xref: /linux/drivers/gpu/drm/i915/gvt/vgpu.c (revision f6e8dc9edf963dbc99085e54f6ced6da9daa6100)
1 /*
2  * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Eddie Dong <eddie.dong@intel.com>
25  *    Kevin Tian <kevin.tian@intel.com>
26  *
27  * Contributors:
28  *    Ping Gao <ping.a.gao@intel.com>
29  *    Zhi Wang <zhi.a.wang@intel.com>
30  *    Bing Niu <bing.niu@intel.com>
31  *
32  */
33 
34 #include <drm/drm_print.h>
35 
36 #include "i915_drv.h"
37 #include "gvt.h"
38 #include "i915_pvinfo.h"
39 #include <linux/vmalloc.h>
40 
41 void populate_pvinfo_page(struct intel_vgpu *vgpu)
42 {
43 	struct drm_i915_private *i915 = vgpu->gvt->gt->i915;
44 	/* setup the ballooning information */
45 	vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
46 	vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1;
47 	vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0;
48 	vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0;
49 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
50 
51 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_PPGTT;
52 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION;
53 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HUGE_GTT;
54 
55 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
56 		vgpu_aperture_gmadr_base(vgpu);
57 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
58 		vgpu_aperture_sz(vgpu);
59 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
60 		vgpu_hidden_gmadr_base(vgpu);
61 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
62 		vgpu_hidden_sz(vgpu);
63 
64 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
65 
66 	vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX;
67 	vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX;
68 
69 	gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
70 	gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
71 		vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
72 	gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
73 		vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
74 	gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
75 
76 	drm_WARN_ON(&i915->drm, sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
77 }
78 
79 /*
80  * vGPU type name is defined as GVTg_Vx_y which contains the physical GPU
81  * generation type (e.g V4 as BDW server, V5 as SKL server).
82  *
83  * Depending on the physical SKU resource, we might see vGPU types like
84  * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create different types of
85  * vGPU on same physical GPU depending on available resource. Each vGPU
86  * type will have a different number of avail_instance to indicate how
87  * many vGPU instance can be created for this type.
88  */
89 #define VGPU_MAX_WEIGHT 16
90 #define VGPU_WEIGHT(vgpu_num)	\
91 	(VGPU_MAX_WEIGHT / (vgpu_num))
92 
93 static const struct intel_vgpu_config intel_vgpu_configs[] = {
94 	{ MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
95 	{ MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
96 	{ MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
97 	{ MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" },
98 };
99 
100 /**
101  * intel_gvt_init_vgpu_types - initialize vGPU type list
102  * @gvt : GVT device
103  *
104  * Initialize vGPU type list based on available resource.
105  *
106  */
107 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
108 {
109 	unsigned int low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
110 	unsigned int high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
111 	unsigned int num_types = ARRAY_SIZE(intel_vgpu_configs);
112 	unsigned int i;
113 
114 	gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type),
115 			     GFP_KERNEL);
116 	if (!gvt->types)
117 		return -ENOMEM;
118 
119 	gvt->mdev_types = kcalloc(num_types, sizeof(*gvt->mdev_types),
120 			     GFP_KERNEL);
121 	if (!gvt->mdev_types)
122 		goto out_free_types;
123 
124 	for (i = 0; i < num_types; ++i) {
125 		const struct intel_vgpu_config *conf = &intel_vgpu_configs[i];
126 
127 		if (low_avail / conf->low_mm == 0)
128 			break;
129 		if (conf->weight < 1 || conf->weight > VGPU_MAX_WEIGHT)
130 			goto out_free_mdev_types;
131 
132 		sprintf(gvt->types[i].name, "GVTg_V%u_%s",
133 			GRAPHICS_VER(gvt->gt->i915) == 8 ? 4 : 5, conf->name);
134 		gvt->types[i].conf = conf;
135 
136 		gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
137 			     i, gvt->types[i].name,
138 			     min(low_avail / conf->low_mm,
139 				 high_avail / conf->high_mm),
140 			     conf->low_mm, conf->high_mm, conf->fence,
141 			     conf->weight, vgpu_edid_str(conf->edid));
142 
143 		gvt->mdev_types[i] = &gvt->types[i].type;
144 		gvt->mdev_types[i]->sysfs_name = gvt->types[i].name;
145 	}
146 
147 	gvt->num_types = i;
148 	return 0;
149 
150 out_free_mdev_types:
151 	kfree(gvt->mdev_types);
152 out_free_types:
153 	kfree(gvt->types);
154 	return -EINVAL;
155 }
156 
157 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
158 {
159 	kfree(gvt->mdev_types);
160 	kfree(gvt->types);
161 }
162 
163 /**
164  * intel_gvt_activate_vgpu - activate a virtual GPU
165  * @vgpu: virtual GPU
166  *
167  * This function is called when user wants to activate a virtual GPU.
168  *
169  */
170 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu)
171 {
172 	set_bit(INTEL_VGPU_STATUS_ACTIVE, vgpu->status);
173 }
174 
175 /**
176  * intel_gvt_deactivate_vgpu - deactivate a virtual GPU
177  * @vgpu: virtual GPU
178  *
179  * This function is called when user wants to deactivate a virtual GPU.
180  * The virtual GPU will be stopped.
181  *
182  */
183 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu)
184 {
185 	mutex_lock(&vgpu->vgpu_lock);
186 
187 	clear_bit(INTEL_VGPU_STATUS_ACTIVE, vgpu->status);
188 
189 	if (atomic_read(&vgpu->submission.running_workload_num)) {
190 		mutex_unlock(&vgpu->vgpu_lock);
191 		intel_gvt_wait_vgpu_idle(vgpu);
192 		mutex_lock(&vgpu->vgpu_lock);
193 	}
194 
195 	intel_vgpu_stop_schedule(vgpu);
196 
197 	mutex_unlock(&vgpu->vgpu_lock);
198 }
199 
200 /**
201  * intel_gvt_release_vgpu - release a virtual GPU
202  * @vgpu: virtual GPU
203  *
204  * This function is called when user wants to release a virtual GPU.
205  * The virtual GPU will be stopped and all runtime information will be
206  * destroyed.
207  *
208  */
209 void intel_gvt_release_vgpu(struct intel_vgpu *vgpu)
210 {
211 	intel_gvt_deactivate_vgpu(vgpu);
212 
213 	mutex_lock(&vgpu->vgpu_lock);
214 	vgpu->d3_entered = false;
215 	intel_vgpu_clean_workloads(vgpu, ALL_ENGINES);
216 	intel_vgpu_dmabuf_cleanup(vgpu);
217 	mutex_unlock(&vgpu->vgpu_lock);
218 }
219 
220 /**
221  * intel_gvt_destroy_vgpu - destroy a virtual GPU
222  * @vgpu: virtual GPU
223  *
224  * This function is called when user wants to destroy a virtual GPU.
225  *
226  */
227 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
228 {
229 	struct intel_gvt *gvt = vgpu->gvt;
230 	struct drm_i915_private *i915 = gvt->gt->i915;
231 
232 	drm_WARN(&i915->drm, test_bit(INTEL_VGPU_STATUS_ACTIVE, vgpu->status),
233 		 "vGPU is still active!\n");
234 
235 	/*
236 	 * remove idr first so later clean can judge if need to stop
237 	 * service if no active vgpu.
238 	 */
239 	mutex_lock(&gvt->lock);
240 	idr_remove(&gvt->vgpu_idr, vgpu->id);
241 	mutex_unlock(&gvt->lock);
242 
243 	mutex_lock(&vgpu->vgpu_lock);
244 	intel_gvt_debugfs_remove_vgpu(vgpu);
245 	intel_vgpu_clean_sched_policy(vgpu);
246 	intel_vgpu_clean_submission(vgpu);
247 	intel_vgpu_clean_display(vgpu);
248 	intel_vgpu_clean_opregion(vgpu);
249 	intel_vgpu_reset_ggtt(vgpu, true);
250 	intel_vgpu_clean_gtt(vgpu);
251 	intel_vgpu_detach_regions(vgpu);
252 	intel_vgpu_free_resource(vgpu);
253 	intel_vgpu_clean_mmio(vgpu);
254 	intel_vgpu_dmabuf_cleanup(vgpu);
255 	mutex_unlock(&vgpu->vgpu_lock);
256 }
257 
258 #define IDLE_VGPU_IDR 0
259 
260 /**
261  * intel_gvt_create_idle_vgpu - create an idle virtual GPU
262  * @gvt: GVT device
263  *
264  * This function is called when user wants to create an idle virtual GPU.
265  *
266  * Returns:
267  * pointer to intel_vgpu, error pointer if failed.
268  */
269 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt)
270 {
271 	struct intel_vgpu *vgpu;
272 	enum intel_engine_id i;
273 	int ret;
274 
275 	vgpu = vzalloc(sizeof(*vgpu));
276 	if (!vgpu)
277 		return ERR_PTR(-ENOMEM);
278 
279 	vgpu->id = IDLE_VGPU_IDR;
280 	vgpu->gvt = gvt;
281 	mutex_init(&vgpu->vgpu_lock);
282 
283 	for (i = 0; i < I915_NUM_ENGINES; i++)
284 		INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]);
285 
286 	ret = intel_vgpu_init_sched_policy(vgpu);
287 	if (ret)
288 		goto out_free_vgpu;
289 
290 	clear_bit(INTEL_VGPU_STATUS_ACTIVE, vgpu->status);
291 	return vgpu;
292 
293 out_free_vgpu:
294 	vfree(vgpu);
295 	return ERR_PTR(ret);
296 }
297 
298 /**
299  * intel_gvt_destroy_idle_vgpu - destroy an idle virtual GPU
300  * @vgpu: virtual GPU
301  *
302  * This function is called when user wants to destroy an idle virtual GPU.
303  *
304  */
305 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
306 {
307 	mutex_lock(&vgpu->vgpu_lock);
308 	intel_vgpu_clean_sched_policy(vgpu);
309 	mutex_unlock(&vgpu->vgpu_lock);
310 
311 	vfree(vgpu);
312 }
313 
314 int intel_gvt_create_vgpu(struct intel_vgpu *vgpu,
315 		const struct intel_vgpu_config *conf)
316 {
317 	struct intel_gvt *gvt = vgpu->gvt;
318 	struct drm_i915_private *dev_priv = gvt->gt->i915;
319 	int ret;
320 
321 	gvt_dbg_core("low %u MB high %u MB fence %u\n",
322 			BYTES_TO_MB(conf->low_mm), BYTES_TO_MB(conf->high_mm),
323 			conf->fence);
324 
325 	mutex_lock(&gvt->lock);
326 	ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
327 		GFP_KERNEL);
328 	if (ret < 0)
329 		goto out_unlock;
330 
331 	vgpu->id = ret;
332 	vgpu->sched_ctl.weight = conf->weight;
333 	mutex_init(&vgpu->vgpu_lock);
334 	mutex_init(&vgpu->dmabuf_lock);
335 	INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head);
336 	INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL);
337 	idr_init_base(&vgpu->object_idr, 1);
338 	intel_vgpu_init_cfg_space(vgpu, 1);
339 	vgpu->d3_entered = false;
340 
341 	ret = intel_vgpu_init_mmio(vgpu);
342 	if (ret)
343 		goto out_clean_idr;
344 
345 	ret = intel_vgpu_alloc_resource(vgpu, conf);
346 	if (ret)
347 		goto out_clean_vgpu_mmio;
348 
349 	populate_pvinfo_page(vgpu);
350 
351 	ret = intel_vgpu_init_gtt(vgpu);
352 	if (ret)
353 		goto out_clean_vgpu_resource;
354 
355 	ret = intel_vgpu_init_opregion(vgpu);
356 	if (ret)
357 		goto out_clean_gtt;
358 
359 	ret = intel_vgpu_init_display(vgpu, conf->edid);
360 	if (ret)
361 		goto out_clean_opregion;
362 
363 	ret = intel_vgpu_setup_submission(vgpu);
364 	if (ret)
365 		goto out_clean_display;
366 
367 	ret = intel_vgpu_init_sched_policy(vgpu);
368 	if (ret)
369 		goto out_clean_submission;
370 
371 	intel_gvt_debugfs_add_vgpu(vgpu);
372 
373 	ret = intel_gvt_set_opregion(vgpu);
374 	if (ret)
375 		goto out_clean_sched_policy;
376 
377 	if (IS_BROADWELL(dev_priv) || IS_BROXTON(dev_priv))
378 		ret = intel_gvt_set_edid(vgpu, PORT_B);
379 	else
380 		ret = intel_gvt_set_edid(vgpu, PORT_D);
381 	if (ret)
382 		goto out_clean_sched_policy;
383 
384 	intel_gvt_update_reg_whitelist(vgpu);
385 	mutex_unlock(&gvt->lock);
386 	return 0;
387 
388 out_clean_sched_policy:
389 	intel_vgpu_clean_sched_policy(vgpu);
390 out_clean_submission:
391 	intel_vgpu_clean_submission(vgpu);
392 out_clean_display:
393 	intel_vgpu_clean_display(vgpu);
394 out_clean_opregion:
395 	intel_vgpu_clean_opregion(vgpu);
396 out_clean_gtt:
397 	intel_vgpu_clean_gtt(vgpu);
398 out_clean_vgpu_resource:
399 	intel_vgpu_free_resource(vgpu);
400 out_clean_vgpu_mmio:
401 	intel_vgpu_clean_mmio(vgpu);
402 out_clean_idr:
403 	idr_remove(&gvt->vgpu_idr, vgpu->id);
404 out_unlock:
405 	mutex_unlock(&gvt->lock);
406 	return ret;
407 }
408 
409 /**
410  * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
411  * @vgpu: virtual GPU
412  * @dmlr: vGPU Device Model Level Reset or GT Reset
413  * @engine_mask: engines to reset for GT reset
414  *
415  * This function is called when user wants to reset a virtual GPU through
416  * device model reset or GT reset. The caller should hold the vgpu lock.
417  *
418  * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
419  * the whole vGPU to default state as when it is created. This vGPU function
420  * is required both for functionary and security concerns.The ultimate goal
421  * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
422  * assign a vGPU to a virtual machine we must issue such reset first.
423  *
424  * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
425  * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
426  * Unlike the FLR, GT reset only reset particular resource of a vGPU per
427  * the reset request. Guest driver can issue a GT reset by programming the
428  * virtual GDRST register to reset specific virtual GPU engine or all
429  * engines.
430  *
431  * The parameter dev_level is to identify if we will do DMLR or GT reset.
432  * The parameter engine_mask is to specific the engines that need to be
433  * reset. If value ALL_ENGINES is given for engine_mask, it means
434  * the caller requests a full GT reset that we will reset all virtual
435  * GPU engines. For FLR, engine_mask is ignored.
436  */
437 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
438 				 intel_engine_mask_t engine_mask)
439 {
440 	struct intel_gvt *gvt = vgpu->gvt;
441 	struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
442 	intel_engine_mask_t resetting_eng = dmlr ? ALL_ENGINES : engine_mask;
443 
444 	gvt_dbg_core("------------------------------------------\n");
445 	gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
446 		     vgpu->id, dmlr, engine_mask);
447 
448 	vgpu->resetting_eng = resetting_eng;
449 
450 	intel_vgpu_stop_schedule(vgpu);
451 	/*
452 	 * The current_vgpu will set to NULL after stopping the
453 	 * scheduler when the reset is triggered by current vgpu.
454 	 */
455 	if (scheduler->current_vgpu == NULL) {
456 		mutex_unlock(&vgpu->vgpu_lock);
457 		intel_gvt_wait_vgpu_idle(vgpu);
458 		mutex_lock(&vgpu->vgpu_lock);
459 	}
460 
461 	intel_vgpu_reset_submission(vgpu, resetting_eng);
462 	/* full GPU reset or device model level reset */
463 	if (engine_mask == ALL_ENGINES || dmlr) {
464 		intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0);
465 		if (engine_mask == ALL_ENGINES)
466 			intel_vgpu_invalidate_ppgtt(vgpu);
467 		/*fence will not be reset during virtual reset */
468 		if (dmlr) {
469 			if(!vgpu->d3_entered) {
470 				intel_vgpu_invalidate_ppgtt(vgpu);
471 				intel_vgpu_destroy_all_ppgtt_mm(vgpu);
472 			}
473 			intel_vgpu_reset_ggtt(vgpu, true);
474 			intel_vgpu_reset_resource(vgpu);
475 		}
476 
477 		intel_vgpu_reset_mmio(vgpu, dmlr);
478 		populate_pvinfo_page(vgpu);
479 
480 		if (dmlr) {
481 			intel_vgpu_reset_display(vgpu);
482 			intel_vgpu_reset_cfg_space(vgpu);
483 			/* only reset the failsafe mode when dmlr reset */
484 			vgpu->failsafe = false;
485 			/*
486 			 * PCI_D0 is set before dmlr, so reset d3_entered here
487 			 * after done using.
488 			 */
489 			if(vgpu->d3_entered)
490 				vgpu->d3_entered = false;
491 			else
492 				vgpu->pv_notified = false;
493 		}
494 	}
495 
496 	vgpu->resetting_eng = 0;
497 	gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
498 	gvt_dbg_core("------------------------------------------\n");
499 }
500 
501 /**
502  * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
503  * @vgpu: virtual GPU
504  *
505  * This function is called when user wants to reset a virtual GPU.
506  *
507  */
508 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
509 {
510 	mutex_lock(&vgpu->vgpu_lock);
511 	intel_gvt_reset_vgpu_locked(vgpu, true, 0);
512 	mutex_unlock(&vgpu->vgpu_lock);
513 }
514