1 /* 2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Eddie Dong <eddie.dong@intel.com> 25 * Kevin Tian <kevin.tian@intel.com> 26 * 27 * Contributors: 28 * Ping Gao <ping.a.gao@intel.com> 29 * Zhi Wang <zhi.a.wang@intel.com> 30 * Bing Niu <bing.niu@intel.com> 31 * 32 */ 33 34 #include "i915_drv.h" 35 #include "gvt.h" 36 #include "i915_pvinfo.h" 37 38 void populate_pvinfo_page(struct intel_vgpu *vgpu) 39 { 40 /* setup the ballooning information */ 41 vgpu_vreg64(vgpu, vgtif_reg(magic)) = VGT_MAGIC; 42 vgpu_vreg(vgpu, vgtif_reg(version_major)) = 1; 43 vgpu_vreg(vgpu, vgtif_reg(version_minor)) = 0; 44 vgpu_vreg(vgpu, vgtif_reg(display_ready)) = 0; 45 vgpu_vreg(vgpu, vgtif_reg(vgt_id)) = vgpu->id; 46 vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) = 47 vgpu_aperture_gmadr_base(vgpu); 48 vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) = 49 vgpu_aperture_sz(vgpu); 50 vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) = 51 vgpu_hidden_gmadr_base(vgpu); 52 vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) = 53 vgpu_hidden_sz(vgpu); 54 55 vgpu_vreg(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu); 56 57 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id); 58 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n", 59 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu)); 60 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n", 61 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu)); 62 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu)); 63 64 WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE); 65 } 66 67 #define VGPU_MAX_WEIGHT 16 68 #define VGPU_WEIGHT(vgpu_num) \ 69 (VGPU_MAX_WEIGHT / (vgpu_num)) 70 71 static struct { 72 unsigned int low_mm; 73 unsigned int high_mm; 74 unsigned int fence; 75 76 /* A vGPU with a weight of 8 will get twice as much GPU as a vGPU 77 * with a weight of 4 on a contended host, different vGPU type has 78 * different weight set. Legal weights range from 1 to 16. 79 */ 80 unsigned int weight; 81 enum intel_vgpu_edid edid; 82 char *name; 83 } vgpu_types[] = { 84 /* Fixed vGPU type table */ 85 { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" }, 86 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" }, 87 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" }, 88 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" }, 89 }; 90 91 /** 92 * intel_gvt_init_vgpu_types - initialize vGPU type list 93 * @gvt : GVT device 94 * 95 * Initialize vGPU type list based on available resource. 96 * 97 */ 98 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt) 99 { 100 unsigned int num_types; 101 unsigned int i, low_avail, high_avail; 102 unsigned int min_low; 103 104 /* vGPU type name is defined as GVTg_Vx_y which contains 105 * physical GPU generation type (e.g V4 as BDW server, V5 as 106 * SKL server). 107 * 108 * Depend on physical SKU resource, might see vGPU types like 109 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create 110 * different types of vGPU on same physical GPU depending on 111 * available resource. Each vGPU type will have "avail_instance" 112 * to indicate how many vGPU instance can be created for this 113 * type. 114 * 115 */ 116 low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE; 117 high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE; 118 num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]); 119 120 gvt->types = kzalloc(num_types * sizeof(struct intel_vgpu_type), 121 GFP_KERNEL); 122 if (!gvt->types) 123 return -ENOMEM; 124 125 min_low = MB_TO_BYTES(32); 126 for (i = 0; i < num_types; ++i) { 127 if (low_avail / vgpu_types[i].low_mm == 0) 128 break; 129 130 gvt->types[i].low_gm_size = vgpu_types[i].low_mm; 131 gvt->types[i].high_gm_size = vgpu_types[i].high_mm; 132 gvt->types[i].fence = vgpu_types[i].fence; 133 134 if (vgpu_types[i].weight < 1 || 135 vgpu_types[i].weight > VGPU_MAX_WEIGHT) 136 return -EINVAL; 137 138 gvt->types[i].weight = vgpu_types[i].weight; 139 gvt->types[i].resolution = vgpu_types[i].edid; 140 gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm, 141 high_avail / vgpu_types[i].high_mm); 142 143 if (IS_GEN8(gvt->dev_priv)) 144 sprintf(gvt->types[i].name, "GVTg_V4_%s", 145 vgpu_types[i].name); 146 else if (IS_GEN9(gvt->dev_priv)) 147 sprintf(gvt->types[i].name, "GVTg_V5_%s", 148 vgpu_types[i].name); 149 150 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n", 151 i, gvt->types[i].name, 152 gvt->types[i].avail_instance, 153 gvt->types[i].low_gm_size, 154 gvt->types[i].high_gm_size, gvt->types[i].fence, 155 gvt->types[i].weight, 156 vgpu_edid_str(gvt->types[i].resolution)); 157 } 158 159 gvt->num_types = i; 160 return 0; 161 } 162 163 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt) 164 { 165 kfree(gvt->types); 166 } 167 168 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt) 169 { 170 int i; 171 unsigned int low_gm_avail, high_gm_avail, fence_avail; 172 unsigned int low_gm_min, high_gm_min, fence_min; 173 174 /* Need to depend on maxium hw resource size but keep on 175 * static config for now. 176 */ 177 low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE - 178 gvt->gm.vgpu_allocated_low_gm_size; 179 high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE - 180 gvt->gm.vgpu_allocated_high_gm_size; 181 fence_avail = gvt_fence_sz(gvt) - HOST_FENCE - 182 gvt->fence.vgpu_allocated_fence_num; 183 184 for (i = 0; i < gvt->num_types; i++) { 185 low_gm_min = low_gm_avail / gvt->types[i].low_gm_size; 186 high_gm_min = high_gm_avail / gvt->types[i].high_gm_size; 187 fence_min = fence_avail / gvt->types[i].fence; 188 gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min), 189 fence_min); 190 191 gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n", 192 i, gvt->types[i].name, 193 gvt->types[i].avail_instance, gvt->types[i].low_gm_size, 194 gvt->types[i].high_gm_size, gvt->types[i].fence); 195 } 196 } 197 198 /** 199 * intel_gvt_active_vgpu - activate a virtual GPU 200 * @vgpu: virtual GPU 201 * 202 * This function is called when user wants to activate a virtual GPU. 203 * 204 */ 205 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu) 206 { 207 mutex_lock(&vgpu->gvt->lock); 208 vgpu->active = true; 209 mutex_unlock(&vgpu->gvt->lock); 210 } 211 212 /** 213 * intel_gvt_deactive_vgpu - deactivate a virtual GPU 214 * @vgpu: virtual GPU 215 * 216 * This function is called when user wants to deactivate a virtual GPU. 217 * All virtual GPU runtime information will be destroyed. 218 * 219 */ 220 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu) 221 { 222 struct intel_gvt *gvt = vgpu->gvt; 223 224 mutex_lock(&gvt->lock); 225 226 vgpu->active = false; 227 228 if (atomic_read(&vgpu->running_workload_num)) { 229 mutex_unlock(&gvt->lock); 230 intel_gvt_wait_vgpu_idle(vgpu); 231 mutex_lock(&gvt->lock); 232 } 233 234 intel_vgpu_stop_schedule(vgpu); 235 236 mutex_unlock(&gvt->lock); 237 } 238 239 /** 240 * intel_gvt_destroy_vgpu - destroy a virtual GPU 241 * @vgpu: virtual GPU 242 * 243 * This function is called when user wants to destroy a virtual GPU. 244 * 245 */ 246 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu) 247 { 248 struct intel_gvt *gvt = vgpu->gvt; 249 250 mutex_lock(&gvt->lock); 251 252 WARN(vgpu->active, "vGPU is still active!\n"); 253 254 idr_remove(&gvt->vgpu_idr, vgpu->id); 255 intel_vgpu_clean_sched_policy(vgpu); 256 intel_vgpu_clean_gvt_context(vgpu); 257 intel_vgpu_clean_execlist(vgpu); 258 intel_vgpu_clean_display(vgpu); 259 intel_vgpu_clean_opregion(vgpu); 260 intel_vgpu_clean_gtt(vgpu); 261 intel_gvt_hypervisor_detach_vgpu(vgpu); 262 intel_vgpu_free_resource(vgpu); 263 intel_vgpu_clean_mmio(vgpu); 264 vfree(vgpu); 265 266 intel_gvt_update_vgpu_types(gvt); 267 mutex_unlock(&gvt->lock); 268 } 269 270 #define IDLE_VGPU_IDR 0 271 272 /** 273 * intel_gvt_create_idle_vgpu - create an idle virtual GPU 274 * @gvt: GVT device 275 * 276 * This function is called when user wants to create an idle virtual GPU. 277 * 278 * Returns: 279 * pointer to intel_vgpu, error pointer if failed. 280 */ 281 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt) 282 { 283 struct intel_vgpu *vgpu; 284 enum intel_engine_id i; 285 int ret; 286 287 vgpu = vzalloc(sizeof(*vgpu)); 288 if (!vgpu) 289 return ERR_PTR(-ENOMEM); 290 291 vgpu->id = IDLE_VGPU_IDR; 292 vgpu->gvt = gvt; 293 294 for (i = 0; i < I915_NUM_ENGINES; i++) 295 INIT_LIST_HEAD(&vgpu->workload_q_head[i]); 296 297 ret = intel_vgpu_init_sched_policy(vgpu); 298 if (ret) 299 goto out_free_vgpu; 300 301 vgpu->active = false; 302 303 return vgpu; 304 305 out_free_vgpu: 306 vfree(vgpu); 307 return ERR_PTR(ret); 308 } 309 310 /** 311 * intel_gvt_destroy_vgpu - destroy an idle virtual GPU 312 * @vgpu: virtual GPU 313 * 314 * This function is called when user wants to destroy an idle virtual GPU. 315 * 316 */ 317 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu) 318 { 319 intel_vgpu_clean_sched_policy(vgpu); 320 vfree(vgpu); 321 } 322 323 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt, 324 struct intel_vgpu_creation_params *param) 325 { 326 struct intel_vgpu *vgpu; 327 int ret; 328 329 gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n", 330 param->handle, param->low_gm_sz, param->high_gm_sz, 331 param->fence_sz); 332 333 vgpu = vzalloc(sizeof(*vgpu)); 334 if (!vgpu) 335 return ERR_PTR(-ENOMEM); 336 337 mutex_lock(&gvt->lock); 338 339 ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU, 340 GFP_KERNEL); 341 if (ret < 0) 342 goto out_free_vgpu; 343 344 vgpu->id = ret; 345 vgpu->handle = param->handle; 346 vgpu->gvt = gvt; 347 vgpu->sched_ctl.weight = param->weight; 348 bitmap_zero(vgpu->tlb_handle_pending, I915_NUM_ENGINES); 349 350 intel_vgpu_init_cfg_space(vgpu, param->primary); 351 352 ret = intel_vgpu_init_mmio(vgpu); 353 if (ret) 354 goto out_clean_idr; 355 356 ret = intel_vgpu_alloc_resource(vgpu, param); 357 if (ret) 358 goto out_clean_vgpu_mmio; 359 360 populate_pvinfo_page(vgpu); 361 362 ret = intel_gvt_hypervisor_attach_vgpu(vgpu); 363 if (ret) 364 goto out_clean_vgpu_resource; 365 366 ret = intel_vgpu_init_gtt(vgpu); 367 if (ret) 368 goto out_detach_hypervisor_vgpu; 369 370 ret = intel_vgpu_init_display(vgpu, param->resolution); 371 if (ret) 372 goto out_clean_gtt; 373 374 ret = intel_vgpu_init_execlist(vgpu); 375 if (ret) 376 goto out_clean_display; 377 378 ret = intel_vgpu_init_gvt_context(vgpu); 379 if (ret) 380 goto out_clean_execlist; 381 382 ret = intel_vgpu_init_sched_policy(vgpu); 383 if (ret) 384 goto out_clean_shadow_ctx; 385 386 mutex_unlock(&gvt->lock); 387 388 return vgpu; 389 390 out_clean_shadow_ctx: 391 intel_vgpu_clean_gvt_context(vgpu); 392 out_clean_execlist: 393 intel_vgpu_clean_execlist(vgpu); 394 out_clean_display: 395 intel_vgpu_clean_display(vgpu); 396 out_clean_gtt: 397 intel_vgpu_clean_gtt(vgpu); 398 out_detach_hypervisor_vgpu: 399 intel_gvt_hypervisor_detach_vgpu(vgpu); 400 out_clean_vgpu_resource: 401 intel_vgpu_free_resource(vgpu); 402 out_clean_vgpu_mmio: 403 intel_vgpu_clean_mmio(vgpu); 404 out_clean_idr: 405 idr_remove(&gvt->vgpu_idr, vgpu->id); 406 out_free_vgpu: 407 vfree(vgpu); 408 mutex_unlock(&gvt->lock); 409 return ERR_PTR(ret); 410 } 411 412 /** 413 * intel_gvt_create_vgpu - create a virtual GPU 414 * @gvt: GVT device 415 * @type: type of the vGPU to create 416 * 417 * This function is called when user wants to create a virtual GPU. 418 * 419 * Returns: 420 * pointer to intel_vgpu, error pointer if failed. 421 */ 422 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt, 423 struct intel_vgpu_type *type) 424 { 425 struct intel_vgpu_creation_params param; 426 struct intel_vgpu *vgpu; 427 428 param.handle = 0; 429 param.primary = 1; 430 param.low_gm_sz = type->low_gm_size; 431 param.high_gm_sz = type->high_gm_size; 432 param.fence_sz = type->fence; 433 param.weight = type->weight; 434 param.resolution = type->resolution; 435 436 /* XXX current param based on MB */ 437 param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz); 438 param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz); 439 440 vgpu = __intel_gvt_create_vgpu(gvt, ¶m); 441 if (IS_ERR(vgpu)) 442 return vgpu; 443 444 /* calculate left instance change for types */ 445 intel_gvt_update_vgpu_types(gvt); 446 447 return vgpu; 448 } 449 450 /** 451 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset 452 * @vgpu: virtual GPU 453 * @dmlr: vGPU Device Model Level Reset or GT Reset 454 * @engine_mask: engines to reset for GT reset 455 * 456 * This function is called when user wants to reset a virtual GPU through 457 * device model reset or GT reset. The caller should hold the gvt lock. 458 * 459 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset 460 * the whole vGPU to default state as when it is created. This vGPU function 461 * is required both for functionary and security concerns.The ultimate goal 462 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we 463 * assign a vGPU to a virtual machine we must isse such reset first. 464 * 465 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines 466 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec. 467 * Unlike the FLR, GT reset only reset particular resource of a vGPU per 468 * the reset request. Guest driver can issue a GT reset by programming the 469 * virtual GDRST register to reset specific virtual GPU engine or all 470 * engines. 471 * 472 * The parameter dev_level is to identify if we will do DMLR or GT reset. 473 * The parameter engine_mask is to specific the engines that need to be 474 * resetted. If value ALL_ENGINES is given for engine_mask, it means 475 * the caller requests a full GT reset that we will reset all virtual 476 * GPU engines. For FLR, engine_mask is ignored. 477 */ 478 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr, 479 unsigned int engine_mask) 480 { 481 struct intel_gvt *gvt = vgpu->gvt; 482 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; 483 484 gvt_dbg_core("------------------------------------------\n"); 485 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n", 486 vgpu->id, dmlr, engine_mask); 487 vgpu->resetting = true; 488 489 intel_vgpu_stop_schedule(vgpu); 490 /* 491 * The current_vgpu will set to NULL after stopping the 492 * scheduler when the reset is triggered by current vgpu. 493 */ 494 if (scheduler->current_vgpu == NULL) { 495 mutex_unlock(&gvt->lock); 496 intel_gvt_wait_vgpu_idle(vgpu); 497 mutex_lock(&gvt->lock); 498 } 499 500 intel_vgpu_reset_execlist(vgpu, dmlr ? ALL_ENGINES : engine_mask); 501 502 /* full GPU reset or device model level reset */ 503 if (engine_mask == ALL_ENGINES || dmlr) { 504 intel_vgpu_reset_gtt(vgpu, dmlr); 505 intel_vgpu_reset_resource(vgpu); 506 intel_vgpu_reset_mmio(vgpu); 507 populate_pvinfo_page(vgpu); 508 intel_vgpu_reset_display(vgpu); 509 510 if (dmlr) { 511 intel_vgpu_reset_cfg_space(vgpu); 512 /* only reset the failsafe mode when dmlr reset */ 513 vgpu->failsafe = false; 514 vgpu->pv_notified = false; 515 } 516 } 517 518 vgpu->resetting = false; 519 gvt_dbg_core("reset vgpu%d done\n", vgpu->id); 520 gvt_dbg_core("------------------------------------------\n"); 521 } 522 523 /** 524 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level) 525 * @vgpu: virtual GPU 526 * 527 * This function is called when user wants to reset a virtual GPU. 528 * 529 */ 530 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu) 531 { 532 mutex_lock(&vgpu->gvt->lock); 533 intel_gvt_reset_vgpu_locked(vgpu, true, 0); 534 mutex_unlock(&vgpu->gvt->lock); 535 } 536