xref: /linux/drivers/gpu/drm/msm/msm_gpu.c (revision 3932b9ca55b0be314a36d3e84faff3e823c081f5)
1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 
22 
23 /*
24  * Power Management:
25  */
26 
27 #ifdef CONFIG_MSM_BUS_SCALING
28 #include <mach/board.h>
29 static void bs_init(struct msm_gpu *gpu)
30 {
31 	if (gpu->bus_scale_table) {
32 		gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
33 		DBG("bus scale client: %08x", gpu->bsc);
34 	}
35 }
36 
37 static void bs_fini(struct msm_gpu *gpu)
38 {
39 	if (gpu->bsc) {
40 		msm_bus_scale_unregister_client(gpu->bsc);
41 		gpu->bsc = 0;
42 	}
43 }
44 
45 static void bs_set(struct msm_gpu *gpu, int idx)
46 {
47 	if (gpu->bsc) {
48 		DBG("set bus scaling: %d", idx);
49 		msm_bus_scale_client_update_request(gpu->bsc, idx);
50 	}
51 }
52 #else
53 static void bs_init(struct msm_gpu *gpu) {}
54 static void bs_fini(struct msm_gpu *gpu) {}
55 static void bs_set(struct msm_gpu *gpu, int idx) {}
56 #endif
57 
58 static int enable_pwrrail(struct msm_gpu *gpu)
59 {
60 	struct drm_device *dev = gpu->dev;
61 	int ret = 0;
62 
63 	if (gpu->gpu_reg) {
64 		ret = regulator_enable(gpu->gpu_reg);
65 		if (ret) {
66 			dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
67 			return ret;
68 		}
69 	}
70 
71 	if (gpu->gpu_cx) {
72 		ret = regulator_enable(gpu->gpu_cx);
73 		if (ret) {
74 			dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
75 			return ret;
76 		}
77 	}
78 
79 	return 0;
80 }
81 
82 static int disable_pwrrail(struct msm_gpu *gpu)
83 {
84 	if (gpu->gpu_cx)
85 		regulator_disable(gpu->gpu_cx);
86 	if (gpu->gpu_reg)
87 		regulator_disable(gpu->gpu_reg);
88 	return 0;
89 }
90 
91 static int enable_clk(struct msm_gpu *gpu)
92 {
93 	struct clk *rate_clk = NULL;
94 	int i;
95 
96 	/* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
97 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
98 		if (gpu->grp_clks[i]) {
99 			clk_prepare(gpu->grp_clks[i]);
100 			rate_clk = gpu->grp_clks[i];
101 		}
102 	}
103 
104 	if (rate_clk && gpu->fast_rate)
105 		clk_set_rate(rate_clk, gpu->fast_rate);
106 
107 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
108 		if (gpu->grp_clks[i])
109 			clk_enable(gpu->grp_clks[i]);
110 
111 	return 0;
112 }
113 
114 static int disable_clk(struct msm_gpu *gpu)
115 {
116 	struct clk *rate_clk = NULL;
117 	int i;
118 
119 	/* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
120 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
121 		if (gpu->grp_clks[i]) {
122 			clk_disable(gpu->grp_clks[i]);
123 			rate_clk = gpu->grp_clks[i];
124 		}
125 	}
126 
127 	if (rate_clk && gpu->slow_rate)
128 		clk_set_rate(rate_clk, gpu->slow_rate);
129 
130 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
131 		if (gpu->grp_clks[i])
132 			clk_unprepare(gpu->grp_clks[i]);
133 
134 	return 0;
135 }
136 
137 static int enable_axi(struct msm_gpu *gpu)
138 {
139 	if (gpu->ebi1_clk)
140 		clk_prepare_enable(gpu->ebi1_clk);
141 	if (gpu->bus_freq)
142 		bs_set(gpu, gpu->bus_freq);
143 	return 0;
144 }
145 
146 static int disable_axi(struct msm_gpu *gpu)
147 {
148 	if (gpu->ebi1_clk)
149 		clk_disable_unprepare(gpu->ebi1_clk);
150 	if (gpu->bus_freq)
151 		bs_set(gpu, 0);
152 	return 0;
153 }
154 
155 int msm_gpu_pm_resume(struct msm_gpu *gpu)
156 {
157 	struct drm_device *dev = gpu->dev;
158 	int ret;
159 
160 	DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
161 
162 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
163 
164 	if (gpu->active_cnt++ > 0)
165 		return 0;
166 
167 	if (WARN_ON(gpu->active_cnt <= 0))
168 		return -EINVAL;
169 
170 	ret = enable_pwrrail(gpu);
171 	if (ret)
172 		return ret;
173 
174 	ret = enable_clk(gpu);
175 	if (ret)
176 		return ret;
177 
178 	ret = enable_axi(gpu);
179 	if (ret)
180 		return ret;
181 
182 	return 0;
183 }
184 
185 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
186 {
187 	struct drm_device *dev = gpu->dev;
188 	int ret;
189 
190 	DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
191 
192 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
193 
194 	if (--gpu->active_cnt > 0)
195 		return 0;
196 
197 	if (WARN_ON(gpu->active_cnt < 0))
198 		return -EINVAL;
199 
200 	ret = disable_axi(gpu);
201 	if (ret)
202 		return ret;
203 
204 	ret = disable_clk(gpu);
205 	if (ret)
206 		return ret;
207 
208 	ret = disable_pwrrail(gpu);
209 	if (ret)
210 		return ret;
211 
212 	return 0;
213 }
214 
215 /*
216  * Inactivity detection (for suspend):
217  */
218 
219 static void inactive_worker(struct work_struct *work)
220 {
221 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
222 	struct drm_device *dev = gpu->dev;
223 
224 	if (gpu->inactive)
225 		return;
226 
227 	DBG("%s: inactive!\n", gpu->name);
228 	mutex_lock(&dev->struct_mutex);
229 	if (!(msm_gpu_active(gpu) || gpu->inactive)) {
230 		disable_axi(gpu);
231 		disable_clk(gpu);
232 		gpu->inactive = true;
233 	}
234 	mutex_unlock(&dev->struct_mutex);
235 }
236 
237 static void inactive_handler(unsigned long data)
238 {
239 	struct msm_gpu *gpu = (struct msm_gpu *)data;
240 	struct msm_drm_private *priv = gpu->dev->dev_private;
241 
242 	queue_work(priv->wq, &gpu->inactive_work);
243 }
244 
245 /* cancel inactive timer and make sure we are awake: */
246 static void inactive_cancel(struct msm_gpu *gpu)
247 {
248 	DBG("%s", gpu->name);
249 	del_timer(&gpu->inactive_timer);
250 	if (gpu->inactive) {
251 		enable_clk(gpu);
252 		enable_axi(gpu);
253 		gpu->inactive = false;
254 	}
255 }
256 
257 static void inactive_start(struct msm_gpu *gpu)
258 {
259 	DBG("%s", gpu->name);
260 	mod_timer(&gpu->inactive_timer,
261 			round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
262 }
263 
264 /*
265  * Hangcheck detection for locked gpu:
266  */
267 
268 static void recover_worker(struct work_struct *work)
269 {
270 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
271 	struct drm_device *dev = gpu->dev;
272 
273 	dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
274 
275 	mutex_lock(&dev->struct_mutex);
276 	if (msm_gpu_active(gpu)) {
277 		inactive_cancel(gpu);
278 		gpu->funcs->recover(gpu);
279 	}
280 	mutex_unlock(&dev->struct_mutex);
281 
282 	msm_gpu_retire(gpu);
283 }
284 
285 static void hangcheck_timer_reset(struct msm_gpu *gpu)
286 {
287 	DBG("%s", gpu->name);
288 	mod_timer(&gpu->hangcheck_timer,
289 			round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
290 }
291 
292 static void hangcheck_handler(unsigned long data)
293 {
294 	struct msm_gpu *gpu = (struct msm_gpu *)data;
295 	struct drm_device *dev = gpu->dev;
296 	struct msm_drm_private *priv = dev->dev_private;
297 	uint32_t fence = gpu->funcs->last_fence(gpu);
298 
299 	if (fence != gpu->hangcheck_fence) {
300 		/* some progress has been made.. ya! */
301 		gpu->hangcheck_fence = fence;
302 	} else if (fence < gpu->submitted_fence) {
303 		/* no progress and not done.. hung! */
304 		gpu->hangcheck_fence = fence;
305 		dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
306 				gpu->name);
307 		dev_err(dev->dev, "%s:     completed fence: %u\n",
308 				gpu->name, fence);
309 		dev_err(dev->dev, "%s:     submitted fence: %u\n",
310 				gpu->name, gpu->submitted_fence);
311 		queue_work(priv->wq, &gpu->recover_work);
312 	}
313 
314 	/* if still more pending work, reset the hangcheck timer: */
315 	if (gpu->submitted_fence > gpu->hangcheck_fence)
316 		hangcheck_timer_reset(gpu);
317 
318 	/* workaround for missing irq: */
319 	queue_work(priv->wq, &gpu->retire_work);
320 }
321 
322 /*
323  * Performance Counters:
324  */
325 
326 /* called under perf_lock */
327 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
328 {
329 	uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
330 	int i, n = min(ncntrs, gpu->num_perfcntrs);
331 
332 	/* read current values: */
333 	for (i = 0; i < gpu->num_perfcntrs; i++)
334 		current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
335 
336 	/* update cntrs: */
337 	for (i = 0; i < n; i++)
338 		cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
339 
340 	/* save current values: */
341 	for (i = 0; i < gpu->num_perfcntrs; i++)
342 		gpu->last_cntrs[i] = current_cntrs[i];
343 
344 	return n;
345 }
346 
347 static void update_sw_cntrs(struct msm_gpu *gpu)
348 {
349 	ktime_t time;
350 	uint32_t elapsed;
351 	unsigned long flags;
352 
353 	spin_lock_irqsave(&gpu->perf_lock, flags);
354 	if (!gpu->perfcntr_active)
355 		goto out;
356 
357 	time = ktime_get();
358 	elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
359 
360 	gpu->totaltime += elapsed;
361 	if (gpu->last_sample.active)
362 		gpu->activetime += elapsed;
363 
364 	gpu->last_sample.active = msm_gpu_active(gpu);
365 	gpu->last_sample.time = time;
366 
367 out:
368 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
369 }
370 
371 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
372 {
373 	unsigned long flags;
374 
375 	spin_lock_irqsave(&gpu->perf_lock, flags);
376 	/* we could dynamically enable/disable perfcntr registers too.. */
377 	gpu->last_sample.active = msm_gpu_active(gpu);
378 	gpu->last_sample.time = ktime_get();
379 	gpu->activetime = gpu->totaltime = 0;
380 	gpu->perfcntr_active = true;
381 	update_hw_cntrs(gpu, 0, NULL);
382 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
383 }
384 
385 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
386 {
387 	gpu->perfcntr_active = false;
388 }
389 
390 /* returns -errno or # of cntrs sampled */
391 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
392 		uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
393 {
394 	unsigned long flags;
395 	int ret;
396 
397 	spin_lock_irqsave(&gpu->perf_lock, flags);
398 
399 	if (!gpu->perfcntr_active) {
400 		ret = -EINVAL;
401 		goto out;
402 	}
403 
404 	*activetime = gpu->activetime;
405 	*totaltime = gpu->totaltime;
406 
407 	gpu->activetime = gpu->totaltime = 0;
408 
409 	ret = update_hw_cntrs(gpu, ncntrs, cntrs);
410 
411 out:
412 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
413 
414 	return ret;
415 }
416 
417 /*
418  * Cmdstream submission/retirement:
419  */
420 
421 static void retire_worker(struct work_struct *work)
422 {
423 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
424 	struct drm_device *dev = gpu->dev;
425 	uint32_t fence = gpu->funcs->last_fence(gpu);
426 
427 	msm_update_fence(gpu->dev, fence);
428 
429 	mutex_lock(&dev->struct_mutex);
430 
431 	while (!list_empty(&gpu->active_list)) {
432 		struct msm_gem_object *obj;
433 
434 		obj = list_first_entry(&gpu->active_list,
435 				struct msm_gem_object, mm_list);
436 
437 		if ((obj->read_fence <= fence) &&
438 				(obj->write_fence <= fence)) {
439 			/* move to inactive: */
440 			msm_gem_move_to_inactive(&obj->base);
441 			msm_gem_put_iova(&obj->base, gpu->id);
442 			drm_gem_object_unreference(&obj->base);
443 		} else {
444 			break;
445 		}
446 	}
447 
448 	mutex_unlock(&dev->struct_mutex);
449 
450 	if (!msm_gpu_active(gpu))
451 		inactive_start(gpu);
452 }
453 
454 /* call from irq handler to schedule work to retire bo's */
455 void msm_gpu_retire(struct msm_gpu *gpu)
456 {
457 	struct msm_drm_private *priv = gpu->dev->dev_private;
458 	queue_work(priv->wq, &gpu->retire_work);
459 	update_sw_cntrs(gpu);
460 }
461 
462 /* add bo's to gpu's ring, and kick gpu: */
463 int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
464 		struct msm_file_private *ctx)
465 {
466 	struct drm_device *dev = gpu->dev;
467 	struct msm_drm_private *priv = dev->dev_private;
468 	int i, ret;
469 
470 	submit->fence = ++priv->next_fence;
471 
472 	gpu->submitted_fence = submit->fence;
473 
474 	inactive_cancel(gpu);
475 
476 	msm_rd_dump_submit(submit);
477 
478 	gpu->submitted_fence = submit->fence;
479 
480 	update_sw_cntrs(gpu);
481 
482 	ret = gpu->funcs->submit(gpu, submit, ctx);
483 	priv->lastctx = ctx;
484 
485 	for (i = 0; i < submit->nr_bos; i++) {
486 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
487 
488 		/* can't happen yet.. but when we add 2d support we'll have
489 		 * to deal w/ cross-ring synchronization:
490 		 */
491 		WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
492 
493 		if (!is_active(msm_obj)) {
494 			uint32_t iova;
495 
496 			/* ring takes a reference to the bo and iova: */
497 			drm_gem_object_reference(&msm_obj->base);
498 			msm_gem_get_iova_locked(&msm_obj->base,
499 					submit->gpu->id, &iova);
500 		}
501 
502 		if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
503 			msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
504 
505 		if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
506 			msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
507 	}
508 	hangcheck_timer_reset(gpu);
509 
510 	return ret;
511 }
512 
513 /*
514  * Init/Cleanup:
515  */
516 
517 static irqreturn_t irq_handler(int irq, void *data)
518 {
519 	struct msm_gpu *gpu = data;
520 	return gpu->funcs->irq(gpu);
521 }
522 
523 static const char *clk_names[] = {
524 		"src_clk", "core_clk", "iface_clk", "mem_clk", "mem_iface_clk",
525 };
526 
527 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
528 		struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
529 		const char *name, const char *ioname, const char *irqname, int ringsz)
530 {
531 	struct iommu_domain *iommu;
532 	int i, ret;
533 
534 	if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
535 		gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
536 
537 	gpu->dev = drm;
538 	gpu->funcs = funcs;
539 	gpu->name = name;
540 	gpu->inactive = true;
541 
542 	INIT_LIST_HEAD(&gpu->active_list);
543 	INIT_WORK(&gpu->retire_work, retire_worker);
544 	INIT_WORK(&gpu->inactive_work, inactive_worker);
545 	INIT_WORK(&gpu->recover_work, recover_worker);
546 
547 	setup_timer(&gpu->inactive_timer, inactive_handler,
548 			(unsigned long)gpu);
549 	setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
550 			(unsigned long)gpu);
551 
552 	spin_lock_init(&gpu->perf_lock);
553 
554 	BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
555 
556 	/* Map registers: */
557 	gpu->mmio = msm_ioremap(pdev, ioname, name);
558 	if (IS_ERR(gpu->mmio)) {
559 		ret = PTR_ERR(gpu->mmio);
560 		goto fail;
561 	}
562 
563 	/* Get Interrupt: */
564 	gpu->irq = platform_get_irq_byname(pdev, irqname);
565 	if (gpu->irq < 0) {
566 		ret = gpu->irq;
567 		dev_err(drm->dev, "failed to get irq: %d\n", ret);
568 		goto fail;
569 	}
570 
571 	ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
572 			IRQF_TRIGGER_HIGH, gpu->name, gpu);
573 	if (ret) {
574 		dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
575 		goto fail;
576 	}
577 
578 	/* Acquire clocks: */
579 	for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
580 		gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]);
581 		DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
582 		if (IS_ERR(gpu->grp_clks[i]))
583 			gpu->grp_clks[i] = NULL;
584 	}
585 
586 	gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk");
587 	DBG("ebi1_clk: %p", gpu->ebi1_clk);
588 	if (IS_ERR(gpu->ebi1_clk))
589 		gpu->ebi1_clk = NULL;
590 
591 	/* Acquire regulators: */
592 	gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
593 	DBG("gpu_reg: %p", gpu->gpu_reg);
594 	if (IS_ERR(gpu->gpu_reg))
595 		gpu->gpu_reg = NULL;
596 
597 	gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
598 	DBG("gpu_cx: %p", gpu->gpu_cx);
599 	if (IS_ERR(gpu->gpu_cx))
600 		gpu->gpu_cx = NULL;
601 
602 	/* Setup IOMMU.. eventually we will (I think) do this once per context
603 	 * and have separate page tables per context.  For now, to keep things
604 	 * simple and to get something working, just use a single address space:
605 	 */
606 	iommu = iommu_domain_alloc(&platform_bus_type);
607 	if (iommu) {
608 		dev_info(drm->dev, "%s: using IOMMU\n", name);
609 		gpu->mmu = msm_iommu_new(&pdev->dev, iommu);
610 	} else {
611 		dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
612 	}
613 	gpu->id = msm_register_mmu(drm, gpu->mmu);
614 
615 
616 	/* Create ringbuffer: */
617 	mutex_lock(&drm->struct_mutex);
618 	gpu->rb = msm_ringbuffer_new(gpu, ringsz);
619 	mutex_unlock(&drm->struct_mutex);
620 	if (IS_ERR(gpu->rb)) {
621 		ret = PTR_ERR(gpu->rb);
622 		gpu->rb = NULL;
623 		dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
624 		goto fail;
625 	}
626 
627 	bs_init(gpu);
628 
629 	return 0;
630 
631 fail:
632 	return ret;
633 }
634 
635 void msm_gpu_cleanup(struct msm_gpu *gpu)
636 {
637 	DBG("%s", gpu->name);
638 
639 	WARN_ON(!list_empty(&gpu->active_list));
640 
641 	bs_fini(gpu);
642 
643 	if (gpu->rb) {
644 		if (gpu->rb_iova)
645 			msm_gem_put_iova(gpu->rb->bo, gpu->id);
646 		msm_ringbuffer_destroy(gpu->rb);
647 	}
648 
649 	if (gpu->mmu)
650 		gpu->mmu->funcs->destroy(gpu->mmu);
651 }
652