0e09200SDave Airlie * Im not seting MAG_FILTER_MASK and (3 << 11) on for all 816*c0e09200SDave Airlie * anisotropy modes because that would void selected mag filter 817*c0e09200SDave Airlie */ 818*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13) 819*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13) 820*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13) 821*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13) 822*c0e09200SDave Airlie # define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) ) 823*c0e09200SDave Airlie # define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) 824*c0e09200SDave Airlie # define R300_TX_MAX_ANISO_2_TO_1 (2 << 21) 825*c0e09200SDave Airlie # define R300_TX_MAX_ANISO_4_TO_1 (4 << 21) 826*c0e09200SDave Airlie # define R300_TX_MAX_ANISO_8_TO_1 (6 << 21) 827*c0e09200SDave Airlie # define R300_TX_MAX_ANISO_16_TO_1 (8 << 21) 828*c0e09200SDave Airlie # define R300_TX_MAX_ANISO_MASK (14 << 21) 829*c0e09200SDave Airlie 830*c0e09200SDave Airlie #define R300_TX_FILTER1_0 0x4440 831*c0e09200SDave Airlie # define R300_CHROMA_KEY_MODE_DISABLE 0 832*c0e09200SDave Airlie # define R300_CHROMA_KEY_FORCE 1 833*c0e09200SDave Airlie # define R300_CHROMA_KEY_BLEND 2 834*c0e09200SDave Airlie # define R300_MC_ROUND_NORMAL (0<<2) 835*c0e09200SDave Airlie # define R300_MC_ROUND_MPEG4 (1<<2) 836*c0e09200SDave Airlie # define R300_LOD_BIAS_MASK 0x1fff 837*c0e09200SDave Airlie # define R300_EDGE_ANISO_EDGE_DIAG (0<<13) 838*c0e09200SDave Airlie # define R300_EDGE_ANISO_EDGE_ONLY (1<<13) 839*c0e09200SDave Airlie # define R300_MC_COORD_TRUNCATE_DISABLE (0<<14) 840*c0e09200SDave Airlie # define R300_MC_COORD_TRUNCATE_MPEG (1<<14) 841*c0e09200SDave Airlie # define R300_TX_TRI_PERF_0_8 (0<<15) 842*c0e09200SDave Airlie # define R300_TX_TRI_PERF_1_8 (1<<15) 843*c0e09200SDave Airlie # define R300_TX_TRI_PERF_1_4 (2<<15) 844*c0e09200SDave Airlie # define R300_TX_TRI_PERF_3_8 (3<<15) 845*c0e09200SDave Airlie # define R300_ANISO_THRESHOLD_MASK (7<<17) 846*c0e09200SDave Airlie 847*c0e09200SDave Airlie #define R300_TX_SIZE_0 0x4480 848*c0e09200SDave Airlie # define R300_TX_WIDTHMASK_SHIFT 0 849*c0e09200SDave Airlie # define R300_TX_WIDTHMASK_MASK (2047 << 0) 850*c0e09200SDave Airlie # define R300_TX_HEIGHTMASK_SHIFT 11 851*c0e09200SDave Airlie # define R300_TX_HEIGHTMASK_MASK (2047 << 11) 852*c0e09200SDave Airlie # define R300_TX_UNK23 (1 << 23) 853*c0e09200SDave Airlie # define R300_TX_MAX_MIP_LEVEL_SHIFT 26 854*c0e09200SDave Airlie # define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) 855*c0e09200SDave Airlie # define R300_TX_SIZE_PROJECTED (1<<30) 856*c0e09200SDave Airlie # define R300_TX_SIZE_TXPITCH_EN (1<<31) 857*c0e09200SDave Airlie #define R300_TX_FORMAT_0 0x44C0 858*c0e09200SDave Airlie /* The interpretation of the format word by Wladimir van der Laan */ 859*c0e09200SDave Airlie /* The X, Y, Z and W refer to the layout of the components. 860*c0e09200SDave Airlie They are given meanings as R, G, B and Alpha by the swizzle 861*c0e09200SDave Airlie specification */ 862*c0e09200SDave Airlie # define R300_TX_FORMAT_X8 0x0 863*c0e09200SDave Airlie # define R300_TX_FORMAT_X16 0x1 864*c0e09200SDave Airlie # define R300_TX_FORMAT_Y4X4 0x2 865*c0e09200SDave Airlie # define R300_TX_FORMAT_Y8X8 0x3 866*c0e09200SDave Airlie # define R300_TX_FORMAT_Y16X16 0x4 867*c0e09200SDave Airlie # define R300_TX_FORMAT_Z3Y3X2 0x5 868*c0e09200SDave Airlie # define R300_TX_FORMAT_Z5Y6X5 0x6 869*c0e09200SDave Airlie # define R300_TX_FORMAT_Z6Y5X5 0x7 870*c0e09200SDave Airlie # define R300_TX_FORMAT_Z11Y11X10 0x8 871*c0e09200SDave Airlie # define R300_TX_FORMAT_Z10Y11X11 0x9 872*c0e09200SDave Airlie # define R300_TX_FORMAT_W4Z4Y4X4 0xA 873*c0e09200SDave Airlie # define R300_TX_FORMAT_W1Z5Y5X5 0xB 874*c0e09200SDave Airlie # define R300_TX_FORMAT_W8Z8Y8X8 0xC 875*c0e09200SDave Airlie # define R300_TX_FORMAT_W2Z10Y10X10 0xD 876*c0e09200SDave Airlie # define R300_TX_FORMAT_W16Z16Y16X16 0xE 877*c0e09200SDave Airlie # define R300_TX_FORMAT_DXT1 0xF 878*c0e09200SDave Airlie # define R300_TX_FORMAT_DXT3 0x10 879*c0e09200SDave Airlie # define R300_TX_FORMAT_DXT5 0x11 880*c0e09200SDave Airlie # define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */ 881*c0e09200SDave Airlie # define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */ 882*c0e09200SDave Airlie # define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */ 883*c0e09200SDave Airlie # define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */ 884*c0e09200SDave Airlie /* 0x16 - some 16 bit green format.. ?? */ 885*c0e09200SDave Airlie # define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */ 886*c0e09200SDave Airlie # define R300_TX_FORMAT_CUBIC_MAP (1 << 26) 887*c0e09200SDave Airlie 888*c0e09200SDave Airlie /* gap */ 889*c0e09200SDave Airlie /* Floating point formats */ 890*c0e09200SDave Airlie /* Note - hardware supports both 16 and 32 bit floating point */ 891*c0e09200SDave Airlie # define R300_TX_FORMAT_FL_I16 0x18 892*c0e09200SDave Airlie # define R300_TX_FORMAT_FL_I16A16 0x19 893*c0e09200SDave Airlie # define R300_TX_FORMAT_FL_R16G16B16A16 0x1A 894*c0e09200SDave Airlie # define R300_TX_FORMAT_FL_I32 0x1B 895*c0e09200SDave Airlie # define R300_TX_FORMAT_FL_I32A32 0x1C 896*c0e09200SDave Airlie # define R300_TX_FORMAT_FL_R32G32B32A32 0x1D 897*c0e09200SDave Airlie /* alpha modes, convenience mostly */ 898*c0e09200SDave Airlie /* if you have alpha, pick constant appropriate to the 899*c0e09200SDave Airlie number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */ 900*c0e09200SDave Airlie # define R300_TX_FORMAT_ALPHA_1CH 0x000 901*c0e09200SDave Airlie # define R300_TX_FORMAT_ALPHA_2CH 0x200 902*c0e09200SDave Airlie # define R300_TX_FORMAT_ALPHA_4CH 0x600 903*c0e09200SDave Airlie # define R300_TX_FORMAT_ALPHA_NONE 0xA00 904*c0e09200SDave Airlie /* Swizzling */ 905*c0e09200SDave Airlie /* constants */ 906*c0e09200SDave Airlie # define R300_TX_FORMAT_X 0 907*c0e09200SDave Airlie # define R300_TX_FORMAT_Y 1 908*c0e09200SDave Airlie # define R300_TX_FORMAT_Z 2 909*c0e09200SDave Airlie # define R300_TX_FORMAT_W 3 910*c0e09200SDave Airlie # define R300_TX_FORMAT_ZERO 4 911*c0e09200SDave Airlie # define R300_TX_FORMAT_ONE 5 912*c0e09200SDave Airlie /* 2.0*Z, everything above 1.0 is set to 0.0 */ 913*c0e09200SDave Airlie # define R300_TX_FORMAT_CUT_Z 6 914*c0e09200SDave Airlie /* 2.0*W, everything above 1.0 is set to 0.0 */ 915*c0e09200SDave Airlie # define R300_TX_FORMAT_CUT_W 7 916*c0e09200SDave Airlie 917*c0e09200SDave Airlie # define R300_TX_FORMAT_B_SHIFT 18 918*c0e09200SDave Airlie # define R300_TX_FORMAT_G_SHIFT 15 919*c0e09200SDave Airlie # define R300_TX_FORMAT_R_SHIFT 12 920*c0e09200SDave Airlie # define R300_TX_FORMAT_A_SHIFT 9 921*c0e09200SDave Airlie /* Convenience macro to take care of layout and swizzling */ 922*c0e09200SDave Airlie # define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \ 923*c0e09200SDave Airlie ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \ 924*c0e09200SDave Airlie | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \ 925*c0e09200SDave Airlie | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \ 926*c0e09200SDave Airlie | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \ 927*c0e09200SDave Airlie | (R300_TX_FORMAT_##FMT) \ 928*c0e09200SDave Airlie ) 929*c0e09200SDave Airlie /* These can be ORed with result of R300_EASY_TX_FORMAT() 930*c0e09200SDave Airlie We don't really know what they do. Take values from a 931*c0e09200SDave Airlie constant color ? */ 932*c0e09200SDave Airlie # define R300_TX_FORMAT_CONST_X (1<<5) 933*c0e09200SDave Airlie # define R300_TX_FORMAT_CONST_Y (2<<5) 934*c0e09200SDave Airlie # define R300_TX_FORMAT_CONST_Z (4<<5) 935*c0e09200SDave Airlie # define R300_TX_FORMAT_CONST_W (8<<5) 936*c0e09200SDave Airlie 937*c0e09200SDave Airlie # define R300_TX_FORMAT_YUV_MODE 0x00800000 938*c0e09200SDave Airlie 939*c0e09200SDave Airlie #define R300_TX_PITCH_0 0x4500 /* obvious missing in gap */ 940*c0e09200SDave Airlie #define R300_TX_OFFSET_0 0x4540 941*c0e09200SDave Airlie /* BEGIN: Guess from R200 */ 942*c0e09200SDave Airlie # define R300_TXO_ENDIAN_NO_SWAP (0 << 0) 943*c0e09200SDave Airlie # define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) 944*c0e09200SDave Airlie # define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) 945*c0e09200SDave Airlie # define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) 946*c0e09200SDave Airlie # define R300_TXO_MACRO_TILE (1 << 2) 947*c0e09200SDave Airlie # define R300_TXO_MICRO_TILE (1 << 3) 948*c0e09200SDave Airlie # define R300_TXO_OFFSET_MASK 0xffffffe0 949*c0e09200SDave Airlie # define R300_TXO_OFFSET_SHIFT 5 950*c0e09200SDave Airlie /* END: Guess from R200 */ 951*c0e09200SDave Airlie 952*c0e09200SDave Airlie /* 32 bit chroma key */ 953*c0e09200SDave Airlie #define R300_TX_CHROMA_KEY_0 0x4580 954*c0e09200SDave Airlie /* ff00ff00 == { 0, 1.0, 0, 1.0 } */ 955*c0e09200SDave Airlie #define R300_TX_BORDER_COLOR_0 0x45C0 956*c0e09200SDave Airlie 957*c0e09200SDave Airlie /* END: Texture specification */ 958*c0e09200SDave Airlie 959*c0e09200SDave Airlie /* BEGIN: Fragment program instruction set */ 960*c0e09200SDave Airlie 961*c0e09200SDave Airlie /* Fragment programs are written directly into register space. 962*c0e09200SDave Airlie * There are separate instruction streams for texture instructions and ALU 963*c0e09200SDave Airlie * instructions. 964*c0e09200SDave Airlie * In order to synchronize these streams, the program is divided into up 965*c0e09200SDave Airlie * to 4 nodes. Each node begins with a number of TEX operations, followed 966*c0e09200SDave Airlie * by a number of ALU operations. 967*c0e09200SDave Airlie * The first node can have zero TEX ops, all subsequent nodes must have at 968*c0e09200SDave Airlie * least 969*c0e09200SDave Airlie * one TEX ops. 970*c0e09200SDave Airlie * All nodes must have at least one ALU op. 971*c0e09200SDave Airlie * 972*c0e09200SDave Airlie * The index of the last node is stored in PFS_CNTL_0: A value of 0 means 973*c0e09200SDave Airlie * 1 node, a value of 3 means 4 nodes. 974*c0e09200SDave Airlie * The total amount of instructions is defined in PFS_CNTL_2. The offsets are 975*c0e09200SDave Airlie * offsets into the respective instruction streams, while *_END points to the 976*c0e09200SDave Airlie * last instruction relative to this offset. 977*c0e09200SDave Airlie */ 978*c0e09200SDave Airlie #define R300_PFS_CNTL_0 0x4600 979*c0e09200SDave Airlie # define R300_PFS_CNTL_LAST_NODES_SHIFT 0 980*c0e09200SDave Airlie # define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0) 981*c0e09200SDave Airlie # define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3) 982*c0e09200SDave Airlie #define R300_PFS_CNTL_1 0x4604 983*c0e09200SDave Airlie /* There is an unshifted value here which has so far always been equal to the 984*c0e09200SDave Airlie * index of the highest used temporary register. 985*c0e09200SDave Airlie */ 986*c0e09200SDave Airlie #define R300_PFS_CNTL_2 0x4608 987*c0e09200SDave Airlie # define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0 988*c0e09200SDave Airlie # define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0) 989*c0e09200SDave Airlie # define R300_PFS_CNTL_ALU_END_SHIFT 6 990*c0e09200SDave Airlie # define R300_PFS_CNTL_ALU_END_MASK (63 << 6) 991*c0e09200SDave Airlie # define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12 992*c0e09200SDave Airlie # define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */ 993*c0e09200SDave Airlie # define R300_PFS_CNTL_TEX_END_SHIFT 18 994*c0e09200SDave Airlie # define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */ 995*c0e09200SDave Airlie 996*c0e09200SDave Airlie /* gap */ 997*c0e09200SDave Airlie 998*c0e09200SDave Airlie /* Nodes are stored backwards. The last active node is always stored in 999*c0e09200SDave Airlie * PFS_NODE_3. 1000*c0e09200SDave Airlie * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The 1001*c0e09200SDave Airlie * first node is stored in NODE_2, the second node is stored in NODE_3. 1002*c0e09200SDave Airlie * 1003*c0e09200SDave Airlie * Offsets are relative to the master offset from PFS_CNTL_2. 1004*c0e09200SDave Airlie */ 1005*c0e09200SDave Airlie #define R300_PFS_NODE_0 0x4610 1006*c0e09200SDave Airlie #define R300_PFS_NODE_1 0x4614 1007*c0e09200SDave Airlie #define R300_PFS_NODE_2 0x4618 1008*c0e09200SDave Airlie #define R300_PFS_NODE_3 0x461C 1009*c0e09200SDave Airlie # define R300_PFS_NODE_ALU_OFFSET_SHIFT 0 1010*c0e09200SDave Airlie # define R300_PFS_NODE_ALU_OFFSET_MASK (63 << 0) 1011*c0e09200SDave Airlie # define R300_PFS_NODE_ALU_END_SHIFT 6 1012*c0e09200SDave Airlie # define R300_PFS_NODE_ALU_END_MASK (63 << 6) 1013*c0e09200SDave Airlie # define R300_PFS_NODE_TEX_OFFSET_SHIFT 12 1014*c0e09200SDave Airlie # define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12) 1015*c0e09200SDave Airlie # define R300_PFS_NODE_TEX_END_SHIFT 17 1016*c0e09200SDave Airlie # define R300_PFS_NODE_TEX_END_MASK (31 << 17) 1017*c0e09200SDave Airlie # define R300_PFS_NODE_OUTPUT_COLOR (1 << 22) 1018*c0e09200SDave Airlie # define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23) 1019*c0e09200SDave Airlie 1020*c0e09200SDave Airlie /* TEX 1021*c0e09200SDave Airlie * As far as I can tell, texture instructions cannot write into output 1022*c0e09200SDave Airlie * registers directly. A subsequent ALU instruction is always necessary, 1023*c0e09200SDave Airlie * even if it's just MAD o0, r0, 1, 0 1024*c0e09200SDave Airlie */ 1025*c0e09200SDave Airlie #define R300_PFS_TEXI_0 0x4620 1026*c0e09200SDave Airlie # define R300_FPITX_SRC_SHIFT 0 1027*c0e09200SDave Airlie # define R300_FPITX_SRC_MASK (31 << 0) 1028*c0e09200SDave Airlie /* GUESS */ 1029*c0e09200SDave Airlie # define R300_FPITX_SRC_CONST (1 << 5) 1030*c0e09200SDave Airlie # define R300_FPITX_DST_SHIFT 6 1031*c0e09200SDave Airlie # define R300_FPITX_DST_MASK (31 << 6) 1032*c0e09200SDave Airlie # define R300_FPITX_IMAGE_SHIFT 11 1033*c0e09200SDave Airlie /* GUESS based on layout and native limits */ 1034*c0e09200SDave Airlie # define R300_FPITX_IMAGE_MASK (15 << 11) 1035*c0e09200SDave Airlie /* Unsure if these are opcodes, or some kind of bitfield, but this is how 1036*c0e09200SDave Airlie * they were set when I checked 1037*c0e09200SDave Airlie */ 1038*c0e09200SDave Airlie # define R300_FPITX_OPCODE_SHIFT 15 1039*c0e09200SDave Airlie # define R300_FPITX_OP_TEX 1 1040*c0e09200SDave Airlie # define R300_FPITX_OP_KIL 2 1041*c0e09200SDave Airlie # define R300_FPITX_OP_TXP 3 1042*c0e09200SDave Airlie # define R300_FPITX_OP_TXB 4 1043*c0e09200SDave Airlie # define R300_FPITX_OPCODE_MASK (7 << 15) 1044*c0e09200SDave Airlie 1045*c0e09200SDave Airlie /* ALU 1046*c0e09200SDave Airlie * The ALU instructions register blocks are enumerated according to the order 1047*c0e09200SDave Airlie * in which fglrx. I assume there is space for 64 instructions, since 1048*c0e09200SDave Airlie * each block has space for a maximum of 64 DWORDs, and this matches reported 1049*c0e09200SDave Airlie * native limits. 1050*c0e09200SDave Airlie * 1051*c0e09200SDave Airlie * The basic functional block seems to be one MAD for each color and alpha, 1052*c0e09200SDave Airlie * and an adder that adds all components after the MUL. 1053*c0e09200SDave Airlie * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands 1054*c0e09200SDave Airlie * - DP4: Use OUTC_DP4, OUTA_DP4 1055*c0e09200SDave Airlie * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands 1056*c0e09200SDave Airlie * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands 1057*c0e09200SDave Airlie * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1 1058*c0e09200SDave Airlie * - CMP: If ARG2 < 0, return ARG1, else return ARG0 1059*c0e09200SDave Airlie * - FLR: use FRC+MAD 1060*c0e09200SDave Airlie * - XPD: use MAD+MAD 1061*c0e09200SDave Airlie * - SGE, SLT: use MAD+CMP 1062*c0e09200SDave Airlie * - RSQ: use ABS modifier for argument 1063*c0e09200SDave Airlie * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation 1064*c0e09200SDave Airlie * (e.g. RCP) into color register 1065*c0e09200SDave Airlie * - apparently, there's no quick DST operation 1066*c0e09200SDave Airlie * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2" 1067*c0e09200SDave Airlie * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0" 1068*c0e09200SDave Airlie * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1" 1069*c0e09200SDave Airlie * 1070*c0e09200SDave Airlie * Operand selection 1071*c0e09200SDave Airlie * First stage selects three sources from the available registers and 1072*c0e09200SDave Airlie * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha). 1073*c0e09200SDave Airlie * fglrx sorts the three source fields: Registers before constants, 1074*c0e09200SDave Airlie * lower indices before higher indices; I do not know whether this is 1075*c0e09200SDave Airlie * necessary. 1076*c0e09200SDave Airlie * 1077*c0e09200SDave Airlie * fglrx fills unused sources with "read constant 0" 1078*c0e09200SDave Airlie * According to specs, you cannot select more than two different constants. 1079*c0e09200SDave Airlie * 1080*c0e09200SDave Airlie * Second stage selects the operands from the sources. This is defined in 1081*c0e09200SDave Airlie * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants 1082*c0e09200SDave Airlie * zero and one. 1083*c0e09200SDave Airlie * Swizzling and negation happens in this stage, as well. 1084*c0e09200SDave Airlie * 1085*c0e09200SDave Airlie * Important: Color and alpha seem to be mostly separate, i.e. their sources 1086*c0e09200SDave Airlie * selection appears to be fully independent (the register storage is probably 1087*c0e09200SDave Airlie * physically split into a color and an alpha section). 1088*c0e09200SDave Airlie * However (because of the apparent physical split), there is some interaction 1089*c0e09200SDave Airlie * WRT swizzling. If, for example, you want to load an R component into an 1090*c0e09200SDave Airlie * Alpha operand, this R component is taken from a *color* source, not from 1091*c0e09200SDave Airlie * an alpha source. The corresponding register doesn't even have to appear in 1092*c0e09200SDave Airlie * the alpha sources list. (I hope this all makes sense to you) 1093*c0e09200SDave Airlie * 1094*c0e09200SDave Airlie * Destination selection 1095*c0e09200SDave Airlie * The destination register index is in FPI1 (color) and FPI3 (alpha) 1096*c0e09200SDave Airlie * together with enable bits. 1097*c0e09200SDave Airlie * There are separate enable bits for writing into temporary registers 1098*c0e09200SDave Airlie * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* 1099*c0e09200SDave Airlie * /DSTA_OUTPUT). You can write to both at once, or not write at all (the 1100*c0e09200SDave Airlie * same index must be used for both). 1101*c0e09200SDave Airlie * 1102*c0e09200SDave Airlie * Note: There is a special form for LRP 1103*c0e09200SDave Airlie * - Argument order is the same as in ARB_fragment_program. 1104*c0e09200SDave Airlie * - Operation is MAD 1105*c0e09200SDave Airlie * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP 1106*c0e09200SDave Airlie * - Set FPI0/FPI2_SPECIAL_LRP 1107*c0e09200SDave Airlie * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD 1108*c0e09200SDave Airlie */ 1109*c0e09200SDave Airlie #define R300_PFS_INSTR1_0 0x46C0 1110*c0e09200SDave Airlie # define R300_FPI1_SRC0C_SHIFT 0 1111*c0e09200SDave Airlie # define R300_FPI1_SRC0C_MASK (31 << 0) 1112*c0e09200SDave Airlie # define R300_FPI1_SRC0C_CONST (1 << 5) 1113*c0e09200SDave Airlie # define R300_FPI1_SRC1C_SHIFT 6 1114*c0e09200SDave Airlie # define R300_FPI1_SRC1C_MASK (31 << 6) 1115*c0e09200SDave Airlie # define R300_FPI1_SRC1C_CONST (1 << 11) 1116*c0e09200SDave Airlie # define R300_FPI1_SRC2C_SHIFT 12 1117*c0e09200SDave Airlie # define R300_FPI1_SRC2C_MASK (31 << 12) 1118*c0e09200SDave Airlie # define R300_FPI1_SRC2C_CONST (1 << 17) 1119*c0e09200SDave Airlie # define R300_FPI1_SRC_MASK 0x0003ffff 1120*c0e09200SDave Airlie # define R300_FPI1_DSTC_SHIFT 18 1121*c0e09200SDave Airlie # define R300_FPI1_DSTC_MASK (31 << 18) 1122*c0e09200SDave Airlie # define R300_FPI1_DSTC_REG_MASK_SHIFT 23 1123*c0e09200SDave Airlie # define R300_FPI1_DSTC_REG_X (1 << 23) 1124*c0e09200SDave Airlie # define R300_FPI1_DSTC_REG_Y (1 << 24) 1125*c0e09200SDave Airlie # define R300_FPI1_DSTC_REG_Z (1 << 25) 1126*c0e09200SDave Airlie # define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT 26 1127*c0e09200SDave Airlie # define R300_FPI1_DSTC_OUTPUT_X (1 << 26) 1128*c0e09200SDave Airlie # define R300_FPI1_DSTC_OUTPUT_Y (1 << 27) 1129*c0e09200SDave Airlie # define R300_FPI1_DSTC_OUTPUT_Z (1 << 28) 1130*c0e09200SDave Airlie 1131*c0e09200SDave Airlie #define R300_PFS_INSTR3_0 0x47C0 1132*c0e09200SDave Airlie # define R300_FPI3_SRC0A_SHIFT 0 1133*c0e09200SDave Airlie # define R300_FPI3_SRC0A_MASK (31 << 0) 1134*c0e09200SDave Airlie # define R300_FPI3_SRC0A_CONST (1 << 5) 1135*c0e09200SDave Airlie # define R300_FPI3_SRC1A_SHIFT 6 1136*c0e09200SDave Airlie # define R300_FPI3_SRC1A_MASK (31 << 6) 1137*c0e09200SDave Airlie # define R300_FPI3_SRC1A_CONST (1 << 11) 1138*c0e09200SDave Airlie # define R300_FPI3_SRC2A_SHIFT 12 1139*c0e09200SDave Airlie # define R300_FPI3_SRC2A_MASK (31 << 12) 1140*c0e09200SDave Airlie # define R300_FPI3_SRC2A_CONST (1 << 17) 1141*c0e09200SDave Airlie # define R300_FPI3_SRC_MASK 0x0003ffff 1142*c0e09200SDave Airlie # define R300_FPI3_DSTA_SHIFT 18 1143*c0e09200SDave Airlie # define R300_FPI3_DSTA_MASK (31 << 18) 1144*c0e09200SDave Airlie # define R300_FPI3_DSTA_REG (1 << 23) 1145*c0e09200SDave Airlie # define R300_FPI3_DSTA_OUTPUT (1 << 24) 1146*c0e09200SDave Airlie # define R300_FPI3_DSTA_DEPTH (1 << 27) 1147*c0e09200SDave Airlie 1148*c0e09200SDave Airlie #define R300_PFS_INSTR0_0 0x48C0 1149*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC0C_XYZ 0 1150*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC0C_XXX 1 1151*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC0C_YYY 2 1152*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC0C_ZZZ 3 1153*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC1C_XYZ 4 1154*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC1C_XXX 5 1155*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC1C_YYY 6 1156*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC1C_ZZZ 7 1157*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC2C_XYZ 8 1158*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC2C_XXX 9 1159*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC2C_YYY 10 1160*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC2C_ZZZ 11 1161*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC0A 12 1162*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC1A 13 1163*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC2A 14 1164*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC1C_LRP 15 1165*c0e09200SDave Airlie # define R300_FPI0_ARGC_ZERO 20 1166*c0e09200SDave Airlie # define R300_FPI0_ARGC_ONE 21 1167*c0e09200SDave Airlie /* GUESS */ 1168*c0e09200SDave Airlie # define R300_FPI0_ARGC_HALF 22 1169*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC0C_YZX 23 1170*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC1C_YZX 24 1171*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC2C_YZX 25 1172*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC0C_ZXY 26 1173*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC1C_ZXY 27 1174*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC2C_ZXY 28 1175*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC0CA_WZY 29 1176*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC1CA_WZY 30 1177*c0e09200SDave Airlie # define R300_FPI0_ARGC_SRC2CA_WZY 31 1178*c0e09200SDave Airlie 1179*c0e09200SDave Airlie # define R300_FPI0_ARG0C_SHIFT 0 1180*c0e09200SDave Airlie # define R300_FPI0_ARG0C_MASK (31 << 0) 1181*c0e09200SDave Airlie # define R300_FPI0_ARG0C_NEG (1 << 5) 1182*c0e09200SDave Airlie # define R300_FPI0_ARG0C_ABS (1 << 6) 1183*c0e09200SDave Airlie # define R300_FPI0_ARG1C_SHIFT 7 1184*c0e09200SDave Airlie # define R300_FPI0_ARG1C_MASK (31 << 7) 1185*c0e09200SDave Airlie # define R300_FPI0_ARG1C_NEG (1 << 12) 1186*c0e09200SDave Airlie # define R300_FPI0_ARG1C_ABS (1 << 13) 1187*c0e09200SDave Airlie # define R300_FPI0_ARG2C_SHIFT 14 1188*c0e09200SDave Airlie # define R300_FPI0_ARG2C_MASK (31 << 14) 1189*c0e09200SDave Airlie # define R300_FPI0_ARG2C_NEG (1 << 19) 1190*c0e09200SDave Airlie # define R300_FPI0_ARG2C_ABS (1 << 20) 1191*c0e09200SDave Airlie # define R300_FPI0_SPECIAL_LRP (1 << 21) 1192*c0e09200SDave Airlie # define R300_FPI0_OUTC_MAD (0 << 23) 1193*c0e09200SDave Airlie # define R300_FPI0_OUTC_DP3 (1 << 23) 1194*c0e09200SDave Airlie # define R300_FPI0_OUTC_DP4 (2 << 23) 1195*c0e09200SDave Airlie # define R300_FPI0_OUTC_MIN (4 << 23) 1196*c0e09200SDave Airlie # define R300_FPI0_OUTC_MAX (5 << 23) 1197*c0e09200SDave Airlie # define R300_FPI0_OUTC_CMPH (7 << 23) 1198*c0e09200SDave Airlie # define R300_FPI0_OUTC_CMP (8 << 23) 1199*c0e09200SDave Airlie # define R300_FPI0_OUTC_FRC (9 << 23) 1200*c0e09200SDave Airlie # define R300_FPI0_OUTC_REPL_ALPHA (10 << 23) 1201*c0e09200SDave Airlie # define R300_FPI0_OUTC_SAT (1 << 30) 1202*c0e09200SDave Airlie # define R300_FPI0_INSERT_NOP (1 << 31) 1203*c0e09200SDave Airlie 1204*c0e09200SDave Airlie #define R300_PFS_INSTR2_0 0x49C0 1205*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC0C_X 0 1206*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC0C_Y 1 1207*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC0C_Z 2 1208*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC1C_X 3 1209*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC1C_Y 4 1210*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC1C_Z 5 1211*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC2C_X 6 1212*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC2C_Y 7 1213*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC2C_Z 8 1214*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC0A 9 1215*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC1A 10 1216*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC2A 11 1217*c0e09200SDave Airlie # define R300_FPI2_ARGA_SRC1A_LRP 15 1218*c0e09200SDave Airlie # define R300_FPI2_ARGA_ZERO 16 1219*c0e09200SDave Airlie # define R300_FPI2_ARGA_ONE 17 1220*c0e09200SDave Airlie /* GUESS */ 1221*c0e09200SDave Airlie # define R300_FPI2_ARGA_HALF 18 1222*c0e09200SDave Airlie # define R300_FPI2_ARG0A_SHIFT 0 1223*c0e09200SDave Airlie # define R300_FPI2_ARG0A_MASK (31 << 0) 1224*c0e09200SDave Airlie # define R300_FPI2_ARG0A_NEG (1 << 5) 1225*c0e09200SDave Airlie /* GUESS */ 1226*c0e09200SDave Airlie # define R300_FPI2_ARG0A_ABS (1 << 6) 1227*c0e09200SDave Airlie # define R300_FPI2_ARG1A_SHIFT 7 1228*c0e09200SDave Airlie # define R300_FPI2_ARG1A_MASK (31 << 7) 1229*c0e09200SDave Airlie # define R300_FPI2_ARG1A_NEG (1 << 12) 1230*c0e09200SDave Airlie /* GUESS */ 1231*c0e09200SDave Airlie # define R300_FPI2_ARG1A_ABS (1 << 13) 1232*c0e09200SDave Airlie # define R300_FPI2_ARG2A_SHIFT 14 1233*c0e09200SDave Airlie # define R300_FPI2_ARG2A_MASK (31 << 14) 1234*c0e09200SDave Airlie # define R300_FPI2_ARG2A_NEG (1 << 19) 1235*c0e09200SDave Airlie /* GUESS */ 1236*c0e09200SDave Airlie # define R300_FPI2_ARG2A_ABS (1 << 20) 1237*c0e09200SDave Airlie # define R300_FPI2_SPECIAL_LRP (1 << 21) 1238*c0e09200SDave Airlie # define R300_FPI2_OUTA_MAD (0 << 23) 1239*c0e09200SDave Airlie # define R300_FPI2_OUTA_DP4 (1 << 23) 1240*c0e09200SDave Airlie # define R300_FPI2_OUTA_MIN (2 << 23) 1241*c0e09200SDave Airlie # define R300_FPI2_OUTA_MAX (3 << 23) 1242*c0e09200SDave Airlie # define R300_FPI2_OUTA_CMP (6 << 23) 1243*c0e09200SDave Airlie # define R300_FPI2_OUTA_FRC (7 << 23) 1244*c0e09200SDave Airlie # define R300_FPI2_OUTA_EX2 (8 << 23) 1245*c0e09200SDave Airlie # define R300_FPI2_OUTA_LG2 (9 << 23) 1246*c0e09200SDave Airlie # define R300_FPI2_OUTA_RCP (10 << 23) 1247*c0e09200SDave Airlie # define R300_FPI2_OUTA_RSQ (11 << 23) 1248*c0e09200SDave Airlie # define R300_FPI2_OUTA_SAT (1 << 30) 1249*c0e09200SDave Airlie # define R300_FPI2_UNKNOWN_31 (1 << 31) 1250*c0e09200SDave Airlie /* END: Fragment program instruction set */ 1251*c0e09200SDave Airlie 1252*c0e09200SDave Airlie /* Fog state and color */ 1253*c0e09200SDave Airlie #define R300_RE_FOG_STATE 0x4BC0 1254*c0e09200SDave Airlie # define R300_FOG_ENABLE (1 << 0) 1255*c0e09200SDave Airlie # define R300_FOG_MODE_LINEAR (0 << 1) 1256*c0e09200SDave Airlie # define R300_FOG_MODE_EXP (1 << 1) 1257*c0e09200SDave Airlie # define R300_FOG_MODE_EXP2 (2 << 1) 1258*c0e09200SDave Airlie # define R300_FOG_MODE_MASK (3 << 1) 1259*c0e09200SDave Airlie #define R300_FOG_COLOR_R 0x4BC8 1260*c0e09200SDave Airlie #define R300_FOG_COLOR_G 0x4BCC 1261*c0e09200SDave Airlie #define R300_FOG_COLOR_B 0x4BD0 1262*c0e09200SDave Airlie 1263*c0e09200SDave Airlie #define R300_PP_ALPHA_TEST 0x4BD4 1264*c0e09200SDave Airlie # define R300_REF_ALPHA_MASK 0x000000ff 1265*c0e09200SDave Airlie # define R300_ALPHA_TEST_FAIL (0 << 8) 1266*c0e09200SDave Airlie # define R300_ALPHA_TEST_LESS (1 << 8) 1267*c0e09200SDave Airlie # define R300_ALPHA_TEST_LEQUAL (3 << 8) 1268*c0e09200SDave Airlie # define R300_ALPHA_TEST_EQUAL (2 << 8) 1269*c0e09200SDave Airlie # define R300_ALPHA_TEST_GEQUAL (6 << 8) 1270*c0e09200SDave Airlie # define R300_ALPHA_TEST_GREATER (4 << 8) 1271*c0e09200SDave Airlie # define R300_ALPHA_TEST_NEQUAL (5 << 8) 1272*c0e09200SDave Airlie # define R300_ALPHA_TEST_PASS (7 << 8) 1273*c0e09200SDave Airlie # define R300_ALPHA_TEST_OP_MASK (7 << 8) 1274*c0e09200SDave Airlie # define R300_ALPHA_TEST_ENABLE (1 << 11) 1275*c0e09200SDave Airlie 1276*c0e09200SDave Airlie /* gap */ 1277*c0e09200SDave Airlie 1278*c0e09200SDave Airlie /* Fragment program parameters in 7.16 floating point */ 1279*c0e09200SDave Airlie #define R300_PFS_PARAM_0_X 0x4C00 1280*c0e09200SDave Airlie #define R300_PFS_PARAM_0_Y 0x4C04 1281*c0e09200SDave Airlie #define R300_PFS_PARAM_0_Z 0x4C08 1282*c0e09200SDave Airlie #define R300_PFS_PARAM_0_W 0x4C0C 1283*c0e09200SDave Airlie /* GUESS: PARAM_31 is last, based on native limits reported by fglrx */ 1284*c0e09200SDave Airlie #define R300_PFS_PARAM_31_X 0x4DF0 1285*c0e09200SDave Airlie #define R300_PFS_PARAM_31_Y 0x4DF4 1286*c0e09200SDave Airlie #define R300_PFS_PARAM_31_Z 0x4DF8 1287*c0e09200SDave Airlie #define R300_PFS_PARAM_31_W 0x4DFC 1288*c0e09200SDave Airlie 1289*c0e09200SDave Airlie /* Notes: 1290*c0e09200SDave Airlie * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in 1291*c0e09200SDave Airlie * the application 1292*c0e09200SDave Airlie * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND 1293*c0e09200SDave Airlie * are set to the same 1294*c0e09200SDave Airlie * function (both registers are always set up completely in any case) 1295*c0e09200SDave Airlie * - Most blend flags are simply copied from R200 and not tested yet 1296*c0e09200SDave Airlie */ 1297*c0e09200SDave Airlie #define R300_RB3D_CBLEND 0x4E04 1298*c0e09200SDave Airlie #define R300_RB3D_ABLEND 0x4E08 1299*c0e09200SDave Airlie /* the following only appear in CBLEND */ 1300*c0e09200SDave Airlie # define R300_BLEND_ENABLE (1 << 0) 1301*c0e09200SDave Airlie # define R300_BLEND_UNKNOWN (3 << 1) 1302*c0e09200SDave Airlie # define R300_BLEND_NO_SEPARATE (1 << 3) 1303*c0e09200SDave Airlie /* the following are shared between CBLEND and ABLEND */ 1304*c0e09200SDave Airlie # define R300_FCN_MASK (3 << 12) 1305*c0e09200SDave Airlie # define R300_COMB_FCN_ADD_CLAMP (0 << 12) 1306*c0e09200SDave Airlie # define R300_COMB_FCN_ADD_NOCLAMP (1 << 12) 1307*c0e09200SDave Airlie # define R300_COMB_FCN_SUB_CLAMP (2 << 12) 1308*c0e09200SDave Airlie # define R300_COMB_FCN_SUB_NOCLAMP (3 << 12) 1309*c0e09200SDave Airlie # define R300_COMB_FCN_MIN (4 << 12) 1310*c0e09200SDave Airlie # define R300_COMB_FCN_MAX (5 << 12) 1311*c0e09200SDave Airlie # define R300_COMB_FCN_RSUB_CLAMP (6 << 12) 1312*c0e09200SDave Airlie # define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12) 1313*c0e09200SDave Airlie # define R300_BLEND_GL_ZERO (32) 1314*c0e09200SDave Airlie # define R300_BLEND_GL_ONE (33) 1315*c0e09200SDave Airlie # define R300_BLEND_GL_SRC_COLOR (34) 1316*c0e09200SDave Airlie # define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35) 1317*c0e09200SDave Airlie # define R300_BLEND_GL_DST_COLOR (36) 1318*c0e09200SDave Airlie # define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37) 1319*c0e09200SDave Airlie # define R300_BLEND_GL_SRC_ALPHA (38) 1320*c0e09200SDave Airlie # define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39) 1321*c0e09200SDave Airlie # define R300_BLEND_GL_DST_ALPHA (40) 1322*c0e09200SDave Airlie # define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41) 1323*c0e09200SDave Airlie # define R300_BLEND_GL_SRC_ALPHA_SATURATE (42) 1324*c0e09200SDave Airlie # define R300_BLEND_GL_CONST_COLOR (43) 1325*c0e09200SDave Airlie # define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44) 1326*c0e09200SDave Airlie # define R300_BLEND_GL_CONST_ALPHA (45) 1327*c0e09200SDave Airlie # define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46) 1328*c0e09200SDave Airlie # define R300_BLEND_MASK (63) 1329*c0e09200SDave Airlie # define R300_SRC_BLEND_SHIFT (16) 1330*c0e09200SDave Airlie # define R300_DST_BLEND_SHIFT (24) 1331*c0e09200SDave Airlie #define R300_RB3D_BLEND_COLOR 0x4E10 1332*c0e09200SDave Airlie #define R300_RB3D_COLORMASK 0x4E0C 1333*c0e09200SDave Airlie # define R300_COLORMASK0_B (1<<0) 1334*c0e09200SDave Airlie # define R300_COLORMASK0_G (1<<1) 1335*c0e09200SDave Airlie # define R300_COLORMASK0_R (1<<2) 1336*c0e09200SDave Airlie # define R300_COLORMASK0_A (1<<3) 1337*c0e09200SDave Airlie 1338*c0e09200SDave Airlie /* gap */ 1339*c0e09200SDave Airlie 1340*c0e09200SDave Airlie #define R300_RB3D_COLOROFFSET0 0x4E28 1341*c0e09200SDave Airlie # define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */ 1342*c0e09200SDave Airlie #define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */ 1343*c0e09200SDave Airlie #define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */ 1344*c0e09200SDave Airlie #define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */ 1345*c0e09200SDave Airlie 1346*c0e09200SDave Airlie /* gap */ 1347*c0e09200SDave Airlie 1348*c0e09200SDave Airlie /* Bit 16: Larger tiles 1349*c0e09200SDave Airlie * Bit 17: 4x2 tiles 1350*c0e09200SDave Airlie * Bit 18: Extremely weird tile like, but some pixels duplicated? 1351*c0e09200SDave Airlie */ 1352*c0e09200SDave Airlie #define R300_RB3D_COLORPITCH0 0x4E38 1353*c0e09200SDave Airlie # define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */ 1354*c0e09200SDave Airlie # define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */ 1355*c0e09200SDave Airlie # define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */ 1356*c0e09200SDave Airlie # define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ 1357*c0e09200SDave Airlie # define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ 1358*c0e09200SDave Airlie # define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ 1359*c0e09200SDave Airlie # define R300_COLOR_FORMAT_RGB565 (2 << 22) 1360*c0e09200SDave Airlie # define R300_COLOR_FORMAT_ARGB8888 (3 << 22) 1361*c0e09200SDave Airlie #define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */ 1362*c0e09200SDave Airlie #define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */ 1363*c0e09200SDave Airlie #define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */ 1364*c0e09200SDave Airlie 1365*c0e09200SDave Airlie /* gap */ 1366*c0e09200SDave Airlie 1367*c0e09200SDave Airlie /* Guess by Vladimir. 1368*c0e09200SDave Airlie * Set to 0A before 3D operations, set to 02 afterwards. 1369*c0e09200SDave Airlie */ 1370*c0e09200SDave Airlie /*#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C*/ 1371*c0e09200SDave Airlie # define R300_RB3D_DSTCACHE_UNKNOWN_02 0x00000002 1372*c0e09200SDave Airlie # define R300_RB3D_DSTCACHE_UNKNOWN_0A 0x0000000A 1373*c0e09200SDave Airlie 1374*c0e09200SDave Airlie /* gap */ 1375*c0e09200SDave Airlie /* There seems to be no "write only" setting, so use Z-test = ALWAYS 1376*c0e09200SDave Airlie * for this. 1377*c0e09200SDave Airlie * Bit (1<<8) is the "test" bit. so plain write is 6 - vd 1378*c0e09200SDave Airlie */ 1379*c0e09200SDave Airlie #define R300_ZB_CNTL 0x4F00 1380*c0e09200SDave Airlie # define R300_STENCIL_ENABLE (1 << 0) 1381*c0e09200SDave Airlie # define R300_Z_ENABLE (1 << 1) 1382*c0e09200SDave Airlie # define R300_Z_WRITE_ENABLE (1 << 2) 1383*c0e09200SDave Airlie # define R300_Z_SIGNED_COMPARE (1 << 3) 1384*c0e09200SDave Airlie # define R300_STENCIL_FRONT_BACK (1 << 4) 1385*c0e09200SDave Airlie 1386*c0e09200SDave Airlie #define R300_ZB_ZSTENCILCNTL 0x4f04 1387*c0e09200SDave Airlie /* functions */ 1388*c0e09200SDave Airlie # define R300_ZS_NEVER 0 1389*c0e09200SDave Airlie # define R300_ZS_LESS 1 1390*c0e09200SDave Airlie # define R300_ZS_LEQUAL 2 1391*c0e09200SDave Airlie # define R300_ZS_EQUAL 3 1392*c0e09200SDave Airlie # define R300_ZS_GEQUAL 4 1393*c0e09200SDave Airlie # define R300_ZS_GREATER 5 1394*c0e09200SDave Airlie # define R300_ZS_NOTEQUAL 6 1395*c0e09200SDave Airlie # define R300_ZS_ALWAYS 7 1396*c0e09200SDave Airlie # define R300_ZS_MASK 7 1397*c0e09200SDave Airlie /* operations */ 1398*c0e09200SDave Airlie # define R300_ZS_KEEP 0 1399*c0e09200SDave Airlie # define R300_ZS_ZERO 1 1400*c0e09200SDave Airlie # define R300_ZS_REPLACE 2 1401*c0e09200SDave Airlie # define R300_ZS_INCR 3 1402*c0e09200SDave Airlie # define R300_ZS_DECR 4 1403*c0e09200SDave Airlie # define R300_ZS_INVERT 5 1404*c0e09200SDave Airlie # define R300_ZS_INCR_WRAP 6 1405*c0e09200SDave Airlie # define R300_ZS_DECR_WRAP 7 1406*c0e09200SDave Airlie # define R300_Z_FUNC_SHIFT 0 1407*c0e09200SDave Airlie /* front and back refer to operations done for front 1408*c0e09200SDave Airlie and back faces, i.e. separate stencil function support */ 1409*c0e09200SDave Airlie # define R300_S_FRONT_FUNC_SHIFT 3 1410*c0e09200SDave Airlie # define R300_S_FRONT_SFAIL_OP_SHIFT 6 1411*c0e09200SDave Airlie # define R300_S_FRONT_ZPASS_OP_SHIFT 9 1412*c0e09200SDave Airlie # define R300_S_FRONT_ZFAIL_OP_SHIFT 12 1413*c0e09200SDave Airlie # define R300_S_BACK_FUNC_SHIFT 15 1414*c0e09200SDave Airlie # define R300_S_BACK_SFAIL_OP_SHIFT 18 1415*c0e09200SDave Airlie # define R300_S_BACK_ZPASS_OP_SHIFT 21 1416*c0e09200SDave Airlie # define R300_S_BACK_ZFAIL_OP_SHIFT 24 1417*c0e09200SDave Airlie 1418*c0e09200SDave Airlie #define R300_ZB_STENCILREFMASK 0x4f08 1419*c0e09200SDave Airlie # define R300_STENCILREF_SHIFT 0 1420*c0e09200SDave Airlie # define R300_STENCILREF_MASK 0x000000ff 1421*c0e09200SDave Airlie # define R300_STENCILMASK_SHIFT 8 1422*c0e09200SDave Airlie # define R300_STENCILMASK_MASK 0x0000ff00 1423*c0e09200SDave Airlie # define R300_STENCILWRITEMASK_SHIFT 16 1424*c0e09200SDave Airlie # define R300_STENCILWRITEMASK_MASK 0x00ff0000 1425*c0e09200SDave Airlie 1426*c0e09200SDave Airlie /* gap */ 1427*c0e09200SDave Airlie 1428*c0e09200SDave Airlie #define R300_ZB_FORMAT 0x4f10 1429*c0e09200SDave Airlie # define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0) 1430*c0e09200SDave Airlie # define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0) 1431*c0e09200SDave Airlie # define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0) 1432*c0e09200SDave Airlie /* reserved up to (15 << 0) */ 1433*c0e09200SDave Airlie # define R300_INVERT_13E3_LEADING_ONES (0 << 4) 1434*c0e09200SDave Airlie # define R300_INVERT_13E3_LEADING_ZEROS (1 << 4) 1435*c0e09200SDave Airlie 1436*c0e09200SDave Airlie #define R300_ZB_ZTOP 0x4F14 1437*c0e09200SDave Airlie # define R300_ZTOP_DISABLE (0 << 0) 1438*c0e09200SDave Airlie # define R300_ZTOP_ENABLE (1 << 0) 1439*c0e09200SDave Airlie 1440*c0e09200SDave Airlie /* gap */ 1441*c0e09200SDave Airlie 1442*c0e09200SDave Airlie #define R300_ZB_ZCACHE_CTLSTAT 0x4f18 1443*c0e09200SDave Airlie # define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0) 1444*c0e09200SDave Airlie # define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0) 1445*c0e09200SDave Airlie # define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1) 1446*c0e09200SDave Airlie # define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1) 1447*c0e09200SDave Airlie # define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31) 1448*c0e09200SDave Airlie # define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31) 1449*c0e09200SDave Airlie 1450*c0e09200SDave Airlie #define R300_ZB_BW_CNTL 0x4f1c 1451*c0e09200SDave Airlie # define R300_HIZ_DISABLE (0 << 0) 1452*c0e09200SDave Airlie # define R300_HIZ_ENABLE (1 << 0) 1453*c0e09200SDave Airlie # define R300_HIZ_MIN (0 << 1) 1454*c0e09200SDave Airlie # define R300_HIZ_MAX (1 << 1) 1455*c0e09200SDave Airlie # define R300_FAST_FILL_DISABLE (0 << 2) 1456*c0e09200SDave Airlie # define R300_FAST_FILL_ENABLE (1 << 2) 1457*c0e09200SDave Airlie # define R300_RD_COMP_DISABLE (0 << 3) 1458*c0e09200SDave Airlie # define R300_RD_COMP_ENABLE (1 << 3) 1459*c0e09200SDave Airlie # define R300_WR_COMP_DISABLE (0 << 4) 1460*c0e09200SDave Airlie # define R300_WR_COMP_ENABLE (1 << 4) 1461*c0e09200SDave Airlie # define R300_ZB_CB_CLEAR_RMW (0 << 5) 1462*c0e09200SDave Airlie # define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5) 1463*c0e09200SDave Airlie # define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6) 1464*c0e09200SDave Airlie # define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6) 1465*c0e09200SDave Airlie 1466*c0e09200SDave Airlie # define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7) 1467*c0e09200SDave Airlie # define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7) 1468*c0e09200SDave Airlie # define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8) 1469*c0e09200SDave Airlie # define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8) 1470*c0e09200SDave Airlie 1471*c0e09200SDave Airlie # define R500_BMASK_ENABLE (0 << 10) 1472*c0e09200SDave Airlie # define R500_BMASK_DISABLE (1 << 10) 1473*c0e09200SDave Airlie # define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11) 1474*c0e09200SDave Airlie # define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11) 1475*c0e09200SDave Airlie # define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12) 1476*c0e09200SDave Airlie # define R500_HIZ_FP_EXP_BITS_1 (1 << 12) 1477*c0e09200SDave Airlie # define R500_HIZ_FP_EXP_BITS_2 (2 << 12) 1478*c0e09200SDave Airlie # define R500_HIZ_FP_EXP_BITS_3 (3 << 12) 1479*c0e09200SDave Airlie # define R500_HIZ_FP_EXP_BITS_4 (4 << 12) 1480*c0e09200SDave Airlie # define R500_HIZ_FP_EXP_BITS_5 (5 << 12) 1481*c0e09200SDave Airlie # define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15) 1482*c0e09200SDave Airlie # define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15) 1483*c0e09200SDave Airlie # define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16) 1484*c0e09200SDave Airlie # define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16) 1485*c0e09200SDave Airlie # define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17) 1486*c0e09200SDave Airlie # define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17) 1487*c0e09200SDave Airlie # define R500_PEQ_PACKING_DISABLE (0 << 18) 1488*c0e09200SDave Airlie # define R500_PEQ_PACKING_ENABLE (1 << 18) 1489*c0e09200SDave Airlie # define R500_COVERED_PTR_MASKING_DISABLE (0 << 18) 1490*c0e09200SDave Airlie # define R500_COVERED_PTR_MASKING_ENABLE (1 << 18) 1491*c0e09200SDave Airlie 1492*c0e09200SDave Airlie 1493*c0e09200SDave Airlie /* gap */ 1494*c0e09200SDave Airlie 1495*c0e09200SDave Airlie /* Z Buffer Address Offset. 1496*c0e09200SDave Airlie * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles. 1497*c0e09200SDave Airlie */ 1498*c0e09200SDave Airlie #define R300_ZB_DEPTHOFFSET 0x4f20 1499*c0e09200SDave Airlie 1500*c0e09200SDave Airlie /* Z Buffer Pitch and Endian Control */ 1501*c0e09200SDave Airlie #define R300_ZB_DEPTHPITCH 0x4f24 1502*c0e09200SDave Airlie # define R300_DEPTHPITCH_MASK 0x00003FFC 1503*c0e09200SDave Airlie # define R300_DEPTHMACROTILE_DISABLE (0 << 16) 1504*c0e09200SDave Airlie # define R300_DEPTHMACROTILE_ENABLE (1 << 16) 1505*c0e09200SDave Airlie # define R300_DEPTHMICROTILE_LINEAR (0 << 17) 1506*c0e09200SDave Airlie # define R300_DEPTHMICROTILE_TILED (1 << 17) 1507*c0e09200SDave Airlie # define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) 1508*c0e09200SDave Airlie # define R300_DEPTHENDIAN_NO_SWAP (0 << 18) 1509*c0e09200SDave Airlie # define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) 1510*c0e09200SDave Airlie # define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) 1511*c0e09200SDave Airlie # define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18) 1512*c0e09200SDave Airlie 1513*c0e09200SDave Airlie /* Z Buffer Clear Value */ 1514*c0e09200SDave Airlie #define R300_ZB_DEPTHCLEARVALUE 0x4f28 1515*c0e09200SDave Airlie 1516*c0e09200SDave Airlie #define R300_ZB_ZMASK_OFFSET 0x4f30 1517*c0e09200SDave Airlie #define R300_ZB_ZMASK_PITCH 0x4f34 1518*c0e09200SDave Airlie #define R300_ZB_ZMASK_WRINDEX 0x4f38 1519*c0e09200SDave Airlie #define R300_ZB_ZMASK_DWORD 0x4f3c 1520*c0e09200SDave Airlie #define R300_ZB_ZMASK_RDINDEX 0x4f40 1521*c0e09200SDave Airlie 1522*c0e09200SDave Airlie /* Hierarchical Z Memory Offset */ 1523*c0e09200SDave Airlie #define R300_ZB_HIZ_OFFSET 0x4f44 1524*c0e09200SDave Airlie 1525*c0e09200SDave Airlie /* Hierarchical Z Write Index */ 1526*c0e09200SDave Airlie #define R300_ZB_HIZ_WRINDEX 0x4f48 1527*c0e09200SDave Airlie 1528*c0e09200SDave Airlie /* Hierarchical Z Data */ 1529*c0e09200SDave Airlie #define R300_ZB_HIZ_DWORD 0x4f4c 1530*c0e09200SDave Airlie 1531*c0e09200SDave Airlie /* Hierarchical Z Read Index */ 1532*c0e09200SDave Airlie #define R300_ZB_HIZ_RDINDEX 0x4f50 1533*c0e09200SDave Airlie 1534*c0e09200SDave Airlie /* Hierarchical Z Pitch */ 1535*c0e09200SDave Airlie #define R300_ZB_HIZ_PITCH 0x4f54 1536*c0e09200SDave Airlie 1537*c0e09200SDave Airlie /* Z Buffer Z Pass Counter Data */ 1538*c0e09200SDave Airlie #define R300_ZB_ZPASS_DATA 0x4f58 1539*c0e09200SDave Airlie 1540*c0e09200SDave Airlie /* Z Buffer Z Pass Counter Address */ 1541*c0e09200SDave Airlie #define R300_ZB_ZPASS_ADDR 0x4f5c 1542*c0e09200SDave Airlie 1543*c0e09200SDave Airlie /* Depth buffer X and Y coordinate offset */ 1544*c0e09200SDave Airlie #define R300_ZB_DEPTHXY_OFFSET 0x4f60 1545*c0e09200SDave Airlie # define R300_DEPTHX_OFFSET_SHIFT 1 1546*c0e09200SDave Airlie # define R300_DEPTHX_OFFSET_MASK 0x000007FE 1547*c0e09200SDave Airlie # define R300_DEPTHY_OFFSET_SHIFT 17 1548*c0e09200SDave Airlie # define R300_DEPTHY_OFFSET_MASK 0x07FE0000 1549*c0e09200SDave Airlie 1550*c0e09200SDave Airlie /* Sets the fifo sizes */ 1551*c0e09200SDave Airlie #define R500_ZB_FIFO_SIZE 0x4fd0 1552*c0e09200SDave Airlie # define R500_OP_FIFO_SIZE_FULL (0 << 0) 1553*c0e09200SDave Airlie # define R500_OP_FIFO_SIZE_HALF (1 << 0) 1554*c0e09200SDave Airlie # define R500_OP_FIFO_SIZE_QUATER (2 << 0) 1555*c0e09200SDave Airlie # define R500_OP_FIFO_SIZE_EIGTHS (4 << 0) 1556*c0e09200SDave Airlie 1557*c0e09200SDave Airlie /* Stencil Reference Value and Mask for backfacing quads */ 1558*c0e09200SDave Airlie /* R300_ZB_STENCILREFMASK handles front face */ 1559*c0e09200SDave Airlie #define R500_ZB_STENCILREFMASK_BF 0x4fd4 1560*c0e09200SDave Airlie # define R500_STENCILREF_SHIFT 0 1561*c0e09200SDave Airlie # define R500_STENCILREF_MASK 0x000000ff 1562*c0e09200SDave Airlie # define R500_STENCILMASK_SHIFT 8 1563*c0e09200SDave Airlie # define R500_STENCILMASK_MASK 0x0000ff00 1564*c0e09200SDave Airlie # define R500_STENCILWRITEMASK_SHIFT 16 1565*c0e09200SDave Airlie # define R500_STENCILWRITEMASK_MASK 0x00ff0000 1566*c0e09200SDave Airlie 1567*c0e09200SDave Airlie /* BEGIN: Vertex program instruction set */ 1568*c0e09200SDave Airlie 1569*c0e09200SDave Airlie /* Every instruction is four dwords long: 1570*c0e09200SDave Airlie * DWORD 0: output and opcode 1571*c0e09200SDave Airlie * DWORD 1: first argument 1572*c0e09200SDave Airlie * DWORD 2: second argument 1573*c0e09200SDave Airlie * DWORD 3: third argument 1574*c0e09200SDave Airlie * 1575*c0e09200SDave Airlie * Notes: 1576*c0e09200SDave Airlie * - ABS r, a is implemented as MAX r, a, -a 1577*c0e09200SDave Airlie * - MOV is implemented as ADD to zero 1578*c0e09200SDave Airlie * - XPD is implemented as MUL + MAD 1579*c0e09200SDave Airlie * - FLR is implemented as FRC + ADD 1580*c0e09200SDave Airlie * - apparently, fglrx tries to schedule instructions so that there is at 1581*c0e09200SDave Airlie * least one instruction between the write to a temporary and the first 1582*c0e09200SDave Airlie * read from said temporary; however, violations of this scheduling are 1583*c0e09200SDave Airlie * allowed 1584*c0e09200SDave Airlie * - register indices seem to be unrelated with OpenGL aliasing to 1585*c0e09200SDave Airlie * conventional state 1586*c0e09200SDave Airlie * - only one attribute and one parameter can be loaded at a time; however, 1587*c0e09200SDave Airlie * the same attribute/parameter can be used for more than one argument 1588*c0e09200SDave Airlie * - the second software argument for POW is the third hardware argument 1589*c0e09200SDave Airlie * (no idea why) 1590*c0e09200SDave Airlie * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2 1591*c0e09200SDave Airlie * 1592*c0e09200SDave Airlie * There is some magic surrounding LIT: 1593*c0e09200SDave Airlie * The single argument is replicated across all three inputs, but swizzled: 1594*c0e09200SDave Airlie * First argument: xyzy 1595*c0e09200SDave Airlie * Second argument: xyzx 1596*c0e09200SDave Airlie * Third argument: xyzw 1597*c0e09200SDave Airlie * Whenever the result is used later in the fragment program, fglrx forces 1598*c0e09200SDave Airlie * x and w to be 1.0 in the input selection; I don't know whether this is 1599*c0e09200SDave Airlie * strictly necessary 1600*c0e09200SDave Airlie */ 1601*c0e09200SDave Airlie #define R300_VPI_OUT_OP_DOT (1 << 0) 1602*c0e09200SDave Airlie #define R300_VPI_OUT_OP_MUL (2 << 0) 1603*c0e09200SDave Airlie #define R300_VPI_OUT_OP_ADD (3 << 0) 1604*c0e09200SDave Airlie #define R300_VPI_OUT_OP_MAD (4 << 0) 1605*c0e09200SDave Airlie #define R300_VPI_OUT_OP_DST (5 << 0) 1606*c0e09200SDave Airlie #define R300_VPI_OUT_OP_FRC (6 << 0) 1607*c0e09200SDave Airlie #define R300_VPI_OUT_OP_MAX (7 << 0) 1608*c0e09200SDave Airlie #define R300_VPI_OUT_OP_MIN (8 << 0) 1609*c0e09200SDave Airlie #define R300_VPI_OUT_OP_SGE (9 << 0) 1610*c0e09200SDave Airlie #define R300_VPI_OUT_OP_SLT (10 << 0) 1611*c0e09200SDave Airlie /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */ 1612*c0e09200SDave Airlie #define R300_VPI_OUT_OP_UNK12 (12 << 0) 1613*c0e09200SDave Airlie #define R300_VPI_OUT_OP_ARL (13 << 0) 1614*c0e09200SDave Airlie #define R300_VPI_OUT_OP_EXP (65 << 0) 1615*c0e09200SDave Airlie #define R300_VPI_OUT_OP_LOG (66 << 0) 1616*c0e09200SDave Airlie /* Used in fog computations, scalar(scalar) */ 1617*c0e09200SDave Airlie #define R300_VPI_OUT_OP_UNK67 (67 << 0) 1618*c0e09200SDave Airlie #define R300_VPI_OUT_OP_LIT (68 << 0) 1619*c0e09200SDave Airlie #define R300_VPI_OUT_OP_POW (69 << 0) 1620*c0e09200SDave Airlie #define R300_VPI_OUT_OP_RCP (70 << 0) 1621*c0e09200SDave Airlie #define R300_VPI_OUT_OP_RSQ (72 << 0) 1622*c0e09200SDave Airlie /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */ 1623*c0e09200SDave Airlie #define R300_VPI_OUT_OP_UNK73 (73 << 0) 1624*c0e09200SDave Airlie #define R300_VPI_OUT_OP_EX2 (75 << 0) 1625*c0e09200SDave Airlie #define R300_VPI_OUT_OP_LG2 (76 << 0) 1626*c0e09200SDave Airlie #define R300_VPI_OUT_OP_MAD_2 (128 << 0) 1627*c0e09200SDave Airlie /* all temps, vector(scalar, vector, vector) */ 1628*c0e09200SDave Airlie #define R300_VPI_OUT_OP_UNK129 (129 << 0) 1629*c0e09200SDave Airlie 1630*c0e09200SDave Airlie #define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8) 1631*c0e09200SDave Airlie #define R300_VPI_OUT_REG_CLASS_ADDR (1 << 8) 1632*c0e09200SDave Airlie #define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8) 1633*c0e09200SDave Airlie #define R300_VPI_OUT_REG_CLASS_MASK (31 << 8) 1634*c0e09200SDave Airlie 1635*c0e09200SDave Airlie #define R300_VPI_OUT_REG_INDEX_SHIFT 13 1636*c0e09200SDave Airlie /* GUESS based on fglrx native limits */ 1637*c0e09200SDave Airlie #define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) 1638*c0e09200SDave Airlie 1639*c0e09200SDave Airlie #define R300_VPI_OUT_WRITE_X (1 << 20) 1640*c0e09200SDave Airlie #define R300_VPI_OUT_WRITE_Y (1 << 21) 1641*c0e09200SDave Airlie #define R300_VPI_OUT_WRITE_Z (1 << 22) 1642*c0e09200SDave Airlie #define R300_VPI_OUT_WRITE_W (1 << 23) 1643*c0e09200SDave Airlie 1644*c0e09200SDave Airlie #define R300_VPI_IN_REG_CLASS_TEMPORARY (0 << 0) 1645*c0e09200SDave Airlie #define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0) 1646*c0e09200SDave Airlie #define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0) 1647*c0e09200SDave Airlie #define R300_VPI_IN_REG_CLASS_NONE (9 << 0) 1648*c0e09200SDave Airlie #define R300_VPI_IN_REG_CLASS_MASK (31 << 0) 1649*c0e09200SDave Airlie 1650*c0e09200SDave Airlie #define R300_VPI_IN_REG_INDEX_SHIFT 5 1651*c0e09200SDave Airlie /* GUESS based on fglrx native limits */ 1652*c0e09200SDave Airlie #define R300_VPI_IN_REG_INDEX_MASK (255 << 5) 1653*c0e09200SDave Airlie 1654*c0e09200SDave Airlie /* The R300 can select components from the input register arbitrarily. 1655*c0e09200SDave Airlie * Use the following constants, shifted by the component shift you 1656*c0e09200SDave Airlie * want to select 1657*c0e09200SDave Airlie */ 1658*c0e09200SDave Airlie #define R300_VPI_IN_SELECT_X 0 1659*c0e09200SDave Airlie #define R300_VPI_IN_SELECT_Y 1 1660*c0e09200SDave Airlie #define R300_VPI_IN_SELECT_Z 2 1661*c0e09200SDave Airlie #define R300_VPI_IN_SELECT_W 3 1662*c0e09200SDave Airlie #define R300_VPI_IN_SELECT_ZERO 4 1663*c0e09200SDave Airlie #define R300_VPI_IN_SELECT_ONE 5 1664*c0e09200SDave Airlie #define R300_VPI_IN_SELECT_MASK 7 1665*c0e09200SDave Airlie 1666*c0e09200SDave Airlie #define R300_VPI_IN_X_SHIFT 13 1667*c0e09200SDave Airlie #define R300_VPI_IN_Y_SHIFT 16 1668*c0e09200SDave Airlie #define R300_VPI_IN_Z_SHIFT 19 1669*c0e09200SDave Airlie #define R300_VPI_IN_W_SHIFT 22 1670*c0e09200SDave Airlie 1671*c0e09200SDave Airlie #define R300_VPI_IN_NEG_X (1 << 25) 1672*c0e09200SDave Airlie #define R300_VPI_IN_NEG_Y (1 << 26) 1673*c0e09200SDave Airlie #define R300_VPI_IN_NEG_Z (1 << 27) 1674*c0e09200SDave Airlie #define R300_VPI_IN_NEG_W (1 << 28) 1675*c0e09200SDave Airlie /* END: Vertex program instruction set */ 1676*c0e09200SDave Airlie 1677*c0e09200SDave Airlie /* BEGIN: Packet 3 commands */ 1678*c0e09200SDave Airlie 1679*c0e09200SDave Airlie /* A primitive emission dword. */ 1680*c0e09200SDave Airlie #define R300_PRIM_TYPE_NONE (0 << 0) 1681*c0e09200SDave Airlie #define R300_PRIM_TYPE_POINT (1 << 0) 1682*c0e09200SDave Airlie #define R300_PRIM_TYPE_LINE (2 << 0) 1683*c0e09200SDave Airlie #define R300_PRIM_TYPE_LINE_STRIP (3 << 0) 1684*c0e09200SDave Airlie #define R300_PRIM_TYPE_TRI_LIST (4 << 0) 1685*c0e09200SDave Airlie #define R300_PRIM_TYPE_TRI_FAN (5 << 0) 1686*c0e09200SDave Airlie #define R300_PRIM_TYPE_TRI_STRIP (6 << 0) 1687*c0e09200SDave Airlie #define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0) 1688*c0e09200SDave Airlie #define R300_PRIM_TYPE_RECT_LIST (8 << 0) 1689*c0e09200SDave Airlie #define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) 1690*c0e09200SDave Airlie #define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) 1691*c0e09200SDave Airlie /* GUESS (based on r200) */ 1692*c0e09200SDave Airlie #define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) 1693*c0e09200SDave Airlie #define R300_PRIM_TYPE_LINE_LOOP (12 << 0) 1694*c0e09200SDave Airlie #define R300_PRIM_TYPE_QUADS (13 << 0) 1695*c0e09200SDave Airlie #define R300_PRIM_TYPE_QUAD_STRIP (14 << 0) 1696*c0e09200SDave Airlie #define R300_PRIM_TYPE_POLYGON (15 << 0) 1697*c0e09200SDave Airlie #define R300_PRIM_TYPE_MASK 0xF 1698*c0e09200SDave Airlie #define R300_PRIM_WALK_IND (1 << 4) 1699*c0e09200SDave Airlie #define R300_PRIM_WALK_LIST (2 << 4) 1700*c0e09200SDave Airlie #define R300_PRIM_WALK_RING (3 << 4) 1701*c0e09200SDave Airlie #define R300_PRIM_WALK_MASK (3 << 4) 1702*c0e09200SDave Airlie /* GUESS (based on r200) */ 1703*c0e09200SDave Airlie #define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) 1704*c0e09200SDave Airlie #define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) 1705*c0e09200SDave Airlie #define R300_PRIM_NUM_VERTICES_SHIFT 16 1706*c0e09200SDave Airlie #define R300_PRIM_NUM_VERTICES_MASK 0xffff 1707*c0e09200SDave Airlie 1708*c0e09200SDave Airlie /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. 1709*c0e09200SDave Airlie * Two parameter dwords: 1710*c0e09200SDave Airlie * 0. The first parameter appears to be always 0 1711*c0e09200SDave Airlie * 1. The second parameter is a standard primitive emission dword. 1712*c0e09200SDave Airlie */ 1713*c0e09200SDave Airlie #define R300_PACKET3_3D_DRAW_VBUF 0x00002800 1714*c0e09200SDave Airlie 1715*c0e09200SDave Airlie /* Specify the full set of vertex arrays as (address, stride). 1716*c0e09200SDave Airlie * The first parameter is the number of vertex arrays specified. 1717*c0e09200SDave Airlie * The rest of the command is a variable length list of blocks, where 1718*c0e09200SDave Airlie * each block is three dwords long and specifies two arrays. 1719*c0e09200SDave Airlie * The first dword of a block is split into two words, the lower significant 1720*c0e09200SDave Airlie * word refers to the first array, the more significant word to the second 1721*c0e09200SDave Airlie * array in the block. 1722*c0e09200SDave Airlie * The low byte of each word contains the size of an array entry in dwords, 1723*c0e09200SDave Airlie * the high byte contains the stride of the array. 1724*c0e09200SDave Airlie * The second dword of a block contains the pointer to the first array, 1725*c0e09200SDave Airlie * the third dword of a block contains the pointer to the second array. 1726*c0e09200SDave Airlie * Note that if the total number of arrays is odd, the third dword of 1727*c0e09200SDave Airlie * the last block is omitted. 1728*c0e09200SDave Airlie */ 1729*c0e09200SDave Airlie #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 1730*c0e09200SDave Airlie 1731*c0e09200SDave Airlie #define R300_PACKET3_INDX_BUFFER 0x00003300 1732*c0e09200SDave Airlie # define R300_EB_UNK1_SHIFT 24 1733*c0e09200SDave Airlie # define R300_EB_UNK1 (0x80<<24) 1734*c0e09200SDave Airlie # define R300_EB_UNK2 0x0810 1735*c0e09200SDave Airlie #define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400 1736*c0e09200SDave Airlie #define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 1737*c0e09200SDave Airlie 1738*c0e09200SDave Airlie /* END: Packet 3 commands */ 1739*c0e09200SDave Airlie 1740*c0e09200SDave Airlie 1741*c0e09200SDave Airlie /* Color formats for 2d packets 1742*c0e09200SDave Airlie */ 1743*c0e09200SDave Airlie #define R300_CP_COLOR_FORMAT_CI8 2 1744*c0e09200SDave Airlie #define R300_CP_COLOR_FORMAT_ARGB1555 3 1745*c0e09200SDave Airlie #define R300_CP_COLOR_FORMAT_RGB565 4 1746*c0e09200SDave Airlie #define R300_CP_COLOR_FORMAT_ARGB8888 6 1747*c0e09200SDave Airlie #define R300_CP_COLOR_FORMAT_RGB332 7 1748*c0e09200SDave Airlie #define R300_CP_COLOR_FORMAT_RGB8 9 1749*c0e09200SDave Airlie #define R300_CP_COLOR_FORMAT_ARGB4444 15 1750*c0e09200SDave Airlie 1751*c0e09200SDave Airlie /* 1752*c0e09200SDave Airlie * CP type-3 packets 1753*c0e09200SDave Airlie */ 1754*c0e09200SDave Airlie #define R300_CP_CMD_BITBLT_MULTI 0xC0009B00 1755*c0e09200SDave Airlie 1756*c0e09200SDave Airlie #define R500_VAP_INDEX_OFFSET 0x208c 1757*c0e09200SDave Airlie 1758*c0e09200SDave Airlie #define R500_GA_US_VECTOR_INDEX 0x4250 1759*c0e09200SDave Airlie #define R500_GA_US_VECTOR_DATA 0x4254 1760*c0e09200SDave Airlie 1761*c0e09200SDave Airlie #define R500_RS_IP_0 0x4074 1762*c0e09200SDave Airlie #define R500_RS_INST_0 0x4320 1763*c0e09200SDave Airlie 1764*c0e09200SDave Airlie #define R500_US_CONFIG 0x4600 1765*c0e09200SDave Airlie 1766*c0e09200SDave Airlie #define R500_US_FC_CTRL 0x4624 1767*c0e09200SDave Airlie #define R500_US_CODE_ADDR 0x4630 1768*c0e09200SDave Airlie 1769*c0e09200SDave Airlie #define R500_RB3D_COLOR_CLEAR_VALUE_AR 0x46c0 1770*c0e09200SDave Airlie #define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8 1771*c0e09200SDave Airlie 1772*c0e09200SDave Airlie #endif /* _R300_REG_H */ 1773