xref: /linux/drivers/gpu/drm/msm/adreno/a6xx_gpu.h (revision 2b109eccd80b660e58d4523e8b80ce11bc3e532e)
1 /* SPDX-License-Identifier: GPL-2.0 */
2 /* Copyright (c) 2017, 2019 The Linux Foundation. All rights reserved. */
3 
4 #ifndef __A6XX_GPU_H__
5 #define __A6XX_GPU_H__
6 
7 
8 #include "adreno_gpu.h"
9 #include "a6xx_enums.xml.h"
10 #include "a7xx_enums.xml.h"
11 #include "a6xx_perfcntrs.xml.h"
12 #include "a7xx_perfcntrs.xml.h"
13 #include "a6xx.xml.h"
14 
15 #include "a6xx_gmu.h"
16 
17 extern bool hang_debug;
18 
19 struct cpu_gpu_lock {
20 	uint32_t gpu_req;
21 	uint32_t cpu_req;
22 	uint32_t turn;
23 	union {
24 		/* a6xx: */
25 		struct {
26 			uint16_t list_length;
27 			uint16_t list_offset;
28 		};
29 		/* a7xx+: */
30 		struct {
31 			uint8_t ifpc_list_len;
32 			uint8_t preemption_list_len;
33 			uint16_t dynamic_list_len;
34 		};
35 	};
36 	uint64_t regs[];
37 };
38 
39 /**
40  * struct a6xx_info - a6xx specific information from device table
41  *
42  * @hwcg: hw clock gating register sequence
43  * @protect: CP_PROTECT settings
44  * @pwrup_reglist pwrup reglist for preemption
45  */
46 struct a6xx_info {
47 	const struct adreno_reglist *hwcg;
48 	const struct adreno_protect *protect;
49 	const struct adreno_reglist_list *pwrup_reglist;
50 	const struct adreno_reglist_pipe_list *dyn_pwrup_reglist;
51 	const struct adreno_reglist_list *ifpc_reglist;
52 	const struct adreno_reglist *gbif_cx;
53 	const struct adreno_reglist_pipe *nonctxt_reglist;
54 	u32 max_slices;
55 	u32 gmu_chipid;
56 	u32 gmu_cgc_mode;
57 	u32 prim_fifo_threshold;
58 	const struct a6xx_bcm *bcms;
59 };
60 
61 struct a6xx_gpu {
62 	struct adreno_gpu base;
63 
64 	struct drm_gem_object *sqe_bo;
65 	uint64_t sqe_iova;
66 	struct drm_gem_object *aqe_bo;
67 	uint64_t aqe_iova;
68 
69 	struct msm_ringbuffer *cur_ring;
70 	struct msm_ringbuffer *next_ring;
71 
72 	struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
73 	void *preempt[MSM_GPU_MAX_RINGS];
74 	uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
75 	struct drm_gem_object *preempt_smmu_bo[MSM_GPU_MAX_RINGS];
76 	void *preempt_smmu[MSM_GPU_MAX_RINGS];
77 	uint64_t preempt_smmu_iova[MSM_GPU_MAX_RINGS];
78 	uint32_t last_seqno[MSM_GPU_MAX_RINGS];
79 
80 	atomic_t preempt_state;
81 	spinlock_t eval_lock;
82 	struct timer_list preempt_timer;
83 
84 	unsigned int preempt_level;
85 	bool uses_gmem;
86 	bool skip_save_restore;
87 
88 	struct drm_gem_object *preempt_postamble_bo;
89 	void *preempt_postamble_ptr;
90 	uint64_t preempt_postamble_iova;
91 	uint64_t preempt_postamble_len;
92 	bool postamble_enabled;
93 
94 	struct a6xx_gmu gmu;
95 
96 	struct drm_gem_object *shadow_bo;
97 	uint64_t shadow_iova;
98 	uint32_t *shadow;
99 
100 	struct drm_gem_object *pwrup_reglist_bo;
101 #define PWRUP_REGLIST_SIZE (2 * PAGE_SIZE)
102 	void *pwrup_reglist_ptr;
103 	uint64_t pwrup_reglist_iova;
104 	bool pwrup_reglist_emitted;
105 
106 	/*
107 	 * Offset of start of SEL regs appended to pwrup_reglist.  This
108 	 * is equal to lock->dynamic_list_len if no SEL regs are appended
109 	 * to the end of the dynamic reglist.
110 	 */
111 	uint16_t dynamic_sel_reglist_offset;
112 
113 	bool has_whereami;
114 
115 	void __iomem *cx_misc_mmio;
116 	void *llc_slice;
117 	void *htw_llc_slice;
118 	bool have_mmu500;
119 	bool hung;
120 
121 	u32 cached_aperture;
122 	spinlock_t aperture_lock;
123 
124 	u32 slice_mask;
125 };
126 
127 #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base)
128 
129 /*
130  * In order to do lockless preemption we use a simple state machine to progress
131  * through the process.
132  *
133  * PREEMPT_NONE - no preemption in progress.  Next state START.
134  * PREEMPT_START - The trigger is evaluating if preemption is possible. Next
135  * states: TRIGGERED, NONE
136  * PREEMPT_FINISH - An intermediate state before moving back to NONE. Next
137  * state: NONE.
138  * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
139  * states: FAULTED, PENDING
140  * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
141  * recovery.  Next state: N/A
142  * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
143  * checking the success of the operation. Next state: FAULTED, NONE.
144  */
145 
146 enum a6xx_preempt_state {
147 	PREEMPT_NONE = 0,
148 	PREEMPT_START,
149 	PREEMPT_FINISH,
150 	PREEMPT_TRIGGERED,
151 	PREEMPT_FAULTED,
152 	PREEMPT_PENDING,
153 };
154 
155 /*
156  * struct a6xx_preempt_record is a shared buffer between the microcode and the
157  * CPU to store the state for preemption. The record itself is much larger
158  * (2112k) but most of that is used by the CP for storage.
159  *
160  * There is a preemption record assigned per ringbuffer. When the CPU triggers a
161  * preemption, it fills out the record with the useful information (wptr, ring
162  * base, etc) and the microcode uses that information to set up the CP following
163  * the preemption.  When a ring is switched out, the CP will save the ringbuffer
164  * state back to the record. In this way, once the records are properly set up
165  * the CPU can quickly switch back and forth between ringbuffers by only
166  * updating a few registers (often only the wptr).
167  *
168  * These are the CPU aware registers in the record:
169  * @magic: Must always be 0xAE399D6EUL
170  * @info: Type of the record - written 0 by the CPU, updated by the CP
171  * @errno: preemption error record
172  * @data: Data field in YIELD and SET_MARKER packets, Written and used by CP
173  * @cntl: Value of RB_CNTL written by CPU, save/restored by CP
174  * @rptr: Value of RB_RPTR written by CPU, save/restored by CP
175  * @wptr: Value of RB_WPTR written by CPU, save/restored by CP
176  * @_pad: Reserved/padding
177  * @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
178  * @rbase: Value of RB_BASE written by CPU, save/restored by CP
179  * @counter: GPU address of the storage area for the preemption counters
180  * @bv_rptr_addr: Value of BV_RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
181  */
182 struct a6xx_preempt_record {
183 	u32 magic;
184 	u32 info;
185 	u32 errno;
186 	u32 data;
187 	u32 cntl;
188 	u32 rptr;
189 	u32 wptr;
190 	u32 _pad;
191 	u64 rptr_addr;
192 	u64 rbase;
193 	u64 counter;
194 	u64 bv_rptr_addr;
195 };
196 
197 #define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL
198 
199 #define PREEMPT_SMMU_INFO_SIZE 4096
200 
201 #define PREEMPT_RECORD_SIZE(adreno_gpu) \
202 	((adreno_gpu->info->preempt_record_size) == 0 ? \
203 	 4192 * SZ_1K : (adreno_gpu->info->preempt_record_size))
204 
205 /*
206  * The preemption counter block is a storage area for the value of the
207  * preemption counters that are saved immediately before context switch. We
208  * append it on to the end of the allocation for the preemption record.
209  */
210 #define A6XX_PREEMPT_COUNTER_SIZE (16 * 4)
211 
212 struct a7xx_cp_smmu_info {
213 	u32 magic;
214 	u32 _pad4;
215 	u64 ttbr0;
216 	u32 asid;
217 	u32 context_idr;
218 	u32 context_bank;
219 };
220 
221 #define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL
222 
223 /*
224  * Given a register and a count, return a value to program into
225  * REG_CP_PROTECT_REG(n) - this will block both reads and writes for
226  * _len + 1 registers starting at _reg.
227  */
228 #define A6XX_PROTECT_NORDWR(_reg, _len) \
229 	((1 << 31) | \
230 	(((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF))
231 
232 /*
233  * Same as above, but allow reads over the range. For areas of mixed use (such
234  * as performance counters) this allows us to protect a much larger range with a
235  * single register
236  */
237 #define A6XX_PROTECT_RDONLY(_reg, _len) \
238 	((((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF))
239 
240 extern const struct adreno_gpu_funcs a6xx_gpu_funcs;
241 extern const struct adreno_gpu_funcs a6xx_gmuwrapper_funcs;
242 extern const struct adreno_gpu_funcs a7xx_gpu_funcs;
243 extern const struct adreno_gpu_funcs a8xx_gpu_funcs;
244 
245 static inline bool a6xx_has_gbif(struct adreno_gpu *gpu)
246 {
247 	if(adreno_is_a630(gpu))
248 		return false;
249 
250 	return true;
251 }
252 
253 static inline void a6xx_cx_misc_rmw(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 mask, u32 or)
254 {
255 	return msm_rmw(a6xx_gpu->cx_misc_mmio + (reg << 2), mask, or);
256 }
257 
258 static inline u32 a6xx_cx_misc_read(struct a6xx_gpu *a6xx_gpu, u32 reg)
259 {
260 	return readl(a6xx_gpu->cx_misc_mmio + (reg << 2));
261 }
262 
263 static inline void a6xx_cx_misc_write(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 value)
264 {
265 	writel(value, a6xx_gpu->cx_misc_mmio + (reg << 2));
266 }
267 
268 #define shadowptr(_a6xx_gpu, _ring) ((_a6xx_gpu)->shadow_iova + \
269 		((_ring)->id * sizeof(uint32_t)))
270 
271 int a6xx_gmu_resume(struct a6xx_gpu *gpu);
272 int a6xx_gmu_stop(struct a6xx_gpu *gpu);
273 
274 int a6xx_gmu_wait_for_idle(struct a6xx_gmu *gmu);
275 
276 bool a6xx_gmu_isidle(struct a6xx_gmu *gmu);
277 
278 int a6xx_gmu_set_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
279 void a6xx_gmu_clear_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
280 
281 int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
282 int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
283 void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu);
284 void a6xx_gmu_sysprof_setup(struct msm_gpu *gpu, bool force_on);
285 
286 void a6xx_preempt_init(struct msm_gpu *gpu);
287 void a6xx_preempt_hw_init(struct msm_gpu *gpu);
288 void a6xx_preempt_trigger(struct msm_gpu *gpu);
289 void a6xx_preempt_irq(struct msm_gpu *gpu);
290 void a6xx_preempt_fini(struct msm_gpu *gpu);
291 void a6xx_emit_set_pseudo_reg(struct msm_ringbuffer *ring,
292 		struct a6xx_gpu *a6xx_gpu, struct msm_gpu_submitqueue *queue);
293 int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
294 		struct msm_gpu_submitqueue *queue);
295 void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu,
296 		struct msm_gpu_submitqueue *queue);
297 
298 /* Return true if we are in a preempt state */
299 static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu)
300 {
301 	/*
302 	 * Make sure the read to preempt_state is ordered with respect to reads
303 	 * of other variables before ...
304 	 */
305 	smp_rmb();
306 
307 	int preempt_state = atomic_read(&a6xx_gpu->preempt_state);
308 
309 	/* ... and after. */
310 	smp_rmb();
311 
312 	return !(preempt_state == PREEMPT_NONE ||
313 			preempt_state == PREEMPT_FINISH);
314 }
315 
316 void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp,
317 		       bool suspended);
318 unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu);
319 
320 void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
321 		struct drm_printer *p);
322 
323 struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu);
324 int a6xx_gpu_state_put(struct msm_gpu_state *state);
325 
326 void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
327 void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert);
328 int a6xx_fenced_write(struct a6xx_gpu *gpu, u32 offset, u64 value, u32 mask, bool is_64b);
329 void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
330 void a6xx_flush_yield(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
331 int a6xx_zap_shader_init(struct msm_gpu *gpu);
332 
333 void a8xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
334 int a8xx_fault_handler(void *arg, unsigned long iova, int flags, void *data);
335 void a8xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
336 u64 a8xx_gmu_get_timestamp(struct msm_gpu *gpu);
337 u64 a8xx_gpu_busy(struct msm_gpu *gpu, unsigned long *out_sample_rate);
338 int a8xx_gpu_feature_probe(struct msm_gpu *gpu);
339 void a8xx_gpu_get_slice_info(struct msm_gpu *gpu);
340 int a8xx_hw_init(struct msm_gpu *gpu);
341 irqreturn_t a8xx_irq(struct msm_gpu *gpu);
342 void a8xx_llc_activate(struct a6xx_gpu *a6xx_gpu);
343 void a8xx_preempt_hw_init(struct msm_gpu *gpu);
344 void a8xx_preempt_trigger(struct msm_gpu *gpu);
345 void a8xx_preempt_irq(struct msm_gpu *gpu);
346 bool a8xx_progress(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
347 void a8xx_perfcntr_flush(struct msm_gpu *gpu);
348 void a8xx_recover(struct msm_gpu *gpu);
349 #endif /* __A6XX_GPU_H__ */
350